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+<!DOCTYPE html>
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+<html>
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+ <head>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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+ <title>three.js css3d - panorama - deviceorientation</title>
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+ <style>
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+ body {
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+ background-color: #000000;
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+ margin: 0;
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+ cursor: move;
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+ overflow: hidden;
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+ }
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+
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+ a {
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+ color: #ffffff;
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+ }
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+
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+ #info {
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+ position: absolute;
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+ width: 100%;
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+ color: #ffffff;
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+ padding: 5px;
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+ font-family: Monospace;
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+ font-size: 13px;
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+ font-weight: bold;
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+ text-align: center;
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+ z-index: 1;
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+ }
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+ </style>
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+ </head>
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+ <body>
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+ <script src="../build/three.min.js"></script>
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+ <script src="js/controls/DeviceOrientationControls.js"></script>
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+ <script src="js/renderers/CSS3DRenderer.js"></script>
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+
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+ <div id="info"><a href="http://threejs.org" target="_blank">three.js css3d</a> - panorama - decideorientation. cubemap by <a href="http://www.humus.name/index.php?page=Textures" target="_blank">Humus</a>.</div>
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+
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+ <script>
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+
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+ var camera, scene, renderer;
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+ var geometry, material, mesh;
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+
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+ init();
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+ animate();
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+
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+ function init() {
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+
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+ camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 1000 );
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+
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+ controls = new THREE.DeviceOrientationControls( camera );
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+ controls.connect();
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+
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+ scene = new THREE.Scene();
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+
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+ var sides = [
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+ {
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+ url: 'textures/cube/Bridge2/posx.jpg',
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+ position: [ -512, 0, 0 ],
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+ rotation: [ 0, Math.PI / 2, 0 ]
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+ },
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+ {
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+ url: 'textures/cube/Bridge2/negx.jpg',
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+ position: [ 512, 0, 0 ],
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+ rotation: [ 0, -Math.PI / 2, 0 ]
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+ },
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+ {
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+ url: 'textures/cube/Bridge2/posy.jpg',
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+ position: [ 0, 512, 0 ],
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+ rotation: [ Math.PI / 2, 0, Math.PI ]
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+ },
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+ {
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+ url: 'textures/cube/Bridge2/negy.jpg',
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+ position: [ 0, -512, 0 ],
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+ rotation: [ - Math.PI / 2, 0, Math.PI ]
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+ },
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+ {
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+ url: 'textures/cube/Bridge2/posz.jpg',
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+ position: [ 0, 0, 512 ],
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+ rotation: [ 0, Math.PI, 0 ]
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+ },
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+ {
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+ url: 'textures/cube/Bridge2/negz.jpg',
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+ position: [ 0, 0, -512 ],
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+ rotation: [ 0, 0, 0 ]
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+ }
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+ ];
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+
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+ var cube = new THREE.Object3D();
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+ cube.rotation.x = 90 * ( Math.PI / 180 );
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+ scene.add( cube );
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+
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+ for ( var i = 0; i < sides.length; i ++ ) {
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+
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+ var side = sides[ i ];
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+
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+ var element = document.createElement( 'img' );
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+ element.width = 1026; // 2 pixels extra to close the gap.
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+ element.src = side.url;
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+
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+ var object = new THREE.CSS3DObject( element );
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+ object.position.fromArray( side.position );
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+ object.rotation.fromArray( side.rotation );
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+ cube.add( object );
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+
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+ }
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+
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+ renderer = new THREE.CSS3DRenderer();
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+ document.body.appendChild( renderer.domElement );
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+
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+ //
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+
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+ window.addEventListener( 'resize', onWindowResize, false );
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+
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+ }
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+
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+ function onWindowResize() {
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+
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+ camera.aspect = window.innerWidth / window.innerHeight;
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+ camera.updateProjectionMatrix();
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+
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+
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+ }
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+
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+ function animate() {
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+
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+ requestAnimationFrame( animate );
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+
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+ controls.update();
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+ renderer.render( scene, camera );
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+
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+ }
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+
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+ </script>
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+ </body>
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+</html>
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