@@ -8,7 +8,7 @@ THREE.HemisphereLight = function ( skyColor, groundColor, intensity ) {
this.type = 'HemisphereLight';
- this.position.set( 0, 100, 0 );
+ this.position.set( 0, 1, 0 );
this.updateMatrix();
this.groundColor = new THREE.Color( groundColor );