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remove webgpu_nodes example

sunag 4 년 전
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48dea82654
1개의 변경된 파일0개의 추가작업 그리고 268개의 파일을 삭제
  1. 0 268
      examples/webgpu_nodes.html

+ 0 - 268
examples/webgpu_nodes.html

@@ -1,268 +0,0 @@
-<html lang="en">
-	<head>
-		<title>WebGPU Nodes</title>
-		<meta charset="utf-8">
-		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
-		<link type="text/css" rel="stylesheet" href="main.css">
-	</head>
-	<body>
-		<div id="info">
-			<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> WebGPU - nodes<br/>(Chrome Canary with flag: --enable-unsafe-webgpu)
-		</div>
-
-		<script type="module">
-
-			import * as THREE from '../build/three.module.js';
-
-			import { GUI } from './jsm/libs/dat.gui.module.js';
-
-			import WebGPURenderer from './jsm/renderers/webgpu/WebGPURenderer.js';
-			import WebGPU from './jsm/renderers/webgpu/WebGPU.js';
-
-			import { OrbitControls } from './jsm/controls/OrbitControls.js';
-			import { TeapotGeometry } from './jsm/geometries/TeapotGeometry.js';
-
-			import PositionNode from './jsm/renderers/nodes/accessors/PositionNode.js';
-			import NormalNode from './jsm/renderers/nodes/accessors/NormalNode.js';
-			import TextureNode from './jsm/renderers/nodes/inputs/TextureNode.js';
-
-			let gui;
-
-			let controls, camera, scene, renderer;
-
-			let teapot, material, texture;
-
-			let rotateTeapot = false;
-
-			const param = { example: new URL( window.location.href ).searchParams.get( 'e' ) || 'texture' };
-
-			init().then( animate ).catch( error );
-
-			function addGui( name, value, callback, isColor, min, max ) {
-
-				let node;
-
-				param[ name ] = value;
-
-				if ( isColor ) {
-
-					node = gui.addColor( param, name ).onChange( function () {
-
-						callback( param[ name ] );
-
-					} );
-
-				} else if ( typeof value === 'object' ) {
-
-					param[ name ] = value[ Object.keys( value )[ 0 ] ];
-
-					node = gui.add( param, name, value ).onChange( function () {
-
-						callback( param[ name ] );
-
-					} );
-
-				} else {
-
-					node = gui.add( param, name, min, max ).onChange( function () {
-
-						callback( param[ name ] );
-
-					} );
-
-				}
-
-				return node;
-
-			}
-
-			function clearGui() {
-
-				if ( gui ) gui.destroy();
-
-				gui = new GUI();
-
-				gui.add( param, 'example', {
-					'texture': 'texture',
-					'position': 'position',
-					'normal': 'normal',
-					'empty': 'empty'
-				} ).onFinishChange( function () {
-
-					updateMaterial();
-
-				} );
-
-				gui.open();
-
-			}
-
-			function updateMaterial() {
-
-				clearGui();
-
-				rotateTeapot = false;
-
-				const name = param.example;
-
-				switch ( name ) {
-
-					case 'texture':
-
-						material.colorNode = new TextureNode( texture );
-
-						break;
-
-					case 'position':
-
-						const positionNode = new PositionNode( PositionNode.VIEW );
-
-						material.colorNode = positionNode;
-
-						addGui( 'scope', {
-							local: PositionNode.LOCAL
-						}, function ( val ) {
-
-							positionNode.scope = val;
-
-							material.dispose();
-
-						} );
-
-						break;
-
-					case 'normal':
-
-						const normalNode = new NormalNode( NormalNode.LOCAL );
-
-						material.colorNode = normalNode;
-
-						addGui( 'scope', {							
-							local: NormalNode.LOCAL,
-							world: NormalNode.WORLD,
-							view: NormalNode.VIEW
-						}, function ( val ) {
-
-							normalNode.scope = val;
-
-							material.dispose();
-
-						} );
-
-						addGui( 'rotate', false, function ( val ) {
-
-							rotateTeapot = val;
-
-						} );
-
-						break;
-
-					case 'empty':
-
-						material.colorNode = undefined;
-
-						break;
-						
-				}
-
-				material.dispose();
-
-			}
-
-			async function init() {
-
-				if ( WebGPU.isAvailable() === false ) {
-
-					document.body.appendChild( WebGPU.getErrorMessage() );
-
-					throw 'No WebGPU support';
-
-				}
-
-				camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 10 );
-				camera.position.y = 3;
-				camera.position.z = 6;
-
-				scene = new THREE.Scene();
-				scene.background = new THREE.Color( 0x222222 );
-
-				// textures
-
-				const textureLoader = new THREE.TextureLoader();
-
-				texture = textureLoader.load( './textures/uv_grid_opengl.jpg' );
-				texture.wrapS = THREE.RepeatWrapping;
-				texture.wrapT = THREE.RepeatWrapping;
-				texture.name = 'uv_grid';
-
-				// teapot mesh
-
-				const geometryTeapot = new TeapotGeometry( 1, 18 );
-
-				material = new THREE.MeshBasicMaterial();
-
-				teapot = new THREE.Mesh( geometryTeapot, material );
-				scene.add( teapot );
-
-				//
-
-				renderer = new WebGPURenderer();
-				renderer.setPixelRatio( window.devicePixelRatio );
-				renderer.setSize( window.innerWidth, window.innerHeight );
-				document.body.appendChild( renderer.domElement );
-
-				//
-
-				controls = new OrbitControls( camera, renderer.domElement );
-				controls.minDistance = 3;
-				controls.maxDistance = 8;
-
-				//
-
-				updateMaterial();
-
-				//
-
-				window.addEventListener( 'resize', onWindowResize );
-
-				return renderer.init();
-
-			}
-
-			function onWindowResize() {
-
-				camera.aspect = window.innerWidth / window.innerHeight;
-				camera.updateProjectionMatrix();
-
-				renderer.setSize( window.innerWidth, window.innerHeight );
-
-			}
-
-			function animate() {
-
-				requestAnimationFrame( animate );
-
-				if ( rotateTeapot ) {
-
-					teapot.rotation.x += 0.01;
-
-				} else {
-
-					teapot.rotation.x = 0;
-
-				}
-				//teapot.rotation.y += 0.02;
-
-				renderer.render( scene, camera );
-
-			}
-
-			function error( error ) {
-
-				console.error( error );
-
-			}
-
-		</script>
-	</body>
-</html>