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@@ -278,7 +278,7 @@ function WebGLRenderer( parameters ) {
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state.scissor( _currentScissor.copy( _scissor ).multiplyScalar( _pixelRatio ).floor() );
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state.viewport( _currentViewport.copy( _viewport ).multiplyScalar( _pixelRatio ).floor() );
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- info = new WebGLInfo();
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+ info = new WebGLInfo( _gl );
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properties = new WebGLProperties();
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textures = new WebGLTextures( _gl, extensions, state, properties, capabilities, utils, info );
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attributes = new WebGLAttributes( _gl );
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