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Docs: fix typo

Spelling mistake - 
recieves > receives

Closes #8057 as it was opened on the wrong target branch
Prayag Verma 9 年之前
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49cf0b3ee8
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      docs/api/materials/ShaderMaterial.html

+ 1 - 1
docs/api/materials/ShaderMaterial.html

@@ -46,7 +46,7 @@
 		<h3>Vertex shaders and fragment shaders</h3>
 		<p>You can specify two different types of shaders for each material:
 		<ul>
-			<li>The *vertex shader* runs first; it recieves *attributes*, calculates/manipulates the position of each individual vertex, and passes additional data (*varying*s) to the fragment shader.</li>
+			<li>The *vertex shader* runs first; it receives *attributes*, calculates/manipulates the position of each individual vertex, and passes additional data (*varying*s) to the fragment shader.</li>
 			<li>The *fragment shader* runs second; it sets the color of each individual "fragment" (pixel) rendered to the screen.</li>
 		</ul>
 		</p>