The current position array is too large. It contains 6 extra `0` elements per removed coplanar edge.
@@ -86,6 +86,8 @@ THREE.EdgesGeometry = function ( geometry, thresholdAngle ) {
}
+ coords = coords.subarray( 0, index );
+
this.addAttribute( 'position', new THREE.BufferAttribute( coords, 3 ) );
};