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Update zh docs

Garrett Johnson 5 年之前
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4a5efb03b0
共有 1 个文件被更改,包括 7 次插入2 次删除
  1. 7 2
      docs/api/zh/materials/Material.html

+ 7 - 2
docs/api/zh/materials/Material.html

@@ -108,6 +108,11 @@
 Whether rendering this material has any effect on the stencil buffer. Default is *false*.
 Whether rendering this material has any effect on the stencil buffer. Default is *false*.
 </p>
 </p>
 
 
+<h3>[property:Boolean stencilWriteMask]</h3>
+<p>
+The bit mask to use when writing to the stencil buffer. Default is *0xFF*.
+</p>
+
 <h3>[property:Boolean stencilFunc]</h3>
 <h3>[property:Boolean stencilFunc]</h3>
 <p>
 <p>
 The stencil comparison function to use. Default is [page:Materials AlwaysStencilFunc]. See stencil function [page:Materials constants] for all possible values.
 The stencil comparison function to use. Default is [page:Materials AlwaysStencilFunc]. See stencil function [page:Materials constants] for all possible values.
@@ -118,9 +123,9 @@ The stencil comparison function to use. Default is [page:Materials AlwaysStencil
 The value to use when performing stencil comparisons or stencil operations. Default is *0*.
 The value to use when performing stencil comparisons or stencil operations. Default is *0*.
 </p>
 </p>
 
 
-<h3>[property:Boolean stencilMask]</h3>
+<h3>[property:Boolean stencilFuncMask]</h3>
 <p>
 <p>
-The bit mask to use when comparing against or writing to the stencil buffer. Default is *0xFF*.
+The bit mask to use when comparing against the stencil buffer. Default is *0xFF*.
 </p>
 </p>
 
 
 <h3>[property:Integer stencilFail]</h3>
 <h3>[property:Integer stencilFail]</h3>