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@@ -1058,6 +1058,13 @@ Object.defineProperties( ShaderMaterial.prototype, {
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Object.assign( WebGLRenderer.prototype, {
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+ getCurrentRenderTarget: function () {
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+
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+ console.warn( 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().' );
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+ return this.getRenderTarget();
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+
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+ },
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+
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supportsFloatTextures: function () {
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console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );
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