2
0
Эх сурвалжийг харах

WebGLRenderer: Renamed getCurrentRenderTarget() to getRenderTarget().

Mr.doob 8 жил өмнө
parent
commit
4a77f64f14

+ 7 - 0
src/Three.Legacy.js

@@ -1058,6 +1058,13 @@ Object.defineProperties( ShaderMaterial.prototype, {
 
 Object.assign( WebGLRenderer.prototype, {
 
+	getCurrentRenderTarget: function () {
+
+		console.warn( 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().' );
+		return this.getRenderTarget();
+
+	},
+
 	supportsFloatTextures: function () {
 
 		console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );

+ 1 - 1
src/renderers/WebGLRenderer.js

@@ -2549,7 +2549,7 @@ function WebGLRenderer( parameters ) {
 
 	}() );
 
-	this.getCurrentRenderTarget = function () {
+	this.getRenderTarget = function () {
 
 		return _currentRenderTarget;
 

+ 1 - 1
src/renderers/webgl/WebGLPrograms.js

@@ -125,7 +125,7 @@ function WebGLPrograms( renderer, capabilities ) {
 
 		}
 
-		var currentRenderTarget = renderer.getCurrentRenderTarget();
+		var currentRenderTarget = renderer.getRenderTarget();
 
 		var parameters = {