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@@ -257,6 +257,12 @@ export class Material extends EventDispatcher {
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*/
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*/
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side: Side;
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side: Side;
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+ /**
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+ * Defines which of the face sides will cast shadows. Default is *null*.
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+ * If *null*, the value is opposite that of side, above.
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+ */
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+ shadowSide: Side;
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+
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/**
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/**
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* Defines whether this material is tone mapped according to the renderer's toneMapping setting.
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* Defines whether this material is tone mapped according to the renderer's toneMapping setting.
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* Default is true.
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* Default is true.
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