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Merge pull request #10384 from looeee/docs/Vector3/applyMatrix4/affineMatrixNote

Added note that matrix must be affine in Vector3.applyMatrix4 to docs
Mr.doob 8 years ago
parent
commit
4d3a9cef39
1 changed files with 2 additions and 0 deletions
  1. 2 0
      docs/api/math/Vector3.html

+ 2 - 0
docs/api/math/Vector3.html

@@ -122,6 +122,8 @@ e, f, g,
 i, j, k,
 i, j, k,
 m, n, o
 m, n, o
 		</code>
 		</code>
+		Note that the input matrix [page:Matrix4 m] is assumed to be
+		[link:https://en.wikipedia.org/wiki/Affine_transformation affine].
 		</div>
 		</div>
 
 
 		<h3>[method:Vector3 applyProjection]( [page:Matrix4 m] )</h3>
 		<h3>[method:Vector3 applyProjection]( [page:Matrix4 m] )</h3>