Selaa lähdekoodia

Merge pull request #17534 from Mugen87/dev38

Examples: Clean up
Michael Herzog 5 vuotta sitten
vanhempi
commit
4d508e770a
2 muutettua tiedostoa jossa 11 lisäystä ja 3 poistoa
  1. 3 2
      examples/js/loaders/TDSLoader.js
  2. 8 1
      examples/jsm/loaders/TDSLoader.js

+ 3 - 2
examples/js/loaders/TDSLoader.js

@@ -275,9 +275,10 @@ THREE.TDSLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype
 			} else if ( next === MAT_TRANSPARENCY ) {
 
 				var opacity = this.readWord( data );
-				material.opacity = opacity*0.01;
+				material.opacity = opacity * 0.01;
 				this.debugMessage( '  Opacity : ' + opacity );
-                		material.transparent = opacity<100 ? true : false;
+				material.transparent = opacity < 100 ? true : false;
+
 			} else if ( next === MAT_TEXMAP ) {
 
 				this.debugMessage( '   ColorMap' );

+ 8 - 1
examples/jsm/loaders/TDSLoader.js

@@ -288,6 +288,13 @@ TDSLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
 				material.shininess = shininess;
 				this.debugMessage( '   Shininess : ' + shininess );
 
+			} else if ( next === MAT_TRANSPARENCY ) {
+
+				var opacity = this.readWord( data );
+				material.opacity = opacity * 0.01;
+				this.debugMessage( '  Opacity : ' + opacity );
+				material.transparent = opacity < 100 ? true : false;
+
 			} else if ( next === MAT_TEXMAP ) {
 
 				this.debugMessage( '   ColorMap' );
@@ -928,7 +935,7 @@ var MAT_DIFFUSE = 0xA020;
 var MAT_SPECULAR = 0xA030;
 var MAT_SHININESS = 0xA040;
 // var MAT_SHIN2PCT = 0xA041;
-// var MAT_TRANSPARENCY = 0xA050;
+var MAT_TRANSPARENCY = 0xA050;
 // var MAT_XPFALL = 0xA052;
 // var MAT_USE_XPFALL = 0xA240;
 // var MAT_REFBLUR = 0xA053;