@@ -81,7 +81,7 @@
vector = new THREE.Vector3();
raycaster = new THREE.Raycaster();
-
+
var geometry = new THREE.PlaneBufferGeometry( 1000, 1000 );
geometry.applyMatrix( new THREE.Matrix4().makeRotationX( - Math.PI / 2 ) );
@@ -174,9 +174,9 @@
}
- }
+ render();
- render();
+ }
@@ -205,7 +205,10 @@
function onDocumentKeyDown( event ) {