|
@@ -0,0 +1,57 @@
|
|
|
+<!DOCTYPE html>
|
|
|
+<html lang="en">
|
|
|
+ <head>
|
|
|
+ <meta charset="utf-8" />
|
|
|
+ <base href="../../" />
|
|
|
+ <script src="list.js"></script>
|
|
|
+ <script src="page.js"></script>
|
|
|
+ <link type="text/css" rel="stylesheet" href="page.css" />
|
|
|
+ </head>
|
|
|
+ <body>
|
|
|
+ [page:BufferGeometry] →
|
|
|
+
|
|
|
+ <h1>[name]</h1>
|
|
|
+
|
|
|
+ <div class="desc">[name] can be used to create a decal mesh that serves different kinds of purposes e.g. adding unique details to models, performing dynamic visual environmental changes or covering seams.</div>
|
|
|
+
|
|
|
+ <script>
|
|
|
+
|
|
|
+ // iOS iframe auto-resize workaround
|
|
|
+
|
|
|
+ if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
|
|
|
+
|
|
|
+ var scene = document.getElementById( 'scene' );
|
|
|
+
|
|
|
+ scene.style.width = getComputedStyle( scene ).width;
|
|
|
+ scene.style.height = getComputedStyle( scene ).height;
|
|
|
+ scene.setAttribute( 'scrolling', 'no' );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ </script>
|
|
|
+
|
|
|
+ <h2>Example</h2>
|
|
|
+
|
|
|
+ <div>[example:webgl_decals decals ]</div>
|
|
|
+
|
|
|
+ <code>var geometry = new THREE.DecalGeometry( mesh, position, orientation, size );
|
|
|
+ var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
|
|
|
+ var mesh = new THREE.Mesh( geometry, material );
|
|
|
+ scene.add( mesh );
|
|
|
+ </code>
|
|
|
+
|
|
|
+ <h2>Constructor</h2>
|
|
|
+
|
|
|
+ <h3>[name]( [page:Mesh mesh], [page:Vector3 position], [page:Euler orientation], [page:Vector3 size] )</h3>
|
|
|
+ <div>
|
|
|
+ mesh — Any mesh object.<br />
|
|
|
+ position — Position of the decal projector.<br />
|
|
|
+ orientation — Orientation of the decal projector.<br />
|
|
|
+ size — Size of the decal projector.
|
|
|
+ </div>
|
|
|
+
|
|
|
+ <h2>Source</h2>
|
|
|
+
|
|
|
+ [link:https://github.com/mrdoob/three.js/blob/master/examples/js/geometries/DecalGeometry.js examples/js/geometries/DecalGeometry.js]
|
|
|
+ </body>
|
|
|
+</html>
|