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@@ -1,19 +1,19 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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- <title>three.js webgl - glTF 2.0</title>
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+ <title>three.js webgl - glTF loader</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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body {
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font-family: Monospace;
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- background-color: #222222;
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+ background-color: #000;
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+ color: #fff;
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margin: 0px;
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overflow: hidden;
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}
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-
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#info {
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- color: #808080;
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+ color: #fff;
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position: absolute;
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top: 10px;
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width: 100%;
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@@ -21,622 +21,143 @@
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z-index: 100;
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display:block;
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}
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-
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- #container {
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- position: absolute;
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- top: 0px;
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- width:100%;
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- height:100%;
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- z-index: -1;
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- }
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-
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- #controls {
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- position: absolute;
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- width: 200px;
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- bottom: 0px;
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- left: 0px;
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- padding: 10px;
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- background-color: White;
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- font: 13px "Lucida Grande", Lucida, Verdana, sans-serif;
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- }
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-
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- #controls > div {
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- margin-bottom: 8px;
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- }
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-
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- #controls hr {
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- border: 0px;
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- height: 1px;
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- margin-bottom: 10px;
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- background-color: #bbb;
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- }
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-
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- #info a, .button {
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- color: #f00;
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+ #info a {
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+ color: #75ddc1;
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font-weight: bold;
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- text-decoration: underline;
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- cursor: pointer
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}
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</style>
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</head>
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<body>
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<div id="info">
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- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> -
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- <a href="https://github.com/KhronosGroup/glTF" target="_blank" rel="noopener">glTF</a> 2.0 loader
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- <br>
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- BoomBox by <a href="https://www.microsoft.com/" target="_blank" rel="noopener">Microsoft</a>
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+ <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - GLTFLoader<br />
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+ Battle Damaged Sci-fi Helmet by
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+ <a href="https://sketchfab.com/theblueturtle_" target="_blank" rel="noopener">theblueturtle_</a><br />
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</div>
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- <div id="container"></div>
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- <div id="controls">
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- <div id="status">Loading...</div>
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- <hr />
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- <div>
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- Model
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- <select id="scenes_list" size="1" onchange="selectScene();" ondblclick="selectScene();"></select>
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- </div>
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- <div>
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- Camera
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- <select id="cameras_list" size="1" onchange="selectCamera();" ondblclick="selectCamera();"></select>
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- </div>
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- <div>
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- Animations
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- <input type="checkbox" checked onclick="toggleAnimations();">Play</input>
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- </div>
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- <div>
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- Extension
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- <select id="extensions_list" onchange="selectExtension();">
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- <option value="glTF">None (Default)</option>
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- <option value="glTF-Embedded">None (Embedded)</option>
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- <option value="glTF-Binary">None (Binary)</option>
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- <option value="glTF-MaterialsCommon">Common Materials</option>
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- <option value="glTF-pbrSpecularGlossiness">Specular-Glossiness (PBR)</option>
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- </select>
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- </div>
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- </div>
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- <script src="../build/three.js"></script>
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- <script src="js/controls/OrbitControls.js"></script>
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- <script src="js/loaders/GLTFLoader.js"></script>
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-
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- <script>
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- var orbitControls = null;
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- var container, camera, scene, renderer, loader;
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- var cameraIndex = 0;
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- var cameras = [];
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- var cameraNames = [];
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- var defaultCamera = null;
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- var gltf = null;
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- var mixer = null;
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- var clock = new THREE.Clock();
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-
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- function onload() {
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+ <script src="../build/three.js"></script>
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- window.addEventListener( 'resize', onWindowResize, false );
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- document.addEventListener( 'keydown', function(e) { onKeyDown(e); }, false );
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+ <script src="js/loaders/GLTFLoader.js"></script>
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- buildSceneList();
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- switchScene(0);
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- animate();
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+ <script src="js/controls/OrbitControls.js"></script>
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- }
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+ <script src="js/Detector.js"></script>
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+ <script src="js/libs/stats.min.js"></script>
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- function initScene(index) {
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+ <script>
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- container = document.getElementById( 'container' );
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+ if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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- scene = new THREE.Scene();
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- scene.background = new THREE.Color( 0x222222 );
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+ var container, stats, controls;
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+ var camera, scene, renderer, light;
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- defaultCamera = new THREE.PerspectiveCamera( 45, container.offsetWidth / container.offsetHeight, 0.001, 1000 );
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+ init();
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+ animate();
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- //defaultCamera.up = new THREE.Vector3( 0, 1, 0 );
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- scene.add( defaultCamera );
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- camera = defaultCamera;
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+ function init() {
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- var sceneInfo = sceneList[index];
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+ container = document.createElement( 'div' );
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+ document.body.appendChild( container );
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- var spot1 = null;
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+ camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
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+ camera.position.set( -1.8, 0.9, 2.7 );
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- if (sceneInfo.addLights) {
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+ controls = new THREE.OrbitControls( camera );
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+ controls.target.set( 0, -0.2, -0.2 );
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+ controls.update();
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- var ambient = new THREE.AmbientLight( 0x222222 );
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- scene.add( ambient );
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+ scene = new THREE.Scene();
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+ scene.background = new THREE.Color( 0x443333 );
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+ scene.fog = new THREE.Fog( 0x443333, 2, 10 );
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+
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+ light = new THREE.HemisphereLight( 0xffffff, 0x444444 );
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+ light.position.set( 0, 2, 0 );
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+ scene.add( light );
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+
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+ light = new THREE.DirectionalLight( 0xffffff );
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+ light.position.set( 0, 2, 1 );
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+ light.castShadow = true;
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+ light.shadow.camera.top = 1.8;
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+ light.shadow.camera.bottom = -1.8;
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+ light.shadow.camera.left = -1.2;
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+ light.shadow.camera.right = 1.2;
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+ scene.add( light );
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+
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+ // ground
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+ var plane = new THREE.Mesh(
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+ new THREE.PlaneBufferGeometry( 20, 20 ),
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+ new THREE.MeshPhongMaterial( { color: 0x999999, specular: 0x101010 } )
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+ );
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+ plane.rotation.x = - Math.PI / 2;
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+ plane.position.y = -1;
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+ plane.receiveShadow = true;
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+ scene.add(plane);
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+
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+ // envmap
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+ var path = 'textures/cube/Park2/';
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+ var format = '.jpg';
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+ var envMap = new THREE.CubeTextureLoader().load( [
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+ path + 'posx' + format, path + 'negx' + format,
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+ path + 'posy' + format, path + 'negy' + format,
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+ path + 'posz' + format, path + 'negz' + format
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+ ] );
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- var directionalLight = new THREE.DirectionalLight( 0xdddddd );
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- directionalLight.position.set( 0, 0, 1 ).normalize();
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- scene.add( directionalLight );
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+ // model
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+ var loader = new THREE.GLTFLoader();
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+ loader.load( 'models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', function ( gltf ) {
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- spot1 = new THREE.SpotLight( 0xffffff, 1 );
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- spot1.position.set( 10, 20, 10 );
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- spot1.angle = 0.25;
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- spot1.distance = 1024;
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- spot1.penumbra = 0.75;
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+ gltf.scene.traverse( function ( child ) {
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- if ( sceneInfo.shadows ) {
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+ if ( child.isMesh ) {
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- spot1.castShadow = true;
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- spot1.shadow.bias = 0.0001;
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- spot1.shadow.mapSize.width = 2048;
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- spot1.shadow.mapSize.height = 2048;
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+ child.material.envMap = envMap;
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+ child.material.needsUpdate = true;
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+ child.castShadow = true;
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- }
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+ }
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- scene.add( spot1 );
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+ } );
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- }
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+ scene.add.apply( scene, gltf.scene.children );
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- // RENDERER
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+ } );
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- renderer = new THREE.WebGLRenderer( { antialias: true } );
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+ renderer = new THREE.WebGLRenderer();
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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- renderer.gammaOutput = true;
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-
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- if (sceneInfo.shadows) {
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- renderer.shadowMap.enabled = true;
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- renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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- }
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-
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+ renderer.shadowMap.enabled = true;
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+ renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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container.appendChild( renderer.domElement );
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- var ground = null;
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-
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- if (sceneInfo.addGround) {
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- var groundMaterial = new THREE.MeshPhongMaterial({
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- color: 0xFFFFFF
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- });
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- ground = new THREE.Mesh( new THREE.PlaneBufferGeometry(512, 512), groundMaterial);
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-
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- if (sceneInfo.shadows) {
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- ground.receiveShadow = true;
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- }
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-
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- if (sceneInfo.groundPos) {
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- ground.position.copy(sceneInfo.groundPos);
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- } else {
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- ground.position.z = -70;
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- }
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-
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- ground.rotation.x = -Math.PI / 2;
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-
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- scene.add(ground);
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- }
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-
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- loader = new THREE.GLTFLoader();
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-
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- for (var i = 0; i < extensionSelect.children.length; i++) {
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- var child = extensionSelect.children[i];
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- child.disabled = sceneInfo.extensions.indexOf(child.value) === -1;
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- if (child.disabled && child.selected) {
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- extensionSelect.value = extension = 'glTF';
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- }
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- }
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-
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- var url = sceneInfo.url;
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- var r = eval("/" + '\%s' + "/g");
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- url = url.replace(r, extension);
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-
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- if (extension === 'glTF-Binary') {
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- url = url.replace('.gltf', '.glb');
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- }
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-
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- var loadStartTime = performance.now();
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- var status = document.getElementById("status");
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- status.innerHTML = "Loading...";
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-
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- loader.load( url, function(data) {
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-
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- gltf = data;
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-
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- var object = gltf.scene;
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-
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- status.innerHTML = "Load time: " + ( performance.now() - loadStartTime ).toFixed( 2 ) + " ms.";
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-
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- if (sceneInfo.cameraPos)
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- defaultCamera.position.copy(sceneInfo.cameraPos);
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-
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- if (sceneInfo.center) {
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- orbitControls.target.copy(sceneInfo.center);
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- }
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-
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- if (sceneInfo.objectPosition) {
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- object.position.copy(sceneInfo.objectPosition);
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-
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- if (spot1) {
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- spot1.position.set(sceneInfo.objectPosition.x - 100, sceneInfo.objectPosition.y + 200, sceneInfo.objectPosition.z - 100 );
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- spot1.target.position.copy(sceneInfo.objectPosition);
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- }
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- }
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-
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- if (sceneInfo.objectRotation)
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- object.rotation.copy(sceneInfo.objectRotation);
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-
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- if (sceneInfo.objectScale)
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- object.scale.copy(sceneInfo.objectScale);
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-
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- if ( sceneInfo.addEnvMap ) {
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-
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- var envMap = getEnvMap();
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-
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- object.traverse( function( node ) {
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-
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- if ( node.material && ( node.material.isMeshStandardMaterial ||
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- ( node.material.isShaderMaterial && node.material.envMap !== undefined ) ) ) {
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-
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- node.material.envMap = envMap;
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- node.material.needsUpdate = true;
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-
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- }
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-
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- } );
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-
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- scene.background = envMap;
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-
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- }
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-
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- object.traverse( function ( node ) {
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-
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- if ( node.isMesh ) node.castShadow = true;
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-
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- } );
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-
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- cameraIndex = 0;
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- cameras = [];
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- cameraNames = [];
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-
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- if (gltf.cameras && gltf.cameras.length) {
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-
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- var i, len = gltf.cameras.length;
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-
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- for (i = 0; i < len; i++) {
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-
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- var addCamera = true;
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- var cameraName = gltf.cameras[i].parent.name || ('camera_' + i);
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-
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- if (sceneInfo.cameras && !(cameraName in sceneInfo.cameras)) {
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- addCamera = false;
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- }
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-
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- if (addCamera) {
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- cameraNames.push(cameraName);
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- cameras.push(gltf.cameras[i]);
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- }
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-
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- }
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-
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- updateCamerasList();
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- switchCamera(1);
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-
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- } else {
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-
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- updateCamerasList();
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- switchCamera(0);
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-
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- }
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-
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- var animations = gltf.animations;
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-
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- if ( animations && animations.length ) {
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-
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- mixer = new THREE.AnimationMixer( object );
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-
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- for ( var i = 0; i < animations.length; i ++ ) {
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-
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- var animation = animations[ i ];
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-
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- // There's .3333 seconds junk at the tail of the Monster animation that
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- // keeps it from looping cleanly. Clip it at 3 seconds
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- if ( sceneInfo.animationTime )
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- animation.duration = sceneInfo.animationTime;
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-
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- mixer.clipAction( animation ).play();
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-
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- }
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-
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- }
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-
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- scene.add( object );
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- onWindowResize();
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-
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- }, undefined, function ( error ) {
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-
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- console.error( error );
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-
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- } );
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+ window.addEventListener( 'resize', onWindowResize, false );
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- orbitControls = new THREE.OrbitControls(defaultCamera, renderer.domElement);
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+ // stats
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+ stats = new Stats();
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+ container.appendChild( stats.dom );
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}
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function onWindowResize() {
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- defaultCamera.aspect = container.offsetWidth / container.offsetHeight;
|
|
|
- defaultCamera.updateProjectionMatrix();
|
|
|
-
|
|
|
- var i, len = cameras.length;
|
|
|
-
|
|
|
- for (i = 0; i < len; i++) { // just do it for default
|
|
|
- cameras[i].aspect = container.offsetWidth / container.offsetHeight;
|
|
|
- cameras[i].updateProjectionMatrix();
|
|
|
- }
|
|
|
+ camera.aspect = window.innerWidth / window.innerHeight;
|
|
|
+ camera.updateProjectionMatrix();
|
|
|
|
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
|
|
|
}
|
|
|
|
|
|
+ //
|
|
|
+
|
|
|
function animate() {
|
|
|
+
|
|
|
requestAnimationFrame( animate );
|
|
|
- if (mixer) mixer.update(clock.getDelta());
|
|
|
- if (cameraIndex == 0)
|
|
|
- orbitControls.update();
|
|
|
- render();
|
|
|
- }
|
|
|
|
|
|
- function render() {
|
|
|
renderer.render( scene, camera );
|
|
|
- }
|
|
|
-
|
|
|
- function onKeyDown(event) {
|
|
|
-
|
|
|
- var chr = String.fromCharCode(event.keyCode);
|
|
|
-
|
|
|
- if (chr == ' ') {
|
|
|
-
|
|
|
- index = cameraIndex + 1;
|
|
|
- if (index > cameras.length)
|
|
|
- index = 0;
|
|
|
- switchCamera(index);
|
|
|
-
|
|
|
- } else {
|
|
|
-
|
|
|
- var index = parseInt(chr);
|
|
|
- if (!isNaN(index) && (index <= cameras.length)) {
|
|
|
- switchCamera(index);
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var envMap;
|
|
|
-
|
|
|
- function getEnvMap() {
|
|
|
-
|
|
|
- if ( envMap ) {
|
|
|
-
|
|
|
- return envMap;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var path = 'textures/cube/Park2/';
|
|
|
- var format = '.jpg';
|
|
|
- var urls = [
|
|
|
- path + 'posx' + format, path + 'negx' + format,
|
|
|
- path + 'posy' + format, path + 'negy' + format,
|
|
|
- path + 'posz' + format, path + 'negz' + format
|
|
|
- ];
|
|
|
-
|
|
|
- envMap = new THREE.CubeTextureLoader().load( urls );
|
|
|
- envMap.format = THREE.RGBFormat;
|
|
|
- return envMap;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var sceneList = [
|
|
|
- {
|
|
|
- name : 'BoomBox (PBR)', url : './models/gltf/BoomBox/%s/BoomBox.gltf',
|
|
|
- cameraPos: new THREE.Vector3(0.02, 0.01, 0.03),
|
|
|
- objectRotation: new THREE.Euler(0, Math.PI, 0),
|
|
|
- addLights:true,
|
|
|
- extensions: ['glTF', 'glTF-pbrSpecularGlossiness', 'glTF-Binary'],
|
|
|
- addEnvMap: true
|
|
|
- },
|
|
|
- {
|
|
|
- name : 'MetalRoughSpheres (PBR)', url : './models/gltf/MetalRoughSpheres/%s/MetalRoughSpheres.gltf',
|
|
|
- cameraPos: new THREE.Vector3(2, 1, 15),
|
|
|
- objectRotation: new THREE.Euler(0, 0, 0),
|
|
|
- addLights:true,
|
|
|
- extensions: ['glTF', 'glTF-Embedded'],
|
|
|
- addEnvMap: true
|
|
|
- },
|
|
|
- {
|
|
|
- name : 'Duck', url : './models/gltf/Duck/%s/Duck.gltf',
|
|
|
- cameraPos: new THREE.Vector3(0, 3, 5),
|
|
|
- addLights:true,
|
|
|
- addGround:true,
|
|
|
- shadows:true,
|
|
|
- extensions: ['glTF', 'glTF-Embedded', 'glTF-MaterialsCommon', 'glTF-pbrSpecularGlossiness', 'glTF-Binary']
|
|
|
- },
|
|
|
- {
|
|
|
- name : "Monster", url : "./models/gltf/Monster/%s/Monster.gltf",
|
|
|
- cameraPos: new THREE.Vector3(30, 10, 70),
|
|
|
- objectScale: new THREE.Vector3(0.4, 0.4, 0.4),
|
|
|
- objectPosition: new THREE.Vector3(2, 1, 0),
|
|
|
- objectRotation: new THREE.Euler(0, - 3 * Math.PI / 4, 0),
|
|
|
- animationTime: 3,
|
|
|
- addLights:true,
|
|
|
- shadows:true,
|
|
|
- addGround:true,
|
|
|
- // TODO: 'glTF-MaterialsCommon'
|
|
|
- extensions: ['glTF', 'glTF-Embedded', 'glTF-pbrSpecularGlossiness', 'glTF-Binary']
|
|
|
- },
|
|
|
- {
|
|
|
- name : "Cesium Man", url : "./models/gltf/CesiumMan/%s/CesiumMan.gltf",
|
|
|
- cameraPos: new THREE.Vector3(0, 3, 10),
|
|
|
- objectRotation: new THREE.Euler(0, 0, 0),
|
|
|
- addLights:true,
|
|
|
- addGround:true,
|
|
|
- shadows:true,
|
|
|
- // TODO: 'glTF-MaterialsCommon'
|
|
|
- extensions: ['glTF', 'glTF-Embedded', 'glTF-pbrSpecularGlossiness', 'glTF-Binary']
|
|
|
- },
|
|
|
- {
|
|
|
- name : "Cesium Milk Truck",
|
|
|
- url : "./models/gltf/CesiumMilkTruck/%s/CesiumMilkTruck.gltf",
|
|
|
- cameraPos: new THREE.Vector3(0, 3, 10),
|
|
|
- addLights:true,
|
|
|
- addGround:true,
|
|
|
- shadows:true,
|
|
|
- // TODO: 'glTF-MaterialsCommon'
|
|
|
- extensions: ['glTF', 'glTF-Embedded', 'glTF-pbrSpecularGlossiness', 'glTF-Binary']
|
|
|
- },
|
|
|
- {
|
|
|
- name : "Rigged Simple",
|
|
|
- url : "./models/gltf/RiggedSimple/%s/RiggedSimple.gltf",
|
|
|
- cameraPos: new THREE.Vector3(0, 5, 15),
|
|
|
- objectRotation: new THREE.Euler(0, 90, 0),
|
|
|
- addLights:true,
|
|
|
- shadows:true,
|
|
|
- // TODO: 'glTF-MaterialsCommon'
|
|
|
- extensions: ['glTF', 'glTF-Embedded', 'glTF-pbrSpecularGlossiness', 'glTF-Binary']
|
|
|
- },
|
|
|
- {
|
|
|
- name : 'Outlined Box',
|
|
|
- url : './models/gltf/OutlinedBox/OutlinedBox.gltf',
|
|
|
- cameraPos: new THREE.Vector3(0, 5, 15),
|
|
|
- objectScale: new THREE.Vector3(0.01, 0.01, 0.01),
|
|
|
- objectRotation: new THREE.Euler(0, 90, 0),
|
|
|
- addLights:true,
|
|
|
- shadows:true,
|
|
|
- extensions: ['glTF']
|
|
|
- },
|
|
|
- ];
|
|
|
-
|
|
|
- function buildSceneList() {
|
|
|
-
|
|
|
- var elt = document.getElementById('scenes_list');
|
|
|
-
|
|
|
- while( elt.hasChildNodes() ){
|
|
|
- elt.removeChild(elt.lastChild);
|
|
|
- }
|
|
|
-
|
|
|
- var i, len = sceneList.length;
|
|
|
-
|
|
|
- for (i = 0; i < len; i++) {
|
|
|
- var option = document.createElement("option");
|
|
|
- option.text=sceneList[i].name;
|
|
|
- elt.add(option);
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function switchScene(index) {
|
|
|
-
|
|
|
- cleanup();
|
|
|
- initScene(index);
|
|
|
- var elt = document.getElementById('scenes_list');
|
|
|
- elt.selectedIndex = index;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function selectScene() {
|
|
|
-
|
|
|
- var select = document.getElementById("scenes_list");
|
|
|
- var index = select.selectedIndex;
|
|
|
-
|
|
|
- if (index >= 0) {
|
|
|
- switchScene(index);
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function switchCamera(index) {
|
|
|
-
|
|
|
- cameraIndex = index;
|
|
|
-
|
|
|
- if (cameraIndex == 0) {
|
|
|
- camera = defaultCamera;
|
|
|
- }
|
|
|
-
|
|
|
- if (cameraIndex >= 1 && cameraIndex <= cameras.length) {
|
|
|
- camera = cameras[cameraIndex - 1];
|
|
|
- }
|
|
|
-
|
|
|
- var elt = document.getElementById('cameras_list');
|
|
|
- elt.selectedIndex = cameraIndex;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function updateCamerasList() {
|
|
|
-
|
|
|
- var elt = document.getElementById('cameras_list');
|
|
|
-
|
|
|
- while( elt.hasChildNodes() ){
|
|
|
- elt.removeChild(elt.lastChild);
|
|
|
- }
|
|
|
-
|
|
|
- var option = document.createElement("option");
|
|
|
- option.text="[default]";
|
|
|
- elt.add(option);
|
|
|
-
|
|
|
- var i, len = cameraNames.length;
|
|
|
-
|
|
|
- for (i = 0; i < len; i++) {
|
|
|
- var option = document.createElement("option");
|
|
|
- option.text=cameraNames[i];
|
|
|
- elt.add(option);
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function selectCamera() {
|
|
|
-
|
|
|
- var select = document.getElementById("cameras_list");
|
|
|
- var index = select.selectedIndex;
|
|
|
-
|
|
|
- if (index >= 0) {
|
|
|
- switchCamera(index);
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function toggleAnimations() {
|
|
|
-
|
|
|
- var i, len = gltf.animations.length;
|
|
|
-
|
|
|
- for (i = 0; i < len; i++) {
|
|
|
-
|
|
|
- var clip = gltf.animations[i];
|
|
|
- var action = mixer.existingAction( clip );
|
|
|
-
|
|
|
- if (action.isRunning()) {
|
|
|
- action.stop();
|
|
|
- } else {
|
|
|
- action.play();
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- var extensionSelect = document.getElementById("extensions_list");
|
|
|
- var extension = extensionSelect.value;
|
|
|
- function selectExtension()
|
|
|
- {
|
|
|
- extension = extensionSelect.value;
|
|
|
- selectScene();
|
|
|
- }
|
|
|
-
|
|
|
- function cleanup() {
|
|
|
-
|
|
|
- if (container && renderer) {
|
|
|
- container.removeChild(renderer.domElement);
|
|
|
- }
|
|
|
-
|
|
|
- cameraIndex = 0;
|
|
|
- cameras = [];
|
|
|
- cameraNames = [];
|
|
|
- defaultCamera = null;
|
|
|
-
|
|
|
- if (!loader || !mixer)
|
|
|
- return;
|
|
|
|
|
|
- mixer.stopAllAction();
|
|
|
+ stats.update();
|
|
|
|
|
|
}
|
|
|
|
|
|
- onload();
|
|
|
</script>
|
|
|
|
|
|
</body>
|