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@@ -638,6 +638,10 @@ Object.assign( ObjectLoader.prototype, {
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break;
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break;
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+ case 'SkinnedMesh':
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+
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+ console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.' );
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+
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case 'Mesh':
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case 'Mesh':
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var geometry = getGeometry( data.geometry );
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var geometry = getGeometry( data.geometry );
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@@ -698,10 +702,6 @@ Object.assign( ObjectLoader.prototype, {
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break;
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break;
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- case 'SkinnedMesh':
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-
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- console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh type. Instantiates Object3D instead.' );
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-
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default:
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default:
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object = new Object3D();
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object = new Object3D();
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