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@@ -31,7 +31,7 @@
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<h2>Constructor</h2>
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<h3>
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- [name](
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+ [name](
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[param:Integer maxGeometryCount], [param:Integer maxVertexCount],
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[param:Integer maxIndexCount], [param:Material material],
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)
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@@ -42,7 +42,6 @@
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[page:Integer maxIndexCount] - the max number of indices to be used by all geometries.<br />
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[page:Material material] - an instance of [page:Material]. Default is a
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new [page:MeshBasicMaterial].<br />
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- [page:Integer count] - the number of instances.<br />
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</p>
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<h2>Properties</h2>
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@@ -133,9 +132,7 @@
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of a single instance.
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</p>
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<p>
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- Sets the given local transformation matrix to the defined instance. Make
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- sure you set [page:.instanceMatrix][page:BufferAttribute.needsUpdate .needsUpdate]
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- to true after updating all the matrices.
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+ Sets the given local transformation matrix to the defined instance.
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</p>
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<h3>
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@@ -156,7 +153,7 @@
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[method:Integer addGeometry]( [param:BufferGeometry geometry], [param:Integer reservedVertexRange], [param:Integer reservedIndexRange] )
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</h3>
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<p>
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- [page:BufferGeometry index]: The geometry to add into the [name].
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+ [page:BufferGeometry geometry]: The geometry to add into the [name].
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</p>
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<p>
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[page:Integer reservedVertexRange]: Optional parameter specifying the amount of vertex buffer space to reserve for the added geometry. This
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