|
@@ -75,7 +75,7 @@ THREE.SAOPass = function ( scene, camera, depthTexture, useNormals, resolution )
|
|
}
|
|
}
|
|
|
|
|
|
this.saoMaterial = new THREE.ShaderMaterial( {
|
|
this.saoMaterial = new THREE.ShaderMaterial( {
|
|
- defines: THREE.SAOShader.defines,
|
|
|
|
|
|
+ defines: Object.assign( {}, THREE.SAOShader.defines ),
|
|
fragmentShader: THREE.SAOShader.fragmentShader,
|
|
fragmentShader: THREE.SAOShader.fragmentShader,
|
|
vertexShader: THREE.SAOShader.vertexShader,
|
|
vertexShader: THREE.SAOShader.vertexShader,
|
|
uniforms: THREE.UniformsUtils.clone( THREE.SAOShader.uniforms )
|
|
uniforms: THREE.UniformsUtils.clone( THREE.SAOShader.uniforms )
|