@@ -55,7 +55,6 @@ THREE.UCSCharacter = function() {
mesh.castShadow = true;
mesh.receiveShadow = true;
- console.log( geometry );
var clipBones = THREE.AnimationClip.FromJSONLoaderAnimation( geometry.animation, geometry.bones, mesh.uuid );
scope.mixer.addAction( new THREE.AnimationAction( clipBones, 0, 1, 1, true ) );
@@ -276,6 +276,8 @@ THREE.AnimationClip.FromJSONLoaderAnimation = function( animation, bones, nodeNa
}
+ duration = morphTargetNames.length * ( fps || 1.0 );
+
else {