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@@ -1,4 +1,4 @@
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-// Three.js r47 - http://github.com/mrdoob/three.js
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+// Three.js r48dev - http://github.com/mrdoob/three.js
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'use strict';var THREE=THREE||{};if(!self.Int32Array)self.Int32Array=Array,self.Float32Array=Array;
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(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c)window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"RequestCancelAnimationFrame"];if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=(new Date).getTime(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
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function(a){clearTimeout(a)}})();THREE.Clock=function(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=!0};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=!1};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime+=this.getDelta()};
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@@ -19,11 +19,11 @@ b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this
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normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
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THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes;c[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);c[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);c[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);c[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);c[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);c[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;6>a;a++)b=c[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))};
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THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=THREE.Frustum.__v1.set(c.getColumnX().length(),c.getColumnY().length(),c.getColumnZ().length()),d=-a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z)),e=0;6>e;e++)if(a=b[e].x*c.n14+b[e].y*c.n24+b[e].z*c.n34+b[e].w,a<=d)return!1;return!0};THREE.Frustum.__v1=new THREE.Vector3;
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-THREE.Ray=function(a,b){function c(a,b,c){o.sub(c,a);r=o.dot(b);s=p.add(a,m.copy(b).multiplyScalar(r));return t=c.distanceTo(s)}function d(a,b,c,d){o.sub(d,b);p.sub(c,b);m.sub(a,b);u=o.dot(o);v=o.dot(p);x=o.dot(m);B=p.dot(p);D=p.dot(m);C=1/(u*B-v*v);A=(B*x-v*D)*C;H=(u*D-v*x)*C;return 0<=A&&0<=H&&1>A+H}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};this.intersectObjects=function(a){var b,c,d=[];for(b=0,
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+THREE.Ray=function(a,b){function c(a,b,c){o.sub(c,a);r=o.dot(b);s=p.add(a,m.copy(b).multiplyScalar(r));return t=c.distanceTo(s)}function d(a,b,c,d){o.sub(d,b);p.sub(c,b);m.sub(a,b);u=o.dot(o);x=o.dot(p);v=o.dot(m);B=p.dot(p);D=p.dot(m);C=1/(u*B-x*x);A=(B*v-x*D)*C;E=(u*D-x*v)*C;return 0<=A&&0<=E&&1>A+E}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};this.intersectObjects=function(a){var b,c,d=[];for(b=0,
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c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d};var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,l=new THREE.Vector3,k=new THREE.Vector3,n=new THREE.Vector3,q=new THREE.Vector3;this.intersectObject=function(a){for(var b,m=[],o=0,p=a.children.length;o<p;o++)Array.prototype.push.apply(m,this.intersectObject(a.children[o]));if(a instanceof THREE.Particle){o=
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c(this.origin,this.direction,a.matrixWorld.getPosition());if(o>a.scale.x)return[];b={distance:o,point:a.position,face:null,object:a};m.push(b)}else if(a instanceof THREE.Mesh){o=c(this.origin,this.direction,a.matrixWorld.getPosition());p=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length());if(o>a.geometry.boundingSphere.radius*Math.max(p.x,Math.max(p.y,p.z)))return m;var r,s,j=a.geometry,t=j.vertices,y;a.matrixRotationWorld.extractRotation(a.matrixWorld);
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for(o=0,p=j.faces.length;o<p;o++)if(b=j.faces[o],i.copy(this.origin),l.copy(this.direction),y=a.matrixWorld,k=y.multiplyVector3(k.copy(b.centroid)).subSelf(i),n=a.matrixRotationWorld.multiplyVector3(n.copy(b.normal)),r=l.dot(n),!(1.0E-4>Math.abs(r))&&(s=n.dot(k)/r,!(0>s)&&(a.doubleSided||(a.flipSided?0<r:0>r))))if(q.add(i,l.multiplyScalar(s)),b instanceof THREE.Face3)e=y.multiplyVector3(e.copy(t[b.a].position)),f=y.multiplyVector3(f.copy(t[b.b].position)),g=y.multiplyVector3(g.copy(t[b.c].position)),
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-d(q,e,f,g)&&(b={distance:i.distanceTo(q),point:q.clone(),face:b,object:a},m.push(b));else if(b instanceof THREE.Face4&&(e=y.multiplyVector3(e.copy(t[b.a].position)),f=y.multiplyVector3(f.copy(t[b.b].position)),g=y.multiplyVector3(g.copy(t[b.c].position)),h=y.multiplyVector3(h.copy(t[b.d].position)),d(q,e,f,h)||d(q,f,g,h)))b={distance:i.distanceTo(q),point:q.clone(),face:b,object:a},m.push(b)}return m};var o=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,r,s,t,u,v,x,B,D,C,A,H};
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+d(q,e,f,g)&&(b={distance:i.distanceTo(q),point:q.clone(),face:b,object:a},m.push(b));else if(b instanceof THREE.Face4&&(e=y.multiplyVector3(e.copy(t[b.a].position)),f=y.multiplyVector3(f.copy(t[b.b].position)),g=y.multiplyVector3(g.copy(t[b.c].position)),h=y.multiplyVector3(h.copy(t[b.d].position)),d(q,e,f,h)||d(q,f,g,h)))b={distance:i.distanceTo(q),point:q.clone(),face:b,object:a},m.push(b)}return m};var o=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,r,s,t,u,x,v,B,D,C,A,E};
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THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,k,n){h=!1;b=f;c=g;d=k;e=n;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
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function(f,g,k,n,q,o){h?(h=!1,b=f<k?f<q?f:q:k<q?k:q,c=g<n?g<o?g:o:n<o?n:o,d=f>k?f>q?f:q:k>q?k:q,e=g>n?g>o?g:o:n>o?n:o):(b=f<k?f<q?f<b?f:b:q<b?q:b:k<q?k<b?k:b:q<b?q:b,c=g<n?g<o?g<c?g:c:o<c?o:c:n<o?n<c?n:c:o<c?o:c,d=f>k?f>q?f>d?f:d:q>d?q:d:k>q?k>d?k:d:q>d?q:d,e=g>n?g>o?g>e?g:e:o>e?o:e:n>o?n>e?n:e:o>e?o:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=b<f.getLeft()?b:f.getLeft(),c=c<f.getTop()?c:f.getTop(),d=d>f.getRight()?d:f.getRight(),e=e>
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f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?!1:!0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
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@@ -32,8 +32,8 @@ THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=
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THREE.Matrix4=function(a,b,c,d,e,f,g,h,i,l,k,n,q,o,p,m){this.set(void 0!==a?a:1,b||0,c||0,d||0,e||0,void 0!==f?f:1,g||0,h||0,i||0,l||0,void 0!==k?k:1,n||0,q||0,o||0,p||0,void 0!==m?m:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
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THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,i,l,k,n,q,o,p,m){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=i;this.n32=l;this.n33=k;this.n34=n;this.n41=q;this.n42=o;this.n43=p;this.n44=m;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
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b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(0===f.length())f.z=1;d.cross(c,f).normalize();0===d.length()&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,i=a.n23,l=a.n24,k=a.n31,n=a.n32,q=a.n33,o=a.n34,p=a.n41,m=a.n42,r=a.n43,
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-s=a.n44,t=b.n11,u=b.n12,v=b.n13,x=b.n14,B=b.n21,D=b.n22,C=b.n23,A=b.n24,H=b.n31,I=b.n32,N=b.n33,$=b.n34,K=b.n41,Q=b.n42,L=b.n43,G=b.n44;this.n11=c*t+d*B+e*H+f*K;this.n12=c*u+d*D+e*I+f*Q;this.n13=c*v+d*C+e*N+f*L;this.n14=c*x+d*A+e*$+f*G;this.n21=g*t+h*B+i*H+l*K;this.n22=g*u+h*D+i*I+l*Q;this.n23=g*v+h*C+i*N+l*L;this.n24=g*x+h*A+i*$+l*G;this.n31=k*t+n*B+q*H+o*K;this.n32=k*u+n*D+q*I+o*Q;this.n33=k*v+n*C+q*N+o*L;this.n34=k*x+n*A+q*$+o*G;this.n41=p*t+m*B+r*H+s*K;this.n42=p*u+m*D+r*I+s*Q;this.n43=p*v+m*
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-C+r*N+s*L;this.n44=p*x+m*A+r*$+s*G;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
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+s=a.n44,t=b.n11,u=b.n12,x=b.n13,v=b.n14,B=b.n21,D=b.n22,C=b.n23,A=b.n24,E=b.n31,J=b.n32,N=b.n33,Z=b.n34,K=b.n41,O=b.n42,M=b.n43,H=b.n44;this.n11=c*t+d*B+e*E+f*K;this.n12=c*u+d*D+e*J+f*O;this.n13=c*x+d*C+e*N+f*M;this.n14=c*v+d*A+e*Z+f*H;this.n21=g*t+h*B+i*E+l*K;this.n22=g*u+h*D+i*J+l*O;this.n23=g*x+h*C+i*N+l*M;this.n24=g*v+h*A+i*Z+l*H;this.n31=k*t+n*B+q*E+o*K;this.n32=k*u+n*D+q*J+o*O;this.n33=k*x+n*C+q*N+o*M;this.n34=k*v+n*A+q*Z+o*H;this.n41=p*t+m*B+r*E+s*K;this.n42=p*u+m*D+r*J+s*O;this.n43=p*x+m*
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+C+r*N+s*M;this.n44=p*v+m*A+r*Z+s*H;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
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a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*
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c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*
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a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,i=this.n31,l=this.n32,k=this.n33,n=this.n34,q=this.n41,o=this.n42,p=this.n43,m=this.n44;return d*g*l*q-c*h*l*q-d*f*k*q+b*h*k*q+c*f*n*q-b*g*n*q-d*g*i*o+c*h*i*o+d*e*k*o-a*h*k*o-c*e*n*o+a*g*n*o+d*f*i*p-b*h*i*p-d*e*l*p+a*h*l*p+b*e*n*p-a*f*n*p-c*f*i*m+b*g*i*m+c*e*l*m-a*g*l*m-b*e*k*m+a*f*k*m},transpose:function(){var a;
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@@ -50,8 +50,8 @@ e,k=c*h,n=c*e,this.n11=g*h,this.n12=-g*e,this.n13=d,this.n21=l+k*d,this.n22=i-n*
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a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,e=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);e.setScale(c.x,c.y,c.z);this.multiply(d,e);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);e.set(this.n12,this.n22,this.n32);f.set(this.n13,
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this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=e.length();c.z=f.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
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return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this},rotateByAxis:function(a,b){if(1===a.x&&0===a.y&&0===a.z)return this.rotateX(b);if(0===a.x&&1===a.y&&0===a.z)return this.rotateY(b);if(0===a.x&&0===a.y&&1===
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-a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,f=Math.sqrt(c*c+d*d+e*e),c=c/f,d=d/f,e=e/f,f=c*c,g=d*d,h=e*e,i=Math.cos(b),l=Math.sin(b),k=1-i,n=c*d*k,q=c*e*k,k=d*e*k,c=c*l,o=d*l,l=e*l,e=f+(1-f)*i,f=n+l,d=q-o,n=n-l,g=g+(1-g)*i,l=k+c,q=q+o,k=k-c,h=h+(1-h)*i,i=this.n11,c=this.n21,o=this.n31,p=this.n41,m=this.n12,r=this.n22,s=this.n32,t=this.n42,u=this.n13,v=this.n23,x=this.n33,B=this.n43;this.n11=e*i+f*m+d*u;this.n21=e*c+f*r+d*v;this.n31=e*o+f*s+d*x;this.n41=e*p+f*t+d*B;this.n12=n*i+g*m+l*u;this.n22=
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-n*c+g*r+l*v;this.n32=n*o+g*s+l*x;this.n42=n*p+g*t+l*B;this.n13=q*i+k*m+h*u;this.n23=q*c+k*r+h*v;this.n33=q*o+k*s+h*x;this.n43=q*p+k*t+h*B;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,f=this.n13,g=this.n23,h=this.n33,i=this.n43,l=Math.cos(a),a=Math.sin(a);this.n12=l*b+a*f;this.n22=l*c+a*g;this.n32=l*d+a*h;this.n42=l*e+a*i;this.n13=l*f-a*b;this.n23=l*g-a*c;this.n33=l*h-a*d;this.n43=l*i-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,
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+a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,f=Math.sqrt(c*c+d*d+e*e),c=c/f,d=d/f,e=e/f,f=c*c,g=d*d,h=e*e,i=Math.cos(b),l=Math.sin(b),k=1-i,n=c*d*k,q=c*e*k,k=d*e*k,c=c*l,o=d*l,l=e*l,e=f+(1-f)*i,f=n+l,d=q-o,n=n-l,g=g+(1-g)*i,l=k+c,q=q+o,k=k-c,h=h+(1-h)*i,i=this.n11,c=this.n21,o=this.n31,p=this.n41,m=this.n12,r=this.n22,s=this.n32,t=this.n42,u=this.n13,x=this.n23,v=this.n33,B=this.n43;this.n11=e*i+f*m+d*u;this.n21=e*c+f*r+d*x;this.n31=e*o+f*s+d*v;this.n41=e*p+f*t+d*B;this.n12=n*i+g*m+l*u;this.n22=
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+n*c+g*r+l*x;this.n32=n*o+g*s+l*v;this.n42=n*p+g*t+l*B;this.n13=q*i+k*m+h*u;this.n23=q*c+k*r+h*x;this.n33=q*o+k*s+h*v;this.n43=q*p+k*t+h*B;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,f=this.n13,g=this.n23,h=this.n33,i=this.n43,l=Math.cos(a),a=Math.sin(a);this.n12=l*b+a*f;this.n22=l*c+a*g;this.n32=l*d+a*h;this.n42=l*e+a*i;this.n13=l*f-a*b;this.n23=l*g-a*c;this.n33=l*h-a*d;this.n43=l*i-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,
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f=this.n13,g=this.n23,h=this.n33,i=this.n43,l=Math.cos(a),a=Math.sin(a);this.n11=l*b-a*f;this.n21=l*c-a*g;this.n31=l*d-a*h;this.n41=l*e-a*i;this.n13=l*f+a*b;this.n23=l*g+a*c;this.n33=l*h+a*d;this.n43=l*i+a*e;return this},rotateZ:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,f=this.n12,g=this.n22,h=this.n32,i=this.n42,l=Math.cos(a),a=Math.sin(a);this.n11=l*b+a*f;this.n21=l*c+a*g;this.n31=l*d+a*h;this.n41=l*e+a*i;this.n12=l*f-a*b;this.n22=l*g-a*c;this.n32=l*h-a*d;this.n42=l*i-a*e;return this},
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translate:function(a){var b=a.x,c=a.y,a=a.z;this.n14=this.n11*b+this.n12*c+this.n13*a+this.n14;this.n24=this.n21*b+this.n22*c+this.n23*a+this.n24;this.n34=this.n31*b+this.n32*c+this.n33*a+this.n34;this.n44=this.n41*b+this.n42*c+this.n43*a+this.n44;return this}};
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THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,i=-a.n32*a.n11+a.n31*a.n12,l=a.n23*a.n12-a.n22*a.n13,k=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*l;if(0===a)return null;a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*h;c[5]=a*i;c[6]=a*l;c[7]=a*k;c[8]=a*n;return b};
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@@ -64,16 +64,16 @@ this.children.indexOf(a)){void 0!==a.parent&&a.parent.remove(a);a.parent=this;th
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a||b&&(e=e.getChildByName(a,b),void 0!==e))return e}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(1!==this.scale.x||1!==this.scale.y||1!==this.scale.z)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
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this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
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THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=l[i]=l[i]||new THREE.RenderableVertex;i++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(0<=e&&0<=f&&0<=g&&0<=h)return!0;if(0>e&&0>f||0>g&&0>h)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>g?c=Math.max(c,g/(g-h)):0>h&&(d=Math.min(d,g/(g-h)));if(d<c)return!1;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return!0}
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-var e,f,g=[],h,i,l=[],k,n,q=[],o,p=[],m,r,s=[],t,u,v=[],x={objects:[],sprites:[],lights:[],elements:[]},B=new THREE.Vector3,D=new THREE.Vector4,C=new THREE.Matrix4,A=new THREE.Matrix4,H=new THREE.Frustum,I=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);C.multiply(b.projectionMatrix,b.matrixWorldInverse);C.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);C.multiply(b.matrixWorld,
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-b.projectionMatrixInverse);C.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||H.contains(b))?(C.multiplyVector3(B.copy(b.position)),e=a(),e.object=
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-b,e.z=B.z,x.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(C.multiplyVector3(B.copy(b.position)),e=a(),e.object=b,e.z=B.z,x.sprites.push(e)):b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,G=e.far,j,B,y,E,S,T,R,ka,ga,V,ba,ca,da,ha,Qa,la;u=r=o=n=0;x.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
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-a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);C.multiply(e.projectionMatrix,e.matrixWorldInverse);H.setFromMatrix(C);x=this.projectGraph(a,!1);for(a=0,j=x.objects.length;a<j;a++)if(ga=x.objects[a].object,V=ga.matrixWorld,ca=ga.material,i=0,ga instanceof THREE.Mesh){ba=ga.geometry;da=ga.geometry.materials;E=ba.vertices;ha=ba.faces;Qa=ba.faceVertexUvs;ba=ga.matrixRotationWorld.extractRotation(V);for(B=0,y=E.length;B<y;B++)h=b(),h.positionWorld.copy(E[B].position),V.multiplyVector3(h.positionWorld),
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-h.positionScreen.copy(h.positionWorld),C.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<G;for(E=0,B=ha.length;E<B;E++){y=ha[E];if(y instanceof THREE.Face3)if(S=l[y.a],T=l[y.b],R=l[y.c],S.visible&&T.visible&&R.visible&&(ga.doubleSided||ga.flipSided!=0>(R.positionScreen.x-S.positionScreen.x)*(T.positionScreen.y-S.positionScreen.y)-(R.positionScreen.y-S.positionScreen.y)*(T.positionScreen.x-
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-S.positionScreen.x)))ka=q[n]=q[n]||new THREE.RenderableFace3,n++,k=ka,k.v1.copy(S),k.v2.copy(T),k.v3.copy(R);else continue;else if(y instanceof THREE.Face4)if(S=l[y.a],T=l[y.b],R=l[y.c],ka=l[y.d],S.visible&&T.visible&&R.visible&&ka.visible&&(ga.doubleSided||ga.flipSided!=(0>(ka.positionScreen.x-S.positionScreen.x)*(T.positionScreen.y-S.positionScreen.y)-(ka.positionScreen.y-S.positionScreen.y)*(T.positionScreen.x-S.positionScreen.x)||0>(T.positionScreen.x-R.positionScreen.x)*(ka.positionScreen.y-
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-R.positionScreen.y)-(T.positionScreen.y-R.positionScreen.y)*(ka.positionScreen.x-R.positionScreen.x))))la=p[o]=p[o]||new THREE.RenderableFace4,o++,k=la,k.v1.copy(S),k.v2.copy(T),k.v3.copy(R),k.v4.copy(ka);else continue;k.normalWorld.copy(y.normal);ba.multiplyVector3(k.normalWorld);k.centroidWorld.copy(y.centroid);V.multiplyVector3(k.centroidWorld);k.centroidScreen.copy(k.centroidWorld);C.multiplyVector3(k.centroidScreen);R=y.vertexNormals;for(S=0,T=R.length;S<T;S++)ka=k.vertexNormalsWorld[S],ka.copy(R[S]),
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-ba.multiplyVector3(ka);for(S=0,T=Qa.length;S<T;S++)if(la=Qa[S][E])for(R=0,ka=la.length;R<ka;R++)k.uvs[S][R]=la[R];k.material=ca;k.faceMaterial=null!==y.materialIndex?da[y.materialIndex]:null;k.z=k.centroidScreen.z;x.elements.push(k)}}else if(ga instanceof THREE.Line){A.multiply(C,V);E=ga.geometry.vertices;S=b();S.positionScreen.copy(E[0].position);A.multiplyVector4(S.positionScreen);for(B=1,y=E.length;B<y;B++)if(S=b(),S.positionScreen.copy(E[B].position),A.multiplyVector4(S.positionScreen),T=l[i-
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-2],I.copy(S.positionScreen),N.copy(T.positionScreen),d(I,N))I.multiplyScalar(1/I.w),N.multiplyScalar(1/N.w),ga=s[r]=s[r]||new THREE.RenderableLine,r++,m=ga,m.v1.positionScreen.copy(I),m.v2.positionScreen.copy(N),m.z=Math.max(I.z,N.z),m.material=ca,x.elements.push(m)}for(a=0,j=x.sprites.length;a<j;a++)if(ga=x.sprites[a].object,V=ga.matrixWorld,ga instanceof THREE.Particle&&(D.set(V.n14,V.n24,V.n34,1),C.multiplyVector4(D),D.z/=D.w,0<D.z&&1>D.z))g=v[u]=v[u]||new THREE.RenderableParticle,u++,t=g,t.x=
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-D.x/D.w,t.y=D.y/D.w,t.z=D.z,t.rotation=ga.rotation.z,t.scale.x=ga.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.n11)/(D.w+e.projectionMatrix.n14)),t.scale.y=ga.scale.y*Math.abs(t.y-(D.y+e.projectionMatrix.n22)/(D.w+e.projectionMatrix.n24)),t.material=ga.material,x.elements.push(t);f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,void 0!==d?d:1)};
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+var e,f,g=[],h,i,l=[],k,n,q=[],o,p=[],m,r,s=[],t,u,x=[],v={objects:[],sprites:[],lights:[],elements:[]},B=new THREE.Vector3,D=new THREE.Vector4,C=new THREE.Matrix4,A=new THREE.Matrix4,E=new THREE.Frustum,J=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);C.multiply(b.projectionMatrix,b.matrixWorldInverse);C.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);C.multiply(b.matrixWorld,
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+b.projectionMatrixInverse);C.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;v.objects.length=0;v.sprites.length=0;v.lights.length=0;var g=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||E.contains(b))?(C.multiplyVector3(B.copy(b.position)),e=a(),e.object=
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+b,e.z=B.z,v.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(C.multiplyVector3(B.copy(b.position)),e=a(),e.object=b,e.z=B.z,v.sprites.push(e)):b instanceof THREE.Light&&v.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&v.objects.sort(c);return v};this.projectScene=function(a,e,f){var g=e.near,H=e.far,j,B,y,F,Q,R,da,ha,ca,U,ba,T,aa,ga,Ra,na;u=r=o=n=0;v.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
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+a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);C.multiply(e.projectionMatrix,e.matrixWorldInverse);E.setFromMatrix(C);v=this.projectGraph(a,!1);for(a=0,j=v.objects.length;a<j;a++)if(ca=v.objects[a].object,U=ca.matrixWorld,T=ca.material,i=0,ca instanceof THREE.Mesh){ba=ca.geometry;aa=ca.geometry.materials;F=ba.vertices;ga=ba.faces;Ra=ba.faceVertexUvs;ba=ca.matrixRotationWorld.extractRotation(U);for(B=0,y=F.length;B<y;B++)h=b(),h.positionWorld.copy(F[B].position),U.multiplyVector3(h.positionWorld),
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+h.positionScreen.copy(h.positionWorld),C.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<H;for(F=0,B=ga.length;F<B;F++){y=ga[F];if(y instanceof THREE.Face3)if(Q=l[y.a],R=l[y.b],da=l[y.c],Q.visible&&R.visible&&da.visible&&(ca.doubleSided||ca.flipSided!=0>(da.positionScreen.x-Q.positionScreen.x)*(R.positionScreen.y-Q.positionScreen.y)-(da.positionScreen.y-Q.positionScreen.y)*(R.positionScreen.x-
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+Q.positionScreen.x)))ha=q[n]=q[n]||new THREE.RenderableFace3,n++,k=ha,k.v1.copy(Q),k.v2.copy(R),k.v3.copy(da);else continue;else if(y instanceof THREE.Face4)if(Q=l[y.a],R=l[y.b],da=l[y.c],ha=l[y.d],Q.visible&&R.visible&&da.visible&&ha.visible&&(ca.doubleSided||ca.flipSided!=(0>(ha.positionScreen.x-Q.positionScreen.x)*(R.positionScreen.y-Q.positionScreen.y)-(ha.positionScreen.y-Q.positionScreen.y)*(R.positionScreen.x-Q.positionScreen.x)||0>(R.positionScreen.x-da.positionScreen.x)*(ha.positionScreen.y-
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+da.positionScreen.y)-(R.positionScreen.y-da.positionScreen.y)*(ha.positionScreen.x-da.positionScreen.x))))na=p[o]=p[o]||new THREE.RenderableFace4,o++,k=na,k.v1.copy(Q),k.v2.copy(R),k.v3.copy(da),k.v4.copy(ha);else continue;k.normalWorld.copy(y.normal);ba.multiplyVector3(k.normalWorld);k.centroidWorld.copy(y.centroid);U.multiplyVector3(k.centroidWorld);k.centroidScreen.copy(k.centroidWorld);C.multiplyVector3(k.centroidScreen);da=y.vertexNormals;for(Q=0,R=da.length;Q<R;Q++)ha=k.vertexNormalsWorld[Q],
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+ha.copy(da[Q]),ba.multiplyVector3(ha);for(Q=0,R=Ra.length;Q<R;Q++)if(na=Ra[Q][F])for(da=0,ha=na.length;da<ha;da++)k.uvs[Q][da]=na[da];k.material=T;k.faceMaterial=null!==y.materialIndex?aa[y.materialIndex]:null;k.z=k.centroidScreen.z;v.elements.push(k)}}else if(ca instanceof THREE.Line){A.multiply(C,U);F=ca.geometry.vertices;Q=b();Q.positionScreen.copy(F[0].position);A.multiplyVector4(Q.positionScreen);for(B=1,y=F.length;B<y;B++)if(Q=b(),Q.positionScreen.copy(F[B].position),A.multiplyVector4(Q.positionScreen),
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+R=l[i-2],J.copy(Q.positionScreen),N.copy(R.positionScreen),d(J,N))J.multiplyScalar(1/J.w),N.multiplyScalar(1/N.w),ca=s[r]=s[r]||new THREE.RenderableLine,r++,m=ca,m.v1.positionScreen.copy(J),m.v2.positionScreen.copy(N),m.z=Math.max(J.z,N.z),m.material=T,v.elements.push(m)}for(a=0,j=v.sprites.length;a<j;a++)if(ca=v.sprites[a].object,U=ca.matrixWorld,ca instanceof THREE.Particle&&(D.set(U.n14,U.n24,U.n34,1),C.multiplyVector4(D),D.z/=D.w,0<D.z&&1>D.z))g=x[u]=x[u]||new THREE.RenderableParticle,u++,t=g,
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+t.x=D.x/D.w,t.y=D.y/D.w,t.z=D.z,t.rotation=ca.rotation.z,t.scale.x=ca.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.n11)/(D.w+e.projectionMatrix.n14)),t.scale.y=ca.scale.y*Math.abs(t.y-(D.y+e.projectionMatrix.n22)/(D.w+e.projectionMatrix.n24)),t.material=ca.material,v.elements.push(t);f&&v.elements.sort(c);return v}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,void 0!==d?d:1)};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
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this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=0>a.n32-a.n23?-Math.abs(this.x):Math.abs(this.x);this.y=0>a.n13-a.n31?-Math.abs(this.y):Math.abs(this.y);this.z=0>a.n21-a.n12?-Math.abs(this.z):Math.abs(this.z);
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this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);0===a?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
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@@ -89,9 +89,9 @@ b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid
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b,c,d,e,f,g=new THREE.Vector3,h=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],d=this.vertices[c.a],e=this.vertices[c.b],f=this.vertices[c.c],g.sub(f.position,e.position),h.sub(d.position,e.position),g.crossSelf(h),g.isZero()||g.normalize(),c.normal.copy(g)},computeVertexNormals:function(){var a,b,c,d;if(void 0===this.__tmpVertices){d=this.__tmpVertices=Array(this.vertices.length);for(a=0,b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)if(c=
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this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;for(a=0,b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),
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d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));for(a=0,b=this.vertices.length;a<b;a++)d[a].normalize();for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,
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-b,c,d,e,f,T){h=a.vertices[b].position;i=a.vertices[c].position;l=a.vertices[d].position;k=g[e];n=g[f];q=g[T];o=i.x-h.x;p=l.x-h.x;m=i.y-h.y;r=l.y-h.y;s=i.z-h.z;t=l.z-h.z;u=n.u-k.u;v=q.u-k.u;x=n.v-k.v;B=q.v-k.v;D=1/(u*B-v*x);I.set((B*o-x*p)*D,(B*m-x*r)*D,(B*s-x*t)*D);N.set((u*p-v*o)*D,(u*r-v*m)*D,(u*t-v*s)*D);A[b].addSelf(I);A[c].addSelf(I);A[d].addSelf(I);H[b].addSelf(N);H[c].addSelf(N);H[d].addSelf(N)}var b,c,d,e,f,g,h,i,l,k,n,q,o,p,m,r,s,t,u,v,x,B,D,C,A=[],H=[],I=new THREE.Vector3,N=new THREE.Vector3,
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-$=new THREE.Vector3,K=new THREE.Vector3,Q=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)A[b]=new THREE.Vector3,H[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)f=this.faces[b],g=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.c,0,1,2),a(this,f.a,f.b,f.d,0,1,3));var L=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)Q.copy(f.vertexNormals[d]),e=f[L[d]],
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-C=A[e],$.copy(C),$.subSelf(Q.multiplyScalar(Q.dot(C))).normalize(),K.cross(f.vertexNormals[d],C),e=K.dot(H[e]),e=0>e?-1:1,f.vertexTangents[d]=new THREE.Vector4($.x,$.y,$.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox?(this.boundingBox.min.copy(a),this.boundingBox.max.copy(a)):this.boundingBox={min:a.clone(),max:a.clone()};for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=
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+b,c,d,e,f,R){h=a.vertices[b].position;i=a.vertices[c].position;l=a.vertices[d].position;k=g[e];n=g[f];q=g[R];o=i.x-h.x;p=l.x-h.x;m=i.y-h.y;r=l.y-h.y;s=i.z-h.z;t=l.z-h.z;u=n.u-k.u;x=q.u-k.u;v=n.v-k.v;B=q.v-k.v;D=1/(u*B-x*v);J.set((B*o-v*p)*D,(B*m-v*r)*D,(B*s-v*t)*D);N.set((u*p-x*o)*D,(u*r-x*m)*D,(u*t-x*s)*D);A[b].addSelf(J);A[c].addSelf(J);A[d].addSelf(J);E[b].addSelf(N);E[c].addSelf(N);E[d].addSelf(N)}var b,c,d,e,f,g,h,i,l,k,n,q,o,p,m,r,s,t,u,x,v,B,D,C,A=[],E=[],J=new THREE.Vector3,N=new THREE.Vector3,
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+Z=new THREE.Vector3,K=new THREE.Vector3,O=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)A[b]=new THREE.Vector3,E[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)f=this.faces[b],g=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.c,0,1,2),a(this,f.a,f.b,f.d,0,1,3));var M=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)O.copy(f.vertexNormals[d]),e=f[M[d]],
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+C=A[e],Z.copy(C),Z.subSelf(O.multiplyScalar(O.dot(C))).normalize(),K.cross(f.vertexNormals[d],C),e=K.dot(E[e]),e=0>e?-1:1,f.vertexTangents[d]=new THREE.Vector4(Z.x,Z.y,Z.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox?(this.boundingBox.min.copy(a),this.boundingBox.max.copy(a)):this.boundingBox={min:a.clone(),max:a.clone()};for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=
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this.vertices[d].position;if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}},computeBoundingSphere:function(){for(var a,b=0,c=0,d=this.vertices.length;c<d;c++)a=this.vertices[c].position.length(),a>b&&(b=a);this.boundingSphere={radius:b}},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g;for(f=0,g=this.vertices.length;f<g;f++)d=this.vertices[f].position,d=[Math.round(d.x*e),Math.round(d.y*e),Math.round(d.z*
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e)].join("_"),void 0===a[d]?(a[d]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[d]];for(f=0,g=this.faces.length;f<g;f++)if(a=this.faces[f],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
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THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,i,l,k,n,q;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>this.points.length-2?f:f+1;c[3]=f>this.points.length-3?f:f+2;l=this.points[c[0]];k=this.points[c[1]];
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@@ -157,46 +157,46 @@ THREE.Scene.prototype.addObject=function(a){if(a instanceof THREE.Light)-1===thi
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THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);-1!==b&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),-1!==b&&(this.objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),-1!==b&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.removeObject(a.children[b])};
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THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=void 0!==b?b:2.5E-4};
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THREE.DOMRenderer=function(){var a=null,b=new THREE.Projector,c,d,e,f;this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var i,l,k,n,q,o,p,m;a=b.projectScene(c,d);for(i=0,l=a.length;i<l;i++)if(q=a[i],q instanceof THREE.RenderableParticle){p=q.x*e+e;m=q.y*f+f;for(k=0,n=q.material.length;k<n;k++)if(o=q.material[k],o instanceof THREE.ParticleDOMMaterial)o=o.domElement,o.style.left=p+"px",o.style.top=m+"px"}}};
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-THREE.CanvasRenderer=function(a){function b(a){if(t!=a)m.globalAlpha=t=a}function c(a){if(u!=a){switch(a){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}u=a}}function d(a){if(v!=a)m.strokeStyle=v=a}function e(a){if(x!=a)m.fillStyle=x=a}var a=a||{},f=this,g,h,i,l=new THREE.Projector,k=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
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-n,q,o,p,m=k.getContext("2d"),r=new THREE.Color(0),s=0,t=1,u=0,v=null,x=null,B=null,D=null,C=null,A,H,I,N,$=new THREE.RenderableVertex,K=new THREE.RenderableVertex,Q,L,G,j,W,y,E,S,T,R,ka,ga,V=new THREE.Color,ba=new THREE.Color,ca=new THREE.Color,da=new THREE.Color,ha=new THREE.Color,Qa=[],la=[],za,Aa,Ja,Da,$a,Ta,ib,db,Wa,Xa,ra=new THREE.Rectangle,Ba=new THREE.Rectangle,ja=new THREE.Rectangle,ab=!1,aa=new THREE.Color,P=new THREE.Color,O=new THREE.Color,Ea=new THREE.Vector3,gc,hc,Kc,eb,ic,uc,a=16;gc=
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-document.createElement("canvas");gc.width=gc.height=2;hc=gc.getContext("2d");hc.fillStyle="rgba(0,0,0,1)";hc.fillRect(0,0,2,2);Kc=hc.getImageData(0,0,2,2);eb=Kc.data;ic=document.createElement("canvas");ic.width=ic.height=a;uc=ic.getContext("2d");uc.translate(-a/2,-a/2);uc.scale(a,a);a--;this.domElement=k;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){n=a;q=b;o=Math.floor(n/2);p=Math.floor(q/2);k.width=n;k.height=q;ra.set(-o,
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--p,o,p);Ba.set(-o,-p,o,p);t=1;u=0;C=D=B=x=v=null};this.setClearColor=function(a,b){r.copy(a);s=b;Ba.set(-o,-p,o,p)};this.setClearColorHex=function(a,b){r.setHex(a);s=b;Ba.set(-o,-p,o,p)};this.clear=function(){m.setTransform(1,0,0,-1,o,p);Ba.isEmpty()||(Ba.minSelf(ra),Ba.inflate(2),1>s&&m.clearRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight())),0<s&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*r.r)+","+Math.floor(255*r.g)+","+Math.floor(255*
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-r.b)+","+s+")"),m.fillRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight()))),Ba.empty())};this.render=function(a,k){function q(a){var b,c,d,e;aa.setRGB(0,0,0);P.setRGB(0,0,0);O.setRGB(0,0,0);for(b=0,c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(aa.r+=e.r,aa.g+=e.g,aa.b+=e.b):d instanceof THREE.DirectionalLight?(P.r+=e.r,P.g+=e.g,P.b+=e.b):d instanceof THREE.PointLight&&(O.r+=e.r,O.g+=e.g,O.b+=e.b)}function n(a,b,c,d){var e,f,
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-g,aa,j,h;for(e=0,f=a.length;e<f;e++)g=a[e],aa=g.color,g instanceof THREE.DirectionalLight?(j=g.matrixWorld.getPosition(),h=c.dot(j),0>=h||(h*=g.intensity,d.r+=aa.r*h,d.g+=aa.g*h,d.b+=aa.b*h)):g instanceof THREE.PointLight&&(j=g.matrixWorld.getPosition(),h=c.dot(Ea.sub(j,b).normalize()),0>=h||(h*=0==g.distance?1:1-Math.min(b.distanceTo(j)/g.distance,1),0!=h&&(h*=g.intensity,d.r+=aa.r*h,d.g+=aa.g*h,d.b+=aa.b*h)))}function r(a,f,g){b(g.opacity);c(g.blending);var aa,j,h,i,l,k;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)i=
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-g.map.image,l=i.width>>1,k=i.height>>1,g=f.scale.x*o,h=f.scale.y*p,aa=g*l,j=h*k,ja.set(a.x-aa,a.y-j,a.x+aa,a.y+j),ra.intersects(ja)&&(m.save(),m.translate(a.x,a.y),m.rotate(-f.rotation),m.scale(g,-h),m.translate(-l,-k),m.drawImage(i,0,0),m.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(aa=f.scale.x*o,j=f.scale.y*p,ja.set(a.x-aa,a.y-j,a.x+aa,a.y+j),ra.intersects(ja)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),m.save(),m.translate(a.x,a.y),m.rotate(-f.rotation),m.scale(aa,
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-j),g.program(m),m.restore()))}function s(a,e,f,g){b(g.opacity);c(g.blending);m.beginPath();m.moveTo(a.positionScreen.x,a.positionScreen.y);m.lineTo(e.positionScreen.x,e.positionScreen.y);m.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(B!=a)m.lineWidth=B=a;a=g.linecap;if(D!=a)m.lineCap=D=a;a=g.linejoin;if(C!=a)m.lineJoin=C=a;d(g.color.getContextStyle());m.stroke();ja.inflate(2*g.linewidth)}}function t(a,d,e,g,h,l,P,O){f.info.render.vertices+=3;f.info.render.faces++;b(O.opacity);
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-c(O.blending);Q=a.positionScreen.x;L=a.positionScreen.y;G=d.positionScreen.x;j=d.positionScreen.y;W=e.positionScreen.x;y=e.positionScreen.y;v(Q,L,G,j,W,y);if(O instanceof THREE.MeshBasicMaterial)if(O.map)O.map.mapping instanceof THREE.UVMapping&&(Da=P.uvs[0],Lc(Q,L,G,j,W,y,Da[g].u,Da[g].v,Da[h].u,Da[h].v,Da[l].u,Da[l].v,O.map));else if(O.envMap){if(O.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=k.matrixWorldInverse,Ea.copy(P.vertexNormalsWorld[g]),$a=0.5*(Ea.x*a.n11+Ea.y*a.n12+Ea.z*
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-a.n13)+0.5,Ta=0.5*-(Ea.x*a.n21+Ea.y*a.n22+Ea.z*a.n23)+0.5,Ea.copy(P.vertexNormalsWorld[h]),ib=0.5*(Ea.x*a.n11+Ea.y*a.n12+Ea.z*a.n13)+0.5,db=0.5*-(Ea.x*a.n21+Ea.y*a.n22+Ea.z*a.n23)+0.5,Ea.copy(P.vertexNormalsWorld[l]),Wa=0.5*(Ea.x*a.n11+Ea.y*a.n12+Ea.z*a.n13)+0.5,Xa=0.5*-(Ea.x*a.n21+Ea.y*a.n22+Ea.z*a.n23)+0.5,Lc(Q,L,G,j,W,y,$a,Ta,ib,db,Wa,Xa,O.envMap)}else O.wireframe?Fb(O.color,O.wireframeLinewidth,O.wireframeLinecap,O.wireframeLinejoin):Ab(O.color);else if(O instanceof THREE.MeshLambertMaterial)O.map&&
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-!O.wireframe&&(O.map.mapping instanceof THREE.UVMapping&&(Da=P.uvs[0],Lc(Q,L,G,j,W,y,Da[g].u,Da[g].v,Da[h].u,Da[h].v,Da[l].u,Da[l].v,O.map)),c(THREE.SubtractiveBlending)),ab?!O.wireframe&&O.shading==THREE.SmoothShading&&3==P.vertexNormalsWorld.length?(ba.r=ca.r=da.r=aa.r,ba.g=ca.g=da.g=aa.g,ba.b=ca.b=da.b=aa.b,n(i,P.v1.positionWorld,P.vertexNormalsWorld[0],ba),n(i,P.v2.positionWorld,P.vertexNormalsWorld[1],ca),n(i,P.v3.positionWorld,P.vertexNormalsWorld[2],da),ba.r=Math.max(0,Math.min(O.color.r*ba.r,
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-1)),ba.g=Math.max(0,Math.min(O.color.g*ba.g,1)),ba.b=Math.max(0,Math.min(O.color.b*ba.b,1)),ca.r=Math.max(0,Math.min(O.color.r*ca.r,1)),ca.g=Math.max(0,Math.min(O.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(O.color.b*ca.b,1)),da.r=Math.max(0,Math.min(O.color.r*da.r,1)),da.g=Math.max(0,Math.min(O.color.g*da.g,1)),da.b=Math.max(0,Math.min(O.color.b*da.b,1)),ha.r=0.5*(ca.r+da.r),ha.g=0.5*(ca.g+da.g),ha.b=0.5*(ca.b+da.b),Ja=vc(ba,ca,da,ha),Yb(Q,L,G,j,W,y,0,0,1,0,0,1,Ja)):(V.r=aa.r,V.g=aa.g,V.b=aa.b,n(i,
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-P.centroidWorld,P.normalWorld,V),V.r=Math.max(0,Math.min(O.color.r*V.r,1)),V.g=Math.max(0,Math.min(O.color.g*V.g,1)),V.b=Math.max(0,Math.min(O.color.b*V.b,1)),O.wireframe?Fb(V,O.wireframeLinewidth,O.wireframeLinecap,O.wireframeLinejoin):Ab(V)):O.wireframe?Fb(O.color,O.wireframeLinewidth,O.wireframeLinecap,O.wireframeLinejoin):Ab(O.color);else if(O instanceof THREE.MeshDepthMaterial)za=k.near,Aa=k.far,ba.r=ba.g=ba.b=1-Tb(a.positionScreen.z,za,Aa),ca.r=ca.g=ca.b=1-Tb(d.positionScreen.z,za,Aa),da.r=
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-da.g=da.b=1-Tb(e.positionScreen.z,za,Aa),ha.r=0.5*(ca.r+da.r),ha.g=0.5*(ca.g+da.g),ha.b=0.5*(ca.b+da.b),Ja=vc(ba,ca,da,ha),Yb(Q,L,G,j,W,y,0,0,1,0,0,1,Ja);else if(O instanceof THREE.MeshNormalMaterial)V.r=Zb(P.normalWorld.x),V.g=Zb(P.normalWorld.y),V.b=Zb(P.normalWorld.z),O.wireframe?Fb(V,O.wireframeLinewidth,O.wireframeLinecap,O.wireframeLinejoin):Ab(V)}function u(a,d,e,g,h,O,l,P,m){f.info.render.vertices+=4;f.info.render.faces++;b(P.opacity);c(P.blending);if(P.map||P.envMap)t(a,d,g,0,1,3,l,P,m),
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|
-t(h,e,O,1,2,3,l,P,m);else if(Q=a.positionScreen.x,L=a.positionScreen.y,G=d.positionScreen.x,j=d.positionScreen.y,W=e.positionScreen.x,y=e.positionScreen.y,E=g.positionScreen.x,S=g.positionScreen.y,T=h.positionScreen.x,R=h.positionScreen.y,ka=O.positionScreen.x,ga=O.positionScreen.y,P instanceof THREE.MeshBasicMaterial)x(Q,L,G,j,W,y,E,S),P.wireframe?Fb(P.color,P.wireframeLinewidth,P.wireframeLinecap,P.wireframeLinejoin):Ab(P.color);else if(P instanceof THREE.MeshLambertMaterial)ab?!P.wireframe&&P.shading==
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|
|
-THREE.SmoothShading&&4==l.vertexNormalsWorld.length?(ba.r=ca.r=da.r=ha.r=aa.r,ba.g=ca.g=da.g=ha.g=aa.g,ba.b=ca.b=da.b=ha.b=aa.b,n(i,l.v1.positionWorld,l.vertexNormalsWorld[0],ba),n(i,l.v2.positionWorld,l.vertexNormalsWorld[1],ca),n(i,l.v4.positionWorld,l.vertexNormalsWorld[3],da),n(i,l.v3.positionWorld,l.vertexNormalsWorld[2],ha),ba.r=Math.max(0,Math.min(P.color.r*ba.r,1)),ba.g=Math.max(0,Math.min(P.color.g*ba.g,1)),ba.b=Math.max(0,Math.min(P.color.b*ba.b,1)),ca.r=Math.max(0,Math.min(P.color.r*ca.r,
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|
-1)),ca.g=Math.max(0,Math.min(P.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(P.color.b*ca.b,1)),da.r=Math.max(0,Math.min(P.color.r*da.r,1)),da.g=Math.max(0,Math.min(P.color.g*da.g,1)),da.b=Math.max(0,Math.min(P.color.b*da.b,1)),ha.r=Math.max(0,Math.min(P.color.r*ha.r,1)),ha.g=Math.max(0,Math.min(P.color.g*ha.g,1)),ha.b=Math.max(0,Math.min(P.color.b*ha.b,1)),Ja=vc(ba,ca,da,ha),v(Q,L,G,j,E,S),Yb(Q,L,G,j,E,S,0,0,1,0,0,1,Ja),v(T,R,W,y,ka,ga),Yb(T,R,W,y,ka,ga,1,0,1,1,0,1,Ja)):(V.r=aa.r,V.g=aa.g,V.b=aa.b,n(i,
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|
-l.centroidWorld,l.normalWorld,V),V.r=Math.max(0,Math.min(P.color.r*V.r,1)),V.g=Math.max(0,Math.min(P.color.g*V.g,1)),V.b=Math.max(0,Math.min(P.color.b*V.b,1)),x(Q,L,G,j,W,y,E,S),P.wireframe?Fb(V,P.wireframeLinewidth,P.wireframeLinecap,P.wireframeLinejoin):Ab(V)):(x(Q,L,G,j,W,y,E,S),P.wireframe?Fb(P.color,P.wireframeLinewidth,P.wireframeLinecap,P.wireframeLinejoin):Ab(P.color));else if(P instanceof THREE.MeshNormalMaterial)V.r=Zb(l.normalWorld.x),V.g=Zb(l.normalWorld.y),V.b=Zb(l.normalWorld.z),x(Q,
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|
-L,G,j,W,y,E,S),P.wireframe?Fb(V,P.wireframeLinewidth,P.wireframeLinecap,P.wireframeLinejoin):Ab(V);else if(P instanceof THREE.MeshDepthMaterial)za=k.near,Aa=k.far,ba.r=ba.g=ba.b=1-Tb(a.positionScreen.z,za,Aa),ca.r=ca.g=ca.b=1-Tb(d.positionScreen.z,za,Aa),da.r=da.g=da.b=1-Tb(g.positionScreen.z,za,Aa),ha.r=ha.g=ha.b=1-Tb(e.positionScreen.z,za,Aa),Ja=vc(ba,ca,da,ha),v(Q,L,G,j,E,S),Yb(Q,L,G,j,E,S,0,0,1,0,0,1,Ja),v(T,R,W,y,ka,ga),Yb(T,R,W,y,ka,ga,1,0,1,1,0,1,Ja)}function v(a,b,c,d,e,f){m.beginPath();m.moveTo(a,
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|
-b);m.lineTo(c,d);m.lineTo(e,f);m.lineTo(a,b);m.closePath()}function x(a,b,c,d,e,f,g,aa){m.beginPath();m.moveTo(a,b);m.lineTo(c,d);m.lineTo(e,f);m.lineTo(g,aa);m.lineTo(a,b);m.closePath()}function Fb(a,b,c,e){if(B!=b)m.lineWidth=B=b;if(D!=c)m.lineCap=D=c;if(C!=e)m.lineJoin=C=e;d(a.getContextStyle());m.stroke();ja.inflate(2*b)}function Ab(a){e(a.getContextStyle());m.fill()}function Lc(a,b,c,d,f,g,aa,j,h,P,i,l,O){if(0!=O.image.width){if(!0==O.needsUpdate||void 0==Qa[O.id]){var k=O.wrapS==THREE.RepeatWrapping,
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|
-n=O.wrapT==THREE.RepeatWrapping;Qa[O.id]=m.createPattern(O.image,k&&n?"repeat":k&&!n?"repeat-x":!k&&n?"repeat-y":"no-repeat");O.needsUpdate=!1}e(Qa[O.id]);var k=O.offset.x/O.repeat.x,n=O.offset.y/O.repeat.y,q=O.image.width*O.repeat.x,Ea=O.image.height*O.repeat.y,aa=(aa+k)*q,j=(j+n)*Ea,c=c-a,d=d-b,f=f-a,g=g-b,h=(h+k)*q-aa,P=(P+n)*Ea-j,i=(i+k)*q-aa,l=(l+n)*Ea-j,k=h*l-i*P;if(0==k){if(void 0===la[O.id])b=document.createElement("canvas"),b.width=O.image.width,b.height=O.image.height,b=b.getContext("2d"),
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|
-b.drawImage(O.image,0,0),la[O.id]=b.getImageData(0,0,O.image.width,O.image.height).data;b=la[O.id];aa=4*(Math.floor(aa)+Math.floor(j)*O.image.width);V.setRGB(b[aa]/255,b[aa+1]/255,b[aa+2]/255);Ab(V)}else k=1/k,O=(l*c-P*f)*k,P=(l*d-P*g)*k,c=(h*f-i*c)*k,d=(h*g-i*d)*k,a=a-O*aa-c*j,aa=b-P*aa-d*j,m.save(),m.transform(O,P,c,d,a,aa),m.fill(),m.restore()}}function Yb(a,b,c,d,e,f,g,aa,j,h,P,i,O){var l,k;l=O.width-1;k=O.height-1;g*=l;aa*=k;c-=a;d-=b;e-=a;f-=b;j=j*l-g;h=h*k-aa;P=P*l-g;i=i*k-aa;k=1/(j*i-P*h);
|
|
|
-l=(i*c-h*e)*k;h=(i*d-h*f)*k;c=(j*e-P*c)*k;d=(j*f-P*d)*k;a=a-l*g-c*aa;b=b-h*g-d*aa;m.save();m.transform(l,h,c,d,a,b);m.clip();m.drawImage(O,0,0);m.restore()}function vc(a,b,c,d){var e=~~(255*a.r),f=~~(255*a.g),a=~~(255*a.b),g=~~(255*b.r),aa=~~(255*b.g),b=~~(255*b.b),j=~~(255*c.r),h=~~(255*c.g),c=~~(255*c.b),P=~~(255*d.r),i=~~(255*d.g),d=~~(255*d.b);eb[0]=0>e?0:255<e?255:e;eb[1]=0>f?0:255<f?255:f;eb[2]=0>a?0:255<a?255:a;eb[4]=0>g?0:255<g?255:g;eb[5]=0>aa?0:255<aa?255:aa;eb[6]=0>b?0:255<b?255:b;eb[8]=
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|
|
-0>j?0:255<j?255:j;eb[9]=0>h?0:255<h?255:h;eb[10]=0>c?0:255<c?255:c;eb[12]=0>P?0:255<P?255:P;eb[13]=0>i?0:255<i?255:i;eb[14]=0>d?0:255<d?255:d;hc.putImageData(Kc,0,0);uc.drawImage(gc,0,0);return ic}function Tb(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function Zb(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function Gb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var wc,Vc,Na,jb;this.autoClear?this.clear():m.setTransform(1,0,0,-1,o,p);f.info.render.vertices=
|
|
|
-0;f.info.render.faces=0;g=l.projectScene(a,k,this.sortElements);h=g.elements;i=g.lights;(ab=0<i.length)&&q(i);for(wc=0,Vc=h.length;wc<Vc;wc++)if(Na=h[wc],jb=Na.material,jb=jb instanceof THREE.MeshFaceMaterial?Na.faceMaterial:jb,!(null==jb||0==jb.opacity)){ja.empty();if(Na instanceof THREE.RenderableParticle)A=Na,A.x*=o,A.y*=p,r(A,Na,jb,a);else if(Na instanceof THREE.RenderableLine)A=Na.v1,H=Na.v2,A.positionScreen.x*=o,A.positionScreen.y*=p,H.positionScreen.x*=o,H.positionScreen.y*=p,ja.addPoint(A.positionScreen.x,
|
|
|
-A.positionScreen.y),ja.addPoint(H.positionScreen.x,H.positionScreen.y),ra.intersects(ja)&&s(A,H,Na,jb,a);else if(Na instanceof THREE.RenderableFace3)A=Na.v1,H=Na.v2,I=Na.v3,A.positionScreen.x*=o,A.positionScreen.y*=p,H.positionScreen.x*=o,H.positionScreen.y*=p,I.positionScreen.x*=o,I.positionScreen.y*=p,jb.overdraw&&(Gb(A.positionScreen,H.positionScreen),Gb(H.positionScreen,I.positionScreen),Gb(I.positionScreen,A.positionScreen)),ja.add3Points(A.positionScreen.x,A.positionScreen.y,H.positionScreen.x,
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|
|
-H.positionScreen.y,I.positionScreen.x,I.positionScreen.y),ra.intersects(ja)&&t(A,H,I,0,1,2,Na,jb,a);else if(Na instanceof THREE.RenderableFace4)A=Na.v1,H=Na.v2,I=Na.v3,N=Na.v4,A.positionScreen.x*=o,A.positionScreen.y*=p,H.positionScreen.x*=o,H.positionScreen.y*=p,I.positionScreen.x*=o,I.positionScreen.y*=p,N.positionScreen.x*=o,N.positionScreen.y*=p,$.positionScreen.copy(H.positionScreen),K.positionScreen.copy(N.positionScreen),jb.overdraw&&(Gb(A.positionScreen,H.positionScreen),Gb(H.positionScreen,
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|
|
-N.positionScreen),Gb(N.positionScreen,A.positionScreen),Gb(I.positionScreen,$.positionScreen),Gb(I.positionScreen,K.positionScreen)),ja.addPoint(A.positionScreen.x,A.positionScreen.y),ja.addPoint(H.positionScreen.x,H.positionScreen.y),ja.addPoint(I.positionScreen.x,I.positionScreen.y),ja.addPoint(N.positionScreen.x,N.positionScreen.y),ra.intersects(ja)&&u(A,H,I,N,$,K,Na,jb,a);Ba.addRectangle(ja)}m.setTransform(1,0,0,1,0,0)}};
|
|
|
-THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,i,l;for(e=0,f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),l=c.dot(i),0>=l||(l*=g.intensity,d.r+=h.r*l,d.g+=h.g*l,d.b+=h.b*l)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),l=c.dot(A.sub(i,b).normalize()),0>=l||(l*=0==g.distance?1:1-Math.min(b.distanceTo(i)/g.distance,1),0!=l&&(l*=g.intensity,d.r+=h.r*l,d.g+=h.g*l,d.b+=h.b*l)))}function b(a){null==H[a]&&(H[a]=document.createElementNS("http://www.w3.org/2000/svg",
|
|
|
-"path"),0==Q&&H[a].setAttribute("shape-rendering","crispEdges"));return H[a]}function c(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}var d=this,e,f,g,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),l,k,n,q,o,p,m,r,s=new THREE.Rectangle,t=new THREE.Rectangle,u=!1,v=new THREE.Color,x=new THREE.Color,B=new THREE.Color,D=new THREE.Color,C,A=new THREE.Vector3,H=[],I=[],N,$,K,Q=1;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
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|
|
-faces:0}};this.setQuality=function(a){switch(a){case "high":Q=1;break;case "low":Q=0}};this.setSize=function(a,b){l=a;k=b;n=l/2;q=k/2;i.setAttribute("viewBox",-n+" "+-q+" "+l+" "+k);i.setAttribute("width",l);i.setAttribute("height",k);s.set(-n,-q,n,q)};this.clear=function(){for(;0<i.childNodes.length;)i.removeChild(i.childNodes[0])};this.render=function(l,k){var j,A,y,E;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(l,k,this.sortElements);f=e.elements;
|
|
|
-g=e.lights;K=$=0;if(u=0<g.length){x.setRGB(0,0,0);B.setRGB(0,0,0);D.setRGB(0,0,0);for(j=0,A=g.length;j<A;j++)E=g[j],y=E.color,E instanceof THREE.AmbientLight?(x.r+=y.r,x.g+=y.g,x.b+=y.b):E instanceof THREE.DirectionalLight?(B.r+=y.r,B.g+=y.g,B.b+=y.b):E instanceof THREE.PointLight&&(D.r+=y.r,D.g+=y.g,D.b+=y.b)}for(j=0,A=f.length;j<A;j++)if(y=f[j],E=y.material,E=E instanceof THREE.MeshFaceMaterial?y.faceMaterial:E,!(null==E||0==E.opacity))if(t.empty(),y instanceof THREE.RenderableParticle)o=y,o.x*=
|
|
|
-n,o.y*=-q;else if(y instanceof THREE.RenderableLine){if(o=y.v1,p=y.v2,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),s.intersects(t)){y=o;var S=p,T=K++;null==I[T]&&(I[T]=document.createElementNS("http://www.w3.org/2000/svg","line"),0==Q&&I[T].setAttribute("shape-rendering","crispEdges"));N=I[T];N.setAttribute("x1",y.positionScreen.x);N.setAttribute("y1",y.positionScreen.y);
|
|
|
-N.setAttribute("x2",S.positionScreen.x);N.setAttribute("y2",S.positionScreen.y);E instanceof THREE.LineBasicMaterial&&(N.setAttribute("style","fill: none; stroke: "+E.color.getContextStyle()+"; stroke-width: "+E.linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.linecap+"; stroke-linejoin: "+E.linejoin),i.appendChild(N))}}else if(y instanceof THREE.RenderableFace3){if(o=y.v1,p=y.v2,m=y.v3,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,m.positionScreen.x*=
|
|
|
-n,m.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),s.intersects(t)){var S=o,T=p,R=m;d.info.render.vertices+=3;d.info.render.faces++;N=b($++);N.setAttribute("d","M "+S.positionScreen.x+" "+S.positionScreen.y+" L "+T.positionScreen.x+" "+T.positionScreen.y+" L "+R.positionScreen.x+","+R.positionScreen.y+"z");E instanceof THREE.MeshBasicMaterial?v.copy(E.color):E instanceof THREE.MeshLambertMaterial?
|
|
|
-u?(v.r=x.r,v.g=x.g,v.b=x.b,a(g,y.centroidWorld,y.normalWorld,v),v.r=Math.max(0,Math.min(E.color.r*v.r,1)),v.g=Math.max(0,Math.min(E.color.g*v.g,1)),v.b=Math.max(0,Math.min(E.color.b*v.b,1))):v.copy(E.color):E instanceof THREE.MeshDepthMaterial?(C=1-E.__2near/(E.__farPlusNear-y.z*E.__farMinusNear),v.setRGB(C,C,C)):E instanceof THREE.MeshNormalMaterial&&v.setRGB(c(y.normalWorld.x),c(y.normalWorld.y),c(y.normalWorld.z));E.wireframe?N.setAttribute("style","fill: none; stroke: "+v.getContextStyle()+"; stroke-width: "+
|
|
|
-E.wireframeLinewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframeLinecap+"; stroke-linejoin: "+E.wireframeLinejoin):N.setAttribute("style","fill: "+v.getContextStyle()+"; fill-opacity: "+E.opacity);i.appendChild(N)}}else if(y instanceof THREE.RenderableFace4&&(o=y.v1,p=y.v2,m=y.v3,r=y.v4,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,m.positionScreen.x*=n,m.positionScreen.y*=-q,r.positionScreen.x*=n,r.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,
|
|
|
-o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),t.addPoint(r.positionScreen.x,r.positionScreen.y),s.intersects(t))){var S=o,T=p,R=m,H=r;d.info.render.vertices+=4;d.info.render.faces++;N=b($++);N.setAttribute("d","M "+S.positionScreen.x+" "+S.positionScreen.y+" L "+T.positionScreen.x+" "+T.positionScreen.y+" L "+R.positionScreen.x+","+R.positionScreen.y+" L "+H.positionScreen.x+","+H.positionScreen.y+"z");E instanceof THREE.MeshBasicMaterial?
|
|
|
-v.copy(E.color):E instanceof THREE.MeshLambertMaterial?u?(v.r=x.r,v.g=x.g,v.b=x.b,a(g,y.centroidWorld,y.normalWorld,v),v.r=Math.max(0,Math.min(E.color.r*v.r,1)),v.g=Math.max(0,Math.min(E.color.g*v.g,1)),v.b=Math.max(0,Math.min(E.color.b*v.b,1))):v.copy(E.color):E instanceof THREE.MeshDepthMaterial?(C=1-E.__2near/(E.__farPlusNear-y.z*E.__farMinusNear),v.setRGB(C,C,C)):E instanceof THREE.MeshNormalMaterial&&v.setRGB(c(y.normalWorld.x),c(y.normalWorld.y),c(y.normalWorld.z));E.wireframe?N.setAttribute("style",
|
|
|
-"fill: none; stroke: "+v.getContextStyle()+"; stroke-width: "+E.wireframeLinewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframeLinecap+"; stroke-linejoin: "+E.wireframeLinejoin):N.setAttribute("style","fill: "+v.getContextStyle()+"; fill-opacity: "+E.opacity);i.appendChild(N)}}};
|
|
|
+THREE.CanvasRenderer=function(a){function b(a){if(t!=a)m.globalAlpha=t=a}function c(a){if(u!=a){switch(a){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}u=a}}function d(a){if(x!=a)m.strokeStyle=x=a}function e(a){if(v!=a)m.fillStyle=v=a}var a=a||{},f=this,g,h,i,l=new THREE.Projector,k=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
|
|
|
+n,q,o,p,m=k.getContext("2d"),r=new THREE.Color(0),s=0,t=1,u=0,x=null,v=null,B=null,D=null,C=null,A,E,J,N,Z=new THREE.RenderableVertex,K=new THREE.RenderableVertex,O,M,H,j,Y,y,F,Q,R,da,ha,ca,U=new THREE.Color,ba=new THREE.Color,T=new THREE.Color,aa=new THREE.Color,ga=new THREE.Color,Ra=[],na=[],Ja,Ea,Aa,ja,ab,kb,db,Xa,Ya,Qa,Fa=new THREE.Rectangle,xa=new THREE.Rectangle,ya=new THREE.Rectangle,Oa=!1,Ha=new THREE.Color,Ua=new THREE.Color,lb=new THREE.Color,$=new THREE.Vector3,P,Bb,Kc,eb,ic,uc,a=16;P=
|
|
|
+document.createElement("canvas");P.width=P.height=2;Bb=P.getContext("2d");Bb.fillStyle="rgba(0,0,0,1)";Bb.fillRect(0,0,2,2);Kc=Bb.getImageData(0,0,2,2);eb=Kc.data;ic=document.createElement("canvas");ic.width=ic.height=a;uc=ic.getContext("2d");uc.translate(-a/2,-a/2);uc.scale(a,a);a--;this.domElement=k;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){n=a;q=b;o=Math.floor(n/2);p=Math.floor(q/2);k.width=n;k.height=q;Fa.set(-o,-p,
|
|
|
+o,p);xa.set(-o,-p,o,p);t=1;u=0;C=D=B=v=x=null};this.setClearColor=function(a,b){r.copy(a);s=b;xa.set(-o,-p,o,p)};this.setClearColorHex=function(a,b){r.setHex(a);s=b;xa.set(-o,-p,o,p)};this.clear=function(){m.setTransform(1,0,0,-1,o,p);xa.isEmpty()||(xa.minSelf(Fa),xa.inflate(2),1>s&&m.clearRect(Math.floor(xa.getX()),Math.floor(xa.getY()),Math.floor(xa.getWidth()),Math.floor(xa.getHeight())),0<s&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*r.r)+","+Math.floor(255*r.g)+","+Math.floor(255*
|
|
|
+r.b)+","+s+")"),m.fillRect(Math.floor(xa.getX()),Math.floor(xa.getY()),Math.floor(xa.getWidth()),Math.floor(xa.getHeight()))),xa.empty())};this.render=function(a,k){function q(a){var b,c,d,e;Ha.setRGB(0,0,0);Ua.setRGB(0,0,0);lb.setRGB(0,0,0);for(b=0,c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(Ha.r+=e.r,Ha.g+=e.g,Ha.b+=e.b):d instanceof THREE.DirectionalLight?(Ua.r+=e.r,Ua.g+=e.g,Ua.b+=e.b):d instanceof THREE.PointLight&&(lb.r+=e.r,lb.g+=e.g,lb.b+=e.b)}function n(a,b,c,d){var e,
|
|
|
+f,g,j,h,i;for(e=0,f=a.length;e<f;e++)g=a[e],j=g.color,g instanceof THREE.DirectionalLight?(h=g.matrixWorld.getPosition(),i=c.dot(h),0>=i||(i*=g.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)):g instanceof THREE.PointLight&&(h=g.matrixWorld.getPosition(),i=c.dot($.sub(h,b).normalize()),0>=i||(i*=0==g.distance?1:1-Math.min(b.distanceTo(h)/g.distance,1),0!=i&&(i*=g.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)))}function r(a,f,g){b(g.opacity);c(g.blending);var $,j,h,i,l,k;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)i=
|
|
|
+g.map.image,l=i.width>>1,k=i.height>>1,g=f.scale.x*o,h=f.scale.y*p,$=g*l,j=h*k,ya.set(a.x-$,a.y-j,a.x+$,a.y+j),Fa.intersects(ya)&&(m.save(),m.translate(a.x,a.y),m.rotate(-f.rotation),m.scale(g,-h),m.translate(-l,-k),m.drawImage(i,0,0),m.restore())}else g instanceof THREE.ParticleCanvasMaterial&&($=f.scale.x*o,j=f.scale.y*p,ya.set(a.x-$,a.y-j,a.x+$,a.y+j),Fa.intersects(ya)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),m.save(),m.translate(a.x,a.y),m.rotate(-f.rotation),m.scale($,j),g.program(m),
|
|
|
+m.restore()))}function s(a,e,f,g){b(g.opacity);c(g.blending);m.beginPath();m.moveTo(a.positionScreen.x,a.positionScreen.y);m.lineTo(e.positionScreen.x,e.positionScreen.y);m.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(B!=a)m.lineWidth=B=a;a=g.linecap;if(D!=a)m.lineCap=D=a;a=g.linejoin;if(C!=a)m.lineJoin=C=a;d(g.color.getContextStyle());m.stroke();ya.inflate(2*g.linewidth)}}function t(a,d,e,g,h,l,P,m){f.info.render.vertices+=3;f.info.render.faces++;b(m.opacity);c(m.blending);
|
|
|
+O=a.positionScreen.x;M=a.positionScreen.y;H=d.positionScreen.x;j=d.positionScreen.y;Y=e.positionScreen.x;y=e.positionScreen.y;x(O,M,H,j,Y,y);if(m instanceof THREE.MeshBasicMaterial)if(m.map)m.map.mapping instanceof THREE.UVMapping&&(ja=P.uvs[0],Lc(O,M,H,j,Y,y,ja[g].u,ja[g].v,ja[h].u,ja[h].v,ja[l].u,ja[l].v,m.map));else if(m.envMap){if(m.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=k.matrixWorldInverse,$.copy(P.vertexNormalsWorld[g]),ab=0.5*($.x*a.n11+$.y*a.n12+$.z*a.n13)+0.5,kb=0.5*
|
|
|
+-($.x*a.n21+$.y*a.n22+$.z*a.n23)+0.5,$.copy(P.vertexNormalsWorld[h]),db=0.5*($.x*a.n11+$.y*a.n12+$.z*a.n13)+0.5,Xa=0.5*-($.x*a.n21+$.y*a.n22+$.z*a.n23)+0.5,$.copy(P.vertexNormalsWorld[l]),Ya=0.5*($.x*a.n11+$.y*a.n12+$.z*a.n13)+0.5,Qa=0.5*-($.x*a.n21+$.y*a.n22+$.z*a.n23)+0.5,Lc(O,M,H,j,Y,y,ab,kb,db,Xa,Ya,Qa,m.envMap)}else m.wireframe?Hb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Cb(m.color);else if(m instanceof THREE.MeshLambertMaterial)m.map&&!m.wireframe&&(m.map.mapping instanceof
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|
+THREE.UVMapping&&(ja=P.uvs[0],Lc(O,M,H,j,Y,y,ja[g].u,ja[g].v,ja[h].u,ja[h].v,ja[l].u,ja[l].v,m.map)),c(THREE.SubtractiveBlending)),Oa?!m.wireframe&&m.shading==THREE.SmoothShading&&3==P.vertexNormalsWorld.length?(ba.r=T.r=aa.r=Ha.r,ba.g=T.g=aa.g=Ha.g,ba.b=T.b=aa.b=Ha.b,n(i,P.v1.positionWorld,P.vertexNormalsWorld[0],ba),n(i,P.v2.positionWorld,P.vertexNormalsWorld[1],T),n(i,P.v3.positionWorld,P.vertexNormalsWorld[2],aa),ba.r=Math.max(0,Math.min(m.color.r*ba.r,1)),ba.g=Math.max(0,Math.min(m.color.g*ba.g,
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|
|
+1)),ba.b=Math.max(0,Math.min(m.color.b*ba.b,1)),T.r=Math.max(0,Math.min(m.color.r*T.r,1)),T.g=Math.max(0,Math.min(m.color.g*T.g,1)),T.b=Math.max(0,Math.min(m.color.b*T.b,1)),aa.r=Math.max(0,Math.min(m.color.r*aa.r,1)),aa.g=Math.max(0,Math.min(m.color.g*aa.g,1)),aa.b=Math.max(0,Math.min(m.color.b*aa.b,1)),ga.r=0.5*(T.r+aa.r),ga.g=0.5*(T.g+aa.g),ga.b=0.5*(T.b+aa.b),Aa=vc(ba,T,aa,ga),$b(O,M,H,j,Y,y,0,0,1,0,0,1,Aa)):(U.r=Ha.r,U.g=Ha.g,U.b=Ha.b,n(i,P.centroidWorld,P.normalWorld,U),U.r=Math.max(0,Math.min(m.color.r*
|
|
|
+U.r,1)),U.g=Math.max(0,Math.min(m.color.g*U.g,1)),U.b=Math.max(0,Math.min(m.color.b*U.b,1)),m.wireframe?Hb(U,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Cb(U)):m.wireframe?Hb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Cb(m.color);else if(m instanceof THREE.MeshDepthMaterial)Ja=k.near,Ea=k.far,ba.r=ba.g=ba.b=1-Vb(a.positionScreen.z,Ja,Ea),T.r=T.g=T.b=1-Vb(d.positionScreen.z,Ja,Ea),aa.r=aa.g=aa.b=1-Vb(e.positionScreen.z,Ja,Ea),ga.r=0.5*(T.r+aa.r),ga.g=0.5*
|
|
|
+(T.g+aa.g),ga.b=0.5*(T.b+aa.b),Aa=vc(ba,T,aa,ga),$b(O,M,H,j,Y,y,0,0,1,0,0,1,Aa);else if(m instanceof THREE.MeshNormalMaterial)U.r=ac(P.normalWorld.x),U.g=ac(P.normalWorld.y),U.b=ac(P.normalWorld.z),m.wireframe?Hb(U,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Cb(U)}function u(a,d,e,g,$,h,l,P,m){f.info.render.vertices+=4;f.info.render.faces++;b(P.opacity);c(P.blending);if(P.map||P.envMap)t(a,d,g,0,1,3,l,P,m),t($,e,h,1,2,3,l,P,m);else if(O=a.positionScreen.x,M=a.positionScreen.y,H=d.positionScreen.x,
|
|
|
+j=d.positionScreen.y,Y=e.positionScreen.x,y=e.positionScreen.y,F=g.positionScreen.x,Q=g.positionScreen.y,R=$.positionScreen.x,da=$.positionScreen.y,ha=h.positionScreen.x,ca=h.positionScreen.y,P instanceof THREE.MeshBasicMaterial)v(O,M,H,j,Y,y,F,Q),P.wireframe?Hb(P.color,P.wireframeLinewidth,P.wireframeLinecap,P.wireframeLinejoin):Cb(P.color);else if(P instanceof THREE.MeshLambertMaterial)Oa?!P.wireframe&&P.shading==THREE.SmoothShading&&4==l.vertexNormalsWorld.length?(ba.r=T.r=aa.r=ga.r=Ha.r,ba.g=
|
|
|
+T.g=aa.g=ga.g=Ha.g,ba.b=T.b=aa.b=ga.b=Ha.b,n(i,l.v1.positionWorld,l.vertexNormalsWorld[0],ba),n(i,l.v2.positionWorld,l.vertexNormalsWorld[1],T),n(i,l.v4.positionWorld,l.vertexNormalsWorld[3],aa),n(i,l.v3.positionWorld,l.vertexNormalsWorld[2],ga),ba.r=Math.max(0,Math.min(P.color.r*ba.r,1)),ba.g=Math.max(0,Math.min(P.color.g*ba.g,1)),ba.b=Math.max(0,Math.min(P.color.b*ba.b,1)),T.r=Math.max(0,Math.min(P.color.r*T.r,1)),T.g=Math.max(0,Math.min(P.color.g*T.g,1)),T.b=Math.max(0,Math.min(P.color.b*T.b,1)),
|
|
|
+aa.r=Math.max(0,Math.min(P.color.r*aa.r,1)),aa.g=Math.max(0,Math.min(P.color.g*aa.g,1)),aa.b=Math.max(0,Math.min(P.color.b*aa.b,1)),ga.r=Math.max(0,Math.min(P.color.r*ga.r,1)),ga.g=Math.max(0,Math.min(P.color.g*ga.g,1)),ga.b=Math.max(0,Math.min(P.color.b*ga.b,1)),Aa=vc(ba,T,aa,ga),x(O,M,H,j,F,Q),$b(O,M,H,j,F,Q,0,0,1,0,0,1,Aa),x(R,da,Y,y,ha,ca),$b(R,da,Y,y,ha,ca,1,0,1,1,0,1,Aa)):(U.r=Ha.r,U.g=Ha.g,U.b=Ha.b,n(i,l.centroidWorld,l.normalWorld,U),U.r=Math.max(0,Math.min(P.color.r*U.r,1)),U.g=Math.max(0,
|
|
|
+Math.min(P.color.g*U.g,1)),U.b=Math.max(0,Math.min(P.color.b*U.b,1)),v(O,M,H,j,Y,y,F,Q),P.wireframe?Hb(U,P.wireframeLinewidth,P.wireframeLinecap,P.wireframeLinejoin):Cb(U)):(v(O,M,H,j,Y,y,F,Q),P.wireframe?Hb(P.color,P.wireframeLinewidth,P.wireframeLinecap,P.wireframeLinejoin):Cb(P.color));else if(P instanceof THREE.MeshNormalMaterial)U.r=ac(l.normalWorld.x),U.g=ac(l.normalWorld.y),U.b=ac(l.normalWorld.z),v(O,M,H,j,Y,y,F,Q),P.wireframe?Hb(U,P.wireframeLinewidth,P.wireframeLinecap,P.wireframeLinejoin):
|
|
|
+Cb(U);else if(P instanceof THREE.MeshDepthMaterial)Ja=k.near,Ea=k.far,ba.r=ba.g=ba.b=1-Vb(a.positionScreen.z,Ja,Ea),T.r=T.g=T.b=1-Vb(d.positionScreen.z,Ja,Ea),aa.r=aa.g=aa.b=1-Vb(g.positionScreen.z,Ja,Ea),ga.r=ga.g=ga.b=1-Vb(e.positionScreen.z,Ja,Ea),Aa=vc(ba,T,aa,ga),x(O,M,H,j,F,Q),$b(O,M,H,j,F,Q,0,0,1,0,0,1,Aa),x(R,da,Y,y,ha,ca),$b(R,da,Y,y,ha,ca,1,0,1,1,0,1,Aa)}function x(a,b,c,d,e,f){m.beginPath();m.moveTo(a,b);m.lineTo(c,d);m.lineTo(e,f);m.lineTo(a,b);m.closePath()}function v(a,b,c,d,e,f,g,$){m.beginPath();
|
|
|
+m.moveTo(a,b);m.lineTo(c,d);m.lineTo(e,f);m.lineTo(g,$);m.lineTo(a,b);m.closePath()}function Hb(a,b,c,e){if(B!=b)m.lineWidth=B=b;if(D!=c)m.lineCap=D=c;if(C!=e)m.lineJoin=C=e;d(a.getContextStyle());m.stroke();ya.inflate(2*b)}function Cb(a){e(a.getContextStyle());m.fill()}function Lc(a,b,c,d,f,g,$,j,h,i,l,P,k){if(0!=k.image.width){if(!0==k.needsUpdate||void 0==Ra[k.id]){var n=k.wrapS==THREE.RepeatWrapping,q=k.wrapT==THREE.RepeatWrapping;Ra[k.id]=m.createPattern(k.image,n&&q?"repeat":n&&!q?"repeat-x":
|
|
|
+!n&&q?"repeat-y":"no-repeat");k.needsUpdate=!1}e(Ra[k.id]);var n=k.offset.x/k.repeat.x,q=k.offset.y/k.repeat.y,Bb=k.image.width*k.repeat.x,o=k.image.height*k.repeat.y,$=($+n)*Bb,j=(j+q)*o,c=c-a,d=d-b,f=f-a,g=g-b,h=(h+n)*Bb-$,i=(i+q)*o-j,l=(l+n)*Bb-$,P=(P+q)*o-j,n=h*P-l*i;if(0==n){if(void 0===na[k.id])b=document.createElement("canvas"),b.width=k.image.width,b.height=k.image.height,b=b.getContext("2d"),b.drawImage(k.image,0,0),na[k.id]=b.getImageData(0,0,k.image.width,k.image.height).data;b=na[k.id];
|
|
|
+$=4*(Math.floor($)+Math.floor(j)*k.image.width);U.setRGB(b[$]/255,b[$+1]/255,b[$+2]/255);Cb(U)}else n=1/n,k=(P*c-i*f)*n,i=(P*d-i*g)*n,c=(h*f-l*c)*n,d=(h*g-l*d)*n,a=a-k*$-c*j,$=b-i*$-d*j,m.save(),m.transform(k,i,c,d,a,$),m.fill(),m.restore()}}function $b(a,b,c,d,e,f,g,$,j,h,i,l,P){var k,n;k=P.width-1;n=P.height-1;g*=k;$*=n;c-=a;d-=b;e-=a;f-=b;j=j*k-g;h=h*n-$;i=i*k-g;l=l*n-$;n=1/(j*l-i*h);k=(l*c-h*e)*n;h=(l*d-h*f)*n;c=(j*e-i*c)*n;d=(j*f-i*d)*n;a=a-k*g-c*$;b=b-h*g-d*$;m.save();m.transform(k,h,c,d,a,
|
|
|
+b);m.clip();m.drawImage(P,0,0);m.restore()}function vc(a,b,c,d){var e=~~(255*a.r),f=~~(255*a.g),a=~~(255*a.b),g=~~(255*b.r),$=~~(255*b.g),b=~~(255*b.b),j=~~(255*c.r),h=~~(255*c.g),c=~~(255*c.b),i=~~(255*d.r),l=~~(255*d.g),d=~~(255*d.b);eb[0]=0>e?0:255<e?255:e;eb[1]=0>f?0:255<f?255:f;eb[2]=0>a?0:255<a?255:a;eb[4]=0>g?0:255<g?255:g;eb[5]=0>$?0:255<$?255:$;eb[6]=0>b?0:255<b?255:b;eb[8]=0>j?0:255<j?255:j;eb[9]=0>h?0:255<h?255:h;eb[10]=0>c?0:255<c?255:c;eb[12]=0>i?0:255<i?255:i;eb[13]=0>l?0:255<l?255:
|
|
|
+l;eb[14]=0>d?0:255<d?255:d;Bb.putImageData(Kc,0,0);uc.drawImage(P,0,0);return ic}function Vb(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ac(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function Ib(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var wc,Vc,Ma,ib;this.autoClear?this.clear():m.setTransform(1,0,0,-1,o,p);f.info.render.vertices=0;f.info.render.faces=0;g=l.projectScene(a,k,this.sortElements);h=g.elements;i=g.lights;(Oa=0<i.length)&&q(i);
|
|
|
+for(wc=0,Vc=h.length;wc<Vc;wc++)if(Ma=h[wc],ib=Ma.material,ib=ib instanceof THREE.MeshFaceMaterial?Ma.faceMaterial:ib,!(null==ib||0==ib.opacity)){ya.empty();if(Ma instanceof THREE.RenderableParticle)A=Ma,A.x*=o,A.y*=p,r(A,Ma,ib,a);else if(Ma instanceof THREE.RenderableLine)A=Ma.v1,E=Ma.v2,A.positionScreen.x*=o,A.positionScreen.y*=p,E.positionScreen.x*=o,E.positionScreen.y*=p,ya.addPoint(A.positionScreen.x,A.positionScreen.y),ya.addPoint(E.positionScreen.x,E.positionScreen.y),Fa.intersects(ya)&&s(A,
|
|
|
+E,Ma,ib,a);else if(Ma instanceof THREE.RenderableFace3)A=Ma.v1,E=Ma.v2,J=Ma.v3,A.positionScreen.x*=o,A.positionScreen.y*=p,E.positionScreen.x*=o,E.positionScreen.y*=p,J.positionScreen.x*=o,J.positionScreen.y*=p,ib.overdraw&&(Ib(A.positionScreen,E.positionScreen),Ib(E.positionScreen,J.positionScreen),Ib(J.positionScreen,A.positionScreen)),ya.add3Points(A.positionScreen.x,A.positionScreen.y,E.positionScreen.x,E.positionScreen.y,J.positionScreen.x,J.positionScreen.y),Fa.intersects(ya)&&t(A,E,J,0,1,2,
|
|
|
+Ma,ib,a);else if(Ma instanceof THREE.RenderableFace4)A=Ma.v1,E=Ma.v2,J=Ma.v3,N=Ma.v4,A.positionScreen.x*=o,A.positionScreen.y*=p,E.positionScreen.x*=o,E.positionScreen.y*=p,J.positionScreen.x*=o,J.positionScreen.y*=p,N.positionScreen.x*=o,N.positionScreen.y*=p,Z.positionScreen.copy(E.positionScreen),K.positionScreen.copy(N.positionScreen),ib.overdraw&&(Ib(A.positionScreen,E.positionScreen),Ib(E.positionScreen,N.positionScreen),Ib(N.positionScreen,A.positionScreen),Ib(J.positionScreen,Z.positionScreen),
|
|
|
+Ib(J.positionScreen,K.positionScreen)),ya.addPoint(A.positionScreen.x,A.positionScreen.y),ya.addPoint(E.positionScreen.x,E.positionScreen.y),ya.addPoint(J.positionScreen.x,J.positionScreen.y),ya.addPoint(N.positionScreen.x,N.positionScreen.y),Fa.intersects(ya)&&u(A,E,J,N,Z,K,Ma,ib,a);xa.addRectangle(ya)}m.setTransform(1,0,0,1,0,0)}};
|
|
|
+THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,i,l;for(e=0,f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),l=c.dot(i),0>=l||(l*=g.intensity,d.r+=h.r*l,d.g+=h.g*l,d.b+=h.b*l)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),l=c.dot(A.sub(i,b).normalize()),0>=l||(l*=0==g.distance?1:1-Math.min(b.distanceTo(i)/g.distance,1),0!=l&&(l*=g.intensity,d.r+=h.r*l,d.g+=h.g*l,d.b+=h.b*l)))}function b(a){null==E[a]&&(E[a]=document.createElementNS("http://www.w3.org/2000/svg",
|
|
|
+"path"),0==O&&E[a].setAttribute("shape-rendering","crispEdges"));return E[a]}function c(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}var d=this,e,f,g,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),l,k,n,q,o,p,m,r,s=new THREE.Rectangle,t=new THREE.Rectangle,u=!1,x=new THREE.Color,v=new THREE.Color,B=new THREE.Color,D=new THREE.Color,C,A=new THREE.Vector3,E=[],J=[],N,Z,K,O=1;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
|
|
|
+faces:0}};this.setQuality=function(a){switch(a){case "high":O=1;break;case "low":O=0}};this.setSize=function(a,b){l=a;k=b;n=l/2;q=k/2;i.setAttribute("viewBox",-n+" "+-q+" "+l+" "+k);i.setAttribute("width",l);i.setAttribute("height",k);s.set(-n,-q,n,q)};this.clear=function(){for(;0<i.childNodes.length;)i.removeChild(i.childNodes[0])};this.render=function(l,k){var j,A,y,F;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(l,k,this.sortElements);f=e.elements;
|
|
|
+g=e.lights;K=Z=0;if(u=0<g.length){v.setRGB(0,0,0);B.setRGB(0,0,0);D.setRGB(0,0,0);for(j=0,A=g.length;j<A;j++)F=g[j],y=F.color,F instanceof THREE.AmbientLight?(v.r+=y.r,v.g+=y.g,v.b+=y.b):F instanceof THREE.DirectionalLight?(B.r+=y.r,B.g+=y.g,B.b+=y.b):F instanceof THREE.PointLight&&(D.r+=y.r,D.g+=y.g,D.b+=y.b)}for(j=0,A=f.length;j<A;j++)if(y=f[j],F=y.material,F=F instanceof THREE.MeshFaceMaterial?y.faceMaterial:F,!(null==F||0==F.opacity))if(t.empty(),y instanceof THREE.RenderableParticle)o=y,o.x*=
|
|
|
+n,o.y*=-q;else if(y instanceof THREE.RenderableLine){if(o=y.v1,p=y.v2,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),s.intersects(t)){y=o;var Q=p,R=K++;null==J[R]&&(J[R]=document.createElementNS("http://www.w3.org/2000/svg","line"),0==O&&J[R].setAttribute("shape-rendering","crispEdges"));N=J[R];N.setAttribute("x1",y.positionScreen.x);N.setAttribute("y1",y.positionScreen.y);
|
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|
+N.setAttribute("x2",Q.positionScreen.x);N.setAttribute("y2",Q.positionScreen.y);F instanceof THREE.LineBasicMaterial&&(N.setAttribute("style","fill: none; stroke: "+F.color.getContextStyle()+"; stroke-width: "+F.linewidth+"; stroke-opacity: "+F.opacity+"; stroke-linecap: "+F.linecap+"; stroke-linejoin: "+F.linejoin),i.appendChild(N))}}else if(y instanceof THREE.RenderableFace3){if(o=y.v1,p=y.v2,m=y.v3,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,m.positionScreen.x*=
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+n,m.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),s.intersects(t)){var Q=o,R=p,E=m;d.info.render.vertices+=3;d.info.render.faces++;N=b(Z++);N.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+R.positionScreen.x+" "+R.positionScreen.y+" L "+E.positionScreen.x+","+E.positionScreen.y+"z");F instanceof THREE.MeshBasicMaterial?x.copy(F.color):F instanceof THREE.MeshLambertMaterial?
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+u?(x.r=v.r,x.g=v.g,x.b=v.b,a(g,y.centroidWorld,y.normalWorld,x),x.r=Math.max(0,Math.min(F.color.r*x.r,1)),x.g=Math.max(0,Math.min(F.color.g*x.g,1)),x.b=Math.max(0,Math.min(F.color.b*x.b,1))):x.copy(F.color):F instanceof THREE.MeshDepthMaterial?(C=1-F.__2near/(F.__farPlusNear-y.z*F.__farMinusNear),x.setRGB(C,C,C)):F instanceof THREE.MeshNormalMaterial&&x.setRGB(c(y.normalWorld.x),c(y.normalWorld.y),c(y.normalWorld.z));F.wireframe?N.setAttribute("style","fill: none; stroke: "+x.getContextStyle()+"; stroke-width: "+
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+F.wireframeLinewidth+"; stroke-opacity: "+F.opacity+"; stroke-linecap: "+F.wireframeLinecap+"; stroke-linejoin: "+F.wireframeLinejoin):N.setAttribute("style","fill: "+x.getContextStyle()+"; fill-opacity: "+F.opacity);i.appendChild(N)}}else if(y instanceof THREE.RenderableFace4&&(o=y.v1,p=y.v2,m=y.v3,r=y.v4,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,m.positionScreen.x*=n,m.positionScreen.y*=-q,r.positionScreen.x*=n,r.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,
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+o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),t.addPoint(r.positionScreen.x,r.positionScreen.y),s.intersects(t))){var Q=o,R=p,E=m,ha=r;d.info.render.vertices+=4;d.info.render.faces++;N=b(Z++);N.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+R.positionScreen.x+" "+R.positionScreen.y+" L "+E.positionScreen.x+","+E.positionScreen.y+" L "+ha.positionScreen.x+","+ha.positionScreen.y+"z");F instanceof THREE.MeshBasicMaterial?
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+x.copy(F.color):F instanceof THREE.MeshLambertMaterial?u?(x.r=v.r,x.g=v.g,x.b=v.b,a(g,y.centroidWorld,y.normalWorld,x),x.r=Math.max(0,Math.min(F.color.r*x.r,1)),x.g=Math.max(0,Math.min(F.color.g*x.g,1)),x.b=Math.max(0,Math.min(F.color.b*x.b,1))):x.copy(F.color):F instanceof THREE.MeshDepthMaterial?(C=1-F.__2near/(F.__farPlusNear-y.z*F.__farMinusNear),x.setRGB(C,C,C)):F instanceof THREE.MeshNormalMaterial&&x.setRGB(c(y.normalWorld.x),c(y.normalWorld.y),c(y.normalWorld.z));F.wireframe?N.setAttribute("style",
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+"fill: none; stroke: "+x.getContextStyle()+"; stroke-width: "+F.wireframeLinewidth+"; stroke-opacity: "+F.opacity+"; stroke-linecap: "+F.wireframeLinecap+"; stroke-linejoin: "+F.wireframeLinejoin):N.setAttribute("style","fill: "+x.getContextStyle()+"; fill-opacity: "+F.opacity);i.appendChild(N)}}};
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
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envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
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map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform vec4 offsetRepeat;\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",map_fragment:"#ifdef USE_MAP\n#ifdef GAMMA_INPUT\nvec4 texelColor = texture2D( map, vUv );\ntexelColor.xyz *= texelColor.xyz;\ngl_FragColor = gl_FragColor * texelColor;\n#else\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif\n#endif",
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@@ -232,122 +232,122 @@ THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragme
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THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
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THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(void 0===a.__webglCustomAttributesList)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=!0;var g=1;"v2"===f.type?g=2:"v3"===f.type?g=3:"v4"===f.type?g=4:"c"===f.type&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=j.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=!0}a.__webglCustomAttributesList.push(f)}}}
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function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(0<=b.materialIndex)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?!1:a&&void 0!==a.shading&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?!0:!1}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
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-var i=a.colors,l=i.length,k=a.__vertexArray,n=a.__colorArray,m=a.__sortArray,q=a.__dirtyVertices,o=a.__dirtyColors,p=a.__webglCustomAttributesList;if(c.sortParticles){Wa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++)e=h[d].position,Xa.copy(e),Wa.multiplyVector3(Xa),m[d]=[Xa.z,d];m.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++)e=h[m[d][1]].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;for(d=0;d<l;d++)f=3*d,e=i[m[d][1]],n[f]=e.r,n[f+1]=e.g,n[f+2]=e.b;if(p)for(i=0,l=p.length;i<l;i++)if(h=p[i],
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-void 0===h.boundTo||"vertices"===h.boundTo)if(f=0,e=h.value.length,1===h.size)for(d=0;d<e;d++)g=m[d][1],h.array[d]=h.value[g];else if(2===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===h.type)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],
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-h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}else{if(q)for(d=0;d<g;d++)e=h[d].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;if(o)for(d=0;d<l;d++)e=i[d],f=3*d,n[f]=e.r,n[f+1]=e.g,n[f+2]=e.b;if(p)for(i=0,l=p.length;i<l;i++)if(h=p[i],h.needsUpdate&&(void 0===h.boundTo||"vertices"===h.boundTo))if(e=h.value.length,f=0,1===h.size)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(2===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===
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+var i=a.colors,l=i.length,k=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,q=a.__dirtyVertices,o=a.__dirtyColors,p=a.__webglCustomAttributesList;if(c.sortParticles){Ya.multiplySelf(c.matrixWorld);for(d=0;d<g;d++)e=h[d].position,Qa.copy(e),Ya.multiplyVector3(Qa),n[d]=[Qa.z,d];n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++)e=h[n[d][1]].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;for(d=0;d<l;d++)f=3*d,e=i[n[d][1]],m[f]=e.r,m[f+1]=e.g,m[f+2]=e.b;if(p)for(i=0,l=p.length;i<l;i++)if(h=p[i],
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+void 0===h.boundTo||"vertices"===h.boundTo)if(f=0,e=h.value.length,1===h.size)for(d=0;d<e;d++)g=n[d][1],h.array[d]=h.value[g];else if(2===h.size)for(d=0;d<e;d++)g=n[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===h.type)for(d=0;d<e;d++)g=n[d][1],g=h.value[g],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=n[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=n[d][1],g=h.value[g],
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+h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}else{if(q)for(d=0;d<g;d++)e=h[d].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;if(o)for(d=0;d<l;d++)e=i[d],f=3*d,m[f]=e.r,m[f+1]=e.g,m[f+2]=e.b;if(p)for(i=0,l=p.length;i<l;i++)if(h=p[i],h.needsUpdate&&(void 0===h.boundTo||"vertices"===h.boundTo))if(e=h.value.length,f=0,1===h.size)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(2===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===
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h.type)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}if(q||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,k,b);if(o||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,
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-n,b);if(p)for(i=0,l=p.length;i<l;i++)if(h=p[i],h.needsUpdate||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,h.buffer),j.bufferData(j.ARRAY_BUFFER,h.array,b)}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)R=y=null,S=T=da=ca=ba=-1,a[d].render(b,c,Ta,ib),R=y=null,S=T=da=ca=ba=-1}function i(a,b,c,d,e,f,g,h){var j,i,l,k;b?(i=a.length-1,k=b=-1):(i=0,b=a.length,k=1);for(var n=i;n!==b;n+=k)if(j=a[n],j.render){i=j.object;l=j.buffer;if(h)j=h;else{j=j[c];if(!j)continue;
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-g&&G.setBlending(j.blending);G.setDepthTest(j.depthTest);G.setDepthWrite(j.depthWrite);s(j.polygonOffset,j.polygonOffsetFactor,j.polygonOffsetUnits)}G.setObjectFaces(i);l instanceof THREE.BufferGeometry?G.renderBufferDirect(d,e,f,j,l,i):G.renderBuffer(d,e,f,j,l,i)}}function l(a,b,c,d,e,f,g){for(var h,j,i=0,l=a.length;i<l;i++)if(h=a[i],j=h.object,j.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&G.setBlending(h.blending);G.setDepthTest(h.depthTest);G.setDepthWrite(h.depthWrite);s(h.polygonOffset,h.polygonOffsetFactor,
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-h.polygonOffsetUnits)}G.renderImmediateObject(c,d,e,h,j)}}function k(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function n(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function q(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function o(a,b){for(var c=a.length-1;0<=c;c--)a[c].object===b&&a.splice(c,1)}function p(a,b){for(var c=a.length-1;0<=c;c--)a[c]===b&&a.splice(c,1)}function m(a,b,c,d,e){d.program||G.initMaterial(d,b,c,e);if(d.morphTargets&&
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-!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(G.maxMorphTargets);for(var f=0,g=G.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=!1,f=d.program,g=f.uniforms,i=d.uniforms;f!==y&&(j.useProgram(f),y=f,h=!0);if(d.id!==S)S=d.id,h=!0;if(h||a!==R)j.uniformMatrix4fv(g.projectionMatrix,!1,a._projectionMatrixArray),a!==R&&(R=a);if(h){if(c&&d.fog)if(i.fogColor.value=c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof
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-THREE.FogExp2)i.fogDensity.value=c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){var l,k=0,n=0,m=0,q,o,p,r=Ba,s=r.directional.colors,t=r.directional.positions,E=r.point.colors,v=r.point.positions,x=r.point.distances,T=0,A=0,C=p=0;for(c=0,h=b.length;c<h;c++)if(l=b[c],!l.onlyShadow)if(q=l.color,o=l.intensity,p=l.distance,l instanceof THREE.AmbientLight)G.gammaInput?(k+=q.r*q.r,n+=q.g*q.g,m+=q.b*q.b):(k+=q.r,n+=q.g,m+=q.b);else if(l instanceof THREE.DirectionalLight)p=
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-3*T,G.gammaInput?(s[p]=q.r*q.r*o*o,s[p+1]=q.g*q.g*o*o,s[p+2]=q.b*q.b*o*o):(s[p]=q.r*o,s[p+1]=q.g*o,s[p+2]=q.b*o),ra.copy(l.matrixWorld.getPosition()),ra.subSelf(l.target.matrixWorld.getPosition()),ra.normalize(),t[p]=ra.x,t[p+1]=ra.y,t[p+2]=ra.z,T+=1;else if(l instanceof THREE.PointLight||l instanceof THREE.SpotLight)C=3*A,G.gammaInput?(E[C]=q.r*q.r*o*o,E[C+1]=q.g*q.g*o*o,E[C+2]=q.b*q.b*o*o):(E[C]=q.r*o,E[C+1]=q.g*o,E[C+2]=q.b*o),l=l.matrixWorld.getPosition(),v[C]=l.x,v[C+1]=l.y,v[C+2]=l.z,x[A]=p,
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-A+=1;for(c=3*T,h=s.length;c<h;c++)s[c]=0;for(c=3*A,h=E.length;c<h;c++)E[c]=0;r.point.length=A;r.directional.length=T;r.ambient[0]=k;r.ambient[1]=n;r.ambient[2]=m;c=Ba;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=c.directional.positions;i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=c.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||
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-d instanceof THREE.MeshPhongMaterial)i.opacity.value=d.opacity,G.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color,(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),i.lightMap.texture=d.lightMap,i.envMap.texture=d.envMap,i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,i.reflectivity.value=d.reflectivity,i.refractionRatio.value=d.refractionRatio,i.combine.value=d.combine,i.useRefract.value=
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-d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)i.diffuse.value=d.color,i.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=D.height/2,i.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)i.shininess.value=d.shininess,G.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),i.specular.value.copyGammaToLinear(d.specular)):
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-(i.ambient.value=d.ambient,i.specular.value=d.specular),d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof THREE.MeshLambertMaterial)G.gammaInput?i.ambient.value.copyGammaToLinear(d.ambient):i.ambient.value=d.ambient,d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof THREE.MeshDepthMaterial)i.mNear.value=a.near,i.mFar.value=a.far,i.opacity.value=d.opacity;else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){h=
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-c=0;for(k=b.length;h<k;h++)if(n=b[h],n.castShadow&&(n instanceof THREE.SpotLight||n instanceof THREE.DirectionalLight))i.shadowMap.texture[c]=n.shadowMap,i.shadowMapSize.value[c]=n.shadowMapSize,i.shadowMatrix.value[c]=n.shadowMatrix,i.shadowDarkness.value[c]=n.shadowDarkness,i.shadowBias.value[c]=n.shadowBias,c++}b=d.uniformsList;for(i=0,c=b.length;i<c;i++)if(n=f.uniforms[b[i][1]])if(h=b[i][0],m=h.type,k=h.value,"i"===m)j.uniform1i(n,k);else if("f"===m)j.uniform1f(n,k);else if("v2"===m)j.uniform2f(n,
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-k.x,k.y);else if("v3"===m)j.uniform3f(n,k.x,k.y,k.z);else if("v4"===m)j.uniform4f(n,k.x,k.y,k.z,k.w);else if("c"===m)j.uniform3f(n,k.r,k.g,k.b);else if("fv1"===m)j.uniform1fv(n,k);else if("fv"===m)j.uniform3fv(n,k);else if("v2v"===m){if(!h._array)h._array=new Float32Array(2*k.length);for(m=0,r=k.length;m<r;m++)s=2*m,h._array[s]=k[m].x,h._array[s+1]=k[m].y;j.uniform2fv(n,h._array)}else if("v3v"===m){if(!h._array)h._array=new Float32Array(3*k.length);for(m=0,r=k.length;m<r;m++)s=3*m,h._array[s]=k[m].x,
|
|
|
-h._array[s+1]=k[m].y,h._array[s+2]=k[m].z;j.uniform3fv(n,h._array)}else if("v4v"==m){if(!h._array)h._array=new Float32Array(4*k.length);for(m=0,r=k.length;m<r;m++)s=4*m,h._array[s]=k[m].x,h._array[s+1]=k[m].y,h._array[s+2]=k[m].z,h._array[s+3]=k[m].w;j.uniform4fv(n,h._array)}else if("m4"===m){if(!h._array)h._array=new Float32Array(16);k.flattenToArray(h._array);j.uniformMatrix4fv(n,!1,h._array)}else if("m4v"===m){if(!h._array)h._array=new Float32Array(16*k.length);for(m=0,r=k.length;m<r;m++)k[m].flattenToArrayOffset(h._array,
|
|
|
-16*m);j.uniformMatrix4fv(n,!1,h._array)}else if("t"===m){if(j.uniform1i(n,k),n=h.texture)if(n.image instanceof Array&&6===n.image.length){if(h=n,6===h.image.length)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=j.createTexture();j.activeTexture(j.TEXTURE0+k);j.bindTexture(j.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);k=[];for(n=0;6>n;n++){m=k;r=n;if(G.autoScaleCubemaps){if(s=h.image[n],E=ab,!(s.width<=E&&s.height<=E))v=Math.max(s.width,s.height),t=Math.floor(s.width*
|
|
|
-E/v),E=Math.floor(s.height*E/v),v=document.createElement("canvas"),v.width=t,v.height=E,v.getContext("2d").drawImage(s,0,0,s.width,s.height,0,0,t,E),s=v}else s=h.image[n];m[r]=s}n=k[0];m=0===(n.width&n.width-1)&&0===(n.height&n.height-1);r=B(h.format);s=B(h.type);u(j.TEXTURE_CUBE_MAP,h,m);for(n=0;6>n;n++)j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,r,r,s,k[n]);h.generateMipmaps&&m&&j.generateMipmap(j.TEXTURE_CUBE_MAP);h.needsUpdate=!1;if(h.onUpdated)h.onUpdated()}else j.activeTexture(j.TEXTURE0+
|
|
|
-k),j.bindTexture(j.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}else n instanceof THREE.WebGLRenderTargetCube?(h=n,j.activeTexture(j.TEXTURE0+k),j.bindTexture(j.TEXTURE_CUBE_MAP,h.__webglTexture)):G.setTexture(n,k)}else if("tv"===m){if(!h._array){h._array=[];for(m=0,r=h.texture.length;m<r;m++)h._array[m]=k+m}j.uniform1iv(n,h._array);for(m=0,r=h.texture.length;m<r;m++)(n=h.texture[m])&&G.setTexture(n,h._array[m])}(d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&
|
|
|
+m,b);if(p)for(i=0,l=p.length;i<l;i++)if(h=p[i],h.needsUpdate||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,h.buffer),j.bufferData(j.ARRAY_BUFFER,h.array,b)}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)da=y=null,Q=R=aa=T=ba=-1,a[d].render(b,c,kb,db),da=y=null,Q=R=aa=T=ba=-1}function i(a,b,c,d,e,f,g,h){var j,i,l,k;b?(i=a.length-1,k=b=-1):(i=0,b=a.length,k=1);for(var m=i;m!==b;m+=k)if(j=a[m],j.render){i=j.object;l=j.buffer;if(h)j=h;else{j=j[c];if(!j)continue;
|
|
|
+g&&H.setBlending(j.blending);H.setDepthTest(j.depthTest);H.setDepthWrite(j.depthWrite);s(j.polygonOffset,j.polygonOffsetFactor,j.polygonOffsetUnits)}H.setObjectFaces(i);l instanceof THREE.BufferGeometry?H.renderBufferDirect(d,e,f,j,l,i):H.renderBuffer(d,e,f,j,l,i)}}function l(a,b,c,d,e,f,g){for(var h,j,i=0,l=a.length;i<l;i++)if(h=a[i],j=h.object,j.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&H.setBlending(h.blending);H.setDepthTest(h.depthTest);H.setDepthWrite(h.depthWrite);s(h.polygonOffset,h.polygonOffsetFactor,
|
|
|
+h.polygonOffsetUnits)}H.renderImmediateObject(c,d,e,h,j)}}function k(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function n(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function q(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function o(a,b){for(var c=a.length-1;0<=c;c--)a[c].object===b&&a.splice(c,1)}function p(a,b){for(var c=a.length-1;0<=c;c--)a[c]===b&&a.splice(c,1)}function m(a,b,c,d,e){d.program||H.initMaterial(d,b,c,e);if(d.morphTargets&&
|
|
|
+!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(H.maxMorphTargets);for(var f=0,g=H.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=!1,f=d.program,g=f.uniforms,i=d.uniforms;f!==y&&(j.useProgram(f),y=f,h=!0);if(d.id!==Q)Q=d.id,h=!0;if(h||a!==da)j.uniformMatrix4fv(g.projectionMatrix,!1,a._projectionMatrixArray),a!==da&&(da=a);if(h){if(c&&d.fog)if(i.fogColor.value=c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof
|
|
|
+THREE.FogExp2)i.fogDensity.value=c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){var l,k=0,m=0,n=0,q,o,p,r=xa,s=r.directional.colors,t=r.directional.positions,F=r.point.colors,x=r.point.positions,v=r.point.distances,R=0,A=0,C=p=0;for(c=0,h=b.length;c<h;c++)if(l=b[c],!l.onlyShadow)if(q=l.color,o=l.intensity,p=l.distance,l instanceof THREE.AmbientLight)H.gammaInput?(k+=q.r*q.r,m+=q.g*q.g,n+=q.b*q.b):(k+=q.r,m+=q.g,n+=q.b);else if(l instanceof THREE.DirectionalLight)p=
|
|
|
+3*R,H.gammaInput?(s[p]=q.r*q.r*o*o,s[p+1]=q.g*q.g*o*o,s[p+2]=q.b*q.b*o*o):(s[p]=q.r*o,s[p+1]=q.g*o,s[p+2]=q.b*o),Fa.copy(l.matrixWorld.getPosition()),Fa.subSelf(l.target.matrixWorld.getPosition()),Fa.normalize(),t[p]=Fa.x,t[p+1]=Fa.y,t[p+2]=Fa.z,R+=1;else if(l instanceof THREE.PointLight||l instanceof THREE.SpotLight)C=3*A,H.gammaInput?(F[C]=q.r*q.r*o*o,F[C+1]=q.g*q.g*o*o,F[C+2]=q.b*q.b*o*o):(F[C]=q.r*o,F[C+1]=q.g*o,F[C+2]=q.b*o),l=l.matrixWorld.getPosition(),x[C]=l.x,x[C+1]=l.y,x[C+2]=l.z,v[A]=p,
|
|
|
+A+=1;for(c=3*R,h=s.length;c<h;c++)s[c]=0;for(c=3*A,h=F.length;c<h;c++)F[c]=0;r.point.length=A;r.directional.length=R;r.ambient[0]=k;r.ambient[1]=m;r.ambient[2]=n;c=xa;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=c.directional.positions;i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=c.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||
|
|
|
+d instanceof THREE.MeshPhongMaterial)i.opacity.value=d.opacity,H.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color,(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),i.lightMap.texture=d.lightMap,i.envMap.texture=d.envMap,i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,i.reflectivity.value=d.reflectivity,i.refractionRatio.value=d.refractionRatio,i.combine.value=d.combine,i.useRefract.value=
|
|
|
+d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)i.diffuse.value=d.color,i.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=D.height/2,i.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)i.shininess.value=d.shininess,H.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),i.specular.value.copyGammaToLinear(d.specular)):
|
|
|
+(i.ambient.value=d.ambient,i.specular.value=d.specular),d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof THREE.MeshLambertMaterial)H.gammaInput?i.ambient.value.copyGammaToLinear(d.ambient):i.ambient.value=d.ambient,d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof THREE.MeshDepthMaterial)i.mNear.value=a.near,i.mFar.value=a.far,i.opacity.value=d.opacity;else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){h=
|
|
|
+c=0;for(k=b.length;h<k;h++)if(m=b[h],m.castShadow&&(m instanceof THREE.SpotLight||m instanceof THREE.DirectionalLight))i.shadowMap.texture[c]=m.shadowMap,i.shadowMapSize.value[c]=m.shadowMapSize,i.shadowMatrix.value[c]=m.shadowMatrix,i.shadowDarkness.value[c]=m.shadowDarkness,i.shadowBias.value[c]=m.shadowBias,c++}b=d.uniformsList;for(i=0,c=b.length;i<c;i++)if(m=f.uniforms[b[i][1]])if(h=b[i][0],n=h.type,k=h.value,"i"===n)j.uniform1i(m,k);else if("f"===n)j.uniform1f(m,k);else if("v2"===n)j.uniform2f(m,
|
|
|
+k.x,k.y);else if("v3"===n)j.uniform3f(m,k.x,k.y,k.z);else if("v4"===n)j.uniform4f(m,k.x,k.y,k.z,k.w);else if("c"===n)j.uniform3f(m,k.r,k.g,k.b);else if("fv1"===n)j.uniform1fv(m,k);else if("fv"===n)j.uniform3fv(m,k);else if("v2v"===n){if(!h._array)h._array=new Float32Array(2*k.length);for(n=0,r=k.length;n<r;n++)s=2*n,h._array[s]=k[n].x,h._array[s+1]=k[n].y;j.uniform2fv(m,h._array)}else if("v3v"===n){if(!h._array)h._array=new Float32Array(3*k.length);for(n=0,r=k.length;n<r;n++)s=3*n,h._array[s]=k[n].x,
|
|
|
+h._array[s+1]=k[n].y,h._array[s+2]=k[n].z;j.uniform3fv(m,h._array)}else if("v4v"==n){if(!h._array)h._array=new Float32Array(4*k.length);for(n=0,r=k.length;n<r;n++)s=4*n,h._array[s]=k[n].x,h._array[s+1]=k[n].y,h._array[s+2]=k[n].z,h._array[s+3]=k[n].w;j.uniform4fv(m,h._array)}else if("m4"===n){if(!h._array)h._array=new Float32Array(16);k.flattenToArray(h._array);j.uniformMatrix4fv(m,!1,h._array)}else if("m4v"===n){if(!h._array)h._array=new Float32Array(16*k.length);for(n=0,r=k.length;n<r;n++)k[n].flattenToArrayOffset(h._array,
|
|
|
+16*n);j.uniformMatrix4fv(m,!1,h._array)}else if("t"===n){if(j.uniform1i(m,k),m=h.texture)if(m.image instanceof Array&&6===m.image.length){if(h=m,6===h.image.length)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=j.createTexture();j.activeTexture(j.TEXTURE0+k);j.bindTexture(j.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);k=[];for(m=0;6>m;m++){n=k;r=m;if(H.autoScaleCubemaps){if(s=h.image[m],F=Oa,!(s.width<=F&&s.height<=F))x=Math.max(s.width,s.height),t=Math.floor(s.width*
|
|
|
+F/x),F=Math.floor(s.height*F/x),x=document.createElement("canvas"),x.width=t,x.height=F,x.getContext("2d").drawImage(s,0,0,s.width,s.height,0,0,t,F),s=x}else s=h.image[m];n[r]=s}m=k[0];n=0===(m.width&m.width-1)&&0===(m.height&m.height-1);r=B(h.format);s=B(h.type);u(j.TEXTURE_CUBE_MAP,h,n);for(m=0;6>m;m++)j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+m,0,r,r,s,k[m]);h.generateMipmaps&&n&&j.generateMipmap(j.TEXTURE_CUBE_MAP);h.needsUpdate=!1;if(h.onUpdated)h.onUpdated()}else j.activeTexture(j.TEXTURE0+
|
|
|
+k),j.bindTexture(j.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}else m instanceof THREE.WebGLRenderTargetCube?(h=m,j.activeTexture(j.TEXTURE0+k),j.bindTexture(j.TEXTURE_CUBE_MAP,h.__webglTexture)):H.setTexture(m,k)}else if("tv"===n){if(!h._array){h._array=[];for(n=0,r=h.texture.length;n<r;n++)h._array[n]=k+n}j.uniform1iv(m,h._array);for(n=0,r=h.texture.length;n<r;n++)(m=h.texture[n])&&H.setTexture(m,h._array[n])}(d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&
|
|
|
null!==g.cameraPosition&&j.uniform3f(g.cameraPosition,a.position.x,a.position.y,a.position.z);(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&null!==g.viewMatrix&&j.uniformMatrix4fv(g.viewMatrix,!1,a._viewMatrixArray);d.skinning&&(j.uniformMatrix4fv(g.cameraInverseMatrix,!1,a._viewMatrixArray),j.uniformMatrix4fv(g.boneGlobalMatrices,!1,e.boneMatrices))}j.uniformMatrix4fv(g.modelViewMatrix,!1,e._modelViewMatrixArray);g.normalMatrix&&
|
|
|
-j.uniformMatrix3fv(g.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&null!==g.objectMatrix&&j.uniformMatrix4fv(g.objectMatrix,!1,e._objectMatrixArray);return f}function r(a,b){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);var c=THREE.Matrix4.makeInvert3x3(a._modelViewMatrix);c&&c.transposeIntoArray(a._normalMatrixArray)}function s(a,b,c){ha!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),
|
|
|
-ha=a);if(a&&(Qa!==b||la!==c))j.polygonOffset(b,c),Qa=b,la=c}function t(a,b){var c;"fragment"===a?c=j.createShader(j.FRAGMENT_SHADER):"vertex"===a&&(c=j.createShader(j.VERTEX_SHADER));j.shaderSource(c,b);j.compileShader(c);return!j.getShaderParameter(c,j.COMPILE_STATUS)?(console.error(j.getShaderInfoLog(c)),console.error(b),null):c}function u(a,b,c){c?(j.texParameteri(a,j.TEXTURE_WRAP_S,B(b.wrapS)),j.texParameteri(a,j.TEXTURE_WRAP_T,B(b.wrapT)),j.texParameteri(a,j.TEXTURE_MAG_FILTER,B(b.magFilter)),
|
|
|
-j.texParameteri(a,j.TEXTURE_MIN_FILTER,B(b.minFilter))):(j.texParameteri(a,j.TEXTURE_WRAP_S,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_WRAP_T,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_MAG_FILTER,x(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,x(b.minFilter)))}function v(a,b){j.bindRenderbuffer(j.RENDERBUFFER,a);b.depthBuffer&&!b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_COMPONENT16,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_ATTACHMENT,j.RENDERBUFFER,
|
|
|
-a)):b.depthBuffer&&b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_STENCIL,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_STENCIL_ATTACHMENT,j.RENDERBUFFER,a)):j.renderbufferStorage(j.RENDERBUFFER,j.RGBA4,b.width,b.height)}function x(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return j.NEAREST;default:return j.LINEAR}}function B(a){switch(a){case THREE.RepeatWrapping:return j.REPEAT;case THREE.ClampToEdgeWrapping:return j.CLAMP_TO_EDGE;
|
|
|
+j.uniformMatrix3fv(g.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&null!==g.objectMatrix&&j.uniformMatrix4fv(g.objectMatrix,!1,e._objectMatrixArray);return f}function r(a,b){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);var c=THREE.Matrix4.makeInvert3x3(a._modelViewMatrix);c&&c.transposeIntoArray(a._normalMatrixArray)}function s(a,b,c){ga!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),
|
|
|
+ga=a);if(a&&(Ra!==b||na!==c))j.polygonOffset(b,c),Ra=b,na=c}function t(a,b){var c;"fragment"===a?c=j.createShader(j.FRAGMENT_SHADER):"vertex"===a&&(c=j.createShader(j.VERTEX_SHADER));j.shaderSource(c,b);j.compileShader(c);return!j.getShaderParameter(c,j.COMPILE_STATUS)?(console.error(j.getShaderInfoLog(c)),console.error(b),null):c}function u(a,b,c){c?(j.texParameteri(a,j.TEXTURE_WRAP_S,B(b.wrapS)),j.texParameteri(a,j.TEXTURE_WRAP_T,B(b.wrapT)),j.texParameteri(a,j.TEXTURE_MAG_FILTER,B(b.magFilter)),
|
|
|
+j.texParameteri(a,j.TEXTURE_MIN_FILTER,B(b.minFilter))):(j.texParameteri(a,j.TEXTURE_WRAP_S,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_WRAP_T,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_MAG_FILTER,v(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,v(b.minFilter)))}function x(a,b){j.bindRenderbuffer(j.RENDERBUFFER,a);b.depthBuffer&&!b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_COMPONENT16,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_ATTACHMENT,j.RENDERBUFFER,
|
|
|
+a)):b.depthBuffer&&b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_STENCIL,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_STENCIL_ATTACHMENT,j.RENDERBUFFER,a)):j.renderbufferStorage(j.RENDERBUFFER,j.RGBA4,b.width,b.height)}function v(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return j.NEAREST;default:return j.LINEAR}}function B(a){switch(a){case THREE.RepeatWrapping:return j.REPEAT;case THREE.ClampToEdgeWrapping:return j.CLAMP_TO_EDGE;
|
|
|
case THREE.MirroredRepeatWrapping:return j.MIRRORED_REPEAT;case THREE.NearestFilter:return j.NEAREST;case THREE.NearestMipMapNearestFilter:return j.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return j.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return j.LINEAR;case THREE.LinearMipMapNearestFilter:return j.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return j.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return j.BYTE;case THREE.UnsignedByteType:return j.UNSIGNED_BYTE;case THREE.ShortType:return j.SHORT;
|
|
|
case THREE.UnsignedShortType:return j.UNSIGNED_SHORT;case THREE.IntType:return j.INT;case THREE.UnsignedShortType:return j.UNSIGNED_INT;case THREE.FloatType:return j.FLOAT;case THREE.AlphaFormat:return j.ALPHA;case THREE.RGBFormat:return j.RGB;case THREE.RGBAFormat:return j.RGBA;case THREE.LuminanceFormat:return j.LUMINANCE;case THREE.LuminanceAlphaFormat:return j.LUMINANCE_ALPHA}return 0}var a=a||{},D=void 0!==a.canvas?a.canvas:document.createElement("canvas"),C=void 0!==a.precision?a.precision:
|
|
|
-"mediump",A=void 0!==a.alpha?a.alpha:!0,H=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,I=void 0!==a.antialias?a.antialias:!1,N=void 0!==a.stencil?a.stencil:!0,$=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,K=void 0!==a.clearColor?new THREE.Color(a.clearColor):new THREE.Color(0),Q=void 0!==a.clearAlpha?a.clearAlpha:0,L=void 0!==a.maxLights?a.maxLights:4;this.domElement=D;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=
|
|
|
-this.autoClearColor=this.autoClear=!0;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapCullFrontFaces=this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.autoScaleCubemaps=!0;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var G=this,j,W=[],y=null,E=null,S=-1,T=null,R=null,ka=0,ga=null,V=null,ba=null,ca=null,da=null,ha=null,
|
|
|
-Qa=null,la=null,za=null,Aa=0,Ja=0,Da=0,$a=0,Ta=0,ib=0,db=new THREE.Frustum,Wa=new THREE.Matrix4,Xa=new THREE.Vector4,ra=new THREE.Vector3,Ba={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};j=function(){var a;try{if(!(a=D.getContext("experimental-webgl",{alpha:A,premultipliedAlpha:H,antialias:I,stencil:N,preserveDrawingBuffer:$})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+
|
|
|
-" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();j.clearColor(0,0,0,1);j.clearDepth(1);j.clearStencil(0);j.enable(j.DEPTH_TEST);j.depthFunc(j.LEQUAL);j.frontFace(j.CCW);j.cullFace(j.BACK);j.enable(j.CULL_FACE);j.enable(j.BLEND);j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA);j.clearColor(K.r,K.g,K.b,Q);this.context=j;var ja=j.getParameter(j.MAX_VERTEX_TEXTURE_IMAGE_UNITS);
|
|
|
-j.getParameter(j.MAX_TEXTURE_SIZE);var ab=j.getParameter(j.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return j};this.supportsVertexTextures=function(){return 0<ja};this.setSize=function(a,b){D.width=a;D.height=b;this.setViewport(0,0,D.width,D.height)};this.setViewport=function(a,b,c,d){Aa=a;Ja=b;Da=c;$a=d;j.viewport(Aa,Ja,Da,$a)};this.setScissor=function(a,b,c,d){j.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?j.enable(j.SCISSOR_TEST):j.disable(j.SCISSOR_TEST)};this.setClearColorHex=
|
|
|
-function(a,b){K.setHex(a);Q=b;j.clearColor(K.r,K.g,K.b,Q)};this.setClearColor=function(a,b){K.copy(a);Q=b;j.clearColor(K.r,K.g,K.b,Q)};this.getClearColor=function(){return K};this.getClearAlpha=function(){return Q};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=j.COLOR_BUFFER_BIT;if(void 0===b||b)d|=j.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=j.STENCIL_BUFFER_BIT;j.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);
|
|
|
+"mediump",A=void 0!==a.alpha?a.alpha:!0,E=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,J=void 0!==a.antialias?a.antialias:!1,N=void 0!==a.stencil?a.stencil:!0,Z=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,K=void 0!==a.clearColor?new THREE.Color(a.clearColor):new THREE.Color(0),O=void 0!==a.clearAlpha?a.clearAlpha:0,M=void 0!==a.maxLights?a.maxLights:4;this.domElement=D;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=
|
|
|
+this.autoClearColor=this.autoClear=!0;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapCullFrontFaces=this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.autoScaleCubemaps=!0;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var H=this,j,Y=[],y=null,F=null,Q=-1,R=null,da=null,ha=0,ca=null,U=null,ba=null,T=null,aa=null,ga=null,
|
|
|
+Ra=null,na=null,Ja=null,Ea=0,Aa=0,ja=0,ab=0,kb=0,db=0,Xa=new THREE.Frustum,Ya=new THREE.Matrix4,Qa=new THREE.Vector4,Fa=new THREE.Vector3,xa={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};j=function(){var a;try{if(!(a=D.getContext("experimental-webgl",{alpha:A,premultipliedAlpha:E,antialias:J,stencil:N,preserveDrawingBuffer:Z})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+
|
|
|
+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();j.clearColor(0,0,0,1);j.clearDepth(1);j.clearStencil(0);j.enable(j.DEPTH_TEST);j.depthFunc(j.LEQUAL);j.frontFace(j.CCW);j.cullFace(j.BACK);j.enable(j.CULL_FACE);j.enable(j.BLEND);j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA);j.clearColor(K.r,K.g,K.b,O);this.context=j;var ya=j.getParameter(j.MAX_VERTEX_TEXTURE_IMAGE_UNITS);
|
|
|
+j.getParameter(j.MAX_TEXTURE_SIZE);var Oa=j.getParameter(j.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return j};this.supportsVertexTextures=function(){return 0<ya};this.setSize=function(a,b){D.width=a;D.height=b;this.setViewport(0,0,D.width,D.height)};this.setViewport=function(a,b,c,d){Ea=a;Aa=b;ja=c;ab=d;j.viewport(Ea,Aa,ja,ab)};this.setScissor=function(a,b,c,d){j.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?j.enable(j.SCISSOR_TEST):j.disable(j.SCISSOR_TEST)};this.setClearColorHex=
|
|
|
+function(a,b){K.setHex(a);O=b;j.clearColor(K.r,K.g,K.b,O)};this.setClearColor=function(a,b){K.copy(a);O=b;j.clearColor(K.r,K.g,K.b,O)};this.getClearColor=function(){return K};this.getClearAlpha=function(){return O};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=j.COLOR_BUFFER_BIT;if(void 0===b||b)d|=j.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=j.STENCIL_BUFFER_BIT;j.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);
|
|
|
this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=!1,delete a._modelViewMatrix,delete a._normalMatrixArray,delete a._modelViewMatrixArray,delete a._objectMatrixArray,a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];j.deleteBuffer(c.__webglVertexBuffer);j.deleteBuffer(c.__webglNormalBuffer);j.deleteBuffer(c.__webglTangentBuffer);
|
|
|
j.deleteBuffer(c.__webglColorBuffer);j.deleteBuffer(c.__webglUVBuffer);j.deleteBuffer(c.__webglUV2Buffer);j.deleteBuffer(c.__webglSkinVertexABuffer);j.deleteBuffer(c.__webglSkinVertexBBuffer);j.deleteBuffer(c.__webglSkinIndicesBuffer);j.deleteBuffer(c.__webglSkinWeightsBuffer);j.deleteBuffer(c.__webglFaceBuffer);j.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d=0,e=c.numMorphTargets;d<e;d++)j.deleteBuffer(c.__webglMorphTargetsBuffers[d]);if(c.__webglCustomAttributesList)for(d in d=
|
|
|
-void 0,c.__webglCustomAttributesList)j.deleteBuffer(c.__webglCustomAttributesList[d].buffer);G.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),G.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),G.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),
|
|
|
-j.deleteBuffer(a.__webglColorBuffer),G.info.memory.geometries--};this.deallocateTexture=function(a){if(a.__webglInit)a.__webglInit=!1,j.deleteTexture(a.__webglTexture),G.info.memory.textures--};this.updateShadowMap=function(a,b){y=null;S=T=da=ca=ba=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=j.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=j.createBuffer();a.hasPos&&(j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),
|
|
|
-j.bufferData(j.ARRAY_BUFFER,a.positionArray,j.DYNAMIC_DRAW),j.enableVertexAttribArray(b.attributes.position),j.vertexAttribPointer(b.attributes.position,3,j.FLOAT,!1,0,0));if(a.hasNormal){j.bindBuffer(j.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,i,l,k,n,m,q=3*a.count;for(m=0;m<q;m+=9)c=a.normalArray,d=c[m],e=c[m+1],f=c[m+2],g=c[m+3],i=c[m+4],k=c[m+5],h=c[m+6],l=c[m+7],n=c[m+8],d=(d+g+h)/3,e=(e+i+l)/3,f=(f+k+n)/3,c[m]=d,c[m+1]=e,c[m+2]=f,c[m+3]=d,c[m+4]=e,c[m+5]=f,
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|
|
-c[m+6]=d,c[m+7]=e,c[m+8]=f}j.bufferData(j.ARRAY_BUFFER,a.normalArray,j.DYNAMIC_DRAW);j.enableVertexAttribArray(b.attributes.normal);j.vertexAttribPointer(b.attributes.normal,3,j.FLOAT,!1,0,0)}j.drawArrays(j.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(0!==d.opacity&&(c=m(a,b,c,d,f),a=c.attributes,b=!1,d=16777215*e.id+2*c.id+(d.wireframe?1:0),d!==T&&(T=d,b=!0),f instanceof THREE.Mesh)){f=e.offsets;d=0;for(c=f.length;d<c;++d)b&&(j.bindBuffer(j.ARRAY_BUFFER,e.vertexPositionBuffer),
|
|
|
+void 0,c.__webglCustomAttributesList)j.deleteBuffer(c.__webglCustomAttributesList[d].buffer);H.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),H.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),H.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),
|
|
|
+j.deleteBuffer(a.__webglColorBuffer),H.info.memory.geometries--};this.deallocateTexture=function(a){if(a.__webglInit)a.__webglInit=!1,j.deleteTexture(a.__webglTexture),H.info.memory.textures--};this.updateShadowMap=function(a,b){y=null;Q=R=aa=T=ba=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=j.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=j.createBuffer();a.hasPos&&(j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),
|
|
|
+j.bufferData(j.ARRAY_BUFFER,a.positionArray,j.DYNAMIC_DRAW),j.enableVertexAttribArray(b.attributes.position),j.vertexAttribPointer(b.attributes.position,3,j.FLOAT,!1,0,0));if(a.hasNormal){j.bindBuffer(j.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,i,l,k,m,n,q=3*a.count;for(n=0;n<q;n+=9)c=a.normalArray,d=c[n],e=c[n+1],f=c[n+2],g=c[n+3],i=c[n+4],k=c[n+5],h=c[n+6],l=c[n+7],m=c[n+8],d=(d+g+h)/3,e=(e+i+l)/3,f=(f+k+m)/3,c[n]=d,c[n+1]=e,c[n+2]=f,c[n+3]=d,c[n+4]=e,c[n+5]=f,
|
|
|
+c[n+6]=d,c[n+7]=e,c[n+8]=f}j.bufferData(j.ARRAY_BUFFER,a.normalArray,j.DYNAMIC_DRAW);j.enableVertexAttribArray(b.attributes.normal);j.vertexAttribPointer(b.attributes.normal,3,j.FLOAT,!1,0,0)}j.drawArrays(j.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(0!==d.opacity&&(c=m(a,b,c,d,f),a=c.attributes,b=!1,d=16777215*e.id+2*c.id+(d.wireframe?1:0),d!==R&&(R=d,b=!0),f instanceof THREE.Mesh)){f=e.offsets;d=0;for(c=f.length;d<c;++d)b&&(j.bindBuffer(j.ARRAY_BUFFER,e.vertexPositionBuffer),
|
|
|
j.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,j.FLOAT,!1,0,12*f[d].index),0<=a.normal&&e.vertexNormalBuffer&&(j.bindBuffer(j.ARRAY_BUFFER,e.vertexNormalBuffer),j.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,j.FLOAT,!1,0,12*f[d].index)),0<=a.uv&&e.vertexUvBuffer&&(e.vertexUvBuffer?(j.bindBuffer(j.ARRAY_BUFFER,e.vertexUvBuffer),j.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,j.FLOAT,!1,0,8*f[d].index),j.enableVertexAttribArray(a.uv)):j.disableVertexAttribArray(a.uv)),
|
|
|
-0<=a.color&&e.vertexColorBuffer&&(j.bindBuffer(j.ARRAY_BUFFER,e.vertexColorBuffer),j.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,j.FLOAT,!1,0,16*f[d].index)),j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)),j.drawElements(j.TRIANGLES,f[d].count,j.UNSIGNED_SHORT,2*f[d].start),G.info.render.calls++,G.info.render.vertices+=f[d].count,G.info.render.faces+=f[d].count/3}};this.renderBuffer=function(a,b,c,d,e,f){if(0!==d.opacity){var g,h,c=m(a,b,c,d,f),b=c.attributes,a=!1,c=16777215*
|
|
|
-e.id+2*c.id+(d.wireframe?1:0);c!==T&&(T=c,a=!0);if(!d.morphTargets&&0<=b.position)a&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglVertexBuffer),j.vertexAttribPointer(b.position,3,j.FLOAT,!1,0,0));else if(f.morphTargetBase){c=d.program.attributes;-1!==f.morphTargetBase?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]),j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0)):0<=c.position&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglVertexBuffer),j.vertexAttribPointer(c.position,3,j.FLOAT,
|
|
|
+0<=a.color&&e.vertexColorBuffer&&(j.bindBuffer(j.ARRAY_BUFFER,e.vertexColorBuffer),j.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,j.FLOAT,!1,0,16*f[d].index)),j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)),j.drawElements(j.TRIANGLES,f[d].count,j.UNSIGNED_SHORT,2*f[d].start),H.info.render.calls++,H.info.render.vertices+=f[d].count,H.info.render.faces+=f[d].count/3}};this.renderBuffer=function(a,b,c,d,e,f){if(0!==d.opacity){var g,h,c=m(a,b,c,d,f),b=c.attributes,a=!1,c=16777215*
|
|
|
+e.id+2*c.id+(d.wireframe?1:0);c!==R&&(R=c,a=!0);if(!d.morphTargets&&0<=b.position)a&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglVertexBuffer),j.vertexAttribPointer(b.position,3,j.FLOAT,!1,0,0));else if(f.morphTargetBase){c=d.program.attributes;-1!==f.morphTargetBase?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]),j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0)):0<=c.position&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglVertexBuffer),j.vertexAttribPointer(c.position,3,j.FLOAT,
|
|
|
!1,0,0));if(f.morphTargetForcedOrder.length){g=0;var i=f.morphTargetForcedOrder;for(h=f.morphTargetInfluences;g<d.numSupportedMorphTargets&&g<i.length;)j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[i[g]]),j.vertexAttribPointer(c["morphTarget"+g],3,j.FLOAT,!1,0,0),f.__webglMorphTargetInfluences[g]=h[i[g]],g++}else{var i=[],l=-1,k=0;h=f.morphTargetInfluences;var n,q=h.length;g=0;for(-1!==f.morphTargetBase&&(i[f.morphTargetBase]=!0);g<d.numSupportedMorphTargets;){for(n=0;n<q;n++)!i[n]&&h[n]>
|
|
|
l&&(k=n,l=h[k]);j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[k]);j.vertexAttribPointer(c["morphTarget"+g],3,j.FLOAT,!1,0,0);f.__webglMorphTargetInfluences[g]=l;i[k]=1;l=-1;g++}}null!==d.program.uniforms.morphTargetInfluences&&j.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList)for(g=0,h=e.__webglCustomAttributesList.length;g<h;g++)c=e.__webglCustomAttributesList[g],0<=b[c.buffer.belongsToAttribute]&&(j.bindBuffer(j.ARRAY_BUFFER,
|
|
|
c.buffer),j.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,j.FLOAT,!1,0,0));0<=b.color&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglColorBuffer),j.vertexAttribPointer(b.color,3,j.FLOAT,!1,0,0));0<=b.normal&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglNormalBuffer),j.vertexAttribPointer(b.normal,3,j.FLOAT,!1,0,0));0<=b.tangent&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglTangentBuffer),j.vertexAttribPointer(b.tangent,4,j.FLOAT,!1,0,0));0<=b.uv&&(e.__webglUVBuffer?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglUVBuffer),
|
|
|
j.vertexAttribPointer(b.uv,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv)):j.disableVertexAttribArray(b.uv));0<=b.uv2&&(e.__webglUV2Buffer?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglUV2Buffer),j.vertexAttribPointer(b.uv2,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv2)):j.disableVertexAttribArray(b.uv2));d.skinning&&0<=b.skinVertexA&&0<=b.skinVertexB&&0<=b.skinIndex&&0<=b.skinWeight&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinVertexABuffer),j.vertexAttribPointer(b.skinVertexA,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,
|
|
|
-e.__webglSkinVertexBBuffer),j.vertexAttribPointer(b.skinVertexB,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),j.vertexAttribPointer(b.skinIndex,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),j.vertexAttribPointer(b.skinWeight,4,j.FLOAT,!1,0,0))}f instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==za&&(j.lineWidth(d),za=d),a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),j.drawElements(j.LINES,e.__webglLineCount,j.UNSIGNED_SHORT,
|
|
|
-0)):(a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),j.drawElements(j.TRIANGLES,e.__webglFaceCount,j.UNSIGNED_SHORT,0)),G.info.render.calls++,G.info.render.vertices+=e.__webglFaceCount,G.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?j.LINE_STRIP:j.LINES,d=d.linewidth,d!==za&&(j.lineWidth(d),za=d),j.drawArrays(f,0,e.__webglLineCount),G.info.render.calls++):f instanceof THREE.ParticleSystem?(j.drawArrays(j.POINTS,0,e.__webglParticleCount),G.info.render.calls++,
|
|
|
-G.info.render.points+=e.__webglParticleCount):f instanceof THREE.Ribbon&&(j.drawArrays(j.TRIANGLE_STRIP,0,e.__webglVertexCount),G.info.render.calls++)}};this.render=function(a,b,c,d){var e,f,k,m,n=a.lights,q=a.fog;S=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();h(this.renderPluginsPre,a,b);G.info.render.calls=0;G.info.render.vertices=0;G.info.render.faces=
|
|
|
-0;G.info.render.points=0;b.matrixWorldInverse.getInverse(b.matrixWorld);if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);Wa.multiply(b.projectionMatrix,b.matrixWorldInverse);db.setFromMatrix(Wa);this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);
|
|
|
-m=a.__webglObjects;for(d=0,e=m.length;d<e;d++)if(f=m[d],k=f.object,f.render=!1,k.visible&&(!(k instanceof THREE.Mesh||k instanceof THREE.ParticleSystem)||!k.frustumCulled||db.contains(k))){k.matrixWorld.flattenToArray(k._objectMatrixArray);r(k,b);var o=f,p=o.object,t=o.buffer,E=void 0,E=E=void 0,E=p.material;if(E instanceof THREE.MeshFaceMaterial){if(E=t.materialIndex,0<=E)E=p.geometry.materials[E],E.transparent?(o.transparent=E,o.opaque=null):(o.opaque=E,o.transparent=null)}else if(E)E.transparent?
|
|
|
-(o.transparent=E,o.opaque=null):(o.opaque=E,o.transparent=null);f.render=!0;if(this.sortObjects)k.renderDepth?f.z=k.renderDepth:(Xa.copy(k.position),Wa.multiplyVector3(Xa),f.z=Xa.z)}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;for(d=0,e=m.length;d<e;d++)if(f=m[d],k=f.object,k.visible)k.matrixAutoUpdate&&k.matrixWorld.flattenToArray(k._objectMatrixArray),r(k,b),k=f.object.material,k.transparent?(f.transparent=k,f.opaque=null):(f.opaque=k,f.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),
|
|
|
-this.setDepthTest(a.overrideMaterial.depthTest),this.setDepthWrite(a.overrideMaterial.depthWrite),s(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),i(a.__webglObjects,!1,"",b,n,q,!0,a.overrideMaterial),l(a.__webglObjectsImmediate,"",b,n,q,!1,a.overrideMaterial)):(this.setBlending(THREE.NormalBlending),i(a.__webglObjects,!0,"opaque",b,n,q,!1),l(a.__webglObjectsImmediate,"opaque",b,n,q,!1),i(a.__webglObjects,!1,"transparent",b,n,q,!0),l(a.__webglObjectsImmediate,
|
|
|
-"transparent",b,n,q,!0));h(this.renderPluginsPost,a,b);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(j.bindTexture(j.TEXTURE_CUBE_MAP,c.__webglTexture),j.generateMipmap(j.TEXTURE_CUBE_MAP),j.bindTexture(j.TEXTURE_CUBE_MAP,null)):(j.bindTexture(j.TEXTURE_2D,c.__webglTexture),j.generateMipmap(j.TEXTURE_2D),j.bindTexture(j.TEXTURE_2D,null)));this.setDepthTest(!0);this.setDepthWrite(!0)};this.renderImmediateObject=
|
|
|
-function(a,b,c,d,e){var f=m(a,b,c,d,e);T=-1;G.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,j,db):e.render(function(a){G.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,l=void 0,m=void 0;if(!g.__webglInit)if(g.__webglInit=!0,g._modelViewMatrix=new THREE.Matrix4,g._normalMatrixArray=
|
|
|
-new Float32Array(9),g._modelViewMatrixArray=new Float32Array(16),g._objectMatrixArray=new Float32Array(16),g.matrixWorld.flattenToArray(g._objectMatrixArray),g instanceof THREE.Mesh){if(l=g.geometry,l instanceof THREE.Geometry){if(void 0===l.geometryGroups){var r=l,s=void 0,E=void 0,t=void 0,v=void 0,S=void 0,y=void 0,u=void 0,x={},T=r.morphTargets.length;r.geometryGroups={};for(s=0,E=r.faces.length;s<E;s++)t=r.faces[s],v=t.materialIndex,y=void 0!==v?v:-1,void 0===x[y]&&(x[y]={hash:y,counter:0}),
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|
-u=x[y].hash+"_"+x[y].counter,void 0===r.geometryGroups[u]&&(r.geometryGroups[u]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:T}),S=t instanceof THREE.Face3?3:4,65535<r.geometryGroups[u].vertices+S&&(x[y].counter+=1,u=x[y].hash+"_"+x[y].counter,void 0===r.geometryGroups[u]&&(r.geometryGroups[u]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:T})),t instanceof THREE.Face3?r.geometryGroups[u].faces3.push(s):r.geometryGroups[u].faces4.push(s),r.geometryGroups[u].vertices+=
|
|
|
-S;r.geometryGroupsList=[];var C=void 0;for(C in r.geometryGroups)r.geometryGroups[C].id=ka++,r.geometryGroupsList.push(r.geometryGroups[C])}for(i in l.geometryGroups)if(m=l.geometryGroups[i],!m.__webglVertexBuffer){var A=m;A.__webglVertexBuffer=j.createBuffer();A.__webglNormalBuffer=j.createBuffer();A.__webglTangentBuffer=j.createBuffer();A.__webglColorBuffer=j.createBuffer();A.__webglUVBuffer=j.createBuffer();A.__webglUV2Buffer=j.createBuffer();A.__webglSkinVertexABuffer=j.createBuffer();A.__webglSkinVertexBBuffer=
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|
|
-j.createBuffer();A.__webglSkinIndicesBuffer=j.createBuffer();A.__webglSkinWeightsBuffer=j.createBuffer();A.__webglFaceBuffer=j.createBuffer();A.__webglLineBuffer=j.createBuffer();if(A.numMorphTargets){var B=void 0,D=void 0;A.__webglMorphTargetsBuffers=[];for(B=0,D=A.numMorphTargets;B<D;B++)A.__webglMorphTargetsBuffers.push(j.createBuffer())}G.info.memory.geometries++;var R=m,H=g,L=H.geometry,V=R.faces3,K=R.faces4,I=3*V.length+4*K.length,N=1*V.length+2*K.length,ga=3*V.length+4*K.length,ba=c(H,R),ca=
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|
|
-e(ba),Q=d(ba),da=ba.vertexColors?ba.vertexColors:!1;R.__vertexArray=new Float32Array(3*I);if(Q)R.__normalArray=new Float32Array(3*I);if(L.hasTangents)R.__tangentArray=new Float32Array(4*I);if(da)R.__colorArray=new Float32Array(3*I);if(ca){if(0<L.faceUvs.length||0<L.faceVertexUvs.length)R.__uvArray=new Float32Array(2*I);if(1<L.faceUvs.length||1<L.faceVertexUvs.length)R.__uv2Array=new Float32Array(2*I)}if(H.geometry.skinWeights.length&&H.geometry.skinIndices.length)R.__skinVertexAArray=new Float32Array(4*
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|
|
-I),R.__skinVertexBArray=new Float32Array(4*I),R.__skinIndexArray=new Float32Array(4*I),R.__skinWeightArray=new Float32Array(4*I);R.__faceArray=new Uint16Array(3*N);R.__lineArray=new Uint16Array(2*ga);if(R.numMorphTargets){R.__morphTargetsArrays=[];for(var ha=0,W=R.numMorphTargets;ha<W;ha++)R.__morphTargetsArrays.push(new Float32Array(3*I))}R.__webglFaceCount=3*N;R.__webglLineCount=2*ga;if(ba.attributes){if(void 0===R.__webglCustomAttributesList)R.__webglCustomAttributesList=[];var $=void 0;for($ in ba.attributes){var Qa=
|
|
|
-ba.attributes[$],la={},za;for(za in Qa)la[za]=Qa[za];if(!la.__webglInitialized||la.createUniqueBuffers){la.__webglInitialized=!0;var ja=1;"v2"===la.type?ja=2:"v3"===la.type?ja=3:"v4"===la.type?ja=4:"c"===la.type&&(ja=3);la.size=ja;la.array=new Float32Array(I*ja);la.buffer=j.createBuffer();la.buffer.belongsToAttribute=$;Qa.needsUpdate=!0;la.__original=Qa}R.__webglCustomAttributesList.push(la)}}R.__inittedArrays=!0;l.__dirtyVertices=!0;l.__dirtyMorphTargets=!0;l.__dirtyElements=!0;l.__dirtyUvs=!0;l.__dirtyNormals=
|
|
|
-!0;l.__dirtyTangents=!0;l.__dirtyColors=!0}}}else if(g instanceof THREE.Ribbon){if(l=g.geometry,!l.__webglVertexBuffer){var ra=l;ra.__webglVertexBuffer=j.createBuffer();ra.__webglColorBuffer=j.createBuffer();G.info.memory.geometries++;var Aa=l,Da=Aa.vertices.length;Aa.__vertexArray=new Float32Array(3*Da);Aa.__colorArray=new Float32Array(3*Da);Aa.__webglVertexCount=Da;l.__dirtyVertices=!0;l.__dirtyColors=!0}}else if(g instanceof THREE.Line){if(l=g.geometry,!l.__webglVertexBuffer){var Ba=l;Ba.__webglVertexBuffer=
|
|
|
-j.createBuffer();Ba.__webglColorBuffer=j.createBuffer();G.info.memory.geometries++;var Ja=l,Wa=g,$a=Ja.vertices.length;Ja.__vertexArray=new Float32Array(3*$a);Ja.__colorArray=new Float32Array(3*$a);Ja.__webglLineCount=$a;b(Ja,Wa);l.__dirtyVertices=!0;l.__dirtyColors=!0}}else if(g instanceof THREE.ParticleSystem&&(l=g.geometry,!l.__webglVertexBuffer)){var Xa=l;Xa.__webglVertexBuffer=j.createBuffer();Xa.__webglColorBuffer=j.createBuffer();G.info.geometries++;var Ta=l,db=g,ib=Ta.vertices.length;Ta.__vertexArray=
|
|
|
-new Float32Array(3*ib);Ta.__colorArray=new Float32Array(3*ib);Ta.__sortArray=[];Ta.__webglParticleCount=ib;b(Ta,db);l.__dirtyVertices=!0;l.__dirtyColors=!0}if(!g.__webglActive){if(g instanceof THREE.Mesh)if(l=g.geometry,l instanceof THREE.BufferGeometry)k(h.__webglObjects,l,g);else for(i in l.geometryGroups)m=l.geometryGroups[i],k(h.__webglObjects,m,g);else g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem?(l=g.geometry,k(h.__webglObjects,l,g)):void 0!==THREE.MarchingCubes&&
|
|
|
-g instanceof THREE.MarchingCubes||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var fb=a.__objectsRemoved[0],ab=a;fb instanceof THREE.Mesh||fb instanceof THREE.ParticleSystem||fb instanceof THREE.Ribbon||fb instanceof THREE.Line?o(ab.__webglObjects,fb):fb instanceof
|
|
|
-THREE.Sprite?p(ab.__webglSprites,fb):fb instanceof THREE.LensFlare?p(ab.__webglFlares,fb):(fb instanceof THREE.MarchingCubes||fb.immediateRenderCallback)&&o(ab.__webglObjectsImmediate,fb);fb.__webglActive=!1;a.__objectsRemoved.splice(0,1)}for(var Mc=0,hd=a.__webglObjects.length;Mc<hd;Mc++){var lb=a.__webglObjects[Mc].object,ia=lb.geometry,jc=void 0,$b=void 0,Ua=void 0;if(lb instanceof THREE.Mesh)if(ia instanceof THREE.BufferGeometry)ia.__dirtyVertices=!1,ia.__dirtyElements=!1,ia.__dirtyUvs=!1,ia.__dirtyNormals=
|
|
|
-!1,ia.__dirtyColors=!1;else{for(var Nc=0,id=ia.geometryGroupsList.length;Nc<id;Nc++)if(jc=ia.geometryGroupsList[Nc],Ua=c(lb,jc),$b=Ua.attributes&&n(Ua),ia.__dirtyVertices||ia.__dirtyMorphTargets||ia.__dirtyElements||ia.__dirtyUvs||ia.__dirtyNormals||ia.__dirtyColors||ia.__dirtyTangents||$b){var ea=jc,jd=lb,bb=j.DYNAMIC_DRAW,kd=!ia.dynamic,xc=Ua;if(ea.__inittedArrays){var Wc=d(xc),Oc=xc.vertexColors?xc.vertexColors:!1,Xc=e(xc),Yc=Wc===THREE.SmoothShading,F=void 0,U=void 0,kb=void 0,M=void 0,ac=void 0,
|
|
|
-Hb=void 0,mb=void 0,yc=void 0,Bb=void 0,bc=void 0,cc=void 0,X=void 0,Y=void 0,Z=void 0,pa=void 0,nb=void 0,ob=void 0,pb=void 0,kc=void 0,qb=void 0,rb=void 0,sb=void 0,lc=void 0,tb=void 0,ub=void 0,vb=void 0,mc=void 0,wb=void 0,xb=void 0,yb=void 0,nc=void 0,Ib=void 0,Jb=void 0,Kb=void 0,zc=void 0,Lb=void 0,Mb=void 0,Nb=void 0,Ac=void 0,ma=void 0,Zc=void 0,Ob=void 0,dc=void 0,ec=void 0,cb=void 0,$c=void 0,Ka=void 0,Ca=0,Ia=0,Cb=0,Db=0,gb=0,Pa=0,qa=0,Ra=0,Fa=0,J=0,Ga=0,z=0,Ya=void 0,La=ea.__vertexArray,
|
|
|
-oc=ea.__uvArray,pc=ea.__uv2Array,hb=ea.__normalArray,ta=ea.__tangentArray,Ma=ea.__colorArray,ua=ea.__skinVertexAArray,va=ea.__skinVertexBArray,wa=ea.__skinIndexArray,xa=ea.__skinWeightArray,Pc=ea.__morphTargetsArrays,Qc=ea.__webglCustomAttributesList,w=void 0,zb=ea.__faceArray,Za=ea.__lineArray,Sa=jd.geometry,ld=Sa.__dirtyElements,ad=Sa.__dirtyUvs,md=Sa.__dirtyNormals,nd=Sa.__dirtyTangents,od=Sa.__dirtyColors,pd=Sa.__dirtyMorphTargets,Ub=Sa.vertices,na=ea.faces3,oa=ea.faces4,Ha=Sa.faces,Rc=Sa.faceVertexUvs[0],
|
|
|
-Sc=Sa.faceVertexUvs[1],Vb=Sa.skinVerticesA,Wb=Sa.skinVerticesB,Xb=Sa.skinIndices,Pb=Sa.skinWeights,Qb=Sa.morphTargets;if(Sa.__dirtyVertices){for(F=0,U=na.length;F<U;F++)M=Ha[na[F]],X=Ub[M.a].position,Y=Ub[M.b].position,Z=Ub[M.c].position,La[Ia]=X.x,La[Ia+1]=X.y,La[Ia+2]=X.z,La[Ia+3]=Y.x,La[Ia+4]=Y.y,La[Ia+5]=Y.z,La[Ia+6]=Z.x,La[Ia+7]=Z.y,La[Ia+8]=Z.z,Ia+=9;for(F=0,U=oa.length;F<U;F++)M=Ha[oa[F]],X=Ub[M.a].position,Y=Ub[M.b].position,Z=Ub[M.c].position,pa=Ub[M.d].position,La[Ia]=X.x,La[Ia+1]=X.y,La[Ia+
|
|
|
-2]=X.z,La[Ia+3]=Y.x,La[Ia+4]=Y.y,La[Ia+5]=Y.z,La[Ia+6]=Z.x,La[Ia+7]=Z.y,La[Ia+8]=Z.z,La[Ia+9]=pa.x,La[Ia+10]=pa.y,La[Ia+11]=pa.z,Ia+=12;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,La,bb)}if(pd)for(cb=0,$c=Qb.length;cb<$c;cb++){Ga=0;for(F=0,U=na.length;F<U;F++)M=Ha[na[F]],X=Qb[cb].vertices[M.a].position,Y=Qb[cb].vertices[M.b].position,Z=Qb[cb].vertices[M.c].position,Ka=Pc[cb],Ka[Ga]=X.x,Ka[Ga+1]=X.y,Ka[Ga+2]=X.z,Ka[Ga+3]=Y.x,Ka[Ga+4]=Y.y,Ka[Ga+5]=Y.z,Ka[Ga+6]=Z.x,
|
|
|
-Ka[Ga+7]=Z.y,Ka[Ga+8]=Z.z,Ga+=9;for(F=0,U=oa.length;F<U;F++)M=Ha[oa[F]],X=Qb[cb].vertices[M.a].position,Y=Qb[cb].vertices[M.b].position,Z=Qb[cb].vertices[M.c].position,pa=Qb[cb].vertices[M.d].position,Ka=Pc[cb],Ka[Ga]=X.x,Ka[Ga+1]=X.y,Ka[Ga+2]=X.z,Ka[Ga+3]=Y.x,Ka[Ga+4]=Y.y,Ka[Ga+5]=Y.z,Ka[Ga+6]=Z.x,Ka[Ga+7]=Z.y,Ka[Ga+8]=Z.z,Ka[Ga+9]=pa.x,Ka[Ga+10]=pa.y,Ka[Ga+11]=pa.z,Ga+=12;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglMorphTargetsBuffers[cb]);j.bufferData(j.ARRAY_BUFFER,Pc[cb],bb)}if(Pb.length){for(F=0,
|
|
|
-U=na.length;F<U;F++)M=Ha[na[F]],tb=Pb[M.a],ub=Pb[M.b],vb=Pb[M.c],xa[J]=tb.x,xa[J+1]=tb.y,xa[J+2]=tb.z,xa[J+3]=tb.w,xa[J+4]=ub.x,xa[J+5]=ub.y,xa[J+6]=ub.z,xa[J+7]=ub.w,xa[J+8]=vb.x,xa[J+9]=vb.y,xa[J+10]=vb.z,xa[J+11]=vb.w,wb=Xb[M.a],xb=Xb[M.b],yb=Xb[M.c],wa[J]=wb.x,wa[J+1]=wb.y,wa[J+2]=wb.z,wa[J+3]=wb.w,wa[J+4]=xb.x,wa[J+5]=xb.y,wa[J+6]=xb.z,wa[J+7]=xb.w,wa[J+8]=yb.x,wa[J+9]=yb.y,wa[J+10]=yb.z,wa[J+11]=yb.w,Ib=Vb[M.a],Jb=Vb[M.b],Kb=Vb[M.c],ua[J]=Ib.x,ua[J+1]=Ib.y,ua[J+2]=Ib.z,ua[J+3]=1,ua[J+4]=Jb.x,
|
|
|
-ua[J+5]=Jb.y,ua[J+6]=Jb.z,ua[J+7]=1,ua[J+8]=Kb.x,ua[J+9]=Kb.y,ua[J+10]=Kb.z,ua[J+11]=1,Lb=Wb[M.a],Mb=Wb[M.b],Nb=Wb[M.c],va[J]=Lb.x,va[J+1]=Lb.y,va[J+2]=Lb.z,va[J+3]=1,va[J+4]=Mb.x,va[J+5]=Mb.y,va[J+6]=Mb.z,va[J+7]=1,va[J+8]=Nb.x,va[J+9]=Nb.y,va[J+10]=Nb.z,va[J+11]=1,J+=12;for(F=0,U=oa.length;F<U;F++)M=Ha[oa[F]],tb=Pb[M.a],ub=Pb[M.b],vb=Pb[M.c],mc=Pb[M.d],xa[J]=tb.x,xa[J+1]=tb.y,xa[J+2]=tb.z,xa[J+3]=tb.w,xa[J+4]=ub.x,xa[J+5]=ub.y,xa[J+6]=ub.z,xa[J+7]=ub.w,xa[J+8]=vb.x,xa[J+9]=vb.y,xa[J+10]=vb.z,xa[J+
|
|
|
-11]=vb.w,xa[J+12]=mc.x,xa[J+13]=mc.y,xa[J+14]=mc.z,xa[J+15]=mc.w,wb=Xb[M.a],xb=Xb[M.b],yb=Xb[M.c],nc=Xb[M.d],wa[J]=wb.x,wa[J+1]=wb.y,wa[J+2]=wb.z,wa[J+3]=wb.w,wa[J+4]=xb.x,wa[J+5]=xb.y,wa[J+6]=xb.z,wa[J+7]=xb.w,wa[J+8]=yb.x,wa[J+9]=yb.y,wa[J+10]=yb.z,wa[J+11]=yb.w,wa[J+12]=nc.x,wa[J+13]=nc.y,wa[J+14]=nc.z,wa[J+15]=nc.w,Ib=Vb[M.a],Jb=Vb[M.b],Kb=Vb[M.c],zc=Vb[M.d],ua[J]=Ib.x,ua[J+1]=Ib.y,ua[J+2]=Ib.z,ua[J+3]=1,ua[J+4]=Jb.x,ua[J+5]=Jb.y,ua[J+6]=Jb.z,ua[J+7]=1,ua[J+8]=Kb.x,ua[J+9]=Kb.y,ua[J+10]=Kb.z,
|
|
|
-ua[J+11]=1,ua[J+12]=zc.x,ua[J+13]=zc.y,ua[J+14]=zc.z,ua[J+15]=1,Lb=Wb[M.a],Mb=Wb[M.b],Nb=Wb[M.c],Ac=Wb[M.d],va[J]=Lb.x,va[J+1]=Lb.y,va[J+2]=Lb.z,va[J+3]=1,va[J+4]=Mb.x,va[J+5]=Mb.y,va[J+6]=Mb.z,va[J+7]=1,va[J+8]=Nb.x,va[J+9]=Nb.y,va[J+10]=Nb.z,va[J+11]=1,va[J+12]=Ac.x,va[J+13]=Ac.y,va[J+14]=Ac.z,va[J+15]=1,J+=16;0<J&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinVertexABuffer),j.bufferData(j.ARRAY_BUFFER,ua,bb),j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinVertexBBuffer),j.bufferData(j.ARRAY_BUFFER,va,bb),
|
|
|
-j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinIndicesBuffer),j.bufferData(j.ARRAY_BUFFER,wa,bb),j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinWeightsBuffer),j.bufferData(j.ARRAY_BUFFER,xa,bb))}if(od&&Oc){for(F=0,U=na.length;F<U;F++)M=Ha[na[F]],mb=M.vertexColors,yc=M.color,3===mb.length&&Oc===THREE.VertexColors?(qb=mb[0],rb=mb[1],sb=mb[2]):sb=rb=qb=yc,Ma[Fa]=qb.r,Ma[Fa+1]=qb.g,Ma[Fa+2]=qb.b,Ma[Fa+3]=rb.r,Ma[Fa+4]=rb.g,Ma[Fa+5]=rb.b,Ma[Fa+6]=sb.r,Ma[Fa+7]=sb.g,Ma[Fa+8]=sb.b,Fa+=9;for(F=0,U=oa.length;F<U;F++)M=
|
|
|
-Ha[oa[F]],mb=M.vertexColors,yc=M.color,4===mb.length&&Oc===THREE.VertexColors?(qb=mb[0],rb=mb[1],sb=mb[2],lc=mb[3]):lc=sb=rb=qb=yc,Ma[Fa]=qb.r,Ma[Fa+1]=qb.g,Ma[Fa+2]=qb.b,Ma[Fa+3]=rb.r,Ma[Fa+4]=rb.g,Ma[Fa+5]=rb.b,Ma[Fa+6]=sb.r,Ma[Fa+7]=sb.g,Ma[Fa+8]=sb.b,Ma[Fa+9]=lc.r,Ma[Fa+10]=lc.g,Ma[Fa+11]=lc.b,Fa+=12;0<Fa&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,Ma,bb))}if(nd&&Sa.hasTangents){for(F=0,U=na.length;F<U;F++)M=Ha[na[F]],Bb=M.vertexTangents,nb=Bb[0],ob=Bb[1],
|
|
|
-pb=Bb[2],ta[qa]=nb.x,ta[qa+1]=nb.y,ta[qa+2]=nb.z,ta[qa+3]=nb.w,ta[qa+4]=ob.x,ta[qa+5]=ob.y,ta[qa+6]=ob.z,ta[qa+7]=ob.w,ta[qa+8]=pb.x,ta[qa+9]=pb.y,ta[qa+10]=pb.z,ta[qa+11]=pb.w,qa+=12;for(F=0,U=oa.length;F<U;F++)M=Ha[oa[F]],Bb=M.vertexTangents,nb=Bb[0],ob=Bb[1],pb=Bb[2],kc=Bb[3],ta[qa]=nb.x,ta[qa+1]=nb.y,ta[qa+2]=nb.z,ta[qa+3]=nb.w,ta[qa+4]=ob.x,ta[qa+5]=ob.y,ta[qa+6]=ob.z,ta[qa+7]=ob.w,ta[qa+8]=pb.x,ta[qa+9]=pb.y,ta[qa+10]=pb.z,ta[qa+11]=pb.w,ta[qa+12]=kc.x,ta[qa+13]=kc.y,ta[qa+14]=kc.z,ta[qa+15]=
|
|
|
-kc.w,qa+=16;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglTangentBuffer);j.bufferData(j.ARRAY_BUFFER,ta,bb)}if(md&&Wc){for(F=0,U=na.length;F<U;F++)if(M=Ha[na[F]],ac=M.vertexNormals,Hb=M.normal,3===ac.length&&Yc)for(ma=0;3>ma;ma++)Ob=ac[ma],hb[Pa]=Ob.x,hb[Pa+1]=Ob.y,hb[Pa+2]=Ob.z,Pa+=3;else for(ma=0;3>ma;ma++)hb[Pa]=Hb.x,hb[Pa+1]=Hb.y,hb[Pa+2]=Hb.z,Pa+=3;for(F=0,U=oa.length;F<U;F++)if(M=Ha[oa[F]],ac=M.vertexNormals,Hb=M.normal,4===ac.length&&Yc)for(ma=0;4>ma;ma++)Ob=ac[ma],hb[Pa]=Ob.x,hb[Pa+1]=Ob.y,hb[Pa+
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|
|
-2]=Ob.z,Pa+=3;else for(ma=0;4>ma;ma++)hb[Pa]=Hb.x,hb[Pa+1]=Hb.y,hb[Pa+2]=Hb.z,Pa+=3;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglNormalBuffer);j.bufferData(j.ARRAY_BUFFER,hb,bb)}if(ad&&Rc&&Xc){for(F=0,U=na.length;F<U;F++)if(kb=na[F],M=Ha[kb],bc=Rc[kb],void 0!==bc)for(ma=0;3>ma;ma++)dc=bc[ma],oc[Cb]=dc.u,oc[Cb+1]=dc.v,Cb+=2;for(F=0,U=oa.length;F<U;F++)if(kb=oa[F],M=Ha[kb],bc=Rc[kb],void 0!==bc)for(ma=0;4>ma;ma++)dc=bc[ma],oc[Cb]=dc.u,oc[Cb+1]=dc.v,Cb+=2;0<Cb&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglUVBuffer),
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|
-j.bufferData(j.ARRAY_BUFFER,oc,bb))}if(ad&&Sc&&Xc){for(F=0,U=na.length;F<U;F++)if(kb=na[F],M=Ha[kb],cc=Sc[kb],void 0!==cc)for(ma=0;3>ma;ma++)ec=cc[ma],pc[Db]=ec.u,pc[Db+1]=ec.v,Db+=2;for(F=0,U=oa.length;F<U;F++)if(kb=oa[F],M=Ha[kb],cc=Sc[kb],void 0!==cc)for(ma=0;4>ma;ma++)ec=cc[ma],pc[Db]=ec.u,pc[Db+1]=ec.v,Db+=2;0<Db&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglUV2Buffer),j.bufferData(j.ARRAY_BUFFER,pc,bb))}if(ld){for(F=0,U=na.length;F<U;F++)M=Ha[na[F]],zb[gb]=Ca,zb[gb+1]=Ca+1,zb[gb+2]=Ca+2,gb+=3,Za[Ra]=
|
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|
-Ca,Za[Ra+1]=Ca+1,Za[Ra+2]=Ca,Za[Ra+3]=Ca+2,Za[Ra+4]=Ca+1,Za[Ra+5]=Ca+2,Ra+=6,Ca+=3;for(F=0,U=oa.length;F<U;F++)M=Ha[oa[F]],zb[gb]=Ca,zb[gb+1]=Ca+1,zb[gb+2]=Ca+3,zb[gb+3]=Ca+1,zb[gb+4]=Ca+2,zb[gb+5]=Ca+3,gb+=6,Za[Ra]=Ca,Za[Ra+1]=Ca+1,Za[Ra+2]=Ca,Za[Ra+3]=Ca+3,Za[Ra+4]=Ca+1,Za[Ra+5]=Ca+2,Za[Ra+6]=Ca+2,Za[Ra+7]=Ca+3,Ra+=8,Ca+=4;j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,ea.__webglFaceBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,zb,bb);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,ea.__webglLineBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,
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|
-Za,bb)}if(Qc)for(ma=0,Zc=Qc.length;ma<Zc;ma++)if(w=Qc[ma],w.__original.needsUpdate){z=0;if(1===w.size)if(void 0===w.boundTo||"vertices"===w.boundTo){for(F=0,U=na.length;F<U;F++)M=Ha[na[F]],w.array[z]=w.value[M.a],w.array[z+1]=w.value[M.b],w.array[z+2]=w.value[M.c],z+=3;for(F=0,U=oa.length;F<U;F++)M=Ha[oa[F]],w.array[z]=w.value[M.a],w.array[z+1]=w.value[M.b],w.array[z+2]=w.value[M.c],w.array[z+3]=w.value[M.d],z+=4}else{if("faces"===w.boundTo){for(F=0,U=na.length;F<U;F++)Ya=w.value[na[F]],w.array[z]=
|
|
|
-Ya,w.array[z+1]=Ya,w.array[z+2]=Ya,z+=3;for(F=0,U=oa.length;F<U;F++)Ya=w.value[oa[F]],w.array[z]=Ya,w.array[z+1]=Ya,w.array[z+2]=Ya,w.array[z+3]=Ya,z+=4}}else if(2===w.size)if(void 0===w.boundTo||"vertices"===w.boundTo){for(F=0,U=na.length;F<U;F++)M=Ha[na[F]],X=w.value[M.a],Y=w.value[M.b],Z=w.value[M.c],w.array[z]=X.x,w.array[z+1]=X.y,w.array[z+2]=Y.x,w.array[z+3]=Y.y,w.array[z+4]=Z.x,w.array[z+5]=Z.y,z+=6;for(F=0,U=oa.length;F<U;F++)M=Ha[oa[F]],X=w.value[M.a],Y=w.value[M.b],Z=w.value[M.c],pa=w.value[M.d],
|
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|
-w.array[z]=X.x,w.array[z+1]=X.y,w.array[z+2]=Y.x,w.array[z+3]=Y.y,w.array[z+4]=Z.x,w.array[z+5]=Z.y,w.array[z+6]=pa.x,w.array[z+7]=pa.y,z+=8}else{if("faces"===w.boundTo){for(F=0,U=na.length;F<U;F++)Z=Y=X=Ya=w.value[na[F]],w.array[z]=X.x,w.array[z+1]=X.y,w.array[z+2]=Y.x,w.array[z+3]=Y.y,w.array[z+4]=Z.x,w.array[z+5]=Z.y,z+=6;for(F=0,U=oa.length;F<U;F++)pa=Z=Y=X=Ya=w.value[oa[F]],w.array[z]=X.x,w.array[z+1]=X.y,w.array[z+2]=Y.x,w.array[z+3]=Y.y,w.array[z+4]=Z.x,w.array[z+5]=Z.y,w.array[z+6]=pa.x,w.array[z+
|
|
|
-7]=pa.y,z+=8}}else if(3===w.size){var fa;fa="c"===w.type?["r","g","b"]:["x","y","z"];if(void 0===w.boundTo||"vertices"===w.boundTo){for(F=0,U=na.length;F<U;F++)M=Ha[na[F]],X=w.value[M.a],Y=w.value[M.b],Z=w.value[M.c],w.array[z]=X[fa[0]],w.array[z+1]=X[fa[1]],w.array[z+2]=X[fa[2]],w.array[z+3]=Y[fa[0]],w.array[z+4]=Y[fa[1]],w.array[z+5]=Y[fa[2]],w.array[z+6]=Z[fa[0]],w.array[z+7]=Z[fa[1]],w.array[z+8]=Z[fa[2]],z+=9;for(F=0,U=oa.length;F<U;F++)M=Ha[oa[F]],X=w.value[M.a],Y=w.value[M.b],Z=w.value[M.c],
|
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|
-pa=w.value[M.d],w.array[z]=X[fa[0]],w.array[z+1]=X[fa[1]],w.array[z+2]=X[fa[2]],w.array[z+3]=Y[fa[0]],w.array[z+4]=Y[fa[1]],w.array[z+5]=Y[fa[2]],w.array[z+6]=Z[fa[0]],w.array[z+7]=Z[fa[1]],w.array[z+8]=Z[fa[2]],w.array[z+9]=pa[fa[0]],w.array[z+10]=pa[fa[1]],w.array[z+11]=pa[fa[2]],z+=12}else if("faces"===w.boundTo){for(F=0,U=na.length;F<U;F++)Z=Y=X=Ya=w.value[na[F]],w.array[z]=X[fa[0]],w.array[z+1]=X[fa[1]],w.array[z+2]=X[fa[2]],w.array[z+3]=Y[fa[0]],w.array[z+4]=Y[fa[1]],w.array[z+5]=Y[fa[2]],w.array[z+
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|
-6]=Z[fa[0]],w.array[z+7]=Z[fa[1]],w.array[z+8]=Z[fa[2]],z+=9;for(F=0,U=oa.length;F<U;F++)pa=Z=Y=X=Ya=w.value[oa[F]],w.array[z]=X[fa[0]],w.array[z+1]=X[fa[1]],w.array[z+2]=X[fa[2]],w.array[z+3]=Y[fa[0]],w.array[z+4]=Y[fa[1]],w.array[z+5]=Y[fa[2]],w.array[z+6]=Z[fa[0]],w.array[z+7]=Z[fa[1]],w.array[z+8]=Z[fa[2]],w.array[z+9]=pa[fa[0]],w.array[z+10]=pa[fa[1]],w.array[z+11]=pa[fa[2]],z+=12}}else if(4===w.size)if(void 0===w.boundTo||"vertices"===w.boundTo){for(F=0,U=na.length;F<U;F++)M=Ha[na[F]],X=w.value[M.a],
|
|
|
-Y=w.value[M.b],Z=w.value[M.c],w.array[z]=X.x,w.array[z+1]=X.y,w.array[z+2]=X.z,w.array[z+3]=X.w,w.array[z+4]=Y.x,w.array[z+5]=Y.y,w.array[z+6]=Y.z,w.array[z+7]=Y.w,w.array[z+8]=Z.x,w.array[z+9]=Z.y,w.array[z+10]=Z.z,w.array[z+11]=Z.w,z+=12;for(F=0,U=oa.length;F<U;F++)M=Ha[oa[F]],X=w.value[M.a],Y=w.value[M.b],Z=w.value[M.c],pa=w.value[M.d],w.array[z]=X.x,w.array[z+1]=X.y,w.array[z+2]=X.z,w.array[z+3]=X.w,w.array[z+4]=Y.x,w.array[z+5]=Y.y,w.array[z+6]=Y.z,w.array[z+7]=Y.w,w.array[z+8]=Z.x,w.array[z+
|
|
|
-9]=Z.y,w.array[z+10]=Z.z,w.array[z+11]=Z.w,w.array[z+12]=pa.x,w.array[z+13]=pa.y,w.array[z+14]=pa.z,w.array[z+15]=pa.w,z+=16}else if("faces"===w.boundTo){for(F=0,U=na.length;F<U;F++)Z=Y=X=Ya=w.value[na[F]],w.array[z]=X.x,w.array[z+1]=X.y,w.array[z+2]=X.z,w.array[z+3]=X.w,w.array[z+4]=Y.x,w.array[z+5]=Y.y,w.array[z+6]=Y.z,w.array[z+7]=Y.w,w.array[z+8]=Z.x,w.array[z+9]=Z.y,w.array[z+10]=Z.z,w.array[z+11]=Z.w,z+=12;for(F=0,U=oa.length;F<U;F++)pa=Z=Y=X=Ya=w.value[oa[F]],w.array[z]=X.x,w.array[z+1]=X.y,
|
|
|
-w.array[z+2]=X.z,w.array[z+3]=X.w,w.array[z+4]=Y.x,w.array[z+5]=Y.y,w.array[z+6]=Y.z,w.array[z+7]=Y.w,w.array[z+8]=Z.x,w.array[z+9]=Z.y,w.array[z+10]=Z.z,w.array[z+11]=Z.w,w.array[z+12]=pa.x,w.array[z+13]=pa.y,w.array[z+14]=pa.z,w.array[z+15]=pa.w,z+=16}j.bindBuffer(j.ARRAY_BUFFER,w.buffer);j.bufferData(j.ARRAY_BUFFER,w.array,bb)}kd&&(delete ea.__inittedArrays,delete ea.__colorArray,delete ea.__normalArray,delete ea.__tangentArray,delete ea.__uvArray,delete ea.__uv2Array,delete ea.__faceArray,delete ea.__vertexArray,
|
|
|
-delete ea.__lineArray,delete ea.__skinVertexAArray,delete ea.__skinVertexBArray,delete ea.__skinIndexArray,delete ea.__skinWeightArray)}}ia.__dirtyVertices=!1;ia.__dirtyMorphTargets=!1;ia.__dirtyElements=!1;ia.__dirtyUvs=!1;ia.__dirtyNormals=!1;ia.__dirtyColors=!1;ia.__dirtyTangents=!1;Ua.attributes&&q(Ua)}else if(lb instanceof THREE.Ribbon){if(ia.__dirtyVertices||ia.__dirtyColors){var Rb=ia,bd=j.DYNAMIC_DRAW,qc=void 0,rc=void 0,Bc=void 0,Sb=void 0,Cc=void 0,cd=Rb.vertices,dd=Rb.colors,qd=cd.length,
|
|
|
-rd=dd.length,Dc=Rb.__vertexArray,Ec=Rb.__colorArray,sd=Rb.__dirtyColors;if(Rb.__dirtyVertices){for(qc=0;qc<qd;qc++)Bc=cd[qc].position,Sb=3*qc,Dc[Sb]=Bc.x,Dc[Sb+1]=Bc.y,Dc[Sb+2]=Bc.z;j.bindBuffer(j.ARRAY_BUFFER,Rb.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,Dc,bd)}if(sd){for(rc=0;rc<rd;rc++)Cc=dd[rc],Sb=3*rc,Ec[Sb]=Cc.r,Ec[Sb+1]=Cc.g,Ec[Sb+2]=Cc.b;j.bindBuffer(j.ARRAY_BUFFER,Rb.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,Ec,bd)}}ia.__dirtyVertices=!1;ia.__dirtyColors=!1}else if(lb instanceof
|
|
|
-THREE.Line){Ua=c(lb,jc);$b=Ua.attributes&&n(Ua);if(ia.__dirtyVertices||ia.__dirtyColors||$b){var Eb=ia,Tc=j.DYNAMIC_DRAW,sc=void 0,tc=void 0,Fc=void 0,ya=void 0,Gc=void 0,ed=Eb.vertices,fd=Eb.colors,td=ed.length,ud=fd.length,Hc=Eb.__vertexArray,Ic=Eb.__colorArray,vd=Eb.__dirtyColors,Uc=Eb.__webglCustomAttributesList,Jc=void 0,gd=void 0,Oa=void 0,fc=void 0,Va=void 0,sa=void 0;if(Eb.__dirtyVertices){for(sc=0;sc<td;sc++)Fc=ed[sc].position,ya=3*sc,Hc[ya]=Fc.x,Hc[ya+1]=Fc.y,Hc[ya+2]=Fc.z;j.bindBuffer(j.ARRAY_BUFFER,
|
|
|
-Eb.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,Hc,Tc)}if(vd){for(tc=0;tc<ud;tc++)Gc=fd[tc],ya=3*tc,Ic[ya]=Gc.r,Ic[ya+1]=Gc.g,Ic[ya+2]=Gc.b;j.bindBuffer(j.ARRAY_BUFFER,Eb.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,Ic,Tc)}if(Uc)for(Jc=0,gd=Uc.length;Jc<gd;Jc++)if(sa=Uc[Jc],sa.needsUpdate&&(void 0===sa.boundTo||"vertices"===sa.boundTo)){ya=0;fc=sa.value.length;if(1===sa.size)for(Oa=0;Oa<fc;Oa++)sa.array[Oa]=sa.value[Oa];else if(2===sa.size)for(Oa=0;Oa<fc;Oa++)Va=sa.value[Oa],sa.array[ya]=Va.x,
|
|
|
-sa.array[ya+1]=Va.y,ya+=2;else if(3===sa.size)if("c"===sa.type)for(Oa=0;Oa<fc;Oa++)Va=sa.value[Oa],sa.array[ya]=Va.r,sa.array[ya+1]=Va.g,sa.array[ya+2]=Va.b,ya+=3;else for(Oa=0;Oa<fc;Oa++)Va=sa.value[Oa],sa.array[ya]=Va.x,sa.array[ya+1]=Va.y,sa.array[ya+2]=Va.z,ya+=3;else if(4===sa.size)for(Oa=0;Oa<fc;Oa++)Va=sa.value[Oa],sa.array[ya]=Va.x,sa.array[ya+1]=Va.y,sa.array[ya+2]=Va.z,sa.array[ya+3]=Va.w,ya+=4;j.bindBuffer(j.ARRAY_BUFFER,sa.buffer);j.bufferData(j.ARRAY_BUFFER,sa.array,Tc)}}ia.__dirtyVertices=
|
|
|
-!1;ia.__dirtyColors=!1;Ua.attributes&&q(Ua)}else if(lb instanceof THREE.ParticleSystem)Ua=c(lb,jc),$b=Ua.attributes&&n(Ua),(ia.__dirtyVertices||ia.__dirtyColors||lb.sortParticles||$b)&&f(ia,j.DYNAMIC_DRAW,lb),ia.__dirtyVertices=!1,ia.__dirtyColors=!1,Ua.attributes&&q(Ua)}};this.initMaterial=function(a,b,c,d){var e,f,g,h,i;a instanceof THREE.MeshDepthMaterial?i="depth":a instanceof THREE.MeshNormalMaterial?i="normal":a instanceof THREE.MeshBasicMaterial?i="basic":a instanceof THREE.MeshLambertMaterial?
|
|
|
-i="lambert":a instanceof THREE.MeshPhongMaterial?i="phong":a instanceof THREE.LineBasicMaterial?i="basic":a instanceof THREE.ParticleBasicMaterial&&(i="particle_basic");if(i){var l=THREE.ShaderLib[i];a.uniforms=THREE.UniformsUtils.clone(l.uniforms);a.vertexShader=l.vertexShader;a.fragmentShader=l.fragmentShader}var k,m;f=l=0;for(k=0,m=b.length;k<m;k++)e=b[k],e.onlyShadow||(e instanceof THREE.DirectionalLight&&f++,e instanceof THREE.PointLight&&l++,e instanceof THREE.SpotLight&&l++);l+f<=L?k=f:(k=
|
|
|
-Math.ceil(L*f/(l+f)),l=L-k);e=k;f=l;var n=0;for(l=0,k=b.length;l<k;l++)m=b[l],m.castShadow&&(m instanceof THREE.SpotLight||m instanceof THREE.DirectionalLight)&&n++;var q=50;if(void 0!==d&&d instanceof THREE.SkinnedMesh)q=d.bones.length;var o;a:{k=a.fragmentShader;m=a.vertexShader;var l=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,
|
|
|
-maxDirLights:e,maxPointLights:f,maxBones:q,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,maxShadows:n,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround},p,d=[];i?d.push(i):(d.push(k),d.push(m));for(p in c)d.push(p),d.push(c[p]);i=d.join();for(p=0,d=W.length;p<d;p++)if(W[p].code===i){o=W[p].program;break a}p=j.createProgram();d=[0<ja?"#define VERTEX_TEXTURES":"",G.gammaInput?"#define GAMMA_INPUT":"",G.gammaOutput?"#define GAMMA_OUTPUT":
|
|
|
-"",G.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":
|
|
|
+e.__webglSkinVertexBBuffer),j.vertexAttribPointer(b.skinVertexB,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),j.vertexAttribPointer(b.skinIndex,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),j.vertexAttribPointer(b.skinWeight,4,j.FLOAT,!1,0,0))}f instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==Ja&&(j.lineWidth(d),Ja=d),a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),j.drawElements(j.LINES,e.__webglLineCount,j.UNSIGNED_SHORT,
|
|
|
+0)):(a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),j.drawElements(j.TRIANGLES,e.__webglFaceCount,j.UNSIGNED_SHORT,0)),H.info.render.calls++,H.info.render.vertices+=e.__webglFaceCount,H.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?j.LINE_STRIP:j.LINES,d=d.linewidth,d!==Ja&&(j.lineWidth(d),Ja=d),j.drawArrays(f,0,e.__webglLineCount),H.info.render.calls++):f instanceof THREE.ParticleSystem?(j.drawArrays(j.POINTS,0,e.__webglParticleCount),H.info.render.calls++,
|
|
|
+H.info.render.points+=e.__webglParticleCount):f instanceof THREE.Ribbon&&(j.drawArrays(j.TRIANGLE_STRIP,0,e.__webglVertexCount),H.info.render.calls++)}};this.render=function(a,b,c,d){var e,f,k,n,m=a.lights,q=a.fog;Q=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();h(this.renderPluginsPre,a,b);H.info.render.calls=0;H.info.render.vertices=0;H.info.render.faces=
|
|
|
+0;H.info.render.points=0;b.matrixWorldInverse.getInverse(b.matrixWorld);if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);Ya.multiply(b.projectionMatrix,b.matrixWorldInverse);Xa.setFromMatrix(Ya);this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);
|
|
|
+n=a.__webglObjects;for(d=0,e=n.length;d<e;d++)if(f=n[d],k=f.object,f.render=!1,k.visible&&(!(k instanceof THREE.Mesh||k instanceof THREE.ParticleSystem)||!k.frustumCulled||Xa.contains(k))){k.matrixWorld.flattenToArray(k._objectMatrixArray);r(k,b);var o=f,p=o.object,F=o.buffer,t=void 0,t=t=void 0,t=p.material;if(t instanceof THREE.MeshFaceMaterial){if(t=F.materialIndex,0<=t)t=p.geometry.materials[t],t.transparent?(o.transparent=t,o.opaque=null):(o.opaque=t,o.transparent=null)}else if(t)t.transparent?
|
|
|
+(o.transparent=t,o.opaque=null):(o.opaque=t,o.transparent=null);f.render=!0;if(this.sortObjects)k.renderDepth?f.z=k.renderDepth:(Qa.copy(k.position),Ya.multiplyVector3(Qa),f.z=Qa.z)}this.sortObjects&&n.sort(g);n=a.__webglObjectsImmediate;for(d=0,e=n.length;d<e;d++)if(f=n[d],k=f.object,k.visible)k.matrixAutoUpdate&&k.matrixWorld.flattenToArray(k._objectMatrixArray),r(k,b),k=f.object.material,k.transparent?(f.transparent=k,f.opaque=null):(f.opaque=k,f.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),
|
|
|
+this.setDepthTest(a.overrideMaterial.depthTest),this.setDepthWrite(a.overrideMaterial.depthWrite),s(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),i(a.__webglObjects,!1,"",b,m,q,!0,a.overrideMaterial),l(a.__webglObjectsImmediate,"",b,m,q,!1,a.overrideMaterial)):(this.setBlending(THREE.NormalBlending),i(a.__webglObjects,!0,"opaque",b,m,q,!1),l(a.__webglObjectsImmediate,"opaque",b,m,q,!1),i(a.__webglObjects,!1,"transparent",b,m,q,!0),l(a.__webglObjectsImmediate,
|
|
|
+"transparent",b,m,q,!0));h(this.renderPluginsPost,a,b);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(j.bindTexture(j.TEXTURE_CUBE_MAP,c.__webglTexture),j.generateMipmap(j.TEXTURE_CUBE_MAP),j.bindTexture(j.TEXTURE_CUBE_MAP,null)):(j.bindTexture(j.TEXTURE_2D,c.__webglTexture),j.generateMipmap(j.TEXTURE_2D),j.bindTexture(j.TEXTURE_2D,null)));this.setDepthTest(!0);this.setDepthWrite(!0)};this.renderImmediateObject=
|
|
|
+function(a,b,c,d,e){var f=m(a,b,c,d,e);R=-1;H.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,j,Xa):e.render(function(a){H.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,l=void 0,m=void 0;if(!g.__webglInit)if(g.__webglInit=!0,g._modelViewMatrix=new THREE.Matrix4,g._normalMatrixArray=
|
|
|
+new Float32Array(9),g._modelViewMatrixArray=new Float32Array(16),g._objectMatrixArray=new Float32Array(16),g.matrixWorld.flattenToArray(g._objectMatrixArray),g instanceof THREE.Mesh){if(l=g.geometry,l instanceof THREE.Geometry){if(void 0===l.geometryGroups){var r=l,s=void 0,t=void 0,F=void 0,x=void 0,Q=void 0,u=void 0,v=void 0,y={},R=r.morphTargets.length;r.geometryGroups={};for(s=0,t=r.faces.length;s<t;s++)F=r.faces[s],x=F.materialIndex,u=void 0!==x?x:-1,void 0===y[u]&&(y[u]={hash:u,counter:0}),
|
|
|
+v=y[u].hash+"_"+y[u].counter,void 0===r.geometryGroups[v]&&(r.geometryGroups[v]={faces3:[],faces4:[],materialIndex:x,vertices:0,numMorphTargets:R}),Q=F instanceof THREE.Face3?3:4,65535<r.geometryGroups[v].vertices+Q&&(y[u].counter+=1,v=y[u].hash+"_"+y[u].counter,void 0===r.geometryGroups[v]&&(r.geometryGroups[v]={faces3:[],faces4:[],materialIndex:x,vertices:0,numMorphTargets:R})),F instanceof THREE.Face3?r.geometryGroups[v].faces3.push(s):r.geometryGroups[v].faces4.push(s),r.geometryGroups[v].vertices+=
|
|
|
+Q;r.geometryGroupsList=[];var C=void 0;for(C in r.geometryGroups)r.geometryGroups[C].id=ha++,r.geometryGroupsList.push(r.geometryGroups[C])}for(i in l.geometryGroups)if(m=l.geometryGroups[i],!m.__webglVertexBuffer){var A=m;A.__webglVertexBuffer=j.createBuffer();A.__webglNormalBuffer=j.createBuffer();A.__webglTangentBuffer=j.createBuffer();A.__webglColorBuffer=j.createBuffer();A.__webglUVBuffer=j.createBuffer();A.__webglUV2Buffer=j.createBuffer();A.__webglSkinVertexABuffer=j.createBuffer();A.__webglSkinVertexBBuffer=
|
|
|
+j.createBuffer();A.__webglSkinIndicesBuffer=j.createBuffer();A.__webglSkinWeightsBuffer=j.createBuffer();A.__webglFaceBuffer=j.createBuffer();A.__webglLineBuffer=j.createBuffer();if(A.numMorphTargets){var B=void 0,D=void 0;A.__webglMorphTargetsBuffers=[];for(B=0,D=A.numMorphTargets;B<D;B++)A.__webglMorphTargetsBuffers.push(j.createBuffer())}H.info.memory.geometries++;var E=m,M=g,K=M.geometry,J=E.faces3,da=E.faces4,U=3*J.length+4*da.length,ca=1*J.length+2*da.length,N=3*J.length+4*da.length,T=c(M,E),
|
|
|
+ba=e(T),aa=d(T),O=T.vertexColors?T.vertexColors:!1;E.__vertexArray=new Float32Array(3*U);if(aa)E.__normalArray=new Float32Array(3*U);if(K.hasTangents)E.__tangentArray=new Float32Array(4*U);if(O)E.__colorArray=new Float32Array(3*U);if(ba){if(0<K.faceUvs.length||0<K.faceVertexUvs.length)E.__uvArray=new Float32Array(2*U);if(1<K.faceUvs.length||1<K.faceVertexUvs.length)E.__uv2Array=new Float32Array(2*U)}if(M.geometry.skinWeights.length&&M.geometry.skinIndices.length)E.__skinVertexAArray=new Float32Array(4*
|
|
|
+U),E.__skinVertexBArray=new Float32Array(4*U),E.__skinIndexArray=new Float32Array(4*U),E.__skinWeightArray=new Float32Array(4*U);E.__faceArray=new Uint16Array(3*ca);E.__lineArray=new Uint16Array(2*N);if(E.numMorphTargets){E.__morphTargetsArrays=[];for(var ga=0,Z=E.numMorphTargets;ga<Z;ga++)E.__morphTargetsArrays.push(new Float32Array(3*U))}E.__webglFaceCount=3*ca;E.__webglLineCount=2*N;if(T.attributes){if(void 0===E.__webglCustomAttributesList)E.__webglCustomAttributesList=[];var Y=void 0;for(Y in T.attributes){var Ra=
|
|
|
+T.attributes[Y],na={},Ja;for(Ja in Ra)na[Ja]=Ra[Ja];if(!na.__webglInitialized||na.createUniqueBuffers){na.__webglInitialized=!0;var ja=1;"v2"===na.type?ja=2:"v3"===na.type?ja=3:"v4"===na.type?ja=4:"c"===na.type&&(ja=3);na.size=ja;na.array=new Float32Array(U*ja);na.buffer=j.createBuffer();na.buffer.belongsToAttribute=Y;Ra.needsUpdate=!0;na.__original=Ra}E.__webglCustomAttributesList.push(na)}}E.__inittedArrays=!0;l.__dirtyVertices=!0;l.__dirtyMorphTargets=!0;l.__dirtyElements=!0;l.__dirtyUvs=!0;l.__dirtyNormals=
|
|
|
+!0;l.__dirtyTangents=!0;l.__dirtyColors=!0}}}else if(g instanceof THREE.Ribbon){if(l=g.geometry,!l.__webglVertexBuffer){var Aa=l;Aa.__webglVertexBuffer=j.createBuffer();Aa.__webglColorBuffer=j.createBuffer();H.info.memory.geometries++;var Ea=l,xa=Ea.vertices.length;Ea.__vertexArray=new Float32Array(3*xa);Ea.__colorArray=new Float32Array(3*xa);Ea.__webglVertexCount=xa;l.__dirtyVertices=!0;l.__dirtyColors=!0}}else if(g instanceof THREE.Line){if(l=g.geometry,!l.__webglVertexBuffer){var ya=l;ya.__webglVertexBuffer=
|
|
|
+j.createBuffer();ya.__webglColorBuffer=j.createBuffer();H.info.memory.geometries++;var Fa=l,Oa=g,ab=Fa.vertices.length;Fa.__vertexArray=new Float32Array(3*ab);Fa.__colorArray=new Float32Array(3*ab);Fa.__webglLineCount=ab;b(Fa,Oa);l.__dirtyVertices=!0;l.__dirtyColors=!0}}else if(g instanceof THREE.ParticleSystem&&(l=g.geometry,!l.__webglVertexBuffer)){var Ya=l;Ya.__webglVertexBuffer=j.createBuffer();Ya.__webglColorBuffer=j.createBuffer();H.info.geometries++;var Qa=l,kb=g,db=Qa.vertices.length;Qa.__vertexArray=
|
|
|
+new Float32Array(3*db);Qa.__colorArray=new Float32Array(3*db);Qa.__sortArray=[];Qa.__webglParticleCount=db;b(Qa,kb);l.__dirtyVertices=!0;l.__dirtyColors=!0}if(!g.__webglActive){if(g instanceof THREE.Mesh)if(l=g.geometry,l instanceof THREE.BufferGeometry)k(h.__webglObjects,l,g);else for(i in l.geometryGroups)m=l.geometryGroups[i],k(h.__webglObjects,m,g);else g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem?(l=g.geometry,k(h.__webglObjects,l,g)):void 0!==THREE.MarchingCubes&&
|
|
|
+g instanceof THREE.MarchingCubes||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var fb=a.__objectsRemoved[0],Xa=a;fb instanceof THREE.Mesh||fb instanceof THREE.ParticleSystem||fb instanceof THREE.Ribbon||fb instanceof THREE.Line?o(Xa.__webglObjects,fb):fb instanceof
|
|
|
+THREE.Sprite?p(Xa.__webglSprites,fb):fb instanceof THREE.LensFlare?p(Xa.__webglFlares,fb):(fb instanceof THREE.MarchingCubes||fb.immediateRenderCallback)&&o(Xa.__webglObjectsImmediate,fb);fb.__webglActive=!1;a.__objectsRemoved.splice(0,1)}for(var Mc=0,hd=a.__webglObjects.length;Mc<hd;Mc++){var mb=a.__webglObjects[Mc].object,ia=mb.geometry,jc=void 0,bc=void 0,Va=void 0;if(mb instanceof THREE.Mesh)if(ia instanceof THREE.BufferGeometry)ia.__dirtyVertices=!1,ia.__dirtyElements=!1,ia.__dirtyUvs=!1,ia.__dirtyNormals=
|
|
|
+!1,ia.__dirtyColors=!1;else{for(var Nc=0,id=ia.geometryGroupsList.length;Nc<id;Nc++)if(jc=ia.geometryGroupsList[Nc],Va=c(mb,jc),bc=Va.attributes&&n(Va),ia.__dirtyVertices||ia.__dirtyMorphTargets||ia.__dirtyElements||ia.__dirtyUvs||ia.__dirtyNormals||ia.__dirtyColors||ia.__dirtyTangents||bc){var ea=jc,jd=mb,bb=j.DYNAMIC_DRAW,kd=!ia.dynamic,xc=Va;if(ea.__inittedArrays){var Wc=d(xc),Oc=xc.vertexColors?xc.vertexColors:!1,Xc=e(xc),Yc=Wc===THREE.SmoothShading,G=void 0,S=void 0,jb=void 0,L=void 0,cc=void 0,
|
|
|
+Jb=void 0,nb=void 0,yc=void 0,Db=void 0,dc=void 0,ec=void 0,V=void 0,W=void 0,X=void 0,oa=void 0,ob=void 0,pb=void 0,qb=void 0,kc=void 0,rb=void 0,sb=void 0,tb=void 0,lc=void 0,ub=void 0,vb=void 0,wb=void 0,mc=void 0,xb=void 0,yb=void 0,zb=void 0,nc=void 0,Kb=void 0,Lb=void 0,Mb=void 0,zc=void 0,Nb=void 0,Ob=void 0,Pb=void 0,Ac=void 0,ka=void 0,Zc=void 0,Qb=void 0,fc=void 0,gc=void 0,cb=void 0,$c=void 0,Ia=void 0,za=0,Ga=0,Eb=0,Fb=0,gb=0,Pa=0,pa=0,Sa=0,Ba=0,I=0,Ca=0,z=0,Za=void 0,Ka=ea.__vertexArray,
|
|
|
+oc=ea.__uvArray,pc=ea.__uv2Array,hb=ea.__normalArray,ra=ea.__tangentArray,La=ea.__colorArray,sa=ea.__skinVertexAArray,ta=ea.__skinVertexBArray,ua=ea.__skinIndexArray,va=ea.__skinWeightArray,Pc=ea.__morphTargetsArrays,Qc=ea.__webglCustomAttributesList,w=void 0,Ab=ea.__faceArray,$a=ea.__lineArray,Ta=jd.geometry,ld=Ta.__dirtyElements,ad=Ta.__dirtyUvs,md=Ta.__dirtyNormals,nd=Ta.__dirtyTangents,od=Ta.__dirtyColors,pd=Ta.__dirtyMorphTargets,Wb=Ta.vertices,la=ea.faces3,ma=ea.faces4,Da=Ta.faces,Rc=Ta.faceVertexUvs[0],
|
|
|
+Sc=Ta.faceVertexUvs[1],Xb=Ta.skinVerticesA,Yb=Ta.skinVerticesB,Zb=Ta.skinIndices,Rb=Ta.skinWeights,Sb=Ta.morphTargets;if(Ta.__dirtyVertices){for(G=0,S=la.length;G<S;G++)L=Da[la[G]],V=Wb[L.a].position,W=Wb[L.b].position,X=Wb[L.c].position,Ka[Ga]=V.x,Ka[Ga+1]=V.y,Ka[Ga+2]=V.z,Ka[Ga+3]=W.x,Ka[Ga+4]=W.y,Ka[Ga+5]=W.z,Ka[Ga+6]=X.x,Ka[Ga+7]=X.y,Ka[Ga+8]=X.z,Ga+=9;for(G=0,S=ma.length;G<S;G++)L=Da[ma[G]],V=Wb[L.a].position,W=Wb[L.b].position,X=Wb[L.c].position,oa=Wb[L.d].position,Ka[Ga]=V.x,Ka[Ga+1]=V.y,Ka[Ga+
|
|
|
+2]=V.z,Ka[Ga+3]=W.x,Ka[Ga+4]=W.y,Ka[Ga+5]=W.z,Ka[Ga+6]=X.x,Ka[Ga+7]=X.y,Ka[Ga+8]=X.z,Ka[Ga+9]=oa.x,Ka[Ga+10]=oa.y,Ka[Ga+11]=oa.z,Ga+=12;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,Ka,bb)}if(pd)for(cb=0,$c=Sb.length;cb<$c;cb++){Ca=0;for(G=0,S=la.length;G<S;G++)L=Da[la[G]],V=Sb[cb].vertices[L.a].position,W=Sb[cb].vertices[L.b].position,X=Sb[cb].vertices[L.c].position,Ia=Pc[cb],Ia[Ca]=V.x,Ia[Ca+1]=V.y,Ia[Ca+2]=V.z,Ia[Ca+3]=W.x,Ia[Ca+4]=W.y,Ia[Ca+5]=W.z,Ia[Ca+6]=X.x,
|
|
|
+Ia[Ca+7]=X.y,Ia[Ca+8]=X.z,Ca+=9;for(G=0,S=ma.length;G<S;G++)L=Da[ma[G]],V=Sb[cb].vertices[L.a].position,W=Sb[cb].vertices[L.b].position,X=Sb[cb].vertices[L.c].position,oa=Sb[cb].vertices[L.d].position,Ia=Pc[cb],Ia[Ca]=V.x,Ia[Ca+1]=V.y,Ia[Ca+2]=V.z,Ia[Ca+3]=W.x,Ia[Ca+4]=W.y,Ia[Ca+5]=W.z,Ia[Ca+6]=X.x,Ia[Ca+7]=X.y,Ia[Ca+8]=X.z,Ia[Ca+9]=oa.x,Ia[Ca+10]=oa.y,Ia[Ca+11]=oa.z,Ca+=12;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglMorphTargetsBuffers[cb]);j.bufferData(j.ARRAY_BUFFER,Pc[cb],bb)}if(Rb.length){for(G=0,
|
|
|
+S=la.length;G<S;G++)L=Da[la[G]],ub=Rb[L.a],vb=Rb[L.b],wb=Rb[L.c],va[I]=ub.x,va[I+1]=ub.y,va[I+2]=ub.z,va[I+3]=ub.w,va[I+4]=vb.x,va[I+5]=vb.y,va[I+6]=vb.z,va[I+7]=vb.w,va[I+8]=wb.x,va[I+9]=wb.y,va[I+10]=wb.z,va[I+11]=wb.w,xb=Zb[L.a],yb=Zb[L.b],zb=Zb[L.c],ua[I]=xb.x,ua[I+1]=xb.y,ua[I+2]=xb.z,ua[I+3]=xb.w,ua[I+4]=yb.x,ua[I+5]=yb.y,ua[I+6]=yb.z,ua[I+7]=yb.w,ua[I+8]=zb.x,ua[I+9]=zb.y,ua[I+10]=zb.z,ua[I+11]=zb.w,Kb=Xb[L.a],Lb=Xb[L.b],Mb=Xb[L.c],sa[I]=Kb.x,sa[I+1]=Kb.y,sa[I+2]=Kb.z,sa[I+3]=1,sa[I+4]=Lb.x,
|
|
|
+sa[I+5]=Lb.y,sa[I+6]=Lb.z,sa[I+7]=1,sa[I+8]=Mb.x,sa[I+9]=Mb.y,sa[I+10]=Mb.z,sa[I+11]=1,Nb=Yb[L.a],Ob=Yb[L.b],Pb=Yb[L.c],ta[I]=Nb.x,ta[I+1]=Nb.y,ta[I+2]=Nb.z,ta[I+3]=1,ta[I+4]=Ob.x,ta[I+5]=Ob.y,ta[I+6]=Ob.z,ta[I+7]=1,ta[I+8]=Pb.x,ta[I+9]=Pb.y,ta[I+10]=Pb.z,ta[I+11]=1,I+=12;for(G=0,S=ma.length;G<S;G++)L=Da[ma[G]],ub=Rb[L.a],vb=Rb[L.b],wb=Rb[L.c],mc=Rb[L.d],va[I]=ub.x,va[I+1]=ub.y,va[I+2]=ub.z,va[I+3]=ub.w,va[I+4]=vb.x,va[I+5]=vb.y,va[I+6]=vb.z,va[I+7]=vb.w,va[I+8]=wb.x,va[I+9]=wb.y,va[I+10]=wb.z,va[I+
|
|
|
+11]=wb.w,va[I+12]=mc.x,va[I+13]=mc.y,va[I+14]=mc.z,va[I+15]=mc.w,xb=Zb[L.a],yb=Zb[L.b],zb=Zb[L.c],nc=Zb[L.d],ua[I]=xb.x,ua[I+1]=xb.y,ua[I+2]=xb.z,ua[I+3]=xb.w,ua[I+4]=yb.x,ua[I+5]=yb.y,ua[I+6]=yb.z,ua[I+7]=yb.w,ua[I+8]=zb.x,ua[I+9]=zb.y,ua[I+10]=zb.z,ua[I+11]=zb.w,ua[I+12]=nc.x,ua[I+13]=nc.y,ua[I+14]=nc.z,ua[I+15]=nc.w,Kb=Xb[L.a],Lb=Xb[L.b],Mb=Xb[L.c],zc=Xb[L.d],sa[I]=Kb.x,sa[I+1]=Kb.y,sa[I+2]=Kb.z,sa[I+3]=1,sa[I+4]=Lb.x,sa[I+5]=Lb.y,sa[I+6]=Lb.z,sa[I+7]=1,sa[I+8]=Mb.x,sa[I+9]=Mb.y,sa[I+10]=Mb.z,
|
|
|
+sa[I+11]=1,sa[I+12]=zc.x,sa[I+13]=zc.y,sa[I+14]=zc.z,sa[I+15]=1,Nb=Yb[L.a],Ob=Yb[L.b],Pb=Yb[L.c],Ac=Yb[L.d],ta[I]=Nb.x,ta[I+1]=Nb.y,ta[I+2]=Nb.z,ta[I+3]=1,ta[I+4]=Ob.x,ta[I+5]=Ob.y,ta[I+6]=Ob.z,ta[I+7]=1,ta[I+8]=Pb.x,ta[I+9]=Pb.y,ta[I+10]=Pb.z,ta[I+11]=1,ta[I+12]=Ac.x,ta[I+13]=Ac.y,ta[I+14]=Ac.z,ta[I+15]=1,I+=16;0<I&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinVertexABuffer),j.bufferData(j.ARRAY_BUFFER,sa,bb),j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinVertexBBuffer),j.bufferData(j.ARRAY_BUFFER,ta,bb),
|
|
|
+j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinIndicesBuffer),j.bufferData(j.ARRAY_BUFFER,ua,bb),j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinWeightsBuffer),j.bufferData(j.ARRAY_BUFFER,va,bb))}if(od&&Oc){for(G=0,S=la.length;G<S;G++)L=Da[la[G]],nb=L.vertexColors,yc=L.color,3===nb.length&&Oc===THREE.VertexColors?(rb=nb[0],sb=nb[1],tb=nb[2]):tb=sb=rb=yc,La[Ba]=rb.r,La[Ba+1]=rb.g,La[Ba+2]=rb.b,La[Ba+3]=sb.r,La[Ba+4]=sb.g,La[Ba+5]=sb.b,La[Ba+6]=tb.r,La[Ba+7]=tb.g,La[Ba+8]=tb.b,Ba+=9;for(G=0,S=ma.length;G<S;G++)L=
|
|
|
+Da[ma[G]],nb=L.vertexColors,yc=L.color,4===nb.length&&Oc===THREE.VertexColors?(rb=nb[0],sb=nb[1],tb=nb[2],lc=nb[3]):lc=tb=sb=rb=yc,La[Ba]=rb.r,La[Ba+1]=rb.g,La[Ba+2]=rb.b,La[Ba+3]=sb.r,La[Ba+4]=sb.g,La[Ba+5]=sb.b,La[Ba+6]=tb.r,La[Ba+7]=tb.g,La[Ba+8]=tb.b,La[Ba+9]=lc.r,La[Ba+10]=lc.g,La[Ba+11]=lc.b,Ba+=12;0<Ba&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,La,bb))}if(nd&&Ta.hasTangents){for(G=0,S=la.length;G<S;G++)L=Da[la[G]],Db=L.vertexTangents,ob=Db[0],pb=Db[1],
|
|
|
+qb=Db[2],ra[pa]=ob.x,ra[pa+1]=ob.y,ra[pa+2]=ob.z,ra[pa+3]=ob.w,ra[pa+4]=pb.x,ra[pa+5]=pb.y,ra[pa+6]=pb.z,ra[pa+7]=pb.w,ra[pa+8]=qb.x,ra[pa+9]=qb.y,ra[pa+10]=qb.z,ra[pa+11]=qb.w,pa+=12;for(G=0,S=ma.length;G<S;G++)L=Da[ma[G]],Db=L.vertexTangents,ob=Db[0],pb=Db[1],qb=Db[2],kc=Db[3],ra[pa]=ob.x,ra[pa+1]=ob.y,ra[pa+2]=ob.z,ra[pa+3]=ob.w,ra[pa+4]=pb.x,ra[pa+5]=pb.y,ra[pa+6]=pb.z,ra[pa+7]=pb.w,ra[pa+8]=qb.x,ra[pa+9]=qb.y,ra[pa+10]=qb.z,ra[pa+11]=qb.w,ra[pa+12]=kc.x,ra[pa+13]=kc.y,ra[pa+14]=kc.z,ra[pa+15]=
|
|
|
+kc.w,pa+=16;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglTangentBuffer);j.bufferData(j.ARRAY_BUFFER,ra,bb)}if(md&&Wc){for(G=0,S=la.length;G<S;G++)if(L=Da[la[G]],cc=L.vertexNormals,Jb=L.normal,3===cc.length&&Yc)for(ka=0;3>ka;ka++)Qb=cc[ka],hb[Pa]=Qb.x,hb[Pa+1]=Qb.y,hb[Pa+2]=Qb.z,Pa+=3;else for(ka=0;3>ka;ka++)hb[Pa]=Jb.x,hb[Pa+1]=Jb.y,hb[Pa+2]=Jb.z,Pa+=3;for(G=0,S=ma.length;G<S;G++)if(L=Da[ma[G]],cc=L.vertexNormals,Jb=L.normal,4===cc.length&&Yc)for(ka=0;4>ka;ka++)Qb=cc[ka],hb[Pa]=Qb.x,hb[Pa+1]=Qb.y,hb[Pa+
|
|
|
+2]=Qb.z,Pa+=3;else for(ka=0;4>ka;ka++)hb[Pa]=Jb.x,hb[Pa+1]=Jb.y,hb[Pa+2]=Jb.z,Pa+=3;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglNormalBuffer);j.bufferData(j.ARRAY_BUFFER,hb,bb)}if(ad&&Rc&&Xc){for(G=0,S=la.length;G<S;G++)if(jb=la[G],L=Da[jb],dc=Rc[jb],void 0!==dc)for(ka=0;3>ka;ka++)fc=dc[ka],oc[Eb]=fc.u,oc[Eb+1]=fc.v,Eb+=2;for(G=0,S=ma.length;G<S;G++)if(jb=ma[G],L=Da[jb],dc=Rc[jb],void 0!==dc)for(ka=0;4>ka;ka++)fc=dc[ka],oc[Eb]=fc.u,oc[Eb+1]=fc.v,Eb+=2;0<Eb&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglUVBuffer),
|
|
|
+j.bufferData(j.ARRAY_BUFFER,oc,bb))}if(ad&&Sc&&Xc){for(G=0,S=la.length;G<S;G++)if(jb=la[G],L=Da[jb],ec=Sc[jb],void 0!==ec)for(ka=0;3>ka;ka++)gc=ec[ka],pc[Fb]=gc.u,pc[Fb+1]=gc.v,Fb+=2;for(G=0,S=ma.length;G<S;G++)if(jb=ma[G],L=Da[jb],ec=Sc[jb],void 0!==ec)for(ka=0;4>ka;ka++)gc=ec[ka],pc[Fb]=gc.u,pc[Fb+1]=gc.v,Fb+=2;0<Fb&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglUV2Buffer),j.bufferData(j.ARRAY_BUFFER,pc,bb))}if(ld){for(G=0,S=la.length;G<S;G++)L=Da[la[G]],Ab[gb]=za,Ab[gb+1]=za+1,Ab[gb+2]=za+2,gb+=3,$a[Sa]=
|
|
|
+za,$a[Sa+1]=za+1,$a[Sa+2]=za,$a[Sa+3]=za+2,$a[Sa+4]=za+1,$a[Sa+5]=za+2,Sa+=6,za+=3;for(G=0,S=ma.length;G<S;G++)L=Da[ma[G]],Ab[gb]=za,Ab[gb+1]=za+1,Ab[gb+2]=za+3,Ab[gb+3]=za+1,Ab[gb+4]=za+2,Ab[gb+5]=za+3,gb+=6,$a[Sa]=za,$a[Sa+1]=za+1,$a[Sa+2]=za,$a[Sa+3]=za+3,$a[Sa+4]=za+1,$a[Sa+5]=za+2,$a[Sa+6]=za+2,$a[Sa+7]=za+3,Sa+=8,za+=4;j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,ea.__webglFaceBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,Ab,bb);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,ea.__webglLineBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,
|
|
|
+$a,bb)}if(Qc)for(ka=0,Zc=Qc.length;ka<Zc;ka++)if(w=Qc[ka],w.__original.needsUpdate){z=0;if(1===w.size)if(void 0===w.boundTo||"vertices"===w.boundTo){for(G=0,S=la.length;G<S;G++)L=Da[la[G]],w.array[z]=w.value[L.a],w.array[z+1]=w.value[L.b],w.array[z+2]=w.value[L.c],z+=3;for(G=0,S=ma.length;G<S;G++)L=Da[ma[G]],w.array[z]=w.value[L.a],w.array[z+1]=w.value[L.b],w.array[z+2]=w.value[L.c],w.array[z+3]=w.value[L.d],z+=4}else{if("faces"===w.boundTo){for(G=0,S=la.length;G<S;G++)Za=w.value[la[G]],w.array[z]=
|
|
|
+Za,w.array[z+1]=Za,w.array[z+2]=Za,z+=3;for(G=0,S=ma.length;G<S;G++)Za=w.value[ma[G]],w.array[z]=Za,w.array[z+1]=Za,w.array[z+2]=Za,w.array[z+3]=Za,z+=4}}else if(2===w.size)if(void 0===w.boundTo||"vertices"===w.boundTo){for(G=0,S=la.length;G<S;G++)L=Da[la[G]],V=w.value[L.a],W=w.value[L.b],X=w.value[L.c],w.array[z]=V.x,w.array[z+1]=V.y,w.array[z+2]=W.x,w.array[z+3]=W.y,w.array[z+4]=X.x,w.array[z+5]=X.y,z+=6;for(G=0,S=ma.length;G<S;G++)L=Da[ma[G]],V=w.value[L.a],W=w.value[L.b],X=w.value[L.c],oa=w.value[L.d],
|
|
|
+w.array[z]=V.x,w.array[z+1]=V.y,w.array[z+2]=W.x,w.array[z+3]=W.y,w.array[z+4]=X.x,w.array[z+5]=X.y,w.array[z+6]=oa.x,w.array[z+7]=oa.y,z+=8}else{if("faces"===w.boundTo){for(G=0,S=la.length;G<S;G++)X=W=V=Za=w.value[la[G]],w.array[z]=V.x,w.array[z+1]=V.y,w.array[z+2]=W.x,w.array[z+3]=W.y,w.array[z+4]=X.x,w.array[z+5]=X.y,z+=6;for(G=0,S=ma.length;G<S;G++)oa=X=W=V=Za=w.value[ma[G]],w.array[z]=V.x,w.array[z+1]=V.y,w.array[z+2]=W.x,w.array[z+3]=W.y,w.array[z+4]=X.x,w.array[z+5]=X.y,w.array[z+6]=oa.x,w.array[z+
|
|
|
+7]=oa.y,z+=8}}else if(3===w.size){var fa;fa="c"===w.type?["r","g","b"]:["x","y","z"];if(void 0===w.boundTo||"vertices"===w.boundTo){for(G=0,S=la.length;G<S;G++)L=Da[la[G]],V=w.value[L.a],W=w.value[L.b],X=w.value[L.c],w.array[z]=V[fa[0]],w.array[z+1]=V[fa[1]],w.array[z+2]=V[fa[2]],w.array[z+3]=W[fa[0]],w.array[z+4]=W[fa[1]],w.array[z+5]=W[fa[2]],w.array[z+6]=X[fa[0]],w.array[z+7]=X[fa[1]],w.array[z+8]=X[fa[2]],z+=9;for(G=0,S=ma.length;G<S;G++)L=Da[ma[G]],V=w.value[L.a],W=w.value[L.b],X=w.value[L.c],
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|
+oa=w.value[L.d],w.array[z]=V[fa[0]],w.array[z+1]=V[fa[1]],w.array[z+2]=V[fa[2]],w.array[z+3]=W[fa[0]],w.array[z+4]=W[fa[1]],w.array[z+5]=W[fa[2]],w.array[z+6]=X[fa[0]],w.array[z+7]=X[fa[1]],w.array[z+8]=X[fa[2]],w.array[z+9]=oa[fa[0]],w.array[z+10]=oa[fa[1]],w.array[z+11]=oa[fa[2]],z+=12}else if("faces"===w.boundTo){for(G=0,S=la.length;G<S;G++)X=W=V=Za=w.value[la[G]],w.array[z]=V[fa[0]],w.array[z+1]=V[fa[1]],w.array[z+2]=V[fa[2]],w.array[z+3]=W[fa[0]],w.array[z+4]=W[fa[1]],w.array[z+5]=W[fa[2]],w.array[z+
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|
+6]=X[fa[0]],w.array[z+7]=X[fa[1]],w.array[z+8]=X[fa[2]],z+=9;for(G=0,S=ma.length;G<S;G++)oa=X=W=V=Za=w.value[ma[G]],w.array[z]=V[fa[0]],w.array[z+1]=V[fa[1]],w.array[z+2]=V[fa[2]],w.array[z+3]=W[fa[0]],w.array[z+4]=W[fa[1]],w.array[z+5]=W[fa[2]],w.array[z+6]=X[fa[0]],w.array[z+7]=X[fa[1]],w.array[z+8]=X[fa[2]],w.array[z+9]=oa[fa[0]],w.array[z+10]=oa[fa[1]],w.array[z+11]=oa[fa[2]],z+=12}}else if(4===w.size)if(void 0===w.boundTo||"vertices"===w.boundTo){for(G=0,S=la.length;G<S;G++)L=Da[la[G]],V=w.value[L.a],
|
|
|
+W=w.value[L.b],X=w.value[L.c],w.array[z]=V.x,w.array[z+1]=V.y,w.array[z+2]=V.z,w.array[z+3]=V.w,w.array[z+4]=W.x,w.array[z+5]=W.y,w.array[z+6]=W.z,w.array[z+7]=W.w,w.array[z+8]=X.x,w.array[z+9]=X.y,w.array[z+10]=X.z,w.array[z+11]=X.w,z+=12;for(G=0,S=ma.length;G<S;G++)L=Da[ma[G]],V=w.value[L.a],W=w.value[L.b],X=w.value[L.c],oa=w.value[L.d],w.array[z]=V.x,w.array[z+1]=V.y,w.array[z+2]=V.z,w.array[z+3]=V.w,w.array[z+4]=W.x,w.array[z+5]=W.y,w.array[z+6]=W.z,w.array[z+7]=W.w,w.array[z+8]=X.x,w.array[z+
|
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|
+9]=X.y,w.array[z+10]=X.z,w.array[z+11]=X.w,w.array[z+12]=oa.x,w.array[z+13]=oa.y,w.array[z+14]=oa.z,w.array[z+15]=oa.w,z+=16}else if("faces"===w.boundTo){for(G=0,S=la.length;G<S;G++)X=W=V=Za=w.value[la[G]],w.array[z]=V.x,w.array[z+1]=V.y,w.array[z+2]=V.z,w.array[z+3]=V.w,w.array[z+4]=W.x,w.array[z+5]=W.y,w.array[z+6]=W.z,w.array[z+7]=W.w,w.array[z+8]=X.x,w.array[z+9]=X.y,w.array[z+10]=X.z,w.array[z+11]=X.w,z+=12;for(G=0,S=ma.length;G<S;G++)oa=X=W=V=Za=w.value[ma[G]],w.array[z]=V.x,w.array[z+1]=V.y,
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|
|
+w.array[z+2]=V.z,w.array[z+3]=V.w,w.array[z+4]=W.x,w.array[z+5]=W.y,w.array[z+6]=W.z,w.array[z+7]=W.w,w.array[z+8]=X.x,w.array[z+9]=X.y,w.array[z+10]=X.z,w.array[z+11]=X.w,w.array[z+12]=oa.x,w.array[z+13]=oa.y,w.array[z+14]=oa.z,w.array[z+15]=oa.w,z+=16}j.bindBuffer(j.ARRAY_BUFFER,w.buffer);j.bufferData(j.ARRAY_BUFFER,w.array,bb)}kd&&(delete ea.__inittedArrays,delete ea.__colorArray,delete ea.__normalArray,delete ea.__tangentArray,delete ea.__uvArray,delete ea.__uv2Array,delete ea.__faceArray,delete ea.__vertexArray,
|
|
|
+delete ea.__lineArray,delete ea.__skinVertexAArray,delete ea.__skinVertexBArray,delete ea.__skinIndexArray,delete ea.__skinWeightArray)}}ia.__dirtyVertices=!1;ia.__dirtyMorphTargets=!1;ia.__dirtyElements=!1;ia.__dirtyUvs=!1;ia.__dirtyNormals=!1;ia.__dirtyColors=!1;ia.__dirtyTangents=!1;Va.attributes&&q(Va)}else if(mb instanceof THREE.Ribbon){if(ia.__dirtyVertices||ia.__dirtyColors){var Tb=ia,bd=j.DYNAMIC_DRAW,qc=void 0,rc=void 0,Bc=void 0,Ub=void 0,Cc=void 0,cd=Tb.vertices,dd=Tb.colors,qd=cd.length,
|
|
|
+rd=dd.length,Dc=Tb.__vertexArray,Ec=Tb.__colorArray,sd=Tb.__dirtyColors;if(Tb.__dirtyVertices){for(qc=0;qc<qd;qc++)Bc=cd[qc].position,Ub=3*qc,Dc[Ub]=Bc.x,Dc[Ub+1]=Bc.y,Dc[Ub+2]=Bc.z;j.bindBuffer(j.ARRAY_BUFFER,Tb.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,Dc,bd)}if(sd){for(rc=0;rc<rd;rc++)Cc=dd[rc],Ub=3*rc,Ec[Ub]=Cc.r,Ec[Ub+1]=Cc.g,Ec[Ub+2]=Cc.b;j.bindBuffer(j.ARRAY_BUFFER,Tb.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,Ec,bd)}}ia.__dirtyVertices=!1;ia.__dirtyColors=!1}else if(mb instanceof
|
|
|
+THREE.Line){Va=c(mb,jc);bc=Va.attributes&&n(Va);if(ia.__dirtyVertices||ia.__dirtyColors||bc){var Gb=ia,Tc=j.DYNAMIC_DRAW,sc=void 0,tc=void 0,Fc=void 0,wa=void 0,Gc=void 0,ed=Gb.vertices,fd=Gb.colors,td=ed.length,ud=fd.length,Hc=Gb.__vertexArray,Ic=Gb.__colorArray,vd=Gb.__dirtyColors,Uc=Gb.__webglCustomAttributesList,Jc=void 0,gd=void 0,Na=void 0,hc=void 0,Wa=void 0,qa=void 0;if(Gb.__dirtyVertices){for(sc=0;sc<td;sc++)Fc=ed[sc].position,wa=3*sc,Hc[wa]=Fc.x,Hc[wa+1]=Fc.y,Hc[wa+2]=Fc.z;j.bindBuffer(j.ARRAY_BUFFER,
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|
|
+Gb.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,Hc,Tc)}if(vd){for(tc=0;tc<ud;tc++)Gc=fd[tc],wa=3*tc,Ic[wa]=Gc.r,Ic[wa+1]=Gc.g,Ic[wa+2]=Gc.b;j.bindBuffer(j.ARRAY_BUFFER,Gb.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,Ic,Tc)}if(Uc)for(Jc=0,gd=Uc.length;Jc<gd;Jc++)if(qa=Uc[Jc],qa.needsUpdate&&(void 0===qa.boundTo||"vertices"===qa.boundTo)){wa=0;hc=qa.value.length;if(1===qa.size)for(Na=0;Na<hc;Na++)qa.array[Na]=qa.value[Na];else if(2===qa.size)for(Na=0;Na<hc;Na++)Wa=qa.value[Na],qa.array[wa]=Wa.x,
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|
|
+qa.array[wa+1]=Wa.y,wa+=2;else if(3===qa.size)if("c"===qa.type)for(Na=0;Na<hc;Na++)Wa=qa.value[Na],qa.array[wa]=Wa.r,qa.array[wa+1]=Wa.g,qa.array[wa+2]=Wa.b,wa+=3;else for(Na=0;Na<hc;Na++)Wa=qa.value[Na],qa.array[wa]=Wa.x,qa.array[wa+1]=Wa.y,qa.array[wa+2]=Wa.z,wa+=3;else if(4===qa.size)for(Na=0;Na<hc;Na++)Wa=qa.value[Na],qa.array[wa]=Wa.x,qa.array[wa+1]=Wa.y,qa.array[wa+2]=Wa.z,qa.array[wa+3]=Wa.w,wa+=4;j.bindBuffer(j.ARRAY_BUFFER,qa.buffer);j.bufferData(j.ARRAY_BUFFER,qa.array,Tc)}}ia.__dirtyVertices=
|
|
|
+!1;ia.__dirtyColors=!1;Va.attributes&&q(Va)}else if(mb instanceof THREE.ParticleSystem)Va=c(mb,jc),bc=Va.attributes&&n(Va),(ia.__dirtyVertices||ia.__dirtyColors||mb.sortParticles||bc)&&f(ia,j.DYNAMIC_DRAW,mb),ia.__dirtyVertices=!1,ia.__dirtyColors=!1,Va.attributes&&q(Va)}};this.initMaterial=function(a,b,c,d){var e,f,g,h,i;a instanceof THREE.MeshDepthMaterial?i="depth":a instanceof THREE.MeshNormalMaterial?i="normal":a instanceof THREE.MeshBasicMaterial?i="basic":a instanceof THREE.MeshLambertMaterial?
|
|
|
+i="lambert":a instanceof THREE.MeshPhongMaterial?i="phong":a instanceof THREE.LineBasicMaterial?i="basic":a instanceof THREE.ParticleBasicMaterial&&(i="particle_basic");if(i){var l=THREE.ShaderLib[i];a.uniforms=THREE.UniformsUtils.clone(l.uniforms);a.vertexShader=l.vertexShader;a.fragmentShader=l.fragmentShader}var k,m;f=l=0;for(k=0,m=b.length;k<m;k++)e=b[k],e.onlyShadow||(e instanceof THREE.DirectionalLight&&f++,e instanceof THREE.PointLight&&l++,e instanceof THREE.SpotLight&&l++);l+f<=M?k=f:(k=
|
|
|
+Math.ceil(M*f/(l+f)),l=M-k);e=k;f=l;var n=0;for(l=0,k=b.length;l<k;l++)m=b[l],m.castShadow&&(m instanceof THREE.SpotLight||m instanceof THREE.DirectionalLight)&&n++;var q=50;if(void 0!==d&&d instanceof THREE.SkinnedMesh)q=d.bones.length;var o;a:{k=a.fragmentShader;m=a.vertexShader;var l=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,
|
|
|
+maxDirLights:e,maxPointLights:f,maxBones:q,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,maxShadows:n,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround},p,d=[];i?d.push(i):(d.push(k),d.push(m));for(p in c)d.push(p),d.push(c[p]);i=d.join();for(p=0,d=Y.length;p<d;p++)if(Y[p].code===i){o=Y[p].program;break a}p=j.createProgram();d=[0<ya?"#define VERTEX_TEXTURES":"",H.gammaInput?"#define GAMMA_INPUT":"",H.gammaOutput?"#define GAMMA_OUTPUT":
|
|
|
+"",H.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":
|
|
|
"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
|
|
|
-e=["precision "+C+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",G.gammaInput?"#define GAMMA_INPUT":"",G.gammaOutput?"#define GAMMA_OUTPUT":"",G.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
|
|
|
+e=["precision "+C+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",H.gammaInput?"#define GAMMA_INPUT":"",H.gammaOutput?"#define GAMMA_OUTPUT":"",H.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
|
|
|
"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");j.attachShader(p,t("fragment",e+k));j.attachShader(p,t("vertex",d+m));j.linkProgram(p);j.getProgramParameter(p,j.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+
|
|
|
j.getProgramParameter(p,j.VALIDATE_STATUS)+", gl error ["+j.getError()+"]");p.uniforms={};p.attributes={};var r,d="viewMatrix,modelViewMatrix,projectionMatrix,normalMatrix,objectMatrix,cameraPosition,cameraInverseMatrix,boneGlobalMatrices,morphTargetInfluences".split(",");for(r in l)d.push(r);r=d;for(d=0,l=r.length;d<l;d++)k=r[d],p.uniforms[k]=j.getUniformLocation(p,k);d="position,normal,uv,uv2,tangent,color,skinVertexA,skinVertexB,skinIndex,skinWeight".split(",");for(r=0;r<c.maxMorphTargets;r++)d.push("morphTarget"+
|
|
|
-r);for(o in b)d.push(o);o=d;for(r=0,b=o.length;r<b;r++)c=o[r],p.attributes[c]=j.getAttribLocation(p,c);p.id=W.length;W.push({program:p,code:i});G.info.memory.programs=W.length;o=p}a.program=o;o=a.program.attributes;0<=o.position&&j.enableVertexAttribArray(o.position);0<=o.color&&j.enableVertexAttribArray(o.color);0<=o.normal&&j.enableVertexAttribArray(o.normal);0<=o.tangent&&j.enableVertexAttribArray(o.tangent);a.skinning&&0<=o.skinVertexA&&0<=o.skinVertexB&&0<=o.skinIndex&&0<=o.skinWeight&&(j.enableVertexAttribArray(o.skinVertexA),
|
|
|
+r);for(o in b)d.push(o);o=d;for(r=0,b=o.length;r<b;r++)c=o[r],p.attributes[c]=j.getAttribLocation(p,c);p.id=Y.length;Y.push({program:p,code:i});H.info.memory.programs=Y.length;o=p}a.program=o;o=a.program.attributes;0<=o.position&&j.enableVertexAttribArray(o.position);0<=o.color&&j.enableVertexAttribArray(o.color);0<=o.normal&&j.enableVertexAttribArray(o.normal);0<=o.tangent&&j.enableVertexAttribArray(o.tangent);a.skinning&&0<=o.skinVertexA&&0<=o.skinVertexB&&0<=o.skinIndex&&0<=o.skinWeight&&(j.enableVertexAttribArray(o.skinVertexA),
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|
|
j.enableVertexAttribArray(o.skinVertexB),j.enableVertexAttribArray(o.skinIndex),j.enableVertexAttribArray(o.skinWeight));if(a.attributes)for(h in a.attributes)void 0!==o[h]&&0<=o[h]&&j.enableVertexAttribArray(o[h]);if(a.morphTargets)for(h=a.numSupportedMorphTargets=0;h<this.maxMorphTargets;h++)r="morphTarget"+h,0<=o[r]&&(j.enableVertexAttribArray(o[r]),a.numSupportedMorphTargets++);a.uniformsList=[];for(g in a.uniforms)a.uniformsList.push([a.uniforms[g],g])};this.setFaceCulling=function(a,b){a?(!b||
|
|
|
-"ccw"===b?j.frontFace(j.CCW):j.frontFace(j.CW),"back"===a?j.cullFace(j.BACK):"front"===a?j.cullFace(j.FRONT):j.cullFace(j.FRONT_AND_BACK),j.enable(j.CULL_FACE)):j.disable(j.CULL_FACE)};this.setObjectFaces=function(a){if(ga!==a.doubleSided)a.doubleSided?j.disable(j.CULL_FACE):j.enable(j.CULL_FACE),ga=a.doubleSided;if(V!==a.flipSided)a.flipSided?j.frontFace(j.CW):j.frontFace(j.CCW),V=a.flipSided};this.setDepthTest=function(a){ca!==a&&(a?j.enable(j.DEPTH_TEST):j.disable(j.DEPTH_TEST),ca=a)};this.setDepthWrite=
|
|
|
-function(a){da!==a&&(j.depthMask(a),da=a)};this.setBlending=function(a){if(a!==ba){switch(a){case THREE.AdditiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE);break;case THREE.SubtractiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.SRC_COLOR);break;default:j.blendEquationSeparate(j.FUNC_ADD,j.FUNC_ADD),j.blendFuncSeparate(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA,j.ONE,
|
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|
-j.ONE_MINUS_SRC_ALPHA)}ba=a}};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=j.createTexture(),G.info.memory.textures++;j.activeTexture(j.TEXTURE0+b);j.bindTexture(j.TEXTURE_2D,a.__webglTexture);var c=a.image,d=0===(c.width&c.width-1)&&0===(c.height&c.height-1),e=B(a.format),f=B(a.type);u(j.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?j.texImage2D(j.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):j.texImage2D(j.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&
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+"ccw"===b?j.frontFace(j.CCW):j.frontFace(j.CW),"back"===a?j.cullFace(j.BACK):"front"===a?j.cullFace(j.FRONT):j.cullFace(j.FRONT_AND_BACK),j.enable(j.CULL_FACE)):j.disable(j.CULL_FACE)};this.setObjectFaces=function(a){if(ca!==a.doubleSided)a.doubleSided?j.disable(j.CULL_FACE):j.enable(j.CULL_FACE),ca=a.doubleSided;if(U!==a.flipSided)a.flipSided?j.frontFace(j.CW):j.frontFace(j.CCW),U=a.flipSided};this.setDepthTest=function(a){T!==a&&(a?j.enable(j.DEPTH_TEST):j.disable(j.DEPTH_TEST),T=a)};this.setDepthWrite=
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+function(a){aa!==a&&(j.depthMask(a),aa=a)};this.setBlending=function(a){if(a!==ba){switch(a){case THREE.AdditiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE);break;case THREE.SubtractiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.SRC_COLOR);break;default:j.blendEquationSeparate(j.FUNC_ADD,j.FUNC_ADD),j.blendFuncSeparate(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA,j.ONE,
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+j.ONE_MINUS_SRC_ALPHA)}ba=a}};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=j.createTexture(),H.info.memory.textures++;j.activeTexture(j.TEXTURE0+b);j.bindTexture(j.TEXTURE_2D,a.__webglTexture);var c=a.image,d=0===(c.width&c.width-1)&&0===(c.height&c.height-1),e=B(a.format),f=B(a.type);u(j.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?j.texImage2D(j.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):j.texImage2D(j.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&
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d&&j.generateMipmap(j.TEXTURE_2D);a.needsUpdate=!1;if(a.onUpdated)a.onUpdated()}else j.activeTexture(j.TEXTURE0+b),j.bindTexture(j.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(void 0===a.depthBuffer)a.depthBuffer=!0;if(void 0===a.stencilBuffer)a.stencilBuffer=!0;a.__webglTexture=j.createTexture();var c=0===(a.width&a.width-1)&&0===(a.height&a.height-1),d=B(a.format),e=B(a.type);if(b){a.__webglFramebuffer=
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-[];a.__webglRenderbuffer=[];j.bindTexture(j.TEXTURE_CUBE_MAP,a.__webglTexture);u(j.TEXTURE_CUBE_MAP,a,c);for(c=0;6>c;c++){a.__webglFramebuffer[c]=j.createFramebuffer();a.__webglRenderbuffer[c]=j.createRenderbuffer();j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,d,a.width,a.height,0,d,e,null);var f=a,g=j.TEXTURE_CUBE_MAP_POSITIVE_X+c;j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer[c]);j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,g,f.__webglTexture,0);v(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=
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-j.createFramebuffer(),a.__webglRenderbuffer=j.createRenderbuffer(),j.bindTexture(j.TEXTURE_2D,a.__webglTexture),u(j.TEXTURE_2D,a,c),j.texImage2D(j.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null),d=j.TEXTURE_2D,j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer),j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,d,a.__webglTexture,0),v(a.__webglRenderbuffer,a);b?j.bindTexture(j.TEXTURE_CUBE_MAP,null):j.bindTexture(j.TEXTURE_2D,null);j.bindRenderbuffer(j.RENDERBUFFER,null);j.bindFramebuffer(j.FRAMEBUFFER,
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-null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,d=a.width,a=a.height,c=e=0):(b=null,d=Da,a=$a,e=Aa,c=Ja);b!==E&&(j.bindFramebuffer(j.FRAMEBUFFER,b),j.viewport(e,c,d,a),E=b);Ta=d;ib=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
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+[];a.__webglRenderbuffer=[];j.bindTexture(j.TEXTURE_CUBE_MAP,a.__webglTexture);u(j.TEXTURE_CUBE_MAP,a,c);for(c=0;6>c;c++){a.__webglFramebuffer[c]=j.createFramebuffer();a.__webglRenderbuffer[c]=j.createRenderbuffer();j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,d,a.width,a.height,0,d,e,null);var f=a,g=j.TEXTURE_CUBE_MAP_POSITIVE_X+c;j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer[c]);j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,g,f.__webglTexture,0);x(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=
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+j.createFramebuffer(),a.__webglRenderbuffer=j.createRenderbuffer(),j.bindTexture(j.TEXTURE_2D,a.__webglTexture),u(j.TEXTURE_2D,a,c),j.texImage2D(j.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null),d=j.TEXTURE_2D,j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer),j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,d,a.__webglTexture,0),x(a.__webglRenderbuffer,a);b?j.bindTexture(j.TEXTURE_CUBE_MAP,null):j.bindTexture(j.TEXTURE_2D,null);j.bindRenderbuffer(j.RENDERBUFFER,null);j.bindFramebuffer(j.FRAMEBUFFER,
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+null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,d=a.width,a=a.height,c=e=0):(b=null,d=ja,a=ab,e=Ea,c=Aa);b!==F&&(j.bindFramebuffer(j.FRAMEBUFFER,b),j.viewport(e,c,d,a),F=b);kb=d;db=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
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THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=void 0!==c.wrapS?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==c.wrapT?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==c.magFilter?c.magFilter:THREE.LinearFilter;this.minFilter=void 0!==c.minFilter?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=void 0!==c.format?c.format:THREE.RGBAFormat;this.type=void 0!==c.type?c.type:
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THREE.UnsignedByteType;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.generateMipmaps=!0};
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THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
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@@ -512,23 +512,23 @@ c.target.addSelf(b);c.staticMoving?k=n:k.addSelf(a.sub(n,k).multiplyScalar(c.dyn
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c.object.position.add(c.target,f);c.checkDistances();c.object.lookAt(c.target)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(d&&(g=h=c.getMouseProjectionOnBall(a.clientX,a.clientY),i=l=c.getMouseOnScreen(a.clientX,a.clientY),k=n=c.getMouseOnScreen(a.clientX,a.clientY),d=!1),-1!==e&&(0===e&&!c.noRotate?h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?l=c.getMouseOnScreen(a.clientX,
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a.clientY):2===e&&!c.noPan&&(n=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),-1===e))e=a.button,0===e&&!c.noRotate?g=h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?i=l=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(k=n=c.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){c.enabled&&(a.preventDefault(),a.stopPropagation(),
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e=-1)},!1);window.addEventListener("keydown",function(a){c.enabled&&-1===e&&(a.keyCode===c.keys[0]&&!c.noRotate?e=0:a.keyCode===c.keys[1]&&!c.noZoom?e=1:a.keyCode===c.keys[2]&&!c.noPan&&(e=2),-1!==e&&(d=!0))},!1);window.addEventListener("keyup",function(){c.enabled&&-1!==e&&(e=-1)},!1)};
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-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,k,n){var m,o=d||1,p=e||1,q=h/2,r=i/2,s=l.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)m="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)m="y",p=f||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)m="x",o=f||1;var j=o+1,t=p+1,y=h/o,E=i/p,S=new THREE.Vector3;S[m]=0<k?1:-1;for(h=0;h<t;h++)for(i=0;i<j;i++){var u=new THREE.Vector3;u[a]=(i*y-q)*c;u[b]=(h*E-r)*g;u[m]=k;l.vertices.push(new THREE.Vertex(u))}for(h=0;h<p;h++)for(i=0;i<o;i++)a=
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-new THREE.Face4(i+j*h+s,i+j*(h+1)+s,i+1+j*(h+1)+s,i+1+j*h+s),a.normal.copy(S),a.vertexNormals.push(S.clone(),S.clone(),S.clone(),S.clone()),a.materialIndex=n,l.faces.push(a),l.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}THREE.Geometry.call(this);var l=this,k=a/2,n=b/2,q=c/2,o,p,m,r,s,t;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;6>o;o++)this.materials.push(g)}o=0;r=1;p=2;s=
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+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,k,n){var m,o=d||1,q=e||1,p=h/2,r=i/2,s=l.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)m="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)m="y",q=f||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)m="x",o=f||1;var j=o+1,t=q+1,y=h/o,F=i/q,Q=new THREE.Vector3;Q[m]=0<k?1:-1;for(h=0;h<t;h++)for(i=0;i<j;i++){var u=new THREE.Vector3;u[a]=(i*y-p)*c;u[b]=(h*F-r)*g;u[m]=k;l.vertices.push(new THREE.Vertex(u))}for(h=0;h<q;h++)for(i=0;i<o;i++)a=
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+new THREE.Face4(i+j*h+s,i+j*(h+1)+s,i+1+j*(h+1)+s,i+1+j*h+s),a.normal.copy(Q),a.vertexNormals.push(Q.clone(),Q.clone(),Q.clone(),Q.clone()),a.materialIndex=n,l.faces.push(a),l.faceVertexUvs[0].push([new THREE.UV(i/o,h/q),new THREE.UV(i/o,(h+1)/q),new THREE.UV((i+1)/o,(h+1)/q),new THREE.UV((i+1)/o,h/q)])}THREE.Geometry.call(this);var l=this,k=a/2,n=b/2,q=c/2,o,p,m,r,s,t;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;6>o;o++)this.materials.push(g)}o=0;r=1;p=2;s=
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3;m=4;t=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(void 0!=h)for(var u in h)void 0!==this.sides[u]&&(this.sides[u]=h[u]);this.sides.px&&i("z","y",-1,-1,c,b,k,o);this.sides.nx&&i("z","y",1,-1,c,b,-k,r);this.sides.py&&i("x","z",1,1,a,c,n,p);this.sides.ny&&i("x","z",1,-1,a,c,-n,s);this.sides.pz&&i("x","y",1,-1,a,b,q,m);this.sides.nz&&i("x","y",-1,-1,a,b,-q,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
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THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
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THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,g=c/2,d=d||8,e=e||1,h,i,l=[],k=[];for(i=0;i<=e;i++){var n=[],q=[],o=i/e,p=o*(b-a)+a;for(h=0;h<=d;h++){var m=h/d,r=p*Math.sin(2*m*Math.PI),s=-o*c+g,t=p*Math.cos(2*m*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(r,s,t)));n.push(this.vertices.length-1);q.push(new THREE.UV(m,o))}l.push(n);k.push(q)}for(i=0;i<e;i++)for(h=0;h<d;h++){var c=l[i][h],n=l[i+1][h],
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-q=l[i+1][h+1],o=l[i][h+1],p=this.vertices[c].position.clone().setY(0).normalize(),m=this.vertices[n].position.clone().setY(0).normalize(),r=this.vertices[q].position.clone().setY(0).normalize(),s=this.vertices[o].position.clone().setY(0).normalize(),t=k[i][h].clone(),u=k[i+1][h].clone(),v=k[i+1][h+1].clone(),x=k[i][h+1].clone();this.faces.push(new THREE.Face4(c,n,q,o,[p,m,r,s]));this.faceVertexUvs[0].push([t,u,v,x])}if(!f&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
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-0;h<d;h++)c=l[0][h],n=l[0][h+1],q=this.vertices.length-1,p=new THREE.Vector3(0,1,0),m=new THREE.Vector3(0,1,0),r=new THREE.Vector3(0,1,0),t=k[0][h].clone(),u=k[0][h+1].clone(),v=new THREE.UV(u.u,0),this.faces.push(new THREE.Face3(c,n,q,[p,m,r])),this.faceVertexUvs[0].push([t,u,v])}if(!f&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=l[i][h+1],n=l[i][h],q=this.vertices.length-1,p=new THREE.Vector3(0,-1,0),m=new THREE.Vector3(0,-1,0),r=new THREE.Vector3(0,-1,
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-0),t=k[i][h+1].clone(),u=k[i][h].clone(),v=new THREE.UV(u.u,1),this.faces.push(new THREE.Face3(c,n,q,[p,m,r])),this.faceVertexUvs[0].push([t,u,v])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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+q=l[i+1][h+1],o=l[i][h+1],p=this.vertices[c].position.clone().setY(0).normalize(),m=this.vertices[n].position.clone().setY(0).normalize(),r=this.vertices[q].position.clone().setY(0).normalize(),s=this.vertices[o].position.clone().setY(0).normalize(),t=k[i][h].clone(),u=k[i+1][h].clone(),x=k[i+1][h+1].clone(),v=k[i][h+1].clone();this.faces.push(new THREE.Face4(c,n,q,o,[p,m,r,s]));this.faceVertexUvs[0].push([t,u,x,v])}if(!f&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
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+0;h<d;h++)c=l[0][h],n=l[0][h+1],q=this.vertices.length-1,p=new THREE.Vector3(0,1,0),m=new THREE.Vector3(0,1,0),r=new THREE.Vector3(0,1,0),t=k[0][h].clone(),u=k[0][h+1].clone(),x=new THREE.UV(u.u,0),this.faces.push(new THREE.Face3(c,n,q,[p,m,r])),this.faceVertexUvs[0].push([t,u,x])}if(!f&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=l[i][h+1],n=l[i][h],q=this.vertices.length-1,p=new THREE.Vector3(0,-1,0),m=new THREE.Vector3(0,-1,0),r=new THREE.Vector3(0,-1,
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+0),t=k[i][h+1].clone(),u=k[i][h].clone(),x=new THREE.UV(u.u,1),this.faces.push(new THREE.Face3(c,n,q,[p,m,r])),this.faceVertexUvs[0].push([t,u,x])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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THREE.ExtrudeGeometry=function(a,b){if("undefined"!==typeof a){THREE.Geometry.call(this);var a=a instanceof Array?a:[a],c,d,e=a.length;this.shapebb=a[e-1].getBoundingBox();for(d=0;d<e;d++)c=a[d],this.addShape(c,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
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THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,j=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);j.copy(a).addSelf(g);if(h.equals(j))return g.clone();
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-h.copy(b).addSelf(f);j.copy(c).addSelf(g);f=d.dot(g);g=j.subSelf(h).dot(g);0===f&&(console.log("Either infinite or no solutions!"),0===g?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;return 0>g?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(a){for(j=a.length;0<=--j;){y=j;E=j-1;0>E&&(E=a.length-1);for(var b=
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-0,c=o+2*k,b=0;b<c;b++){var d=Q*b,e=Q*(b+1),f=ka+y+d,g=ka+y+e,l=f,d=ka+E+d,e=ka+E+e,n=g,l=l+H,d=d+H,e=e+H,n=n+H;A.faces.push(new THREE.Face4(l,d,e,n,null,null,v));void 0!==v&&(l=b/c,d=(b+1)/c,e=h+2*i,f=(A.vertices[f].position.z+i)/e,g=(A.vertices[g].position.z+i)/e,A.faceVertexUvs[0].push([new THREE.UV(f,l),new THREE.UV(g,l),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function f(a,b,c){A.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(a,b,c){a+=H;b+=H;c+=H;A.faces.push(new THREE.Face3(a,
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-b,c,null,null,u));if(void 0!==u){var d=x.minX,e=x.minY,f=x.maxY,g=x.maxX,h=A.vertices[b].position.x-d,b=A.vertices[b].position.y-e,j=A.vertices[c].position.x-d,c=A.vertices[c].position.y-e;A.faceVertexUvs[0].push([new THREE.UV((A.vertices[a].position.x-d)/g,(A.vertices[a].position.y-e)/f),new THREE.UV(h/g,b/f),new THREE.UV(j/g,c/f)])}}var h=void 0!==b.amount?b.amount:100,i=void 0!==b.bevelThickness?b.bevelThickness:6,l=void 0!==b.bevelSize?b.bevelSize:i-2,k=void 0!==b.bevelSegments?b.bevelSegments:
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-3,n=void 0!==b.bevelEnabled?b.bevelEnabled:!0,q=void 0!==b.curveSegments?b.curveSegments:12,o=void 0!==b.steps?b.steps:1,p=b.bendPath,m=b.extrudePath,r,s=!1,t=void 0!==b.useSpacedPoints?b.useSpacedPoints:!1,u=b.material,v=b.extrudeMaterial,x=this.shapebb;if(m)r=m.getPoints(q),o=r.length,s=!0,n=!1;n||(l=i=k=0);var B,D,C,A=this,H=this.vertices.length;p&&a.addWrapPath(p);q=t?a.extractAllSpacedPoints(q):a.extractAllPoints(q);p=q.shape;q=q.holes;if(m=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();for(D=
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-0,C=q.length;D<C;D++)B=q[D],THREE.Shape.Utils.isClockWise(B)&&(q[D]=B.reverse());m=!1}m=THREE.Shape.Utils.triangulateShape(p,q);t=p;for(D=0,C=q.length;D<C;D++)B=q[D],p=p.concat(B);for(var I,N,$,K,Q=p.length,L=m.length,G=[],j=0,W=t.length,y=W-1,E=j+1;j<W;j++,y++,E++)y===W&&(y=0),E===W&&(E=0),G[j]=d(t[j],t[y],t[E]);var S=[],T,R=G.concat();for(D=0,C=q.length;D<C;D++){B=q[D];T=[];for(j=0,W=B.length,y=W-1,E=j+1;j<W;j++,y++,E++)y===W&&(y=0),E===W&&(E=0),T[j]=d(B[j],B[y],B[E]);S.push(T);R=R.concat(T)}for(I=
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-0;I<k;I++){N=I/k;$=i*(1-N);N=l*Math.sin(N*Math.PI/2);for(j=0,W=t.length;j<W;j++)K=c(t[j],G[j],N),f(K.x,K.y,-$);for(D=0,C=q.length;D<C;D++){B=q[D];T=S[D];for(j=0,W=B.length;j<W;j++)K=c(B[j],T[j],N),f(K.x,K.y,-$)}}N=l;for(j=0;j<Q;j++)K=n?c(p[j],R[j],N):p[j],s?f(K.x,K.y+r[0].y,r[0].x):f(K.x,K.y,0);for(I=1;I<=o;I++)for(j=0;j<Q;j++)K=n?c(p[j],R[j],N):p[j],s?f(K.x,K.y+r[I-1].y,r[I-1].x):f(K.x,K.y,h/o*I);for(I=k-1;0<=I;I--){N=I/k;$=i*(1-N);N=l*Math.sin(N*Math.PI/2);for(j=0,W=t.length;j<W;j++)K=c(t[j],G[j],
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-N),f(K.x,K.y,h+$);for(D=0,C=q.length;D<C;D++){B=q[D];T=S[D];for(j=0,W=B.length;j<W;j++)K=c(B[j],T[j],N),s?f(K.x,K.y+r[o-1].y,r[o-1].x+$):f(K.x,K.y,h+$)}}if(n){n=0*Q;for(j=0;j<L;j++)l=m[j],g(l[2]+n,l[1]+n,l[0]+n);n=Q*(o+2*k);for(j=0;j<L;j++)l=m[j],g(l[0]+n,l[1]+n,l[2]+n)}else{for(j=0;j<L;j++)l=m[j],g(l[2],l[1],l[0]);for(j=0;j<L;j++)l=m[j],g(l[0]+Q*o,l[1]+Q*o,l[2]+Q*o)}var ka=0;e(t);ka+=t.length;for(D=0,C=q.length;D<C;D++)B=q[D],e(B),ka+=B.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
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+h.copy(b).addSelf(f);j.copy(c).addSelf(g);f=d.dot(g);g=j.subSelf(h).dot(g);0===f&&(console.log("Either infinite or no solutions!"),0===g?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;return 0>g?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(a){for(j=a.length;0<=--j;){y=j;F=j-1;0>F&&(F=a.length-1);for(var b=
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+0,c=o+2*k,b=0;b<c;b++){var d=O*b,e=O*(b+1),f=ha+y+d,g=ha+y+e,l=f,d=ha+F+d,e=ha+F+e,n=g,l=l+E,d=d+E,e=e+E,n=n+E;A.faces.push(new THREE.Face4(l,d,e,n,null,null,x));void 0!==x&&(l=b/c,d=(b+1)/c,e=h+2*i,f=(A.vertices[f].position.z+i)/e,g=(A.vertices[g].position.z+i)/e,A.faceVertexUvs[0].push([new THREE.UV(f,l),new THREE.UV(g,l),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function f(a,b,c){A.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(a,b,c){a+=E;b+=E;c+=E;A.faces.push(new THREE.Face3(a,
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+b,c,null,null,u));if(void 0!==u){var d=v.minX,e=v.minY,f=v.maxY,g=v.maxX,h=A.vertices[b].position.x-d,b=A.vertices[b].position.y-e,j=A.vertices[c].position.x-d,c=A.vertices[c].position.y-e;A.faceVertexUvs[0].push([new THREE.UV((A.vertices[a].position.x-d)/g,(A.vertices[a].position.y-e)/f),new THREE.UV(h/g,b/f),new THREE.UV(j/g,c/f)])}}var h=void 0!==b.amount?b.amount:100,i=void 0!==b.bevelThickness?b.bevelThickness:6,l=void 0!==b.bevelSize?b.bevelSize:i-2,k=void 0!==b.bevelSegments?b.bevelSegments:
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+3,n=void 0!==b.bevelEnabled?b.bevelEnabled:!0,q=void 0!==b.curveSegments?b.curveSegments:12,o=void 0!==b.steps?b.steps:1,p=b.bendPath,m=b.extrudePath,r,s=!1,t=void 0!==b.useSpacedPoints?b.useSpacedPoints:!1,u=b.material,x=b.extrudeMaterial,v=this.shapebb;if(m)r=m.getPoints(q),o=r.length,s=!0,n=!1;n||(l=i=k=0);var B,D,C,A=this,E=this.vertices.length;p&&a.addWrapPath(p);q=t?a.extractAllSpacedPoints(q):a.extractAllPoints(q);p=q.shape;q=q.holes;if(m=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();for(D=
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+0,C=q.length;D<C;D++)B=q[D],THREE.Shape.Utils.isClockWise(B)&&(q[D]=B.reverse());m=!1}m=THREE.Shape.Utils.triangulateShape(p,q);t=p;for(D=0,C=q.length;D<C;D++)B=q[D],p=p.concat(B);for(var J,N,Z,K,O=p.length,M=m.length,H=[],j=0,Y=t.length,y=Y-1,F=j+1;j<Y;j++,y++,F++)y===Y&&(y=0),F===Y&&(F=0),H[j]=d(t[j],t[y],t[F]);var Q=[],R,da=H.concat();for(D=0,C=q.length;D<C;D++){B=q[D];R=[];for(j=0,Y=B.length,y=Y-1,F=j+1;j<Y;j++,y++,F++)y===Y&&(y=0),F===Y&&(F=0),R[j]=d(B[j],B[y],B[F]);Q.push(R);da=da.concat(R)}for(J=
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+0;J<k;J++){N=J/k;Z=i*(1-N);N=l*Math.sin(N*Math.PI/2);for(j=0,Y=t.length;j<Y;j++)K=c(t[j],H[j],N),f(K.x,K.y,-Z);for(D=0,C=q.length;D<C;D++){B=q[D];R=Q[D];for(j=0,Y=B.length;j<Y;j++)K=c(B[j],R[j],N),f(K.x,K.y,-Z)}}N=l;for(j=0;j<O;j++)K=n?c(p[j],da[j],N):p[j],s?f(K.x,K.y+r[0].y,r[0].x):f(K.x,K.y,0);for(J=1;J<=o;J++)for(j=0;j<O;j++)K=n?c(p[j],da[j],N):p[j],s?f(K.x,K.y+r[J-1].y,r[J-1].x):f(K.x,K.y,h/o*J);for(J=k-1;0<=J;J--){N=J/k;Z=i*(1-N);N=l*Math.sin(N*Math.PI/2);for(j=0,Y=t.length;j<Y;j++)K=c(t[j],
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+H[j],N),f(K.x,K.y,h+Z);for(D=0,C=q.length;D<C;D++){B=q[D];R=Q[D];for(j=0,Y=B.length;j<Y;j++)K=c(B[j],R[j],N),s?f(K.x,K.y+r[o-1].y,r[o-1].x+Z):f(K.x,K.y,h+Z)}}if(n){n=0*O;for(j=0;j<M;j++)l=m[j],g(l[2]+n,l[1]+n,l[0]+n);n=O*(o+2*k);for(j=0;j<M;j++)l=m[j],g(l[0]+n,l[1]+n,l[2]+n)}else{for(j=0;j<M;j++)l=m[j],g(l[2],l[1],l[0]);for(j=0;j<M;j++)l=m[j],g(l[0]+O*o,l[1]+O*o,l[2]+O*o)}var ha=0;e(t);ha+=t.length;for(D=0,C=q.length;D<C;D++)B=q[D],e(B),ha+=B.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
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THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
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THREE.IcosahedronGeometry=function(a){function b(a,b,c){var d=Math.sqrt(a*a+b*b+c*c);return e.vertices.push(new THREE.Vertex(new THREE.Vector3(a/d,b/d,c/d)))-1}function c(a,b,c,d){var f=e.vertices[a].position,g=e.vertices[b].position,h=e.vertices[c].position,a=new THREE.Face3(a,b,c);a.vertexNormals.push(f.clone().normalize(),g.clone().normalize(),h.clone().normalize());d.faces.push(a);d.faceVertexUvs[0].push([new THREE.UV(1-0.5*((Math.atan2(f.z,f.x)+Math.PI)%Math.PI/Math.PI),0.5-f.y/2),new THREE.UV(1-
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0.5*((Math.atan2(g.z,g.x)+Math.PI)%Math.PI/Math.PI),0.5-g.y/2),new THREE.UV(1-0.5*((Math.atan2(h.z,h.x)+Math.PI)%Math.PI/Math.PI),0.5-h.y/2)])}function d(a,c){var d=e.vertices[a].position,f=e.vertices[c].position;return b((d.x+f.x)/2,(d.y+f.y)/2,(d.z+f.z)/2)}var e=this,f=new THREE.Geometry;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,-a);b(0,1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,f);c(0,5,1,
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@@ -551,8 +551,8 @@ THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:
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0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,l,k,n,q,o,p,m,r,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));l=b.length;for(a=0;a<l;)switch(i=b[a++],i){case "m":i=b[a++]*c+d;k=b[a++]*c;f.push(new THREE.Vector2(i,k));e.moveTo(i,k);break;case "l":i=b[a++]*c+d;k=b[a++]*c;f.push(new THREE.Vector2(i,
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k));e.lineTo(i,k);break;case "q":i=b[a++]*c+d;k=b[a++]*c;o=b[a++]*c+d;p=b[a++]*c;e.quadraticCurveTo(o,p,i,k);if(g=f[f.length-1]){n=g.x;q=g.y;for(g=1,h=this.divisions;g<=h;g++){var t=g/h,u=THREE.Shape.Utils.b2(t,n,o,i),t=THREE.Shape.Utils.b2(t,q,p,k);f.push(new THREE.Vector2(u,t))}}break;case "b":if(i=b[a++]*c+d,k=b[a++]*c,o=b[a++]*c+d,p=b[a++]*-c,m=b[a++]*c+d,r=b[a++]*-c,e.bezierCurveTo(i,k,o,p,m,r),g=f[f.length-1]){n=g.x;q=g.y;for(g=1,h=this.divisions;g<=h;g++)t=g/h,u=THREE.Shape.Utils.b3(t,n,o,
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m,i),t=THREE.Shape.Utils.b3(t,q,p,r,k),f.push(new THREE.Vector2(u,t))}}}return{offset:s.ha*c,points:f,path:e}}}};
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-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e+=a[f].x*a[g].y-a[g].x*a[f].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var f=[],g=[],h=[],i,l,k;if(0<b(a))for(l=0;l<e;l++)g[l]=l;else for(l=0;l<e;l++)g[l]=e-1-l;var n=2*e;for(l=e-1;2<e;){if(0>=n--){console.log("Warning, unable to triangulate polygon!");break}i=l;e<=i&&(i=0);l=i+1;e<=l&&(l=0);k=l+1;e<=k&&(k=0);var q;a:{q=a;var o=i,p=l,m=k,r=e,s=g,t=void 0,u=void 0,v=void 0,x=void 0,B=void 0,
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-D=void 0,C=void 0,A=void 0,H=void 0,u=q[s[o]].x,v=q[s[o]].y,x=q[s[p]].x,B=q[s[p]].y,D=q[s[m]].x,C=q[s[m]].y;if(1.0E-10>(x-u)*(C-v)-(B-v)*(D-u))q=!1;else{for(t=0;t<r;t++)if(!(t==o||t==p||t==m)){var A=q[s[t]].x,H=q[s[t]].y,I=void 0,N=void 0,$=void 0,K=void 0,Q=void 0,L=void 0,G=void 0,j=void 0,W=void 0,y=void 0,E=void 0,S=void 0,I=$=Q=void 0,I=D-x,N=C-B,$=u-D,K=v-C,Q=x-u,L=B-v,G=A-u,j=H-v,W=A-x,y=H-B,E=A-D,S=H-C,I=I*y-N*W,Q=Q*j-L*G,$=$*S-K*E;if(0<=I&&0<=$&&0<=Q){q=!1;break a}}q=!0}}if(q){f.push([a[g[i]],
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+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e+=a[f].x*a[g].y-a[g].x*a[f].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var f=[],g=[],h=[],i,l,k;if(0<b(a))for(l=0;l<e;l++)g[l]=l;else for(l=0;l<e;l++)g[l]=e-1-l;var n=2*e;for(l=e-1;2<e;){if(0>=n--){console.log("Warning, unable to triangulate polygon!");break}i=l;e<=i&&(i=0);l=i+1;e<=l&&(l=0);k=l+1;e<=k&&(k=0);var q;a:{q=a;var o=i,p=l,m=k,r=e,s=g,t=void 0,u=void 0,x=void 0,v=void 0,B=void 0,
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+D=void 0,C=void 0,A=void 0,E=void 0,u=q[s[o]].x,x=q[s[o]].y,v=q[s[p]].x,B=q[s[p]].y,D=q[s[m]].x,C=q[s[m]].y;if(1.0E-10>(v-u)*(C-x)-(B-x)*(D-u))q=!1;else{for(t=0;t<r;t++)if(!(t==o||t==p||t==m)){var A=q[s[t]].x,E=q[s[t]].y,J=void 0,N=void 0,Z=void 0,K=void 0,O=void 0,M=void 0,H=void 0,j=void 0,Y=void 0,y=void 0,F=void 0,Q=void 0,J=Z=O=void 0,J=D-v,N=C-B,Z=u-D,K=x-C,O=v-u,M=B-x,H=A-u,j=E-x,Y=A-v,y=E-B,F=A-D,Q=E-C,J=J*y-N*Y,O=O*j-M*H,Z=Z*Q-K*F;if(0<=J&&0<=Z&&0<=O){q=!1;break a}}q=!0}}if(q){f.push([a[g[i]],
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a[g[l]],a[g[k]]]);h.push([g[i],g[l],g[k]]);for(i=l,k=l+1;k<e;i++,k++)g[i]=g[k];e--;n=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||2*Math.PI;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=2*c/this.segmentsR*Math.PI;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
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this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,i=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);i.normal.addSelf(b[e]);i.normal.addSelf(b[f]);i.normal.addSelf(b[g]);i.normal.addSelf(b[h]);i.normal.normalize();this.faces.push(i);
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@@ -569,12 +569,12 @@ this.update(a);this.lines=new THREE.Line(this.lineGeometry,this.lineMaterial,THR
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THREE.CameraHelper.prototype.update=function(a){function b(a,b,f,g){THREE.CameraHelper.__v.set(b,f,g);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=c.pointMap[a];if(void 0!==a){b=0;for(f=a.length;b<f;b++)c.lineGeometry.vertices[a[b]].position.copy(THREE.CameraHelper.__v)}}var c=this;THREE.CameraHelper.__c.projectionMatrix.copy(a.projectionMatrix);b("c",0,0,-1);b("t",0,0,1);b("n1",-1,-1,-1);b("n2",1,-1,-1);b("n3",-1,1,-1);b("n4",1,1,-1);b("f1",-1,-1,
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1);b("f2",1,-1,1);b("f3",-1,1,1);b("f4",1,1,1);b("u1",0.7,1.1,-1);b("u2",-0.7,1.1,-1);b("u3",0,2,-1);b("cf1",-1,0,1);b("cf2",1,0,1);b("cf3",0,-1,1);b("cf4",0,1,1);b("cn1",-1,0,-1);b("cn2",1,0,-1);b("cn3",0,-1,-1);b("cn4",0,1,-1);this.lineGeometry.__dirtyVertices=!0};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
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THREE.SubdivisionModifier=function(a){this.subdivisions=void 0===a?1:a;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;0<b--;)this.smooth(a)};
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-THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,i){var l=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){l.vertexColors=[];for(var k,m,n,o=0;4>o;o++){n=i[o];k=new THREE.Color;k.setRGB(0,0,0);for(var p=0;p<n.length;p++)m=h.vertexColors[n[p]-1],k.r+=m.r,k.g+=m.g,k.b+=m.b;k.r/=n.length;k.g/=n.length;k.b/=n.length;l.vertexColors[o]=k}}e.push(l);(!g.supportUVs||0!=q.length)&&f.push([q[a],q[b],q[c],q[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
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+THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,i){var l=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){l.vertexColors=[];for(var k,n,m,o=0;4>o;o++){m=i[o];k=new THREE.Color;k.setRGB(0,0,0);for(var p=0;p<m.length;p++)n=h.vertexColors[m[p]-1],k.r+=n.r,k.g+=n.g,k.b+=n.b;k.r/=m.length;k.g/=m.length;k.b/=m.length;l.vertexColors[o]=k}}e.push(l);(!g.supportUVs||0!=q.length)&&f.push([q[a],q[b],q[c],q[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
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b)}var d=[],e=[],f=[],g=this,h=a.vertices,d=a.faces,i=h.concat(),l=[],k={},n={},q=[],o,p,m,r,s,t=a.faceVertexUvs[0];for(o=0,p=t.length;o<p;o++)for(m=0,r=t[o].length;m<r;m++)s=d[o]["abcd".charAt(m)],q[s]||(q[s]=t[o][m]);var u;for(o=0,p=d.length;o<p;o++)if(s=d[o],l.push(s.centroid),i.push(new THREE.Vertex(s.centroid)),g.supportUVs&&0!=q.length){u=new THREE.UV;if(s instanceof THREE.Face3)u.u=q[s.a].u+q[s.b].u+q[s.c].u,u.v=q[s.a].v+q[s.b].v+q[s.c].v,u.u/=3,u.v/=3;else if(s instanceof THREE.Face4)u.u=
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-q[s.a].u+q[s.b].u+q[s.c].u+q[s.d].u,u.v=q[s.a].v+q[s.b].v+q[s.c].v+q[s.d].v,u.u/=4,u.v/=4;q.push(u)}p=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};for(d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var v=0,t=h.length,x,B,D={},C={},A=function(a,
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-b){void 0===D[a]&&(D[a]=[]);D[a].push(b)},H=function(a,b){void 0===C[a]&&(C[a]={});C[a][b]=null};for(o in p){u=p[o];x=o.split("_");B=x[0];x=x[1];A(B,[B,x]);A(x,[B,x]);for(m=0,r=u.length;m<r;m++)s=u[m],H(B,s,o),H(x,s,o);2>u.length&&(n[o]=!0)}for(o in p)if(u=p[o],s=u[0],u=u[1],x=o.split("_"),B=x[0],x=x[1],r=new THREE.Vector3,n[o]?(r.addSelf(h[B].position),r.addSelf(h[x].position),r.multiplyScalar(0.5)):(r.addSelf(l[s]),r.addSelf(l[u]),r.addSelf(h[B].position),r.addSelf(h[x].position),r.multiplyScalar(0.25)),
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-k[o]=t+d.length+v,i.push(new THREE.Vertex(r)),v++,g.supportUVs&&0!=q.length)u=new THREE.UV,u.u=q[B].u+q[x].u,u.v=q[B].v+q[x].v,u.u/=2,u.v/=2,q.push(u);var I,N;x=["123","12","2","23"];r=["123","23","3","31"];var A=["123","31","1","12"],H=["1234","12","2","23"],$=["1234","23","3","34"],K=["1234","34","4","41"],Q=["1234","41","1","12"];for(o=0,p=l.length;o<p;o++)s=d[o],u=t+o,s instanceof THREE.Face3?(v=c(s.a,s.b),B=c(s.b,s.c),I=c(s.c,s.a),b(u,k[v],s.b,k[B],s,x),b(u,k[B],s.c,k[I],s,r),b(u,k[I],s.a,k[v],
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-s,A)):s instanceof THREE.Face4?(v=c(s.a,s.b),B=c(s.b,s.c),I=c(s.c,s.d),N=c(s.d,s.a),b(u,k[v],s.b,k[B],s,H),b(u,k[B],s.c,k[I],s,$),b(u,k[I],s.d,k[N],s,K),b(u,k[N],s.a,k[v],s,Q)):console.log("face should be a face!",s);d=i;i=new THREE.Vector3;k=new THREE.Vector3;for(o=0,p=h.length;o<p;o++)if(void 0!==D[o]){i.set(0,0,0);k.set(0,0,0);s=new THREE.Vector3(0,0,0);u=0;for(m in C[o])i.addSelf(l[m]),u++;v=0;t=D[o].length;for(m=0;m<t;m++)n[c(D[o][m][0],D[o][m][1])]&&v++;if(2!=v){i.divideScalar(u);for(m=0;m<
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+q[s.a].u+q[s.b].u+q[s.c].u+q[s.d].u,u.v=q[s.a].v+q[s.b].v+q[s.c].v+q[s.d].v,u.u/=4,u.v/=4;q.push(u)}p=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};for(d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var x=0,t=h.length,v,B,D={},C={},A=function(a,
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+b){void 0===D[a]&&(D[a]=[]);D[a].push(b)},E=function(a,b){void 0===C[a]&&(C[a]={});C[a][b]=null};for(o in p){u=p[o];v=o.split("_");B=v[0];v=v[1];A(B,[B,v]);A(v,[B,v]);for(m=0,r=u.length;m<r;m++)s=u[m],E(B,s,o),E(v,s,o);2>u.length&&(n[o]=!0)}for(o in p)if(u=p[o],s=u[0],u=u[1],v=o.split("_"),B=v[0],v=v[1],r=new THREE.Vector3,n[o]?(r.addSelf(h[B].position),r.addSelf(h[v].position),r.multiplyScalar(0.5)):(r.addSelf(l[s]),r.addSelf(l[u]),r.addSelf(h[B].position),r.addSelf(h[v].position),r.multiplyScalar(0.25)),
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+k[o]=t+d.length+x,i.push(new THREE.Vertex(r)),x++,g.supportUVs&&0!=q.length)u=new THREE.UV,u.u=q[B].u+q[v].u,u.v=q[B].v+q[v].v,u.u/=2,u.v/=2,q.push(u);var J,N;v=["123","12","2","23"];r=["123","23","3","31"];var A=["123","31","1","12"],E=["1234","12","2","23"],Z=["1234","23","3","34"],K=["1234","34","4","41"],O=["1234","41","1","12"];for(o=0,p=l.length;o<p;o++)s=d[o],u=t+o,s instanceof THREE.Face3?(x=c(s.a,s.b),B=c(s.b,s.c),J=c(s.c,s.a),b(u,k[x],s.b,k[B],s,v),b(u,k[B],s.c,k[J],s,r),b(u,k[J],s.a,k[x],
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+s,A)):s instanceof THREE.Face4?(x=c(s.a,s.b),B=c(s.b,s.c),J=c(s.c,s.d),N=c(s.d,s.a),b(u,k[x],s.b,k[B],s,E),b(u,k[B],s.c,k[J],s,Z),b(u,k[J],s.d,k[N],s,K),b(u,k[N],s.a,k[x],s,O)):console.log("face should be a face!",s);d=i;i=new THREE.Vector3;k=new THREE.Vector3;for(o=0,p=h.length;o<p;o++)if(void 0!==D[o]){i.set(0,0,0);k.set(0,0,0);s=new THREE.Vector3(0,0,0);u=0;for(m in C[o])i.addSelf(l[m]),u++;x=0;t=D[o].length;for(m=0;m<t;m++)n[c(D[o][m][0],D[o][m][1])]&&x++;if(2!=x){i.divideScalar(u);for(m=0;m<
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t;m++)u=D[o][m],u=h[u[0]].position.clone().addSelf(h[u[1]].position).divideScalar(2),k.addSelf(u);k.divideScalar(t);s.addSelf(h[o].position);s.multiplyScalar(t-3);s.addSelf(i);s.addSelf(k.multiplyScalar(2));s.divideScalar(t);d[o].position=s}}a.vertices=d;a.faces=e;a.faceVertexUvs[0]=f;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
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THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/a.total).toFixed(0)+
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@@ -591,121 +591,123 @@ THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHtt
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g.status+"]")};g.open("GET",b,!0);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
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THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){4==f.readyState?200==f.status||0==f.status?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("Couldn't load ["+g+"] ["+f.status+"]"):3==f.readyState?e&&(0==h&&(h=f.getResponseHeader("Content-Length")),e({total:h,loaded:f.responseText.length})):2==f.readyState&&(h=f.getResponseHeader("Content-Length"))};f.open("GET",g,!0);
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f.responseType="arraybuffer";f.send(null)};
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-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,l,k,n,q,o,p,m,r,s,t,u,v,x;function B(a){return a%4?4-a%4:0}function D(a,b){return(new Uint8Array(a,b,1))[0]}function C(a,b){return(new Uint32Array(a,b,1))[0]}function A(b,c){var d,e,f,g,h,i,l,k,m=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=m[3*d];f=m[3*d+1];g=m[3*d+2];h=j[2*e];e=j[2*e+1];i=j[2*f];l=j[2*f+1];f=j[2*g];k=j[2*g+1];g=Q.faceVertexUvs[0];var n=[];n.push(new THREE.UV(h,e));n.push(new THREE.UV(i,l));
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-n.push(new THREE.UV(f,k));g.push(n)}}function H(b,c){var d,e,f,g,h,i,l,k,m,n,o=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=o[4*d];f=o[4*d+1];g=o[4*d+2];h=o[4*d+3];i=j[2*e];e=j[2*e+1];l=j[2*f];m=j[2*f+1];k=j[2*g];n=j[2*g+1];g=j[2*h];f=j[2*h+1];h=Q.faceVertexUvs[0];var p=[];p.push(new THREE.UV(i,e));p.push(new THREE.UV(l,m));p.push(new THREE.UV(k,n));p.push(new THREE.UV(g,f));h.push(p)}}function I(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[3*d],f=c[3*
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-d+1],g=c[3*d+2],h=j[d],Q.faces.push(new THREE.Face3(e,f,g,null,null,h))}function N(b,c,d){for(var e,f,g,h,j,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],j=i[d],Q.faces.push(new THREE.Face4(e,f,g,h,null,null,j))}function $(b,c,d,e){for(var f,g,h,j,i,l,k,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];i=d[3*e];l=d[3*e+1];k=d[3*e+2];j=m[e];var n=G[3*l],o=G[3*l+1];l=
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-G[3*l+2];var p=G[3*k],q=G[3*k+1];k=G[3*k+2];Q.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(G[3*i],G[3*i+1],G[3*i+2]),new THREE.Vector3(n,o,l),new THREE.Vector3(p,q,k)],null,j))}}function K(b,c,d,e){for(var f,g,h,j,i,l,k,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[4*e];g=c[4*e+1];h=c[4*e+2];j=c[4*e+3];l=d[4*e];k=d[4*e+1];m=d[4*e+2];n=d[4*e+3];i=o[e];var p=G[3*k],q=G[3*k+1];k=G[3*k+2];var r=G[3*m],s=G[3*m+1];m=G[3*m+2];var t=G[3*n],u=G[3*
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-n+1];n=G[3*n+2];Q.faces.push(new THREE.Face4(f,g,h,j,[new THREE.Vector3(G[3*l],G[3*l+1],G[3*l+2]),new THREE.Vector3(p,q,k),new THREE.Vector3(r,s,m),new THREE.Vector3(t,u,n)],null,i))}}var Q=this,L=0,G=[],j=[],W,y;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(Q,d,b);c=function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d}(a,L,12);e=D(a,L+12);D(a,L+13);D(a,L+14);D(a,L+15);i=D(a,L+16);l=D(a,L+17);k=D(a,L+18);n=D(a,L+19);q=C(a,L+20);
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-o=C(a,L+20+4);p=C(a,L+20+8);b=C(a,L+20+12);m=C(a,L+20+16);r=C(a,L+20+20);s=C(a,L+20+24);t=C(a,L+20+28);u=C(a,L+20+32);v=C(a,L+20+36);x=C(a,L+20+40);"Three.js 003"!==c&&console.warn("DEPRECATED: binary model seems to be using old format");L+=e;c=3*i+n;y=4*i+n;e=b*c;W=m*(c+3*l);i=r*(c+3*k);n=s*(c+3*l+3*k);c=t*y;l=u*(y+4*l);k=v*(y+4*k);L+=function(b){var b=new Float32Array(a,b,3*q),c,d,e,f;for(c=0;c<q;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],Q.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*
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-q*Float32Array.BYTES_PER_ELEMENT}(L);L+=function(b){if(o){var b=new Int8Array(a,b,3*o),c,d,e,f;for(c=0;c<o;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],G.push(d/127,e/127,f/127)}return 3*o*Int8Array.BYTES_PER_ELEMENT}(L);L+=B(3*o);L+=function(b){if(p){var b=new Float32Array(a,b,2*p),c,d,e;for(c=0;c<p;c++)d=b[2*c],e=b[2*c+1],j.push(d,e)}return 2*p*Float32Array.BYTES_PER_ELEMENT}(L);e=L+e+B(2*b);W=e+W+B(2*m);i=W+i+B(2*r);n=i+n+B(2*s);c=n+c+B(2*t);l=c+l+B(2*u);k=l+k+B(2*v);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT;
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-I(r,a,b+3*r*Uint32Array.BYTES_PER_ELEMENT);A(r,b)}})(W);(function(a){if(s){var b=a+3*s*Uint32Array.BYTES_PER_ELEMENT,c=b+3*s*Uint32Array.BYTES_PER_ELEMENT;$(s,a,b,c+3*s*Uint32Array.BYTES_PER_ELEMENT);A(s,c)}})(i);(function(a){if(v){var b=a+4*v*Uint32Array.BYTES_PER_ELEMENT;N(v,a,b+4*v*Uint32Array.BYTES_PER_ELEMENT);H(v,b)}})(l);(function(a){if(x){var b=a+4*x*Uint32Array.BYTES_PER_ELEMENT,c=b+4*x*Uint32Array.BYTES_PER_ELEMENT;K(x,a,b,c+4*x*Uint32Array.BYTES_PER_ELEMENT);H(x,c)}})(k);b&&I(b,L,L+3*b*
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-Uint32Array.BYTES_PER_ELEMENT);(function(a){if(m){var b=a+3*m*Uint32Array.BYTES_PER_ELEMENT;$(m,a,b,b+3*m*Uint32Array.BYTES_PER_ELEMENT)}})(e);t&&N(t,n,n+4*t*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(u){var b=a+4*u*Uint32Array.BYTES_PER_ELEMENT;K(u,a,b,b+4*u*Uint32Array.BYTES_PER_ELEMENT)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};
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-THREE.ColladaLoader=function(){function a(a,d,e){V=a;d=d||da;void 0!==e&&(a=e.split("/"),a.pop(),ib=1>a.length?"":a.join("/")+"/");if((a=V.evaluate("//dae:asset",V,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var j=a.childNodes[e];switch(j.nodeName){case "unit":(j=j.getAttribute("meter"))&&parseFloat(j);break;case "up_axis":Ba=j.textContent.charAt(0)}}if(!ra.convertUpAxis||Ba===ra.upAxis)ja=null;else switch(Ba){case "X":ja="Y"===ra.upAxis?
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-"XtoY":"XtoZ";break;case "Y":ja="X"===ra.upAxis?"YtoX":"YtoZ";break;case "Z":ja="X"===ra.upAxis?"ZtoX":"ZtoY"}Qa=b("//dae:library_images/dae:image",g,"image");Ja=b("//dae:library_materials/dae:material",C,"material");Da=b("//dae:library_effects/dae:effect",$,"effect");Aa=b("//dae:library_geometries/dae:geometry",r,"geometry");za=b("//dae:library_controllers/dae:controller",h,"controller");la=b("//dae:library_animations/dae:animation",Q,"animation");Ta=b(".//dae:library_visual_scenes/dae:visual_scene",
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-k,"visual_scene");db=[];Wa=[];(a=V.evaluate(".//dae:scene/dae:instance_visual_scene",V,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),ca=Ta[a]):ca=null;ba=new THREE.Object3D;for(a=0;a<ca.nodes.length;a++)ba.add(f(ca.nodes[a]));$a=[];c(ba);a={scene:ba,morphs:db,skins:Wa,animations:$a,dae:{images:Qa,materials:Ja,effects:Da,geometries:Aa,controllers:za,animations:la,visualScenes:Ta,scene:ca}};d&&d(a);return a}function b(a,b,c){for(var a=V.evaluate(a,
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-V,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||0==e.id.length)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=ca.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};$a.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,b.keys[e].time)}else d={hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=
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|
|
-0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function e(a,b,c){var e,f=za[b.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||
|
|
|
-!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in la)for(var j=la[e],i=0;i<j.sampler.length;i++){var l=j.sampler[i];l.create();c=Math.min(c,l.startTime);g=Math.max(g,l.endTime);h=Math.max(h,l.input.length)}e=h;for(var b=ca.getChildById(b.skeleton[0],!0)||ca.getChildBySid(b.skeleton[0],!0),k,m,g=new THREE.Vector3,n,i=0;i<a.vertices.length;i++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[i].position);for(c=0;c<e;c++){h=
|
|
|
-[];j=[];for(i=0;i<a.vertices.length;i++)j.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);i=h;l=f.skin;for(m=0;m<i.length;m++)if(k=i[m],n=-1,"JOINT"==k.type){for(var o=0;o<l.joints.length;o++)if(k.sid==l.joints[o]){n=o;break}if(0<=n){o=l.invBindMatrices[n];k.invBindMatrix=o;k.skinningMatrix=new THREE.Matrix4;k.skinningMatrix.multiply(k.world,o);k.weights=[];for(o=0;o<l.weights.length;o++)for(var p=0;p<l.weights[o].length;p++){var q=l.weights[o][p];q.joint==n&&k.weights.push(q)}}else throw"ColladaLoader: Could not find joint '"+
|
|
|
-k.sid+"'.";}for(i=0;i<h.length;i++)if("JOINT"==h[i].type)for(l=0;l<h[i].weights.length;l++)k=h[i].weights[l],m=k.index,k=k.weight,n=a.vertices[m],m=j[m],g.x=n.position.x,g.y=n.position.y,g.z=n.position.z,h[i].skinningMatrix.multiplyVector3(g),m.position.x+=g.x*k,m.position.y+=g.y*k,m.position.z+=g.z*k;a.morphTargets.push({name:"target_"+c,vertices:j})}}}function f(a){var b=new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var j=za[a.controllers[g].url];switch(j.type){case "skin":if(Aa[j.skin.source]){var i=
|
|
|
-new m;i.url=j.skin.source;i.instance_material=a.controllers[g].instance_material;a.geometries.push(i);c=a.controllers[g]}else if(za[j.skin.source]&&(d=j=za[j.skin.source],j.morph&&Aa[j.morph.source]))i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i);break;case "morph":if(Aa[j.morph.source])i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i),d=a.controllers[g];console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=
|
|
|
-0;g<a.geometries.length;g++){var j=a.geometries[g],i=j.instance_material,j=Aa[j.url],l={},k=[],n=0,p;if(j&&j.mesh&&j.mesh.primitives){if(0==b.name.length)b.name=j.id;if(i)for(h=0;h<i.length;h++){p=i[h];var q=Da[Ja[p.target].instance_effect.url].shader;q.material.opacity=!q.material.opacity?1:q.material.opacity;l[p.symbol]=n;k.push(q.material);p=q.material;n++}i=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});j=j.mesh.geometry3js;if(1<n){i=new THREE.MeshFaceMaterial;j.materials=
|
|
|
-k;for(h=0;h<j.faces.length;h++)k=j.faces[h],k.materialIndex=l[k.daeMaterial]}if(void 0!==c)e(j,c),i.morphTargets=!0,i=new THREE.SkinnedMesh(j,i),i.skeleton=c.skeleton,i.skinController=za[c.url],i.skinInstanceController=c,i.name="skin_"+Wa.length,Wa.push(i);else if(void 0!==d){h=j;l=d instanceof o?za[d.url]:d;if(!l||!l.morph)console.log("could not find morph controller!");else{l=l.morph;for(k=0;k<l.targets.length;k++)if(n=Aa[l.targets[k]],n.mesh&&n.mesh.primitives&&n.mesh.primitives.length)n=n.mesh.primitives[0].geometry,
|
|
|
-n.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:n.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}i.morphTargets=!0;i=new THREE.Mesh(j,i);i.name="morph_"+db.length;db.push(i)}else i=new THREE.Mesh(j,i);1<a.geometries.length?b.add(i):b=i}}b.name=a.id||"";b.matrix=a.matrix;c=a.matrix.decompose();b.position=c[0];b.quaternion=c[1];b.useQuaternion=!0;b.scale=c[2];ra.centerGeometry&&b.geometry&&(c=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(c.multiplySelf(b.scale)),
|
|
|
-b.position.subSelf(c));for(g=0;g<a.nodes.length;g++)b.add(f(a.nodes[g],a));return b}function g(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function i(){this.weights=this.targets=this.source=this.method=null}function l(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function k(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function n(){this.sid=this.name=this.id="";this.nodes=
|
|
|
-[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function q(){this.type=this.sid="";this.data=[];this.obj=null}function o(){this.url="";this.skeleton=[];this.instance_material=[]}function p(){this.target=this.symbol=""}function m(){this.url="";this.instance_material=[]}function r(){this.id="";this.mesh=null}function s(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function t(){}function u(){this.material="";this.count=
|
|
|
-0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function v(){this.source="";this.stride=this.count=0;this.params=[]}function x(){this.input={}}function B(){this.semantic="";this.offset=0;this.source="";this.set=0}function D(a){this.id=a;this.type=null}function C(){this.name=this.id="";this.instance_effect=null}function A(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}
|
|
|
-function H(a,b){this.type=a;this.effect=b;this.material=null}function I(a){this.effect=a;this.format=this.init_from=null}function N(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function $(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function K(){this.url=""}function Q(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function L(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=
|
|
|
-this.arrSyntax=this.dotSyntax=this.sid=this.fullSid=null}function G(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.strideOut=this.output=this.input=null;this.duration=0}function j(a){this.targets=[];this.time=a}function W(a){return"dae"==a?"http://www.collada.org/2005/11/COLLADASchema":null}function y(a){for(var a=S(a),b=[],c=0;c<a.length;c++)b.push(parseFloat(a[c]));return b}function E(a){for(var a=S(a),b=[],c=0;c<a.length;c++)b.push(parseInt(a[c],
|
|
|
-10));return b}function S(a){return a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/)}function T(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function R(a,b){if(ra.convertUpAxis&&Ba!==ra.upAxis)switch(ja){case "XtoY":var c=a[0];a[0]=b*a[1];a[1]=c;break;case "XtoZ":c=a[2];a[2]=a[1];a[1]=a[0];a[0]=c;break;case "YtoX":c=a[0];a[0]=a[1];a[1]=b*c;break;case "YtoZ":c=a[1];a[1]=b*a[2];a[2]=c;break;case "ZtoX":c=a[0];a[0]=a[1];a[1]=a[2];a[2]=c;break;case "ZtoY":c=a[1],a[1]=a[2],a[2]=
|
|
|
-b*c}}function ka(a,b){var c=[a[b],a[b+1],a[b+2]];R(c,-1);return new THREE.Vector3(c[0],c[1],c[2])}function ga(a){if(ra.convertUpAxis){var b=[a[0],a[4],a[8]];R(b,-1);a[0]=b[0];a[4]=b[1];a[8]=b[2];b=[a[1],a[5],a[9]];R(b,-1);a[1]=b[0];a[5]=b[1];a[9]=b[2];b=[a[2],a[6],a[10]];R(b,-1);a[2]=b[0];a[6]=b[1];a[10]=b[2];b=[a[0],a[1],a[2]];R(b,-1);a[0]=b[0];a[1]=b[1];a[2]=b[2];b=[a[4],a[5],a[6]];R(b,-1);a[4]=b[0];a[5]=b[1];a[6]=b[2];b=[a[8],a[9],a[10]];R(b,-1);a[8]=b[0];a[9]=b[1];a[10]=b[2];b=[a[3],a[7],a[11]];
|
|
|
-R(b,-1);a[3]=b[0];a[7]=b[1];a[11]=b[2]}return new THREE.Matrix4(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15])}var V=null,ba=null,ca,da=null,ha={},Qa={},la={},za={},Aa={},Ja={},Da={},$a,Ta,ib,db,Wa,Xa=THREE.SmoothShading,ra={centerGeometry:!1,convertUpAxis:!1,subdivideFaces:!0,upAxis:"Y"},Ba="Y",ja=null,ab=Math.PI/180;g.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("init_from"==c.nodeName)this.init_from=
|
|
|
-c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new l).parse(c);this.type=c.nodeName;break;case "morph":this.morph=(new i).parse(c),this.type=c.nodeName}}return this};i.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=
|
|
|
-0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(1==e.nodeType)switch(e.nodeName){case "source":e=(new D).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};i.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":b.push((new B).parse(d))}}return b};
|
|
|
-l.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(1==f.nodeType)switch(f.nodeName){case "bind_shape_matrix":f=y(f.textContent);this.bindShapeMatrix=ga(f);break;case "source":f=(new D).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,
|
|
|
-b);return this};l.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":var d=(new B).parse(d),e=b[d.source];if("JOINT"==d.semantic)this.joints=e.read();else if("INV_BIND_MATRIX"==d.semantic)this.invBindMatrices=e.read()}}};l.prototype.parseWeights=function(a,b){for(var c,d,e=[],f=0;f<a.childNodes.length;f++){var g=a.childNodes[f];if(1==g.nodeType)switch(g.nodeName){case "input":e.push((new B).parse(g));break;
|
|
|
-case "v":c=E(g.textContent);break;case "vcount":d=E(g.textContent)}}for(f=g=0;f<d.length;f++){for(var h=d[f],j=[],i=0;i<h;i++){for(var l={},k=0;k<e.length;k++){var m=e[k],n=c[g+m.offset];switch(m.semantic){case "JOINT":l.joint=n;break;case "WEIGHT":l.weight=b[m.source].data[n]}}j.push(l);g+=e.length}for(i=0;i<j.length;i++)j[i].index=f;this.weights.push(j)}};k.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};
|
|
|
-k.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};k.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "node":this.nodes.push((new n).parse(c))}}return this};n.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],
|
|
|
-d=c.target.split("/");d.shift();var e=d.shift(),f=0<=e.indexOf("."),g=0<=e.indexOf("("),h;if(f)d=e.split("."),e=d.shift(),d.shift();else if(g){h=e.split("(");e=h.shift();for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a)return c.info={sid:e,dotSyntax:f,arrSyntax:g,arrIndices:h},c}return null};n.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};n.prototype.getChildBySid=
|
|
|
-function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};n.prototype.getTransformBySid=function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];return null};n.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type="JOINT"==this.type?this.type:
|
|
|
-"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],1==b.nodeType)switch(b.nodeName){case "node":this.nodes.push((new n).parse(b));break;case "instance_camera":break;case "instance_controller":this.controllers.push((new o).parse(b));break;case "instance_geometry":this.geometries.push((new m).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,
|
|
|
-"");(b=V.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",V,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new n).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new q).parse(b));break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in la)for(var e=la[d],f=0;f<e.channel.length;f++){var g=e.channel[f],h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id)h.create(),
|
|
|
-g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=[];a=[];c=0;for(e=this.channels.length;c<e;c++){b=this.channels[c];f=b.fullSid;g=b.member;if(ra.convertUpAxis)switch(g){case "X":switch(ja){case "XtoY":case "XtoZ":case "YtoX":g="Y";break;case "ZtoX":g="Z"}break;case "Y":switch(ja){case "XtoY":case "YtoX":case "ZtoX":g="X";break;case "XtoZ":case "YtoZ":case "ZtoY":g="Z"}break;case "Z":switch(ja){case "XtoZ":g=
|
|
|
-"X";break;case "YtoZ":case "ZtoX":case "ZtoY":g="Y"}}var h=b.sampler,i=h.input,l=this.getTransformBySid(b.sid);if(l){-1===a.indexOf(f)&&a.push(f);b=0;for(var k=i.length;b<k;b++){var p=i[b],r=h.getData(l.type,b),s;s=null;for(var t=0,u=d.length;t<u&&null==s;t++){var v=d[t];if(v.time===p)s=v;else if(v.time>p)break}if(!s){s=new j(p);t=-1;u=0;for(v=d.length;u<v&&-1==t;u++)d[u].time>=p&&(t=u);p=t;d.splice(-1==p?d.length:p,0,s)}s.addTarget(f,l,g,r)}}else console.log('Could not find transform "'+b.sid+'" in node '+
|
|
|
-this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++)if(s=d[b],!s.hasTarget(e)){h=d;f=s;l=b;g=e;i=void 0;a:{i=l?l-1:0;for(i=0<=i?i:i+h.length;0<=i;i--)if(k=h[i],k.hasTarget(g)){i=k;break a}i=null}k=void 0;a:{for(l+=1;l<h.length;l++)if(k=h[l],k.hasTarget(g))break a;k=null}if(i&&k){h=(f.time-i.time)/(k.time-i.time);i=i.getTarget(g);l=k.getTarget(g).data;k=i.data;r=void 0;if(k.length){r=[];for(p=0;p<k.length;++p)r[p]=k[p]+(l[p]-k[p])*h}else r=k+(l-k)*h;f.addTarget(g,i.transform,i.member,r)}}}this.keys=
|
|
|
-d;this.sids=a}this.updateMatrix();return this};n.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};q.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=y(a.textContent);this.convert();return this};q.prototype.convert=function(){switch(this.type){case "matrix":this.obj=ga(this.data);break;case "rotate":this.angle=this.data[3]*ab;case "translate":R(this.data,-1);this.obj=new THREE.Vector3(this.data[0],
|
|
|
-this.data[1],this.data[2]);break;case "scale":R(this.data,1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;default:console.log("Can not convert Transform of type "+this.type)}};q.prototype.apply=function(a){switch(this.type){case "matrix":a.multiplySelf(this.obj);break;case "translate":a.translate(this.obj);break;case "rotate":a.rotateByAxis(this.obj,this.angle);break;case "scale":a.scale(this.obj)}};q.prototype.update=function(a,b){switch(this.type){case "matrix":console.log("Currently not handling matrix transform updates");
|
|
|
-break;case "translate":case "scale":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2]}break;case "rotate":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;case "ANGLE":this.angle=a*ab;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2],this.angle=a[3]*ab}}};o.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=
|
|
|
-[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=V.evaluate(".//dae:instance_material",c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new p).parse(d)),d=c.iterateNext()}}return this};p.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,
|
|
|
-"");return this};m.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=V.evaluate(".//dae:instance_material",c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new p).parse(b)),b=a.iterateNext();break}}return this};r.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<
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|
-a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new s(this)).parse(c)}}return this};s.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "source":var d=c.getAttribute("id");void 0==ha[d]&&(ha[d]=(new D(d)).parse(c));break;case "vertices":this.vertices=(new x).parse(c);break;case "triangles":this.primitives.push((new u).parse(c));break;case "polygons":console.warn("polygon holes not yet supported!");
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-case "polylist":this.primitives.push((new t).parse(c))}}this.geometry3js=new THREE.Geometry;a=ha[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b+=3)this.geometry3js.vertices.push(new THREE.Vertex(ka(a,b)));for(b=0;b<this.primitives.length;b++)a=this.primitives[b],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();
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-return this};s.prototype.handlePrimitive=function(a,b){var c=0,d,e,f=a.p,g=a.inputs,h,i,j,k,l=0,m=3,n=[];for(d=0;d<g.length;d++)switch(h=g[d],h.semantic){case "TEXCOORD":n.push(h.set)}for(;c<f.length;){var o=[],p=[],q={},r=[];a.vcount&&(m=a.vcount[l++]);for(d=0;d<m;d++)for(e=0;e<g.length;e++)switch(h=g[e],k=ha[h.source],i=f[c+d*g.length+h.offset],j=k.accessor.params.length,j*=i,h.semantic){case "VERTEX":o.push(i);break;case "NORMAL":p.push(ka(k.data,j));break;case "TEXCOORD":void 0===q[h.set]&&(q[h.set]=
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-[]);q[h.set].push(new THREE.UV(k.data[j],1-k.data[j+1]));break;case "COLOR":r.push((new THREE.Color).setRGB(k.data[j],k.data[j+1],k.data[j+2]))}e=null;d=[];if(3===m)d.push(new THREE.Face3(o[0],o[1],o[2],[p[0],p[1],p[2]],r.length?r:new THREE.Color));else if(4===m)d.push(new THREE.Face4(o[0],o[1],o[2],o[3],[p[0],p[1],p[2],p[3]],r.length?r:new THREE.Color));else if(4<m&&ra.subdivideFaces){r=r.length?r:new THREE.Color;for(e=1;e<m-1;)d.push(new THREE.Face3(o[0],o[e],o[e+1],[p[0],p[e++],p[e]],r))}if(d.length){o=
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-0;for(p=d.length;o<p;o++){e=d[o];e.daeMaterial=a.material;b.faces.push(e);for(e=0;e<n.length;e++)r=q[n[e]],r=4<m?[r[0],r[o+1],r[o+2]]:4===m?[r[0],r[1],r[2],r[3]]:[r[0],r[1],r[2]],b.faceVertexUvs[e]||(b.faceVertexUvs[e]=[]),b.faceVertexUvs[e].push(r)}}else console.log("dropped face with vcount "+m+" for geometry with id: "+b.id);c+=g.length*m}};t.prototype=new u;t.prototype.constructor=t;u.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=
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-a.input.POSITION.source};u.prototype.parse=function(a){this.inputs=[];this.material=a.getAttribute("material");this.count=T(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "input":this.inputs.push((new B).parse(a.childNodes[b]));break;case "vcount":this.vcount=E(c.textContent);break;case "p":this.p=E(c.textContent)}}return this};v.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=T(a,"count",0);this.stride=
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-T(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("param"==c.nodeName){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};x.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if("input"==a.childNodes[b].nodeName){var c=(new B).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};B.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,
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-"");this.set=T(a,"set",-1);this.offset=T(a,"offset",0);if("TEXCOORD"==this.semantic&&0>this.set)this.set=0;return this};D.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=S(c.textContent),e=[],f=0;f<d.length;f++)e.push("true"==d[f]||"1"==d[f]?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=y(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=
|
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|
-E(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=S(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if("accessor"==c.childNodes[d].nodeName){this.accessor=(new v).parse(c.childNodes[d]);break}}}return this};D.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=
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-this.data.slice(b,b+16),c=ga(c);a.push(c)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+b.type+".")}return a};C.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if("instance_effect"==a.childNodes[b].nodeName){this.instance_effect=(new K).parse(a.childNodes[b]);break}return this};A.prototype.isColor=function(){return null==this.texture};A.prototype.isTexture=function(){return null!=this.texture};
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-A.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "color":c=y(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord"),this.texOpts={offsetU:0,offsetV:0,repeatU:1,repeatV:1,wrapU:1,wrapV:1},this.parseTexture(c)}}return this};A.prototype.parseTexture=function(a){if(!a.childNodes)return this;
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|
-a.childNodes[1]&&"extra"===a.childNodes[1].nodeName&&(a=a.childNodes[1],a.childNodes[1]&&"technique"===a.childNodes[1].nodeName&&(a=a.childNodes[1]));for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "offsetU":case "offsetV":case "repeatU":case "repeatV":this.texOpts[c.nodeName]=parseFloat(c.textContent);break;case "wrapU":case "wrapV":this.texOpts[c.nodeName]=parseInt(c.textContent);break;default:this.texOpts[c.nodeName]=c.textContent}}return this};H.prototype.parse=
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-function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new A).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=V.evaluate(".//dae:float",c,W,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;0<d.length&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();
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-return this};H.prototype.create=function(){var a={},b=void 0!==this.transparency&&1>this.transparency,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];if(d instanceof A)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid){var e=Qa[this.effect.surface.init_from];if(e)e=THREE.ImageUtils.loadTexture(ib+e.init_from),e.wrapS=d.texOpts.wrapU?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,
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|
-e.wrapT=d.texOpts.wrapV?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.offset.x=d.texOpts.offsetU,e.offset.y=d.texOpts.offsetV,e.repeat.x=d.texOpts.repeatU,e.repeat.y=d.texOpts.repeatV,a.map=e}}else"diffuse"==c?a.color=d.color.getHex():b||(a[c]=d.color.getHex());break;case "shininess":case "reflectivity":a[c]=this[c];break;case "transparency":if(b)a.transparent=!0,a.opacity=this[c],b=!0}a.shading=Xa;return this.material=new THREE.MeshLambertMaterial(a)};I.prototype.parse=function(a){for(var b=0;b<
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|
-a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+c.nodeName)}}return this};N.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=
|
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|
-c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};$.prototype.create=function(){if(null==this.shader)return null};$.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};
|
|
|
-$.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "surface":this.surface=(new I(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new N(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};$.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);
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|
-break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};$.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "constant":case "lambert":case "blinn":case "phong":this.shader=(new H(c.nodeName,this)).parse(c)}}};K.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};Q.prototype.parse=function(a){this.id=
|
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|
-a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":c=(new D).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new G(this)).parse(c));break;case "channel":this.channel.push((new L(this)).parse(c))}}return this};L.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");
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|
|
-b.shift();var a=b.shift(),c=0<=a.indexOf("."),d=0<=a.indexOf("(");if(c)b=a.split("."),this.sid=b.shift(),this.member=b.shift();else if(d){b=a.split("(");this.sid=b.shift();for(var e=0;e<b.length;e++)b[e]=parseInt(b[e].replace(/\)/,""));this.arrIndices=b}else this.sid=a;this.fullSid=a;this.dotSyntax=c;this.arrSyntax=d;return this};G.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "input":this.inputs.push((new B).parse(c))}}return this};
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|
|
-G.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();this.strideOut=c.accessor.stride;break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=
|
|
|
-0;a<this.input.length;a++)this.startTime=Math.min(this.startTime,this.input[a]),this.endTime=Math.max(this.endTime,this.input[a]);this.duration=this.endTime-this.startTime}};G.prototype.getData=function(a,b){var c;if(1<this.strideOut){c=[];for(var b=b*this.strideOut,d=0;d<this.strideOut;++d)c[d]=this.output[b+d];if(3===this.strideOut)switch(a){case "rotate":case "translate":R(c,-1);break;case "scale":R(c,1)}}else c=this.output[b];return c};j.prototype.addTarget=function(a,b,c,d){this.targets.push({sid:a,
|
|
|
-member:c,transform:b,data:d})};j.prototype.apply=function(a){for(var b=0;b<this.targets.length;++b){var c=this.targets[b];(!a||c.sid===a)&&c.transform.update(c.data,c.member)}};j.prototype.getTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return this.targets[b];return null};j.prototype.hasTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return!0;return!1};j.prototype.interpolate=function(a,b){for(var c=0;c<this.targets.length;++c){var d=
|
|
|
-this.targets[c],e=a.getTarget(d.sid);if(e){var f=(b-this.time)/(a.time-this.time),g=e.data,h=d.data;if(0>f||1<f)console.log("Key.interpolate: Warning! Scale out of bounds:"+f),f=0>f?0:1;if(h.length)for(var e=[],i=0;i<h.length;++i)e[i]=h[i]+(g[i]-h[i])*f;else e=h+(g-h)*f}else e=d.data;d.transform.update(e,d.member)}};return{load:function(b,c,d){var e=0;if(document.implementation&&document.implementation.createDocument){var f=new XMLHttpRequest;f.overrideMimeType&&f.overrideMimeType("text/xml");f.onreadystatechange=
|
|
|
-function(){if(4==f.readyState){if(0==f.status||200==f.status)f.responseXML?(da=c,a(f.responseXML,void 0,b)):console.error("ColladaLoader: Empty or non-existing file ("+b+")")}else 3==f.readyState&&d&&(0==e&&(e=f.getResponseHeader("Content-Length")),d({total:e,loaded:f.responseText.length}))};f.open("GET",b,!0);f.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){Xa=a},applySkin:e,geometries:Aa,options:ra}};
|
|
|
-THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
|
|
|
+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,l,k,n,q,o,p,m,r,s,t,u,x,v;function B(a){return a%4?4-a%4:0}function D(a,b){return(new Uint8Array(a,b,1))[0]}function C(a,b){return(new Uint32Array(a,b,1))[0]}function A(b,c){var d,e,f,g,h,i,k,l,m=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=m[3*d];f=m[3*d+1];g=m[3*d+2];h=j[2*e];e=j[2*e+1];i=j[2*f];k=j[2*f+1];f=j[2*g];l=j[2*g+1];g=O.faceVertexUvs[0];var n=[];n.push(new THREE.UV(h,e));n.push(new THREE.UV(i,k));
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|
|
+n.push(new THREE.UV(f,l));g.push(n)}}function E(b,c){var d,e,f,g,h,i,k,l,m,n,o=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=o[4*d];f=o[4*d+1];g=o[4*d+2];h=o[4*d+3];i=j[2*e];e=j[2*e+1];k=j[2*f];m=j[2*f+1];l=j[2*g];n=j[2*g+1];g=j[2*h];f=j[2*h+1];h=O.faceVertexUvs[0];var p=[];p.push(new THREE.UV(i,e));p.push(new THREE.UV(k,m));p.push(new THREE.UV(l,n));p.push(new THREE.UV(g,f));h.push(p)}}function J(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[3*d],f=c[3*
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|
|
+d+1],g=c[3*d+2],h=i[d],O.faces.push(new THREE.Face3(e,f,g,null,null,h))}function N(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],i=j[d],O.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}function Z(b,c,d,e){for(var f,g,h,i,j,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];j=d[3*e];k=d[3*e+1];l=d[3*e+2];i=m[e];var n=H[3*k],o=H[3*k+1];k=
|
|
|
+H[3*k+2];var p=H[3*l],q=H[3*l+1];l=H[3*l+2];O.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(H[3*j],H[3*j+1],H[3*j+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(p,q,l)],null,i))}}function K(b,c,d,e){for(var f,g,h,i,j,k,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[4*e];g=c[4*e+1];h=c[4*e+2];i=c[4*e+3];k=d[4*e];l=d[4*e+1];m=d[4*e+2];n=d[4*e+3];j=o[e];var p=H[3*l],q=H[3*l+1];l=H[3*l+2];var r=H[3*m],s=H[3*m+1];m=H[3*m+2];var t=H[3*n],u=H[3*
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|
|
+n+1];n=H[3*n+2];O.faces.push(new THREE.Face4(f,g,h,i,[new THREE.Vector3(H[3*k],H[3*k+1],H[3*k+2]),new THREE.Vector3(p,q,l),new THREE.Vector3(r,s,m),new THREE.Vector3(t,u,n)],null,j))}}var O=this,M=0,H=[],j=[],Y,y;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(O,d,b);c=function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d}(a,M,12);e=D(a,M+12);D(a,M+13);D(a,M+14);D(a,M+15);i=D(a,M+16);l=D(a,M+17);k=D(a,M+18);n=D(a,M+19);q=C(a,M+20);
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|
|
+o=C(a,M+20+4);p=C(a,M+20+8);b=C(a,M+20+12);m=C(a,M+20+16);r=C(a,M+20+20);s=C(a,M+20+24);t=C(a,M+20+28);u=C(a,M+20+32);x=C(a,M+20+36);v=C(a,M+20+40);"Three.js 003"!==c&&console.warn("DEPRECATED: binary model seems to be using old format");M+=e;c=3*i+n;y=4*i+n;e=b*c;Y=m*(c+3*l);i=r*(c+3*k);n=s*(c+3*l+3*k);c=t*y;l=u*(y+4*l);k=x*(y+4*k);M+=function(b){var b=new Float32Array(a,b,3*q),c,d,e,f;for(c=0;c<q;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],O.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*
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|
|
+q*Float32Array.BYTES_PER_ELEMENT}(M);M+=function(b){if(o){var b=new Int8Array(a,b,3*o),c,d,e,f;for(c=0;c<o;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],H.push(d/127,e/127,f/127)}return 3*o*Int8Array.BYTES_PER_ELEMENT}(M);M+=B(3*o);M+=function(b){if(p){var b=new Float32Array(a,b,2*p),c,d,e;for(c=0;c<p;c++)d=b[2*c],e=b[2*c+1],j.push(d,e)}return 2*p*Float32Array.BYTES_PER_ELEMENT}(M);e=M+e+B(2*b);Y=e+Y+B(2*m);i=Y+i+B(2*r);n=i+n+B(2*s);c=n+c+B(2*t);l=c+l+B(2*u);k=l+k+B(2*x);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT;
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+J(r,a,b+3*r*Uint32Array.BYTES_PER_ELEMENT);A(r,b)}})(Y);(function(a){if(s){var b=a+3*s*Uint32Array.BYTES_PER_ELEMENT,c=b+3*s*Uint32Array.BYTES_PER_ELEMENT;Z(s,a,b,c+3*s*Uint32Array.BYTES_PER_ELEMENT);A(s,c)}})(i);(function(a){if(x){var b=a+4*x*Uint32Array.BYTES_PER_ELEMENT;N(x,a,b+4*x*Uint32Array.BYTES_PER_ELEMENT);E(x,b)}})(l);(function(a){if(v){var b=a+4*v*Uint32Array.BYTES_PER_ELEMENT,c=b+4*v*Uint32Array.BYTES_PER_ELEMENT;K(v,a,b,c+4*v*Uint32Array.BYTES_PER_ELEMENT);E(v,c)}})(k);b&&J(b,M,M+3*b*
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+Uint32Array.BYTES_PER_ELEMENT);(function(a){if(m){var b=a+3*m*Uint32Array.BYTES_PER_ELEMENT;Z(m,a,b,b+3*m*Uint32Array.BYTES_PER_ELEMENT)}})(e);t&&N(t,n,n+4*t*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(u){var b=a+4*u*Uint32Array.BYTES_PER_ELEMENT;K(u,a,b,b+4*u*Uint32Array.BYTES_PER_ELEMENT)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};
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+THREE.ColladaLoader=function(){function a(a,d,e){T=a;d=d||Ra;void 0!==e&&(a=e.split("/"),a.pop(),Qa=1>a.length?"":a.join("/")+"/");if((a=T.evaluate("//dae:asset",T,F,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var i=a.childNodes[e];switch(i.nodeName){case "unit":(i=i.getAttribute("meter"))&&parseFloat(i);break;case "up_axis":Ha=i.textContent.charAt(0)}}if(!Oa.convertUpAxis||Ha===Oa.upAxis)Ua=null;else switch(Ha){case "X":Ua="Y"===Oa.upAxis?
|
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|
+"XtoY":"XtoZ";break;case "Y":Ua="X"===Oa.upAxis?"YtoX":"YtoZ";break;case "Z":Ua="X"===Oa.upAxis?"ZtoX":"ZtoY"}Ja=b("//dae:library_images/dae:image",g,"image");ab=b("//dae:library_materials/dae:material",C,"material");kb=b("//dae:library_effects/dae:effect",Z,"effect");ja=b("//dae:library_geometries/dae:geometry",r,"geometry");db=b(".//dae:library_cameras/dae:camera",Y,"camera");Aa=b("//dae:library_controllers/dae:controller",h,"controller");Ea=b("//dae:library_animations/dae:animation",O,"animation");
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+Ya=b(".//dae:library_visual_scenes/dae:visual_scene",k,"visual_scene");Fa=[];xa=[];(a=T.evaluate(".//dae:scene/dae:instance_visual_scene",T,F,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),ga=Ya[a]):ga=null;aa=new THREE.Object3D;for(a=0;a<ga.nodes.length;a++)aa.add(f(ga.nodes[a]));Xa=[];c(aa);a={scene:aa,morphs:Fa,skins:xa,animations:Xa,dae:{images:Ja,materials:ab,cameras:db,effects:kb,geometries:ja,controllers:Aa,animations:Ea,visualScenes:Ya,
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+scene:ga}};d&&d(a);return a}function b(a,b,c){for(var a=T.evaluate(a,T,F,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||0==e.id.length)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=ga.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};Xa.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,b.keys[e].time)}else d=
|
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|
+{hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function e(a,b,c){var e,f=Aa[b.url];if(!f||
|
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+!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in Ea)for(var i=Ea[e],j=0;j<i.sampler.length;j++){var k=i.sampler[j];k.create();c=Math.min(c,k.startTime);g=Math.max(g,k.endTime);h=Math.max(h,k.input.length)}e=h;for(var b=ga.getChildById(b.skeleton[0],!0)||ga.getChildBySid(b.skeleton[0],!0),l,m,g=new THREE.Vector3,n,j=0;j<a.vertices.length;j++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[j].position);
|
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+for(c=0;c<e;c++){h=[];i=[];for(j=0;j<a.vertices.length;j++)i.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);j=h;k=f.skin;for(m=0;m<j.length;m++)if(l=j[m],n=-1,"JOINT"==l.type){for(var o=0;o<k.joints.length;o++)if(l.sid==k.joints[o]){n=o;break}if(0<=n){o=k.invBindMatrices[n];l.invBindMatrix=o;l.skinningMatrix=new THREE.Matrix4;l.skinningMatrix.multiply(l.world,o);l.weights=[];for(o=0;o<k.weights.length;o++)for(var p=0;p<k.weights[o].length;p++){var q=k.weights[o][p];q.joint==n&&l.weights.push(q)}}else throw"ColladaLoader: Could not find joint '"+
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+l.sid+"'.";}for(j=0;j<h.length;j++)if("JOINT"==h[j].type)for(k=0;k<h[j].weights.length;k++)l=h[j].weights[k],m=l.index,l=l.weight,n=a.vertices[m],m=i[m],g.x=n.position.x,g.y=n.position.y,g.z=n.position.z,h[j].skinningMatrix.multiplyVector3(g),m.position.x+=g.x*l,m.position.y+=g.y*l,m.position.z+=g.z*l;a.morphTargets.push({name:"target_"+c,vertices:i})}}}function f(a){var b=new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var j=Aa[a.controllers[g].url];switch(j.type){case "skin":if(ja[j.skin.source]){var i=
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|
|
+new m;i.url=j.skin.source;i.instance_material=a.controllers[g].instance_material;a.geometries.push(i);c=a.controllers[g]}else if(Aa[j.skin.source]&&(d=j=Aa[j.skin.source],j.morph&&ja[j.morph.source]))i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i);break;case "morph":if(ja[j.morph.source])i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i),d=a.controllers[g];console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=
|
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+0;g<a.geometries.length;g++){var j=a.geometries[g],i=j.instance_material,j=ja[j.url],k={},l=[],n=0,p;if(j&&j.mesh&&j.mesh.primitives){if(0==b.name.length)b.name=j.id;if(i)for(h=0;h<i.length;h++){p=i[h];var q=kb[ab[p.target].instance_effect.url].shader;q.material.opacity=!q.material.opacity?1:q.material.opacity;k[p.symbol]=n;l.push(q.material);p=q.material;n++}i=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});j=j.mesh.geometry3js;if(1<n){i=new THREE.MeshFaceMaterial;j.materials=
|
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|
+l;for(h=0;h<j.faces.length;h++)l=j.faces[h],l.materialIndex=k[l.daeMaterial]}if(void 0!==c)e(j,c),i.morphTargets=!0,i=new THREE.SkinnedMesh(j,i),i.skeleton=c.skeleton,i.skinController=Aa[c.url],i.skinInstanceController=c,i.name="skin_"+xa.length,xa.push(i);else if(void 0!==d){h=j;k=d instanceof o?Aa[d.url]:d;if(!k||!k.morph)console.log("could not find morph controller!");else{k=k.morph;for(l=0;l<k.targets.length;l++)if(n=ja[k.targets[l]],n.mesh&&n.mesh.primitives&&n.mesh.primitives.length)n=n.mesh.primitives[0].geometry,
|
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+n.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:n.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}i.morphTargets=!0;i=new THREE.Mesh(j,i);i.name="morph_"+Fa.length;Fa.push(i)}else i=new THREE.Mesh(j,i);1<a.geometries.length?b.add(i):b=i}}for(g=0;g<a.cameras.length;g++)b=db[a.cameras[g].url],b=new THREE.PerspectiveCamera(b.fov,b.aspect_ratio,b.znear,b.zfar);b.name=a.id||"";b.matrix=a.matrix;g=a.matrix.decompose();b.position=g[0];b.quaternion=
|
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+g[1];b.useQuaternion=!0;b.scale=g[2];Oa.centerGeometry&&b.geometry&&(g=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(g.multiplySelf(b.scale)),b.position.subSelf(g));for(g=0;g<a.nodes.length;g++)b.add(f(a.nodes[g],a));return b}function g(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function i(){this.weights=this.targets=this.source=this.method=null}function l(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];
|
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+this.joints=[];this.weights=[]}function k(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function n(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function q(){this.type=this.sid="";this.data=[];this.obj=null}function o(){this.url="";this.skeleton=[];this.instance_material=[]}function p(){this.target=this.symbol=""}function m(){this.url="";this.instance_material=[]}function r(){this.id=
|
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|
+"";this.mesh=null}function s(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function t(){}function u(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function x(){this.source="";this.stride=this.count=0;this.params=[]}function v(){this.input={}}function B(){this.semantic="";this.offset=0;this.source="";this.set=0}function D(a){this.id=a;this.type=null}function C(){this.name=this.id="";this.instance_effect=null}
|
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|
+function A(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}function E(a,b){this.type=a;this.effect=b;this.material=null}function J(a){this.effect=a;this.format=this.init_from=null}function N(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function Z(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function K(){this.url=""}
|
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+function O(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function M(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=this.sid=this.fullSid=null}function H(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.strideOut=this.output=this.input=null;this.duration=0}function j(a){this.targets=[];this.time=a}function Y(){this.name=this.id=""}function y(){this.url=""}function F(a){return"dae"==
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+a?"http://www.collada.org/2005/11/COLLADASchema":null}function Q(a){for(var a=da(a),b=[],c=0;c<a.length;c++)b.push(parseFloat(a[c]));return b}function R(a){for(var a=da(a),b=[],c=0;c<a.length;c++)b.push(parseInt(a[c],10));return b}function da(a){return a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/)}function ha(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function ca(a,b){if(Oa.convertUpAxis&&Ha!==Oa.upAxis)switch(Ua){case "XtoY":var c=a[0];a[0]=b*a[1];a[1]=c;break;case "XtoZ":c=
|
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+a[2];a[2]=a[1];a[1]=a[0];a[0]=c;break;case "YtoX":c=a[0];a[0]=a[1];a[1]=b*c;break;case "YtoZ":c=a[1];a[1]=b*a[2];a[2]=c;break;case "ZtoX":c=a[0];a[0]=a[1];a[1]=a[2];a[2]=c;break;case "ZtoY":c=a[1],a[1]=a[2],a[2]=b*c}}function U(a,b){var c=[a[b],a[b+1],a[b+2]];ca(c,-1);return new THREE.Vector3(c[0],c[1],c[2])}function ba(a){if(Oa.convertUpAxis){var b=[a[0],a[4],a[8]];ca(b,-1);a[0]=b[0];a[4]=b[1];a[8]=b[2];b=[a[1],a[5],a[9]];ca(b,-1);a[1]=b[0];a[5]=b[1];a[9]=b[2];b=[a[2],a[6],a[10]];ca(b,-1);a[2]=b[0];
|
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+a[6]=b[1];a[10]=b[2];b=[a[0],a[1],a[2]];ca(b,-1);a[0]=b[0];a[1]=b[1];a[2]=b[2];b=[a[4],a[5],a[6]];ca(b,-1);a[4]=b[0];a[5]=b[1];a[6]=b[2];b=[a[8],a[9],a[10]];ca(b,-1);a[8]=b[0];a[9]=b[1];a[10]=b[2];b=[a[3],a[7],a[11]];ca(b,-1);a[3]=b[0];a[7]=b[1];a[11]=b[2]}return new THREE.Matrix4(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15])}var T=null,aa=null,ga,Ra=null,na={},Ja={},Ea={},Aa={},ja={},ab={},kb={},db={},Xa,Ya,Qa,Fa,xa,ya=THREE.SmoothShading,Oa={centerGeometry:!1,
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+convertUpAxis:!1,subdivideFaces:!0,upAxis:"Y"},Ha="Y",Ua=null,lb=Math.PI/180;g.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("init_from"==c.nodeName)this.init_from=c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new l).parse(c);this.type=
|
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+c.nodeName;break;case "morph":this.morph=(new i).parse(c),this.type=c.nodeName}}return this};i.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(1==e.nodeType)switch(e.nodeName){case "source":e=(new D).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=
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+e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};i.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":b.push((new B).parse(d))}}return b};l.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(1==f.nodeType)switch(f.nodeName){case "bind_shape_matrix":f=
|
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+Q(f.textContent);this.bindShapeMatrix=ba(f);break;case "source":f=(new D).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,b);return this};l.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":var d=(new B).parse(d),e=b[d.source];if("JOINT"==d.semantic)this.joints=e.read();else if("INV_BIND_MATRIX"==
|
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+d.semantic)this.invBindMatrices=e.read()}}};l.prototype.parseWeights=function(a,b){for(var c,d,e=[],f=0;f<a.childNodes.length;f++){var g=a.childNodes[f];if(1==g.nodeType)switch(g.nodeName){case "input":e.push((new B).parse(g));break;case "v":c=R(g.textContent);break;case "vcount":d=R(g.textContent)}}for(f=g=0;f<d.length;f++){for(var h=d[f],i=[],j=0;j<h;j++){for(var k={},l=0;l<e.length;l++){var m=e[l],n=c[g+m.offset];switch(m.semantic){case "JOINT":k.joint=n;break;case "WEIGHT":k.weight=b[m.source].data[n]}}i.push(k);
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+g+=e.length}for(j=0;j<i.length;j++)i[j].index=f;this.weights.push(i)}};k.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};k.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};k.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=
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+a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "node":this.nodes.push((new n).parse(c))}}return this};n.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],d=c.target.split("/");d.shift();var e=d.shift(),f=0<=e.indexOf("."),g=0<=e.indexOf("("),h;if(f)d=e.split("."),e=d.shift(),d.shift();else if(g){h=e.split("(");e=h.shift();for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a)return c.info={sid:e,dotSyntax:f,arrSyntax:g,
|
|
|
+arrIndices:h},c}return null};n.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};n.prototype.getChildBySid=function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};n.prototype.getTransformBySid=function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];
|
|
|
+return null};n.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type="JOINT"==this.type?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.cameras=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],1==b.nodeType)switch(b.nodeName){case "node":this.nodes.push((new n).parse(b));break;case "instance_camera":this.cameras.push((new y).parse(b));
|
|
|
+break;case "instance_controller":this.controllers.push((new o).parse(b));break;case "instance_geometry":this.geometries.push((new m).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=T.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",T,F,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new n).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new q).parse(b));
|
|
|
+break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in Ea)for(var e=Ea[d],f=0;f<e.channel.length;f++){var g=e.channel[f],h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id)h.create(),g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=[];a=[];c=0;for(e=this.channels.length;c<e;c++){b=this.channels[c];f=b.fullSid;g=b.member;if(Oa.convertUpAxis)switch(g){case "X":switch(Ua){case "XtoY":case "XtoZ":case "YtoX":g=
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|
|
+"Y";break;case "ZtoX":g="Z"}break;case "Y":switch(Ua){case "XtoY":case "YtoX":case "ZtoX":g="X";break;case "XtoZ":case "YtoZ":case "ZtoY":g="Z"}break;case "Z":switch(Ua){case "XtoZ":g="X";break;case "YtoZ":case "ZtoX":case "ZtoY":g="Y"}}var h=b.sampler,i=h.input,k=this.getTransformBySid(b.sid);if(k){-1===a.indexOf(f)&&a.push(f);b=0;for(var l=i.length;b<l;b++){var p=i[b],r=h.getData(k.type,b),s;s=null;for(var t=0,u=d.length;t<u&&null==s;t++){var v=d[t];if(v.time===p)s=v;else if(v.time>p)break}if(!s){s=
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|
+new j(p);t=-1;u=0;for(v=d.length;u<v&&-1==t;u++)d[u].time>=p&&(t=u);p=t;d.splice(-1==p?d.length:p,0,s)}s.addTarget(f,k,g,r)}}else console.log('Could not find transform "'+b.sid+'" in node '+this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++)if(s=d[b],!s.hasTarget(e)){h=d;f=s;k=b;g=e;i=void 0;a:{i=k?k-1:0;for(i=0<=i?i:i+h.length;0<=i;i--)if(l=h[i],l.hasTarget(g)){i=l;break a}i=null}l=void 0;a:{for(k+=1;k<h.length;k++)if(l=h[k],l.hasTarget(g))break a;l=null}if(i&&l){h=(f.time-i.time)/(l.time-
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|
|
+i.time);i=i.getTarget(g);k=l.getTarget(g).data;l=i.data;r=void 0;if(l.length){r=[];for(p=0;p<l.length;++p)r[p]=l[p]+(k[p]-l[p])*h}else r=l+(k-l)*h;f.addTarget(g,i.transform,i.member,r)}}}this.keys=d;this.sids=a}this.updateMatrix();return this};n.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};q.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=Q(a.textContent);this.convert();
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|
|
+return this};q.prototype.convert=function(){switch(this.type){case "matrix":this.obj=ba(this.data);break;case "rotate":this.angle=this.data[3]*lb;case "translate":ca(this.data,-1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;case "scale":ca(this.data,1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;default:console.log("Can not convert Transform of type "+this.type)}};q.prototype.apply=function(a){switch(this.type){case "matrix":a.multiplySelf(this.obj);
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|
|
+break;case "translate":a.translate(this.obj);break;case "rotate":a.rotateByAxis(this.obj,this.angle);break;case "scale":a.scale(this.obj)}};q.prototype.update=function(a,b){switch(this.type){case "matrix":console.log("Currently not handling matrix transform updates");break;case "translate":case "scale":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2]}break;case "rotate":switch(b){case "X":this.obj.x=
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|
+a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;case "ANGLE":this.angle=a*lb;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2],this.angle=a[3]*lb}}};o.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=T.evaluate(".//dae:instance_material",
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|
+c,F,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new p).parse(d)),d=c.iterateNext()}}return this};p.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};m.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=
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|
+T.evaluate(".//dae:instance_material",c,F,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new p).parse(b)),b=a.iterateNext();break}}return this};r.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new s(this)).parse(c)}}return this};s.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
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|
+switch(c.nodeName){case "source":var d=c.getAttribute("id");void 0==na[d]&&(na[d]=(new D(d)).parse(c));break;case "vertices":this.vertices=(new v).parse(c);break;case "triangles":this.primitives.push((new u).parse(c));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new t).parse(c))}}this.geometry3js=new THREE.Geometry;a=na[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b+=3)this.geometry3js.vertices.push(new THREE.Vertex(U(a,
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|
+b)));for(b=0;b<this.primitives.length;b++)a=this.primitives[b],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();return this};s.prototype.handlePrimitive=function(a,b){var c=0,d,e,f=a.p,g=a.inputs,h,i,j,l,k=0,m=3,n=[];for(d=0;d<g.length;d++)switch(h=g[d],h.semantic){case "TEXCOORD":n.push(h.set)}for(;c<f.length;){var o=[],p=[],
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|
+q={},r=[];a.vcount&&(m=a.vcount[k++]);for(d=0;d<m;d++)for(e=0;e<g.length;e++)switch(h=g[e],l=na[h.source],i=f[c+d*g.length+h.offset],j=l.accessor.params.length,j*=i,h.semantic){case "VERTEX":o.push(i);break;case "NORMAL":p.push(U(l.data,j));break;case "TEXCOORD":void 0===q[h.set]&&(q[h.set]=[]);q[h.set].push(new THREE.UV(l.data[j],1-l.data[j+1]));break;case "COLOR":r.push((new THREE.Color).setRGB(l.data[j],l.data[j+1],l.data[j+2]))}e=null;d=[];if(3===m)d.push(new THREE.Face3(o[0],o[1],o[2],[p[0],
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|
+p[1],p[2]],r.length?r:new THREE.Color));else if(4===m)d.push(new THREE.Face4(o[0],o[1],o[2],o[3],[p[0],p[1],p[2],p[3]],r.length?r:new THREE.Color));else if(4<m&&Oa.subdivideFaces){r=r.length?r:new THREE.Color;for(e=1;e<m-1;)d.push(new THREE.Face3(o[0],o[e],o[e+1],[p[0],p[e++],p[e]],r))}if(d.length){o=0;for(p=d.length;o<p;o++){e=d[o];e.daeMaterial=a.material;b.faces.push(e);for(e=0;e<n.length;e++)r=q[n[e]],r=4<m?[r[0],r[o+1],r[o+2]]:4===m?[r[0],r[1],r[2],r[3]]:[r[0],r[1],r[2]],b.faceVertexUvs[e]||
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|
|
+(b.faceVertexUvs[e]=[]),b.faceVertexUvs[e].push(r)}}else console.log("dropped face with vcount "+m+" for geometry with id: "+b.id);c+=g.length*m}};t.prototype=new u;t.prototype.constructor=t;u.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=a.input.POSITION.source};u.prototype.parse=function(a){this.inputs=[];this.material=a.getAttribute("material");this.count=ha(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
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|
|
+switch(c.nodeName){case "input":this.inputs.push((new B).parse(a.childNodes[b]));break;case "vcount":this.vcount=R(c.textContent);break;case "p":this.p=R(c.textContent)}}return this};x.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=ha(a,"count",0);this.stride=ha(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("param"==c.nodeName){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};
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|
+v.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if("input"==a.childNodes[b].nodeName){var c=(new B).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};B.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,"");this.set=ha(a,"set",-1);this.offset=ha(a,"offset",0);if("TEXCOORD"==this.semantic&&0>this.set)this.set=0;return this};D.prototype.parse=function(a){this.id=a.getAttribute("id");
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|
|
+for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=da(c.textContent),e=[],f=0;f<d.length;f++)e.push("true"==d[f]||"1"==d[f]?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=Q(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=R(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=da(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if("accessor"==
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|
+c.childNodes[d].nodeName){this.accessor=(new x).parse(c.childNodes[d]);break}}}return this};D.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=this.data.slice(b,b+16),c=ba(c);a.push(c)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+b.type+".")}return a};C.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=
|
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|
+a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if("instance_effect"==a.childNodes[b].nodeName){this.instance_effect=(new K).parse(a.childNodes[b]);break}return this};A.prototype.isColor=function(){return null==this.texture};A.prototype.isTexture=function(){return null!=this.texture};A.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "color":c=Q(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],
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|
|
+c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord"),this.texOpts={offsetU:0,offsetV:0,repeatU:1,repeatV:1,wrapU:1,wrapV:1},this.parseTexture(c)}}return this};A.prototype.parseTexture=function(a){if(!a.childNodes)return this;a.childNodes[1]&&"extra"===a.childNodes[1].nodeName&&(a=a.childNodes[1],a.childNodes[1]&&"technique"===a.childNodes[1].nodeName&&(a=a.childNodes[1]));for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
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|
|
+switch(c.nodeName){case "offsetU":case "offsetV":case "repeatU":case "repeatV":this.texOpts[c.nodeName]=parseFloat(c.textContent);break;case "wrapU":case "wrapV":this.texOpts[c.nodeName]=parseInt(c.textContent);break;default:this.texOpts[c.nodeName]=c.textContent}}return this};E.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=
|
|
|
+(new A).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=T.evaluate(".//dae:float",c,F,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;0<d.length&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();return this};E.prototype.create=function(){var a={},b=void 0!==this.transparency&&1>this.transparency,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];
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|
|
+if(d instanceof A)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid){var e=Ja[this.effect.surface.init_from];if(e)e=THREE.ImageUtils.loadTexture(Qa+e.init_from),e.wrapS=d.texOpts.wrapU?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.wrapT=d.texOpts.wrapV?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.offset.x=d.texOpts.offsetU,e.offset.y=d.texOpts.offsetV,e.repeat.x=d.texOpts.repeatU,e.repeat.y=d.texOpts.repeatV,a.map=e}}else"diffuse"==
|
|
|
+c?a.color=d.color.getHex():b||(a[c]=d.color.getHex());break;case "shininess":case "reflectivity":a[c]=this[c];break;case "transparency":if(b)a.transparent=!0,a.opacity=this[c],b=!0}a.shading=ya;return this.material=new THREE.MeshLambertMaterial(a)};J.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+
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|
|
+c.nodeName)}}return this};N.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};
|
|
|
+Z.prototype.create=function(){if(null==this.shader)return null};Z.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};Z.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "surface":this.surface=
|
|
|
+(new J(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new N(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};Z.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};
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|
|
+Z.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "constant":case "lambert":case "blinn":case "phong":this.shader=(new E(c.nodeName,this)).parse(c)}}};K.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};O.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
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|
|
+if(1==c.nodeType)switch(c.nodeName){case "source":c=(new D).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new H(this)).parse(c));break;case "channel":this.channel.push((new M(this)).parse(c))}}return this};M.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");b.shift();var a=b.shift(),c=0<=a.indexOf("."),d=0<=a.indexOf("(");if(c)b=a.split("."),this.sid=b.shift(),this.member=b.shift();
|
|
|
+else if(d){b=a.split("(");this.sid=b.shift();for(var e=0;e<b.length;e++)b[e]=parseInt(b[e].replace(/\)/,""));this.arrIndices=b}else this.sid=a;this.fullSid=a;this.dotSyntax=c;this.arrSyntax=d;return this};H.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "input":this.inputs.push((new B).parse(c))}}return this};H.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=
|
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|
+this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();this.strideOut=c.accessor.stride;break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=0;a<this.input.length;a++)this.startTime=Math.min(this.startTime,this.input[a]),
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|
|
+this.endTime=Math.max(this.endTime,this.input[a]);this.duration=this.endTime-this.startTime}};H.prototype.getData=function(a,b){var c;if(1<this.strideOut){c=[];for(var b=b*this.strideOut,d=0;d<this.strideOut;++d)c[d]=this.output[b+d];if(3===this.strideOut)switch(a){case "rotate":case "translate":ca(c,-1);break;case "scale":ca(c,1)}}else c=this.output[b];return c};j.prototype.addTarget=function(a,b,c,d){this.targets.push({sid:a,member:c,transform:b,data:d})};j.prototype.apply=function(a){for(var b=
|
|
|
+0;b<this.targets.length;++b){var c=this.targets[b];(!a||c.sid===a)&&c.transform.update(c.data,c.member)}};j.prototype.getTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return this.targets[b];return null};j.prototype.hasTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return!0;return!1};j.prototype.interpolate=function(a,b){for(var c=0;c<this.targets.length;++c){var d=this.targets[c],e=a.getTarget(d.sid);if(e){var f=(b-this.time)/
|
|
|
+(a.time-this.time),g=e.data,h=d.data;if(0>f||1<f)console.log("Key.interpolate: Warning! Scale out of bounds:"+f),f=0>f?0:1;if(h.length)for(var e=[],i=0;i<h.length;++i)e[i]=h[i]+(g[i]-h[i])*f;else e=h+(g-h)*f}else e=d.data;d.transform.update(e,d.member)}};Y.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "optics":this.parseOptics(c)}}return this};Y.prototype.parseOptics=
|
|
|
+function(a){for(var b=0;b<a.childNodes.length;b++)if("technique_common"==a.childNodes[b].nodeName)for(var c=a.childNodes[b],d=0;d<c.childNodes.length;d++)if("perspective"==c.childNodes[d].nodeName)for(var e=c.childNodes[d],f=0;f<e.childNodes.length;f++){var g=e.childNodes[f];switch(g.nodeName){case "xfov":this.fov=g.textContent;break;case "znear":this.znear=0.4;break;case "zfar":this.zfar=1E15;break;case "aspect_ratio":this.aspect_ratio=g.textContent}}return this};y.prototype.parse=function(a){this.url=
|
|
|
+a.getAttribute("url").replace(/^#/,"");return this};return{load:function(b,c,d){var e=0;if(document.implementation&&document.implementation.createDocument){var f=new XMLHttpRequest;f.overrideMimeType&&f.overrideMimeType("text/xml");f.onreadystatechange=function(){if(4==f.readyState){if(0==f.status||200==f.status)f.responseXML?(Ra=c,a(f.responseXML,void 0,b)):console.error("ColladaLoader: Empty or non-existing file ("+b+")")}else 3==f.readyState&&d&&(0==e&&(e=f.getResponseHeader("Content-Length")),
|
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|
+d({total:e,loaded:f.responseText.length}))};f.open("GET",b,!0);f.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){ya=a},applySkin:e,geometries:ja,options:Oa}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
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THREE.JSONLoader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: JSONLoader( parameters ) is now JSONLoader( url, callback, texturePath )."),c=a,a=c.model,b=c.callback,c=c.texture_path;c=c?c:this.extractUrlbase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
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THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(4==f.readyState)if(200==f.status||0==f.status){try{var h=JSON.parse(f.responseText)}catch(i){console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}a.createModel(h,c,d);a.onLoadComplete()}else console.error("Couldn't load ["+b+"] ["+f.status+"]");else 3==f.readyState?e&&(0==g&&(g=f.getResponseHeader("Content-Length")),e({total:g,loaded:f.responseText.length})):
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2==f.readyState&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,!0);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
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-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){if(void 0===a.metadata||void 0===a.metadata.formatVersion||3!==a.metadata.formatVersion)console.error("Deprecated file format.");else{var c,e,i,l,k,n,q,o,p,m,r,s,t,u,v=a.faces;n=a.vertices;var x=a.normals,B=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];l=0;for(k=n.length;l<
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-k;)q=new THREE.Vertex,q.position.x=n[l++]*b,q.position.y=n[l++]*b,q.position.z=n[l++]*b,d.vertices.push(q);l=0;for(k=v.length;l<k;){b=v[l++];n=b&1;i=b&2;c=b&4;e=b&8;o=b&16;q=b&32;m=b&64;b&=128;n?(r=new THREE.Face4,r.a=v[l++],r.b=v[l++],r.c=v[l++],r.d=v[l++],n=4):(r=new THREE.Face3,r.a=v[l++],r.b=v[l++],r.c=v[l++],n=3);if(i)i=v[l++],r.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<D;c++)s=a.uvs[c],p=v[l++],u=s[2*p],p=s[2*p+1],d.faceUvs[c][i]=new THREE.UV(u,p);if(e)for(c=0;c<D;c++){s=a.uvs[c];t=[];
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-for(e=0;e<n;e++)p=v[l++],u=s[2*p],p=s[2*p+1],t[e]=new THREE.UV(u,p);d.faceVertexUvs[c][i]=t}if(o)o=3*v[l++],e=new THREE.Vector3,e.x=x[o++],e.y=x[o++],e.z=x[o],r.normal=e;if(q)for(c=0;c<n;c++)o=3*v[l++],e=new THREE.Vector3,e.x=x[o++],e.y=x[o++],e.z=x[o],r.vertexNormals.push(e);if(m)q=v[l++],q=new THREE.Color(B[q]),r.color=q;if(b)for(c=0;c<n;c++)q=v[l++],q=new THREE.Color(B[q]),r.vertexColors.push(q);d.faces.push(r)}}})(e);(function(){var b,c,e,i;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=
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|
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){if(void 0===a.metadata||void 0===a.metadata.formatVersion||3!==a.metadata.formatVersion)console.error("Deprecated file format.");else{var c,e,i,l,k,n,q,o,p,m,r,s,t,u,x=a.faces;n=a.vertices;var v=a.normals,B=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];l=0;for(k=n.length;l<
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|
+k;)q=new THREE.Vertex,q.position.x=n[l++]*b,q.position.y=n[l++]*b,q.position.z=n[l++]*b,d.vertices.push(q);l=0;for(k=x.length;l<k;){b=x[l++];n=b&1;i=b&2;c=b&4;e=b&8;o=b&16;q=b&32;m=b&64;b&=128;n?(r=new THREE.Face4,r.a=x[l++],r.b=x[l++],r.c=x[l++],r.d=x[l++],n=4):(r=new THREE.Face3,r.a=x[l++],r.b=x[l++],r.c=x[l++],n=3);if(i)i=x[l++],r.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<D;c++)s=a.uvs[c],p=x[l++],u=s[2*p],p=s[2*p+1],d.faceUvs[c][i]=new THREE.UV(u,p);if(e)for(c=0;c<D;c++){s=a.uvs[c];t=[];
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+for(e=0;e<n;e++)p=x[l++],u=s[2*p],p=s[2*p+1],t[e]=new THREE.UV(u,p);d.faceVertexUvs[c][i]=t}if(o)o=3*x[l++],e=new THREE.Vector3,e.x=v[o++],e.y=v[o++],e.z=v[o],r.normal=e;if(q)for(c=0;c<n;c++)o=3*x[l++],e=new THREE.Vector3,e.x=v[o++],e.y=v[o++],e.z=v[o],r.vertexNormals.push(e);if(m)q=x[l++],q=new THREE.Color(B[q]),r.color=q;if(b)for(c=0;c<n;c++)q=x[l++],q=new THREE.Color(B[q]),r.vertexColors.push(q);d.faces.push(r)}}})(e);(function(){var b,c,e,i;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=
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|
2)e=a.skinWeights[b],i=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(e,i,0,0));if(a.skinIndices)for(b=0,c=a.skinIndices.length;b<c;b+=2)e=a.skinIndices[b],i=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(e,i,0,0));d.bones=a.bones;d.animation=a.animation})();(function(b){if(void 0!==a.morphTargets){var c,e,i,l,k,n,q,o,p;for(c=0,e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];o=d.morphTargets[c].vertices;
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p=a.morphTargets[c].vertices;for(i=0,l=p.length;i<l;i+=3)k=p[i]*b,n=p[i+1]*b,q=p[i+2]*b,o.push(new THREE.Vertex(new THREE.Vector3(k,n,q)))}}if(void 0!==a.morphColors)for(c=0,e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];l=d.morphColors[c].colors;k=a.morphColors[c].colors;for(b=0,i=k.length;b<i;b+=3)n=new THREE.Color(16755200),n.setRGB(k[b],k[b+1],k[b+2]),l.push(n)}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&
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|
d.computeTangents();b(d)};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
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|
THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(4==d.readyState)if(200==d.status||0==d.status)try{var e=JSON.parse(d.responseText);void 0===e.metadata||void 0===e.metadata.formatVersion||3!==e.metadata.formatVersion?console.error("Deprecated file format."):c.createScene(e,b,a)}catch(f){console.error(f),console.warn("DEPRECATED: ["+a+"] seems to be using old model format")}else console.error("Couldn't load ["+a+"] ["+d.status+"]")};
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|
|
d.open("GET",a,!0);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
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|
|
-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:l+"/"+a}function e(){var a;for(q in K.objects)if(!y.objects[q])if(s=K.objects[q],void 0!==s.geometry){if(H=y.geometries[s.geometry]){a=!1;for(E=0;E<s.materials.length;E++)$=y.materials[s.materials[E]],a=$ instanceof THREE.ShaderMaterial;a&&H.computeTangents();v=s.position;x=s.rotation;B=s.quaternion;D=s.scale;B=0;0==$.length&&($=new THREE.MeshFaceMaterial);1<$.length&&($=new THREE.MeshFaceMaterial);
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-a=new THREE.Mesh(H,$);a.name=q;a.position.set(v[0],v[1],v[2]);B?(a.quaternion.set(B[0],B[1],B[2],B[3]),a.useQuaternion=!0):a.rotation.set(x[0],x[1],x[2]);a.scale.set(D[0],D[1],D[2]);a.visible=s.visible;y.scene.add(a);y.objects[q]=a;if(s.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(a);y.scene.collisions.colliders.push(b)}if(s.castsShadow)b=new THREE.ShadowVolume(H),y.scene.add(b),b.position=a.position,b.rotation=a.rotation,b.scale=a.scale;s.trigger&&"none"!=s.trigger.toLowerCase()&&(b=
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|
-{type:s.trigger,object:s},y.triggers[a.name]=b)}}else v=s.position,x=s.rotation,B=s.quaternion,D=s.scale,B=0,a=new THREE.Object3D,a.name=q,a.position.set(v[0],v[1],v[2]),B?(a.quaternion.set(B[0],B[1],B[2],B[3]),a.useQuaternion=!0):a.rotation.set(x[0],x[1],x[2]),a.scale.set(D[0],D[1],D[2]),a.visible=void 0!==s.visible?s.visible:!1,y.scene.add(a),y.objects[q]=a,y.empties[q]=a,s.trigger&&"none"!=s.trigger.toLowerCase()&&(b={type:s.trigger,object:s},y.triggers[a.name]=b)}function f(a){return function(b){y.geometries[a]=
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|
-b;e();L-=1;i.onLoadComplete();h()}}function g(a){return function(b){y.geometries[a]=b}}function h(){i.callbackProgress({totalModels:j,totalTextures:W,loadedModels:j-L,loadedTextures:W-G},y);i.onLoadProgress();0==L&&0==G&&b(y)}var i=this,l=THREE.Loader.prototype.extractUrlbase(c),k,n,q,o,p,m,r,s,t,u,v,x,B,D,C,A,H,I,N,$,K,Q,L,G,j,W,y;K=a;c=new THREE.BinaryLoader;Q=new THREE.JSONLoader;G=L=0;y={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},
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|
|
-empties:{}};a=!1;for(q in K.objects)if(s=K.objects[q],s.meshCollider){a=!0;break}if(a)y.scene.collisions=new THREE.CollisionSystem;if(K.transform)a=K.transform.position,t=K.transform.rotation,C=K.transform.scale,a&&y.scene.position.set(a[0],a[1],a[2]),t&&y.scene.rotation.set(t[0],t[1],t[2]),C&&y.scene.scale.set(C[0],C[1],C[2]),(a||t||C)&&y.scene.updateMatrix();a=function(){G-=1;h();i.onLoadComplete()};for(p in K.cameras)C=K.cameras[p],"perspective"==C.type?I=new THREE.PerspectiveCamera(C.fov,C.aspect,
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|
|
-C.near,C.far):"ortho"==C.type&&(I=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,C.near,C.far)),v=C.position,t=C.target,C=C.up,I.position.set(v[0],v[1],v[2]),I.target=new THREE.Vector3(t[0],t[1],t[2]),C&&I.up.set(C[0],C[1],C[2]),y.cameras[p]=I;for(o in K.lights)t=K.lights[o],p=void 0!==t.color?t.color:16777215,I=void 0!==t.intensity?t.intensity:1,"directional"==t.type?(v=t.direction,u=new THREE.DirectionalLight(p,I),u.position.set(v[0],v[1],v[2]),u.position.normalize()):"point"==t.type?
|
|
|
-(v=t.position,u=t.distance,u=new THREE.PointLight(p,I,u),u.position.set(v[0],v[1],v[2])):"ambient"==t.type&&(u=new THREE.AmbientLight(p)),y.scene.add(u),y.lights[o]=u;for(m in K.fogs)o=K.fogs[m],"linear"==o.type?N=new THREE.Fog(0,o.near,o.far):"exp2"==o.type&&(N=new THREE.FogExp2(0,o.density)),C=o.color,N.color.setRGB(C[0],C[1],C[2]),y.fogs[m]=N;if(y.cameras&&K.defaults.camera)y.currentCamera=y.cameras[K.defaults.camera];if(y.fogs&&K.defaults.fog)y.scene.fog=y.fogs[K.defaults.fog];C=K.defaults.bgcolor;
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|
|
-y.bgColor=new THREE.Color;y.bgColor.setRGB(C[0],C[1],C[2]);y.bgColorAlpha=K.defaults.bgalpha;for(k in K.geometries)if(m=K.geometries[k],"bin_mesh"==m.type||"ascii_mesh"==m.type)L+=1,i.onLoadStart();j=L;for(k in K.geometries)m=K.geometries[k],"cube"==m.type?(H=new THREE.CubeGeometry(m.width,m.height,m.depth,m.segmentsWidth,m.segmentsHeight,m.segmentsDepth,null,m.flipped,m.sides),y.geometries[k]=H):"plane"==m.type?(H=new THREE.PlaneGeometry(m.width,m.height,m.segmentsWidth,m.segmentsHeight),y.geometries[k]=
|
|
|
-H):"sphere"==m.type?(H=new THREE.SphereGeometry(m.radius,m.segmentsWidth,m.segmentsHeight),y.geometries[k]=H):"cylinder"==m.type?(H=new THREE.CylinderGeometry(m.topRad,m.botRad,m.height,m.radSegs,m.heightSegs),y.geometries[k]=H):"torus"==m.type?(H=new THREE.TorusGeometry(m.radius,m.tube,m.segmentsR,m.segmentsT),y.geometries[k]=H):"icosahedron"==m.type?(H=new THREE.IcosahedronGeometry(m.subdivisions),y.geometries[k]=H):"bin_mesh"==m.type?c.load(d(m.url,K.urlBaseType),f(k)):"ascii_mesh"==m.type?Q.load(d(m.url,
|
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|
-K.urlBaseType),f(k)):"embedded_mesh"==m.type&&(m=K.embeds[m.id])&&Q.createModel(m,g(k),"");for(r in K.textures)if(k=K.textures[r],k.url instanceof Array){G+=k.url.length;for(m=0;m<k.url.length;m++)i.onLoadStart()}else G+=1,i.onLoadStart();W=G;for(r in K.textures){k=K.textures[r];if(void 0!=k.mapping&&void 0!=THREE[k.mapping])k.mapping=new THREE[k.mapping];if(k.url instanceof Array){m=[];for(var E=0;E<k.url.length;E++)m[E]=d(k.url[E],K.urlBaseType);m=THREE.ImageUtils.loadTextureCube(m,k.mapping,a)}else{m=
|
|
|
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:l+"/"+a}function e(){var a;for(q in K.objects)if(!y.objects[q])if(s=K.objects[q],void 0!==s.geometry){if(E=y.geometries[s.geometry]){a=!1;for(F=0;F<s.materials.length;F++)Z=y.materials[s.materials[F]],a=Z instanceof THREE.ShaderMaterial;a&&E.computeTangents();x=s.position;v=s.rotation;B=s.quaternion;D=s.scale;B=0;0==Z.length&&(Z=new THREE.MeshFaceMaterial);1<Z.length&&(Z=new THREE.MeshFaceMaterial);
|
|
|
+a=new THREE.Mesh(E,Z);a.name=q;a.position.set(x[0],x[1],x[2]);B?(a.quaternion.set(B[0],B[1],B[2],B[3]),a.useQuaternion=!0):a.rotation.set(v[0],v[1],v[2]);a.scale.set(D[0],D[1],D[2]);a.visible=s.visible;y.scene.add(a);y.objects[q]=a;if(s.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(a);y.scene.collisions.colliders.push(b)}if(s.castsShadow)b=new THREE.ShadowVolume(E),y.scene.add(b),b.position=a.position,b.rotation=a.rotation,b.scale=a.scale;s.trigger&&"none"!=s.trigger.toLowerCase()&&(b=
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|
+{type:s.trigger,object:s},y.triggers[a.name]=b)}}else x=s.position,v=s.rotation,B=s.quaternion,D=s.scale,B=0,a=new THREE.Object3D,a.name=q,a.position.set(x[0],x[1],x[2]),B?(a.quaternion.set(B[0],B[1],B[2],B[3]),a.useQuaternion=!0):a.rotation.set(v[0],v[1],v[2]),a.scale.set(D[0],D[1],D[2]),a.visible=void 0!==s.visible?s.visible:!1,y.scene.add(a),y.objects[q]=a,y.empties[q]=a,s.trigger&&"none"!=s.trigger.toLowerCase()&&(b={type:s.trigger,object:s},y.triggers[a.name]=b)}function f(a){return function(b){y.geometries[a]=
|
|
|
+b;e();M-=1;i.onLoadComplete();h()}}function g(a){return function(b){y.geometries[a]=b}}function h(){i.callbackProgress({totalModels:j,totalTextures:Y,loadedModels:j-M,loadedTextures:Y-H},y);i.onLoadProgress();0==M&&0==H&&b(y)}var i=this,l=THREE.Loader.prototype.extractUrlbase(c),k,n,q,o,p,m,r,s,t,u,x,v,B,D,C,A,E,J,N,Z,K,O,M,H,j,Y,y;K=a;c=new THREE.BinaryLoader;O=new THREE.JSONLoader;H=M=0;y={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},
|
|
|
+empties:{}};a=!1;for(q in K.objects)if(s=K.objects[q],s.meshCollider){a=!0;break}if(a)y.scene.collisions=new THREE.CollisionSystem;if(K.transform)a=K.transform.position,t=K.transform.rotation,C=K.transform.scale,a&&y.scene.position.set(a[0],a[1],a[2]),t&&y.scene.rotation.set(t[0],t[1],t[2]),C&&y.scene.scale.set(C[0],C[1],C[2]),(a||t||C)&&y.scene.updateMatrix();a=function(){H-=1;h();i.onLoadComplete()};for(p in K.cameras)C=K.cameras[p],"perspective"==C.type?J=new THREE.PerspectiveCamera(C.fov,C.aspect,
|
|
|
+C.near,C.far):"ortho"==C.type&&(J=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,C.near,C.far)),x=C.position,t=C.target,C=C.up,J.position.set(x[0],x[1],x[2]),J.target=new THREE.Vector3(t[0],t[1],t[2]),C&&J.up.set(C[0],C[1],C[2]),y.cameras[p]=J;for(o in K.lights)t=K.lights[o],p=void 0!==t.color?t.color:16777215,J=void 0!==t.intensity?t.intensity:1,"directional"==t.type?(x=t.direction,u=new THREE.DirectionalLight(p,J),u.position.set(x[0],x[1],x[2]),u.position.normalize()):"point"==t.type?
|
|
|
+(x=t.position,u=t.distance,u=new THREE.PointLight(p,J,u),u.position.set(x[0],x[1],x[2])):"ambient"==t.type&&(u=new THREE.AmbientLight(p)),y.scene.add(u),y.lights[o]=u;for(m in K.fogs)o=K.fogs[m],"linear"==o.type?N=new THREE.Fog(0,o.near,o.far):"exp2"==o.type&&(N=new THREE.FogExp2(0,o.density)),C=o.color,N.color.setRGB(C[0],C[1],C[2]),y.fogs[m]=N;if(y.cameras&&K.defaults.camera)y.currentCamera=y.cameras[K.defaults.camera];if(y.fogs&&K.defaults.fog)y.scene.fog=y.fogs[K.defaults.fog];C=K.defaults.bgcolor;
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|
|
+y.bgColor=new THREE.Color;y.bgColor.setRGB(C[0],C[1],C[2]);y.bgColorAlpha=K.defaults.bgalpha;for(k in K.geometries)if(m=K.geometries[k],"bin_mesh"==m.type||"ascii_mesh"==m.type)M+=1,i.onLoadStart();j=M;for(k in K.geometries)m=K.geometries[k],"cube"==m.type?(E=new THREE.CubeGeometry(m.width,m.height,m.depth,m.segmentsWidth,m.segmentsHeight,m.segmentsDepth,null,m.flipped,m.sides),y.geometries[k]=E):"plane"==m.type?(E=new THREE.PlaneGeometry(m.width,m.height,m.segmentsWidth,m.segmentsHeight),y.geometries[k]=
|
|
|
+E):"sphere"==m.type?(E=new THREE.SphereGeometry(m.radius,m.segmentsWidth,m.segmentsHeight),y.geometries[k]=E):"cylinder"==m.type?(E=new THREE.CylinderGeometry(m.topRad,m.botRad,m.height,m.radSegs,m.heightSegs),y.geometries[k]=E):"torus"==m.type?(E=new THREE.TorusGeometry(m.radius,m.tube,m.segmentsR,m.segmentsT),y.geometries[k]=E):"icosahedron"==m.type?(E=new THREE.IcosahedronGeometry(m.subdivisions),y.geometries[k]=E):"bin_mesh"==m.type?c.load(d(m.url,K.urlBaseType),f(k)):"ascii_mesh"==m.type?O.load(d(m.url,
|
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|
+K.urlBaseType),f(k)):"embedded_mesh"==m.type&&(m=K.embeds[m.id])&&O.createModel(m,g(k),"");for(r in K.textures)if(k=K.textures[r],k.url instanceof Array){H+=k.url.length;for(m=0;m<k.url.length;m++)i.onLoadStart()}else H+=1,i.onLoadStart();Y=H;for(r in K.textures){k=K.textures[r];if(void 0!=k.mapping&&void 0!=THREE[k.mapping])k.mapping=new THREE[k.mapping];if(k.url instanceof Array){m=[];for(var F=0;F<k.url.length;F++)m[F]=d(k.url[F],K.urlBaseType);m=THREE.ImageUtils.loadTextureCube(m,k.mapping,a)}else{m=
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|
THREE.ImageUtils.loadTexture(d(k.url,K.urlBaseType),k.mapping,a);if(void 0!=THREE[k.minFilter])m.minFilter=THREE[k.minFilter];if(void 0!=THREE[k.magFilter])m.magFilter=THREE[k.magFilter];if(k.repeat){m.repeat.set(k.repeat[0],k.repeat[1]);if(1!=k.repeat[0])m.wrapS=THREE.RepeatWrapping;if(1!=k.repeat[1])m.wrapT=THREE.RepeatWrapping}k.offset&&m.offset.set(k.offset[0],k.offset[1]);if(k.wrap){N={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==N[k.wrap[0]])m.wrapS=N[k.wrap[0]];
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if(void 0!==N[k.wrap[1]])m.wrapT=N[k.wrap[1]]}}y.textures[r]=m}for(n in K.materials){r=K.materials[n];for(A in r.parameters)if("envMap"==A||"map"==A||"lightMap"==A)r.parameters[A]=y.textures[r.parameters[A]];else if("shading"==A)r.parameters[A]="flat"==r.parameters[A]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==A)r.parameters[A]=THREE[r.parameters[A]]?THREE[r.parameters[A]]:THREE.NormalBlending;else if("combine"==A)r.parameters[A]="MixOperation"==r.parameters[A]?THREE.MixOperation:THREE.MultiplyOperation;
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-else if("vertexColors"==A)if("face"==r.parameters[A])r.parameters[A]=THREE.FaceColors;else if(r.parameters[A])r.parameters[A]=THREE.VertexColors;if(void 0!==r.parameters.opacity&&1>r.parameters.opacity)r.parameters.transparent=!0;if(r.parameters.normalMap){k=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(k.uniforms);m=r.parameters.color;N=r.parameters.specular;c=r.parameters.ambient;Q=r.parameters.shininess;a.tNormal.texture=y.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)a.uNormalScale.value=
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|
-r.parameters.normalMapFactor;if(r.parameters.map)a.tDiffuse.texture=r.parameters.map,a.enableDiffuse.value=!0;if(r.parameters.lightMap)a.tAO.texture=r.parameters.lightMap,a.enableAO.value=!0;if(r.parameters.specularMap)a.tSpecular.texture=y.textures[r.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(m);a.uSpecularColor.value.setHex(N);a.uAmbientColor.value.setHex(c);a.uShininess.value=Q;if(r.parameters.opacity)a.uOpacity.value=r.parameters.opacity;r=new THREE.ShaderMaterial({fragmentShader:k.fragmentShader,
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+else if("vertexColors"==A)if("face"==r.parameters[A])r.parameters[A]=THREE.FaceColors;else if(r.parameters[A])r.parameters[A]=THREE.VertexColors;if(void 0!==r.parameters.opacity&&1>r.parameters.opacity)r.parameters.transparent=!0;if(r.parameters.normalMap){k=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(k.uniforms);m=r.parameters.color;N=r.parameters.specular;c=r.parameters.ambient;O=r.parameters.shininess;a.tNormal.texture=y.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)a.uNormalScale.value=
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|
+r.parameters.normalMapFactor;if(r.parameters.map)a.tDiffuse.texture=r.parameters.map,a.enableDiffuse.value=!0;if(r.parameters.lightMap)a.tAO.texture=r.parameters.lightMap,a.enableAO.value=!0;if(r.parameters.specularMap)a.tSpecular.texture=y.textures[r.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(m);a.uSpecularColor.value.setHex(N);a.uAmbientColor.value.setHex(c);a.uShininess.value=O;if(r.parameters.opacity)a.uOpacity.value=r.parameters.opacity;r=new THREE.ShaderMaterial({fragmentShader:k.fragmentShader,
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vertexShader:k.vertexShader,uniforms:a,lights:!0,fog:!0})}else r=new THREE[r.type](r.parameters);y.materials[n]=r}e();i.callbackSync(y);h()};THREE.UTF8Loader=function(){};THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
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THREE.UTF8Loader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: UTF8Loader( parameters ) is now UTF8Loader( url, callback, metaData )."),c=a,a=c.model,b=c.callback,c={scale:c.scale,offsetX:c.offsetX,offsetY:c.offsetY,offsetZ:c.offsetZ};var d=new XMLHttpRequest,e=void 0!==c.scale?c.scale:1,f=void 0!==c.offsetX?c.offsetX:0,g=void 0!==c.offsetY?c.offsetY:0,h=void 0!==c.offsetZ?c.offsetZ:0;d.onreadystatechange=function(){4==d.readyState?200==d.status||0==d.status?THREE.UTF8Loader.prototype.createModel(d.responseText,
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b,e,f,g,h):alert("Couldn't load ["+a+"] ["+d.status+"]"):3!=d.readyState&&2==d.readyState&&d.getResponseHeader("Content-Length")};d.open("GET",a,!0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var b=a.charCodeAt(0);57344<=b&&(b-=2048);b++;for(var c=new Float32Array(8*b),d=1,e=0;8>e;e++){for(var f=0,g=0;g<b;++g){var h=a.charCodeAt(g+d),f=f+(h>>1^-(h&1));c[8*g+e]=f}d+=b}b=a.length-d;f=new Uint16Array(b);for(e=g=0;e<b;e++)h=a.charCodeAt(e+d),f[e]=g-h,0==h&&g++;return[c,f]};
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-THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),l=[],k=[];(function(a,g,i){for(var k,l,r,s=a.length;i<s;i+=g)k=a[i],l=a[i+1],r=a[i+2],k=k/16383*c,l=l/16383*c,r=r/16383*c,k+=d,l+=e,r+=f,b.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,r)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,k.push(d,1-e)})(g[0],8,3);(function(a,
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-b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,l.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,i,t,u,v,x=a.length;for(c=0;c<x;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;u=d;v=e;i=f;var B=l[3*e],D=l[3*e+1],C=l[3*e+2],A=l[3*f],H=l[3*f+1],I=l[3*f+2];t=new THREE.Vector3(l[3*d],l[3*d+1],l[3*d+2]);B=new THREE.Vector3(B,D,C);A=new THREE.Vector3(A,H,I);g.faces.push(new THREE.Face3(u,v,i,[t,B,A],null,0));g=k[2*d];d=k[2*d+1];i=k[2*e];t=k[2*e+1];u=k[2*
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-f];v=k[2*f+1];f=b.faceVertexUvs[0];e=i;i=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,i));t.push(new THREE.UV(u,v));f.push(t)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};
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+THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),l=[],k=[];(function(a,g,i){for(var l,k,r,s=a.length;i<s;i+=g)l=a[i],k=a[i+1],r=a[i+2],l=l/16383*c,k=k/16383*c,r=r/16383*c,l+=d,k+=e,r+=f,b.vertices.push(new THREE.Vertex(new THREE.Vector3(l,k,r)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,k.push(d,1-e)})(g[0],8,3);(function(a,
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+b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,l.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,i,t,u,x,v=a.length;for(c=0;c<v;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;u=d;x=e;i=f;var B=l[3*e],D=l[3*e+1],C=l[3*e+2],A=l[3*f],E=l[3*f+1],J=l[3*f+2];t=new THREE.Vector3(l[3*d],l[3*d+1],l[3*d+2]);B=new THREE.Vector3(B,D,C);A=new THREE.Vector3(A,E,J);g.faces.push(new THREE.Face3(u,x,i,[t,B,A],null,0));g=k[2*d];d=k[2*d+1];i=k[2*e];t=k[2*e+1];u=k[2*
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+f];x=k[2*f+1];f=b.faceVertexUvs[0];e=i;i=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,i));t.push(new THREE.UV(u,x));f.push(t)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};
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|
THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.material=b;this.init=function(a){this.resolution=a;this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(3*this.size3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=0;this.hasNormal=
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this.hasPos=!1;this.positionArray=new Float32Array(3*this.maxCount);this.normalArray=new Float32Array(3*this.maxCount)};this.lerp=function(a,b,e){return a+(b-a)*e};this.VIntX=function(a,b,e,f,g,h,i,l,k,n){g=(g-k)/(n-k);k=this.normal_cache;b[f]=h+g*this.delta;b[f+1]=i;b[f+2]=l;e[f]=this.lerp(k[a],k[a+3],g);e[f+1]=this.lerp(k[a+1],k[a+4],g);e[f+2]=this.lerp(k[a+2],k[a+5],g)};this.VIntY=function(a,b,e,f,g,h,i,l,k,n){g=(g-k)/(n-k);k=this.normal_cache;b[f]=h;b[f+1]=i+g*this.delta;b[f+2]=l;b=a+3*this.yd;
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e[f]=this.lerp(k[a],k[b],g);e[f+1]=this.lerp(k[a+1],k[b+1],g);e[f+2]=this.lerp(k[a+2],k[b+2],g)};this.VIntZ=function(a,b,e,f,g,h,i,l,k,n){g=(g-k)/(n-k);k=this.normal_cache;b[f]=h;b[f+1]=i;b[f+2]=l+g*this.delta;b=a+3*this.zd;e[f]=this.lerp(k[a],k[b],g);e[f+1]=this.lerp(k[a+1],k[b+1],g);e[f+2]=this.lerp(k[a+2],k[b+2],g)};this.compNorm=function(a){var b=3*a;0===this.normal_cache[b]&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
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-this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,f,g,h){var i=f+1,l=f+this.yd,k=f+this.zd,n=i+this.yd,q=i+this.zd,o=f+this.yd+this.zd,p=i+this.yd+this.zd,m=0,r=this.field[f],s=this.field[i],t=this.field[l],u=this.field[n],v=this.field[k],x=this.field[q],B=this.field[o],D=this.field[p];r<g&&(m|=1);s<g&&(m|=2);t<g&&(m|=8);u<g&&(m|=4);v<g&&(m|=16);x<g&&(m|=32);B<g&&(m|=128);D<g&&(m|=64);var C=THREE.edgeTable[m];if(0===C)return 0;var A=this.delta,H=a+
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|
-A,I=b+A,A=e+A;C&1&&(this.compNorm(f),this.compNorm(i),this.VIntX(3*f,this.vlist,this.nlist,0,g,a,b,e,r,s));C&2&&(this.compNorm(i),this.compNorm(n),this.VIntY(3*i,this.vlist,this.nlist,3,g,H,b,e,s,u));C&4&&(this.compNorm(l),this.compNorm(n),this.VIntX(3*l,this.vlist,this.nlist,6,g,a,I,e,t,u));C&8&&(this.compNorm(f),this.compNorm(l),this.VIntY(3*f,this.vlist,this.nlist,9,g,a,b,e,r,t));C&16&&(this.compNorm(k),this.compNorm(q),this.VIntX(3*k,this.vlist,this.nlist,12,g,a,b,A,v,x));C&32&&(this.compNorm(q),
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-this.compNorm(p),this.VIntY(3*q,this.vlist,this.nlist,15,g,H,b,A,x,D));C&64&&(this.compNorm(o),this.compNorm(p),this.VIntX(3*o,this.vlist,this.nlist,18,g,a,I,A,B,D));C&128&&(this.compNorm(k),this.compNorm(o),this.VIntY(3*k,this.vlist,this.nlist,21,g,a,b,A,v,B));C&256&&(this.compNorm(f),this.compNorm(k),this.VIntZ(3*f,this.vlist,this.nlist,24,g,a,b,e,r,v));C&512&&(this.compNorm(i),this.compNorm(q),this.VIntZ(3*i,this.vlist,this.nlist,27,g,H,b,e,s,x));C&1024&&(this.compNorm(n),this.compNorm(p),this.VIntZ(3*
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|
-n,this.vlist,this.nlist,30,g,H,I,e,u,D));C&2048&&(this.compNorm(l),this.compNorm(o),this.VIntZ(3*l,this.vlist,this.nlist,33,g,a,I,e,t,B));m<<=4;for(g=f=0;-1!=THREE.triTable[m+g];)a=m+g,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],h),g+=3,f++;return f};this.posnormtriv=function(a,b,e,f,g,h){var i=3*this.count;this.positionArray[i]=a[e];this.positionArray[i+1]=a[e+1];this.positionArray[i+2]=a[e+2];this.positionArray[i+3]=a[f];this.positionArray[i+
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|
+this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,f,g,h){var i=f+1,l=f+this.yd,k=f+this.zd,n=i+this.yd,q=i+this.zd,o=f+this.yd+this.zd,p=i+this.yd+this.zd,m=0,r=this.field[f],s=this.field[i],t=this.field[l],u=this.field[n],x=this.field[k],v=this.field[q],B=this.field[o],D=this.field[p];r<g&&(m|=1);s<g&&(m|=2);t<g&&(m|=8);u<g&&(m|=4);x<g&&(m|=16);v<g&&(m|=32);B<g&&(m|=128);D<g&&(m|=64);var C=THREE.edgeTable[m];if(0===C)return 0;var A=this.delta,E=a+
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|
+A,J=b+A,A=e+A;C&1&&(this.compNorm(f),this.compNorm(i),this.VIntX(3*f,this.vlist,this.nlist,0,g,a,b,e,r,s));C&2&&(this.compNorm(i),this.compNorm(n),this.VIntY(3*i,this.vlist,this.nlist,3,g,E,b,e,s,u));C&4&&(this.compNorm(l),this.compNorm(n),this.VIntX(3*l,this.vlist,this.nlist,6,g,a,J,e,t,u));C&8&&(this.compNorm(f),this.compNorm(l),this.VIntY(3*f,this.vlist,this.nlist,9,g,a,b,e,r,t));C&16&&(this.compNorm(k),this.compNorm(q),this.VIntX(3*k,this.vlist,this.nlist,12,g,a,b,A,x,v));C&32&&(this.compNorm(q),
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|
+this.compNorm(p),this.VIntY(3*q,this.vlist,this.nlist,15,g,E,b,A,v,D));C&64&&(this.compNorm(o),this.compNorm(p),this.VIntX(3*o,this.vlist,this.nlist,18,g,a,J,A,B,D));C&128&&(this.compNorm(k),this.compNorm(o),this.VIntY(3*k,this.vlist,this.nlist,21,g,a,b,A,x,B));C&256&&(this.compNorm(f),this.compNorm(k),this.VIntZ(3*f,this.vlist,this.nlist,24,g,a,b,e,r,x));C&512&&(this.compNorm(i),this.compNorm(q),this.VIntZ(3*i,this.vlist,this.nlist,27,g,E,b,e,s,v));C&1024&&(this.compNorm(n),this.compNorm(p),this.VIntZ(3*
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|
+n,this.vlist,this.nlist,30,g,E,J,e,u,D));C&2048&&(this.compNorm(l),this.compNorm(o),this.VIntZ(3*l,this.vlist,this.nlist,33,g,a,J,e,t,B));m<<=4;for(g=f=0;-1!=THREE.triTable[m+g];)a=m+g,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],h),g+=3,f++;return f};this.posnormtriv=function(a,b,e,f,g,h){var i=3*this.count;this.positionArray[i]=a[e];this.positionArray[i+1]=a[e+1];this.positionArray[i+2]=a[e+2];this.positionArray[i+3]=a[f];this.positionArray[i+
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|
4]=a[f+1];this.positionArray[i+5]=a[f+2];this.positionArray[i+6]=a[g];this.positionArray[i+7]=a[g+1];this.positionArray[i+8]=a[g+2];this.normalArray[i]=b[e];this.normalArray[i+1]=b[e+1];this.normalArray[i+2]=b[e+2];this.normalArray[i+3]=b[f];this.normalArray[i+4]=b[f+1];this.normalArray[i+5]=b[f+2];this.normalArray[i+6]=b[g];this.normalArray[i+7]=b[g+1];this.normalArray[i+8]=b[g+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=function(){this.count=0;
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|
this.hasNormal=this.hasPos=!1};this.end=function(a){if(0!==this.count){for(var b=3*this.count;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,e,f,g){var h=this.size*Math.sqrt(f/g),i=e*this.size,l=b*this.size,k=a*this.size,n=Math.floor(i-h);1>n&&(n=1);i=Math.floor(i+h);i>this.size-1&&(i=this.size-1);var q=Math.floor(l-h);1>q&&(q=1);l=Math.floor(l+h);l>this.size-1&&(l=this.size-1);var o=Math.floor(k-h);1>o&&(o=1);h=Math.floor(k+h);h>this.size-1&&(h=this.size-
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-1);for(var p,m,r,s,t,u,v,k=n;k<i;k++){r=this.size2*k;t=k/this.size-e;u=t*t;for(n=q;n<l;n++){m=r+this.size*n;p=n/this.size-b;v=p*p;for(p=o;p<h;p++)s=p/this.size-a,s=f/(1.0E-6+s*s+v+u)-g,0<s&&(this.field[m+p]+=s)}}};this.addPlaneX=function(a,b){var e,f,g,h,i,l=this.size,k=this.yd,n=this.zd,q=this.field,o=l*Math.sqrt(a/b);o>l&&(o=l);for(e=0;e<o;e++)if(f=e/l,f*=f,h=a/(1.0E-4+f)-b,0<h)for(f=0;f<l;f++){i=e+f*k;for(g=0;g<l;g++)q[n*g+i]+=h}};this.addPlaneY=function(a,b){var e,f,g,h,i,l,k=this.size,n=this.yd,
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+1);for(var p,m,r,s,t,u,x,k=n;k<i;k++){r=this.size2*k;t=k/this.size-e;u=t*t;for(n=q;n<l;n++){m=r+this.size*n;p=n/this.size-b;x=p*p;for(p=o;p<h;p++)s=p/this.size-a,s=f/(1.0E-6+s*s+x+u)-g,0<s&&(this.field[m+p]+=s)}}};this.addPlaneX=function(a,b){var e,f,g,h,i,l=this.size,k=this.yd,n=this.zd,q=this.field,o=l*Math.sqrt(a/b);o>l&&(o=l);for(e=0;e<o;e++)if(f=e/l,f*=f,h=a/(1.0E-4+f)-b,0<h)for(f=0;f<l;f++){i=e+f*k;for(g=0;g<l;g++)q[n*g+i]+=h}};this.addPlaneY=function(a,b){var e,f,g,h,i,l,k=this.size,n=this.yd,
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q=this.zd,o=this.field,p=k*Math.sqrt(a/b);p>k&&(p=k);for(f=0;f<p;f++)if(e=f/k,e*=e,h=a/(1.0E-4+e)-b,0<h){i=f*n;for(e=0;e<k;e++){l=i+e;for(g=0;g<k;g++)o[q*g+l]+=h}}};this.addPlaneZ=function(a,b){var e,f,g,h,i,l,k=this.size,n=this.yd,q=this.zd,o=this.field,p=k*Math.sqrt(a/b);p>k&&(p=k);for(g=0;g<p;g++)if(e=g/k,e*=e,h=a/(1.0E-4+e)-b,0<h){i=q*g;for(f=0;f<k;f++){l=i+f*n;for(e=0;e<k;e++)o[l+e]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[3*a]=0,this.field[a]=0};this.render=
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function(a){this.begin();var b,e,f,g,h,i,l,k,n,q=this.size-2;for(g=1;g<q;g++){n=this.size2*g;l=(g-this.halfsize)/this.halfsize;for(f=1;f<q;f++){k=n+this.size*f;i=(f-this.halfsize)/this.halfsize;for(e=1;e<q;e++)h=(e-this.halfsize)/this.halfsize,b=k+e,this.polygonize(h,i,l,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,e=[];this.render(function(f){var g,h,i,l,k,n,q,o;for(g=0;g<f.count;g++)q=3*g,k=q+1,o=q+2,h=f.positionArray[q],i=f.positionArray[k],l=
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f.positionArray[o],n=new THREE.Vector3(h,i,l),h=f.normalArray[q],i=f.normalArray[k],l=f.normalArray[o],q=new THREE.Vector3(h,i,l),q.normalize(),k=new THREE.Vertex(n),b.vertices.push(k),e.push(q);n=f.count/3;for(g=0;g<n;g++)q=3*(a+g),k=q+1,o=q+2,h=e[q],i=e[k],l=e[o],q=new THREE.Face3(q,k,o,[h,i,l]),b.faces.push(q);a+=n;f.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
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@@ -739,11 +741,11 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
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0;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=-1;d[p++]=1;d[p++]=0;d[p++]=1;p=0;e[p++]=0;e[p++]=1;e[p++]=2;e[p++]=0;e[p++]=2;e[p++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();i=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
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b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
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b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(l=!1,k=a(THREE.ShaderFlares.lensFlare)):(l=!0,k=a(THREE.ShaderFlares.lensFlareVertexTexture));n={};q={};n.vertex=b.getAttribLocation(k,"position");n.uv=b.getAttribLocation(k,"uv");q.renderType=b.getUniformLocation(k,"renderType");q.map=b.getUniformLocation(k,"map");q.occlusionMap=b.getUniformLocation(k,"occlusionMap");q.opacity=b.getUniformLocation(k,"opacity");q.color=b.getUniformLocation(k,
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-"color");q.scale=b.getUniformLocation(k,"scale");q.rotation=b.getUniformLocation(k,"rotation");q.screenPosition=b.getUniformLocation(k,"screenPosition");o=!1};this.render=function(a,d,e,s){var a=a.__webglFlares,t=a.length;if(t){var u=new THREE.Vector3,v=s/e,x=0.5*e,B=0.5*s,D=16/s,C=new THREE.Vector2(D*v,D),A=new THREE.Vector3(1,1,0),H=new THREE.Vector2(1,1),I=q,D=n;b.useProgram(k);o||(b.enableVertexAttribArray(n.vertex),b.enableVertexAttribArray(n.uv),o=!0);b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
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-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var N,$,K,Q,L;for(N=0;N<t;N++)if(D=16/s,C.set(D*v,D),Q=a[N],u.set(Q.matrixWorld.n14,Q.matrixWorld.n24,Q.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(u),d.projectionMatrix.multiplyVector3(u),A.copy(u),H.x=A.x*x+x,H.y=A.y*B+B,l||0<H.x&&H.x<e&&0<H.y&&H.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
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-h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,C.x,C.y);b.uniform3f(I.screenPosition,A.x,A.y,A.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
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-6,b.UNSIGNED_SHORT,0);Q.positionScreen.copy(A);Q.customUpdateCallback?Q.customUpdateCallback(Q):Q.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);for($=0,K=Q.lensFlares.length;$<K;$++)if(L=Q.lensFlares[$],0.001<L.opacity&&0.001<L.scale)A.x=L.x,A.y=L.y,A.z=L.z,D=L.size*L.scale/s,C.x=D*v,C.y=D,b.uniform3f(I.screenPosition,A.x,A.y,A.z),b.uniform2f(I.scale,C.x,C.y),b.uniform1f(I.rotation,L.rotation),b.uniform1f(I.opacity,L.opacity),b.uniform3f(I.color,L.color.r,L.color.g,L.color.b),c.setBlending(L.blending),
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-c.setTexture(L.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
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+"color");q.scale=b.getUniformLocation(k,"scale");q.rotation=b.getUniformLocation(k,"rotation");q.screenPosition=b.getUniformLocation(k,"screenPosition");o=!1};this.render=function(a,d,e,s){var a=a.__webglFlares,t=a.length;if(t){var u=new THREE.Vector3,x=s/e,v=0.5*e,B=0.5*s,D=16/s,C=new THREE.Vector2(D*x,D),A=new THREE.Vector3(1,1,0),E=new THREE.Vector2(1,1),J=q,D=n;b.useProgram(k);o||(b.enableVertexAttribArray(n.vertex),b.enableVertexAttribArray(n.uv),o=!0);b.uniform1i(J.occlusionMap,0);b.uniform1i(J.map,
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+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var N,Z,K,O,M;for(N=0;N<t;N++)if(D=16/s,C.set(D*x,D),O=a[N],u.set(O.matrixWorld.n14,O.matrixWorld.n24,O.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(u),d.projectionMatrix.multiplyVector3(u),A.copy(u),E.x=A.x*v+v,E.y=A.y*B+B,l||0<E.x&&E.x<e&&0<E.y&&E.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
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+h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,E.x-8,E.y-8,16,16,0);b.uniform1i(J.renderType,0);b.uniform2f(J.scale,C.x,C.y);b.uniform3f(J.screenPosition,A.x,A.y,A.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,E.x-8,E.y-8,16,16,0);b.uniform1i(J.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
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+6,b.UNSIGNED_SHORT,0);O.positionScreen.copy(A);O.customUpdateCallback?O.customUpdateCallback(O):O.updateLensFlares();b.uniform1i(J.renderType,2);b.enable(b.BLEND);for(Z=0,K=O.lensFlares.length;Z<K;Z++)if(M=O.lensFlares[Z],0.001<M.opacity&&0.001<M.scale)A.x=M.x,A.y=M.y,A.z=M.z,D=M.size*M.scale/s,C.x=D*x,C.y=D,b.uniform3f(J.screenPosition,A.x,A.y,A.z),b.uniform2f(J.scale,C.x,C.y),b.uniform1f(J.rotation,M.rotation),b.uniform1f(J.opacity,M.opacity),b.uniform3f(J.color,M.color.r,M.color.g,M.color.b),c.setBlending(M.blending),
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+c.setTexture(M.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
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THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&
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this.update(a,c)};this.update=function(g){var h,i,l,k,n,q,o,p,m,r=g.lights;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(h=0,i=r.length;h<i;h++)if(p=r[h],p.castShadow){if(!p.shadowMap)p.shadowMap=new THREE.WebGLRenderTarget(p.shadowMapWidth,p.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}),p.shadowMapSize=new THREE.Vector2(p.shadowMapWidth,p.shadowMapHeight),p.shadowMatrix=new THREE.Matrix4;
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if(!p.shadowCamera){if(p instanceof THREE.SpotLight)p.shadowCamera=new THREE.PerspectiveCamera(p.shadowCameraFov,p.shadowMapWidth/p.shadowMapHeight,p.shadowCameraNear,p.shadowCameraFar);else if(p instanceof THREE.DirectionalLight)p.shadowCamera=new THREE.OrthographicCamera(p.shadowCameraLeft,p.shadowCameraRight,p.shadowCameraTop,p.shadowCameraBottom,p.shadowCameraNear,p.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}g.add(p.shadowCamera);b.autoUpdateScene&&g.updateMatrixWorld()}if(p.shadowCameraVisible&&
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@@ -754,13 +756,13 @@ for(l=0,k=m.length;l<k;l++)q=m[l],p=q.object,p.visible&&p.castShadow&&(p.matrixA
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THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,i,l,k;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,q=b.createProgram(),o=b.createShader(b.FRAGMENT_SHADER),p=b.createShader(b.VERTEX_SHADER);b.shaderSource(o,a.fragmentShader);b.shaderSource(p,a.vertexShader);b.compileShader(o);b.compileShader(p);b.attachShader(q,o);b.attachShader(q,p);b.linkProgram(q);h=q;i={};l={};i.position=b.getAttribLocation(h,"position");i.uv=b.getAttribLocation(h,"uv");l.uvOffset=b.getUniformLocation(h,"uvOffset");l.uvScale=b.getUniformLocation(h,
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"uvScale");l.rotation=b.getUniformLocation(h,"rotation");l.scale=b.getUniformLocation(h,"scale");l.alignment=b.getUniformLocation(h,"alignment");l.color=b.getUniformLocation(h,"color");l.map=b.getUniformLocation(h,"map");l.opacity=b.getUniformLocation(h,"opacity");l.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");l.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");l.screenPosition=b.getUniformLocation(h,"screenPosition");l.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
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-l.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");k=!1};this.render=function(d,e,o,p){var d=d.__webglSprites,m=d.length;if(m){var r=i,s=l,t=p/o,o=0.5*o,u=0.5*p,v=!0;b.useProgram(h);k||(b.enableVertexAttribArray(r.position),b.enableVertexAttribArray(r.uv),k=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(s.projectionMatrix,
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-!1,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(s.map,0);for(var x,B=[],r=0;r<m;r++)if(x=d[r],x.visible&&0!==x.opacity)x.useScreenCoordinates?x.z=-x.position.z:(x._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,x.matrixWorld,x._modelViewMatrixArray),x.z=-x._modelViewMatrix.n34);d.sort(a);for(r=0;r<m;r++)x=d[r],x.visible&&0!==x.opacity&&x.map&&x.map.image&&x.map.image.width&&(x.useScreenCoordinates?(b.uniform1i(s.useScreenCoordinates,1),b.uniform3f(s.screenPosition,(x.position.x-
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-o)/o,(u-x.position.y)/u,Math.max(0,Math.min(1,x.position.z)))):(b.uniform1i(s.useScreenCoordinates,0),b.uniform1i(s.affectedByDistance,x.affectedByDistance?1:0),b.uniformMatrix4fv(s.modelViewMatrix,!1,x._modelViewMatrixArray)),e=x.map.image.width/(x.scaleByViewport?p:1),B[0]=e*t*x.scale.x,B[1]=e*x.scale.y,b.uniform2f(s.uvScale,x.uvScale.x,x.uvScale.y),b.uniform2f(s.uvOffset,x.uvOffset.x,x.uvOffset.y),b.uniform2f(s.alignment,x.alignment.x,x.alignment.y),b.uniform1f(s.opacity,x.opacity),b.uniform3f(s.color,
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-x.color.r,x.color.g,x.color.b),b.uniform1f(s.rotation,x.rotation),b.uniform2fv(s.scale,B),x.mergeWith3D&&!v?(b.enable(b.DEPTH_TEST),v=!0):!x.mergeWith3D&&v&&(b.disable(b.DEPTH_TEST),v=!1),c.setBlending(x.blending),c.setTexture(x.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
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+l.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");k=!1};this.render=function(d,e,o,p){var d=d.__webglSprites,m=d.length;if(m){var r=i,s=l,t=p/o,o=0.5*o,u=0.5*p,x=!0;b.useProgram(h);k||(b.enableVertexAttribArray(r.position),b.enableVertexAttribArray(r.uv),k=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(s.projectionMatrix,
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+!1,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(s.map,0);for(var v,B=[],r=0;r<m;r++)if(v=d[r],v.visible&&0!==v.opacity)v.useScreenCoordinates?v.z=-v.position.z:(v._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,v.matrixWorld,v._modelViewMatrixArray),v.z=-v._modelViewMatrix.n34);d.sort(a);for(r=0;r<m;r++)v=d[r],v.visible&&0!==v.opacity&&v.map&&v.map.image&&v.map.image.width&&(v.useScreenCoordinates?(b.uniform1i(s.useScreenCoordinates,1),b.uniform3f(s.screenPosition,(v.position.x-
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+o)/o,(u-v.position.y)/u,Math.max(0,Math.min(1,v.position.z)))):(b.uniform1i(s.useScreenCoordinates,0),b.uniform1i(s.affectedByDistance,v.affectedByDistance?1:0),b.uniformMatrix4fv(s.modelViewMatrix,!1,v._modelViewMatrixArray)),e=v.map.image.width/(v.scaleByViewport?p:1),B[0]=e*t*v.scale.x,B[1]=e*v.scale.y,b.uniform2f(s.uvScale,v.uvScale.x,v.uvScale.y),b.uniform2f(s.uvOffset,v.uvOffset.x,v.uvOffset.y),b.uniform2f(s.alignment,v.alignment.x,v.alignment.y),b.uniform1f(s.opacity,v.opacity),b.uniform3f(s.color,
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+v.color.r,v.color.g,v.color.b),b.uniform1f(s.rotation,v.rotation),b.uniform2fv(s.scale,B),v.mergeWith3D&&!x?(b.enable(b.DEPTH_TEST),x=!0):!v.mergeWith3D&&x&&(b.disable(b.DEPTH_TEST),x=!1),c.setBlending(v.blending),c.setTexture(v.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
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if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,f=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,i,l,k,n;e.matrixAutoUpdate=f.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},q=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.PerspectiveCamera(53,
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1,1,1E4);p.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:q},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
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-m=new THREE.Scene;m.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));m.add(p);this.setSize=function(a,d){c.call(b,a,d);q.width=a;q.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(i!==c.aspect||l!==c.near||k!==c.far||n!==c.fov){i=c.aspect;l=c.near;k=c.far;n=c.fov;var t=c.projectionMatrix.clone(),u=0.5*(125/30),v=u*l/125,x=l*Math.tan(n*Math.PI/360),B;g.n14=u;h.n14=-u;u=-x*i+v;B=x*i+v;t.n11=2*l/(B-u);t.n13=(B+u)/(B-u);e.projectionMatrix.copy(t);u=-x*i-v;B=x*i-v;t.n11=
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+m=new THREE.Scene;m.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));m.add(p);this.setSize=function(a,d){c.call(b,a,d);q.width=a;q.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(i!==c.aspect||l!==c.near||k!==c.far||n!==c.fov){i=c.aspect;l=c.near;k=c.far;n=c.fov;var t=c.projectionMatrix.clone(),u=0.5*(125/30),x=u*l/125,v=l*Math.tan(n*Math.PI/360),B;g.n14=u;h.n14=-u;u=-v*i+x;B=v*i+x;t.n11=2*l/(B-u);t.n13=(B+u)/(B-u);e.projectionMatrix.copy(t);u=-v*i-x;B=v*i-x;t.n11=
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2*l/(B-u);t.n13=(B+u)/(B-u);f.projectionMatrix.copy(t)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,q,!0);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,o,!0);m.updateMatrixWorld();d.call(b,m,p)}};
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if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,d=this.render,e,f,g=new THREE.PerspectiveCamera;g.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);b.separation=10;if(a&&void 0!==a.separation)b.separation=a.separation;this.setSize=function(a,d){c.call(b,a,d);e=a/2;f=d};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;g.far=
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c.far;g.updateProjectionMatrix();g.position.copy(c.position);g.target.copy(c.target);g.translateX(b.separation);g.lookAt(g.target);h.projectionMatrix=g.projectionMatrix;h.position.copy(c.position);h.target.copy(c.target);h.translateX(-b.separation);h.lookAt(h.target);this.setViewport(0,0,e,f);d.call(b,a,g);this.setViewport(e,0,e,f);d.call(b,a,h,!1)}};
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