|
new THREE.MeshBasicMaterial( { depthTest: false, depthWrite: false } )
|
|
new THREE.MeshBasicMaterial( { depthTest: false, depthWrite: false } )
|
|
new THREE.BoxBufferGeometry( 5, 5, 5, backgroundBoxSubdiv, backgroundBoxSubdiv, backgroundBoxSubdiv ),
|
|
new THREE.BoxBufferGeometry( 5, 5, 5, backgroundBoxSubdiv, backgroundBoxSubdiv, backgroundBoxSubdiv ),
|