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Merge pull request #13032 from dhritzkiv/patch-26

WebGLRenderer docs: getCurrentRenderTarget -> getRenderTarget
Mr.doob 7 years ago
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commit
50fcfd0274
1 changed files with 1 additions and 1 deletions
  1. 1 1
      docs/api/renderers/WebGLRenderer.html

+ 1 - 1
docs/api/renderers/WebGLRenderer.html

@@ -352,7 +352,7 @@
 		<h3>[method:WebGLContextAttributes getContextAttributes]()</h3>
 		<div>Returns an object that describes the attributes set on the WebGL context when it was created.</div>
 
-		<h3>[method:RenderTarget getCurrentRenderTarget](  )</h3>
+		<h3>[method:RenderTarget getRenderTarget]()</h3>
 		<div>Returns the current RenderTarget, if any.</div>
 
 		<h3>[method:Number getMaxAnisotropy]()</h3>