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@@ -352,7 +352,7 @@
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<h3>[method:WebGLContextAttributes getContextAttributes]()</h3>
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<div>Returns an object that describes the attributes set on the WebGL context when it was created.</div>
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- <h3>[method:RenderTarget getCurrentRenderTarget]( )</h3>
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+ <h3>[method:RenderTarget getRenderTarget]()</h3>
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<div>Returns the current RenderTarget, if any.</div>
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<h3>[method:Number getMaxAnisotropy]()</h3>
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