@@ -66,7 +66,7 @@ THREE.MeshStandardMaterial = function ( parameters ) {
this.color = new THREE.Color( 0xffffff ); // diffuse
this.roughness = 0.5;
- this.metalness = 0;
+ this.metalness = 0.5;
this.emissive = new THREE.Color( 0x000000 );