@@ -6151,4 +6151,4 @@ THREE.WebGLRenderer2 = function ( parameters ) {
};
-THREE.WebGLRenderer = THREE.WebGLRenderer2;
+//THREE.WebGLRenderer = THREE.WebGLRenderer2;
@@ -489,7 +489,7 @@ THREE.WebGLRenderer2.LowLevelRenderer = function(parameters){
function uniform2f(uniform,value1, value2){
- _gl.uniform2f( location, value1, value2 );
+ _gl.uniform2f( uniform, value1, value2 );