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@@ -702,6 +702,8 @@ Object.assign( Object3D.prototype, EventDispatcher.prototype, {
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this.matrixAutoUpdate = source.matrixAutoUpdate;
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this.matrixAutoUpdate = source.matrixAutoUpdate;
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this.matrixWorldNeedsUpdate = source.matrixWorldNeedsUpdate;
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this.matrixWorldNeedsUpdate = source.matrixWorldNeedsUpdate;
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+ this.layers.copy( source.layers );
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+
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this.visible = source.visible;
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this.visible = source.visible;
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this.castShadow = source.castShadow;
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this.castShadow = source.castShadow;
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