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@@ -21,6 +21,8 @@
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THREE.UVMapping<br />
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THREE.CubeReflectionMapping<br />
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THREE.CubeRefractionMapping<br />
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+ THREE.EquirectangularReflectionMapping<br />
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+ THREE.EquirectangularRefractionMapping<br />
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THREE.SphericalReflectionMapping
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</div>
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@@ -49,8 +51,8 @@
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THREE.UnsignedShortType<br />
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THREE.IntType<br />
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THREE.UnsignedIntType<br />
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- THREE.HalfFloatType<br />
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- THREE.FloatType
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+ THREE.FloatType<br />
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+ THREE.HalfFloatType
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</div>
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<h2>Pixel Types</h2>
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@@ -66,10 +68,11 @@
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THREE.RGBFormat<br />
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THREE.RGBAFormat<br />
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THREE.LuminanceFormat<br />
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- THREE.LuminanceAlphaFormat
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+ THREE.LuminanceAlphaFormat<br />
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+ THREE.RGBEFormat
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</div>
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- <h2>Compressed Texture Formats</h2>
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+ <h2>DDS / ST3C Compressed Texture Formats</h2>
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<div>
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THREE.RGB_S3TC_DXT1_Format<br />
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THREE.RGBA_S3TC_DXT1_Format<br />
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@@ -77,6 +80,13 @@
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THREE.RGBA_S3TC_DXT5_Format
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</div>
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+ <h2>PVRTC Compressed Texture Formats</h2>
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+ <div>
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+ THREE.RGB_PVRTC_4BPPV1_Format<br />
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+ THREE.RGB_PVRTC_2BPPV1_Format<br />
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+ THREE.RGBA_PVRTC_4BPPV1_Format<br />
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+ THREE.RGBA_PVRTC_2BPPV1_Format
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+ </div>
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<h2>Source</h2>
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