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@@ -455,8 +455,8 @@ l;g++)c=e.__webglCustomAttributesList[g],0<=a[c.buffer.belongsToAttribute]&&(m.b
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e.__webglLineDistanceBuffer),h(a.lineDistance),m.vertexAttribPointer(a.lineDistance,1,m.FLOAT,!1,0,0))}f instanceof THREE.Mesh?(d.wireframe?(B(d.wireframeLinewidth),b&&m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),m.drawElements(m.LINES,e.__webglLineCount,m.UNSIGNED_SHORT,0)):(b&&m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),m.drawElements(m.TRIANGLES,e.__webglFaceCount,m.UNSIGNED_SHORT,0)),M.info.render.calls++,M.info.render.vertices+=e.__webglFaceCount,M.info.render.faces+=
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e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?m.LINE_STRIP:m.LINES,B(d.linewidth),m.drawArrays(f,0,e.__webglLineCount),M.info.render.calls++):f instanceof THREE.ParticleSystem&&(m.drawArrays(m.POINTS,0,e.__webglParticleCount),M.info.render.calls++,M.info.render.points+=e.__webglParticleCount)}};this.render=function(a,b,c,d){if(!1===b instanceof THREE.Camera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{var e,f,g,h,k=a.__lights,
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n=a.fog;T=-1;Pa=!0;!0===a.autoUpdate&&a.updateMatrixWorld();void 0===b.parent&&b.updateMatrixWorld();b.matrixWorldInverse.getInverse(b.matrixWorld);Ga.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);ia.setFromMatrix(Ga);this.autoUpdateObjects&&this.initWebGLObjects(a);q(this.renderPluginsPre,a,b);M.info.render.calls=0;M.info.render.vertices=0;M.info.render.faces=0;M.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);
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-h=a.__webglObjects;d=0;for(e=h.length;d<e;d++)if(f=h[d],g=f.object,f.id=d,f.render=!1,g.visible&&(!(g instanceof THREE.Mesh||g instanceof THREE.ParticleSystem)||!g.frustumCulled||ia.intersectsObject(g))){var p=g;p._modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,p.matrixWorld);p._normalMatrix.getNormalMatrix(p._modelViewMatrix);var p=f,r=p.buffer,t=void 0,v=t=void 0,v=p.object.material;if(v instanceof THREE.MeshFaceMaterial)t=r.materialIndex,t=v.materials[t],t.transparent?(p.transparent=t,p.opaque=
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-null):(p.opaque=t,p.transparent=null);else if(t=v)t.transparent?(p.transparent=t,p.opaque=null):(p.opaque=t,p.transparent=null);f.render=!0;!0===this.sortObjects&&(null!==g.renderDepth?f.z=g.renderDepth:(ua.setFromMatrixPosition(g.matrixWorld),ua.applyProjection(Ga),f.z=ua.z))}this.sortObjects&&h.sort(l);h=a.__webglObjectsImmediate;d=0;for(e=h.length;d<e;d++)f=h[d],g=f.object,g.visible&&(g._modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,g.matrixWorld),g._normalMatrix.getNormalMatrix(g._modelViewMatrix),
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+h=a.__webglObjects;d=0;for(e=h.length;d<e;d++)if(f=h[d],g=f.object,f.id=d,f.render=!1,g.visible&&(!(g instanceof THREE.Mesh||g instanceof THREE.ParticleSystem)||!g.frustumCulled||ia.intersectsObject(g))){var p=g;p._modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,p.matrixWorld);p._normalMatrix.getNormalMatrix(p._modelViewMatrix);var p=f,r=p.object,t=p.buffer,v=r.geometry,r=r.material;r instanceof THREE.MeshFaceMaterial?(r=r.materials[v instanceof THREE.BufferGeometry?0:t.materialIndex],r.transparent?
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+(p.transparent=r,p.opaque=null):(p.opaque=r,p.transparent=null)):r&&(r.transparent?(p.transparent=r,p.opaque=null):(p.opaque=r,p.transparent=null));f.render=!0;!0===this.sortObjects&&(null!==g.renderDepth?f.z=g.renderDepth:(ua.setFromMatrixPosition(g.matrixWorld),ua.applyProjection(Ga),f.z=ua.z))}this.sortObjects&&h.sort(l);h=a.__webglObjectsImmediate;d=0;for(e=h.length;d<e;d++)f=h[d],g=f.object,g.visible&&(g._modelViewMatrix.multiplyMatrices(b.matrixWorldInverse,g.matrixWorld),g._normalMatrix.getNormalMatrix(g._modelViewMatrix),
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g=f.object.material,g.transparent?(f.transparent=g,f.opaque=null):(f.opaque=g,f.transparent=null));a.overrideMaterial?(d=a.overrideMaterial,this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst),this.setDepthTest(d.depthTest),this.setDepthWrite(d.depthWrite),L(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits),s(a.__webglObjects,!1,"",b,k,n,!0,d),u(a.__webglObjectsImmediate,"",b,k,n,!1,d)):(d=null,this.setBlending(THREE.NoBlending),s(a.__webglObjects,!0,"opaque",b,k,n,!1,d),u(a.__webglObjectsImmediate,
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"opaque",b,k,n,!1,d),s(a.__webglObjects,!1,"transparent",b,k,n,!0,d),u(a.__webglObjectsImmediate,"transparent",b,k,n,!0,d));q(this.renderPluginsPost,a,b);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(m.bindTexture(m.TEXTURE_CUBE_MAP,c.__webglTexture),m.generateMipmap(m.TEXTURE_CUBE_MAP),m.bindTexture(m.TEXTURE_CUBE_MAP,null)):(m.bindTexture(m.TEXTURE_2D,c.__webglTexture),m.generateMipmap(m.TEXTURE_2D),m.bindTexture(m.TEXTURE_2D,
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null)));this.setDepthTest(!0);this.setDepthWrite(!0)}};this.renderImmediateObject=function(a,b,c,d,e){var f=F(a,b,c,d,e);aa=-1;M.setMaterialFaces(d);e.immediateRenderCallback?e.immediateRenderCallback(f,m,ia):e.render(function(a){M.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){a.__webglObjects||(a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[]);for(;a.__objectsAdded.length;)t(a.__objectsAdded[0],a),a.__objectsAdded.splice(0,1);for(;a.__objectsRemoved.length;)r(a.__objectsRemoved[0],
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