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@@ -56,8 +56,10 @@ class WebGLMultipleRenderTargets extends WebGLRenderTarget {
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this.height = source.height;
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this.depth = source.depth;
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- this.viewport.copy( source.viewport );
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this.scissor.copy( source.scissor );
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+ this.scissorTest = source.scissorTest;
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+
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+ this.viewport.copy( source.viewport );
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this.depthBuffer = source.depthBuffer;
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this.stencilBuffer = source.stencilBuffer;
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