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@@ -16,7 +16,7 @@ import {
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CubeUVReflectionMapping,
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GammaEncoding,
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LinearEncoding,
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- LinearToneMapping,
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+ NoToneMapping,
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NearestFilter,
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NoBlending,
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RGBDEncoding,
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@@ -263,12 +263,10 @@ PMREMGenerator.prototype = {
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const outputEncoding = renderer.outputEncoding;
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const toneMapping = renderer.toneMapping;
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- const toneMappingExposure = renderer.toneMappingExposure;
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const clearColor = renderer.getClearColor();
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const clearAlpha = renderer.getClearAlpha();
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- renderer.toneMapping = LinearToneMapping;
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- renderer.toneMappingExposure = 1.0;
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+ renderer.toneMapping = NoToneMapping;
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renderer.outputEncoding = LinearEncoding;
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let background = scene.background;
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@@ -313,7 +311,6 @@ PMREMGenerator.prototype = {
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}
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renderer.toneMapping = toneMapping;
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- renderer.toneMappingExposure = toneMappingExposure;
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renderer.outputEncoding = outputEncoding;
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renderer.setClearColor( clearColor, clearAlpha );
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