Browse Source

nickname consistency.

Ben Houston 12 years ago
parent
commit
53ef1756cb
5 changed files with 5 additions and 5 deletions
  1. 1 1
      src/core/Box3.js
  2. 1 1
      src/core/Frustum.js
  3. 1 1
      src/core/Geometry.js
  4. 1 1
      src/core/Plane.js
  5. 1 1
      src/core/Sphere.js

+ 1 - 1
src/core/Box3.js

@@ -1,5 +1,5 @@
 /**
 /**
- * @author Ben Houston / [email protected] / http://github.com/bhouston
+ * @author bhouston / http://exocortex.com
  */
  */
 
 
 THREE.Box3 = function ( min, max ) {
 THREE.Box3 = function ( min, max ) {

+ 1 - 1
src/core/Frustum.js

@@ -1,7 +1,7 @@
 /**
 /**
  * @author mrdoob / http://mrdoob.com/
  * @author mrdoob / http://mrdoob.com/
  * @author alteredq / http://alteredqualia.com/
  * @author alteredq / http://alteredqualia.com/
- * @author Ben Houston / [email protected] / http://github.com/bhouston
+ * @author bhouston / http://exocortex.com
  */
  */
 
 
 THREE.Frustum = function ( ) {
 THREE.Frustum = function ( ) {

+ 1 - 1
src/core/Geometry.js

@@ -4,7 +4,7 @@
  * @author alteredq / http://alteredqualia.com/
  * @author alteredq / http://alteredqualia.com/
  * @author mikael emtinger / http://gomo.se/
  * @author mikael emtinger / http://gomo.se/
  * @author zz85 / http://www.lab4games.net/zz85/blog
  * @author zz85 / http://www.lab4games.net/zz85/blog
- * @author Ben Houston / [email protected] / http://github.com/bhouston
+ * @author bhouston / http://exocortex.com
  */
  */
 
 
 THREE.Geometry = function () {
 THREE.Geometry = function () {

+ 1 - 1
src/core/Plane.js

@@ -1,5 +1,5 @@
 /**
 /**
- * @author Ben Houston / [email protected] / http://github.com/bhouston
+ * @author bhouston / http://exocortex.com
  */
  */
 
 
 THREE.Plane = function ( normal, constant ) {
 THREE.Plane = function ( normal, constant ) {

+ 1 - 1
src/core/Sphere.js

@@ -1,5 +1,5 @@
 /**
 /**
- * @author Ben Houston / [email protected] / http://github.com/bhouston
+ * @author bhouston / http://exocortex.com
  */
  */
 
 
 THREE.Sphere = function ( center, radius ) {
 THREE.Sphere = function ( center, radius ) {