@@ -34,8 +34,7 @@ var material = new THREE.LineBasicMaterial( { color: 0x0000ff } );
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<p>
- After material we will need a [page:Geometry] or [page:BufferGeometry] with some vertices
- (it's recommended to use a BufferGeometry as it's more performant, however for simplicity we'll use a Geometry here):
+ After material we will need a geometry with some vertices:
</p>
<code>