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Added 'alpha' and 'premultipliedAlpha' parameters to WebGLRenderer

Mr.doob 13 years ago
parent
commit
541bf84bd0

+ 426 - 425
build/Three.js

@@ -1,6 +1,6 @@
 // Three.js r47dev - http://github.com/mrdoob/three.js
 'use strict';var THREE=THREE||{};if(!self.Int32Array)self.Int32Array=Array,self.Float32Array=Array;if(!self.requestAnimationFrame)self.requestAnimationFrame=function(){return self.webkitRequestAnimationFrame||self.mozRequestAnimationFrame||self.oRequestAnimationFrame||self.msRequestAnimationFrame||function(a){self.setTimeout(a,1E3/60)}}();THREE.Clock=function(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1};
-THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=!0};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=!1};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime+=this.getDelta()};THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.0010*(b-this.oldTime);this.oldTime=b;this.elapsedTime+=a}return a};
+THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=!0};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=!1};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime+=this.getDelta()};THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime+=a}return a};
 THREE.Color=function(a){void 0!==a&&this.setHex(a);return this};
 THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
 this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(0===c)this.r=this.g=this.b=0;else switch(d=Math.floor(6*a),e=6*a-d,a=c*(1-b),f=c*(1-b*e),b=c*(1-b*(1-e)),d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=
@@ -18,67 +18,67 @@ b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
 THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes;c[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);c[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);c[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);c[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);c[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);c[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;6>a;a++)b=c[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))};
 THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=THREE.Frustum.__v1.set(c.getColumnX().length(),c.getColumnY().length(),c.getColumnZ().length()),d=-a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z)),e=0;6>e;e++)if(a=b[e].x*c.n14+b[e].y*c.n24+b[e].z*c.n34+b[e].w,a<=d)return!1;return!0};THREE.Frustum.__v1=new THREE.Vector3;
-THREE.Ray=function(a,b){function c(a,b,c){o.sub(c,a);r=o.dot(b);s=p.add(a,m.copy(b).multiplyScalar(r));return t=c.distanceTo(s)}function d(a,b,c,d){o.sub(d,b);p.sub(c,b);m.sub(a,b);u=o.dot(o);x=o.dot(p);w=o.dot(m);A=p.dot(p);D=p.dot(m);B=1/(u*A-x*x);C=(A*w-x*D)*B;F=(u*D-x*w)*B;return 0<=C&&0<=F&&1>C+F}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};this.intersectObjects=function(a){var b,c,d=[];for(b=0,
-c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d};var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Vector3,l=new THREE.Vector3,n=new THREE.Vector3,q=new THREE.Vector3;this.intersectObject=function(a){for(var b,m=[],o=0,p=a.children.length;o<p;o++)Array.prototype.push.apply(m,this.intersectObject(a.children[o]));if(a instanceof THREE.Particle){o=
-c(this.origin,this.direction,a.matrixWorld.getPosition());if(o>a.scale.x)return[];b={distance:o,point:a.position,face:null,object:a};m.push(b)}else if(a instanceof THREE.Mesh){o=c(this.origin,this.direction,a.matrixWorld.getPosition());if(o>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return m;var i,r,s=a.geometry,t=s.vertices,y;a.matrixRotationWorld.extractRotation(a.matrixWorld);for(o=0,p=s.faces.length;o<p;o++)if(b=s.faces[o],j.copy(this.origin),k.copy(this.direction),
-y=a.matrixWorld,l=y.multiplyVector3(l.copy(b.centroid)).subSelf(j),n=a.matrixRotationWorld.multiplyVector3(n.copy(b.normal)),i=k.dot(n),!(1.0E-4>Math.abs(i))&&(r=n.dot(l)/i,!(0>r)&&(a.doubleSided||(a.flipSided?0<i:0>i))))if(q.add(j,k.multiplyScalar(r)),b instanceof THREE.Face3)e=y.multiplyVector3(e.copy(t[b.a].position)),f=y.multiplyVector3(f.copy(t[b.b].position)),g=y.multiplyVector3(g.copy(t[b.c].position)),d(q,e,f,g)&&(b={distance:j.distanceTo(q),point:q.clone(),face:b,object:a},m.push(b));else if(b instanceof
-THREE.Face4&&(e=y.multiplyVector3(e.copy(t[b.a].position)),f=y.multiplyVector3(f.copy(t[b.b].position)),g=y.multiplyVector3(g.copy(t[b.c].position)),h=y.multiplyVector3(h.copy(t[b.d].position)),d(q,e,f,h)||d(q,f,g,h)))b={distance:j.distanceTo(q),point:q.clone(),face:b,object:a},m.push(b)}return m};var o=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,r,s,t,u,x,w,A,D,B,C,F};
-THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,n){h=!1;b=f;c=g;d=l;e=n;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
-function(f,g,l,n,q,o){h?(h=!1,b=f<l?f<q?f:q:l<q?l:q,c=g<n?g<o?g:o:n<o?n:o,d=f>l?f>q?f:q:l>q?l:q,e=g>n?g>o?g:o:n>o?n:o):(b=f<l?f<q?f<b?f:b:q<b?q:b:l<q?l<b?l:b:q<b?q:b,c=g<n?g<o?g<c?g:c:o<c?o:c:n<o?n<c?n:c:o<c?o:c,d=f>l?f>q?f>d?f:d:q>d?q:d:l>q?l>d?l:d:q>d?q:d,e=g>n?g>o?g>e?g:e:o>e?o:e:n>o?n>e?n:e:o>e?o:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=b<f.getLeft()?b:f.getLeft(),c=c<f.getTop()?c:f.getTop(),d=d>f.getRight()?d:f.getRight(),e=e>
+THREE.Ray=function(a,b){function c(a,b,c){n.sub(c,a);r=n.dot(b);s=p.add(a,m.copy(b).multiplyScalar(r));return t=c.distanceTo(s)}function d(a,b,c,d){n.sub(d,b);p.sub(c,b);m.sub(a,b);u=n.dot(n);v=n.dot(p);x=n.dot(m);B=p.dot(p);D=p.dot(m);C=1/(u*B-v*v);A=(B*x-v*D)*C;F=(u*D-v*x)*C;return 0<=A&&0<=F&&1>A+F}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};this.intersectObjects=function(a){var b,c,d=[];for(b=0,
+c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d};var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Vector3,i=new THREE.Vector3,l=new THREE.Vector3,o=new THREE.Vector3,q=new THREE.Vector3;this.intersectObject=function(a){for(var b,m=[],n=0,p=a.children.length;n<p;n++)Array.prototype.push.apply(m,this.intersectObject(a.children[n]));if(a instanceof THREE.Particle){n=
+c(this.origin,this.direction,a.matrixWorld.getPosition());if(n>a.scale.x)return[];b={distance:n,point:a.position,face:null,object:a};m.push(b)}else if(a instanceof THREE.Mesh){n=c(this.origin,this.direction,a.matrixWorld.getPosition());if(n>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return m;var r,s,j=a.geometry,t=j.vertices,y;a.matrixRotationWorld.extractRotation(a.matrixWorld);for(n=0,p=j.faces.length;n<p;n++)if(b=j.faces[n],k.copy(this.origin),i.copy(this.direction),
+y=a.matrixWorld,l=y.multiplyVector3(l.copy(b.centroid)).subSelf(k),o=a.matrixRotationWorld.multiplyVector3(o.copy(b.normal)),r=i.dot(o),!(1.0E-4>Math.abs(r))&&(s=o.dot(l)/r,!(0>s)&&(a.doubleSided||(a.flipSided?0<r:0>r))))if(q.add(k,i.multiplyScalar(s)),b instanceof THREE.Face3)e=y.multiplyVector3(e.copy(t[b.a].position)),f=y.multiplyVector3(f.copy(t[b.b].position)),g=y.multiplyVector3(g.copy(t[b.c].position)),d(q,e,f,g)&&(b={distance:k.distanceTo(q),point:q.clone(),face:b,object:a},m.push(b));else if(b instanceof
+THREE.Face4&&(e=y.multiplyVector3(e.copy(t[b.a].position)),f=y.multiplyVector3(f.copy(t[b.b].position)),g=y.multiplyVector3(g.copy(t[b.c].position)),h=y.multiplyVector3(h.copy(t[b.d].position)),d(q,e,f,h)||d(q,f,g,h)))b={distance:k.distanceTo(q),point:q.clone(),face:b,object:a},m.push(b)}return m};var n=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,r,s,t,u,v,x,B,D,C,A,F};
+THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,o){h=!1;b=f;c=g;d=l;e=o;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
+function(f,g,l,o,q,n){h?(h=!1,b=f<l?f<q?f:q:l<q?l:q,c=g<o?g<n?g:n:o<n?o:n,d=f>l?f>q?f:q:l>q?l:q,e=g>o?g>n?g:n:o>n?o:n):(b=f<l?f<q?f<b?f:b:q<b?q:b:l<q?l<b?l:b:q<b?q:b,c=g<o?g<n?g<c?g:c:n<c?n:c:o<n?o<c?o:c:n<c?n:c,d=f>l?f>q?f>d?f:d:q>d?q:d:l>q?l>d?l:d:q>d?q:d,e=g>o?g>n?g>e?g:e:n>e?n:e:o>n?o>e?o:e:n>e?n:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=b<f.getLeft()?b:f.getLeft(),c=c<f.getTop()?c:f.getTop(),d=d>f.getRight()?d:f.getRight(),e=e>
 f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?!1:!0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
 THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(0.5-Math.random())}};THREE.Matrix3=function(){this.m=[]};
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,d,e,f,g,h,j,k,l,n,q,o,p,m){this.set(void 0!==a?a:1,b||0,c||0,d||0,e||0,void 0!==f?f:1,g||0,h||0,j||0,k||0,void 0!==l?l:1,n||0,q||0,o||0,p||0,void 0!==m?m:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,j,k,l,n,q,o,p,m){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=j;this.n32=k;this.n33=l;this.n34=n;this.n41=q;this.n42=o;this.n43=p;this.n44=m;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
-b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(0===f.length())f.z=1;d.cross(c,f).normalize();0===d.length()&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,j=a.n23,k=a.n24,l=a.n31,n=a.n32,q=a.n33,o=a.n34,p=a.n41,m=a.n42,r=a.n43,
-s=a.n44,t=b.n11,u=b.n12,x=b.n13,w=b.n14,A=b.n21,D=b.n22,B=b.n23,C=b.n24,F=b.n31,K=b.n32,L=b.n33,T=b.n34,M=b.n41,G=b.n42,i=b.n43,Q=b.n44;this.n11=c*t+d*A+e*F+f*M;this.n12=c*u+d*D+e*K+f*G;this.n13=c*x+d*B+e*L+f*i;this.n14=c*w+d*C+e*T+f*Q;this.n21=g*t+h*A+j*F+k*M;this.n22=g*u+h*D+j*K+k*G;this.n23=g*x+h*B+j*L+k*i;this.n24=g*w+h*C+j*T+k*Q;this.n31=l*t+n*A+q*F+o*M;this.n32=l*u+n*D+q*K+o*G;this.n33=l*x+n*B+q*L+o*i;this.n34=l*w+n*C+q*T+o*Q;this.n41=p*t+m*A+r*F+s*M;this.n42=p*u+m*D+r*K+s*G;this.n43=p*x+m*
-B+r*L+s*i;this.n44=p*w+m*C+r*T+s*Q;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
+THREE.Matrix4=function(a,b,c,d,e,f,g,h,k,i,l,o,q,n,p,m){this.set(void 0!==a?a:1,b||0,c||0,d||0,e||0,void 0!==f?f:1,g||0,h||0,k||0,i||0,void 0!==l?l:1,o||0,q||0,n||0,p||0,void 0!==m?m:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,k,i,l,o,q,n,p,m){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=k;this.n32=i;this.n33=l;this.n34=o;this.n41=q;this.n42=n;this.n43=p;this.n44=m;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
+b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(0===f.length())f.z=1;d.cross(c,f).normalize();0===d.length()&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,k=a.n23,i=a.n24,l=a.n31,o=a.n32,q=a.n33,n=a.n34,p=a.n41,m=a.n42,r=a.n43,
+s=a.n44,t=b.n11,u=b.n12,v=b.n13,x=b.n14,B=b.n21,D=b.n22,C=b.n23,A=b.n24,F=b.n31,J=b.n32,K=b.n33,Z=b.n34,L=b.n41,O=b.n42,M=b.n43,H=b.n44;this.n11=c*t+d*B+e*F+f*L;this.n12=c*u+d*D+e*J+f*O;this.n13=c*v+d*C+e*K+f*M;this.n14=c*x+d*A+e*Z+f*H;this.n21=g*t+h*B+k*F+i*L;this.n22=g*u+h*D+k*J+i*O;this.n23=g*v+h*C+k*K+i*M;this.n24=g*x+h*A+k*Z+i*H;this.n31=l*t+o*B+q*F+n*L;this.n32=l*u+o*D+q*J+n*O;this.n33=l*v+o*C+q*K+n*M;this.n34=l*x+o*A+q*Z+n*H;this.n41=p*t+m*B+r*F+s*L;this.n42=p*u+m*D+r*J+s*O;this.n43=p*v+m*
+C+r*K+s*M;this.n44=p*x+m*A+r*Z+s*H;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
 a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*
 c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*
-a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,j=this.n31,k=this.n32,l=this.n33,n=this.n34,q=this.n41,o=this.n42,p=this.n43,m=this.n44;return d*g*k*q-c*h*k*q-d*f*l*q+b*h*l*q+c*f*n*q-b*g*n*q-d*g*j*o+c*h*j*o+d*e*l*o-a*h*l*o-c*e*n*o+a*g*n*o+d*f*j*p-b*h*j*p-d*e*k*p+a*h*k*p+b*e*n*p-a*f*n*p-c*f*j*m+b*g*j*m+c*e*k*m-a*g*k*m-b*e*l*m+a*f*l*m},transpose:function(){var a;
+a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,k=this.n31,i=this.n32,l=this.n33,o=this.n34,q=this.n41,n=this.n42,p=this.n43,m=this.n44;return d*g*i*q-c*h*i*q-d*f*l*q+b*h*l*q+c*f*o*q-b*g*o*q-d*g*k*n+c*h*k*n+d*e*l*n-a*h*l*n-c*e*o*n+a*g*o*n+d*f*k*p-b*h*k*p-d*e*i*p+a*h*i*p+b*e*o*p-a*f*o*p-c*f*k*m+b*g*k*m+c*e*i*m-a*g*i*m-b*e*l*m+a*f*l*m},transpose:function(){var a;
 a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n34=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;
 a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;
 a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},
 setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},
-setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,j=e*f,k=e*g;this.set(j*f+c,j*g-d*h,j*h+d*g,0,j*g+d*h,k*g+c,k*h-d*f,0,j*h-d*g,k*h+d*f,e*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
-this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,f=a.n21,g=a.n22,h=a.n23,j=a.n24,k=a.n31,l=a.n32,n=a.n33,q=a.n34,o=a.n41,p=a.n42,m=a.n43,r=a.n44;this.n11=h*q*p-j*n*p+j*l*m-g*q*m-h*l*r+g*n*r;this.n12=e*n*p-d*q*p-e*l*m+c*q*m+d*l*r-c*n*r;this.n13=d*j*p-e*h*p+e*g*m-c*j*m-d*g*r+c*h*r;this.n14=e*h*l-d*j*l-e*g*n+c*j*n+d*g*q-c*h*q;this.n21=j*n*o-h*q*o-j*k*m+f*q*m+h*k*r-f*n*r;this.n22=d*q*o-e*n*o+
-e*k*m-b*q*m-d*k*r+b*n*r;this.n23=e*h*o-d*j*o-e*f*m+b*j*m+d*f*r-b*h*r;this.n24=d*j*k-e*h*k+e*f*n-b*j*n-d*f*q+b*h*q;this.n31=g*q*o-j*l*o+j*k*p-f*q*p-g*k*r+f*l*r;this.n32=e*l*o-c*q*o-e*k*p+b*q*p+c*k*r-b*l*r;this.n33=c*j*o-e*g*o+e*f*p-b*j*p-c*f*r+b*g*r;this.n34=e*g*k-c*j*k-e*f*l+b*j*l+c*f*q-b*g*q;this.n41=h*l*o-g*n*o-h*k*p+f*n*p+g*k*m-f*l*m;this.n42=c*n*o-d*l*o+d*k*p-b*n*p-c*k*m+b*l*m;this.n43=d*g*o-c*h*o-d*f*p+b*h*p+c*f*m-b*g*m;this.n44=c*h*k-d*g*k+d*f*l-b*h*l-c*f*n+b*g*n;this.multiplyScalar(1/a.determinant());
-return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var j=g*h,k=g*e,l=d*h,n=d*e;this.n11=j+n*c;this.n12=l*c-k;this.n13=f*d;this.n21=f*e;this.n22=f*h;this.n23=-c;this.n31=k*c-l;this.n32=n+j*c;this.n33=f*g;break;case "ZXY":j=g*h;k=g*e;l=d*h;n=d*e;this.n11=j-n*c;this.n12=-f*e;this.n13=l+k*c;this.n21=k+l*c;this.n22=f*h;this.n23=n-j*c;this.n31=-f*d;this.n32=c;this.n33=f*g;break;case "ZYX":j=
-f*h;k=f*e;l=c*h;n=c*e;this.n11=g*h;this.n12=l*d-k;this.n13=j*d+n;this.n21=g*e;this.n22=n*d+j;this.n23=k*d-l;this.n31=-d;this.n32=c*g;this.n33=f*g;break;case "YZX":j=f*g;k=f*d;l=c*g;n=c*d;this.n11=g*h;this.n12=n-j*e;this.n13=l*e+k;this.n21=e;this.n22=f*h;this.n23=-c*h;this.n31=-d*h;this.n32=k*e+l;this.n33=j-n*e;break;case "XZY":j=f*g;k=f*d;l=c*g;n=c*d;this.n11=g*h;this.n12=-e;this.n13=d*h;this.n21=j*e+n;this.n22=f*h;this.n23=k*e-l;this.n31=l*e-k;this.n32=c*h;this.n33=n*e+j;break;default:j=f*h,k=f*
-e,l=c*h,n=c*e,this.n11=g*h,this.n12=-g*e,this.n13=d,this.n21=k+l*d,this.n22=j-n*d,this.n23=-c*g,this.n31=n-j*d,this.n32=l+k*d,this.n33=f*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,h=d+d,a=b*f,j=b*g,b=b*h,k=c*g,c=c*h,d=d*h,f=e*f,g=e*g,e=e*h;this.n11=1-(k+d);this.n12=j-e;this.n13=b+g;this.n21=j+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+k);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
+setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,k=e*f,i=e*g;this.set(k*f+c,k*g-d*h,k*h+d*g,0,k*g+d*h,i*g+c,i*h-d*f,0,k*h-d*g,i*h+d*f,e*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
+this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,f=a.n21,g=a.n22,h=a.n23,k=a.n24,i=a.n31,l=a.n32,o=a.n33,q=a.n34,n=a.n41,p=a.n42,m=a.n43,r=a.n44;this.n11=h*q*p-k*o*p+k*l*m-g*q*m-h*l*r+g*o*r;this.n12=e*o*p-d*q*p-e*l*m+c*q*m+d*l*r-c*o*r;this.n13=d*k*p-e*h*p+e*g*m-c*k*m-d*g*r+c*h*r;this.n14=e*h*l-d*k*l-e*g*o+c*k*o+d*g*q-c*h*q;this.n21=k*o*n-h*q*n-k*i*m+f*q*m+h*i*r-f*o*r;this.n22=d*q*n-e*o*n+
+e*i*m-b*q*m-d*i*r+b*o*r;this.n23=e*h*n-d*k*n-e*f*m+b*k*m+d*f*r-b*h*r;this.n24=d*k*i-e*h*i+e*f*o-b*k*o-d*f*q+b*h*q;this.n31=g*q*n-k*l*n+k*i*p-f*q*p-g*i*r+f*l*r;this.n32=e*l*n-c*q*n-e*i*p+b*q*p+c*i*r-b*l*r;this.n33=c*k*n-e*g*n+e*f*p-b*k*p-c*f*r+b*g*r;this.n34=e*g*i-c*k*i-e*f*l+b*k*l+c*f*q-b*g*q;this.n41=h*l*n-g*o*n-h*i*p+f*o*p+g*i*m-f*l*m;this.n42=c*o*n-d*l*n+d*i*p-b*o*p-c*i*m+b*l*m;this.n43=d*g*n-c*h*n-d*f*p+b*h*p+c*f*m-b*g*m;this.n44=c*h*i-d*g*i+d*f*l-b*h*l-c*f*o+b*g*o;this.multiplyScalar(1/a.determinant());
+return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var k=g*h,i=g*e,l=d*h,o=d*e;this.n11=k+o*c;this.n12=l*c-i;this.n13=f*d;this.n21=f*e;this.n22=f*h;this.n23=-c;this.n31=i*c-l;this.n32=o+k*c;this.n33=f*g;break;case "ZXY":k=g*h;i=g*e;l=d*h;o=d*e;this.n11=k-o*c;this.n12=-f*e;this.n13=l+i*c;this.n21=i+l*c;this.n22=f*h;this.n23=o-k*c;this.n31=-f*d;this.n32=c;this.n33=f*g;break;case "ZYX":k=
+f*h;i=f*e;l=c*h;o=c*e;this.n11=g*h;this.n12=l*d-i;this.n13=k*d+o;this.n21=g*e;this.n22=o*d+k;this.n23=i*d-l;this.n31=-d;this.n32=c*g;this.n33=f*g;break;case "YZX":k=f*g;i=f*d;l=c*g;o=c*d;this.n11=g*h;this.n12=o-k*e;this.n13=l*e+i;this.n21=e;this.n22=f*h;this.n23=-c*h;this.n31=-d*h;this.n32=i*e+l;this.n33=k-o*e;break;case "XZY":k=f*g;i=f*d;l=c*g;o=c*d;this.n11=g*h;this.n12=-e;this.n13=d*h;this.n21=k*e+o;this.n22=f*h;this.n23=i*e-l;this.n31=l*e-i;this.n32=c*h;this.n33=o*e+k;break;default:k=f*h,i=f*
+e,l=c*h,o=c*e,this.n11=g*h,this.n12=-g*e,this.n13=d,this.n21=i+l*d,this.n22=k-o*d,this.n23=-c*g,this.n31=o-k*d,this.n32=l+i*d,this.n33=f*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,h=d+d,a=b*f,k=b*g,b=b*h,i=c*g,c=c*h,d=d*h,f=e*f,g=e*g,e=e*h;this.n11=1-(i+d);this.n12=k-e;this.n13=b+g;this.n21=k+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+i);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
 a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,e=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);e.setScale(c.x,c.y,c.z);this.multiply(d,e);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);e.set(this.n12,this.n22,this.n32);f.set(this.n13,
 this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=e.length();c.z=f.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
 return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this},rotateByAxis:function(a,b){if(1===a.x&&0===a.y&&0===a.z)return this.rotateX(b);if(0===a.x&&1===a.y&&0===a.z)return this.rotateY(b);if(0===a.x&&0===a.y&&1===
-a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,f=Math.sqrt(c*c+d*d+e*e),c=c/f,d=d/f,e=e/f,f=c*c,g=d*d,h=e*e,j=Math.cos(b),k=Math.sin(b),l=1-j,n=c*d*l,q=c*e*l,l=d*e*l,c=c*k,o=d*k,k=e*k,e=f+(1-f)*j,f=n+k,d=q-o,n=n-k,g=g+(1-g)*j,k=l+c,q=q+o,l=l-c,h=h+(1-h)*j,j=this.n11,c=this.n21,o=this.n31,p=this.n41,m=this.n12,r=this.n22,s=this.n32,t=this.n42,u=this.n13,x=this.n23,w=this.n33,A=this.n43;this.n11=e*j+f*m+d*u;this.n21=e*c+f*r+d*x;this.n31=e*o+f*s+d*w;this.n41=e*p+f*t+d*A;this.n12=n*j+g*m+k*u;this.n22=
-n*c+g*r+k*x;this.n32=n*o+g*s+k*w;this.n42=n*p+g*t+k*A;this.n13=q*j+l*m+h*u;this.n23=q*c+l*r+h*x;this.n33=q*o+l*s+h*w;this.n43=q*p+l*t+h*A;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,f=this.n13,g=this.n23,h=this.n33,j=this.n43,k=Math.cos(a),a=Math.sin(a);this.n12=k*b+a*f;this.n22=k*c+a*g;this.n32=k*d+a*h;this.n42=k*e+a*j;this.n13=k*f-a*b;this.n23=k*g-a*c;this.n33=k*h-a*d;this.n43=k*j-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,
-f=this.n13,g=this.n23,h=this.n33,j=this.n43,k=Math.cos(a),a=Math.sin(a);this.n11=k*b-a*f;this.n21=k*c-a*g;this.n31=k*d-a*h;this.n41=k*e-a*j;this.n13=k*f+a*b;this.n23=k*g+a*c;this.n33=k*h+a*d;this.n43=k*j+a*e;return this},rotateZ:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,f=this.n12,g=this.n22,h=this.n32,j=this.n42,k=Math.cos(a),a=Math.sin(a);this.n11=k*b+a*f;this.n21=k*c+a*g;this.n31=k*d+a*h;this.n41=k*e+a*j;this.n12=k*f-a*b;this.n22=k*g-a*c;this.n32=k*h-a*d;this.n42=k*j-a*e;return this},
+a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,f=Math.sqrt(c*c+d*d+e*e),c=c/f,d=d/f,e=e/f,f=c*c,g=d*d,h=e*e,k=Math.cos(b),i=Math.sin(b),l=1-k,o=c*d*l,q=c*e*l,l=d*e*l,c=c*i,n=d*i,i=e*i,e=f+(1-f)*k,f=o+i,d=q-n,o=o-i,g=g+(1-g)*k,i=l+c,q=q+n,l=l-c,h=h+(1-h)*k,k=this.n11,c=this.n21,n=this.n31,p=this.n41,m=this.n12,r=this.n22,s=this.n32,t=this.n42,u=this.n13,v=this.n23,x=this.n33,B=this.n43;this.n11=e*k+f*m+d*u;this.n21=e*c+f*r+d*v;this.n31=e*n+f*s+d*x;this.n41=e*p+f*t+d*B;this.n12=o*k+g*m+i*u;this.n22=
+o*c+g*r+i*v;this.n32=o*n+g*s+i*x;this.n42=o*p+g*t+i*B;this.n13=q*k+l*m+h*u;this.n23=q*c+l*r+h*v;this.n33=q*n+l*s+h*x;this.n43=q*p+l*t+h*B;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,f=this.n13,g=this.n23,h=this.n33,k=this.n43,i=Math.cos(a),a=Math.sin(a);this.n12=i*b+a*f;this.n22=i*c+a*g;this.n32=i*d+a*h;this.n42=i*e+a*k;this.n13=i*f-a*b;this.n23=i*g-a*c;this.n33=i*h-a*d;this.n43=i*k-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,
+f=this.n13,g=this.n23,h=this.n33,k=this.n43,i=Math.cos(a),a=Math.sin(a);this.n11=i*b-a*f;this.n21=i*c-a*g;this.n31=i*d-a*h;this.n41=i*e-a*k;this.n13=i*f+a*b;this.n23=i*g+a*c;this.n33=i*h+a*d;this.n43=i*k+a*e;return this},rotateZ:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,f=this.n12,g=this.n22,h=this.n32,k=this.n42,i=Math.cos(a),a=Math.sin(a);this.n11=i*b+a*f;this.n21=i*c+a*g;this.n31=i*d+a*h;this.n41=i*e+a*k;this.n12=i*f-a*b;this.n22=i*g-a*c;this.n32=i*h-a*d;this.n42=i*k-a*e;return this},
 translate:function(a){var b=a.x,c=a.y,a=a.z;this.n14=this.n11*b+this.n12*c+this.n13*a+this.n14;this.n24=this.n21*b+this.n22*c+this.n23*a+this.n24;this.n34=this.n31*b+this.n32*c+this.n33*a+this.n34;this.n44=this.n41*b+this.n42*c+this.n43*a+this.n44;return this}};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,k=a.n23*a.n12-a.n22*a.n13,l=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*k;if(0===a)return null;a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*h;c[5]=a*j;c[6]=a*k;c[7]=a*l;c[8]=a*n;return b};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,k=-a.n32*a.n11+a.n31*a.n12,i=a.n23*a.n12-a.n22*a.n13,l=-a.n23*a.n11+a.n21*a.n13,o=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*i;if(0===a)return null;a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*h;c[5]=a*k;c[6]=a*i;c[7]=a*l;c[8]=a*o;return b};
 THREE.Matrix4.makeFrustum=function(a,b,c,d,e,f){var g;g=new THREE.Matrix4;g.n11=2*e/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*e/(d-c);g.n23=(d+c)/(d-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+e)/(f-e);g.n34=-2*f*e/(f-e);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,d){var e,a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)};
-THREE.Matrix4.makeOrtho=function(a,b,c,d,e,f){var g,h,j,k;g=new THREE.Matrix4;h=b-a;j=c-d;k=f-e;g.n11=2/h;g.n12=0;g.n13=0;g.n14=-((b+a)/h);g.n21=0;g.n22=2/j;g.n23=0;g.n24=-((c+d)/j);g.n31=0;g.n32=0;g.n33=-2/k;g.n34=-((f+e)/k);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
+THREE.Matrix4.makeOrtho=function(a,b,c,d,e,f){var g,h,k,i;g=new THREE.Matrix4;h=b-a;k=c-d;i=f-e;g.n11=2/h;g.n12=0;g.n13=0;g.n14=-((b+a)/h);g.n21=0;g.n22=2/k;g.n23=0;g.n24=-((c+d)/k);g.n31=0;g.n32=0;g.n33=-2/i;g.n34=-((f+e)/i);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
 THREE.Object3D=function(){this.name="";this.id=THREE.Object3DCount++;this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
 !0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(a){if(-1===
 this.children.indexOf(a)){void 0!==a.parent&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;void 0!==b.parent;)b=b.parent;void 0!==b&&b instanceof THREE.Scene&&b.addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(-1!==b){a.parent=void 0;this.children.splice(b,1);for(b=this;void 0!==b.parent;)b=b.parent;void 0!==b&&b instanceof THREE.Scene&&b.removeObject(a)}},getChildByName:function(a,b){var c,d,e;for(c=0,d=this.children.length;c<d;c++){e=this.children[c];if(e.name===
 a||b&&(e=e.getChildByName(a,b),void 0!==e))return e}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(1!==this.scale.x||1!==this.scale.y||1!==this.scale.z)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
 this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
-THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=k[j]=k[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(0<=e&&0<=f&&0<=g&&0<=h)return!0;if(0>e&&0>f||0>g&&0>h)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>g?c=Math.max(c,g/(g-h)):0>h&&(d=Math.min(d,g/(g-h)));if(d<c)return!1;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return!0}
-var e,f,g=[],h,j,k=[],l,n,q=[],o,p=[],m,r,s=[],t,u,x=[],w={objects:[],sprites:[],lights:[],elements:[]},A=new THREE.Vector3,D=new THREE.Vector4,B=new THREE.Matrix4,C=new THREE.Matrix4,F=new THREE.Frustum,K=new THREE.Vector4,L=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);B.multiply(b.projectionMatrix,b.matrixWorldInverse);B.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);B.multiply(b.matrixWorld,
-b.projectionMatrixInverse);B.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;w.objects.length=0;w.sprites.length=0;w.lights.length=0;var g=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||F.contains(b))?(B.multiplyVector3(A.copy(b.position)),e=a(),e.object=
-b,e.z=A.z,w.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(B.multiplyVector3(A.copy(b.position)),e=a(),e.object=b,e.z=A.z,w.sprites.push(e)):b instanceof THREE.Light&&w.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&w.objects.sort(c);return w};this.projectScene=function(a,e,f){var g=e.near,A=e.far,I,R,y,E,P,$,Z,ga,fa,S,aa,ba,ca,ha,Oa,ja;u=r=o=n=0;w.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
-a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);B.multiply(e.projectionMatrix,e.matrixWorldInverse);F.setFromMatrix(B);w=this.projectGraph(a,!1);for(a=0,I=w.objects.length;a<I;a++)if(fa=w.objects[a].object,S=fa.matrixWorld,ba=fa.material,j=0,fa instanceof THREE.Mesh){aa=fa.geometry;ca=fa.geometry.materials;E=aa.vertices;ha=aa.faces;Oa=aa.faceVertexUvs;aa=fa.matrixRotationWorld.extractRotation(S);for(R=0,y=E.length;R<y;R++)h=b(),h.positionWorld.copy(E[R].position),S.multiplyVector3(h.positionWorld),
-h.positionScreen.copy(h.positionWorld),B.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<A;for(E=0,R=ha.length;E<R;E++){y=ha[E];if(y instanceof THREE.Face3)if(P=k[y.a],$=k[y.b],Z=k[y.c],P.visible&&$.visible&&Z.visible&&(fa.doubleSided||fa.flipSided!=0>(Z.positionScreen.x-P.positionScreen.x)*($.positionScreen.y-P.positionScreen.y)-(Z.positionScreen.y-P.positionScreen.y)*($.positionScreen.x-
-P.positionScreen.x)))ga=q[n]=q[n]||new THREE.RenderableFace3,n++,l=ga,l.v1.copy(P),l.v2.copy($),l.v3.copy(Z);else continue;else if(y instanceof THREE.Face4)if(P=k[y.a],$=k[y.b],Z=k[y.c],ga=k[y.d],P.visible&&$.visible&&Z.visible&&ga.visible&&(fa.doubleSided||fa.flipSided!=(0>(ga.positionScreen.x-P.positionScreen.x)*($.positionScreen.y-P.positionScreen.y)-(ga.positionScreen.y-P.positionScreen.y)*($.positionScreen.x-P.positionScreen.x)||0>($.positionScreen.x-Z.positionScreen.x)*(ga.positionScreen.y-
-Z.positionScreen.y)-($.positionScreen.y-Z.positionScreen.y)*(ga.positionScreen.x-Z.positionScreen.x))))ja=p[o]=p[o]||new THREE.RenderableFace4,o++,l=ja,l.v1.copy(P),l.v2.copy($),l.v3.copy(Z),l.v4.copy(ga);else continue;l.normalWorld.copy(y.normal);aa.multiplyVector3(l.normalWorld);l.centroidWorld.copy(y.centroid);S.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);B.multiplyVector3(l.centroidScreen);Z=y.vertexNormals;for(P=0,$=Z.length;P<$;P++)ga=l.vertexNormalsWorld[P],ga.copy(Z[P]),
-aa.multiplyVector3(ga);for(P=0,$=Oa.length;P<$;P++)if(ja=Oa[P][E])for(Z=0,ga=ja.length;Z<ga;Z++)l.uvs[P][Z]=ja[Z];l.material=ba;l.faceMaterial=null!==y.materialIndex?ca[y.materialIndex]:null;l.z=l.centroidScreen.z;w.elements.push(l)}}else if(fa instanceof THREE.Line){C.multiply(B,S);E=fa.geometry.vertices;P=b();P.positionScreen.copy(E[0].position);C.multiplyVector4(P.positionScreen);for(R=1,y=E.length;R<y;R++)if(P=b(),P.positionScreen.copy(E[R].position),C.multiplyVector4(P.positionScreen),$=k[j-
-2],K.copy(P.positionScreen),L.copy($.positionScreen),d(K,L))K.multiplyScalar(1/K.w),L.multiplyScalar(1/L.w),fa=s[r]=s[r]||new THREE.RenderableLine,r++,m=fa,m.v1.positionScreen.copy(K),m.v2.positionScreen.copy(L),m.z=Math.max(K.z,L.z),m.material=ba,w.elements.push(m)}for(a=0,I=w.sprites.length;a<I;a++)if(fa=w.sprites[a].object,S=fa.matrixWorld,fa instanceof THREE.Particle&&(D.set(S.n14,S.n24,S.n34,1),B.multiplyVector4(D),D.z/=D.w,0<D.z&&1>D.z))g=x[u]=x[u]||new THREE.RenderableParticle,u++,t=g,t.x=
-D.x/D.w,t.y=D.y/D.w,t.z=D.z,t.rotation=fa.rotation.z,t.scale.x=fa.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.n11)/(D.w+e.projectionMatrix.n14)),t.scale.y=fa.scale.y*Math.abs(t.y-(D.y+e.projectionMatrix.n22)/(D.w+e.projectionMatrix.n24)),t.material=fa.material,w.elements.push(t);f&&w.elements.sort(c);return w}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,void 0!==d?d:1)};
+THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=i[k]=i[k]||new THREE.RenderableVertex;k++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(0<=e&&0<=f&&0<=g&&0<=h)return!0;if(0>e&&0>f||0>g&&0>h)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>g?c=Math.max(c,g/(g-h)):0>h&&(d=Math.min(d,g/(g-h)));if(d<c)return!1;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return!0}
+var e,f,g=[],h,k,i=[],l,o,q=[],n,p=[],m,r,s=[],t,u,v=[],x={objects:[],sprites:[],lights:[],elements:[]},B=new THREE.Vector3,D=new THREE.Vector4,C=new THREE.Matrix4,A=new THREE.Matrix4,F=new THREE.Frustum,J=new THREE.Vector4,K=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);C.multiply(b.projectionMatrix,b.matrixWorldInverse);C.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);C.multiply(b.matrixWorld,
+b.projectionMatrixInverse);C.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||F.contains(b))?(C.multiplyVector3(B.copy(b.position)),e=a(),e.object=
+b,e.z=B.z,x.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(C.multiplyVector3(B.copy(b.position)),e=a(),e.object=b,e.z=B.z,x.sprites.push(e)):b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,H=e.far,j,B,y,E,Q,S,aa,ja,ga,T,ba,$,da,ha,Qa,ka;u=r=n=o=0;x.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
+a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);C.multiply(e.projectionMatrix,e.matrixWorldInverse);F.setFromMatrix(C);x=this.projectGraph(a,!1);for(a=0,j=x.objects.length;a<j;a++)if(ga=x.objects[a].object,T=ga.matrixWorld,$=ga.material,k=0,ga instanceof THREE.Mesh){ba=ga.geometry;da=ga.geometry.materials;E=ba.vertices;ha=ba.faces;Qa=ba.faceVertexUvs;ba=ga.matrixRotationWorld.extractRotation(T);for(B=0,y=E.length;B<y;B++)h=b(),h.positionWorld.copy(E[B].position),T.multiplyVector3(h.positionWorld),
+h.positionScreen.copy(h.positionWorld),C.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<H;for(E=0,B=ha.length;E<B;E++){y=ha[E];if(y instanceof THREE.Face3)if(Q=i[y.a],S=i[y.b],aa=i[y.c],Q.visible&&S.visible&&aa.visible&&(ga.doubleSided||ga.flipSided!=0>(aa.positionScreen.x-Q.positionScreen.x)*(S.positionScreen.y-Q.positionScreen.y)-(aa.positionScreen.y-Q.positionScreen.y)*(S.positionScreen.x-
+Q.positionScreen.x)))ja=q[o]=q[o]||new THREE.RenderableFace3,o++,l=ja,l.v1.copy(Q),l.v2.copy(S),l.v3.copy(aa);else continue;else if(y instanceof THREE.Face4)if(Q=i[y.a],S=i[y.b],aa=i[y.c],ja=i[y.d],Q.visible&&S.visible&&aa.visible&&ja.visible&&(ga.doubleSided||ga.flipSided!=(0>(ja.positionScreen.x-Q.positionScreen.x)*(S.positionScreen.y-Q.positionScreen.y)-(ja.positionScreen.y-Q.positionScreen.y)*(S.positionScreen.x-Q.positionScreen.x)||0>(S.positionScreen.x-aa.positionScreen.x)*(ja.positionScreen.y-
+aa.positionScreen.y)-(S.positionScreen.y-aa.positionScreen.y)*(ja.positionScreen.x-aa.positionScreen.x))))ka=p[n]=p[n]||new THREE.RenderableFace4,n++,l=ka,l.v1.copy(Q),l.v2.copy(S),l.v3.copy(aa),l.v4.copy(ja);else continue;l.normalWorld.copy(y.normal);ba.multiplyVector3(l.normalWorld);l.centroidWorld.copy(y.centroid);T.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);C.multiplyVector3(l.centroidScreen);aa=y.vertexNormals;for(Q=0,S=aa.length;Q<S;Q++)ja=l.vertexNormalsWorld[Q],
+ja.copy(aa[Q]),ba.multiplyVector3(ja);for(Q=0,S=Qa.length;Q<S;Q++)if(ka=Qa[Q][E])for(aa=0,ja=ka.length;aa<ja;aa++)l.uvs[Q][aa]=ka[aa];l.material=$;l.faceMaterial=null!==y.materialIndex?da[y.materialIndex]:null;l.z=l.centroidScreen.z;x.elements.push(l)}}else if(ga instanceof THREE.Line){A.multiply(C,T);E=ga.geometry.vertices;Q=b();Q.positionScreen.copy(E[0].position);A.multiplyVector4(Q.positionScreen);for(B=1,y=E.length;B<y;B++)if(Q=b(),Q.positionScreen.copy(E[B].position),A.multiplyVector4(Q.positionScreen),
+S=i[k-2],J.copy(Q.positionScreen),K.copy(S.positionScreen),d(J,K))J.multiplyScalar(1/J.w),K.multiplyScalar(1/K.w),ga=s[r]=s[r]||new THREE.RenderableLine,r++,m=ga,m.v1.positionScreen.copy(J),m.v2.positionScreen.copy(K),m.z=Math.max(J.z,K.z),m.material=$,x.elements.push(m)}for(a=0,j=x.sprites.length;a<j;a++)if(ga=x.sprites[a].object,T=ga.matrixWorld,ga instanceof THREE.Particle&&(D.set(T.n14,T.n24,T.n34,1),C.multiplyVector4(D),D.z/=D.w,0<D.z&&1>D.z))g=v[u]=v[u]||new THREE.RenderableParticle,u++,t=g,
+t.x=D.x/D.w,t.y=D.y/D.w,t.z=D.z,t.rotation=ga.rotation.z,t.scale.x=ga.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.n11)/(D.w+e.projectionMatrix.n14)),t.scale.y=ga.scale.y*Math.abs(t.y-(D.y+e.projectionMatrix.n22)/(D.w+e.projectionMatrix.n24)),t.material=ga.material,x.elements.push(t);f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,void 0!==d?d:1)};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
 this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=0>a.n32-a.n23?-Math.abs(this.x):Math.abs(this.x);this.y=0>a.n13-a.n31?-Math.abs(this.y):Math.abs(this.y);this.z=0>a.n21-a.n12?-Math.abs(this.z):Math.abs(this.z);
 this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);0===a?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
-this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,h=this.z,j=this.w,k=j*c+g*e-h*d,l=j*d+h*c-f*e,n=j*e+f*d-g*c,c=-f*
-c-g*d-h*e;b.x=k*j+c*-f+l*-h-n*-g;b.y=l*j+c*-g+n*-f-k*-h;b.z=n*j+c*-h+k*-g-l*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.0010>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,h=this.z,k=this.w,i=k*c+g*e-h*d,l=k*d+h*c-f*e,o=k*e+f*d-g*c,c=-f*
+c-g*d-h*e;b.x=i*k+c*-f+l*-h-o*-g;b.y=l*k+c*-g+o*-f-i*-h;b.z=o*k+c*-h+i*-g-l*-f;return b}};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.001>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
 THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
@@ -88,14 +88,14 @@ b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid
 b,c,d,e,f,g=new THREE.Vector3,h=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],d=this.vertices[c.a],e=this.vertices[c.b],f=this.vertices[c.c],g.sub(f.position,e.position),h.sub(d.position,e.position),g.crossSelf(h),g.isZero()||g.normalize(),c.normal.copy(g)},computeVertexNormals:function(){var a,b,c,d;if(void 0===this.__tmpVertices){d=this.__tmpVertices=Array(this.vertices.length);for(a=0,b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)if(c=
 this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;for(a=0,b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),
 d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));for(a=0,b=this.vertices.length;a<b;a++)d[a].normalize();for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,
-b,c,d,e,f,i){h=a.vertices[b].position;j=a.vertices[c].position;k=a.vertices[d].position;l=g[e];n=g[f];q=g[i];o=j.x-h.x;p=k.x-h.x;m=j.y-h.y;r=k.y-h.y;s=j.z-h.z;t=k.z-h.z;u=n.u-l.u;x=q.u-l.u;w=n.v-l.v;A=q.v-l.v;D=1/(u*A-x*w);K.set((A*o-w*p)*D,(A*m-w*r)*D,(A*s-w*t)*D);L.set((u*p-x*o)*D,(u*r-x*m)*D,(u*t-x*s)*D);C[b].addSelf(K);C[c].addSelf(K);C[d].addSelf(K);F[b].addSelf(L);F[c].addSelf(L);F[d].addSelf(L)}var b,c,d,e,f,g,h,j,k,l,n,q,o,p,m,r,s,t,u,x,w,A,D,B,C=[],F=[],K=new THREE.Vector3,L=new THREE.Vector3,
-T=new THREE.Vector3,M=new THREE.Vector3,G=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)C[b]=new THREE.Vector3,F[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)f=this.faces[b],g=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.c,0,1,2),a(this,f.a,f.b,f.d,0,1,3));var i=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)G.copy(f.vertexNormals[d]),e=f[i[d]],
-B=C[e],T.copy(B),T.subSelf(G.multiplyScalar(G.dot(B))).normalize(),M.cross(f.vertexNormals[d],B),e=M.dot(F[e]),e=0>e?-1:1,f.vertexTangents[d]=new THREE.Vector4(T.x,T.y,T.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox?(this.boundingBox.min.copy(a),this.boundingBox.max.copy(a)):this.boundingBox={min:a.clone(),max:a.clone()};for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=
+b,c,d,e,f,S){h=a.vertices[b].position;k=a.vertices[c].position;i=a.vertices[d].position;l=g[e];o=g[f];q=g[S];n=k.x-h.x;p=i.x-h.x;m=k.y-h.y;r=i.y-h.y;s=k.z-h.z;t=i.z-h.z;u=o.u-l.u;v=q.u-l.u;x=o.v-l.v;B=q.v-l.v;D=1/(u*B-v*x);J.set((B*n-x*p)*D,(B*m-x*r)*D,(B*s-x*t)*D);K.set((u*p-v*n)*D,(u*r-v*m)*D,(u*t-v*s)*D);A[b].addSelf(J);A[c].addSelf(J);A[d].addSelf(J);F[b].addSelf(K);F[c].addSelf(K);F[d].addSelf(K)}var b,c,d,e,f,g,h,k,i,l,o,q,n,p,m,r,s,t,u,v,x,B,D,C,A=[],F=[],J=new THREE.Vector3,K=new THREE.Vector3,
+Z=new THREE.Vector3,L=new THREE.Vector3,O=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)A[b]=new THREE.Vector3,F[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)f=this.faces[b],g=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.c,0,1,2),a(this,f.a,f.b,f.d,0,1,3));var M=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)O.copy(f.vertexNormals[d]),e=f[M[d]],
+C=A[e],Z.copy(C),Z.subSelf(O.multiplyScalar(O.dot(C))).normalize(),L.cross(f.vertexNormals[d],C),e=L.dot(F[e]),e=0>e?-1:1,f.vertexTangents[d]=new THREE.Vector4(Z.x,Z.y,Z.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox?(this.boundingBox.min.copy(a),this.boundingBox.max.copy(a)):this.boundingBox={min:a.clone(),max:a.clone()};for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=
 this.vertices[d].position;if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}},computeBoundingSphere:function(){for(var a,b=0,c=0,d=this.vertices.length;c<d;c++)a=this.vertices[c].position.length(),a>b&&(b=a);this.boundingSphere={radius:b}},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g;for(f=0,g=this.vertices.length;f<g;f++)d=this.vertices[f].position,d=[Math.round(d.x*e),Math.round(d.y*e),Math.round(d.z*
 e)].join("_"),void 0===a[d]?(a[d]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[d]];for(f=0,g=this.faces.length;f<g;f++)if(a=this.faces[f],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
-THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,j,k,l,n,q;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>this.points.length-2?f:f+1;c[3]=f>this.points.length-3?f:f+2;k=this.points[c[0]];l=this.points[c[1]];
-n=this.points[c[2]];q=this.points[c[3]];h=g*g;j=g*h;d.x=b(k.x,l.x,n.x,q.x,g,h,j);d.y=b(k.y,l.y,n.y,q.y,g,h,j);d.z=b(k.z,l.z,n.z,q.z,g,h,j);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,f=new THREE.Vector3,g=new THREE.Vector3,h=[],j=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,d=this.getPoint(b),g.copy(d),j+=g.distanceTo(f),
-f.copy(d),b*=this.points.length-1,b=Math.floor(b),b!=e&&(h[b]=j,e=b);h[h.length]=j;return{chunks:h,total:j}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],j=new THREE.Vector3,k=this.getLength();h.push(j.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=k.chunks[b]-k.chunks[b-1];g=Math.ceil(a*c/k.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++)d=e+c*(1/g)*(f-e),d=this.getPoint(d),h.push(j.copy(d).clone());h.push(j.copy(this.points[b]).clone())}this.points=
+THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,k,i,l,o,q;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>this.points.length-2?f:f+1;c[3]=f>this.points.length-3?f:f+2;i=this.points[c[0]];l=this.points[c[1]];
+o=this.points[c[2]];q=this.points[c[3]];h=g*g;k=g*h;d.x=b(i.x,l.x,o.x,q.x,g,h,k);d.y=b(i.y,l.y,o.y,q.y,g,h,k);d.z=b(i.z,l.z,o.z,q.z,g,h,k);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,f=new THREE.Vector3,g=new THREE.Vector3,h=[],k=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,d=this.getPoint(b),g.copy(d),k+=g.distanceTo(f),
+f.copy(d),b*=this.points.length-1,b=Math.floor(b),b!=e&&(h[b]=k,e=b);h[h.length]=k;return{chunks:h,total:k}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],k=new THREE.Vector3,i=this.getLength();h.push(k.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=i.chunks[b]-i.chunks[b-1];g=Math.ceil(a*c/i.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++)d=e+c*(1/g)*(f-e),d=this.getPoint(d),h.push(k.copy(d).clone());h.push(k.copy(this.points[b]).clone())}this.points=
 h}};THREE.Edge=function(a,b,c,d){this.vertices=[a,b];this.vertexIndices=[c,d];this.faces=[];this.faceIndices=[]};THREE.Camera=function(){if(arguments.length)return console.warn("DEPRECATED: Camera() is now PerspectiveCamera() or OrthographicCamera()."),new THREE.PerspectiveCamera(arguments[0],arguments[1],arguments[2],arguments[3]);THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};
 THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};THREE.OrthographicCamera=function(a,b,c,d,e,f){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=void 0!==e?e:0.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;
 THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makeOrtho(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.PerspectiveCamera=function(a,b,c,d){THREE.Camera.call(this);this.fov=void 0!==a?a:50;this.aspect=void 0!==b?b:1;this.near=void 0!==c?c:0.1;this.far=void 0!==d?d:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=new THREE.Camera;
@@ -128,7 +128,7 @@ a.fog?a.fog:!1;this.lights=void 0!==a.lights?a.lights:!1;this.vertexColors=void
 THREE.Texture=function(a,b,c,d,e,f,g,h){this.id=THREE.TextureCount++;this.image=a;this.mapping=void 0!==b?b:new THREE.UVMapping;this.wrapS=void 0!==c?c:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==d?d:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==e?e:THREE.LinearFilter;this.minFilter=void 0!==f?f:THREE.LinearMipMapLinearFilter;this.format=void 0!==g?g:THREE.RGBAFormat;this.type=void 0!==h?h:THREE.UnsignedByteType;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.generateMipmaps=
 !0;this.needsUpdate=!1;this.onUpdate=null};THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var a=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter,this.format,this.type);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};
 THREE.LatitudeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;
-THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(a,b,c,d,e,f,g,h,j,k){THREE.Texture.call(this,null,f,g,h,j,k,d,e);this.image={data:a,width:b,height:c}};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
+THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(a,b,c,d,e,f,g,h,k,i){THREE.Texture.call(this,null,f,g,h,k,i,d,e);this.image={data:a,width:b,height:c}};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
 THREE.DataTexture.prototype.clone=function(){var a=new THREE.DataTexture(this.image.data,this.image.width,this.image.height,this.format,this.type,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;
 THREE.ParticleSystem=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b;this.sortParticles=!1;if(this.geometry)this.geometry.boundingSphere||this.geometry.computeBoundingSphere(),this.boundRadius=a.boundingSphere.radius;this.frustumCulled=!1};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem;
 THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.material=b;this.type=void 0!==c?c:THREE.LineStrip;this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere())};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
@@ -155,47 +155,47 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=
 THREE.Scene.prototype.addObject=function(a){if(a instanceof THREE.Light)-1===this.lights.indexOf(a)&&this.lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&-1===this.objects.indexOf(a)){this.objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);-1!==b&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.addObject(a.children[b])};
 THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);-1!==b&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),-1!==b&&(this.objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),-1!==b&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.removeObject(a.children[b])};
 THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=void 0!==b?b:2.5E-4};
-THREE.DOMRenderer=function(){var a=null,b=new THREE.Projector,c,d,e,f;this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var j,k,l,n,q,o,p,m;a=b.projectScene(c,d);for(j=0,k=a.length;j<k;j++)if(q=a[j],q instanceof THREE.RenderableParticle){p=q.x*e+e;m=q.y*f+f;for(l=0,n=q.material.length;l<n;l++)if(o=q.material[l],o instanceof THREE.ParticleDOMMaterial)o=o.domElement,o.style.left=p+"px",o.style.top=m+"px"}}};
-THREE.CanvasRenderer=function(a){function b(a){if(t!=a)m.globalAlpha=t=a}function c(a){if(u!=a){switch(a){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}u=a}}function d(a){if(x!=a)m.strokeStyle=x=a}function e(a){if(w!=a)m.fillStyle=w=a}var a=a||{},f=this,g,h,j,k=new THREE.Projector,l=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
-n,q,o,p,m=l.getContext("2d"),r=new THREE.Color(0),s=0,t=1,u=0,x=null,w=null,A=null,D=null,B=null,C,F,K,L,T=new THREE.RenderableVertex,M=new THREE.RenderableVertex,G,i,Q,I,R,y,E,P,$,Z,ga,fa,S=new THREE.Color,aa=new THREE.Color,ba=new THREE.Color,ca=new THREE.Color,ha=new THREE.Color,Oa=[],ja=[],Aa,qa,Ka,Fa,$a,Wa,Qa,Ta,cb,Xa,xa=new THREE.Rectangle,La=new THREE.Rectangle,ya=new THREE.Rectangle,Sb=!1,Y=new THREE.Color,O=new THREE.Color,jb=new THREE.Color,Ha=new THREE.Vector3,gc,hc,Lc,db,ic,uc,a=16;gc=
-document.createElement("canvas");gc.width=gc.height=2;hc=gc.getContext("2d");hc.fillStyle="rgba(0,0,0,1)";hc.fillRect(0,0,2,2);Lc=hc.getImageData(0,0,2,2);db=Lc.data;ic=document.createElement("canvas");ic.width=ic.height=a;uc=ic.getContext("2d");uc.translate(-a/2,-a/2);uc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){n=a;q=b;o=Math.floor(n/2);p=Math.floor(q/2);l.width=n;l.height=q;xa.set(-o,
--p,o,p);La.set(-o,-p,o,p);t=1;u=0;B=D=A=w=x=null};this.setClearColor=function(a,b){r.copy(a);s=b;La.set(-o,-p,o,p)};this.setClearColorHex=function(a,b){r.setHex(a);s=b;La.set(-o,-p,o,p)};this.clear=function(){m.setTransform(1,0,0,-1,o,p);La.isEmpty()||(La.minSelf(xa),La.inflate(2),1>s&&m.clearRect(Math.floor(La.getX()),Math.floor(La.getY()),Math.floor(La.getWidth()),Math.floor(La.getHeight())),0<s&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*r.r)+","+Math.floor(255*r.g)+","+Math.floor(255*
-r.b)+","+s+")"),m.fillRect(Math.floor(La.getX()),Math.floor(La.getY()),Math.floor(La.getWidth()),Math.floor(La.getHeight()))),La.empty())};this.render=function(a,l){function q(a){var b,c,d,e;Y.setRGB(0,0,0);O.setRGB(0,0,0);jb.setRGB(0,0,0);for(b=0,c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(Y.r+=e.r,Y.g+=e.g,Y.b+=e.b):d instanceof THREE.DirectionalLight?(O.r+=e.r,O.g+=e.g,O.b+=e.b):d instanceof THREE.PointLight&&(jb.r+=e.r,jb.g+=e.g,jb.b+=e.b)}function n(a,b,c,d){var e,f,
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-n,m.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),s.intersects(t)){var P=o,$=p,Z=m;d.info.render.vertices+=3;d.info.render.faces++;L=b(T++);L.setAttribute("d","M "+P.positionScreen.x+" "+P.positionScreen.y+" L "+$.positionScreen.x+" "+$.positionScreen.y+" L "+Z.positionScreen.x+","+Z.positionScreen.y+"z");E instanceof THREE.MeshBasicMaterial?x.copy(E.color):E instanceof THREE.MeshLambertMaterial?
-u?(x.r=w.r,x.g=w.g,x.b=w.b,a(g,y.centroidWorld,y.normalWorld,x),x.r=Math.max(0,Math.min(E.color.r*x.r,1)),x.g=Math.max(0,Math.min(E.color.g*x.g,1)),x.b=Math.max(0,Math.min(E.color.b*x.b,1))):x.copy(E.color):E instanceof THREE.MeshDepthMaterial?(B=1-E.__2near/(E.__farPlusNear-y.z*E.__farMinusNear),x.setRGB(B,B,B)):E instanceof THREE.MeshNormalMaterial&&x.setRGB(c(y.normalWorld.x),c(y.normalWorld.y),c(y.normalWorld.z));E.wireframe?L.setAttribute("style","fill: none; stroke: "+x.getContextStyle()+"; stroke-width: "+
-E.wireframeLinewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframeLinecap+"; stroke-linejoin: "+E.wireframeLinejoin):L.setAttribute("style","fill: "+x.getContextStyle()+"; fill-opacity: "+E.opacity);j.appendChild(L)}}else if(y instanceof THREE.RenderableFace4&&(o=y.v1,p=y.v2,m=y.v3,r=y.v4,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,m.positionScreen.x*=n,m.positionScreen.y*=-q,r.positionScreen.x*=n,r.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,
-o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),t.addPoint(r.positionScreen.x,r.positionScreen.y),s.intersects(t))){var P=o,$=p,Z=m,F=r;d.info.render.vertices+=4;d.info.render.faces++;L=b(T++);L.setAttribute("d","M "+P.positionScreen.x+" "+P.positionScreen.y+" L "+$.positionScreen.x+" "+$.positionScreen.y+" L "+Z.positionScreen.x+","+Z.positionScreen.y+" L "+F.positionScreen.x+","+F.positionScreen.y+"z");E instanceof THREE.MeshBasicMaterial?
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+THREE.DOMRenderer=function(){var a=null,b=new THREE.Projector,c,d,e,f;this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var k,i,l,o,q,n,p,m;a=b.projectScene(c,d);for(k=0,i=a.length;k<i;k++)if(q=a[k],q instanceof THREE.RenderableParticle){p=q.x*e+e;m=q.y*f+f;for(l=0,o=q.material.length;l<o;l++)if(n=q.material[l],n instanceof THREE.ParticleDOMMaterial)n=n.domElement,n.style.left=p+"px",n.style.top=m+"px"}}};
+THREE.CanvasRenderer=function(a){function b(a){if(t!=a)m.globalAlpha=t=a}function c(a){if(u!=a){switch(a){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}u=a}}function d(a){if(v!=a)m.strokeStyle=v=a}function e(a){if(x!=a)m.fillStyle=x=a}var a=a||{},f=this,g,h,k,i=new THREE.Projector,l=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
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+l&&o?"repeat":l&&!o?"repeat-x":!l&&o?"repeat-y":"no-repeat");P.needsUpdate=!1}e(Qa[P.id]);var l=P.offset.x/P.repeat.x,o=P.offset.y/P.repeat.y,q=P.image.width*P.repeat.x,n=P.image.height*P.repeat.y,j=(j+l)*q,ca=(ca+o)*n,c=c-a,d=d-b,f=f-a,g=g-b,h=(h+l)*q-j,i=(i+o)*n-ca,R=(R+l)*q-j,k=(k+o)*n-ca,l=h*k-R*i;if(0==l){if(void 0===ka[P.id])b=document.createElement("canvas"),b.width=P.image.width,b.height=P.image.height,b=b.getContext("2d"),b.drawImage(P.image,0,0),ka[P.id]=b.getImageData(0,0,P.image.width,
+P.image.height).data;b=ka[P.id];j=4*(Math.floor(j)+Math.floor(ca)*P.image.width);T.setRGB(b[j]/255,b[j+1]/255,b[j+2]/255);zb(T)}else l=1/l,P=(k*c-i*f)*l,i=(k*d-i*g)*l,c=(h*f-R*c)*l,d=(h*g-R*d)*l,a=a-P*j-c*ca,j=b-i*j-d*ca,m.save(),m.transform(P,i,c,d,a,j),m.fill(),m.restore()}}function Yb(a,b,c,d,e,f,g,j,ca,h,P,i,R){var k,l;k=R.width-1;l=R.height-1;g*=k;j*=l;c-=a;d-=b;e-=a;f-=b;ca=ca*k-g;h=h*l-j;P=P*k-g;i=i*l-j;l=1/(ca*i-P*h);k=(i*c-h*e)*l;h=(i*d-h*f)*l;c=(ca*e-P*c)*l;d=(ca*f-P*d)*l;a=a-k*g-c*j;b=
+b-h*g-d*j;m.save();m.transform(k,h,c,d,a,b);m.clip();m.drawImage(R,0,0);m.restore()}function vc(a,b,c,d){var e=~~(255*a.r),f=~~(255*a.g),a=~~(255*a.b),g=~~(255*b.r),j=~~(255*b.g),b=~~(255*b.b),ca=~~(255*c.r),h=~~(255*c.g),c=~~(255*c.b),P=~~(255*d.r),i=~~(255*d.g),d=~~(255*d.b);db[0]=0>e?0:255<e?255:e;db[1]=0>f?0:255<f?255:f;db[2]=0>a?0:255<a?255:a;db[4]=0>g?0:255<g?255:g;db[5]=0>j?0:255<j?255:j;db[6]=0>b?0:255<b?255:b;db[8]=0>ca?0:255<ca?255:ca;db[9]=0>h?0:255<h?255:h;db[10]=0>c?0:255<c?255:c;db[12]=
+0>P?0:255<P?255:P;db[13]=0>i?0:255<i?255:i;db[14]=0>d?0:255<d?255:d;hc.putImageData(Lc,0,0);uc.drawImage(gc,0,0);return ic}function Tb(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function Zb(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function Fb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var wc,Wc,Na,hb;this.autoClear?this.clear():m.setTransform(1,0,0,-1,n,p);f.info.render.vertices=0;f.info.render.faces=0;g=i.projectScene(a,l,this.sortElements);h=g.elements;
+k=g.lights;(Sb=0<k.length)&&q(k);for(wc=0,Wc=h.length;wc<Wc;wc++)if(Na=h[wc],hb=Na.material,hb=hb instanceof THREE.MeshFaceMaterial?Na.faceMaterial:hb,!(null==hb||0==hb.opacity)){la.empty();if(Na instanceof THREE.RenderableParticle)A=Na,A.x*=n,A.y*=p,r(A,Na,hb,a);else if(Na instanceof THREE.RenderableLine)A=Na.v1,F=Na.v2,A.positionScreen.x*=n,A.positionScreen.y*=p,F.positionScreen.x*=n,F.positionScreen.y*=p,la.addPoint(A.positionScreen.x,A.positionScreen.y),la.addPoint(F.positionScreen.x,F.positionScreen.y),
+Ca.intersects(la)&&s(A,F,Na,hb,a);else if(Na instanceof THREE.RenderableFace3)A=Na.v1,F=Na.v2,J=Na.v3,A.positionScreen.x*=n,A.positionScreen.y*=p,F.positionScreen.x*=n,F.positionScreen.y*=p,J.positionScreen.x*=n,J.positionScreen.y*=p,hb.overdraw&&(Fb(A.positionScreen,F.positionScreen),Fb(F.positionScreen,J.positionScreen),Fb(J.positionScreen,A.positionScreen)),la.add3Points(A.positionScreen.x,A.positionScreen.y,F.positionScreen.x,F.positionScreen.y,J.positionScreen.x,J.positionScreen.y),Ca.intersects(la)&&
+t(A,F,J,0,1,2,Na,hb,a);else if(Na instanceof THREE.RenderableFace4)A=Na.v1,F=Na.v2,J=Na.v3,K=Na.v4,A.positionScreen.x*=n,A.positionScreen.y*=p,F.positionScreen.x*=n,F.positionScreen.y*=p,J.positionScreen.x*=n,J.positionScreen.y*=p,K.positionScreen.x*=n,K.positionScreen.y*=p,Z.positionScreen.copy(F.positionScreen),L.positionScreen.copy(K.positionScreen),hb.overdraw&&(Fb(A.positionScreen,F.positionScreen),Fb(F.positionScreen,K.positionScreen),Fb(K.positionScreen,A.positionScreen),Fb(J.positionScreen,
+Z.positionScreen),Fb(J.positionScreen,L.positionScreen)),la.addPoint(A.positionScreen.x,A.positionScreen.y),la.addPoint(F.positionScreen.x,F.positionScreen.y),la.addPoint(J.positionScreen.x,J.positionScreen.y),la.addPoint(K.positionScreen.x,K.positionScreen.y),Ca.intersects(la)&&u(A,F,J,K,Z,L,Na,hb,a);ya.addRectangle(la)}m.setTransform(1,0,0,1,0,0)}};
+THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,i,k;for(e=0,f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),k=c.dot(i),0>=k||(k*=g.intensity,d.r+=h.r*k,d.g+=h.g*k,d.b+=h.b*k)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),k=c.dot(A.sub(i,b).normalize()),0>=k||(k*=0==g.distance?1:1-Math.min(b.distanceTo(i)/g.distance,1),0!=k&&(k*=g.intensity,d.r+=h.r*k,d.g+=h.g*k,d.b+=h.b*k)))}function b(a){null==F[a]&&(F[a]=document.createElementNS("http://www.w3.org/2000/svg",
+"path"),0==O&&F[a].setAttribute("shape-rendering","crispEdges"));return F[a]}function c(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}var d=this,e,f,g,h=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),i,l,o,q,n,p,m,r,s=new THREE.Rectangle,t=new THREE.Rectangle,u=!1,v=new THREE.Color,x=new THREE.Color,B=new THREE.Color,D=new THREE.Color,C,A=new THREE.Vector3,F=[],J=[],K,Z,L,O=1;this.domElement=k;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
+faces:0}};this.setQuality=function(a){switch(a){case "high":O=1;break;case "low":O=0}};this.setSize=function(a,b){i=a;l=b;o=i/2;q=l/2;k.setAttribute("viewBox",-o+" "+-q+" "+i+" "+l);k.setAttribute("width",i);k.setAttribute("height",l);s.set(-o,-q,o,q)};this.clear=function(){for(;0<k.childNodes.length;)k.removeChild(k.childNodes[0])};this.render=function(i,l){var j,A,y,E;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(i,l,this.sortElements);f=e.elements;
+g=e.lights;L=Z=0;if(u=0<g.length){x.setRGB(0,0,0);B.setRGB(0,0,0);D.setRGB(0,0,0);for(j=0,A=g.length;j<A;j++)E=g[j],y=E.color,E instanceof THREE.AmbientLight?(x.r+=y.r,x.g+=y.g,x.b+=y.b):E instanceof THREE.DirectionalLight?(B.r+=y.r,B.g+=y.g,B.b+=y.b):E instanceof THREE.PointLight&&(D.r+=y.r,D.g+=y.g,D.b+=y.b)}for(j=0,A=f.length;j<A;j++)if(y=f[j],E=y.material,E=E instanceof THREE.MeshFaceMaterial?y.faceMaterial:E,!(null==E||0==E.opacity))if(t.empty(),y instanceof THREE.RenderableParticle)n=y,n.x*=
+o,n.y*=-q;else if(y instanceof THREE.RenderableLine){if(n=y.v1,p=y.v2,n.positionScreen.x*=o,n.positionScreen.y*=-q,p.positionScreen.x*=o,p.positionScreen.y*=-q,t.addPoint(n.positionScreen.x,n.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),s.intersects(t)){y=n;var Q=p,S=L++;null==J[S]&&(J[S]=document.createElementNS("http://www.w3.org/2000/svg","line"),0==O&&J[S].setAttribute("shape-rendering","crispEdges"));K=J[S];K.setAttribute("x1",y.positionScreen.x);K.setAttribute("y1",y.positionScreen.y);
+K.setAttribute("x2",Q.positionScreen.x);K.setAttribute("y2",Q.positionScreen.y);E instanceof THREE.LineBasicMaterial&&(K.setAttribute("style","fill: none; stroke: "+E.color.getContextStyle()+"; stroke-width: "+E.linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.linecap+"; stroke-linejoin: "+E.linejoin),k.appendChild(K))}}else if(y instanceof THREE.RenderableFace3){if(n=y.v1,p=y.v2,m=y.v3,n.positionScreen.x*=o,n.positionScreen.y*=-q,p.positionScreen.x*=o,p.positionScreen.y*=-q,m.positionScreen.x*=
+o,m.positionScreen.y*=-q,t.addPoint(n.positionScreen.x,n.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),s.intersects(t)){var Q=n,S=p,aa=m;d.info.render.vertices+=3;d.info.render.faces++;K=b(Z++);K.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+S.positionScreen.x+" "+S.positionScreen.y+" L "+aa.positionScreen.x+","+aa.positionScreen.y+"z");E instanceof THREE.MeshBasicMaterial?v.copy(E.color):E instanceof THREE.MeshLambertMaterial?
+u?(v.r=x.r,v.g=x.g,v.b=x.b,a(g,y.centroidWorld,y.normalWorld,v),v.r=Math.max(0,Math.min(E.color.r*v.r,1)),v.g=Math.max(0,Math.min(E.color.g*v.g,1)),v.b=Math.max(0,Math.min(E.color.b*v.b,1))):v.copy(E.color):E instanceof THREE.MeshDepthMaterial?(C=1-E.__2near/(E.__farPlusNear-y.z*E.__farMinusNear),v.setRGB(C,C,C)):E instanceof THREE.MeshNormalMaterial&&v.setRGB(c(y.normalWorld.x),c(y.normalWorld.y),c(y.normalWorld.z));E.wireframe?K.setAttribute("style","fill: none; stroke: "+v.getContextStyle()+"; stroke-width: "+
+E.wireframeLinewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframeLinecap+"; stroke-linejoin: "+E.wireframeLinejoin):K.setAttribute("style","fill: "+v.getContextStyle()+"; fill-opacity: "+E.opacity);k.appendChild(K)}}else if(y instanceof THREE.RenderableFace4&&(n=y.v1,p=y.v2,m=y.v3,r=y.v4,n.positionScreen.x*=o,n.positionScreen.y*=-q,p.positionScreen.x*=o,p.positionScreen.y*=-q,m.positionScreen.x*=o,m.positionScreen.y*=-q,r.positionScreen.x*=o,r.positionScreen.y*=-q,t.addPoint(n.positionScreen.x,
+n.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),t.addPoint(r.positionScreen.x,r.positionScreen.y),s.intersects(t))){var Q=n,S=p,aa=m,F=r;d.info.render.vertices+=4;d.info.render.faces++;K=b(Z++);K.setAttribute("d","M "+Q.positionScreen.x+" "+Q.positionScreen.y+" L "+S.positionScreen.x+" "+S.positionScreen.y+" L "+aa.positionScreen.x+","+aa.positionScreen.y+" L "+F.positionScreen.x+","+F.positionScreen.y+"z");E instanceof THREE.MeshBasicMaterial?
+v.copy(E.color):E instanceof THREE.MeshLambertMaterial?u?(v.r=x.r,v.g=x.g,v.b=x.b,a(g,y.centroidWorld,y.normalWorld,v),v.r=Math.max(0,Math.min(E.color.r*v.r,1)),v.g=Math.max(0,Math.min(E.color.g*v.g,1)),v.b=Math.max(0,Math.min(E.color.b*v.b,1))):v.copy(E.color):E instanceof THREE.MeshDepthMaterial?(C=1-E.__2near/(E.__farPlusNear-y.z*E.__farMinusNear),v.setRGB(C,C,C)):E instanceof THREE.MeshNormalMaterial&&v.setRGB(c(y.normalWorld.x),c(y.normalWorld.y),c(y.normalWorld.z));E.wireframe?K.setAttribute("style",
+"fill: none; stroke: "+v.getContextStyle()+"; stroke-width: "+E.wireframeLinewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframeLinecap+"; stroke-linejoin: "+E.wireframeLinejoin):K.setAttribute("style","fill: "+v.getContextStyle()+"; fill-opacity: "+E.opacity);k.appendChild(K)}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
 envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
 map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform vec4 offsetRepeat;\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",map_fragment:"#ifdef USE_MAP\n#ifdef GAMMA_INPUT\nvec4 texelColor = texture2D( map, vUv );\ntexelColor.xyz *= texelColor.xyz;\ngl_FragColor = gl_FragColor * texelColor;\n#else\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif\n#endif",
@@ -229,122 +229,123 @@ THREE.ShaderChunk.lights_phong_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fr
 THREE.UniformsLib.shadowmap]),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;",THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",
 THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},depthRGBA:{uniforms:{},vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",
 THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask  = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
-THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(void 0===a.__webglCustomAttributesList)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=!0;var g=1;"v2"===f.type?g=2:"v3"===f.type?g=3:"v4"===f.type?g=4:"c"===f.type&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=i.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=!0}a.__webglCustomAttributesList.push(f)}}}
+THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(void 0===a.__webglCustomAttributesList)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=!0;var g=1;"v2"===f.type?g=2:"v3"===f.type?g=3:"v4"===f.type?g=4:"c"===f.type&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=j.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=!0}a.__webglCustomAttributesList.push(f)}}}
 function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(0<=b.materialIndex)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?!1:a&&void 0!==a.shading&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?!0:!1}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
-var j=a.colors,k=j.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,q=a.__dirtyVertices,o=a.__dirtyColors,p=a.__webglCustomAttributesList;if(c.sortParticles){Wa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++)e=h[d].position,Qa.copy(e),Wa.multiplyVector3(Qa),n[d]=[Qa.z,d];n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++)e=h[n[d][1]].position,f=3*d,l[f]=e.x,l[f+1]=e.y,l[f+2]=e.z;for(d=0;d<k;d++)f=3*d,e=j[n[d][1]],m[f]=e.r,m[f+1]=e.g,m[f+2]=e.b;if(p)for(j=0,k=p.length;j<k;j++)if(h=p[j],
-void 0===h.boundTo||"vertices"===h.boundTo)if(f=0,e=h.value.length,1===h.size)for(d=0;d<e;d++)g=n[d][1],h.array[d]=h.value[g];else if(2===h.size)for(d=0;d<e;d++)g=n[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===h.type)for(d=0;d<e;d++)g=n[d][1],g=h.value[g],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=n[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=n[d][1],g=h.value[g],
-h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}else{if(q)for(d=0;d<g;d++)e=h[d].position,f=3*d,l[f]=e.x,l[f+1]=e.y,l[f+2]=e.z;if(o)for(d=0;d<k;d++)e=j[d],f=3*d,m[f]=e.r,m[f+1]=e.g,m[f+2]=e.b;if(p)for(j=0,k=p.length;j<k;j++)if(h=p[j],h.needsUpdate&&(void 0===h.boundTo||"vertices"===h.boundTo))if(e=h.value.length,f=0,1===h.size)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(2===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===
-h.type)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}if(q||c.sortParticles)i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer),i.bufferData(i.ARRAY_BUFFER,l,b);if(o||c.sortParticles)i.bindBuffer(i.ARRAY_BUFFER,a.__webglColorBuffer),i.bufferData(i.ARRAY_BUFFER,
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-G.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,i.deleteBuffer(a.__webglVertexBuffer),i.deleteBuffer(a.__webglColorBuffer),G.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,i.deleteBuffer(a.__webglVertexBuffer),i.deleteBuffer(a.__webglColorBuffer),G.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,i.deleteBuffer(a.__webglVertexBuffer),i.deleteBuffer(a.__webglColorBuffer),G.info.memory.geometries--};this.deallocateTexture=
-function(a){if(a.__webglInit)a.__webglInit=!1,i.deleteTexture(a.__webglTexture),G.info.memory.textures--};this.updateShadowMap=function(a,b){I=null;y=E=S=fa=ga=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=i.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=i.createBuffer();a.hasPos&&(i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer),i.bufferData(i.ARRAY_BUFFER,a.positionArray,i.DYNAMIC_DRAW),i.enableVertexAttribArray(b.attributes.position),
-i.vertexAttribPointer(b.attributes.position,3,i.FLOAT,!1,0,0));if(a.hasNormal){i.bindBuffer(i.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,j,l,k,m,n,q=3*a.count;for(n=0;n<q;n+=9)c=a.normalArray,d=c[n],e=c[n+1],f=c[n+2],g=c[n+3],j=c[n+4],k=c[n+5],h=c[n+6],l=c[n+7],m=c[n+8],d=(d+g+h)/3,e=(e+j+l)/3,f=(f+k+m)/3,c[n]=d,c[n+1]=e,c[n+2]=f,c[n+3]=d,c[n+4]=e,c[n+5]=f,c[n+6]=d,c[n+7]=e,c[n+8]=f}i.bufferData(i.ARRAY_BUFFER,a.normalArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.normal);
-i.vertexAttribPointer(b.attributes.normal,3,i.FLOAT,!1,0,0)}i.drawArrays(i.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(0!==d.opacity&&(c=m(a,b,c,d,f),a=c.attributes,b=!1,d=16777215*e.id+2*c.id+(d.wireframe?1:0),d!==E&&(E=d,b=!0),f instanceof THREE.Mesh)){f=e.offsets;d=0;for(c=f.length;d<c;++d)b&&(i.bindBuffer(i.ARRAY_BUFFER,e.vertexPositionBuffer),i.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,i.FLOAT,!1,0,12*f[d].index),0<=a.normal&&e.vertexNormalBuffer&&
-(i.bindBuffer(i.ARRAY_BUFFER,e.vertexNormalBuffer),i.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,i.FLOAT,!1,0,12*f[d].index)),0<=a.uv&&e.vertexUvBuffer&&(e.vertexUvBuffer?(i.bindBuffer(i.ARRAY_BUFFER,e.vertexUvBuffer),i.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,i.FLOAT,!1,0,8*f[d].index),i.enableVertexAttribArray(a.uv)):i.disableVertexAttribArray(a.uv)),0<=a.color&&e.vertexColorBuffer&&(i.bindBuffer(i.ARRAY_BUFFER,e.vertexColorBuffer),i.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,
-i.FLOAT,!1,0,16*f[d].index)),i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)),i.drawElements(i.TRIANGLES,f[d].count,i.UNSIGNED_SHORT,2*f[d].start),G.info.render.calls++,G.info.render.vertices+=f[d].count,G.info.render.faces+=f[d].count/3}};this.renderBuffer=function(a,b,c,d,e,f){if(0!==d.opacity){var g,h,c=m(a,b,c,d,f),b=c.attributes,a=!1,c=16777215*e.id+2*c.id+(d.wireframe?1:0);c!==E&&(E=c,a=!0);if(!d.morphTargets&&0<=b.position)a&&(i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer),i.vertexAttribPointer(b.position,
-3,i.FLOAT,!1,0,0));else if(f.morphTargetBase){c=d.program.attributes;-1!==f.morphTargetBase?(i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]),i.vertexAttribPointer(c.position,3,i.FLOAT,!1,0,0)):0<=c.position&&(i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer),i.vertexAttribPointer(c.position,3,i.FLOAT,!1,0,0));if(f.morphTargetForcedOrder.length){g=0;var j=f.morphTargetForcedOrder;for(h=f.morphTargetInfluences;g<d.numSupportedMorphTargets&&g<j.length;)i.bindBuffer(i.ARRAY_BUFFER,
-e.__webglMorphTargetsBuffers[j[g]]),i.vertexAttribPointer(c["morphTarget"+g],3,i.FLOAT,!1,0,0),f.__webglMorphTargetInfluences[g]=h[j[g]],g++}else{var j=[],l=-1,k=0;h=f.morphTargetInfluences;var n,q=h.length;g=0;for(-1!==f.morphTargetBase&&(j[f.morphTargetBase]=!0);g<d.numSupportedMorphTargets;){for(n=0;n<q;n++)!j[n]&&h[n]>l&&(k=n,l=h[k]);i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[k]);i.vertexAttribPointer(c["morphTarget"+g],3,i.FLOAT,!1,0,0);f.__webglMorphTargetInfluences[g]=l;j[k]=
-1;l=-1;g++}}null!==d.program.uniforms.morphTargetInfluences&&i.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList)for(g=0,h=e.__webglCustomAttributesList.length;g<h;g++)c=e.__webglCustomAttributesList[g],0<=b[c.buffer.belongsToAttribute]&&(i.bindBuffer(i.ARRAY_BUFFER,c.buffer),i.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,i.FLOAT,!1,0,0));0<=b.color&&(i.bindBuffer(i.ARRAY_BUFFER,e.__webglColorBuffer),i.vertexAttribPointer(b.color,
-3,i.FLOAT,!1,0,0));0<=b.normal&&(i.bindBuffer(i.ARRAY_BUFFER,e.__webglNormalBuffer),i.vertexAttribPointer(b.normal,3,i.FLOAT,!1,0,0));0<=b.tangent&&(i.bindBuffer(i.ARRAY_BUFFER,e.__webglTangentBuffer),i.vertexAttribPointer(b.tangent,4,i.FLOAT,!1,0,0));0<=b.uv&&(e.__webglUVBuffer?(i.bindBuffer(i.ARRAY_BUFFER,e.__webglUVBuffer),i.vertexAttribPointer(b.uv,2,i.FLOAT,!1,0,0),i.enableVertexAttribArray(b.uv)):i.disableVertexAttribArray(b.uv));0<=b.uv2&&(e.__webglUV2Buffer?(i.bindBuffer(i.ARRAY_BUFFER,e.__webglUV2Buffer),
-i.vertexAttribPointer(b.uv2,2,i.FLOAT,!1,0,0),i.enableVertexAttribArray(b.uv2)):i.disableVertexAttribArray(b.uv2));d.skinning&&0<=b.skinVertexA&&0<=b.skinVertexB&&0<=b.skinIndex&&0<=b.skinWeight&&(i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexABuffer),i.vertexAttribPointer(b.skinVertexA,4,i.FLOAT,!1,0,0),i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexBBuffer),i.vertexAttribPointer(b.skinVertexB,4,i.FLOAT,!1,0,0),i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),i.vertexAttribPointer(b.skinIndex,
-4,i.FLOAT,!1,0,0),i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),i.vertexAttribPointer(b.skinWeight,4,i.FLOAT,!1,0,0))}f instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==ha&&(i.lineWidth(d),ha=d),a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),i.drawElements(i.LINES,e.__webglLineCount,i.UNSIGNED_SHORT,0)):(a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),i.drawElements(i.TRIANGLES,e.__webglFaceCount,i.UNSIGNED_SHORT,0)),G.info.render.calls++,G.info.render.vertices+=
-e.__webglFaceCount,G.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?i.LINE_STRIP:i.LINES,d=d.linewidth,d!==ha&&(i.lineWidth(d),ha=d),i.drawArrays(f,0,e.__webglLineCount),G.info.render.calls++):f instanceof THREE.ParticleSystem?(i.drawArrays(i.POINTS,0,e.__webglParticleCount),G.info.render.calls++,G.info.render.points+=e.__webglParticleCount):f instanceof THREE.Ribbon&&(i.drawArrays(i.TRIANGLE_STRIP,0,e.__webglVertexCount),G.info.render.calls++)}};this.render=
-function(a,b,c,d){var e,f,l,m,n=a.lights,q=a.fog;y=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();h(this.renderPluginsPre,a,b);G.info.render.calls=0;G.info.render.vertices=0;G.info.render.faces=0;G.info.render.points=0;b.matrixWorldInverse.getInverse(b.matrixWorld);if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);
-if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);Wa.multiply(b.projectionMatrix,b.matrixWorldInverse);$a.setFromMatrix(Wa);this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;for(d=0,e=m.length;d<e;d++)if(f=m[d],l=f.object,f.render=!1,l.visible&&(!(l instanceof THREE.Mesh||l instanceof THREE.ParticleSystem)||!l.frustumCulled||$a.contains(l))){l.matrixWorld.flattenToArray(l._objectMatrixArray);
-r(l,b);var o=f,p=o.object,E=o.buffer,t=void 0,t=t=void 0,t=p.material;if(t instanceof THREE.MeshFaceMaterial){if(t=E.materialIndex,0<=t)t=p.geometry.materials[t],t.transparent?(o.transparent=t,o.opaque=null):(o.opaque=t,o.transparent=null)}else if(t)t.transparent?(o.transparent=t,o.opaque=null):(o.opaque=t,o.transparent=null);f.render=!0;if(this.sortObjects)l.renderDepth?f.z=l.renderDepth:(Qa.copy(l.position),Wa.multiplyVector3(Qa),f.z=Qa.z)}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;
-for(d=0,e=m.length;d<e;d++)if(f=m[d],l=f.object,l.visible)l.matrixAutoUpdate&&l.matrixWorld.flattenToArray(l._objectMatrixArray),r(l,b),l=f.object.material,l.transparent?(f.transparent=l,f.opaque=null):(f.opaque=l,f.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),this.setDepthTest(a.overrideMaterial.depthTest),this.setDepthWrite(a.overrideMaterial.depthWrite),s(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),
-j(a.__webglObjects,!1,"",b,n,q,!0,a.overrideMaterial),k(a.__webglObjectsImmediate,"",b,n,q,!1,a.overrideMaterial)):(this.setBlending(THREE.NormalBlending),j(a.__webglObjects,!0,"opaque",b,n,q,!1),k(a.__webglObjectsImmediate,"opaque",b,n,q,!1),j(a.__webglObjects,!1,"transparent",b,n,q,!0),k(a.__webglObjectsImmediate,"transparent",b,n,q,!0));h(this.renderPluginsPost,a,b);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?
-(i.bindTexture(i.TEXTURE_CUBE_MAP,c.__webglTexture),i.generateMipmap(i.TEXTURE_CUBE_MAP),i.bindTexture(i.TEXTURE_CUBE_MAP,null)):(i.bindTexture(i.TEXTURE_2D,c.__webglTexture),i.generateMipmap(i.TEXTURE_2D),i.bindTexture(i.TEXTURE_2D,null)));this.setDepthTest(!0);this.setDepthWrite(!0)};this.renderImmediateObject=function(a,b,c,d,e){var f=m(a,b,c,d,e);E=-1;G.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,i,$a):e.render(function(a){G.renderBufferImmediate(a,f,d.shading)})};
-this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,j=void 0,k=void 0,m=void 0;if(!g.__webglInit)if(g.__webglInit=!0,g._modelViewMatrix=new THREE.Matrix4,g._normalMatrixArray=new Float32Array(9),g._modelViewMatrixArray=new Float32Array(16),g._objectMatrixArray=new Float32Array(16),g.matrixWorld.flattenToArray(g._objectMatrixArray),g instanceof THREE.Mesh){if(k=
-g.geometry,k instanceof THREE.Geometry){if(void 0===k.geometryGroups){var r=k,s=void 0,t=void 0,E=void 0,w=void 0,y=void 0,x=void 0,u=void 0,B={},C=r.morphTargets.length;r.geometryGroups={};for(s=0,t=r.faces.length;s<t;s++)E=r.faces[s],w=E.materialIndex,x=void 0!==w?w:-1,void 0===B[x]&&(B[x]={hash:x,counter:0}),u=B[x].hash+"_"+B[x].counter,void 0===r.geometryGroups[u]&&(r.geometryGroups[u]={faces3:[],faces4:[],materialIndex:w,vertices:0,numMorphTargets:C}),y=E instanceof THREE.Face3?3:4,65535<r.geometryGroups[u].vertices+
-y&&(B[x].counter+=1,u=B[x].hash+"_"+B[x].counter,void 0===r.geometryGroups[u]&&(r.geometryGroups[u]={faces3:[],faces4:[],materialIndex:w,vertices:0,numMorphTargets:C})),E instanceof THREE.Face3?r.geometryGroups[u].faces3.push(s):r.geometryGroups[u].faces4.push(s),r.geometryGroups[u].vertices+=y;r.geometryGroupsList=[];var $=void 0;for($ in r.geometryGroups)r.geometryGroups[$].id=P++,r.geometryGroupsList.push(r.geometryGroups[$])}for(j in k.geometryGroups)if(m=k.geometryGroups[j],!m.__webglVertexBuffer){var A=
-m;A.__webglVertexBuffer=i.createBuffer();A.__webglNormalBuffer=i.createBuffer();A.__webglTangentBuffer=i.createBuffer();A.__webglColorBuffer=i.createBuffer();A.__webglUVBuffer=i.createBuffer();A.__webglUV2Buffer=i.createBuffer();A.__webglSkinVertexABuffer=i.createBuffer();A.__webglSkinVertexBBuffer=i.createBuffer();A.__webglSkinIndicesBuffer=i.createBuffer();A.__webglSkinWeightsBuffer=i.createBuffer();A.__webglFaceBuffer=i.createBuffer();A.__webglLineBuffer=i.createBuffer();if(A.numMorphTargets){var D=
-void 0,I=void 0;A.__webglMorphTargetsBuffers=[];for(D=0,I=A.numMorphTargets;D<I;D++)A.__webglMorphTargetsBuffers.push(i.createBuffer())}G.info.memory.geometries++;var F=m,S=g,Z=S.geometry,L=F.faces3,K=F.faces4,M=3*L.length+4*K.length,fa=1*L.length+2*K.length,Q=3*L.length+4*K.length,aa=c(S,F),ba=e(aa),ca=d(aa),ga=aa.vertexColors?aa.vertexColors:!1;F.__vertexArray=new Float32Array(3*M);if(ca)F.__normalArray=new Float32Array(3*M);if(Z.hasTangents)F.__tangentArray=new Float32Array(4*M);if(ga)F.__colorArray=
-new Float32Array(3*M);if(ba){if(0<Z.faceUvs.length||0<Z.faceVertexUvs.length)F.__uvArray=new Float32Array(2*M);if(1<Z.faceUvs.length||1<Z.faceVertexUvs.length)F.__uv2Array=new Float32Array(2*M)}if(S.geometry.skinWeights.length&&S.geometry.skinIndices.length)F.__skinVertexAArray=new Float32Array(4*M),F.__skinVertexBArray=new Float32Array(4*M),F.__skinIndexArray=new Float32Array(4*M),F.__skinWeightArray=new Float32Array(4*M);F.__faceArray=new Uint16Array(3*fa);F.__lineArray=new Uint16Array(2*Q);if(F.numMorphTargets){F.__morphTargetsArrays=
-[];for(var R=0,ha=F.numMorphTargets;R<ha;R++)F.__morphTargetsArrays.push(new Float32Array(3*M))}F.__webglFaceCount=3*fa;F.__webglLineCount=2*Q;if(aa.attributes){if(void 0===F.__webglCustomAttributesList)F.__webglCustomAttributesList=[];var T=void 0;for(T in aa.attributes){var Oa=aa.attributes[T],ja={},Aa;for(Aa in Oa)ja[Aa]=Oa[Aa];if(!ja.__webglInitialized||ja.createUniqueBuffers){ja.__webglInitialized=!0;var qa=1;"v2"===ja.type?qa=2:"v3"===ja.type?qa=3:"v4"===ja.type?qa=4:"c"===ja.type&&(qa=3);ja.size=
-qa;ja.array=new Float32Array(M*qa);ja.buffer=i.createBuffer();ja.buffer.belongsToAttribute=T;Oa.needsUpdate=!0;ja.__original=Oa}F.__webglCustomAttributesList.push(ja)}}F.__inittedArrays=!0;k.__dirtyVertices=!0;k.__dirtyMorphTargets=!0;k.__dirtyElements=!0;k.__dirtyUvs=!0;k.__dirtyNormals=!0;k.__dirtyTangents=!0;k.__dirtyColors=!0}}}else if(g instanceof THREE.Ribbon){if(k=g.geometry,!k.__webglVertexBuffer){var Fa=k;Fa.__webglVertexBuffer=i.createBuffer();Fa.__webglColorBuffer=i.createBuffer();G.info.memory.geometries++;
-var xa=k,Ka=xa.vertices.length;xa.__vertexArray=new Float32Array(3*Ka);xa.__colorArray=new Float32Array(3*Ka);xa.__webglVertexCount=Ka;k.__dirtyVertices=!0;k.__dirtyColors=!0}}else if(g instanceof THREE.Line){if(k=g.geometry,!k.__webglVertexBuffer){var Wa=k;Wa.__webglVertexBuffer=i.createBuffer();Wa.__webglColorBuffer=i.createBuffer();G.info.memory.geometries++;var Qa=k,Ta=g,$a=Qa.vertices.length;Qa.__vertexArray=new Float32Array(3*$a);Qa.__colorArray=new Float32Array(3*$a);Qa.__webglLineCount=$a;
-b(Qa,Ta);k.__dirtyVertices=!0;k.__dirtyColors=!0}}else if(g instanceof THREE.ParticleSystem&&(k=g.geometry,!k.__webglVertexBuffer)){var cb=k;cb.__webglVertexBuffer=i.createBuffer();cb.__webglColorBuffer=i.createBuffer();G.info.geometries++;var Xa=k,jd=g,Nc=Xa.vertices.length;Xa.__vertexArray=new Float32Array(3*Nc);Xa.__colorArray=new Float32Array(3*Nc);Xa.__sortArray=[];Xa.__webglParticleCount=Nc;b(Xa,jd);k.__dirtyVertices=!0;k.__dirtyColors=!0}if(!g.__webglActive){if(g instanceof THREE.Mesh)if(k=
-g.geometry,k instanceof THREE.BufferGeometry)l(h.__webglObjects,k,g);else for(j in k.geometryGroups)m=k.geometryGroups[j],l(h.__webglObjects,m,g);else g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem?(k=g.geometry,l(h.__webglObjects,k,g)):void 0!==THREE.MarchingCubes&&g instanceof THREE.MarchingCubes||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof
-THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var eb=a.__objectsRemoved[0],wc=a;eb instanceof THREE.Mesh||eb instanceof THREE.ParticleSystem||eb instanceof THREE.Ribbon||eb instanceof THREE.Line?o(wc.__webglObjects,eb):eb instanceof THREE.Sprite?p(wc.__webglSprites,eb):eb instanceof THREE.LensFlare?p(wc.__webglFlares,eb):(eb instanceof THREE.MarchingCubes||eb.immediateRenderCallback)&&o(wc.__webglObjectsImmediate,eb);eb.__webglActive=
-!1;a.__objectsRemoved.splice(0,1)}for(var Oc=0,kd=a.__webglObjects.length;Oc<kd;Oc++){var kb=a.__webglObjects[Oc].object,ia=kb.geometry,jc=void 0,$b=void 0,Ua=void 0;if(kb instanceof THREE.Mesh)if(ia instanceof THREE.BufferGeometry)ia.__dirtyVertices=!1,ia.__dirtyElements=!1,ia.__dirtyUvs=!1,ia.__dirtyNormals=!1,ia.__dirtyColors=!1;else{for(var Pc=0,ld=ia.geometryGroupsList.length;Pc<ld;Pc++)if(jc=ia.geometryGroupsList[Pc],Ua=c(kb,jc),$b=Ua.attributes&&n(Ua),ia.__dirtyVertices||ia.__dirtyMorphTargets||
-ia.__dirtyElements||ia.__dirtyUvs||ia.__dirtyNormals||ia.__dirtyColors||ia.__dirtyTangents||$b){var da=jc,md=kb,ab=i.DYNAMIC_DRAW,nd=!ia.dynamic,yc=Ua;if(da.__inittedArrays){var Yc=d(yc),Qc=yc.vertexColors?yc.vertexColors:!1,Zc=e(yc),$c=Yc===THREE.SmoothShading,H=void 0,U=void 0,ib=void 0,N=void 0,ac=void 0,Gb=void 0,lb=void 0,zc=void 0,Ab=void 0,bc=void 0,cc=void 0,V=void 0,W=void 0,X=void 0,na=void 0,mb=void 0,nb=void 0,ob=void 0,kc=void 0,pb=void 0,qb=void 0,rb=void 0,lc=void 0,sb=void 0,tb=void 0,
-ub=void 0,mc=void 0,vb=void 0,wb=void 0,xb=void 0,nc=void 0,Hb=void 0,Ib=void 0,Jb=void 0,Ac=void 0,Kb=void 0,Lb=void 0,Mb=void 0,Bc=void 0,ka=void 0,ad=void 0,Nb=void 0,dc=void 0,ec=void 0,bb=void 0,bd=void 0,Ga=void 0,za=0,Ea=0,Bb=0,Cb=0,fb=0,Pa=0,oa=0,Ra=0,Ba=0,J=0,Ca=0,z=0,Ya=void 0,Ia=da.__vertexArray,oc=da.__uvArray,pc=da.__uv2Array,gb=da.__normalArray,ra=da.__tangentArray,Ja=da.__colorArray,sa=da.__skinVertexAArray,ta=da.__skinVertexBArray,ua=da.__skinIndexArray,va=da.__skinWeightArray,Rc=
-da.__morphTargetsArrays,Sc=da.__webglCustomAttributesList,v=void 0,yb=da.__faceArray,Za=da.__lineArray,Sa=md.geometry,od=Sa.__dirtyElements,cd=Sa.__dirtyUvs,pd=Sa.__dirtyNormals,qd=Sa.__dirtyTangents,rd=Sa.__dirtyColors,sd=Sa.__dirtyMorphTargets,Ub=Sa.vertices,la=da.faces3,ma=da.faces4,Da=Sa.faces,Tc=Sa.faceVertexUvs[0],Uc=Sa.faceVertexUvs[1],Vb=Sa.skinVerticesA,Wb=Sa.skinVerticesB,Xb=Sa.skinIndices,Ob=Sa.skinWeights,Pb=Sa.morphTargets;if(Sa.__dirtyVertices){for(H=0,U=la.length;H<U;H++)N=Da[la[H]],
-V=Ub[N.a].position,W=Ub[N.b].position,X=Ub[N.c].position,Ia[Ea]=V.x,Ia[Ea+1]=V.y,Ia[Ea+2]=V.z,Ia[Ea+3]=W.x,Ia[Ea+4]=W.y,Ia[Ea+5]=W.z,Ia[Ea+6]=X.x,Ia[Ea+7]=X.y,Ia[Ea+8]=X.z,Ea+=9;for(H=0,U=ma.length;H<U;H++)N=Da[ma[H]],V=Ub[N.a].position,W=Ub[N.b].position,X=Ub[N.c].position,na=Ub[N.d].position,Ia[Ea]=V.x,Ia[Ea+1]=V.y,Ia[Ea+2]=V.z,Ia[Ea+3]=W.x,Ia[Ea+4]=W.y,Ia[Ea+5]=W.z,Ia[Ea+6]=X.x,Ia[Ea+7]=X.y,Ia[Ea+8]=X.z,Ia[Ea+9]=na.x,Ia[Ea+10]=na.y,Ia[Ea+11]=na.z,Ea+=12;i.bindBuffer(i.ARRAY_BUFFER,da.__webglVertexBuffer);
-i.bufferData(i.ARRAY_BUFFER,Ia,ab)}if(sd)for(bb=0,bd=Pb.length;bb<bd;bb++){Ca=0;for(H=0,U=la.length;H<U;H++)N=Da[la[H]],V=Pb[bb].vertices[N.a].position,W=Pb[bb].vertices[N.b].position,X=Pb[bb].vertices[N.c].position,Ga=Rc[bb],Ga[Ca]=V.x,Ga[Ca+1]=V.y,Ga[Ca+2]=V.z,Ga[Ca+3]=W.x,Ga[Ca+4]=W.y,Ga[Ca+5]=W.z,Ga[Ca+6]=X.x,Ga[Ca+7]=X.y,Ga[Ca+8]=X.z,Ca+=9;for(H=0,U=ma.length;H<U;H++)N=Da[ma[H]],V=Pb[bb].vertices[N.a].position,W=Pb[bb].vertices[N.b].position,X=Pb[bb].vertices[N.c].position,na=Pb[bb].vertices[N.d].position,
-Ga=Rc[bb],Ga[Ca]=V.x,Ga[Ca+1]=V.y,Ga[Ca+2]=V.z,Ga[Ca+3]=W.x,Ga[Ca+4]=W.y,Ga[Ca+5]=W.z,Ga[Ca+6]=X.x,Ga[Ca+7]=X.y,Ga[Ca+8]=X.z,Ga[Ca+9]=na.x,Ga[Ca+10]=na.y,Ga[Ca+11]=na.z,Ca+=12;i.bindBuffer(i.ARRAY_BUFFER,da.__webglMorphTargetsBuffers[bb]);i.bufferData(i.ARRAY_BUFFER,Rc[bb],ab)}if(Ob.length){for(H=0,U=la.length;H<U;H++)N=Da[la[H]],sb=Ob[N.a],tb=Ob[N.b],ub=Ob[N.c],va[J]=sb.x,va[J+1]=sb.y,va[J+2]=sb.z,va[J+3]=sb.w,va[J+4]=tb.x,va[J+5]=tb.y,va[J+6]=tb.z,va[J+7]=tb.w,va[J+8]=ub.x,va[J+9]=ub.y,va[J+10]=
-ub.z,va[J+11]=ub.w,vb=Xb[N.a],wb=Xb[N.b],xb=Xb[N.c],ua[J]=vb.x,ua[J+1]=vb.y,ua[J+2]=vb.z,ua[J+3]=vb.w,ua[J+4]=wb.x,ua[J+5]=wb.y,ua[J+6]=wb.z,ua[J+7]=wb.w,ua[J+8]=xb.x,ua[J+9]=xb.y,ua[J+10]=xb.z,ua[J+11]=xb.w,Hb=Vb[N.a],Ib=Vb[N.b],Jb=Vb[N.c],sa[J]=Hb.x,sa[J+1]=Hb.y,sa[J+2]=Hb.z,sa[J+3]=1,sa[J+4]=Ib.x,sa[J+5]=Ib.y,sa[J+6]=Ib.z,sa[J+7]=1,sa[J+8]=Jb.x,sa[J+9]=Jb.y,sa[J+10]=Jb.z,sa[J+11]=1,Kb=Wb[N.a],Lb=Wb[N.b],Mb=Wb[N.c],ta[J]=Kb.x,ta[J+1]=Kb.y,ta[J+2]=Kb.z,ta[J+3]=1,ta[J+4]=Lb.x,ta[J+5]=Lb.y,ta[J+6]=
-Lb.z,ta[J+7]=1,ta[J+8]=Mb.x,ta[J+9]=Mb.y,ta[J+10]=Mb.z,ta[J+11]=1,J+=12;for(H=0,U=ma.length;H<U;H++)N=Da[ma[H]],sb=Ob[N.a],tb=Ob[N.b],ub=Ob[N.c],mc=Ob[N.d],va[J]=sb.x,va[J+1]=sb.y,va[J+2]=sb.z,va[J+3]=sb.w,va[J+4]=tb.x,va[J+5]=tb.y,va[J+6]=tb.z,va[J+7]=tb.w,va[J+8]=ub.x,va[J+9]=ub.y,va[J+10]=ub.z,va[J+11]=ub.w,va[J+12]=mc.x,va[J+13]=mc.y,va[J+14]=mc.z,va[J+15]=mc.w,vb=Xb[N.a],wb=Xb[N.b],xb=Xb[N.c],nc=Xb[N.d],ua[J]=vb.x,ua[J+1]=vb.y,ua[J+2]=vb.z,ua[J+3]=vb.w,ua[J+4]=wb.x,ua[J+5]=wb.y,ua[J+6]=wb.z,
-ua[J+7]=wb.w,ua[J+8]=xb.x,ua[J+9]=xb.y,ua[J+10]=xb.z,ua[J+11]=xb.w,ua[J+12]=nc.x,ua[J+13]=nc.y,ua[J+14]=nc.z,ua[J+15]=nc.w,Hb=Vb[N.a],Ib=Vb[N.b],Jb=Vb[N.c],Ac=Vb[N.d],sa[J]=Hb.x,sa[J+1]=Hb.y,sa[J+2]=Hb.z,sa[J+3]=1,sa[J+4]=Ib.x,sa[J+5]=Ib.y,sa[J+6]=Ib.z,sa[J+7]=1,sa[J+8]=Jb.x,sa[J+9]=Jb.y,sa[J+10]=Jb.z,sa[J+11]=1,sa[J+12]=Ac.x,sa[J+13]=Ac.y,sa[J+14]=Ac.z,sa[J+15]=1,Kb=Wb[N.a],Lb=Wb[N.b],Mb=Wb[N.c],Bc=Wb[N.d],ta[J]=Kb.x,ta[J+1]=Kb.y,ta[J+2]=Kb.z,ta[J+3]=1,ta[J+4]=Lb.x,ta[J+5]=Lb.y,ta[J+6]=Lb.z,ta[J+
-7]=1,ta[J+8]=Mb.x,ta[J+9]=Mb.y,ta[J+10]=Mb.z,ta[J+11]=1,ta[J+12]=Bc.x,ta[J+13]=Bc.y,ta[J+14]=Bc.z,ta[J+15]=1,J+=16;0<J&&(i.bindBuffer(i.ARRAY_BUFFER,da.__webglSkinVertexABuffer),i.bufferData(i.ARRAY_BUFFER,sa,ab),i.bindBuffer(i.ARRAY_BUFFER,da.__webglSkinVertexBBuffer),i.bufferData(i.ARRAY_BUFFER,ta,ab),i.bindBuffer(i.ARRAY_BUFFER,da.__webglSkinIndicesBuffer),i.bufferData(i.ARRAY_BUFFER,ua,ab),i.bindBuffer(i.ARRAY_BUFFER,da.__webglSkinWeightsBuffer),i.bufferData(i.ARRAY_BUFFER,va,ab))}if(rd&&Qc){for(H=
-0,U=la.length;H<U;H++)N=Da[la[H]],lb=N.vertexColors,zc=N.color,3===lb.length&&Qc===THREE.VertexColors?(pb=lb[0],qb=lb[1],rb=lb[2]):rb=qb=pb=zc,Ja[Ba]=pb.r,Ja[Ba+1]=pb.g,Ja[Ba+2]=pb.b,Ja[Ba+3]=qb.r,Ja[Ba+4]=qb.g,Ja[Ba+5]=qb.b,Ja[Ba+6]=rb.r,Ja[Ba+7]=rb.g,Ja[Ba+8]=rb.b,Ba+=9;for(H=0,U=ma.length;H<U;H++)N=Da[ma[H]],lb=N.vertexColors,zc=N.color,4===lb.length&&Qc===THREE.VertexColors?(pb=lb[0],qb=lb[1],rb=lb[2],lc=lb[3]):lc=rb=qb=pb=zc,Ja[Ba]=pb.r,Ja[Ba+1]=pb.g,Ja[Ba+2]=pb.b,Ja[Ba+3]=qb.r,Ja[Ba+4]=qb.g,
-Ja[Ba+5]=qb.b,Ja[Ba+6]=rb.r,Ja[Ba+7]=rb.g,Ja[Ba+8]=rb.b,Ja[Ba+9]=lc.r,Ja[Ba+10]=lc.g,Ja[Ba+11]=lc.b,Ba+=12;0<Ba&&(i.bindBuffer(i.ARRAY_BUFFER,da.__webglColorBuffer),i.bufferData(i.ARRAY_BUFFER,Ja,ab))}if(qd&&Sa.hasTangents){for(H=0,U=la.length;H<U;H++)N=Da[la[H]],Ab=N.vertexTangents,mb=Ab[0],nb=Ab[1],ob=Ab[2],ra[oa]=mb.x,ra[oa+1]=mb.y,ra[oa+2]=mb.z,ra[oa+3]=mb.w,ra[oa+4]=nb.x,ra[oa+5]=nb.y,ra[oa+6]=nb.z,ra[oa+7]=nb.w,ra[oa+8]=ob.x,ra[oa+9]=ob.y,ra[oa+10]=ob.z,ra[oa+11]=ob.w,oa+=12;for(H=0,U=ma.length;H<
-U;H++)N=Da[ma[H]],Ab=N.vertexTangents,mb=Ab[0],nb=Ab[1],ob=Ab[2],kc=Ab[3],ra[oa]=mb.x,ra[oa+1]=mb.y,ra[oa+2]=mb.z,ra[oa+3]=mb.w,ra[oa+4]=nb.x,ra[oa+5]=nb.y,ra[oa+6]=nb.z,ra[oa+7]=nb.w,ra[oa+8]=ob.x,ra[oa+9]=ob.y,ra[oa+10]=ob.z,ra[oa+11]=ob.w,ra[oa+12]=kc.x,ra[oa+13]=kc.y,ra[oa+14]=kc.z,ra[oa+15]=kc.w,oa+=16;i.bindBuffer(i.ARRAY_BUFFER,da.__webglTangentBuffer);i.bufferData(i.ARRAY_BUFFER,ra,ab)}if(pd&&Yc){for(H=0,U=la.length;H<U;H++)if(N=Da[la[H]],ac=N.vertexNormals,Gb=N.normal,3===ac.length&&$c)for(ka=
-0;3>ka;ka++)Nb=ac[ka],gb[Pa]=Nb.x,gb[Pa+1]=Nb.y,gb[Pa+2]=Nb.z,Pa+=3;else for(ka=0;3>ka;ka++)gb[Pa]=Gb.x,gb[Pa+1]=Gb.y,gb[Pa+2]=Gb.z,Pa+=3;for(H=0,U=ma.length;H<U;H++)if(N=Da[ma[H]],ac=N.vertexNormals,Gb=N.normal,4===ac.length&&$c)for(ka=0;4>ka;ka++)Nb=ac[ka],gb[Pa]=Nb.x,gb[Pa+1]=Nb.y,gb[Pa+2]=Nb.z,Pa+=3;else for(ka=0;4>ka;ka++)gb[Pa]=Gb.x,gb[Pa+1]=Gb.y,gb[Pa+2]=Gb.z,Pa+=3;i.bindBuffer(i.ARRAY_BUFFER,da.__webglNormalBuffer);i.bufferData(i.ARRAY_BUFFER,gb,ab)}if(cd&&Tc&&Zc){for(H=0,U=la.length;H<U;H++)if(ib=
-la[H],N=Da[ib],bc=Tc[ib],void 0!==bc)for(ka=0;3>ka;ka++)dc=bc[ka],oc[Bb]=dc.u,oc[Bb+1]=dc.v,Bb+=2;for(H=0,U=ma.length;H<U;H++)if(ib=ma[H],N=Da[ib],bc=Tc[ib],void 0!==bc)for(ka=0;4>ka;ka++)dc=bc[ka],oc[Bb]=dc.u,oc[Bb+1]=dc.v,Bb+=2;0<Bb&&(i.bindBuffer(i.ARRAY_BUFFER,da.__webglUVBuffer),i.bufferData(i.ARRAY_BUFFER,oc,ab))}if(cd&&Uc&&Zc){for(H=0,U=la.length;H<U;H++)if(ib=la[H],N=Da[ib],cc=Uc[ib],void 0!==cc)for(ka=0;3>ka;ka++)ec=cc[ka],pc[Cb]=ec.u,pc[Cb+1]=ec.v,Cb+=2;for(H=0,U=ma.length;H<U;H++)if(ib=
-ma[H],N=Da[ib],cc=Uc[ib],void 0!==cc)for(ka=0;4>ka;ka++)ec=cc[ka],pc[Cb]=ec.u,pc[Cb+1]=ec.v,Cb+=2;0<Cb&&(i.bindBuffer(i.ARRAY_BUFFER,da.__webglUV2Buffer),i.bufferData(i.ARRAY_BUFFER,pc,ab))}if(od){for(H=0,U=la.length;H<U;H++)N=Da[la[H]],yb[fb]=za,yb[fb+1]=za+1,yb[fb+2]=za+2,fb+=3,Za[Ra]=za,Za[Ra+1]=za+1,Za[Ra+2]=za,Za[Ra+3]=za+2,Za[Ra+4]=za+1,Za[Ra+5]=za+2,Ra+=6,za+=3;for(H=0,U=ma.length;H<U;H++)N=Da[ma[H]],yb[fb]=za,yb[fb+1]=za+1,yb[fb+2]=za+3,yb[fb+3]=za+1,yb[fb+4]=za+2,yb[fb+5]=za+3,fb+=6,Za[Ra]=
-za,Za[Ra+1]=za+1,Za[Ra+2]=za,Za[Ra+3]=za+3,Za[Ra+4]=za+1,Za[Ra+5]=za+2,Za[Ra+6]=za+2,Za[Ra+7]=za+3,Ra+=8,za+=4;i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,da.__webglFaceBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,yb,ab);i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,da.__webglLineBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Za,ab)}if(Sc)for(ka=0,ad=Sc.length;ka<ad;ka++)if(v=Sc[ka],v.__original.needsUpdate){z=0;if(1===v.size)if(void 0===v.boundTo||"vertices"===v.boundTo){for(H=0,U=la.length;H<U;H++)N=Da[la[H]],v.array[z]=
-v.value[N.a],v.array[z+1]=v.value[N.b],v.array[z+2]=v.value[N.c],z+=3;for(H=0,U=ma.length;H<U;H++)N=Da[ma[H]],v.array[z]=v.value[N.a],v.array[z+1]=v.value[N.b],v.array[z+2]=v.value[N.c],v.array[z+3]=v.value[N.d],z+=4}else{if("faces"===v.boundTo){for(H=0,U=la.length;H<U;H++)Ya=v.value[la[H]],v.array[z]=Ya,v.array[z+1]=Ya,v.array[z+2]=Ya,z+=3;for(H=0,U=ma.length;H<U;H++)Ya=v.value[ma[H]],v.array[z]=Ya,v.array[z+1]=Ya,v.array[z+2]=Ya,v.array[z+3]=Ya,z+=4}}else if(2===v.size)if(void 0===v.boundTo||"vertices"===
-v.boundTo){for(H=0,U=la.length;H<U;H++)N=Da[la[H]],V=v.value[N.a],W=v.value[N.b],X=v.value[N.c],v.array[z]=V.x,v.array[z+1]=V.y,v.array[z+2]=W.x,v.array[z+3]=W.y,v.array[z+4]=X.x,v.array[z+5]=X.y,z+=6;for(H=0,U=ma.length;H<U;H++)N=Da[ma[H]],V=v.value[N.a],W=v.value[N.b],X=v.value[N.c],na=v.value[N.d],v.array[z]=V.x,v.array[z+1]=V.y,v.array[z+2]=W.x,v.array[z+3]=W.y,v.array[z+4]=X.x,v.array[z+5]=X.y,v.array[z+6]=na.x,v.array[z+7]=na.y,z+=8}else{if("faces"===v.boundTo){for(H=0,U=la.length;H<U;H++)X=
-W=V=Ya=v.value[la[H]],v.array[z]=V.x,v.array[z+1]=V.y,v.array[z+2]=W.x,v.array[z+3]=W.y,v.array[z+4]=X.x,v.array[z+5]=X.y,z+=6;for(H=0,U=ma.length;H<U;H++)na=X=W=V=Ya=v.value[ma[H]],v.array[z]=V.x,v.array[z+1]=V.y,v.array[z+2]=W.x,v.array[z+3]=W.y,v.array[z+4]=X.x,v.array[z+5]=X.y,v.array[z+6]=na.x,v.array[z+7]=na.y,z+=8}}else if(3===v.size){var ea;ea="c"===v.type?["r","g","b"]:["x","y","z"];if(void 0===v.boundTo||"vertices"===v.boundTo){for(H=0,U=la.length;H<U;H++)N=Da[la[H]],V=v.value[N.a],W=v.value[N.b],
-X=v.value[N.c],v.array[z]=V[ea[0]],v.array[z+1]=V[ea[1]],v.array[z+2]=V[ea[2]],v.array[z+3]=W[ea[0]],v.array[z+4]=W[ea[1]],v.array[z+5]=W[ea[2]],v.array[z+6]=X[ea[0]],v.array[z+7]=X[ea[1]],v.array[z+8]=X[ea[2]],z+=9;for(H=0,U=ma.length;H<U;H++)N=Da[ma[H]],V=v.value[N.a],W=v.value[N.b],X=v.value[N.c],na=v.value[N.d],v.array[z]=V[ea[0]],v.array[z+1]=V[ea[1]],v.array[z+2]=V[ea[2]],v.array[z+3]=W[ea[0]],v.array[z+4]=W[ea[1]],v.array[z+5]=W[ea[2]],v.array[z+6]=X[ea[0]],v.array[z+7]=X[ea[1]],v.array[z+
-8]=X[ea[2]],v.array[z+9]=na[ea[0]],v.array[z+10]=na[ea[1]],v.array[z+11]=na[ea[2]],z+=12}else if("faces"===v.boundTo){for(H=0,U=la.length;H<U;H++)X=W=V=Ya=v.value[la[H]],v.array[z]=V[ea[0]],v.array[z+1]=V[ea[1]],v.array[z+2]=V[ea[2]],v.array[z+3]=W[ea[0]],v.array[z+4]=W[ea[1]],v.array[z+5]=W[ea[2]],v.array[z+6]=X[ea[0]],v.array[z+7]=X[ea[1]],v.array[z+8]=X[ea[2]],z+=9;for(H=0,U=ma.length;H<U;H++)na=X=W=V=Ya=v.value[ma[H]],v.array[z]=V[ea[0]],v.array[z+1]=V[ea[1]],v.array[z+2]=V[ea[2]],v.array[z+3]=
-W[ea[0]],v.array[z+4]=W[ea[1]],v.array[z+5]=W[ea[2]],v.array[z+6]=X[ea[0]],v.array[z+7]=X[ea[1]],v.array[z+8]=X[ea[2]],v.array[z+9]=na[ea[0]],v.array[z+10]=na[ea[1]],v.array[z+11]=na[ea[2]],z+=12}}else if(4===v.size)if(void 0===v.boundTo||"vertices"===v.boundTo){for(H=0,U=la.length;H<U;H++)N=Da[la[H]],V=v.value[N.a],W=v.value[N.b],X=v.value[N.c],v.array[z]=V.x,v.array[z+1]=V.y,v.array[z+2]=V.z,v.array[z+3]=V.w,v.array[z+4]=W.x,v.array[z+5]=W.y,v.array[z+6]=W.z,v.array[z+7]=W.w,v.array[z+8]=X.x,v.array[z+
-9]=X.y,v.array[z+10]=X.z,v.array[z+11]=X.w,z+=12;for(H=0,U=ma.length;H<U;H++)N=Da[ma[H]],V=v.value[N.a],W=v.value[N.b],X=v.value[N.c],na=v.value[N.d],v.array[z]=V.x,v.array[z+1]=V.y,v.array[z+2]=V.z,v.array[z+3]=V.w,v.array[z+4]=W.x,v.array[z+5]=W.y,v.array[z+6]=W.z,v.array[z+7]=W.w,v.array[z+8]=X.x,v.array[z+9]=X.y,v.array[z+10]=X.z,v.array[z+11]=X.w,v.array[z+12]=na.x,v.array[z+13]=na.y,v.array[z+14]=na.z,v.array[z+15]=na.w,z+=16}else if("faces"===v.boundTo){for(H=0,U=la.length;H<U;H++)X=W=V=Ya=
-v.value[la[H]],v.array[z]=V.x,v.array[z+1]=V.y,v.array[z+2]=V.z,v.array[z+3]=V.w,v.array[z+4]=W.x,v.array[z+5]=W.y,v.array[z+6]=W.z,v.array[z+7]=W.w,v.array[z+8]=X.x,v.array[z+9]=X.y,v.array[z+10]=X.z,v.array[z+11]=X.w,z+=12;for(H=0,U=ma.length;H<U;H++)na=X=W=V=Ya=v.value[ma[H]],v.array[z]=V.x,v.array[z+1]=V.y,v.array[z+2]=V.z,v.array[z+3]=V.w,v.array[z+4]=W.x,v.array[z+5]=W.y,v.array[z+6]=W.z,v.array[z+7]=W.w,v.array[z+8]=X.x,v.array[z+9]=X.y,v.array[z+10]=X.z,v.array[z+11]=X.w,v.array[z+12]=na.x,
-v.array[z+13]=na.y,v.array[z+14]=na.z,v.array[z+15]=na.w,z+=16}i.bindBuffer(i.ARRAY_BUFFER,v.buffer);i.bufferData(i.ARRAY_BUFFER,v.array,ab)}nd&&(delete da.__inittedArrays,delete da.__colorArray,delete da.__normalArray,delete da.__tangentArray,delete da.__uvArray,delete da.__uv2Array,delete da.__faceArray,delete da.__vertexArray,delete da.__lineArray,delete da.__skinVertexAArray,delete da.__skinVertexBArray,delete da.__skinIndexArray,delete da.__skinWeightArray)}}ia.__dirtyVertices=!1;ia.__dirtyMorphTargets=
-!1;ia.__dirtyElements=!1;ia.__dirtyUvs=!1;ia.__dirtyNormals=!1;ia.__dirtyColors=!1;ia.__dirtyTangents=!1;Ua.attributes&&q(Ua)}else if(kb instanceof THREE.Ribbon){if(ia.__dirtyVertices||ia.__dirtyColors){var Qb=ia,dd=i.DYNAMIC_DRAW,qc=void 0,rc=void 0,Cc=void 0,Rb=void 0,Dc=void 0,ed=Qb.vertices,fd=Qb.colors,td=ed.length,ud=fd.length,Ec=Qb.__vertexArray,Fc=Qb.__colorArray,vd=Qb.__dirtyColors;if(Qb.__dirtyVertices){for(qc=0;qc<td;qc++)Cc=ed[qc].position,Rb=3*qc,Ec[Rb]=Cc.x,Ec[Rb+1]=Cc.y,Ec[Rb+2]=Cc.z;
-i.bindBuffer(i.ARRAY_BUFFER,Qb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Ec,dd)}if(vd){for(rc=0;rc<ud;rc++)Dc=fd[rc],Rb=3*rc,Fc[Rb]=Dc.r,Fc[Rb+1]=Dc.g,Fc[Rb+2]=Dc.b;i.bindBuffer(i.ARRAY_BUFFER,Qb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Fc,dd)}}ia.__dirtyVertices=!1;ia.__dirtyColors=!1}else if(kb instanceof THREE.Line){Ua=c(kb,jc);$b=Ua.attributes&&n(Ua);if(ia.__dirtyVertices||ia.__dirtyColors||$b){var Db=ia,Vc=i.DYNAMIC_DRAW,sc=void 0,tc=void 0,Gc=void 0,wa=void 0,Hc=void 0,gd=Db.vertices,
-hd=Db.colors,wd=gd.length,xd=hd.length,Ic=Db.__vertexArray,Jc=Db.__colorArray,yd=Db.__dirtyColors,Wc=Db.__webglCustomAttributesList,Kc=void 0,id=void 0,Na=void 0,fc=void 0,Va=void 0,pa=void 0;if(Db.__dirtyVertices){for(sc=0;sc<wd;sc++)Gc=gd[sc].position,wa=3*sc,Ic[wa]=Gc.x,Ic[wa+1]=Gc.y,Ic[wa+2]=Gc.z;i.bindBuffer(i.ARRAY_BUFFER,Db.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Ic,Vc)}if(yd){for(tc=0;tc<xd;tc++)Hc=hd[tc],wa=3*tc,Jc[wa]=Hc.r,Jc[wa+1]=Hc.g,Jc[wa+2]=Hc.b;i.bindBuffer(i.ARRAY_BUFFER,
-Db.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Jc,Vc)}if(Wc)for(Kc=0,id=Wc.length;Kc<id;Kc++)if(pa=Wc[Kc],pa.needsUpdate&&(void 0===pa.boundTo||"vertices"===pa.boundTo)){wa=0;fc=pa.value.length;if(1===pa.size)for(Na=0;Na<fc;Na++)pa.array[Na]=pa.value[Na];else if(2===pa.size)for(Na=0;Na<fc;Na++)Va=pa.value[Na],pa.array[wa]=Va.x,pa.array[wa+1]=Va.y,wa+=2;else if(3===pa.size)if("c"===pa.type)for(Na=0;Na<fc;Na++)Va=pa.value[Na],pa.array[wa]=Va.r,pa.array[wa+1]=Va.g,pa.array[wa+2]=Va.b,wa+=3;else for(Na=
-0;Na<fc;Na++)Va=pa.value[Na],pa.array[wa]=Va.x,pa.array[wa+1]=Va.y,pa.array[wa+2]=Va.z,wa+=3;else if(4===pa.size)for(Na=0;Na<fc;Na++)Va=pa.value[Na],pa.array[wa]=Va.x,pa.array[wa+1]=Va.y,pa.array[wa+2]=Va.z,pa.array[wa+3]=Va.w,wa+=4;i.bindBuffer(i.ARRAY_BUFFER,pa.buffer);i.bufferData(i.ARRAY_BUFFER,pa.array,Vc)}}ia.__dirtyVertices=!1;ia.__dirtyColors=!1;Ua.attributes&&q(Ua)}else if(kb instanceof THREE.ParticleSystem)Ua=c(kb,jc),$b=Ua.attributes&&n(Ua),(ia.__dirtyVertices||ia.__dirtyColors||kb.sortParticles||
-$b)&&f(ia,i.DYNAMIC_DRAW,kb),ia.__dirtyVertices=!1,ia.__dirtyColors=!1,Ua.attributes&&q(Ua)}};this.initMaterial=function(a,b,c,d){var e,f,g,h,j;a instanceof THREE.MeshDepthMaterial?j="depth":a instanceof THREE.MeshNormalMaterial?j="normal":a instanceof THREE.MeshBasicMaterial?j="basic":a instanceof THREE.MeshLambertMaterial?j="lambert":a instanceof THREE.MeshPhongMaterial?j="phong":a instanceof THREE.LineBasicMaterial?j="basic":a instanceof THREE.ParticleBasicMaterial&&(j="particle_basic");if(j){var k=
-THREE.ShaderLib[j];a.uniforms=THREE.UniformsUtils.clone(k.uniforms);a.vertexShader=k.vertexShader;a.fragmentShader=k.fragmentShader}var l,m;f=k=0;for(l=0,m=b.length;l<m;l++)e=b[l],e.onlyShadow||(e instanceof THREE.DirectionalLight&&f++,e instanceof THREE.PointLight&&k++,e instanceof THREE.SpotLight&&k++);k+f<=M?l=f:(l=Math.ceil(M*f/(k+f)),k=M-l);e=l;f=k;var n=0;for(k=0,l=b.length;k<l;k++)m=b[k],m.castShadow&&(m instanceof THREE.SpotLight||m instanceof THREE.DirectionalLight)&&n++;var q=50;if(void 0!==
-d&&d instanceof THREE.SkinnedMesh)q=d.bones.length;var o;a:{l=a.fragmentShader;m=a.vertexShader;var k=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:e,maxPointLights:f,maxBones:q,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,maxShadows:n,alphaTest:a.alphaTest,
-metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround},p,d=[];j?d.push(j):(d.push(l),d.push(m));for(p in c)d.push(p),d.push(c[p]);j=d.join();for(p=0,d=Q.length;p<d;p++)if(Q[p].code===j){o=Q[p].program;break a}p=i.createProgram();d=[0<Xa?"#define VERTEX_TEXTURES":"",G.gammaInput?"#define GAMMA_INPUT":"",G.gammaOutput?"#define GAMMA_OUTPUT":"",G.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+
-c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
-e=["precision "+B+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",G.gammaInput?"#define GAMMA_INPUT":"",G.gammaOutput?"#define GAMMA_OUTPUT":"",G.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
-"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");i.attachShader(p,t("fragment",e+l));i.attachShader(p,t("vertex",d+m));i.linkProgram(p);i.getProgramParameter(p,i.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+
-i.getProgramParameter(p,i.VALIDATE_STATUS)+", gl error ["+i.getError()+"]");p.uniforms={};p.attributes={};var r,d="viewMatrix,modelViewMatrix,projectionMatrix,normalMatrix,objectMatrix,cameraPosition,cameraInverseMatrix,boneGlobalMatrices,morphTargetInfluences".split(",");for(r in k)d.push(r);r=d;for(d=0,k=r.length;d<k;d++)l=r[d],p.uniforms[l]=i.getUniformLocation(p,l);d="position,normal,uv,uv2,tangent,color,skinVertexA,skinVertexB,skinIndex,skinWeight".split(",");for(r=0;r<c.maxMorphTargets;r++)d.push("morphTarget"+
-r);for(o in b)d.push(o);o=d;for(r=0,b=o.length;r<b;r++)c=o[r],p.attributes[c]=i.getAttribLocation(p,c);p.id=Q.length;Q.push({program:p,code:j});G.info.memory.programs=Q.length;o=p}a.program=o;o=a.program.attributes;0<=o.position&&i.enableVertexAttribArray(o.position);0<=o.color&&i.enableVertexAttribArray(o.color);0<=o.normal&&i.enableVertexAttribArray(o.normal);0<=o.tangent&&i.enableVertexAttribArray(o.tangent);a.skinning&&0<=o.skinVertexA&&0<=o.skinVertexB&&0<=o.skinIndex&&0<=o.skinWeight&&(i.enableVertexAttribArray(o.skinVertexA),
-i.enableVertexAttribArray(o.skinVertexB),i.enableVertexAttribArray(o.skinIndex),i.enableVertexAttribArray(o.skinWeight));if(a.attributes)for(h in a.attributes)void 0!==o[h]&&0<=o[h]&&i.enableVertexAttribArray(o[h]);if(a.morphTargets)for(h=a.numSupportedMorphTargets=0;h<this.maxMorphTargets;h++)r="morphTarget"+h,0<=o[r]&&(i.enableVertexAttribArray(o[r]),a.numSupportedMorphTargets++);a.uniformsList=[];for(g in a.uniforms)a.uniformsList.push([a.uniforms[g],g])};this.setFaceCulling=function(a,b){a?(!b||
-"ccw"===b?i.frontFace(i.CCW):i.frontFace(i.CW),"back"===a?i.cullFace(i.BACK):"front"===a?i.cullFace(i.FRONT):i.cullFace(i.FRONT_AND_BACK),i.enable(i.CULL_FACE)):i.disable(i.CULL_FACE)};this.setObjectFaces=function(a){if($!==a.doubleSided)a.doubleSided?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE),$=a.doubleSided;if(Z!==a.flipSided)a.flipSided?i.frontFace(i.CW):i.frontFace(i.CCW),Z=a.flipSided};this.setDepthTest=function(a){fa!==a&&(a?i.enable(i.DEPTH_TEST):i.disable(i.DEPTH_TEST),fa=a)};this.setDepthWrite=
-function(a){S!==a&&(i.depthMask(a),S=a)};this.setBlending=function(a){if(a!==ga){switch(a){case THREE.AdditiveBlending:i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE);break;case THREE.SubtractiveBlending:i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.SRC_COLOR);break;default:i.blendEquationSeparate(i.FUNC_ADD,i.FUNC_ADD),i.blendFuncSeparate(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA,i.ONE,i.ONE_MINUS_SRC_ALPHA)}ga=
-a}};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=i.createTexture(),G.info.memory.textures++;i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture);var c=a.image,d=0===(c.width&c.width-1)&&0===(c.height&c.height-1),e=A(a.format),f=A(a.type);u(i.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?i.texImage2D(i.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):i.texImage2D(i.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&i.generateMipmap(i.TEXTURE_2D);
-a.needsUpdate=!1;if(a.onUpdated)a.onUpdated()}else i.activeTexture(i.TEXTURE0+b),i.bindTexture(i.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(void 0===a.depthBuffer)a.depthBuffer=!0;if(void 0===a.stencilBuffer)a.stencilBuffer=!0;a.__webglTexture=i.createTexture();var c=0===(a.width&a.width-1)&&0===(a.height&a.height-1),d=A(a.format),e=A(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];i.bindTexture(i.TEXTURE_CUBE_MAP,
-a.__webglTexture);u(i.TEXTURE_CUBE_MAP,a,c);for(c=0;6>c;c++){a.__webglFramebuffer[c]=i.createFramebuffer();a.__webglRenderbuffer[c]=i.createRenderbuffer();i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,d,a.width,a.height,0,d,e,null);var f=a,g=i.TEXTURE_CUBE_MAP_POSITIVE_X+c;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer[c]);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,g,f.__webglTexture,0);x(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=i.createFramebuffer(),a.__webglRenderbuffer=
-i.createRenderbuffer(),i.bindTexture(i.TEXTURE_2D,a.__webglTexture),u(i.TEXTURE_2D,a,c),i.texImage2D(i.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null),d=i.TEXTURE_2D,i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,d,a.__webglTexture,0),x(a.__webglRenderbuffer,a);b?i.bindTexture(i.TEXTURE_CUBE_MAP,null):i.bindTexture(i.TEXTURE_2D,null);i.bindRenderbuffer(i.RENDERBUFFER,null);i.bindFramebuffer(i.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:
-a.__webglFramebuffer,d=a.width,a=a.height,c=e=0):(b=null,d=Aa,a=qa,e=Oa,c=ja);b!==R&&(i.bindFramebuffer(i.FRAMEBUFFER,b),i.viewport(e,c,d,a),R=b);Ka=d;Fa=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
+var i=a.colors,k=i.length,l=a.__vertexArray,o=a.__colorArray,m=a.__sortArray,q=a.__dirtyVertices,n=a.__dirtyColors,p=a.__webglCustomAttributesList;if(c.sortParticles){Sa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++)e=h[d].position,Va.copy(e),Sa.multiplyVector3(Va),m[d]=[Va.z,d];m.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++)e=h[m[d][1]].position,f=3*d,l[f]=e.x,l[f+1]=e.y,l[f+2]=e.z;for(d=0;d<k;d++)f=3*d,e=i[m[d][1]],o[f]=e.r,o[f+1]=e.g,o[f+2]=e.b;if(p)for(i=0,k=p.length;i<k;i++)if(h=p[i],
+void 0===h.boundTo||"vertices"===h.boundTo)if(f=0,e=h.value.length,1===h.size)for(d=0;d<e;d++)g=m[d][1],h.array[d]=h.value[g];else if(2===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===h.type)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],
+h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}else{if(q)for(d=0;d<g;d++)e=h[d].position,f=3*d,l[f]=e.x,l[f+1]=e.y,l[f+2]=e.z;if(n)for(d=0;d<k;d++)e=i[d],f=3*d,o[f]=e.r,o[f+1]=e.g,o[f+2]=e.b;if(p)for(i=0,k=p.length;i<k;i++)if(h=p[i],h.needsUpdate&&(void 0===h.boundTo||"vertices"===h.boundTo))if(e=h.value.length,f=0,1===h.size)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(2===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===
+h.type)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}if(q||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,l,b);if(n||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,
+o,b);if(p)for(i=0,k=p.length;i<k;i++)if(h=p[i],h.needsUpdate||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,h.buffer),j.bufferData(j.ARRAY_BUFFER,h.array,b)}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)y=null,Q=S=$=ba=T=-1,a[d].render(b,c,Ua,jb),y=null,Q=S=$=ba=T=-1}function k(a,b,c,d,e,f,g,h){var j,i,k,l;b?(i=a.length-1,l=b=-1):(i=0,b=a.length,l=1);for(var o=i;o!==b;o+=l)if(j=a[o],j.render){i=j.object;k=j.buffer;if(h)j=h;else{j=j[c];if(!j)continue;g&&
+H.setBlending(j.blending);H.setDepthTest(j.depthTest);H.setDepthWrite(j.depthWrite);s(j.polygonOffset,j.polygonOffsetFactor,j.polygonOffsetUnits)}H.setObjectFaces(i);k instanceof THREE.BufferGeometry?H.renderBufferDirect(d,e,f,j,k,i):H.renderBuffer(d,e,f,j,k,i)}}function i(a,b,c,d,e,f,g){for(var h,j,i=0,k=a.length;i<k;i++)if(h=a[i],j=h.object,j.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&H.setBlending(h.blending);H.setDepthTest(h.depthTest);H.setDepthWrite(h.depthWrite);s(h.polygonOffset,h.polygonOffsetFactor,
+h.polygonOffsetUnits)}H.renderImmediateObject(c,d,e,h,j)}}function l(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function o(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function q(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function n(a,b){for(var c=a.length-1;0<=c;c--)a[c].object===b&&a.splice(c,1)}function p(a,b){for(var c=a.length-1;0<=c;c--)a[c]===b&&a.splice(c,1)}function m(a,b,c,d,e){d.program||H.initMaterial(d,b,c,e);if(d.morphTargets&&
+!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(H.maxMorphTargets);for(var f=0,g=H.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=!1,f=d.program,g=f.uniforms,i=d.uniforms;f!==y&&(j.useProgram(f),y=f,h=!0);if(d.id!==Q)Q=d.id,h=!0;if(h){j.uniformMatrix4fv(g.projectionMatrix,!1,a._projectionMatrixArray);if(c&&d.fog)if(i.fogColor.value=c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=
+c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){var k,l=0,o=0,m=0,q,n,p,r=Ca,s=r.directional.colors,t=r.directional.positions,E=r.point.colors,v=r.point.positions,x=r.point.distances,S=0,A=0,C=p=0;for(c=0,h=b.length;c<h;c++)if(k=b[c],!k.onlyShadow)if(q=k.color,n=k.intensity,p=k.distance,k instanceof THREE.AmbientLight)H.gammaInput?(l+=q.r*q.r,o+=q.g*q.g,m+=q.b*q.b):(l+=q.r,o+=q.g,m+=q.b);else if(k instanceof THREE.DirectionalLight)p=3*S,H.gammaInput?
+(s[p]=q.r*q.r*n*n,s[p+1]=q.g*q.g*n*n,s[p+2]=q.b*q.b*n*n):(s[p]=q.r*n,s[p+1]=q.g*n,s[p+2]=q.b*n),Ya.copy(k.matrixWorld.getPosition()),Ya.subSelf(k.target.matrixWorld.getPosition()),Ya.normalize(),t[p]=Ya.x,t[p+1]=Ya.y,t[p+2]=Ya.z,S+=1;else if(k instanceof THREE.PointLight||k instanceof THREE.SpotLight)C=3*A,H.gammaInput?(E[C]=q.r*q.r*n*n,E[C+1]=q.g*q.g*n*n,E[C+2]=q.b*q.b*n*n):(E[C]=q.r*n,E[C+1]=q.g*n,E[C+2]=q.b*n),k=k.matrixWorld.getPosition(),v[C]=k.x,v[C+1]=k.y,v[C+2]=k.z,x[A]=p,A+=1;for(c=3*S,h=
+s.length;c<h;c++)s[c]=0;for(c=3*A,h=E.length;c<h;c++)E[c]=0;r.point.length=A;r.directional.length=S;r.ambient[0]=l;r.ambient[1]=o;r.ambient[2]=m;c=Ca;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=c.directional.positions;i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=c.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||
+d instanceof THREE.MeshPhongMaterial)i.opacity.value=d.opacity,H.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color,(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),i.lightMap.texture=d.lightMap,i.envMap.texture=d.envMap,i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,i.reflectivity.value=d.reflectivity,i.refractionRatio.value=d.refractionRatio,i.combine.value=d.combine,i.useRefract.value=
+d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)i.diffuse.value=d.color,i.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=D.height/2,i.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)i.shininess.value=d.shininess,H.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),i.specular.value.copyGammaToLinear(d.specular)):
+(i.ambient.value=d.ambient,i.specular.value=d.specular),d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof THREE.MeshLambertMaterial)H.gammaInput?i.ambient.value.copyGammaToLinear(d.ambient):i.ambient.value=d.ambient,d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof THREE.MeshDepthMaterial)i.mNear.value=a.near,i.mFar.value=a.far,i.opacity.value=d.opacity;else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){h=
+c=0;for(l=b.length;h<l;h++)if(o=b[h],o.castShadow&&(o instanceof THREE.SpotLight||o instanceof THREE.DirectionalLight))i.shadowMap.texture[c]=o.shadowMap,i.shadowMapSize.value[c]=o.shadowMapSize,i.shadowMatrix.value[c]=o.shadowMatrix,i.shadowDarkness.value[c]=o.shadowDarkness,i.shadowBias.value[c]=o.shadowBias,c++}b=d.uniformsList;for(i=0,c=b.length;i<c;i++)if(o=f.uniforms[b[i][1]])if(h=b[i][0],m=h.type,l=h.value,"i"===m)j.uniform1i(o,l);else if("f"===m)j.uniform1f(o,l);else if("v2"===m)j.uniform2f(o,
+l.x,l.y);else if("v3"===m)j.uniform3f(o,l.x,l.y,l.z);else if("v4"===m)j.uniform4f(o,l.x,l.y,l.z,l.w);else if("c"===m)j.uniform3f(o,l.r,l.g,l.b);else if("fv1"===m)j.uniform1fv(o,l);else if("fv"===m)j.uniform3fv(o,l);else if("v2v"===m){if(!h._array)h._array=new Float32Array(2*l.length);for(m=0,r=l.length;m<r;m++)s=2*m,h._array[s]=l[m].x,h._array[s+1]=l[m].y;j.uniform2fv(o,h._array)}else if("v3v"===m){if(!h._array)h._array=new Float32Array(3*l.length);for(m=0,r=l.length;m<r;m++)s=3*m,h._array[s]=l[m].x,
+h._array[s+1]=l[m].y,h._array[s+2]=l[m].z;j.uniform3fv(o,h._array)}else if("m4"===m){if(!h._array)h._array=new Float32Array(16);l.flattenToArray(h._array);j.uniformMatrix4fv(o,!1,h._array)}else if("m4v"===m){if(!h._array)h._array=new Float32Array(16*l.length);for(m=0,r=l.length;m<r;m++)l[m].flattenToArrayOffset(h._array,16*m);j.uniformMatrix4fv(o,!1,h._array)}else if("t"===m){if(j.uniform1i(o,l),o=h.texture)if(o.image instanceof Array&&6===o.image.length){if(h=o,6===h.image.length)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=
+j.createTexture();j.activeTexture(j.TEXTURE0+l);j.bindTexture(j.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);l=[];for(o=0;6>o;o++){m=l;r=o;if(H.autoScaleCubemaps){if(s=h.image[o],E=la,!(s.width<=E&&s.height<=E))v=Math.max(s.width,s.height),t=Math.floor(s.width*E/v),E=Math.floor(s.height*E/v),v=document.createElement("canvas"),v.width=t,v.height=E,v.getContext("2d").drawImage(s,0,0,s.width,s.height,0,0,t,E),s=v}else s=h.image[o];m[r]=s}o=l[0];m=0===(o.width&o.width-1)&&0===(o.height&o.height-1);r=
+B(h.format);s=B(h.type);u(j.TEXTURE_CUBE_MAP,h,m);for(o=0;6>o;o++)j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+o,0,r,r,s,l[o]);h.generateMipmaps&&m&&j.generateMipmap(j.TEXTURE_CUBE_MAP);h.needsUpdate=!1;if(h.onUpdated)h.onUpdated()}else j.activeTexture(j.TEXTURE0+l),j.bindTexture(j.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}else o instanceof THREE.WebGLRenderTargetCube?(h=o,j.activeTexture(j.TEXTURE0+l),j.bindTexture(j.TEXTURE_CUBE_MAP,h.__webglTexture)):H.setTexture(o,l)}else if("tv"===m){if(!h._array){h._array=
+[];for(m=0,r=h.texture.length;m<r;m++)h._array[m]=l+m}j.uniform1iv(o,h._array);for(m=0,r=h.texture.length;m<r;m++)(o=h.texture[m])&&H.setTexture(o,h._array[m])}(d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&null!==g.cameraPosition&&j.uniform3f(g.cameraPosition,a.position.x,a.position.y,a.position.z);(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&null!==g.viewMatrix&&j.uniformMatrix4fv(g.viewMatrix,
+!1,a._viewMatrixArray);d.skinning&&(j.uniformMatrix4fv(g.cameraInverseMatrix,!1,a._viewMatrixArray),j.uniformMatrix4fv(g.boneGlobalMatrices,!1,e.boneMatrices))}j.uniformMatrix4fv(g.modelViewMatrix,!1,e._modelViewMatrixArray);g.normalMatrix&&j.uniformMatrix3fv(g.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&null!==g.objectMatrix&&j.uniformMatrix4fv(g.objectMatrix,!1,e._objectMatrixArray);return f}function r(a,b){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,
+a.matrixWorld,a._modelViewMatrixArray);var c=THREE.Matrix4.makeInvert3x3(a._modelViewMatrix);c&&c.transposeIntoArray(a._normalMatrixArray)}function s(a,b,c){da!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),da=a);if(a&&(ha!==b||Qa!==c))j.polygonOffset(b,c),ha=b,Qa=c}function t(a,b){var c;"fragment"===a?c=j.createShader(j.FRAGMENT_SHADER):"vertex"===a&&(c=j.createShader(j.VERTEX_SHADER));j.shaderSource(c,b);j.compileShader(c);return!j.getShaderParameter(c,j.COMPILE_STATUS)?
+(console.error(j.getShaderInfoLog(c)),console.error(b),null):c}function u(a,b,c){c?(j.texParameteri(a,j.TEXTURE_WRAP_S,B(b.wrapS)),j.texParameteri(a,j.TEXTURE_WRAP_T,B(b.wrapT)),j.texParameteri(a,j.TEXTURE_MAG_FILTER,B(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,B(b.minFilter))):(j.texParameteri(a,j.TEXTURE_WRAP_S,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_WRAP_T,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_MAG_FILTER,x(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,x(b.minFilter)))}
+function v(a,b){j.bindRenderbuffer(j.RENDERBUFFER,a);b.depthBuffer&&!b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_COMPONENT16,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_ATTACHMENT,j.RENDERBUFFER,a)):b.depthBuffer&&b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_STENCIL,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_STENCIL_ATTACHMENT,j.RENDERBUFFER,a)):j.renderbufferStorage(j.RENDERBUFFER,j.RGBA4,b.width,b.height)}function x(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return j.NEAREST;
+default:return j.LINEAR}}function B(a){switch(a){case THREE.RepeatWrapping:return j.REPEAT;case THREE.ClampToEdgeWrapping:return j.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return j.MIRRORED_REPEAT;case THREE.NearestFilter:return j.NEAREST;case THREE.NearestMipMapNearestFilter:return j.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return j.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return j.LINEAR;case THREE.LinearMipMapNearestFilter:return j.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return j.LINEAR_MIPMAP_LINEAR;
+case THREE.ByteType:return j.BYTE;case THREE.UnsignedByteType:return j.UNSIGNED_BYTE;case THREE.ShortType:return j.SHORT;case THREE.UnsignedShortType:return j.UNSIGNED_SHORT;case THREE.IntType:return j.INT;case THREE.UnsignedShortType:return j.UNSIGNED_INT;case THREE.FloatType:return j.FLOAT;case THREE.AlphaFormat:return j.ALPHA;case THREE.RGBFormat:return j.RGB;case THREE.RGBAFormat:return j.RGBA;case THREE.LuminanceFormat:return j.LUMINANCE;case THREE.LuminanceAlphaFormat:return j.LUMINANCE_ALPHA}return 0}
+var a=a||{},D=void 0!==a.canvas?a.canvas:document.createElement("canvas"),C=void 0!==a.precision?a.precision:"mediump",A=void 0!==a.alpha?a.alpha:!0,F=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,J=void 0!==a.antialias?a.antialias:!1,K=void 0!==a.stencil?a.stencil:!0,Z=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,L=void 0!==a.clearColor?new THREE.Color(a.clearColor):new THREE.Color(0),O=void 0!==a.clearAlpha?a.clearAlpha:0,M=void 0!==a.maxLights?a.maxLights:4;this.domElement=
+D;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapCullFrontFaces=this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.autoScaleCubemaps=!0;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,
+faces:0,points:0}};var H=this,j,V=[],y=null,E=null,Q=-1,S=null,aa=0,ja=null,ga=null,T=null,ba=null,$=null,da=null,ha=null,Qa=null,ka=null,Ba=0,Ga=0,Ia=0,za=0,Ua=0,jb=0,cb=new THREE.Frustum,Sa=new THREE.Matrix4,Va=new THREE.Vector4,Ya=new THREE.Vector3,Ca={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};j=function(){var a;try{if(!(a=D.getContext("experimental-webgl",{alpha:A,premultipliedAlpha:F,antialias:J,stencil:K,preserveDrawingBuffer:Z})))throw"Error creating WebGL context.";
+console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();j.clearColor(0,0,0,1);j.clearDepth(1);j.clearStencil(0);j.enable(j.DEPTH_TEST);j.depthFunc(j.LEQUAL);j.frontFace(j.CCW);j.cullFace(j.BACK);j.enable(j.CULL_FACE);j.enable(j.BLEND);j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA);j.clearColor(L.r,L.g,L.b,O);this.context=
+j;var ya=j.getParameter(j.MAX_VERTEX_TEXTURE_IMAGE_UNITS);j.getParameter(j.TEXTURE_SIZE);var la=j.getParameter(j.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return j};this.supportsVertexTextures=function(){return 0<ya};this.setSize=function(a,b){D.width=a;D.height=b;this.setViewport(0,0,D.width,D.height)};this.setViewport=function(a,b,c,d){Ba=a;Ga=b;Ia=c;za=d;j.viewport(Ba,Ga,Ia,za)};this.setScissor=function(a,b,c,d){j.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?j.enable(j.SCISSOR_TEST):
+j.disable(j.SCISSOR_TEST)};this.setClearColorHex=function(a,b){L.setHex(a);O=b;j.clearColor(L.r,L.g,L.b,O)};this.setClearColor=function(a,b){L.copy(a);O=b;j.clearColor(L.r,L.g,L.b,O)};this.getClearColor=function(){return L};this.getClearAlpha=function(){return O};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=j.COLOR_BUFFER_BIT;if(void 0===b||b)d|=j.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=j.STENCIL_BUFFER_BIT;j.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,
+c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=!1,delete a._modelViewMatrix,delete a._normalMatrixArray,delete a._modelViewMatrixArray,delete a._objectMatrixArray,a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];j.deleteBuffer(c.__webglVertexBuffer);j.deleteBuffer(c.__webglNormalBuffer);
+j.deleteBuffer(c.__webglTangentBuffer);j.deleteBuffer(c.__webglColorBuffer);j.deleteBuffer(c.__webglUVBuffer);j.deleteBuffer(c.__webglUV2Buffer);j.deleteBuffer(c.__webglSkinVertexABuffer);j.deleteBuffer(c.__webglSkinVertexBBuffer);j.deleteBuffer(c.__webglSkinIndicesBuffer);j.deleteBuffer(c.__webglSkinWeightsBuffer);j.deleteBuffer(c.__webglFaceBuffer);j.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d=0,e=c.numMorphTargets;d<e;d++)j.deleteBuffer(c.__webglMorphTargetsBuffers[d]);if(c.__webglCustomAttributesList)for(d in d=
+void 0,c.__webglCustomAttributesList)j.deleteBuffer(c.__webglCustomAttributesList[d].buffer);H.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),H.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),H.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),
+j.deleteBuffer(a.__webglColorBuffer),H.info.memory.geometries--};this.deallocateTexture=function(a){if(a.__webglInit)a.__webglInit=!1,j.deleteTexture(a.__webglTexture),H.info.memory.textures--};this.updateShadowMap=function(a,b){y=null;Q=S=$=ba=T=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=j.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=j.createBuffer();a.hasPos&&(j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),
+j.bufferData(j.ARRAY_BUFFER,a.positionArray,j.DYNAMIC_DRAW),j.enableVertexAttribArray(b.attributes.position),j.vertexAttribPointer(b.attributes.position,3,j.FLOAT,!1,0,0));if(a.hasNormal){j.bindBuffer(j.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,i,k,l,o,m,q=3*a.count;for(m=0;m<q;m+=9)c=a.normalArray,d=c[m],e=c[m+1],f=c[m+2],g=c[m+3],i=c[m+4],l=c[m+5],h=c[m+6],k=c[m+7],o=c[m+8],d=(d+g+h)/3,e=(e+i+k)/3,f=(f+l+o)/3,c[m]=d,c[m+1]=e,c[m+2]=f,c[m+3]=d,c[m+4]=e,c[m+5]=f,
+c[m+6]=d,c[m+7]=e,c[m+8]=f}j.bufferData(j.ARRAY_BUFFER,a.normalArray,j.DYNAMIC_DRAW);j.enableVertexAttribArray(b.attributes.normal);j.vertexAttribPointer(b.attributes.normal,3,j.FLOAT,!1,0,0)}j.drawArrays(j.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(0!==d.opacity&&(c=m(a,b,c,d,f),a=c.attributes,b=!1,d=16777215*e.id+2*c.id+(d.wireframe?1:0),d!==S&&(S=d,b=!0),f instanceof THREE.Mesh)){f=e.offsets;d=0;for(c=f.length;d<c;++d)b&&(j.bindBuffer(j.ARRAY_BUFFER,e.vertexPositionBuffer),
+j.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,j.FLOAT,!1,0,12*f[d].index),0<=a.normal&&e.vertexNormalBuffer&&(j.bindBuffer(j.ARRAY_BUFFER,e.vertexNormalBuffer),j.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,j.FLOAT,!1,0,12*f[d].index)),0<=a.uv&&e.vertexUvBuffer&&(e.vertexUvBuffer?(j.bindBuffer(j.ARRAY_BUFFER,e.vertexUvBuffer),j.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,j.FLOAT,!1,0,8*f[d].index),j.enableVertexAttribArray(a.uv)):j.disableVertexAttribArray(a.uv)),
+0<=a.color&&e.vertexColorBuffer&&(j.bindBuffer(j.ARRAY_BUFFER,e.vertexColorBuffer),j.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,j.FLOAT,!1,0,16*f[d].index)),j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)),j.drawElements(j.TRIANGLES,f[d].count,j.UNSIGNED_SHORT,2*f[d].start),H.info.render.calls++,H.info.render.vertices+=f[d].count,H.info.render.faces+=f[d].count/3}};this.renderBuffer=function(a,b,c,d,e,f){if(0!==d.opacity){var g,h,c=m(a,b,c,d,f),b=c.attributes,a=!1,c=16777215*
+e.id+2*c.id+(d.wireframe?1:0);c!==S&&(S=c,a=!0);if(!d.morphTargets&&0<=b.position)a&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglVertexBuffer),j.vertexAttribPointer(b.position,3,j.FLOAT,!1,0,0));else if(f.morphTargetBase){c=d.program.attributes;-1!==f.morphTargetBase?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]),j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0)):0<=c.position&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglVertexBuffer),j.vertexAttribPointer(c.position,3,j.FLOAT,
+!1,0,0));if(f.morphTargetForcedOrder.length){g=0;var i=f.morphTargetForcedOrder;for(h=f.morphTargetInfluences;g<d.numSupportedMorphTargets&&g<i.length;)j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[i[g]]),j.vertexAttribPointer(c["morphTarget"+g],3,j.FLOAT,!1,0,0),f.__webglMorphTargetInfluences[g]=h[i[g]],g++}else{var i=[],k=-1,l=0;h=f.morphTargetInfluences;var o,q=h.length;g=0;for(-1!==f.morphTargetBase&&(i[f.morphTargetBase]=!0);g<d.numSupportedMorphTargets;){for(o=0;o<q;o++)!i[o]&&h[o]>
+k&&(l=o,k=h[l]);j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[l]);j.vertexAttribPointer(c["morphTarget"+g],3,j.FLOAT,!1,0,0);f.__webglMorphTargetInfluences[g]=k;i[l]=1;k=-1;g++}}null!==d.program.uniforms.morphTargetInfluences&&j.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList)for(g=0,h=e.__webglCustomAttributesList.length;g<h;g++)c=e.__webglCustomAttributesList[g],0<=b[c.buffer.belongsToAttribute]&&(j.bindBuffer(j.ARRAY_BUFFER,
+c.buffer),j.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,j.FLOAT,!1,0,0));0<=b.color&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglColorBuffer),j.vertexAttribPointer(b.color,3,j.FLOAT,!1,0,0));0<=b.normal&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglNormalBuffer),j.vertexAttribPointer(b.normal,3,j.FLOAT,!1,0,0));0<=b.tangent&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglTangentBuffer),j.vertexAttribPointer(b.tangent,4,j.FLOAT,!1,0,0));0<=b.uv&&(e.__webglUVBuffer?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglUVBuffer),
+j.vertexAttribPointer(b.uv,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv)):j.disableVertexAttribArray(b.uv));0<=b.uv2&&(e.__webglUV2Buffer?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglUV2Buffer),j.vertexAttribPointer(b.uv2,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv2)):j.disableVertexAttribArray(b.uv2));d.skinning&&0<=b.skinVertexA&&0<=b.skinVertexB&&0<=b.skinIndex&&0<=b.skinWeight&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinVertexABuffer),j.vertexAttribPointer(b.skinVertexA,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,
+e.__webglSkinVertexBBuffer),j.vertexAttribPointer(b.skinVertexB,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),j.vertexAttribPointer(b.skinIndex,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),j.vertexAttribPointer(b.skinWeight,4,j.FLOAT,!1,0,0))}f instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==ka&&(j.lineWidth(d),ka=d),a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),j.drawElements(j.LINES,e.__webglLineCount,j.UNSIGNED_SHORT,
+0)):(a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),j.drawElements(j.TRIANGLES,e.__webglFaceCount,j.UNSIGNED_SHORT,0)),H.info.render.calls++,H.info.render.vertices+=e.__webglFaceCount,H.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?j.LINE_STRIP:j.LINES,d=d.linewidth,d!==ka&&(j.lineWidth(d),ka=d),j.drawArrays(f,0,e.__webglLineCount),H.info.render.calls++):f instanceof THREE.ParticleSystem?(j.drawArrays(j.POINTS,0,e.__webglParticleCount),H.info.render.calls++,
+H.info.render.points+=e.__webglParticleCount):f instanceof THREE.Ribbon&&(j.drawArrays(j.TRIANGLE_STRIP,0,e.__webglVertexCount),H.info.render.calls++)}};this.render=function(a,b,c,d){var e,f,l,m,o=a.lights,q=a.fog;Q=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();h(this.renderPluginsPre,a,b);H.info.render.calls=0;H.info.render.vertices=0;H.info.render.faces=
+0;H.info.render.points=0;b.matrixWorldInverse.getInverse(b.matrixWorld);if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);Sa.multiply(b.projectionMatrix,b.matrixWorldInverse);cb.setFromMatrix(Sa);this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);
+m=a.__webglObjects;for(d=0,e=m.length;d<e;d++)if(f=m[d],l=f.object,f.render=!1,l.visible&&(!(l instanceof THREE.Mesh||l instanceof THREE.ParticleSystem)||!l.frustumCulled||cb.contains(l))){l.matrixWorld.flattenToArray(l._objectMatrixArray);r(l,b);var n=f,p=n.object,t=n.buffer,E=void 0,E=E=void 0,E=p.material;if(E instanceof THREE.MeshFaceMaterial){if(E=t.materialIndex,0<=E)E=p.geometry.materials[E],E.transparent?(n.transparent=E,n.opaque=null):(n.opaque=E,n.transparent=null)}else if(E)E.transparent?
+(n.transparent=E,n.opaque=null):(n.opaque=E,n.transparent=null);f.render=!0;if(this.sortObjects)l.renderDepth?f.z=l.renderDepth:(Va.copy(l.position),Sa.multiplyVector3(Va),f.z=Va.z)}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;for(d=0,e=m.length;d<e;d++)if(f=m[d],l=f.object,l.visible)l.matrixAutoUpdate&&l.matrixWorld.flattenToArray(l._objectMatrixArray),r(l,b),l=f.object.material,l.transparent?(f.transparent=l,f.opaque=null):(f.opaque=l,f.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),
+this.setDepthTest(a.overrideMaterial.depthTest),this.setDepthWrite(a.overrideMaterial.depthWrite),s(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),k(a.__webglObjects,!1,"",b,o,q,!0,a.overrideMaterial),i(a.__webglObjectsImmediate,"",b,o,q,!1,a.overrideMaterial)):(this.setBlending(THREE.NormalBlending),k(a.__webglObjects,!0,"opaque",b,o,q,!1),i(a.__webglObjectsImmediate,"opaque",b,o,q,!1),k(a.__webglObjects,!1,"transparent",b,o,q,!0),i(a.__webglObjectsImmediate,
+"transparent",b,o,q,!0));h(this.renderPluginsPost,a,b);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(j.bindTexture(j.TEXTURE_CUBE_MAP,c.__webglTexture),j.generateMipmap(j.TEXTURE_CUBE_MAP),j.bindTexture(j.TEXTURE_CUBE_MAP,null)):(j.bindTexture(j.TEXTURE_2D,c.__webglTexture),j.generateMipmap(j.TEXTURE_2D),j.bindTexture(j.TEXTURE_2D,null)));this.setDepthTest(!0);this.setDepthWrite(!0)};this.renderImmediateObject=
+function(a,b,c,d,e){var f=m(a,b,c,d,e);S=-1;H.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,j,cb):e.render(function(a){H.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,k=void 0,m=void 0;if(!g.__webglInit)if(g.__webglInit=!0,g._modelViewMatrix=new THREE.Matrix4,g._normalMatrixArray=
+new Float32Array(9),g._modelViewMatrixArray=new Float32Array(16),g._objectMatrixArray=new Float32Array(16),g.matrixWorld.flattenToArray(g._objectMatrixArray),g instanceof THREE.Mesh){if(k=g.geometry,k instanceof THREE.Geometry){if(void 0===k.geometryGroups){var r=k,s=void 0,E=void 0,t=void 0,v=void 0,Q=void 0,y=void 0,u=void 0,x={},S=r.morphTargets.length;r.geometryGroups={};for(s=0,E=r.faces.length;s<E;s++)t=r.faces[s],v=t.materialIndex,y=void 0!==v?v:-1,void 0===x[y]&&(x[y]={hash:y,counter:0}),
+u=x[y].hash+"_"+x[y].counter,void 0===r.geometryGroups[u]&&(r.geometryGroups[u]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:S}),Q=t instanceof THREE.Face3?3:4,65535<r.geometryGroups[u].vertices+Q&&(x[y].counter+=1,u=x[y].hash+"_"+x[y].counter,void 0===r.geometryGroups[u]&&(r.geometryGroups[u]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:S})),t instanceof THREE.Face3?r.geometryGroups[u].faces3.push(s):r.geometryGroups[u].faces4.push(s),r.geometryGroups[u].vertices+=
+Q;r.geometryGroupsList=[];var C=void 0;for(C in r.geometryGroups)r.geometryGroups[C].id=aa++,r.geometryGroupsList.push(r.geometryGroups[C])}for(i in k.geometryGroups)if(m=k.geometryGroups[i],!m.__webglVertexBuffer){var A=m;A.__webglVertexBuffer=j.createBuffer();A.__webglNormalBuffer=j.createBuffer();A.__webglTangentBuffer=j.createBuffer();A.__webglColorBuffer=j.createBuffer();A.__webglUVBuffer=j.createBuffer();A.__webglUV2Buffer=j.createBuffer();A.__webglSkinVertexABuffer=j.createBuffer();A.__webglSkinVertexBBuffer=
+j.createBuffer();A.__webglSkinIndicesBuffer=j.createBuffer();A.__webglSkinWeightsBuffer=j.createBuffer();A.__webglFaceBuffer=j.createBuffer();A.__webglLineBuffer=j.createBuffer();if(A.numMorphTargets){var B=void 0,D=void 0;A.__webglMorphTargetsBuffers=[];for(B=0,D=A.numMorphTargets;B<D;B++)A.__webglMorphTargetsBuffers.push(j.createBuffer())}H.info.memory.geometries++;var F=m,T=g,M=T.geometry,L=F.faces3,J=F.faces4,K=3*L.length+4*J.length,ga=1*L.length+2*J.length,ba=3*L.length+4*J.length,$=c(T,F),O=
+e($),da=d($),ja=$.vertexColors?$.vertexColors:!1;F.__vertexArray=new Float32Array(3*K);if(da)F.__normalArray=new Float32Array(3*K);if(M.hasTangents)F.__tangentArray=new Float32Array(4*K);if(ja)F.__colorArray=new Float32Array(3*K);if(O){if(0<M.faceUvs.length||0<M.faceVertexUvs.length)F.__uvArray=new Float32Array(2*K);if(1<M.faceUvs.length||1<M.faceVertexUvs.length)F.__uv2Array=new Float32Array(2*K)}if(T.geometry.skinWeights.length&&T.geometry.skinIndices.length)F.__skinVertexAArray=new Float32Array(4*
+K),F.__skinVertexBArray=new Float32Array(4*K),F.__skinIndexArray=new Float32Array(4*K),F.__skinWeightArray=new Float32Array(4*K);F.__faceArray=new Uint16Array(3*ga);F.__lineArray=new Uint16Array(2*ba);if(F.numMorphTargets){F.__morphTargetsArrays=[];for(var ha=0,V=F.numMorphTargets;ha<V;ha++)F.__morphTargetsArrays.push(new Float32Array(3*K))}F.__webglFaceCount=3*ga;F.__webglLineCount=2*ba;if($.attributes){if(void 0===F.__webglCustomAttributesList)F.__webglCustomAttributesList=[];var Z=void 0;for(Z in $.attributes){var Qa=
+$.attributes[Z],ka={},Ba;for(Ba in Qa)ka[Ba]=Qa[Ba];if(!ka.__webglInitialized||ka.createUniqueBuffers){ka.__webglInitialized=!0;var la=1;"v2"===ka.type?la=2:"v3"===ka.type?la=3:"v4"===ka.type?la=4:"c"===ka.type&&(la=3);ka.size=la;ka.array=new Float32Array(K*la);ka.buffer=j.createBuffer();ka.buffer.belongsToAttribute=Z;Qa.needsUpdate=!0;ka.__original=Qa}F.__webglCustomAttributesList.push(ka)}}F.__inittedArrays=!0;k.__dirtyVertices=!0;k.__dirtyMorphTargets=!0;k.__dirtyElements=!0;k.__dirtyUvs=!0;k.__dirtyNormals=
+!0;k.__dirtyTangents=!0;k.__dirtyColors=!0}}}else if(g instanceof THREE.Ribbon){if(k=g.geometry,!k.__webglVertexBuffer){var Ga=k;Ga.__webglVertexBuffer=j.createBuffer();Ga.__webglColorBuffer=j.createBuffer();H.info.memory.geometries++;var za=k,ya=za.vertices.length;za.__vertexArray=new Float32Array(3*ya);za.__colorArray=new Float32Array(3*ya);za.__webglVertexCount=ya;k.__dirtyVertices=!0;k.__dirtyColors=!0}}else if(g instanceof THREE.Line){if(k=g.geometry,!k.__webglVertexBuffer){var Ca=k;Ca.__webglVertexBuffer=
+j.createBuffer();Ca.__webglColorBuffer=j.createBuffer();H.info.memory.geometries++;var Ia=k,Va=g,Sa=Ia.vertices.length;Ia.__vertexArray=new Float32Array(3*Sa);Ia.__colorArray=new Float32Array(3*Sa);Ia.__webglLineCount=Sa;b(Ia,Va);k.__dirtyVertices=!0;k.__dirtyColors=!0}}else if(g instanceof THREE.ParticleSystem&&(k=g.geometry,!k.__webglVertexBuffer)){var Ya=k;Ya.__webglVertexBuffer=j.createBuffer();Ya.__webglColorBuffer=j.createBuffer();H.info.geometries++;var Ua=k,jb=g,cb=Ua.vertices.length;Ua.__vertexArray=
+new Float32Array(3*cb);Ua.__colorArray=new Float32Array(3*cb);Ua.__sortArray=[];Ua.__webglParticleCount=cb;b(Ua,jb);k.__dirtyVertices=!0;k.__dirtyColors=!0}if(!g.__webglActive){if(g instanceof THREE.Mesh)if(k=g.geometry,k instanceof THREE.BufferGeometry)l(h.__webglObjects,k,g);else for(i in k.geometryGroups)m=k.geometryGroups[i],l(h.__webglObjects,m,g);else g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem?(k=g.geometry,l(h.__webglObjects,k,g)):void 0!==THREE.MarchingCubes&&
+g instanceof THREE.MarchingCubes||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var eb=a.__objectsRemoved[0],xc=a;eb instanceof THREE.Mesh||eb instanceof THREE.ParticleSystem||eb instanceof THREE.Ribbon||eb instanceof THREE.Line?n(xc.__webglObjects,eb):eb instanceof
+THREE.Sprite?p(xc.__webglSprites,eb):eb instanceof THREE.LensFlare?p(xc.__webglFlares,eb):(eb instanceof THREE.MarchingCubes||eb.immediateRenderCallback)&&n(xc.__webglObjectsImmediate,eb);eb.__webglActive=!1;a.__objectsRemoved.splice(0,1)}for(var Nc=0,id=a.__webglObjects.length;Nc<id;Nc++){var kb=a.__webglObjects[Nc].object,ia=kb.geometry,jc=void 0,$b=void 0,Wa=void 0;if(kb instanceof THREE.Mesh)if(ia instanceof THREE.BufferGeometry)ia.__dirtyVertices=!1,ia.__dirtyElements=!1,ia.__dirtyUvs=!1,ia.__dirtyNormals=
+!1,ia.__dirtyColors=!1;else{for(var Oc=0,jd=ia.geometryGroupsList.length;Oc<jd;Oc++)if(jc=ia.geometryGroupsList[Oc],Wa=c(kb,jc),$b=Wa.attributes&&o(Wa),ia.__dirtyVertices||ia.__dirtyMorphTargets||ia.__dirtyElements||ia.__dirtyUvs||ia.__dirtyNormals||ia.__dirtyColors||ia.__dirtyTangents||$b){var ea=jc,kd=kb,ab=j.DYNAMIC_DRAW,ld=!ia.dynamic,yc=Wa;if(ea.__inittedArrays){var Xc=d(yc),Pc=yc.vertexColors?yc.vertexColors:!1,Yc=e(yc),Zc=Xc===THREE.SmoothShading,G=void 0,U=void 0,ib=void 0,N=void 0,ac=void 0,
+Gb=void 0,lb=void 0,zc=void 0,Ab=void 0,bc=void 0,cc=void 0,W=void 0,X=void 0,Y=void 0,pa=void 0,mb=void 0,nb=void 0,ob=void 0,kc=void 0,pb=void 0,qb=void 0,rb=void 0,lc=void 0,sb=void 0,tb=void 0,ub=void 0,mc=void 0,vb=void 0,wb=void 0,xb=void 0,nc=void 0,Hb=void 0,Ib=void 0,Jb=void 0,Ac=void 0,Kb=void 0,Lb=void 0,Mb=void 0,Bc=void 0,ma=void 0,$c=void 0,Nb=void 0,dc=void 0,ec=void 0,bb=void 0,ad=void 0,Ja=void 0,Aa=0,Ha=0,Bb=0,Cb=0,fb=0,Pa=0,qa=0,Ra=0,Da=0,I=0,Ea=0,z=0,Za=void 0,La=ea.__vertexArray,
+oc=ea.__uvArray,pc=ea.__uv2Array,gb=ea.__normalArray,sa=ea.__tangentArray,Ma=ea.__colorArray,ta=ea.__skinVertexAArray,ua=ea.__skinVertexBArray,va=ea.__skinIndexArray,wa=ea.__skinWeightArray,Qc=ea.__morphTargetsArrays,Rc=ea.__webglCustomAttributesList,w=void 0,yb=ea.__faceArray,$a=ea.__lineArray,Ta=kd.geometry,md=Ta.__dirtyElements,bd=Ta.__dirtyUvs,nd=Ta.__dirtyNormals,od=Ta.__dirtyTangents,pd=Ta.__dirtyColors,qd=Ta.__dirtyMorphTargets,Ub=Ta.vertices,na=ea.faces3,oa=ea.faces4,Fa=Ta.faces,Sc=Ta.faceVertexUvs[0],
+Tc=Ta.faceVertexUvs[1],Vb=Ta.skinVerticesA,Wb=Ta.skinVerticesB,Xb=Ta.skinIndices,Ob=Ta.skinWeights,Pb=Ta.morphTargets;if(Ta.__dirtyVertices){for(G=0,U=na.length;G<U;G++)N=Fa[na[G]],W=Ub[N.a].position,X=Ub[N.b].position,Y=Ub[N.c].position,La[Ha]=W.x,La[Ha+1]=W.y,La[Ha+2]=W.z,La[Ha+3]=X.x,La[Ha+4]=X.y,La[Ha+5]=X.z,La[Ha+6]=Y.x,La[Ha+7]=Y.y,La[Ha+8]=Y.z,Ha+=9;for(G=0,U=oa.length;G<U;G++)N=Fa[oa[G]],W=Ub[N.a].position,X=Ub[N.b].position,Y=Ub[N.c].position,pa=Ub[N.d].position,La[Ha]=W.x,La[Ha+1]=W.y,La[Ha+
+2]=W.z,La[Ha+3]=X.x,La[Ha+4]=X.y,La[Ha+5]=X.z,La[Ha+6]=Y.x,La[Ha+7]=Y.y,La[Ha+8]=Y.z,La[Ha+9]=pa.x,La[Ha+10]=pa.y,La[Ha+11]=pa.z,Ha+=12;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,La,ab)}if(qd)for(bb=0,ad=Pb.length;bb<ad;bb++){Ea=0;for(G=0,U=na.length;G<U;G++)N=Fa[na[G]],W=Pb[bb].vertices[N.a].position,X=Pb[bb].vertices[N.b].position,Y=Pb[bb].vertices[N.c].position,Ja=Qc[bb],Ja[Ea]=W.x,Ja[Ea+1]=W.y,Ja[Ea+2]=W.z,Ja[Ea+3]=X.x,Ja[Ea+4]=X.y,Ja[Ea+5]=X.z,Ja[Ea+6]=Y.x,
+Ja[Ea+7]=Y.y,Ja[Ea+8]=Y.z,Ea+=9;for(G=0,U=oa.length;G<U;G++)N=Fa[oa[G]],W=Pb[bb].vertices[N.a].position,X=Pb[bb].vertices[N.b].position,Y=Pb[bb].vertices[N.c].position,pa=Pb[bb].vertices[N.d].position,Ja=Qc[bb],Ja[Ea]=W.x,Ja[Ea+1]=W.y,Ja[Ea+2]=W.z,Ja[Ea+3]=X.x,Ja[Ea+4]=X.y,Ja[Ea+5]=X.z,Ja[Ea+6]=Y.x,Ja[Ea+7]=Y.y,Ja[Ea+8]=Y.z,Ja[Ea+9]=pa.x,Ja[Ea+10]=pa.y,Ja[Ea+11]=pa.z,Ea+=12;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglMorphTargetsBuffers[bb]);j.bufferData(j.ARRAY_BUFFER,Qc[bb],ab)}if(Ob.length){for(G=0,
+U=na.length;G<U;G++)N=Fa[na[G]],sb=Ob[N.a],tb=Ob[N.b],ub=Ob[N.c],wa[I]=sb.x,wa[I+1]=sb.y,wa[I+2]=sb.z,wa[I+3]=sb.w,wa[I+4]=tb.x,wa[I+5]=tb.y,wa[I+6]=tb.z,wa[I+7]=tb.w,wa[I+8]=ub.x,wa[I+9]=ub.y,wa[I+10]=ub.z,wa[I+11]=ub.w,vb=Xb[N.a],wb=Xb[N.b],xb=Xb[N.c],va[I]=vb.x,va[I+1]=vb.y,va[I+2]=vb.z,va[I+3]=vb.w,va[I+4]=wb.x,va[I+5]=wb.y,va[I+6]=wb.z,va[I+7]=wb.w,va[I+8]=xb.x,va[I+9]=xb.y,va[I+10]=xb.z,va[I+11]=xb.w,Hb=Vb[N.a],Ib=Vb[N.b],Jb=Vb[N.c],ta[I]=Hb.x,ta[I+1]=Hb.y,ta[I+2]=Hb.z,ta[I+3]=1,ta[I+4]=Ib.x,
+ta[I+5]=Ib.y,ta[I+6]=Ib.z,ta[I+7]=1,ta[I+8]=Jb.x,ta[I+9]=Jb.y,ta[I+10]=Jb.z,ta[I+11]=1,Kb=Wb[N.a],Lb=Wb[N.b],Mb=Wb[N.c],ua[I]=Kb.x,ua[I+1]=Kb.y,ua[I+2]=Kb.z,ua[I+3]=1,ua[I+4]=Lb.x,ua[I+5]=Lb.y,ua[I+6]=Lb.z,ua[I+7]=1,ua[I+8]=Mb.x,ua[I+9]=Mb.y,ua[I+10]=Mb.z,ua[I+11]=1,I+=12;for(G=0,U=oa.length;G<U;G++)N=Fa[oa[G]],sb=Ob[N.a],tb=Ob[N.b],ub=Ob[N.c],mc=Ob[N.d],wa[I]=sb.x,wa[I+1]=sb.y,wa[I+2]=sb.z,wa[I+3]=sb.w,wa[I+4]=tb.x,wa[I+5]=tb.y,wa[I+6]=tb.z,wa[I+7]=tb.w,wa[I+8]=ub.x,wa[I+9]=ub.y,wa[I+10]=ub.z,wa[I+
+11]=ub.w,wa[I+12]=mc.x,wa[I+13]=mc.y,wa[I+14]=mc.z,wa[I+15]=mc.w,vb=Xb[N.a],wb=Xb[N.b],xb=Xb[N.c],nc=Xb[N.d],va[I]=vb.x,va[I+1]=vb.y,va[I+2]=vb.z,va[I+3]=vb.w,va[I+4]=wb.x,va[I+5]=wb.y,va[I+6]=wb.z,va[I+7]=wb.w,va[I+8]=xb.x,va[I+9]=xb.y,va[I+10]=xb.z,va[I+11]=xb.w,va[I+12]=nc.x,va[I+13]=nc.y,va[I+14]=nc.z,va[I+15]=nc.w,Hb=Vb[N.a],Ib=Vb[N.b],Jb=Vb[N.c],Ac=Vb[N.d],ta[I]=Hb.x,ta[I+1]=Hb.y,ta[I+2]=Hb.z,ta[I+3]=1,ta[I+4]=Ib.x,ta[I+5]=Ib.y,ta[I+6]=Ib.z,ta[I+7]=1,ta[I+8]=Jb.x,ta[I+9]=Jb.y,ta[I+10]=Jb.z,
+ta[I+11]=1,ta[I+12]=Ac.x,ta[I+13]=Ac.y,ta[I+14]=Ac.z,ta[I+15]=1,Kb=Wb[N.a],Lb=Wb[N.b],Mb=Wb[N.c],Bc=Wb[N.d],ua[I]=Kb.x,ua[I+1]=Kb.y,ua[I+2]=Kb.z,ua[I+3]=1,ua[I+4]=Lb.x,ua[I+5]=Lb.y,ua[I+6]=Lb.z,ua[I+7]=1,ua[I+8]=Mb.x,ua[I+9]=Mb.y,ua[I+10]=Mb.z,ua[I+11]=1,ua[I+12]=Bc.x,ua[I+13]=Bc.y,ua[I+14]=Bc.z,ua[I+15]=1,I+=16;0<I&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinVertexABuffer),j.bufferData(j.ARRAY_BUFFER,ta,ab),j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinVertexBBuffer),j.bufferData(j.ARRAY_BUFFER,ua,ab),
+j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinIndicesBuffer),j.bufferData(j.ARRAY_BUFFER,va,ab),j.bindBuffer(j.ARRAY_BUFFER,ea.__webglSkinWeightsBuffer),j.bufferData(j.ARRAY_BUFFER,wa,ab))}if(pd&&Pc){for(G=0,U=na.length;G<U;G++)N=Fa[na[G]],lb=N.vertexColors,zc=N.color,3===lb.length&&Pc===THREE.VertexColors?(pb=lb[0],qb=lb[1],rb=lb[2]):rb=qb=pb=zc,Ma[Da]=pb.r,Ma[Da+1]=pb.g,Ma[Da+2]=pb.b,Ma[Da+3]=qb.r,Ma[Da+4]=qb.g,Ma[Da+5]=qb.b,Ma[Da+6]=rb.r,Ma[Da+7]=rb.g,Ma[Da+8]=rb.b,Da+=9;for(G=0,U=oa.length;G<U;G++)N=
+Fa[oa[G]],lb=N.vertexColors,zc=N.color,4===lb.length&&Pc===THREE.VertexColors?(pb=lb[0],qb=lb[1],rb=lb[2],lc=lb[3]):lc=rb=qb=pb=zc,Ma[Da]=pb.r,Ma[Da+1]=pb.g,Ma[Da+2]=pb.b,Ma[Da+3]=qb.r,Ma[Da+4]=qb.g,Ma[Da+5]=qb.b,Ma[Da+6]=rb.r,Ma[Da+7]=rb.g,Ma[Da+8]=rb.b,Ma[Da+9]=lc.r,Ma[Da+10]=lc.g,Ma[Da+11]=lc.b,Da+=12;0<Da&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,Ma,ab))}if(od&&Ta.hasTangents){for(G=0,U=na.length;G<U;G++)N=Fa[na[G]],Ab=N.vertexTangents,mb=Ab[0],nb=Ab[1],
+ob=Ab[2],sa[qa]=mb.x,sa[qa+1]=mb.y,sa[qa+2]=mb.z,sa[qa+3]=mb.w,sa[qa+4]=nb.x,sa[qa+5]=nb.y,sa[qa+6]=nb.z,sa[qa+7]=nb.w,sa[qa+8]=ob.x,sa[qa+9]=ob.y,sa[qa+10]=ob.z,sa[qa+11]=ob.w,qa+=12;for(G=0,U=oa.length;G<U;G++)N=Fa[oa[G]],Ab=N.vertexTangents,mb=Ab[0],nb=Ab[1],ob=Ab[2],kc=Ab[3],sa[qa]=mb.x,sa[qa+1]=mb.y,sa[qa+2]=mb.z,sa[qa+3]=mb.w,sa[qa+4]=nb.x,sa[qa+5]=nb.y,sa[qa+6]=nb.z,sa[qa+7]=nb.w,sa[qa+8]=ob.x,sa[qa+9]=ob.y,sa[qa+10]=ob.z,sa[qa+11]=ob.w,sa[qa+12]=kc.x,sa[qa+13]=kc.y,sa[qa+14]=kc.z,sa[qa+15]=
+kc.w,qa+=16;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglTangentBuffer);j.bufferData(j.ARRAY_BUFFER,sa,ab)}if(nd&&Xc){for(G=0,U=na.length;G<U;G++)if(N=Fa[na[G]],ac=N.vertexNormals,Gb=N.normal,3===ac.length&&Zc)for(ma=0;3>ma;ma++)Nb=ac[ma],gb[Pa]=Nb.x,gb[Pa+1]=Nb.y,gb[Pa+2]=Nb.z,Pa+=3;else for(ma=0;3>ma;ma++)gb[Pa]=Gb.x,gb[Pa+1]=Gb.y,gb[Pa+2]=Gb.z,Pa+=3;for(G=0,U=oa.length;G<U;G++)if(N=Fa[oa[G]],ac=N.vertexNormals,Gb=N.normal,4===ac.length&&Zc)for(ma=0;4>ma;ma++)Nb=ac[ma],gb[Pa]=Nb.x,gb[Pa+1]=Nb.y,gb[Pa+
+2]=Nb.z,Pa+=3;else for(ma=0;4>ma;ma++)gb[Pa]=Gb.x,gb[Pa+1]=Gb.y,gb[Pa+2]=Gb.z,Pa+=3;j.bindBuffer(j.ARRAY_BUFFER,ea.__webglNormalBuffer);j.bufferData(j.ARRAY_BUFFER,gb,ab)}if(bd&&Sc&&Yc){for(G=0,U=na.length;G<U;G++)if(ib=na[G],N=Fa[ib],bc=Sc[ib],void 0!==bc)for(ma=0;3>ma;ma++)dc=bc[ma],oc[Bb]=dc.u,oc[Bb+1]=dc.v,Bb+=2;for(G=0,U=oa.length;G<U;G++)if(ib=oa[G],N=Fa[ib],bc=Sc[ib],void 0!==bc)for(ma=0;4>ma;ma++)dc=bc[ma],oc[Bb]=dc.u,oc[Bb+1]=dc.v,Bb+=2;0<Bb&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglUVBuffer),
+j.bufferData(j.ARRAY_BUFFER,oc,ab))}if(bd&&Tc&&Yc){for(G=0,U=na.length;G<U;G++)if(ib=na[G],N=Fa[ib],cc=Tc[ib],void 0!==cc)for(ma=0;3>ma;ma++)ec=cc[ma],pc[Cb]=ec.u,pc[Cb+1]=ec.v,Cb+=2;for(G=0,U=oa.length;G<U;G++)if(ib=oa[G],N=Fa[ib],cc=Tc[ib],void 0!==cc)for(ma=0;4>ma;ma++)ec=cc[ma],pc[Cb]=ec.u,pc[Cb+1]=ec.v,Cb+=2;0<Cb&&(j.bindBuffer(j.ARRAY_BUFFER,ea.__webglUV2Buffer),j.bufferData(j.ARRAY_BUFFER,pc,ab))}if(md){for(G=0,U=na.length;G<U;G++)N=Fa[na[G]],yb[fb]=Aa,yb[fb+1]=Aa+1,yb[fb+2]=Aa+2,fb+=3,$a[Ra]=
+Aa,$a[Ra+1]=Aa+1,$a[Ra+2]=Aa,$a[Ra+3]=Aa+2,$a[Ra+4]=Aa+1,$a[Ra+5]=Aa+2,Ra+=6,Aa+=3;for(G=0,U=oa.length;G<U;G++)N=Fa[oa[G]],yb[fb]=Aa,yb[fb+1]=Aa+1,yb[fb+2]=Aa+3,yb[fb+3]=Aa+1,yb[fb+4]=Aa+2,yb[fb+5]=Aa+3,fb+=6,$a[Ra]=Aa,$a[Ra+1]=Aa+1,$a[Ra+2]=Aa,$a[Ra+3]=Aa+3,$a[Ra+4]=Aa+1,$a[Ra+5]=Aa+2,$a[Ra+6]=Aa+2,$a[Ra+7]=Aa+3,Ra+=8,Aa+=4;j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,ea.__webglFaceBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,yb,ab);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,ea.__webglLineBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,
+$a,ab)}if(Rc)for(ma=0,$c=Rc.length;ma<$c;ma++)if(w=Rc[ma],w.__original.needsUpdate){z=0;if(1===w.size)if(void 0===w.boundTo||"vertices"===w.boundTo){for(G=0,U=na.length;G<U;G++)N=Fa[na[G]],w.array[z]=w.value[N.a],w.array[z+1]=w.value[N.b],w.array[z+2]=w.value[N.c],z+=3;for(G=0,U=oa.length;G<U;G++)N=Fa[oa[G]],w.array[z]=w.value[N.a],w.array[z+1]=w.value[N.b],w.array[z+2]=w.value[N.c],w.array[z+3]=w.value[N.d],z+=4}else{if("faces"===w.boundTo){for(G=0,U=na.length;G<U;G++)Za=w.value[na[G]],w.array[z]=
+Za,w.array[z+1]=Za,w.array[z+2]=Za,z+=3;for(G=0,U=oa.length;G<U;G++)Za=w.value[oa[G]],w.array[z]=Za,w.array[z+1]=Za,w.array[z+2]=Za,w.array[z+3]=Za,z+=4}}else if(2===w.size)if(void 0===w.boundTo||"vertices"===w.boundTo){for(G=0,U=na.length;G<U;G++)N=Fa[na[G]],W=w.value[N.a],X=w.value[N.b],Y=w.value[N.c],w.array[z]=W.x,w.array[z+1]=W.y,w.array[z+2]=X.x,w.array[z+3]=X.y,w.array[z+4]=Y.x,w.array[z+5]=Y.y,z+=6;for(G=0,U=oa.length;G<U;G++)N=Fa[oa[G]],W=w.value[N.a],X=w.value[N.b],Y=w.value[N.c],pa=w.value[N.d],
+w.array[z]=W.x,w.array[z+1]=W.y,w.array[z+2]=X.x,w.array[z+3]=X.y,w.array[z+4]=Y.x,w.array[z+5]=Y.y,w.array[z+6]=pa.x,w.array[z+7]=pa.y,z+=8}else{if("faces"===w.boundTo){for(G=0,U=na.length;G<U;G++)Y=X=W=Za=w.value[na[G]],w.array[z]=W.x,w.array[z+1]=W.y,w.array[z+2]=X.x,w.array[z+3]=X.y,w.array[z+4]=Y.x,w.array[z+5]=Y.y,z+=6;for(G=0,U=oa.length;G<U;G++)pa=Y=X=W=Za=w.value[oa[G]],w.array[z]=W.x,w.array[z+1]=W.y,w.array[z+2]=X.x,w.array[z+3]=X.y,w.array[z+4]=Y.x,w.array[z+5]=Y.y,w.array[z+6]=pa.x,w.array[z+
+7]=pa.y,z+=8}}else if(3===w.size){var fa;fa="c"===w.type?["r","g","b"]:["x","y","z"];if(void 0===w.boundTo||"vertices"===w.boundTo){for(G=0,U=na.length;G<U;G++)N=Fa[na[G]],W=w.value[N.a],X=w.value[N.b],Y=w.value[N.c],w.array[z]=W[fa[0]],w.array[z+1]=W[fa[1]],w.array[z+2]=W[fa[2]],w.array[z+3]=X[fa[0]],w.array[z+4]=X[fa[1]],w.array[z+5]=X[fa[2]],w.array[z+6]=Y[fa[0]],w.array[z+7]=Y[fa[1]],w.array[z+8]=Y[fa[2]],z+=9;for(G=0,U=oa.length;G<U;G++)N=Fa[oa[G]],W=w.value[N.a],X=w.value[N.b],Y=w.value[N.c],
+pa=w.value[N.d],w.array[z]=W[fa[0]],w.array[z+1]=W[fa[1]],w.array[z+2]=W[fa[2]],w.array[z+3]=X[fa[0]],w.array[z+4]=X[fa[1]],w.array[z+5]=X[fa[2]],w.array[z+6]=Y[fa[0]],w.array[z+7]=Y[fa[1]],w.array[z+8]=Y[fa[2]],w.array[z+9]=pa[fa[0]],w.array[z+10]=pa[fa[1]],w.array[z+11]=pa[fa[2]],z+=12}else if("faces"===w.boundTo){for(G=0,U=na.length;G<U;G++)Y=X=W=Za=w.value[na[G]],w.array[z]=W[fa[0]],w.array[z+1]=W[fa[1]],w.array[z+2]=W[fa[2]],w.array[z+3]=X[fa[0]],w.array[z+4]=X[fa[1]],w.array[z+5]=X[fa[2]],w.array[z+
+6]=Y[fa[0]],w.array[z+7]=Y[fa[1]],w.array[z+8]=Y[fa[2]],z+=9;for(G=0,U=oa.length;G<U;G++)pa=Y=X=W=Za=w.value[oa[G]],w.array[z]=W[fa[0]],w.array[z+1]=W[fa[1]],w.array[z+2]=W[fa[2]],w.array[z+3]=X[fa[0]],w.array[z+4]=X[fa[1]],w.array[z+5]=X[fa[2]],w.array[z+6]=Y[fa[0]],w.array[z+7]=Y[fa[1]],w.array[z+8]=Y[fa[2]],w.array[z+9]=pa[fa[0]],w.array[z+10]=pa[fa[1]],w.array[z+11]=pa[fa[2]],z+=12}}else if(4===w.size)if(void 0===w.boundTo||"vertices"===w.boundTo){for(G=0,U=na.length;G<U;G++)N=Fa[na[G]],W=w.value[N.a],
+X=w.value[N.b],Y=w.value[N.c],w.array[z]=W.x,w.array[z+1]=W.y,w.array[z+2]=W.z,w.array[z+3]=W.w,w.array[z+4]=X.x,w.array[z+5]=X.y,w.array[z+6]=X.z,w.array[z+7]=X.w,w.array[z+8]=Y.x,w.array[z+9]=Y.y,w.array[z+10]=Y.z,w.array[z+11]=Y.w,z+=12;for(G=0,U=oa.length;G<U;G++)N=Fa[oa[G]],W=w.value[N.a],X=w.value[N.b],Y=w.value[N.c],pa=w.value[N.d],w.array[z]=W.x,w.array[z+1]=W.y,w.array[z+2]=W.z,w.array[z+3]=W.w,w.array[z+4]=X.x,w.array[z+5]=X.y,w.array[z+6]=X.z,w.array[z+7]=X.w,w.array[z+8]=Y.x,w.array[z+
+9]=Y.y,w.array[z+10]=Y.z,w.array[z+11]=Y.w,w.array[z+12]=pa.x,w.array[z+13]=pa.y,w.array[z+14]=pa.z,w.array[z+15]=pa.w,z+=16}else if("faces"===w.boundTo){for(G=0,U=na.length;G<U;G++)Y=X=W=Za=w.value[na[G]],w.array[z]=W.x,w.array[z+1]=W.y,w.array[z+2]=W.z,w.array[z+3]=W.w,w.array[z+4]=X.x,w.array[z+5]=X.y,w.array[z+6]=X.z,w.array[z+7]=X.w,w.array[z+8]=Y.x,w.array[z+9]=Y.y,w.array[z+10]=Y.z,w.array[z+11]=Y.w,z+=12;for(G=0,U=oa.length;G<U;G++)pa=Y=X=W=Za=w.value[oa[G]],w.array[z]=W.x,w.array[z+1]=W.y,
+w.array[z+2]=W.z,w.array[z+3]=W.w,w.array[z+4]=X.x,w.array[z+5]=X.y,w.array[z+6]=X.z,w.array[z+7]=X.w,w.array[z+8]=Y.x,w.array[z+9]=Y.y,w.array[z+10]=Y.z,w.array[z+11]=Y.w,w.array[z+12]=pa.x,w.array[z+13]=pa.y,w.array[z+14]=pa.z,w.array[z+15]=pa.w,z+=16}j.bindBuffer(j.ARRAY_BUFFER,w.buffer);j.bufferData(j.ARRAY_BUFFER,w.array,ab)}ld&&(delete ea.__inittedArrays,delete ea.__colorArray,delete ea.__normalArray,delete ea.__tangentArray,delete ea.__uvArray,delete ea.__uv2Array,delete ea.__faceArray,delete ea.__vertexArray,
+delete ea.__lineArray,delete ea.__skinVertexAArray,delete ea.__skinVertexBArray,delete ea.__skinIndexArray,delete ea.__skinWeightArray)}}ia.__dirtyVertices=!1;ia.__dirtyMorphTargets=!1;ia.__dirtyElements=!1;ia.__dirtyUvs=!1;ia.__dirtyNormals=!1;ia.__dirtyColors=!1;ia.__dirtyTangents=!1;Wa.attributes&&q(Wa)}else if(kb instanceof THREE.Ribbon){if(ia.__dirtyVertices||ia.__dirtyColors){var Qb=ia,cd=j.DYNAMIC_DRAW,qc=void 0,rc=void 0,Cc=void 0,Rb=void 0,Dc=void 0,dd=Qb.vertices,ed=Qb.colors,rd=dd.length,
+sd=ed.length,Ec=Qb.__vertexArray,Fc=Qb.__colorArray,td=Qb.__dirtyColors;if(Qb.__dirtyVertices){for(qc=0;qc<rd;qc++)Cc=dd[qc].position,Rb=3*qc,Ec[Rb]=Cc.x,Ec[Rb+1]=Cc.y,Ec[Rb+2]=Cc.z;j.bindBuffer(j.ARRAY_BUFFER,Qb.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,Ec,cd)}if(td){for(rc=0;rc<sd;rc++)Dc=ed[rc],Rb=3*rc,Fc[Rb]=Dc.r,Fc[Rb+1]=Dc.g,Fc[Rb+2]=Dc.b;j.bindBuffer(j.ARRAY_BUFFER,Qb.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,Fc,cd)}}ia.__dirtyVertices=!1;ia.__dirtyColors=!1}else if(kb instanceof
+THREE.Line){Wa=c(kb,jc);$b=Wa.attributes&&o(Wa);if(ia.__dirtyVertices||ia.__dirtyColors||$b){var Db=ia,Uc=j.DYNAMIC_DRAW,sc=void 0,tc=void 0,Gc=void 0,xa=void 0,Hc=void 0,fd=Db.vertices,gd=Db.colors,ud=fd.length,vd=gd.length,Ic=Db.__vertexArray,Jc=Db.__colorArray,wd=Db.__dirtyColors,Vc=Db.__webglCustomAttributesList,Kc=void 0,hd=void 0,Oa=void 0,fc=void 0,Xa=void 0,ra=void 0;if(Db.__dirtyVertices){for(sc=0;sc<ud;sc++)Gc=fd[sc].position,xa=3*sc,Ic[xa]=Gc.x,Ic[xa+1]=Gc.y,Ic[xa+2]=Gc.z;j.bindBuffer(j.ARRAY_BUFFER,
+Db.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,Ic,Uc)}if(wd){for(tc=0;tc<vd;tc++)Hc=gd[tc],xa=3*tc,Jc[xa]=Hc.r,Jc[xa+1]=Hc.g,Jc[xa+2]=Hc.b;j.bindBuffer(j.ARRAY_BUFFER,Db.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,Jc,Uc)}if(Vc)for(Kc=0,hd=Vc.length;Kc<hd;Kc++)if(ra=Vc[Kc],ra.needsUpdate&&(void 0===ra.boundTo||"vertices"===ra.boundTo)){xa=0;fc=ra.value.length;if(1===ra.size)for(Oa=0;Oa<fc;Oa++)ra.array[Oa]=ra.value[Oa];else if(2===ra.size)for(Oa=0;Oa<fc;Oa++)Xa=ra.value[Oa],ra.array[xa]=Xa.x,
+ra.array[xa+1]=Xa.y,xa+=2;else if(3===ra.size)if("c"===ra.type)for(Oa=0;Oa<fc;Oa++)Xa=ra.value[Oa],ra.array[xa]=Xa.r,ra.array[xa+1]=Xa.g,ra.array[xa+2]=Xa.b,xa+=3;else for(Oa=0;Oa<fc;Oa++)Xa=ra.value[Oa],ra.array[xa]=Xa.x,ra.array[xa+1]=Xa.y,ra.array[xa+2]=Xa.z,xa+=3;else if(4===ra.size)for(Oa=0;Oa<fc;Oa++)Xa=ra.value[Oa],ra.array[xa]=Xa.x,ra.array[xa+1]=Xa.y,ra.array[xa+2]=Xa.z,ra.array[xa+3]=Xa.w,xa+=4;j.bindBuffer(j.ARRAY_BUFFER,ra.buffer);j.bufferData(j.ARRAY_BUFFER,ra.array,Uc)}}ia.__dirtyVertices=
+!1;ia.__dirtyColors=!1;Wa.attributes&&q(Wa)}else if(kb instanceof THREE.ParticleSystem)Wa=c(kb,jc),$b=Wa.attributes&&o(Wa),(ia.__dirtyVertices||ia.__dirtyColors||kb.sortParticles||$b)&&f(ia,j.DYNAMIC_DRAW,kb),ia.__dirtyVertices=!1,ia.__dirtyColors=!1,Wa.attributes&&q(Wa)}};this.initMaterial=function(a,b,c,d){var e,f,g,h,i;a instanceof THREE.MeshDepthMaterial?i="depth":a instanceof THREE.MeshNormalMaterial?i="normal":a instanceof THREE.MeshBasicMaterial?i="basic":a instanceof THREE.MeshLambertMaterial?
+i="lambert":a instanceof THREE.MeshPhongMaterial?i="phong":a instanceof THREE.LineBasicMaterial?i="basic":a instanceof THREE.ParticleBasicMaterial&&(i="particle_basic");if(i){var k=THREE.ShaderLib[i];a.uniforms=THREE.UniformsUtils.clone(k.uniforms);a.vertexShader=k.vertexShader;a.fragmentShader=k.fragmentShader}var l,m;f=k=0;for(l=0,m=b.length;l<m;l++)e=b[l],e.onlyShadow||(e instanceof THREE.DirectionalLight&&f++,e instanceof THREE.PointLight&&k++,e instanceof THREE.SpotLight&&k++);k+f<=M?l=f:(l=
+Math.ceil(M*f/(k+f)),k=M-l);e=l;f=k;var o=0;for(k=0,l=b.length;k<l;k++)m=b[k],m.castShadow&&(m instanceof THREE.SpotLight||m instanceof THREE.DirectionalLight)&&o++;var q=50;if(void 0!==d&&d instanceof THREE.SkinnedMesh)q=d.bones.length;var n;a:{l=a.fragmentShader;m=a.vertexShader;var k=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,
+maxDirLights:e,maxPointLights:f,maxBones:q,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,maxShadows:o,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround},p,d=[];i?d.push(i):(d.push(l),d.push(m));for(p in c)d.push(p),d.push(c[p]);i=d.join();for(p=0,d=V.length;p<d;p++)if(V[p].code===i){n=V[p].program;break a}p=j.createProgram();d=[0<ya?"#define VERTEX_TEXTURES":"",H.gammaInput?"#define GAMMA_INPUT":"",H.gammaOutput?"#define GAMMA_OUTPUT":
+"",H.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":
+"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
+e=["precision "+C+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",H.gammaInput?"#define GAMMA_INPUT":"",H.gammaOutput?"#define GAMMA_OUTPUT":"",H.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
+"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");j.attachShader(p,t("fragment",e+l));j.attachShader(p,t("vertex",d+m));j.linkProgram(p);j.getProgramParameter(p,j.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+
+j.getProgramParameter(p,j.VALIDATE_STATUS)+", gl error ["+j.getError()+"]");p.uniforms={};p.attributes={};var r,d="viewMatrix,modelViewMatrix,projectionMatrix,normalMatrix,objectMatrix,cameraPosition,cameraInverseMatrix,boneGlobalMatrices,morphTargetInfluences".split(",");for(r in k)d.push(r);r=d;for(d=0,k=r.length;d<k;d++)l=r[d],p.uniforms[l]=j.getUniformLocation(p,l);d="position,normal,uv,uv2,tangent,color,skinVertexA,skinVertexB,skinIndex,skinWeight".split(",");for(r=0;r<c.maxMorphTargets;r++)d.push("morphTarget"+
+r);for(n in b)d.push(n);n=d;for(r=0,b=n.length;r<b;r++)c=n[r],p.attributes[c]=j.getAttribLocation(p,c);p.id=V.length;V.push({program:p,code:i});H.info.memory.programs=V.length;n=p}a.program=n;n=a.program.attributes;0<=n.position&&j.enableVertexAttribArray(n.position);0<=n.color&&j.enableVertexAttribArray(n.color);0<=n.normal&&j.enableVertexAttribArray(n.normal);0<=n.tangent&&j.enableVertexAttribArray(n.tangent);a.skinning&&0<=n.skinVertexA&&0<=n.skinVertexB&&0<=n.skinIndex&&0<=n.skinWeight&&(j.enableVertexAttribArray(n.skinVertexA),
+j.enableVertexAttribArray(n.skinVertexB),j.enableVertexAttribArray(n.skinIndex),j.enableVertexAttribArray(n.skinWeight));if(a.attributes)for(h in a.attributes)void 0!==n[h]&&0<=n[h]&&j.enableVertexAttribArray(n[h]);if(a.morphTargets)for(h=a.numSupportedMorphTargets=0;h<this.maxMorphTargets;h++)r="morphTarget"+h,0<=n[r]&&(j.enableVertexAttribArray(n[r]),a.numSupportedMorphTargets++);a.uniformsList=[];for(g in a.uniforms)a.uniformsList.push([a.uniforms[g],g])};this.setFaceCulling=function(a,b){a?(!b||
+"ccw"===b?j.frontFace(j.CCW):j.frontFace(j.CW),"back"===a?j.cullFace(j.BACK):"front"===a?j.cullFace(j.FRONT):j.cullFace(j.FRONT_AND_BACK),j.enable(j.CULL_FACE)):j.disable(j.CULL_FACE)};this.setObjectFaces=function(a){if(ja!==a.doubleSided)a.doubleSided?j.disable(j.CULL_FACE):j.enable(j.CULL_FACE),ja=a.doubleSided;if(ga!==a.flipSided)a.flipSided?j.frontFace(j.CW):j.frontFace(j.CCW),ga=a.flipSided};this.setDepthTest=function(a){ba!==a&&(a?j.enable(j.DEPTH_TEST):j.disable(j.DEPTH_TEST),ba=a)};this.setDepthWrite=
+function(a){$!==a&&(j.depthMask(a),$=a)};this.setBlending=function(a){if(a!==T){switch(a){case THREE.AdditiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE);break;case THREE.SubtractiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.SRC_COLOR);break;default:j.blendEquationSeparate(j.FUNC_ADD,j.FUNC_ADD),j.blendFuncSeparate(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA,j.ONE,j.ONE_MINUS_SRC_ALPHA)}T=
+a}};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=j.createTexture(),H.info.memory.textures++;j.activeTexture(j.TEXTURE0+b);j.bindTexture(j.TEXTURE_2D,a.__webglTexture);var c=a.image,d=0===(c.width&c.width-1)&&0===(c.height&c.height-1),e=B(a.format),f=B(a.type);u(j.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?j.texImage2D(j.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):j.texImage2D(j.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&j.generateMipmap(j.TEXTURE_2D);
+a.needsUpdate=!1;if(a.onUpdated)a.onUpdated()}else j.activeTexture(j.TEXTURE0+b),j.bindTexture(j.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(void 0===a.depthBuffer)a.depthBuffer=!0;if(void 0===a.stencilBuffer)a.stencilBuffer=!0;a.__webglTexture=j.createTexture();var c=0===(a.width&a.width-1)&&0===(a.height&a.height-1),d=B(a.format),e=B(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];j.bindTexture(j.TEXTURE_CUBE_MAP,
+a.__webglTexture);u(j.TEXTURE_CUBE_MAP,a,c);for(c=0;6>c;c++){a.__webglFramebuffer[c]=j.createFramebuffer();a.__webglRenderbuffer[c]=j.createRenderbuffer();j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,d,a.width,a.height,0,d,e,null);var f=a,g=j.TEXTURE_CUBE_MAP_POSITIVE_X+c;j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer[c]);j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,g,f.__webglTexture,0);v(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=j.createFramebuffer(),a.__webglRenderbuffer=
+j.createRenderbuffer(),j.bindTexture(j.TEXTURE_2D,a.__webglTexture),u(j.TEXTURE_2D,a,c),j.texImage2D(j.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null),d=j.TEXTURE_2D,j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer),j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,d,a.__webglTexture,0),v(a.__webglRenderbuffer,a);b?j.bindTexture(j.TEXTURE_CUBE_MAP,null):j.bindTexture(j.TEXTURE_2D,null);j.bindRenderbuffer(j.RENDERBUFFER,null);j.bindFramebuffer(j.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:
+a.__webglFramebuffer,d=a.width,a=a.height,c=e=0):(b=null,d=Ia,a=za,e=Ba,c=Ga);b!==E&&(j.bindFramebuffer(j.FRAMEBUFFER,b),j.viewport(e,c,d,a),E=b);Ua=d;jb=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
 THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=void 0!==c.wrapS?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==c.wrapT?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==c.magFilter?c.magFilter:THREE.LinearFilter;this.minFilter=void 0!==c.minFilter?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=void 0!==c.format?c.format:THREE.RGBAFormat;this.type=void 0!==c.type?c.type:
 THREE.UnsignedByteType;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.generateMipmaps=!0};
 THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
@@ -354,20 +355,20 @@ THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new
 THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};
 THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=(c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h)/6;0>c&&(c+=1);1<c&&(c-=1)}void 0===b&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
 THREE.ColorUtils.__hsv={h:0,s:0,v:0};
-THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,j=a.faces,k=f.faces,l=a.faceVertexUvs[0],n=f.faceVertexUvs[0],q={},o=0;o<a.materials.length;o++)q[a.materials[o].id]=o;if(b instanceof THREE.Mesh)b.matrixAutoUpdate&&b.updateMatrix(),c=b.matrix,d=new THREE.Matrix4,d.extractRotation(c,b.scale);for(var o=0,p=h.length;o<p;o++){var m=new THREE.Vertex(h[o].position.clone());c&&c.multiplyVector3(m.position);g.push(m)}for(o=
-0,p=k.length;o<p;o++){var g=k[o],r,s,t=g.vertexNormals,u=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(m=t.length;h<m;h++)s=t[h].clone(),d&&d.multiplyVector3(s),r.vertexNormals.push(s);r.color.copy(g.color);h=0;for(m=u.length;h<m;h++)s=u[h],r.vertexColors.push(s.clone());if(void 0!==g.materialIndex){h=f.materials[g.materialIndex];m=h.id;
-u=q[m];if(void 0===u)u=a.materials.length,q[m]=u,a.materials.push(h);r.materialIndex=u}r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);j.push(r)}for(o=0,p=n.length;o<p;o++){c=n[o];d=[];h=0;for(m=c.length;h<m;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();for(a=0,c=d.length;a<c;a++){var g=new THREE.Vertex(d[a].position.clone());b.vertices.push(g)}for(a=
-0,c=e.length;a<c;a++){var h=e[a],j,k,l=h.vertexNormals,n=h.vertexColors;h instanceof THREE.Face3?j=new THREE.Face3(h.a,h.b,h.c):h instanceof THREE.Face4&&(j=new THREE.Face4(h.a,h.b,h.c,h.d));j.normal.copy(h.normal);d=0;for(g=l.length;d<g;d++)k=l[d],j.vertexNormals.push(k.clone());j.color.copy(h.color);d=0;for(g=n.length;d<g;d++)k=n[d],j.vertexColors.push(k.clone());j.materialIndex=h.materialIndex;j.centroid.copy(h.centroid);b.faces.push(j)}for(a=0,c=f.length;a<c;a++){e=f[a];j=[];d=0;for(g=e.length;d<
-g;d++)j.push(new THREE.UV(e[d].u,e[d].v));b.faceVertexUvs[0].push(j)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();1<d+e&&(d=1-d,e=1-e);f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof THREE.Face3)return d=b.vertices[a.a].position,e=b.vertices[a.b].position,
+THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,k=a.faces,i=f.faces,l=a.faceVertexUvs[0],o=f.faceVertexUvs[0],q={},n=0;n<a.materials.length;n++)q[a.materials[n].id]=n;if(b instanceof THREE.Mesh)b.matrixAutoUpdate&&b.updateMatrix(),c=b.matrix,d=new THREE.Matrix4,d.extractRotation(c,b.scale);for(var n=0,p=h.length;n<p;n++){var m=new THREE.Vertex(h[n].position.clone());c&&c.multiplyVector3(m.position);g.push(m)}for(n=
+0,p=i.length;n<p;n++){var g=i[n],r,s,t=g.vertexNormals,u=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(m=t.length;h<m;h++)s=t[h].clone(),d&&d.multiplyVector3(s),r.vertexNormals.push(s);r.color.copy(g.color);h=0;for(m=u.length;h<m;h++)s=u[h],r.vertexColors.push(s.clone());if(void 0!==g.materialIndex){h=f.materials[g.materialIndex];m=h.id;
+u=q[m];if(void 0===u)u=a.materials.length,q[m]=u,a.materials.push(h);r.materialIndex=u}r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);k.push(r)}for(n=0,p=o.length;n<p;n++){c=o[n];d=[];h=0;for(m=c.length;h<m;h++)d.push(new THREE.UV(c[h].u,c[h].v));l.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();for(a=0,c=d.length;a<c;a++){var g=new THREE.Vertex(d[a].position.clone());b.vertices.push(g)}for(a=
+0,c=e.length;a<c;a++){var h=e[a],k,i,l=h.vertexNormals,o=h.vertexColors;h instanceof THREE.Face3?k=new THREE.Face3(h.a,h.b,h.c):h instanceof THREE.Face4&&(k=new THREE.Face4(h.a,h.b,h.c,h.d));k.normal.copy(h.normal);d=0;for(g=l.length;d<g;d++)i=l[d],k.vertexNormals.push(i.clone());k.color.copy(h.color);d=0;for(g=o.length;d<g;d++)i=o[d],k.vertexColors.push(i.clone());k.materialIndex=h.materialIndex;k.centroid.copy(h.centroid);b.faces.push(k)}for(a=0,c=f.length;a<c;a++){e=f[a];k=[];d=0;for(g=e.length;d<
+g;d++)k.push(new THREE.UV(e[d].u,e[d].v));b.faceVertexUvs[0].push(k)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();1<d+e&&(d=1-d,e=1-e);f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof THREE.Face3)return d=b.vertices[a.a].position,e=b.vertices[a.b].position,
 f=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(d,e,f);if(a instanceof THREE.Face4){d=b.vertices[a.a].position;e=b.vertices[a.b].position;f=b.vertices[a.c].position;var b=b.vertices[a.d].position,g;c?a._area1&&a._area2?(c=a._area1,g=a._area2):(c=THREE.GeometryUtils.triangleArea(d,e,b),g=THREE.GeometryUtils.triangleArea(e,f,b),a._area1=c,a._area2=g):(c=THREE.GeometryUtils.triangleArea(d,e,b),g=THREE.GeometryUtils.triangleArea(e,f,b));return THREE.GeometryUtils.random()*(c+g)<c?
-THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return k[e]>a?b(c,e-1):k[e]<a?b(e+1,d):e}return b(0,k.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,j=0,k=[],l,n,q,o;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3)l=g[d.a].position,n=g[d.b].position,q=g[d.c].position,d._area=THREE.GeometryUtils.triangleArea(l,n,q);else if(d instanceof
-THREE.Face4)l=g[d.a].position,n=g[d.b].position,q=g[d.c].position,o=g[d.d].position,d._area1=THREE.GeometryUtils.triangleArea(l,n,o),d._area2=THREE.GeometryUtils.triangleArea(n,q,o),d._area=d._area1+d._area2;j+=d._area;k[e]=j}d=[];for(e=0;e<b;e++)g=THREE.GeometryUtils.random()*j,g=c(g),d[e]=THREE.GeometryUtils.randomPointInFace(f[g],a,!0);return d},triangleArea:function(a,b,c){var d,e=THREE.GeometryUtils.__v1;e.sub(a,b);d=e.length();e.sub(a,c);a=e.length();e.sub(b,c);c=e.length();b=0.5*(d+a+c);return Math.sqrt(b*
+THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return i[e]>a?b(c,e-1):i[e]<a?b(e+1,d):e}return b(0,i.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,k=0,i=[],l,o,q,n;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3)l=g[d.a].position,o=g[d.b].position,q=g[d.c].position,d._area=THREE.GeometryUtils.triangleArea(l,o,q);else if(d instanceof
+THREE.Face4)l=g[d.a].position,o=g[d.b].position,q=g[d.c].position,n=g[d.d].position,d._area1=THREE.GeometryUtils.triangleArea(l,o,n),d._area2=THREE.GeometryUtils.triangleArea(o,q,n),d._area=d._area1+d._area2;k+=d._area;i[e]=k}d=[];for(e=0;e<b;e++)g=THREE.GeometryUtils.random()*k,g=c(g),d[e]=THREE.GeometryUtils.randomPointInFace(f[g],a,!0);return d},triangleArea:function(a,b,c){var d,e=THREE.GeometryUtils.__v1;e.sub(a,b);d=e.length();e.sub(a,c);a=e.length();e.sub(b,c);c=e.length();b=0.5*(d+a+c);return Math.sqrt(b*
 (b-d)*(b-a)*(b-c))},center:function(a){a.computeBoundingBox();var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5);a.applyMatrix((new THREE.Matrix4).setTranslation(c.x,c.y,c.z));a.computeBoundingBox();return c},normalizeUVs:function(a){for(var a=a.faceVertexUvs[0],b=0,c=a.length;b<c;b++)for(var d=a[b],e=0,f=d.length;e<f;e++)1!==d[e].u&&(d[e].u-=Math.floor(d[e].u)),1!==d[e].v&&(d[e].v-=Math.floor(d[e].v))}};THREE.GeometryUtils.random=THREE.Math.random16;
 THREE.GeometryUtils.__v1=new THREE.Vector3;
 THREE.ImageUtils={crossOrigin:"",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b);d.onload=function(){e.needsUpdate=!0;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b);e.loadCount=0;for(b=0,d=a.length;b<d;++b)e[b]=new Image,e[b].onload=function(){e.loadCount+=1;if(6===e.loadCount)f.needsUpdate=!0;c&&c(this)},e[b].crossOrigin="",e[b].src=a[b];return f},getNormalMap:function(a,b){var c=function(a){var b=
-Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,j=g.createImageData(d,e),k=j.data,l=0;l<d;l++)for(var n=1;n<e;n++){var q=0>n-1?e-1:n-1,o=(n+1)%e,p=0>l-1?d-1:l-1,m=(l+1)%d,r=[],s=[0,0,h[4*(n*d+l)]/255*b];r.push([-1,0,h[4*(n*d+p)]/255*b]);r.push([-1,-1,h[4*(q*d+p)]/255*b]);r.push([0,-1,h[4*(q*d+l)]/255*b]);r.push([1,
--1,h[4*(q*d+m)]/255*b]);r.push([1,0,h[4*(n*d+m)]/255*b]);r.push([1,1,h[4*(o*d+m)]/255*b]);r.push([0,1,h[4*(o*d+l)]/255*b]);r.push([-1,1,h[4*(o*d+p)]/255*b]);q=[];p=r.length;for(o=0;o<p;o++){var m=r[o],t=r[(o+1)%p],m=[m[0]-s[0],m[1]-s[1],m[2]-s[2]],t=[t[0]-s[0],t[1]-s[1],t[2]-s[2]];q.push(c([m[1]*t[2]-m[2]*t[1],m[2]*t[0]-m[0]*t[2],m[0]*t[1]-m[1]*t[0]]))}r=[0,0,0];for(o=0;o<q.length;o++)r[0]+=q[o][0],r[1]+=q[o][1],r[2]+=q[o][2];r[0]/=q.length;r[1]/=q.length;r[2]/=q.length;s=4*(n*d+l);k[s]=255*((r[0]+
-1)/2)|0;k[s+1]=255*(r[1]+0.5)|0;k[s+2]=255*r[2]|0;k[s+3]=255}g.putImageData(j,0,0);return f}};
+Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,k=g.createImageData(d,e),i=k.data,l=0;l<d;l++)for(var o=1;o<e;o++){var q=0>o-1?e-1:o-1,n=(o+1)%e,p=0>l-1?d-1:l-1,m=(l+1)%d,r=[],s=[0,0,h[4*(o*d+l)]/255*b];r.push([-1,0,h[4*(o*d+p)]/255*b]);r.push([-1,-1,h[4*(q*d+p)]/255*b]);r.push([0,-1,h[4*(q*d+l)]/255*b]);r.push([1,
+-1,h[4*(q*d+m)]/255*b]);r.push([1,0,h[4*(o*d+m)]/255*b]);r.push([1,1,h[4*(n*d+m)]/255*b]);r.push([0,1,h[4*(n*d+l)]/255*b]);r.push([-1,1,h[4*(n*d+p)]/255*b]);q=[];p=r.length;for(n=0;n<p;n++){var m=r[n],t=r[(n+1)%p],m=[m[0]-s[0],m[1]-s[1],m[2]-s[2]],t=[t[0]-s[0],t[1]-s[1],t[2]-s[2]];q.push(c([m[1]*t[2]-m[2]*t[1],m[2]*t[0]-m[0]*t[2],m[0]*t[1]-m[1]*t[0]]))}r=[0,0,0];for(n=0;n<q.length;n++)r[0]+=q[n][0],r[1]+=q[n][1],r[2]+=q[n][2];r[0]/=q.length;r[1]/=q.length;r[2]/=q.length;s=4*(o*d+l);i[s]=255*((r[0]+
+1)/2)|0;i[s+1]=255*(r[1]+0.5)|0;i[s+2]=255*r[2]|0;i[s+3]=255}g.putImageData(k,0,0);return f}};
 THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++)c=a.children[d],b(c),THREE.SceneUtils.traverseHierarchy(c,b)},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(a,b[c]);e.add(f)}return e},cloneObject:function(a){var b;a instanceof THREE.MorphAnimMesh?(b=new THREE.MorphAnimMesh(a.geometry,a.material),
 b.duration=a.duration,b.mirroredLoop=a.mirroredLoop,b.time=a.time,b.lastKeyframe=a.lastKeyframe,b.currentKeyframe=a.currentKeyframe,b.direction=a.direction,b.directionBackwards=a.directionBackwards):a instanceof THREE.SkinnedMesh?b=new THREE.SkinnedMesh(a.geometry,a.material):a instanceof THREE.Mesh?b=new THREE.Mesh(a.geometry,a.material):a instanceof THREE.Line?b=new THREE.Line(a.geometry,a.material,a.type):a instanceof THREE.Ribbon?b=new THREE.Ribbon(a.geometry,a.material):a instanceof THREE.ParticleSystem?
 (b=new THREE.ParticleSystem(a.geometry,a.material),b.sortParticles=a.sortParticles):a instanceof THREE.Particle?b=new THREE.Particle(a.material):a instanceof THREE.Sprite?(b=new THREE.Sprite({}),b.color.copy(a.color),b.map=a.map,b.blending=a.blending,b.useScreenCoordinates=a.useScreenCoordinates,b.mergeWith3D=a.mergeWith3D,b.affectedByDistance=a.affectedByDistance,b.scaleByViewport=a.scaleByViewport,b.alignment=a.alignment,b.rotation3d.copy(a.rotation3d),b.rotation=a.rotation,b.opacity=a.opacity,
@@ -385,7 +386,7 @@ THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},cube:{uniforms:{tCube:{type:
 THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=!1;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,computeBoundingBox:function(){},computeBoundingSphere:function(){}};
 THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
 THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1)return this.cacheArcLengths;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++)c=this.getPoint(e/a),f+=c.distanceTo(d),b.push(f),d=c;return this.cacheArcLengths=b};
-THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,e=c.length,f;f=b?b:a*c[e-1];for(var g=0,h=e-1,j;g<=h;)if(d=Math.floor(g+(h-g)/2),j=c[d]-f,0>j)g=d+1;else if(0<j)h=d-1;else{h=d;break}d=h;if(c[d]==f)return d/(e-1);g=c[d];return c=(d+(f-g)/(c[d+1]-g))/(e-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)};
+THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,e=c.length,f;f=b?b:a*c[e-1];for(var g=0,h=e-1,k;g<=h;)if(d=Math.floor(g+(h-g)/2),k=c[d]-f,0>k)g=d+1;else if(0<k)h=d-1;else{h=d;break}d=h;if(c[d]==f)return d/(e-1);g=c[d];return c=(d+(f-g)/(c[d+1]-g))/(e-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)};
 THREE.Curve.prototype.getTangent=function(a){var b=a-1.0E-4,a=a+1.0E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);a=this.getPoint(a);return b.clone().subSelf(a).normalize()};THREE.Curve.prototype.getTangentAt=function(a){return this.getTangent(this.getUtoTmapping(a))};THREE.LineCurve=function(a,b){a instanceof THREE.Vector2?(this.v1=a,this.v2=b):THREE.LineCurve.oldConstructor.apply(this,arguments)};
 THREE.LineCurve.oldConstructor=function(a,b,c,d){this.constructor(new THREE.Vector2(a,b),new THREE.Vector2(c,d))};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2;b.sub(this.v2,this.v1);b.multiplyScalar(a).addSelf(this.v1);return b};THREE.LineCurve.prototype.getPointAt=function(a){return this.getPoint(a)};
 THREE.LineCurve.prototype.getTangent=function(){var a=new THREE.Vector2;a.sub(this.v2,this.v1);a.normalize();return a};THREE.QuadraticBezierCurve=function(a,b,c){if(!(b instanceof THREE.Vector2))var d=Array.prototype.slice.call(arguments),a=new THREE.Vector2(d[0],d[1]),b=new THREE.Vector2(d[2],d[3]),c=new THREE.Vector2(d[4],d[5]);this.v0=a;this.v1=b;this.v2=c};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;
@@ -403,10 +404,10 @@ THREE.SplineCurve3=THREE.Curve.create(function(a){this.points=void 0==a?[]:a},fu
 THREE.CurvePath=function(){this.curves=[];this.bends=[];this.autoClose=!1};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(a){this.curves.push(a)};THREE.CurvePath.prototype.checkConnection=function(){};THREE.CurvePath.prototype.closePath=function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new THREE.LineCurve(b,a))};
 THREE.CurvePath.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.getCurveLengths(),a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]};
 THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var a=[],b=0,c,d=this.curves.length;for(c=0;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a};
-THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,e;b=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var f,g,h,j;j=new THREE.Vector2;for(g=0,h=a.length;g<h;g++){f=a[g];if(f.x>b)b=f.x;else if(f.x<d)d=f.x;if(f.y>c)c=f.y;else if(f.y<c)e=f.y;j.addSelf(f.x,f.y)}return{minX:d,minY:e,maxX:b,maxY:c,centroid:j.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,!0))};
+THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,e;b=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var f,g,h,k;k=new THREE.Vector2;for(g=0,h=a.length;g<h;g++){f=a[g];if(f.x>b)b=f.x;else if(f.x<d)d=f.x;if(f.y>c)c=f.y;else if(f.y<c)e=f.y;k.addSelf(f.x,f.y)}return{minX:d,minY:e,maxX:b,maxY:c,centroid:k.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,!0))};
 THREE.CurvePath.prototype.createSpacedPointsGeometry=function(a){return this.createGeometry(this.getSpacedPoints(a,!0))};THREE.CurvePath.prototype.createGeometry=function(a){for(var b=new THREE.Geometry,c=0;c<a.length;c++)b.vertices.push(new THREE.Vertex(new THREE.Vector3(a[c].x,a[c].y,0)));return b};THREE.CurvePath.prototype.addWrapPath=function(a){this.bends.push(a)};
 THREE.CurvePath.prototype.getTransformedPoints=function(a,b){var c=this.getPoints(a),d,e;if(!b)b=this.bends;for(d=0,e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};THREE.CurvePath.prototype.getTransformedSpacedPoints=function(a,b){var c=this.getSpacedPoints(a),d,e;if(!b)b=this.bends;for(d=0,e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};
-THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,f,g,h,j;for(d=0,e=a.length;d<e;d++)f=a[d],g=f.x,h=f.y,j=g/c.maxX,j=b.getUtoTmapping(j,g),g=b.getPoint(j),h=b.getNormalVector(j).multiplyScalar(h),f.x=g.x+h.x,f.y=g.y+h.y;return a};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=new THREE.Object3D;THREE.Gyroscope.prototype.constructor=THREE.Gyroscope;
+THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,f,g,h,k;for(d=0,e=a.length;d<e;d++)f=a[d],g=f.x,h=f.y,k=g/c.maxX,k=b.getUtoTmapping(k,g),g=b.getPoint(k),h=b.getNormalVector(k).multiplyScalar(h),f.x=g.x+h.x,f.y=g.y+h.y;return a};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=new THREE.Object3D;THREE.Gyroscope.prototype.constructor=THREE.Gyroscope;
 THREE.Gyroscope.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?(this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix),this.matrixWorld.decompose(this.translationWorld,this.rotationWorld,this.scaleWorld),this.matrix.decompose(this.translationObject,this.rotationObject,this.scaleObject),this.matrixWorld.compose(this.translationWorld,this.rotationObject,this.scaleWorld)):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=
 !1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)};THREE.Gyroscope.prototype.translationWorld=new THREE.Vector3;THREE.Gyroscope.prototype.translationObject=new THREE.Vector3;THREE.Gyroscope.prototype.rotationWorld=new THREE.Quaternion;THREE.Gyroscope.prototype.rotationObject=new THREE.Quaternion;THREE.Gyroscope.prototype.scaleWorld=new THREE.Vector3;THREE.Gyroscope.prototype.scaleObject=new THREE.Vector3;
 THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)};
@@ -415,47 +416,47 @@ THREE.Path.prototype.quadraticCurveTo=function(a,b,c,d){var e=Array.prototype.sl
 THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(h[h.length-2],h[h.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d),new THREE.Vector2(e,f)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:g})};
 THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};
 THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(a,b,c,d,e,f));this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
-THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],d,e,f,g,h,j,k,l,n,q,o,p,m;for(d=0,e=this.actions.length;d<e;d++)switch(f=this.actions[d],g=f.action,f=f.args,g){case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];j=f[3];n=f[0];q=f[1];0<c.length?(g=c[c.length-1],o=g.x,p=g.y):(g=this.actions[d-1].args,o=g[g.length-2],p=g[g.length-1]);for(g=1;g<=a;g++)m=g/a,f=THREE.Shape.Utils.b2(m,o,n,h),m=THREE.Shape.Utils.b2(m,p,q,
-j),c.push(new THREE.Vector2(f,m));break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];j=f[5];n=f[0];q=f[1];k=f[2];l=f[3];0<c.length?(g=c[c.length-1],o=g.x,p=g.y):(g=this.actions[d-1].args,o=g[g.length-2],p=g[g.length-1]);for(g=1;g<=a;g++)m=g/a,f=THREE.Shape.Utils.b3(m,o,n,k,h),m=THREE.Shape.Utils.b3(m,p,q,l,j),c.push(new THREE.Vector2(f,m));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;g=[new THREE.Vector2(g[g.length-2],g[g.length-1])];m=a*f[0].length;g=g.concat(f[0]);f=new THREE.SplineCurve(g);
-for(g=1;g<=m;g++)c.push(f.getPointAt(g/m));break;case THREE.PathActions.ARC:g=this.actions[d-1].args;h=f[0];j=f[1];k=f[2];n=f[3];m=f[4];q=!!f[5];l=g[g.length-2];o=g[g.length-1];0==g.length&&(l=o=0);p=m-n;var r=2*a;for(g=1;g<=r;g++)m=g/r,q||(m=1-m),m=n+m*p,f=l+h+k*Math.cos(m),m=o+j+k*Math.sin(m),c.push(new THREE.Vector2(f,m))}b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)};
-THREE.Path.prototype.nltransform=function(a,b,c,d,e,f){var g=this.getPoints(),h,j,k,l,n;for(h=0,j=g.length;h<j;h++)k=g[h],l=k.x,n=k.y,k.x=a*l+b*n+c,k.y=d*n+e*l+f;return g};
+THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],d,e,f,g,h,k,i,l,o,q,n,p,m;for(d=0,e=this.actions.length;d<e;d++)switch(f=this.actions[d],g=f.action,f=f.args,g){case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];k=f[3];o=f[0];q=f[1];0<c.length?(g=c[c.length-1],n=g.x,p=g.y):(g=this.actions[d-1].args,n=g[g.length-2],p=g[g.length-1]);for(g=1;g<=a;g++)m=g/a,f=THREE.Shape.Utils.b2(m,n,o,h),m=THREE.Shape.Utils.b2(m,p,q,
+k),c.push(new THREE.Vector2(f,m));break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];k=f[5];o=f[0];q=f[1];i=f[2];l=f[3];0<c.length?(g=c[c.length-1],n=g.x,p=g.y):(g=this.actions[d-1].args,n=g[g.length-2],p=g[g.length-1]);for(g=1;g<=a;g++)m=g/a,f=THREE.Shape.Utils.b3(m,n,o,i,h),m=THREE.Shape.Utils.b3(m,p,q,l,k),c.push(new THREE.Vector2(f,m));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;g=[new THREE.Vector2(g[g.length-2],g[g.length-1])];m=a*f[0].length;g=g.concat(f[0]);f=new THREE.SplineCurve(g);
+for(g=1;g<=m;g++)c.push(f.getPointAt(g/m));break;case THREE.PathActions.ARC:g=this.actions[d-1].args;h=f[0];k=f[1];i=f[2];o=f[3];m=f[4];q=!!f[5];l=g[g.length-2];n=g[g.length-1];0==g.length&&(l=n=0);p=m-o;var r=2*a;for(g=1;g<=r;g++)m=g/r,q||(m=1-m),m=o+m*p,f=l+h+i*Math.cos(m),m=n+k+i*Math.sin(m),c.push(new THREE.Vector2(f,m))}b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)};
+THREE.Path.prototype.nltransform=function(a,b,c,d,e,f){var g=this.getPoints(),h,k,i,l,o;for(h=0,k=g.length;h<k;h++)i=g[h],l=i.x,o=i.y,i.x=a*l+b*o+c,i.y=d*o+e*l+f;return g};
 THREE.Path.prototype.debug=function(a){var b=this.getBoundingBox();a||(a=document.createElement("canvas"),a.setAttribute("width",b.maxX+100),a.setAttribute("height",b.maxY+100),document.body.appendChild(a));b=a.getContext("2d");b.fillStyle="white";b.fillRect(0,0,a.width,a.height);b.strokeStyle="black";b.beginPath();var c,d,e;for(a=0,c=this.actions.length;a<c;a++)d=this.actions[a],e=d.args,d=d.action,d!=THREE.PathActions.CSPLINE_THRU&&b[d].apply(b,e);b.stroke();b.closePath();b.strokeStyle="red";d=
 this.getPoints();for(a=0,c=d.length;a<c;a++)e=d[a],b.beginPath(),b.arc(e.x,e.y,1.5,0,2*Math.PI,!1),b.stroke(),b.closePath()};
 THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],f=new THREE.Path;for(a=0,b=this.actions.length;a<b;a++)c=this.actions[a],d=c.args,c=c.action,c==THREE.PathActions.MOVE_TO&&0!=f.actions.length&&(e.push(f),f=new THREE.Path),f[c].apply(f,d);0!=f.actions.length&&e.push(f);if(0==e.length)return[];var g;d=[];a=!THREE.Shape.Utils.isClockWise(e[0].getPoints());if(1==e.length)return f=e[0],g=new THREE.Shape,g.actions=f.actions,g.curves=f.curves,d.push(g),d;if(a){g=new THREE.Shape;for(a=0,b=e.length;a<
 b;a++)f=e[a],THREE.Shape.Utils.isClockWise(f.getPoints())?(g.actions=f.actions,g.curves=f.curves,d.push(g),g=new THREE.Shape):g.holes.push(f)}else{for(a=0,b=e.length;a<b;a++)f=e[a],THREE.Shape.Utils.isClockWise(f.getPoints())?(g&&d.push(g),g=new THREE.Shape,g.actions=f.actions,g.curves=f.curves):g.holes.push(f);d.push(g)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;
 THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};
 THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
-THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,h,j,k,l,n,q,o,p=[];for(j=0;j<b.length;j++){k=b[j];Array.prototype.push.apply(d,k);f=Number.POSITIVE_INFINITY;for(e=0;e<k.length;e++){q=k[e];o=[];for(n=0;n<c.length;n++)l=c[n],l=q.distanceToSquared(l),o.push(l),l<f&&(f=l,g=e,h=n)}e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:k.length-1;var m=[k[g],c[h],c[e]];n=THREE.FontUtils.Triangulate.area(m);var r=[k[g],k[f],c[h]];q=THREE.FontUtils.Triangulate.area(r);o=h;l=g;h+=1;g+=-1;0>
-h&&(h+=c.length);h%=c.length;0>g&&(g+=k.length);g%=k.length;e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:k.length-1;m=[k[g],c[h],c[e]];m=THREE.FontUtils.Triangulate.area(m);r=[k[g],k[f],c[h]];r=THREE.FontUtils.Triangulate.area(r);n+q>m+r&&(h=o,g=l,0>h&&(h+=c.length),h%=c.length,0>g&&(g+=k.length),g%=k.length,e=0<=h-1?h-1:c.length-1,f=0<=g-1?g-1:k.length-1);n=c.slice(0,h);q=c.slice(h);o=k.slice(g);l=k.slice(0,g);f=[k[g],k[f],c[h]];p.push([k[g],c[h],c[e]]);p.push(f);c=n.concat(o).concat(l).concat(q)}return{shape:c,
-isolatedPts:p,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,g,h,j,k={};for(f=0,g=d.length;f<g;f++)j=d[f].x+":"+d[f].y,void 0!==k[j]&&console.log("Duplicate point",j),k[j]=f;for(f=0,g=c.length;f<g;f++){h=c[f];for(d=0;3>d;d++)j=h[d].x+":"+h[d].y,j=k[j],void 0!==j&&(h[d]=j)}for(f=0,g=e.length;f<g;f++){h=e[f];for(d=0;3>d;d++)j=h[d].x+":"+h[d].y,j=k[j],void 0!==j&&(h[d]=j)}return c.concat(e)},
+THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,h,k,i,l,o,q,n,p=[];for(k=0;k<b.length;k++){i=b[k];Array.prototype.push.apply(d,i);f=Number.POSITIVE_INFINITY;for(e=0;e<i.length;e++){q=i[e];n=[];for(o=0;o<c.length;o++)l=c[o],l=q.distanceToSquared(l),n.push(l),l<f&&(f=l,g=e,h=o)}e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:i.length-1;var m=[i[g],c[h],c[e]];o=THREE.FontUtils.Triangulate.area(m);var r=[i[g],i[f],c[h]];q=THREE.FontUtils.Triangulate.area(r);n=h;l=g;h+=1;g+=-1;0>
+h&&(h+=c.length);h%=c.length;0>g&&(g+=i.length);g%=i.length;e=0<=h-1?h-1:c.length-1;f=0<=g-1?g-1:i.length-1;m=[i[g],c[h],c[e]];m=THREE.FontUtils.Triangulate.area(m);r=[i[g],i[f],c[h]];r=THREE.FontUtils.Triangulate.area(r);o+q>m+r&&(h=n,g=l,0>h&&(h+=c.length),h%=c.length,0>g&&(g+=i.length),g%=i.length,e=0<=h-1?h-1:c.length-1,f=0<=g-1?g-1:i.length-1);o=c.slice(0,h);q=c.slice(h);n=i.slice(g);l=i.slice(0,g);f=[i[g],i[f],c[h]];p.push([i[g],c[h],c[e]]);p.push(f);c=o.concat(n).concat(l).concat(q)}return{shape:c,
+isolatedPts:p,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,g,h,k,i={};for(f=0,g=d.length;f<g;f++)k=d[f].x+":"+d[f].y,void 0!==i[k]&&console.log("Duplicate point",k),i[k]=f;for(f=0,g=c.length;f<g;f++){h=c[f];for(d=0;3>d;d++)k=h[d].x+":"+h[d].y,k=i[k],void 0!==k&&(h[d]=k)}for(f=0,g=e.length;f<g;f++){h=e[f];for(d=0;3>d;d++)k=h[d].x+":"+h[d].y,k=i[k],void 0!==k&&(h[d]=k)}return c.concat(e)},
 isClockWise:function(a){return 0>THREE.FontUtils.Triangulate.area(a)},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,e){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+
 this.b3p3(a,e)}};THREE.TextPath=function(a,b){THREE.Path.call(this);this.parameters=b||{};this.set(a)};THREE.TextPath.prototype.set=function(a,b){b=b||this.parameters;this.text=a;var c=void 0!==b.curveSegments?b.curveSegments:4,d=void 0!==b.font?b.font:"helvetiker",e=void 0!==b.weight?b.weight:"normal",f=void 0!==b.style?b.style:"normal";THREE.FontUtils.size=void 0!==b.size?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f};
 THREE.TextPath.prototype.toShapes=function(){for(var a=THREE.FontUtils.drawText(this.text).paths,b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,a[c].toShapes());return b};
 THREE.AnimationHandler=function(){var a=[],b={},c={update:function(b){for(var c=0;c<a.length;c++)a[c].update(b)},addToUpdate:function(b){-1===a.indexOf(b)&&a.push(b)},removeFromUpdate:function(b){b=a.indexOf(b);-1!==b&&a.splice(b,1)},add:function(a){void 0!==b[a.name]&&console.log("THREE.AnimationHandler.add: Warning! "+a.name+" already exists in library. Overwriting.");b[a.name]=a;if(!0!==a.initialized){for(var c=0;c<a.hierarchy.length;c++){for(var d=0;d<a.hierarchy[c].keys.length;d++){if(0>a.hierarchy[c].keys[d].time)a.hierarchy[c].keys[d].time=
-0;if(void 0!==a.hierarchy[c].keys[d].rot&&!(a.hierarchy[c].keys[d].rot instanceof THREE.Quaternion)){var h=a.hierarchy[c].keys[d].rot;a.hierarchy[c].keys[d].rot=new THREE.Quaternion(h[0],h[1],h[2],h[3])}}if(a.hierarchy[c].keys.length&&void 0!==a.hierarchy[c].keys[0].morphTargets){h={};for(d=0;d<a.hierarchy[c].keys.length;d++)for(var j=0;j<a.hierarchy[c].keys[d].morphTargets.length;j++){var k=a.hierarchy[c].keys[d].morphTargets[j];h[k]=-1}a.hierarchy[c].usedMorphTargets=h;for(d=0;d<a.hierarchy[c].keys.length;d++){var l=
-{};for(k in h){for(j=0;j<a.hierarchy[c].keys[d].morphTargets.length;j++)if(a.hierarchy[c].keys[d].morphTargets[j]===k){l[k]=a.hierarchy[c].keys[d].morphTargetsInfluences[j];break}j===a.hierarchy[c].keys[d].morphTargets.length&&(l[k]=0)}a.hierarchy[c].keys[d].morphTargetsInfluences=l}}for(d=1;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].time===a.hierarchy[c].keys[d-1].time&&(a.hierarchy[c].keys.splice(d,1),d--);for(d=0;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].index=d}d=parseInt(a.length*
+0;if(void 0!==a.hierarchy[c].keys[d].rot&&!(a.hierarchy[c].keys[d].rot instanceof THREE.Quaternion)){var h=a.hierarchy[c].keys[d].rot;a.hierarchy[c].keys[d].rot=new THREE.Quaternion(h[0],h[1],h[2],h[3])}}if(a.hierarchy[c].keys.length&&void 0!==a.hierarchy[c].keys[0].morphTargets){h={};for(d=0;d<a.hierarchy[c].keys.length;d++)for(var k=0;k<a.hierarchy[c].keys[d].morphTargets.length;k++){var i=a.hierarchy[c].keys[d].morphTargets[k];h[i]=-1}a.hierarchy[c].usedMorphTargets=h;for(d=0;d<a.hierarchy[c].keys.length;d++){var l=
+{};for(i in h){for(k=0;k<a.hierarchy[c].keys[d].morphTargets.length;k++)if(a.hierarchy[c].keys[d].morphTargets[k]===i){l[i]=a.hierarchy[c].keys[d].morphTargetsInfluences[k];break}k===a.hierarchy[c].keys[d].morphTargets.length&&(l[i]=0)}a.hierarchy[c].keys[d].morphTargetsInfluences=l}}for(d=1;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].time===a.hierarchy[c].keys[d-1].time&&(a.hierarchy[c].keys.splice(d,1),d--);for(d=0;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].index=d}d=parseInt(a.length*
 a.fps,10);a.JIT={};a.JIT.hierarchy=[];for(c=0;c<a.hierarchy.length;c++)a.JIT.hierarchy.push(Array(d));a.initialized=!0}},get:function(a){if("string"===typeof a){if(b[a])return b[a];console.log("THREE.AnimationHandler.get: Couldn't find animation "+a);return null}},parse:function(a){var b=[];if(a instanceof THREE.SkinnedMesh)for(var c=0;c<a.bones.length;c++)b.push(a.bones[c]);else d(a,b);return b}},d=function(a,b){b.push(a);for(var c=0;c<a.children.length;c++)d(a.children[c],b)};c.LINEAR=0;c.CATMULLROM=
 1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(a,b,c,d){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.loop=this.isPaused=!0;this.interpolationType=void 0!==c?c:THREE.AnimationHandler.LINEAR;this.JITCompile=void 0!==d?d:!0;this.points=[];this.target=new THREE.Vector3};
 THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;var c,d=this.hierarchy.length,e;for(c=0;c<d;c++){e=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)e.useQuaternion=!0;e.matrixAutoUpdate=!0;if(void 0===e.animationCache)e.animationCache={},e.animationCache.prevKey={pos:0,rot:0,scl:0},e.animationCache.nextKey={pos:0,rot:0,scl:0},e.animationCache.originalMatrix=e instanceof
 THREE.Bone?e.skinMatrix:e.matrix;var f=e.animationCache.prevKey;e=e.animationCache.nextKey;f.pos=this.data.hierarchy[c].keys[0];f.rot=this.data.hierarchy[c].keys[0];f.scl=this.data.hierarchy[c].keys[0];e.pos=this.getNextKeyWith("pos",c,1);e.rot=this.getNextKeyWith("rot",c,1);e.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(void 0!==this.hierarchy[a].animationCache)this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix:this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix,delete this.hierarchy[a].animationCache};
-THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,d,e,f,g,h,j,k,l=this.data.JIT.hierarchy,n,q;q=this.currentTime+=a*this.timeScale;n=this.currentTime%=this.data.length;k=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,p=this.hierarchy.length;o<p;o++)if(a=this.hierarchy[o],j=a.animationCache,this.JITCompile&&void 0!==l[o][k])a instanceof THREE.Bone?(a.skinMatrix=l[o][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!1):(a.matrix=
-l[o][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var m=0;3>m;m++){c=b[m];g=j.prevKey[c];h=j.nextKey[c];if(h.time<=q){if(n<q)if(this.loop){g=this.data.hierarchy[o].keys[0];for(h=this.getNextKeyWith(c,o,1);h.time<n;)g=h,h=this.getNextKeyWith(c,o,h.index+1)}else{this.stop();return}else{do g=h,h=this.getNextKeyWith(c,o,h.index+1);while(h.time<n)}j.prevKey[c]=
-g;j.nextKey[c]=h}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;d=(n-g.time)/(h.time-g.time);e=g[c];f=h[c];if(0>d||1<d)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+o),d=0>d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
-this.getPrevKeyWith("pos",o,g.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",o,h.index+1).pos,d=0.33*d+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)d=this.interpolateCatmullRom(this.points,1.01*d),this.target.set(d[0],d[1],d[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0)}else if("rot"===
-c)THREE.Quaternion.slerp(e,f,a.quaternion,d);else if("scl"===c)c=a.scale,c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d}}if(this.JITCompile&&void 0===l[0][k]){this.hierarchy[0].updateMatrixWorld(!0);for(o=0;o<this.hierarchy.length;o++)l[o][k]=this.hierarchy[o]instanceof THREE.Bone?this.hierarchy[o].skinMatrix.clone():this.hierarchy[o].matrix.clone()}}};
-THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,j,k;e=(a.length-1)*b;f=Math.floor(e);e-=f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];j=a[c[2]];k=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],j[0],k[0],e,c,g);d[1]=this.interpolate(f[1],h[1],j[1],k[1],e,c,g);d[2]=this.interpolate(f[2],h[2],j[2],k[2],e,c,g);return d};
+THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,d,e,f,g,h,k,i,l=this.data.JIT.hierarchy,o,q;q=this.currentTime+=a*this.timeScale;o=this.currentTime%=this.data.length;i=parseInt(Math.min(o*this.data.fps,this.data.length*this.data.fps),10);for(var n=0,p=this.hierarchy.length;n<p;n++)if(a=this.hierarchy[n],k=a.animationCache,this.JITCompile&&void 0!==l[n][i])a instanceof THREE.Bone?(a.skinMatrix=l[n][i],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!1):(a.matrix=
+l[n][i],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var m=0;3>m;m++){c=b[m];g=k.prevKey[c];h=k.nextKey[c];if(h.time<=q){if(o<q)if(this.loop){g=this.data.hierarchy[n].keys[0];for(h=this.getNextKeyWith(c,n,1);h.time<o;)g=h,h=this.getNextKeyWith(c,n,h.index+1)}else{this.stop();return}else{do g=h,h=this.getNextKeyWith(c,n,h.index+1);while(h.time<o)}k.prevKey[c]=
+g;k.nextKey[c]=h}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;d=(o-g.time)/(h.time-g.time);e=g[c];f=h[c];if(0>d||1<d)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+n),d=0>d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
+this.getPrevKeyWith("pos",n,g.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",n,h.index+1).pos,d=0.33*d+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)d=this.interpolateCatmullRom(this.points,1.01*d),this.target.set(d[0],d[1],d[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0)}else if("rot"===
+c)THREE.Quaternion.slerp(e,f,a.quaternion,d);else if("scl"===c)c=a.scale,c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d}}if(this.JITCompile&&void 0===l[0][i]){this.hierarchy[0].updateMatrixWorld(!0);for(n=0;n<this.hierarchy.length;n++)l[n][i]=this.hierarchy[n]instanceof THREE.Bone?this.hierarchy[n].skinMatrix.clone():this.hierarchy[n].matrix.clone()}}};
+THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,k,i;e=(a.length-1)*b;f=Math.floor(e);e-=f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];k=a[c[2]];i=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],k[0],i[0],e,c,g);d[1]=this.interpolate(f[1],h[1],k[1],i[1],e,c,g);d[2]=this.interpolate(f[2],h[2],k[2],i[2],e,c,g);return d};
 THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?0<c?c:0:0<=c?c:c+d.length;0<=c;c--)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[d.length-1]};
-THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=!1;this.loop=this.isPaused=!0;this.JITCompile=void 0!==c?c:!0;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=!1;this.data.hierarchy[a].node.updateMatrix();
+THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=!1;this.loop=this.isPaused=!0;this.JITCompile=void 0!==c?c:!0;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=!1;this.data.hierarchy[a].node.updateMatrix();
 d.matrixWorldNeedsUpdate=!0}}};
 THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=!0;if(void 0===f.animationCache)f.animationCache={},f.animationCache.prevKey=null,f.animationCache.nextKey=null,f.animationCache.originalMatrix=e instanceof THREE.Bone?e.skinMatrix:
 e.matrix;e=this.data.hierarchy[c].keys;if(e.length)f.animationCache.prevKey=e[0],f.animationCache.nextKey=e[1],this.startTime=Math.min(e[0].time,this.startTime),this.endTime=Math.max(e[e.length-1].time,this.endTime)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.KeyFrameAnimation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++){var b=this.hierarchy[a];if(void 0!==b.animationCache){var c=b.animationCache.originalMatrix;b instanceof THREE.Bone?(c.copy(b.skinMatrix),b.skinMatrix=c):(c.copy(b.matrix),b.matrix=c);delete b.animationCache}}};
-THREE.KeyFrameAnimation.prototype.update=function(a){if(this.isPlaying){var b,c,d,e,f=this.data.JIT.hierarchy,g,h,j;h=this.currentTime+=a*this.timeScale;g=this.currentTime%=this.data.length;if(g<this.startTimeMs)g=this.currentTime=this.startTimeMs+g;e=parseInt(Math.min(g*this.data.fps,this.data.length*this.data.fps),10);if((j=g<h)&&!this.loop){for(var a=0,k=this.hierarchy.length;a<k;a++){var l=this.data.hierarchy[a].keys,f=this.data.hierarchy[a].sids;d=l.length-1;e=this.hierarchy[a];if(l.length){for(l=
-0;l<f.length;l++)g=f[l],(h=this.getPrevKeyWith(g,a,d))&&h.apply(g);this.data.hierarchy[a].node.updateMatrix();e.matrixWorldNeedsUpdate=!0}}this.stop()}else if(!(g<this.startTime)){a=0;for(k=this.hierarchy.length;a<k;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var l=b.keys,n=b.animationCache;if(this.JITCompile&&void 0!==f[a][e])d instanceof THREE.Bone?(d.skinMatrix=f[a][e],d.matrixWorldNeedsUpdate=!1):(d.matrix=f[a][e],d.matrixWorldNeedsUpdate=!0);else if(l.length){if(this.JITCompile&&n)d instanceof
-THREE.Bone?d.skinMatrix=n.originalMatrix:d.matrix=n.originalMatrix;b=n.prevKey;c=n.nextKey;if(b&&c){if(c.time<=h){if(j&&this.loop){b=l[0];for(c=l[1];c.time<g;)b=c,c=l[b.index+1]}else if(!j)for(var q=l.length-1;c.time<g&&c.index!==q;)b=c,c=l[b.index+1];n.prevKey=b;n.nextKey=c}b.interpolate(c,g)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===f[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a<this.hierarchy.length;a++)f[a][e]=this.hierarchy[a]instanceof
+THREE.KeyFrameAnimation.prototype.update=function(a){if(this.isPlaying){var b,c,d,e,f=this.data.JIT.hierarchy,g,h,k;h=this.currentTime+=a*this.timeScale;g=this.currentTime%=this.data.length;if(g<this.startTimeMs)g=this.currentTime=this.startTimeMs+g;e=parseInt(Math.min(g*this.data.fps,this.data.length*this.data.fps),10);if((k=g<h)&&!this.loop){for(var a=0,i=this.hierarchy.length;a<i;a++){var l=this.data.hierarchy[a].keys,f=this.data.hierarchy[a].sids;d=l.length-1;e=this.hierarchy[a];if(l.length){for(l=
+0;l<f.length;l++)g=f[l],(h=this.getPrevKeyWith(g,a,d))&&h.apply(g);this.data.hierarchy[a].node.updateMatrix();e.matrixWorldNeedsUpdate=!0}}this.stop()}else if(!(g<this.startTime)){a=0;for(i=this.hierarchy.length;a<i;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var l=b.keys,o=b.animationCache;if(this.JITCompile&&void 0!==f[a][e])d instanceof THREE.Bone?(d.skinMatrix=f[a][e],d.matrixWorldNeedsUpdate=!1):(d.matrix=f[a][e],d.matrixWorldNeedsUpdate=!0);else if(l.length){if(this.JITCompile&&o)d instanceof
+THREE.Bone?d.skinMatrix=o.originalMatrix:d.matrix=o.originalMatrix;b=o.prevKey;c=o.nextKey;if(b&&c){if(c.time<=h){if(k&&this.loop){b=l[0];for(c=l[1];c.time<g;)b=c,c=l[b.index+1]}else if(!k)for(var q=l.length-1;c.time<g&&c.index!==q;)b=c,c=l[b.index+1];o.prevKey=b;o.nextKey=c}b.interpolate(c,g)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===f[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a<this.hierarchy.length;a++)f[a][e]=this.hierarchy[a]instanceof
 THREE.Bone?this.hierarchy[a].skinMatrix.clone():this.hierarchy[a].matrix.clone()}}}};THREE.KeyFrameAnimation.prototype.getNextKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c%=b.length;c<b.length;c++)if(b[c].hasTarget(a))return b[c];return b[0]};THREE.KeyFrameAnimation.prototype.getPrevKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c=0<=c?c:c+b.length;0<=c;c--)if(b[c].hasTarget(a))return b[c];return b[b.length-1]};
 THREE.CubeCamera=function(a,b,c,d){this.heightOffset=c;this.position=new THREE.Vector3(0,c,0);this.cameraPX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPX.position=this.position;this.cameraNX.position=this.position;this.cameraPY.position=
 this.position;this.cameraNY.position=this.position;this.cameraPZ.position=this.position;this.cameraNZ.position=this.position;this.cameraPX.up.set(0,-1,0);this.cameraNX.up.set(0,-1,0);this.cameraPY.up.set(0,0,1);this.cameraNY.up.set(0,0,-1);this.cameraPZ.up.set(0,-1,0);this.cameraNZ.up.set(0,-1,0);this.targetPX=new THREE.Vector3(0,0,0);this.targetNX=new THREE.Vector3(0,0,0);this.targetPY=new THREE.Vector3(0,0,0);this.targetNY=new THREE.Vector3(0,0,0);this.targetPZ=new THREE.Vector3(0,0,0);this.targetNZ=
@@ -468,7 +469,7 @@ THREE.CombinedCamera.prototype.toOrthographic=function(){var a=this.cameraP.aspe
 THREE.CombinedCamera.prototype.setFov=function(a){this.fov=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.setLens=function(a,b){b||(b=43.25);var c=2*Math.atan(b/(2*a)),c=180/Math.PI*c;this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};
 THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=!1};
 THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};
-THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=void 0!==b?b:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=
+THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=void 0!==b?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=
 0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
 !0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(a){this.domElement===document?(this.mouseX=a.pageX-this.viewHalfX,this.mouseY=a.pageY-this.viewHalfY):(this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY)};this.onKeyDown=
 function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp=!0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1;break;case 82:this.moveUp=
@@ -478,14 +479,14 @@ this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b)
 this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};
 THREE.PathControls=function(a,b){function c(a){return 1>(a*=2)?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,s=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++)s=d*h.chunks[f]/h.total,b.keys[f]={time:s,pos:g[f]};e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
 return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)d=c/(a.points.length*b),d=a.getPoint(d),e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z));return e}this.object=a;this.domElement=void 0!==b?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=
-new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/
+new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/
 2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var g=2*Math.PI,h=Math.PI/180;this.update=function(a){var b;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed*a);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed*a);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=0<=a?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
 b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){this.domElement===
 document?(this.mouseX=a.pageX-this.viewHalfX,this.mouseY=a.pageY-this.viewHalfY):(this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY)};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
 c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else this.animation=e(this.animationParent,this.spline,this.id,this.duration),this.animationParent.add(this.target),this.animationParent.add(this.object);if(this.createDebugPath){var a=
-this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),o=0;o<b.points.length;o++)c=new THREE.Mesh(g,h),c.position.copy(b.points[o]),a.add(c)}this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),
+this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),n=0;n<b.points.length;n++)c=new THREE.Mesh(g,h),c.position.copy(b.points[n]),a.add(c)}this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),
 !1)}};THREE.PathControlsIdCounter=0;
-THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=void 0!==b?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.object.useQuaternion=!0;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,
+THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=void 0!==b?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=!1;this.object.useQuaternion=!0;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,
 0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=
 1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=
 0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
@@ -494,69 +495,69 @@ THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,argu
 this.object.matrixWorldNeedsUpdate=!0};this.updateMovementVector=function(){var a=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=
 -this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,
 this.mouseup),!1);this.domElement.addEventListener("keydown",c(this,this.keydown),!1);this.domElement.addEventListener("keyup",c(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};
-THREE.RollControls=function(a,b){this.object=a;this.domElement=void 0!==b?b:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Matrix4,g=!1,h=1,j=0,k=0,l=0,n=0,q=0,o=window.innerWidth/2,p=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=a*this.lookSpeed;
-this.rotateHorizontally(b*n);this.rotateVertically(b*q)}b=a*this.movementSpeed;this.object.translateZ(-b*(0<j||this.autoForward&&!(0>j)?1:j));this.object.translateX(b*k);this.object.translateY(b*l);g&&(this.roll+=this.rollSpeed*a*h);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();e.copy(this.forward);d.set(0,1,0);c.cross(d,
+THREE.RollControls=function(a,b){this.object=a;this.domElement=void 0!==b?b:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Matrix4,g=!1,h=1,k=0,i=0,l=0,o=0,q=0,n=window.innerWidth/2,p=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=a*this.lookSpeed;
+this.rotateHorizontally(b*o);this.rotateVertically(b*q)}b=a*this.movementSpeed;this.object.translateZ(-b*(0<k||this.autoForward&&!(0>k)?1:k));this.object.translateX(b*i);this.object.translateY(b*l);g&&(this.roll+=this.rollSpeed*a*h);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();e.copy(this.forward);d.set(0,1,0);c.cross(d,
 e).normalize();d.cross(e,c).normalize();this.object.matrix.n11=c.x;this.object.matrix.n12=d.x;this.object.matrix.n13=e.x;this.object.matrix.n21=c.y;this.object.matrix.n22=d.y;this.object.matrix.n23=e.y;this.object.matrix.n31=c.z;this.object.matrix.n32=d.z;this.object.matrix.n33=e.z;f.identity();f.n11=Math.cos(this.roll);f.n12=-Math.sin(this.roll);f.n21=Math.sin(this.roll);f.n22=Math.cos(this.roll);this.object.matrix.multiplySelf(f);this.object.matrixWorldNeedsUpdate=!0;this.object.matrix.n14=this.object.position.x;
 this.object.matrix.n24=this.object.position.y;this.object.matrix.n34=this.object.position.z};this.translateX=function(a){this.object.position.x+=this.object.matrix.n11*a;this.object.position.y+=this.object.matrix.n21*a;this.object.position.z+=this.object.matrix.n31*a};this.translateY=function(a){this.object.position.x+=this.object.matrix.n12*a;this.object.position.y+=this.object.matrix.n22*a;this.object.position.z+=this.object.matrix.n32*a};this.translateZ=function(a){this.object.position.x-=this.object.matrix.n13*
 a;this.object.position.y-=this.object.matrix.n23*a;this.object.position.z-=this.object.matrix.n33*a};this.rotateHorizontally=function(a){c.set(this.object.matrix.n11,this.object.matrix.n21,this.object.matrix.n31);c.multiplyScalar(a);this.forward.subSelf(c);this.forward.normalize()};this.rotateVertically=function(a){d.set(this.object.matrix.n12,this.object.matrix.n22,this.object.matrix.n32);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",
-function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){n=(a.clientX-o)/window.innerWidth;q=(a.clientY-p)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=1;break;case 2:j=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=0;break;case 2:j=0}},!1);this.domElement.addEventListener("keydown",
-function(a){switch(a.keyCode){case 38:case 87:j=1;break;case 37:case 65:k=-1;break;case 40:case 83:j=-1;break;case 39:case 68:k=1;break;case 81:g=!0;h=1;break;case 69:g=!0;h=-1;break;case 82:l=1;break;case 70:l=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:j=0;break;case 37:case 65:k=0;break;case 40:case 83:j=0;break;case 39:case 68:k=0;break;case 81:g=!1;break;case 69:g=!1;break;case 82:l=0;break;case 70:l=0}},!1)};
+function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){o=(a.clientX-n)/window.innerWidth;q=(a.clientY-p)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:k=1;break;case 2:k=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:k=0;break;case 2:k=0}},!1);this.domElement.addEventListener("keydown",
+function(a){switch(a.keyCode){case 38:case 87:k=1;break;case 37:case 65:i=-1;break;case 40:case 83:k=-1;break;case 39:case 68:i=1;break;case 81:g=!0;h=1;break;case 69:g=!0;h=-1;break;case 82:l=1;break;case 70:l=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:k=0;break;case 37:case 65:i=0;break;case 40:case 83:k=0;break;case 39:case 68:i=0;break;case 81:g=!1;break;case 69:g=!1;break;case 82:l=0;break;case 70:l=0}},!1)};
 THREE.TrackballControls=function(a,b){var c=this;this.object=a;this.domElement=void 0!==b?b:document;this.enabled=!0;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=this.noRotate=!1;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];this.target=new THREE.Vector3(0,
-0,0);var d=!1,e=-1,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector2,k=new THREE.Vector2,l=new THREE.Vector2,n=new THREE.Vector2;this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2(0.5*((a-c.screen.offsetLeft)/c.radius),0.5*((b-c.screen.offsetTop)/c.radius))};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-0.5*c.screen.width-c.screen.offsetLeft)/c.radius,(0.5*
+0,0);var d=!1,e=-1,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Vector2,i=new THREE.Vector2,l=new THREE.Vector2,o=new THREE.Vector2;this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2(0.5*((a-c.screen.offsetLeft)/c.radius),0.5*((b-c.screen.offsetTop)/c.radius))};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-0.5*c.screen.width-c.screen.offsetLeft)/c.radius,(0.5*
 c.screen.height+c.screen.offsetTop-b)/c.radius,0),e=d.length();1<e?d.normalize():d.z=Math.sqrt(1-e*e);f.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(f).setLength(d.x));e.addSelf(f.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(g.dot(h)/g.length()/h.length());if(a){var b=(new THREE.Vector3).cross(g,h).normalize(),d=new THREE.Quaternion,a=a*c.rotateSpeed;d.setFromAxisAngle(b,-a);d.multiplyVector3(f);d.multiplyVector3(c.object.up);
-d.multiplyVector3(h);c.staticMoving?g=h:(d.setFromAxisAngle(b,a*(c.dynamicDampingFactor-1)),d.multiplyVector3(g))}};this.zoomCamera=function(){var a=1+(k.y-j.y)*c.zoomSpeed;1!==a&&0<a&&(f.multiplyScalar(a),c.staticMoving?j=k:j.y+=(k.y-j.y)*this.dynamicDampingFactor)};this.panCamera=function(){var a=n.clone().subSelf(l);if(a.lengthSq()){a.multiplyScalar(f.length()*c.panSpeed);var b=f.clone().crossSelf(c.object.up).setLength(a.x);b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);
-c.target.addSelf(b);c.staticMoving?l=n:l.addSelf(a.sub(n,l).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan)c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance),f.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,f.setLength(c.minDistance))};this.update=function(){f.copy(c.object.position).subSelf(this.target);c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();
-c.object.position.add(c.target,f);c.checkDistances();c.object.lookAt(c.target)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(d&&(g=h=c.getMouseProjectionOnBall(a.clientX,a.clientY),j=k=c.getMouseOnScreen(a.clientX,a.clientY),l=n=c.getMouseOnScreen(a.clientX,a.clientY),d=!1),-1!==e&&(0===e&&!c.noRotate?h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?k=c.getMouseOnScreen(a.clientX,
-a.clientY):2===e&&!c.noPan&&(n=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),-1===e))e=a.button,0===e&&!c.noRotate?g=h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?j=k=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(l=n=c.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){c.enabled&&(a.preventDefault(),a.stopPropagation(),
+d.multiplyVector3(h);c.staticMoving?g=h:(d.setFromAxisAngle(b,a*(c.dynamicDampingFactor-1)),d.multiplyVector3(g))}};this.zoomCamera=function(){var a=1+(i.y-k.y)*c.zoomSpeed;1!==a&&0<a&&(f.multiplyScalar(a),c.staticMoving?k=i:k.y+=(i.y-k.y)*this.dynamicDampingFactor)};this.panCamera=function(){var a=o.clone().subSelf(l);if(a.lengthSq()){a.multiplyScalar(f.length()*c.panSpeed);var b=f.clone().crossSelf(c.object.up).setLength(a.x);b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);
+c.target.addSelf(b);c.staticMoving?l=o:l.addSelf(a.sub(o,l).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan)c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance),f.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,f.setLength(c.minDistance))};this.update=function(){f.copy(c.object.position).subSelf(this.target);c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();
+c.object.position.add(c.target,f);c.checkDistances();c.object.lookAt(c.target)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(d&&(g=h=c.getMouseProjectionOnBall(a.clientX,a.clientY),k=i=c.getMouseOnScreen(a.clientX,a.clientY),l=o=c.getMouseOnScreen(a.clientX,a.clientY),d=!1),-1!==e&&(0===e&&!c.noRotate?h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?i=c.getMouseOnScreen(a.clientX,
+a.clientY):2===e&&!c.noPan&&(o=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),-1===e))e=a.button,0===e&&!c.noRotate?g=h=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?k=i=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(l=o=c.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){c.enabled&&(a.preventDefault(),a.stopPropagation(),
 e=-1)},!1);window.addEventListener("keydown",function(a){c.enabled&&-1===e&&(a.keyCode===c.keys[0]&&!c.noRotate?e=0:a.keyCode===c.keys[1]&&!c.noZoom?e=1:a.keyCode===c.keys[2]&&!c.noPan&&(e=2),-1!==e&&(d=!0))},!1);window.addEventListener("keyup",function(){c.enabled&&-1!==e&&(e=-1)},!1)};
-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function j(a,b,c,g,h,j,l,m){var n,o=d||1,q=e||1,p=h/2,i=j/2,r=k.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)n="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)n="y",q=f||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)n="x",o=f||1;var s=o+1,t=q+1,y=h/o,E=j/q,P=new THREE.Vector3;P[n]=0<l?1:-1;for(h=0;h<t;h++)for(j=0;j<s;j++){var u=new THREE.Vector3;u[a]=(j*y-p)*c;u[b]=(h*E-i)*g;u[n]=l;k.vertices.push(new THREE.Vertex(u))}for(h=0;h<q;h++)for(j=0;j<o;j++)a=
-new THREE.Face4(j+s*h+r,j+s*(h+1)+r,j+1+s*(h+1)+r,j+1+s*h+r),a.normal.copy(P),a.vertexNormals.push(P.clone(),P.clone(),P.clone(),P.clone()),a.materialIndex=m,k.faces.push(a),k.faceVertexUvs[0].push([new THREE.UV(j/o,h/q),new THREE.UV(j/o,(h+1)/q),new THREE.UV((j+1)/o,(h+1)/q),new THREE.UV((j+1)/o,h/q)])}THREE.Geometry.call(this);var k=this,l=a/2,n=b/2,q=c/2,o,p,m,r,s,t;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;6>o;o++)this.materials.push(g)}o=0;r=1;p=2;s=
-3;m=4;t=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(void 0!=h)for(var u in h)void 0!==this.sides[u]&&(this.sides[u]=h[u]);this.sides.px&&j("z","y",-1,-1,c,b,l,o);this.sides.nx&&j("z","y",1,-1,c,b,-l,r);this.sides.py&&j("x","z",1,1,a,c,n,p);this.sides.ny&&j("x","z",1,-1,a,c,-n,s);this.sides.pz&&j("x","y",1,-1,a,b,q,m);this.sides.nz&&j("x","y",-1,-1,a,b,-q,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function k(a,b,c,g,h,k,l,o){var m,n=d||1,q=e||1,p=h/2,r=k/2,s=i.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)m="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)m="y",q=f||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)m="x",n=f||1;var j=n+1,t=q+1,y=h/n,E=k/q,Q=new THREE.Vector3;Q[m]=0<l?1:-1;for(h=0;h<t;h++)for(k=0;k<j;k++){var u=new THREE.Vector3;u[a]=(k*y-p)*c;u[b]=(h*E-r)*g;u[m]=l;i.vertices.push(new THREE.Vertex(u))}for(h=0;h<q;h++)for(k=0;k<n;k++)a=
+new THREE.Face4(k+j*h+s,k+j*(h+1)+s,k+1+j*(h+1)+s,k+1+j*h+s),a.normal.copy(Q),a.vertexNormals.push(Q.clone(),Q.clone(),Q.clone(),Q.clone()),a.materialIndex=o,i.faces.push(a),i.faceVertexUvs[0].push([new THREE.UV(k/n,h/q),new THREE.UV(k/n,(h+1)/q),new THREE.UV((k+1)/n,(h+1)/q),new THREE.UV((k+1)/n,h/q)])}THREE.Geometry.call(this);var i=this,l=a/2,o=b/2,q=c/2,n,p,m,r,s,t;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(n=0;6>n;n++)this.materials.push(g)}n=0;r=1;p=2;s=
+3;m=4;t=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(void 0!=h)for(var u in h)void 0!==this.sides[u]&&(this.sides[u]=h[u]);this.sides.px&&k("z","y",-1,-1,c,b,l,n);this.sides.nx&&k("z","y",1,-1,c,b,-l,r);this.sides.py&&k("x","z",1,1,a,c,o,p);this.sides.ny&&k("x","z",1,-1,a,c,-o,s);this.sides.pz&&k("x","y",1,-1,a,b,q,m);this.sides.nz&&k("x","y",-1,-1,a,b,-q,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
 THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
-THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,g=c/2,d=d||8,e=e||1,h,j,k=[],l=[];for(j=0;j<=e;j++){var n=[],q=[],o=j/e,p=o*(b-a)+a;for(h=0;h<=d;h++){var m=h/d,r=p*Math.sin(2*m*Math.PI),s=-o*c+g,t=p*Math.cos(2*m*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(r,s,t)));n.push(this.vertices.length-1);q.push(new THREE.UV(m,o))}k.push(n);l.push(q)}for(j=0;j<e;j++)for(h=0;h<d;h++){var c=k[j][h],n=k[j+1][h],
-q=k[j+1][h+1],o=k[j][h+1],p=this.vertices[c].position.clone().setY(0).normalize(),m=this.vertices[n].position.clone().setY(0).normalize(),r=this.vertices[q].position.clone().setY(0).normalize(),s=this.vertices[o].position.clone().setY(0).normalize(),t=l[j][h].clone(),u=l[j+1][h].clone(),x=l[j+1][h+1].clone(),w=l[j][h+1].clone();this.faces.push(new THREE.Face4(c,n,q,o,[p,m,r,s]));this.faceVertexUvs[0].push([t,u,x,w])}if(!f&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
-0;h<d;h++)c=k[0][h],n=k[0][h+1],q=this.vertices.length-1,p=new THREE.Vector3(0,1,0),m=new THREE.Vector3(0,1,0),r=new THREE.Vector3(0,1,0),t=l[0][h].clone(),u=l[0][h+1].clone(),x=new THREE.UV(u.u,0),this.faces.push(new THREE.Face3(c,n,q,[p,m,r])),this.faceVertexUvs[0].push([t,u,x])}if(!f&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=k[j][h+1],n=k[j][h],q=this.vertices.length-1,p=new THREE.Vector3(0,-1,0),m=new THREE.Vector3(0,-1,0),r=new THREE.Vector3(0,-1,
-0),t=l[j][h+1].clone(),u=l[j][h].clone(),x=new THREE.UV(u.u,1),this.faces.push(new THREE.Face3(c,n,q,[p,m,r])),this.faceVertexUvs[0].push([t,u,x])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
+THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,g=c/2,d=d||8,e=e||1,h,k,i=[],l=[];for(k=0;k<=e;k++){var o=[],q=[],n=k/e,p=n*(b-a)+a;for(h=0;h<=d;h++){var m=h/d,r=p*Math.sin(2*m*Math.PI),s=-n*c+g,t=p*Math.cos(2*m*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(r,s,t)));o.push(this.vertices.length-1);q.push(new THREE.UV(m,n))}i.push(o);l.push(q)}for(k=0;k<e;k++)for(h=0;h<d;h++){var c=i[k][h],o=i[k+1][h],
+q=i[k+1][h+1],n=i[k][h+1],p=this.vertices[c].position.clone().setY(0).normalize(),m=this.vertices[o].position.clone().setY(0).normalize(),r=this.vertices[q].position.clone().setY(0).normalize(),s=this.vertices[n].position.clone().setY(0).normalize(),t=l[k][h].clone(),u=l[k+1][h].clone(),v=l[k+1][h+1].clone(),x=l[k][h+1].clone();this.faces.push(new THREE.Face4(c,o,q,n,[p,m,r,s]));this.faceVertexUvs[0].push([t,u,v,x])}if(!f&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
+0;h<d;h++)c=i[0][h],o=i[0][h+1],q=this.vertices.length-1,p=new THREE.Vector3(0,1,0),m=new THREE.Vector3(0,1,0),r=new THREE.Vector3(0,1,0),t=l[0][h].clone(),u=l[0][h+1].clone(),v=new THREE.UV(u.u,0),this.faces.push(new THREE.Face3(c,o,q,[p,m,r])),this.faceVertexUvs[0].push([t,u,v])}if(!f&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=i[k][h+1],o=i[k][h],q=this.vertices.length-1,p=new THREE.Vector3(0,-1,0),m=new THREE.Vector3(0,-1,0),r=new THREE.Vector3(0,-1,
+0),t=l[k][h+1].clone(),u=l[k][h].clone(),v=new THREE.UV(u.u,1),this.faces.push(new THREE.Face3(c,o,q,[p,m,r])),this.faceVertexUvs[0].push([t,u,v])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
 THREE.ExtrudeGeometry=function(a,b){if("undefined"!==typeof a){THREE.Geometry.call(this);var a=a instanceof Array?a:[a],c,d,e=a.length;this.shapebb=a[e-1].getBoundingBox();for(d=0;d<e;d++)c=a[d],this.addShape(c,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
-THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
-h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);0===f&&(console.log("Either infinite or no solutions!"),0===g?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;return 0>g?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(a){for(I=a.length;0<=--I;){y=I;E=I-1;0>E&&(E=a.length-1);for(var b=
-0,c=o+2*l,b=0;b<c;b++){var d=G*b,e=G*(b+1),f=ga+y+d,g=ga+y+e,i=f,d=ga+E+d,e=ga+E+e,k=g,i=i+F,d=d+F,e=e+F,k=k+F;C.faces.push(new THREE.Face4(i,d,e,k,null,null,x));void 0!==x&&(i=b/c,d=(b+1)/c,e=h+2*j,f=(C.vertices[f].position.z+j)/e,g=(C.vertices[g].position.z+j)/e,C.faceVertexUvs[0].push([new THREE.UV(f,i),new THREE.UV(g,i),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function f(a,b,c){C.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(a,b,c){a+=F;b+=F;c+=F;C.faces.push(new THREE.Face3(a,
-b,c,null,null,u));if(void 0!==u){var d=w.minX,e=w.minY,f=w.maxY,g=w.maxX,h=C.vertices[b].position.x-d,b=C.vertices[b].position.y-e,i=C.vertices[c].position.x-d,c=C.vertices[c].position.y-e;C.faceVertexUvs[0].push([new THREE.UV((C.vertices[a].position.x-d)/g,(C.vertices[a].position.y-e)/f),new THREE.UV(h/g,b/f),new THREE.UV(i/g,c/f)])}}var h=void 0!==b.amount?b.amount:100,j=void 0!==b.bevelThickness?b.bevelThickness:6,k=void 0!==b.bevelSize?b.bevelSize:j-2,l=void 0!==b.bevelSegments?b.bevelSegments:
-3,n=void 0!==b.bevelEnabled?b.bevelEnabled:!0,q=void 0!==b.curveSegments?b.curveSegments:12,o=void 0!==b.steps?b.steps:1,p=b.bendPath,m=b.extrudePath,r,s=!1,t=void 0!==b.useSpacedPoints?b.useSpacedPoints:!1,u=b.material,x=b.extrudeMaterial,w=this.shapebb;if(m)r=m.getPoints(q),o=r.length,s=!0,n=!1;n||(k=j=l=0);var A,D,B,C=this,F=this.vertices.length;p&&a.addWrapPath(p);q=t?a.extractAllSpacedPoints(q):a.extractAllPoints(q);p=q.shape;q=q.holes;if(m=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();for(D=
-0,B=q.length;D<B;D++)A=q[D],THREE.Shape.Utils.isClockWise(A)&&(q[D]=A.reverse());m=!1}m=THREE.Shape.Utils.triangulateShape(p,q);t=p;for(D=0,B=q.length;D<B;D++)A=q[D],p=p.concat(A);for(var K,L,T,M,G=p.length,i=m.length,Q=[],I=0,R=t.length,y=R-1,E=I+1;I<R;I++,y++,E++)y===R&&(y=0),E===R&&(E=0),Q[I]=d(t[I],t[y],t[E]);var P=[],$,Z=Q.concat();for(D=0,B=q.length;D<B;D++){A=q[D];$=[];for(I=0,R=A.length,y=R-1,E=I+1;I<R;I++,y++,E++)y===R&&(y=0),E===R&&(E=0),$[I]=d(A[I],A[y],A[E]);P.push($);Z=Z.concat($)}for(K=
-0;K<l;K++){L=K/l;T=j*(1-L);L=k*Math.sin(L*Math.PI/2);for(I=0,R=t.length;I<R;I++)M=c(t[I],Q[I],L),f(M.x,M.y,-T);for(D=0,B=q.length;D<B;D++){A=q[D];$=P[D];for(I=0,R=A.length;I<R;I++)M=c(A[I],$[I],L),f(M.x,M.y,-T)}}L=k;for(I=0;I<G;I++)M=n?c(p[I],Z[I],L):p[I],s?f(M.x,M.y+r[0].y,r[0].x):f(M.x,M.y,0);for(K=1;K<=o;K++)for(I=0;I<G;I++)M=n?c(p[I],Z[I],L):p[I],s?f(M.x,M.y+r[K-1].y,r[K-1].x):f(M.x,M.y,h/o*K);for(K=l-1;0<=K;K--){L=K/l;T=j*(1-L);L=k*Math.sin(L*Math.PI/2);for(I=0,R=t.length;I<R;I++)M=c(t[I],Q[I],
-L),f(M.x,M.y,h+T);for(D=0,B=q.length;D<B;D++){A=q[D];$=P[D];for(I=0,R=A.length;I<R;I++)M=c(A[I],$[I],L),s?f(M.x,M.y+r[o-1].y,r[o-1].x+T):f(M.x,M.y,h+T)}}if(n){n=0*G;for(I=0;I<i;I++)k=m[I],g(k[2]+n,k[1]+n,k[0]+n);n=G*(o+2*l);for(I=0;I<i;I++)k=m[I],g(k[0]+n,k[1]+n,k[2]+n)}else{for(I=0;I<i;I++)k=m[I],g(k[2],k[1],k[0]);for(I=0;I<i;I++)k=m[I],g(k[0]+G*o,k[1]+G*o,k[2]+G*o)}var ga=0;e(t);ga+=t.length;for(D=0,B=q.length;D<B;D++)A=q[D],e(A),ga+=A.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
+THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,j=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);j.copy(a).addSelf(g);if(h.equals(j))return g.clone();
+h.copy(b).addSelf(f);j.copy(c).addSelf(g);f=d.dot(g);g=j.subSelf(h).dot(g);0===f&&(console.log("Either infinite or no solutions!"),0===g?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;return 0>g?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(a){for(j=a.length;0<=--j;){y=j;E=j-1;0>E&&(E=a.length-1);for(var b=
+0,c=n+2*l,b=0;b<c;b++){var d=O*b,e=O*(b+1),f=ja+y+d,g=ja+y+e,i=f,d=ja+E+d,e=ja+E+e,o=g,i=i+F,d=d+F,e=e+F,o=o+F;A.faces.push(new THREE.Face4(i,d,e,o,null,null,v));void 0!==v&&(i=b/c,d=(b+1)/c,e=h+2*k,f=(A.vertices[f].position.z+k)/e,g=(A.vertices[g].position.z+k)/e,A.faceVertexUvs[0].push([new THREE.UV(f,i),new THREE.UV(g,i),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function f(a,b,c){A.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(a,b,c){a+=F;b+=F;c+=F;A.faces.push(new THREE.Face3(a,
+b,c,null,null,u));if(void 0!==u){var d=x.minX,e=x.minY,f=x.maxY,g=x.maxX,h=A.vertices[b].position.x-d,b=A.vertices[b].position.y-e,j=A.vertices[c].position.x-d,c=A.vertices[c].position.y-e;A.faceVertexUvs[0].push([new THREE.UV((A.vertices[a].position.x-d)/g,(A.vertices[a].position.y-e)/f),new THREE.UV(h/g,b/f),new THREE.UV(j/g,c/f)])}}var h=void 0!==b.amount?b.amount:100,k=void 0!==b.bevelThickness?b.bevelThickness:6,i=void 0!==b.bevelSize?b.bevelSize:k-2,l=void 0!==b.bevelSegments?b.bevelSegments:
+3,o=void 0!==b.bevelEnabled?b.bevelEnabled:!0,q=void 0!==b.curveSegments?b.curveSegments:12,n=void 0!==b.steps?b.steps:1,p=b.bendPath,m=b.extrudePath,r,s=!1,t=void 0!==b.useSpacedPoints?b.useSpacedPoints:!1,u=b.material,v=b.extrudeMaterial,x=this.shapebb;if(m)r=m.getPoints(q),n=r.length,s=!0,o=!1;o||(i=k=l=0);var B,D,C,A=this,F=this.vertices.length;p&&a.addWrapPath(p);q=t?a.extractAllSpacedPoints(q):a.extractAllPoints(q);p=q.shape;q=q.holes;if(m=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();for(D=
+0,C=q.length;D<C;D++)B=q[D],THREE.Shape.Utils.isClockWise(B)&&(q[D]=B.reverse());m=!1}m=THREE.Shape.Utils.triangulateShape(p,q);t=p;for(D=0,C=q.length;D<C;D++)B=q[D],p=p.concat(B);for(var J,K,Z,L,O=p.length,M=m.length,H=[],j=0,V=t.length,y=V-1,E=j+1;j<V;j++,y++,E++)y===V&&(y=0),E===V&&(E=0),H[j]=d(t[j],t[y],t[E]);var Q=[],S,aa=H.concat();for(D=0,C=q.length;D<C;D++){B=q[D];S=[];for(j=0,V=B.length,y=V-1,E=j+1;j<V;j++,y++,E++)y===V&&(y=0),E===V&&(E=0),S[j]=d(B[j],B[y],B[E]);Q.push(S);aa=aa.concat(S)}for(J=
+0;J<l;J++){K=J/l;Z=k*(1-K);K=i*Math.sin(K*Math.PI/2);for(j=0,V=t.length;j<V;j++)L=c(t[j],H[j],K),f(L.x,L.y,-Z);for(D=0,C=q.length;D<C;D++){B=q[D];S=Q[D];for(j=0,V=B.length;j<V;j++)L=c(B[j],S[j],K),f(L.x,L.y,-Z)}}K=i;for(j=0;j<O;j++)L=o?c(p[j],aa[j],K):p[j],s?f(L.x,L.y+r[0].y,r[0].x):f(L.x,L.y,0);for(J=1;J<=n;J++)for(j=0;j<O;j++)L=o?c(p[j],aa[j],K):p[j],s?f(L.x,L.y+r[J-1].y,r[J-1].x):f(L.x,L.y,h/n*J);for(J=l-1;0<=J;J--){K=J/l;Z=k*(1-K);K=i*Math.sin(K*Math.PI/2);for(j=0,V=t.length;j<V;j++)L=c(t[j],
+H[j],K),f(L.x,L.y,h+Z);for(D=0,C=q.length;D<C;D++){B=q[D];S=Q[D];for(j=0,V=B.length;j<V;j++)L=c(B[j],S[j],K),s?f(L.x,L.y+r[n-1].y,r[n-1].x+Z):f(L.x,L.y,h+Z)}}if(o){o=0*O;for(j=0;j<M;j++)i=m[j],g(i[2]+o,i[1]+o,i[0]+o);o=O*(n+2*l);for(j=0;j<M;j++)i=m[j],g(i[0]+o,i[1]+o,i[2]+o)}else{for(j=0;j<M;j++)i=m[j],g(i[2],i[1],i[0]);for(j=0;j<M;j++)i=m[j],g(i[0]+O*n,i[1]+O*n,i[2]+O*n)}var ja=0;e(t);ja+=t.length;for(D=0,C=q.length;D<C;D++)B=q[D],e(B),ja+=B.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;
 THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
 THREE.IcosahedronGeometry=function(a){function b(a,b,c){var d=Math.sqrt(a*a+b*b+c*c);return e.vertices.push(new THREE.Vertex(new THREE.Vector3(a/d,b/d,c/d)))-1}function c(a,b,c,d){var f=e.vertices[a].position,g=e.vertices[b].position,h=e.vertices[c].position,a=new THREE.Face3(a,b,c);a.vertexNormals.push(f.clone().normalize(),g.clone().normalize(),h.clone().normalize());d.faces.push(a);d.faceVertexUvs[0].push([new THREE.UV(1-0.5*((Math.atan2(f.z,f.x)+Math.PI)%Math.PI/Math.PI),0.5-f.y/2),new THREE.UV(1-
 0.5*((Math.atan2(g.z,g.x)+Math.PI)%Math.PI/Math.PI),0.5-g.y/2),new THREE.UV(1-0.5*((Math.atan2(h.z,h.x)+Math.PI)%Math.PI/Math.PI),0.5-h.y/2)])}function d(a,c){var d=e.vertices[a].position,f=e.vertices[c].position;return b((d.x+f.x)/2,(d.y+f.y)/2,(d.z+f.z)/2)}var e=this,f=new THREE.Geometry;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,-a);b(0,1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,f);c(0,5,1,
-f);c(0,1,7,f);c(0,7,10,f);c(0,10,11,f);c(1,5,9,f);c(5,11,4,f);c(11,10,2,f);c(10,7,6,f);c(7,1,8,f);c(3,9,4,f);c(3,4,2,f);c(3,2,6,f);c(3,6,8,f);c(3,8,9,f);c(4,9,5,f);c(2,4,11,f);c(6,2,10,f);c(8,6,7,f);c(9,8,1,f);for(var g=0;g<this.subdivisions;g++){for(var a=new THREE.Geometry,g=0,h=f.faces.length;g<h;g++){var j=f.faces[g],k=d(j.a,j.b),l=d(j.b,j.c),n=d(j.c,j.a);c(j.a,k,n,a);c(j.b,l,k,a);c(j.c,n,l,a);c(k,l,n,a)}f.faces=a.faces;f.faceVertexUvs[0]=a.faceVertexUvs[0]}e.faces=f.faces;e.faceVertexUvs[0]=
+f);c(0,1,7,f);c(0,7,10,f);c(0,10,11,f);c(1,5,9,f);c(5,11,4,f);c(11,10,2,f);c(10,7,6,f);c(7,1,8,f);c(3,9,4,f);c(3,4,2,f);c(3,2,6,f);c(3,6,8,f);c(3,8,9,f);c(4,9,5,f);c(2,4,11,f);c(6,2,10,f);c(8,6,7,f);c(9,8,1,f);for(var g=0;g<this.subdivisions;g++){for(var a=new THREE.Geometry,g=0,h=f.faces.length;g<h;g++){var k=f.faces[g],i=d(k.a,k.b),l=d(k.b,k.c),o=d(k.c,k.a);c(k.a,i,o,a);c(k.b,l,i,a);c(k.c,o,l,a);c(i,l,o,a)}f.faces=a.faces;f.faceVertexUvs[0]=a.faceVertexUvs[0]}e.faces=f.faces;e.faceVertexUvs[0]=
 f.faceVertexUvs[0];this.mergeVertices();this.computeCentroids();this.computeFaceNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
-THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],d=[],e=[],f=[],g=(new THREE.Matrix4).setRotationZ(b),h=0;h<a.length;h++)this.vertices.push(new THREE.Vertex(a[h])),c[h]=a[h].clone(),d[h]=this.vertices.length-1;for(var j=0;j<=this.angle+0.0010;j+=b){for(h=0;h<c.length;h++)j<this.angle?(c[h]=g.multiplyVector3(c[h].clone()),this.vertices.push(new THREE.Vertex(c[h])),e[h]=this.vertices.length-1):e=f;0==j&&(f=d);
-for(h=0;h<d.length-1;h++)this.faces.push(new THREE.Face4(e[h],e[h+1],d[h+1],d[h])),this.faceVertexUvs[0].push([new THREE.UV(1-j/this.angle,h/a.length),new THREE.UV(1-j/this.angle,(h+1)/a.length),new THREE.UV(1-(j-b)/this.angle,(h+1)/a.length),new THREE.UV(1-(j-b)/this.angle,h/a.length)]);d=e;e=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
+THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],d=[],e=[],f=[],g=(new THREE.Matrix4).setRotationZ(b),h=0;h<a.length;h++)this.vertices.push(new THREE.Vertex(a[h])),c[h]=a[h].clone(),d[h]=this.vertices.length-1;for(var k=0;k<=this.angle+0.001;k+=b){for(h=0;h<c.length;h++)k<this.angle?(c[h]=g.multiplyVector3(c[h].clone()),this.vertices.push(new THREE.Vertex(c[h])),e[h]=this.vertices.length-1):e=f;0==k&&(f=d);
+for(h=0;h<d.length-1;h++)this.faces.push(new THREE.Face4(e[h],e[h+1],d[h+1],d[h])),this.faceVertexUvs[0].push([new THREE.UV(1-k/this.angle,h/a.length),new THREE.UV(1-k/this.angle,(h+1)/a.length),new THREE.UV(1-(k-b)/this.angle,(h+1)/a.length),new THREE.UV(1-(k-b)/this.angle,h/a.length)]);d=e;e=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
 THREE.OctahedronGeometry=function(a,b){function c(b){var c=b.clone().normalize(),c=new THREE.Vertex(c.clone().multiplyScalar(a));c.index=g.vertices.push(c)-1;var d=Math.atan2(b.z,-b.x)/2/Math.PI+0.5,b=Math.atan2(-b.y,Math.sqrt(b.x*b.x+b.z*b.z))/Math.PI+0.5;c.uv=new THREE.UV(d,b);return c}function d(a,b,c,h){1>h?(h=new THREE.Face3(a.index,b.index,c.index,[a.position,b.position,c.position]),h.centroid.addSelf(a.position).addSelf(b.position).addSelf(c.position).divideScalar(3),h.normal=h.centroid.clone().normalize(),
 g.faces.push(h),h=Math.atan2(h.centroid.z,-h.centroid.x),g.faceVertexUvs[0].push([f(a.uv,a.position,h),f(b.uv,b.position,h),f(c.uv,c.position,h)])):(h-=1,d(a,e(a,b),e(a,c),h),d(e(a,b),b,e(b,c),h),d(e(a,c),e(b,c),c,h),d(e(a,b),e(b,c),e(a,c),h))}function e(a,b){h[a.index]||(h[a.index]=[]);h[b.index]||(h[b.index]=[]);var d=h[a.index][b.index];void 0===d&&(h[a.index][b.index]=h[b.index][a.index]=d=c((new THREE.Vector3).add(a.position,b.position).divideScalar(2)));return d}function f(a,b,c){0>c&&1===a.u&&
-(a=new THREE.UV(a.u-1,a.v));0===b.x&&0===b.z&&(a=new THREE.UV(c/2/Math.PI+0.5,a.v));return a}THREE.Geometry.call(this);var b=b||0,g=this;c(new THREE.Vector3(1,0,0));c(new THREE.Vector3(-1,0,0));c(new THREE.Vector3(0,1,0));c(new THREE.Vector3(0,-1,0));c(new THREE.Vector3(0,0,1));c(new THREE.Vector3(0,0,-1));var h=[],j=this.vertices;d(j[0],j[2],j[4],b);d(j[0],j[4],j[3],b);d(j[0],j[3],j[5],b);d(j[0],j[5],j[2],b);d(j[1],j[2],j[5],b);d(j[1],j[5],j[3],b);d(j[1],j[3],j[4],b);d(j[1],j[4],j[2],b);this.boundingSphere=
+(a=new THREE.UV(a.u-1,a.v));0===b.x&&0===b.z&&(a=new THREE.UV(c/2/Math.PI+0.5,a.v));return a}THREE.Geometry.call(this);var b=b||0,g=this;c(new THREE.Vector3(1,0,0));c(new THREE.Vector3(-1,0,0));c(new THREE.Vector3(0,1,0));c(new THREE.Vector3(0,-1,0));c(new THREE.Vector3(0,0,1));c(new THREE.Vector3(0,0,-1));var h=[],k=this.vertices;d(k[0],k[2],k[4],b);d(k[0],k[4],k[3],b);d(k[0],k[3],k[5],b);d(k[0],k[5],k[2],b);d(k[1],k[2],k[5],b);d(k[1],k[5],k[3],b);d(k[1],k[3],k[4],b);d(k[1],k[4],k[2],b);this.boundingSphere=
 {radius:a}};THREE.OctahedronGeometry.prototype=new THREE.Geometry;THREE.OctahedronGeometry.prototype.constructor=THREE.OctahedronGeometry;
-THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,j=a/c,k=b/d,l=new THREE.Vector3(0,0,1),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*j-e,-(a*k-f),0)));for(a=0;a<d;a++)for(b=0;b<c;b++)e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a),e.normal.copy(l),e.vertexNormals.push(l.clone(),l.clone(),l.clone(),l.clone()),this.faces.push(e),this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/
+THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,k=a/c,i=b/d,l=new THREE.Vector3(0,0,1),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*k-e,-(a*i-f),0)));for(a=0;a<d;a++)for(b=0;b<c;b++)e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a),e.normal.copy(l),e.vertexNormals.push(l.clone(),l.clone(),l.clone(),l.clone()),this.faces.push(e),this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/
 c,(a+1)/d),new THREE.UV((b+1)/c,(a+1)/d),new THREE.UV((b+1)/c,a/d)]);this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
-THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=void 0!==d?d:0,e=void 0!==e?e:2*Math.PI,f=void 0!==f?f:0,g=void 0!==g?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,j,k=[],l=[];for(j=0;j<=c;j++){var n=[],q=[];for(h=0;h<=b;h++){var o=h/b,p=j/c,m=-a*Math.cos(d+o*e)*Math.sin(f+p*g),r=a*Math.cos(f+p*g),s=a*Math.sin(d+o*e)*Math.sin(f+p*g);this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,r,s)));n.push(this.vertices.length-1);q.push(new THREE.UV(o,
-p))}k.push(n);l.push(q)}for(j=0;j<c;j++)for(h=0;h<b;h++){var d=k[j][h+1],e=k[j][h],f=k[j+1][h],g=k[j+1][h+1],n=this.vertices[d].position.clone().normalize(),q=this.vertices[e].position.clone().normalize(),o=this.vertices[f].position.clone().normalize(),p=this.vertices[g].position.clone().normalize(),m=l[j][h+1].clone(),r=l[j][h].clone(),s=l[j+1][h].clone(),t=l[j+1][h+1].clone();Math.abs(this.vertices[d].position.y)==a?(this.faces.push(new THREE.Face3(d,f,g,[n,o,p])),this.faceVertexUvs[0].push([m,
-s,t])):Math.abs(this.vertices[f].position.y)==a?(this.faces.push(new THREE.Face3(d,e,f,[n,q,o])),this.faceVertexUvs[0].push([m,r,s])):(this.faces.push(new THREE.Face4(d,e,f,g,[n,q,o,p])),this.faceVertexUvs[0].push([m,r,s,t]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
+THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,d=void 0!==d?d:0,e=void 0!==e?e:2*Math.PI,f=void 0!==f?f:0,g=void 0!==g?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,k,i=[],l=[];for(k=0;k<=c;k++){var o=[],q=[];for(h=0;h<=b;h++){var n=h/b,p=k/c,m=-a*Math.cos(d+n*e)*Math.sin(f+p*g),r=a*Math.cos(f+p*g),s=a*Math.sin(d+n*e)*Math.sin(f+p*g);this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,r,s)));o.push(this.vertices.length-1);q.push(new THREE.UV(n,
+p))}i.push(o);l.push(q)}for(k=0;k<c;k++)for(h=0;h<b;h++){var d=i[k][h+1],e=i[k][h],f=i[k+1][h],g=i[k+1][h+1],o=this.vertices[d].position.clone().normalize(),q=this.vertices[e].position.clone().normalize(),n=this.vertices[f].position.clone().normalize(),p=this.vertices[g].position.clone().normalize(),m=l[k][h+1].clone(),r=l[k][h].clone(),s=l[k+1][h].clone(),t=l[k+1][h+1].clone();Math.abs(this.vertices[d].position.y)==a?(this.faces.push(new THREE.Face3(d,f,g,[o,n,p])),this.faceVertexUvs[0].push([m,
+s,t])):Math.abs(this.vertices[f].position.y)==a?(this.faces.push(new THREE.Face3(d,e,f,[o,q,n])),this.faceVertexUvs[0].push([m,r,s])):(this.faces.push(new THREE.Face4(d,e,f,g,[o,q,n,p])),this.faceVertexUvs[0].push([m,r,s,t]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
 THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=void 0!==b.height?b.height:50;if(void 0===b.bevelThickness)b.bevelThickness=10;if(void 0===b.bevelSize)b.bevelSize=8;if(void 0===b.bevelEnabled)b.bevelEnabled=!1;if(b.bend){var d=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
 THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
-0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,j,k,l,n,q,o,p,m,r,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));k=b.length;for(a=0;a<k;)switch(j=b[a++],j){case "m":j=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(j,l));e.moveTo(j,l);break;case "l":j=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(j,
-l));e.lineTo(j,l);break;case "q":j=b[a++]*c+d;l=b[a++]*c;o=b[a++]*c+d;p=b[a++]*c;e.quadraticCurveTo(o,p,j,l);if(g=f[f.length-1]){n=g.x;q=g.y;for(g=1,h=this.divisions;g<=h;g++){var t=g/h,u=THREE.Shape.Utils.b2(t,n,o,j),t=THREE.Shape.Utils.b2(t,q,p,l);f.push(new THREE.Vector2(u,t))}}break;case "b":if(j=b[a++]*c+d,l=b[a++]*c,o=b[a++]*c+d,p=b[a++]*-c,m=b[a++]*c+d,r=b[a++]*-c,e.bezierCurveTo(j,l,o,p,m,r),g=f[f.length-1]){n=g.x;q=g.y;for(g=1,h=this.divisions;g<=h;g++)t=g/h,u=THREE.Shape.Utils.b3(t,n,o,
-m,j),t=THREE.Shape.Utils.b3(t,q,p,r,l),f.push(new THREE.Vector2(u,t))}}}return{offset:s.ha*c,points:f,path:e}}}};
-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e+=a[f].x*a[g].y-a[g].x*a[f].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var f=[],g=[],h=[],j,k,l;if(0<b(a))for(k=0;k<e;k++)g[k]=k;else for(k=0;k<e;k++)g[k]=e-1-k;var n=2*e;for(k=e-1;2<e;){if(0>=n--){console.log("Warning, unable to triangulate polygon!");break}j=k;e<=j&&(j=0);k=j+1;e<=k&&(k=0);l=k+1;e<=l&&(l=0);var q;a:{q=a;var o=j,p=k,m=l,r=e,s=g,t=void 0,u=void 0,x=void 0,w=void 0,A=void 0,
-D=void 0,B=void 0,C=void 0,F=void 0,u=q[s[o]].x,x=q[s[o]].y,w=q[s[p]].x,A=q[s[p]].y,D=q[s[m]].x,B=q[s[m]].y;if(1.0E-10>(w-u)*(B-x)-(A-x)*(D-u))q=!1;else{for(t=0;t<r;t++)if(!(t==o||t==p||t==m)){var C=q[s[t]].x,F=q[s[t]].y,K=void 0,L=void 0,T=void 0,M=void 0,G=void 0,i=void 0,Q=void 0,I=void 0,R=void 0,y=void 0,E=void 0,P=void 0,K=T=G=void 0,K=D-w,L=B-A,T=u-D,M=x-B,G=w-u,i=A-x,Q=C-u,I=F-x,R=C-w,y=F-A,E=C-D,P=F-B,K=K*y-L*R,G=G*I-i*Q,T=T*P-M*E;if(0<=K&&0<=T&&0<=G){q=!1;break a}}q=!0}}if(q){f.push([a[g[j]],
-a[g[k]],a[g[l]]]);h.push([g[j],g[k],g[l]]);for(j=k,l=k+1;l<e;j++,l++)g[j]=g[l];e--;n=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
+0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,k,i,l,o,q,n,p,m,r,s=b.glyphs[a]||b.glyphs["?"];if(s){if(s.o){b=s._cachedOutline||(s._cachedOutline=s.o.split(" "));i=b.length;for(a=0;a<i;)switch(k=b[a++],k){case "m":k=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(k,l));e.moveTo(k,l);break;case "l":k=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(k,
+l));e.lineTo(k,l);break;case "q":k=b[a++]*c+d;l=b[a++]*c;n=b[a++]*c+d;p=b[a++]*c;e.quadraticCurveTo(n,p,k,l);if(g=f[f.length-1]){o=g.x;q=g.y;for(g=1,h=this.divisions;g<=h;g++){var t=g/h,u=THREE.Shape.Utils.b2(t,o,n,k),t=THREE.Shape.Utils.b2(t,q,p,l);f.push(new THREE.Vector2(u,t))}}break;case "b":if(k=b[a++]*c+d,l=b[a++]*c,n=b[a++]*c+d,p=b[a++]*-c,m=b[a++]*c+d,r=b[a++]*-c,e.bezierCurveTo(k,l,n,p,m,r),g=f[f.length-1]){o=g.x;q=g.y;for(g=1,h=this.divisions;g<=h;g++)t=g/h,u=THREE.Shape.Utils.b3(t,o,n,
+m,k),t=THREE.Shape.Utils.b3(t,q,p,r,l),f.push(new THREE.Vector2(u,t))}}}return{offset:s.ha*c,points:f,path:e}}}};
+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e+=a[f].x*a[g].y-a[g].x*a[f].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var f=[],g=[],h=[],k,i,l;if(0<b(a))for(i=0;i<e;i++)g[i]=i;else for(i=0;i<e;i++)g[i]=e-1-i;var o=2*e;for(i=e-1;2<e;){if(0>=o--){console.log("Warning, unable to triangulate polygon!");break}k=i;e<=k&&(k=0);i=k+1;e<=i&&(i=0);l=i+1;e<=l&&(l=0);var q;a:{q=a;var n=k,p=i,m=l,r=e,s=g,t=void 0,u=void 0,v=void 0,x=void 0,B=void 0,
+D=void 0,C=void 0,A=void 0,F=void 0,u=q[s[n]].x,v=q[s[n]].y,x=q[s[p]].x,B=q[s[p]].y,D=q[s[m]].x,C=q[s[m]].y;if(1.0E-10>(x-u)*(C-v)-(B-v)*(D-u))q=!1;else{for(t=0;t<r;t++)if(!(t==n||t==p||t==m)){var A=q[s[t]].x,F=q[s[t]].y,J=void 0,K=void 0,Z=void 0,L=void 0,O=void 0,M=void 0,H=void 0,j=void 0,V=void 0,y=void 0,E=void 0,Q=void 0,J=Z=O=void 0,J=D-x,K=C-B,Z=u-D,L=v-C,O=x-u,M=B-v,H=A-u,j=F-v,V=A-x,y=F-B,E=A-D,Q=F-C,J=J*y-K*V,O=O*j-M*H,Z=Z*Q-L*E;if(0<=J&&0<=Z&&0<=O){q=!1;break a}}q=!0}}if(q){f.push([a[g[k]],
+a[g[i]],a[g[l]]]);h.push([g[k],g[i],g[l]]);for(k=i,l=i+1;l<e;k++,l++)g[k]=g[l];e--;o=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||2*Math.PI;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=2*c/this.segmentsR*Math.PI;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
-this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,j=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);j.normal.addSelf(b[e]);j.normal.addSelf(b[f]);j.normal.addSelf(b[g]);j.normal.addSelf(b[h]);j.normal.normalize();this.faces.push(j);
+this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,k=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);k.normal.addSelf(b[e]);k.normal.addSelf(b[f]);k.normal.addSelf(b[g]);k.normal.addSelf(b[h]);k.normal.normalize();this.faces.push(k);
 this.faceVertexUvs[0].push([a[e].clone(),a[f].clone(),a[g].clone(),a[h].clone()])}this.computeCentroids()};THREE.TorusGeometry.prototype=new THREE.Geometry;THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
 THREE.TorusKnotGeometry=function(a,b,c,d,e,f,g){function h(a,b,c,d,e,f){var g=Math.cos(a);Math.cos(b);b=Math.sin(a);a*=c/d;c=Math.cos(a);g*=0.5*e*(2+c);b=0.5*e*(2+c)*b;e=0.5*f*e*Math.sin(a);return new THREE.Vector3(g,b,e)}THREE.Geometry.call(this);this.radius=a||200;this.tube=b||40;this.segmentsR=c||64;this.segmentsT=d||8;this.p=e||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;d=new THREE.Vector3;e=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=
-Array(this.segmentsT);for(b=0;b<this.segmentsT;++b){var j=2*(a/this.segmentsR)*this.p*Math.PI,g=2*(b/this.segmentsT)*Math.PI,f=h(j,g,this.q,this.p,this.radius,this.heightScale),j=h(j+0.01,g,this.q,this.p,this.radius,this.heightScale);c.sub(j,f);d.add(j,f);e.cross(c,d);d.cross(e,c);e.normalize();d.normalize();j=-this.tube*Math.cos(g);g=this.tube*Math.sin(g);f.x+=j*d.x+g*e.x;f.y+=j*d.y+g*e.y;f.z+=j*d.z+g*e.z;this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z)))-1}}for(a=
-0;a<this.segmentsR;++a)for(b=0;b<this.segmentsT;++b){var e=(a+1)%this.segmentsR,f=(b+1)%this.segmentsT,c=this.grid[a][b],d=this.grid[e][b],e=this.grid[e][f],f=this.grid[a][f],g=new THREE.UV(a/this.segmentsR,b/this.segmentsT),j=new THREE.UV((a+1)/this.segmentsR,b/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,(b+1)/this.segmentsT),l=new THREE.UV(a/this.segmentsR,(b+1)/this.segmentsT);this.faces.push(new THREE.Face4(c,d,e,f));this.faceVertexUvs[0].push([g,j,k,l])}this.computeCentroids();this.computeFaceNormals();
+Array(this.segmentsT);for(b=0;b<this.segmentsT;++b){var k=2*(a/this.segmentsR)*this.p*Math.PI,g=2*(b/this.segmentsT)*Math.PI,f=h(k,g,this.q,this.p,this.radius,this.heightScale),k=h(k+0.01,g,this.q,this.p,this.radius,this.heightScale);c.sub(k,f);d.add(k,f);e.cross(c,d);d.cross(e,c);e.normalize();d.normalize();k=-this.tube*Math.cos(g);g=this.tube*Math.sin(g);f.x+=k*d.x+g*e.x;f.y+=k*d.y+g*e.y;f.z+=k*d.z+g*e.z;this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z)))-1}}for(a=
+0;a<this.segmentsR;++a)for(b=0;b<this.segmentsT;++b){var e=(a+1)%this.segmentsR,f=(b+1)%this.segmentsT,c=this.grid[a][b],d=this.grid[e][b],e=this.grid[e][f],f=this.grid[a][f],g=new THREE.UV(a/this.segmentsR,b/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,b/this.segmentsT),i=new THREE.UV((a+1)/this.segmentsR,(b+1)/this.segmentsT),l=new THREE.UV(a/this.segmentsR,(b+1)/this.segmentsT);this.faces.push(new THREE.Face4(c,d,e,f));this.faceVertexUvs[0].push([g,k,i,l])}this.computeCentroids();this.computeFaceNormals();
 this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;
 THREE.CameraHelper=function(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){d.lineGeometry.vertices.push(new THREE.Vertex(new THREE.Vector3));d.lineGeometry.colors.push(new THREE.Color(b));void 0===d.pointMap[a]&&(d.pointMap[a]=[]);d.pointMap[a].push(d.lineGeometry.vertices.length-1)}THREE.Object3D.call(this);var d=this;this.lineGeometry=new THREE.Geometry;this.lineMaterial=new THREE.LineBasicMaterial({color:16777215,vertexColors:THREE.FaceColors});this.pointMap={};b("n1","n2",16755200);b("n2",
 "n4",16755200);b("n4","n3",16755200);b("n3","n1",16755200);b("f1","f2",16755200);b("f2","f4",16755200);b("f4","f3",16755200);b("f3","f1",16755200);b("n1","f1",16755200);b("n2","f2",16755200);b("n3","f3",16755200);b("n4","f4",16755200);b("p","n1",16711680);b("p","n2",16711680);b("p","n3",16711680);b("p","n4",16711680);b("u1","u2",43775);b("u2","u3",43775);b("u3","u1",43775);b("c","t",16777215);b("p","c",3355443);b("cn1","cn2",3355443);b("cn3","cn4",3355443);b("cf1","cf2",3355443);b("cf3","cf4",3355443);
@@ -564,148 +565,148 @@ this.update(a);this.lines=new THREE.Line(this.lineGeometry,this.lineMaterial,THR
 THREE.CameraHelper.prototype.update=function(a){function b(a,b,f,g){THREE.CameraHelper.__v.set(b,f,g);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=c.pointMap[a];if(void 0!==a){b=0;for(f=a.length;b<f;b++)c.lineGeometry.vertices[a[b]].position.copy(THREE.CameraHelper.__v)}}var c=this;THREE.CameraHelper.__c.projectionMatrix.copy(a.projectionMatrix);b("c",0,0,-1);b("t",0,0,1);b("n1",-1,-1,-1);b("n2",1,-1,-1);b("n3",-1,1,-1);b("n4",1,1,-1);b("f1",-1,-1,
 1);b("f2",1,-1,1);b("f3",-1,1,1);b("f4",1,1,1);b("u1",0.7,1.1,-1);b("u2",-0.7,1.1,-1);b("u3",0,2,-1);b("cf1",-1,0,1);b("cf2",1,0,1);b("cf3",0,-1,1);b("cf4",0,1,1);b("cn1",-1,0,-1);b("cn2",1,0,-1);b("cn3",0,-1,-1);b("cn4",0,1,-1);this.lineGeometry.__dirtyVertices=!0};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
 THREE.SubdivisionModifier=function(a){this.subdivisions=void 0===a?1:a;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;0<b--;)this.smooth(a)};
-THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,j){var l=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){l.vertexColors=[];for(var k,m,n,o=0;4>o;o++){n=j[o];k=new THREE.Color;k.setRGB(0,0,0);for(var p=0;p<n.length;p++)m=h.vertexColors[n[p]-1],k.r+=m.r,k.g+=m.g,k.b+=m.b;k.r/=n.length;k.g/=n.length;k.b/=n.length;l.vertexColors[o]=k}}e.push(l);(!g.supportUVs||0!=q.length)&&f.push([q[a],q[b],q[c],q[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
-b)}var d=[],e=[],f=[],g=this,h=a.vertices,d=a.faces,j=h.concat(),k=[],l={},n={},q=[],o,p,m,r,s,t=a.faceVertexUvs[0];for(o=0,p=t.length;o<p;o++)for(m=0,r=t[o].length;m<r;m++)s=d[o]["abcd".charAt(m)],q[s]||(q[s]=t[o][m]);var u;for(o=0,p=d.length;o<p;o++)if(s=d[o],k.push(s.centroid),j.push(new THREE.Vertex(s.centroid)),g.supportUVs&&0!=q.length){u=new THREE.UV;if(s instanceof THREE.Face3)u.u=q[s.a].u+q[s.b].u+q[s.c].u,u.v=q[s.a].v+q[s.b].v+q[s.c].v,u.u/=3,u.v/=3;else if(s instanceof THREE.Face4)u.u=
-q[s.a].u+q[s.b].u+q[s.c].u+q[s.d].u,u.v=q[s.a].v+q[s.b].v+q[s.c].v+q[s.d].v,u.u/=4,u.v/=4;q.push(u)}p=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};for(d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var x=0,t=h.length,w,A,D={},B={},C=function(a,
-b){void 0===D[a]&&(D[a]=[]);D[a].push(b)},F=function(a,b){void 0===B[a]&&(B[a]={});B[a][b]=null};for(o in p){u=p[o];w=o.split("_");A=w[0];w=w[1];C(A,[A,w]);C(w,[A,w]);for(m=0,r=u.length;m<r;m++)s=u[m],F(A,s,o),F(w,s,o);2>u.length&&(n[o]=!0)}for(o in p)if(u=p[o],s=u[0],u=u[1],w=o.split("_"),A=w[0],w=w[1],r=new THREE.Vector3,n[o]?(r.addSelf(h[A].position),r.addSelf(h[w].position),r.multiplyScalar(0.5)):(r.addSelf(k[s]),r.addSelf(k[u]),r.addSelf(h[A].position),r.addSelf(h[w].position),r.multiplyScalar(0.25)),
-l[o]=t+d.length+x,j.push(new THREE.Vertex(r)),x++,g.supportUVs&&0!=q.length)u=new THREE.UV,u.u=q[A].u+q[w].u,u.v=q[A].v+q[w].v,u.u/=2,u.v/=2,q.push(u);var K,L;w=["123","12","2","23"];r=["123","23","3","31"];var C=["123","31","1","12"],F=["1234","12","2","23"],T=["1234","23","3","34"],M=["1234","34","4","41"],G=["1234","41","1","12"];for(o=0,p=k.length;o<p;o++)s=d[o],u=t+o,s instanceof THREE.Face3?(x=c(s.a,s.b),A=c(s.b,s.c),K=c(s.c,s.a),b(u,l[x],s.b,l[A],s,w),b(u,l[A],s.c,l[K],s,r),b(u,l[K],s.a,l[x],
-s,C)):s instanceof THREE.Face4?(x=c(s.a,s.b),A=c(s.b,s.c),K=c(s.c,s.d),L=c(s.d,s.a),b(u,l[x],s.b,l[A],s,F),b(u,l[A],s.c,l[K],s,T),b(u,l[K],s.d,l[L],s,M),b(u,l[L],s.a,l[x],s,G)):console.log("face should be a face!",s);d=j;j=new THREE.Vector3;l=new THREE.Vector3;for(o=0,p=h.length;o<p;o++)if(void 0!==D[o]){j.set(0,0,0);l.set(0,0,0);s=new THREE.Vector3(0,0,0);u=0;for(m in B[o])j.addSelf(k[m]),u++;x=0;t=D[o].length;for(m=0;m<t;m++)n[c(D[o][m][0],D[o][m][1])]&&x++;if(2!=x){j.divideScalar(u);for(m=0;m<
-t;m++)u=D[o][m],u=h[u[0]].position.clone().addSelf(h[u[1]].position).divideScalar(2),l.addSelf(u);l.divideScalar(t);s.addSelf(h[o].position);s.multiplyScalar(t-3);s.addSelf(j);s.addSelf(l.multiplyScalar(2));s.divideScalar(t);d[o].position=s}}a.vertices=d;a.faces=e;a.faceVertexUvs[0]=f;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
+THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,k){var i=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){i.vertexColors=[];for(var l,o,m,n=0;4>n;n++){m=k[n];l=new THREE.Color;l.setRGB(0,0,0);for(var p=0;p<m.length;p++)o=h.vertexColors[m[p]-1],l.r+=o.r,l.g+=o.g,l.b+=o.b;l.r/=m.length;l.g/=m.length;l.b/=m.length;i.vertexColors[n]=l}}e.push(i);(!g.supportUVs||0!=q.length)&&f.push([q[a],q[b],q[c],q[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
+b)}var d=[],e=[],f=[],g=this,h=a.vertices,d=a.faces,k=h.concat(),i=[],l={},o={},q=[],n,p,m,r,s,t=a.faceVertexUvs[0];for(n=0,p=t.length;n<p;n++)for(m=0,r=t[n].length;m<r;m++)s=d[n]["abcd".charAt(m)],q[s]||(q[s]=t[n][m]);var u;for(n=0,p=d.length;n<p;n++)if(s=d[n],i.push(s.centroid),k.push(new THREE.Vertex(s.centroid)),g.supportUVs&&0!=q.length){u=new THREE.UV;if(s instanceof THREE.Face3)u.u=q[s.a].u+q[s.b].u+q[s.c].u,u.v=q[s.a].v+q[s.b].v+q[s.c].v,u.u/=3,u.v/=3;else if(s instanceof THREE.Face4)u.u=
+q[s.a].u+q[s.b].u+q[s.c].u+q[s.d].u,u.v=q[s.a].v+q[s.b].v+q[s.c].v+q[s.d].v,u.u/=4,u.v/=4;q.push(u)}p=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};for(d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var v=0,t=h.length,x,B,D={},C={},A=function(a,
+b){void 0===D[a]&&(D[a]=[]);D[a].push(b)},F=function(a,b){void 0===C[a]&&(C[a]={});C[a][b]=null};for(n in p){u=p[n];x=n.split("_");B=x[0];x=x[1];A(B,[B,x]);A(x,[B,x]);for(m=0,r=u.length;m<r;m++)s=u[m],F(B,s,n),F(x,s,n);2>u.length&&(o[n]=!0)}for(n in p)if(u=p[n],s=u[0],u=u[1],x=n.split("_"),B=x[0],x=x[1],r=new THREE.Vector3,o[n]?(r.addSelf(h[B].position),r.addSelf(h[x].position),r.multiplyScalar(0.5)):(r.addSelf(i[s]),r.addSelf(i[u]),r.addSelf(h[B].position),r.addSelf(h[x].position),r.multiplyScalar(0.25)),
+l[n]=t+d.length+v,k.push(new THREE.Vertex(r)),v++,g.supportUVs&&0!=q.length)u=new THREE.UV,u.u=q[B].u+q[x].u,u.v=q[B].v+q[x].v,u.u/=2,u.v/=2,q.push(u);var J,K;x=["123","12","2","23"];r=["123","23","3","31"];var A=["123","31","1","12"],F=["1234","12","2","23"],Z=["1234","23","3","34"],L=["1234","34","4","41"],O=["1234","41","1","12"];for(n=0,p=i.length;n<p;n++)s=d[n],u=t+n,s instanceof THREE.Face3?(v=c(s.a,s.b),B=c(s.b,s.c),J=c(s.c,s.a),b(u,l[v],s.b,l[B],s,x),b(u,l[B],s.c,l[J],s,r),b(u,l[J],s.a,l[v],
+s,A)):s instanceof THREE.Face4?(v=c(s.a,s.b),B=c(s.b,s.c),J=c(s.c,s.d),K=c(s.d,s.a),b(u,l[v],s.b,l[B],s,F),b(u,l[B],s.c,l[J],s,Z),b(u,l[J],s.d,l[K],s,L),b(u,l[K],s.a,l[v],s,O)):console.log("face should be a face!",s);d=k;k=new THREE.Vector3;l=new THREE.Vector3;for(n=0,p=h.length;n<p;n++)if(void 0!==D[n]){k.set(0,0,0);l.set(0,0,0);s=new THREE.Vector3(0,0,0);u=0;for(m in C[n])k.addSelf(i[m]),u++;v=0;t=D[n].length;for(m=0;m<t;m++)o[c(D[n][m][0],D[n][m][1])]&&v++;if(2!=v){k.divideScalar(u);for(m=0;m<
+t;m++)u=D[n][m],u=h[u[0]].position.clone().addSelf(h[u[1]].position).divideScalar(2),l.addSelf(u);l.divideScalar(t);s.addSelf(h[n].position);s.multiplyScalar(t-3);s.addSelf(k);s.addSelf(l.multiplyScalar(2));s.divideScalar(t);d[n].position=s}}a.vertices=d;a.faces=e;a.faceVertexUvs[0]=f;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
 THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/a.total).toFixed(0)+
 "%"):b+((a.loaded/1E3).toFixed(2)+" KB");this.statusDomElement.innerHTML=b},extractUrlbase:function(a){a=a.split("/");a.pop();return 1>a.length?"":a.join("/")+"/"},initMaterials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(b[d],c)},hasNormals:function(a){var b,c,d=a.materials.length;for(c=0;c<d;c++)if(b=a.materials[c],b instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(a,b){function c(a){a=Math.log(a)/Math.LN2;
-return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,b){var e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=d(this.width),e=d(this.height);a.image.width=b;a.image.height=e;a.image.getContext("2d").drawImage(this,0,0,b,e)}else a.image=this;a.needsUpdate=!0};e.crossOrigin=h.crossOrigin;e.src=b}function f(a,c,d,f,g,h){var j=document.createElement("canvas");a[c]=new THREE.Texture(j);a[c].sourceFile=d;if(f){a[c].repeat.set(f[0],
-f[1]);if(1!=f[0])a[c].wrapS=THREE.RepeatWrapping;if(1!=f[1])a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==f[h[0]])a[c].wrapS=f[h[0]];if(void 0!==f[h[1]])a[c].wrapT=f[h[1]]}e(a[c],b+"/"+d)}function g(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]}var h=this,j="MeshLambertMaterial",k={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};a.shading&&("Phong"==a.shading?
-j="MeshPhongMaterial":"Basic"==a.shading&&(j="MeshBasicMaterial"));if(a.blending)if("Additive"==a.blending)k.blending=THREE.AdditiveBlending;else if("Subtractive"==a.blending)k.blending=THREE.SubtractiveBlending;else if("Multiply"==a.blending)k.blending=THREE.MultiplyBlending;if(void 0!==a.transparent||1>a.opacity)k.transparent=a.transparent;if(void 0!==a.depthTest)k.depthTest=a.depthTest;if(void 0!==a.vertexColors)if("face"==a.vertexColors)k.vertexColors=THREE.FaceColors;else if(a.vertexColors)k.vertexColors=
-THREE.VertexColors;if(a.colorDiffuse)k.color=g(a.colorDiffuse);else if(a.DbgColor)k.color=a.DbgColor;if(a.colorSpecular)k.specular=g(a.colorSpecular);if(a.colorAmbient)k.ambient=g(a.colorAmbient);if(a.transparency)k.opacity=a.transparency;if(a.specularCoef)k.shininess=a.specularCoef;a.mapDiffuse&&b&&f(k,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&f(k,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&f(k,"normalMap",
-a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&f(k,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var j=THREE.ShaderUtils.lib.normal,l=THREE.UniformsUtils.clone(j.uniforms);l.tNormal.texture=k.normalMap;if(a.mapNormalFactor)l.uNormalScale.value=a.mapNormalFactor;if(k.map)l.tDiffuse.texture=k.map,l.enableDiffuse.value=!0;if(k.specularMap)l.tSpecular.texture=k.specularMap,l.enableSpecular.value=!0;if(k.lightMap)l.tAO.texture=
-k.lightMap,l.enableAO.value=!0;l.uDiffuseColor.value.setHex(k.color);l.uSpecularColor.value.setHex(k.specular);l.uAmbientColor.value.setHex(k.ambient);l.uShininess.value=k.shininess;if(void 0!==k.opacity)l.uOpacity.value=k.opacity;k=new THREE.ShaderMaterial({fragmentShader:j.fragmentShader,vertexShader:j.vertexShader,uniforms:l,lights:!0,fog:!0})}else k=new THREE[j](k);if(void 0!==a.DbgName)k.name=a.DbgName;return k}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
+return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,b){var e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=d(this.width),e=d(this.height);a.image.width=b;a.image.height=e;a.image.getContext("2d").drawImage(this,0,0,b,e)}else a.image=this;a.needsUpdate=!0};e.crossOrigin=h.crossOrigin;e.src=b}function f(a,c,d,f,g,h){var i=document.createElement("canvas");a[c]=new THREE.Texture(i);a[c].sourceFile=d;if(f){a[c].repeat.set(f[0],
+f[1]);if(1!=f[0])a[c].wrapS=THREE.RepeatWrapping;if(1!=f[1])a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==f[h[0]])a[c].wrapS=f[h[0]];if(void 0!==f[h[1]])a[c].wrapT=f[h[1]]}e(a[c],b+"/"+d)}function g(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]}var h=this,k="MeshLambertMaterial",i={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};a.shading&&("Phong"==a.shading?
+k="MeshPhongMaterial":"Basic"==a.shading&&(k="MeshBasicMaterial"));if(a.blending)if("Additive"==a.blending)i.blending=THREE.AdditiveBlending;else if("Subtractive"==a.blending)i.blending=THREE.SubtractiveBlending;else if("Multiply"==a.blending)i.blending=THREE.MultiplyBlending;if(void 0!==a.transparent||1>a.opacity)i.transparent=a.transparent;if(void 0!==a.depthTest)i.depthTest=a.depthTest;if(void 0!==a.vertexColors)if("face"==a.vertexColors)i.vertexColors=THREE.FaceColors;else if(a.vertexColors)i.vertexColors=
+THREE.VertexColors;if(a.colorDiffuse)i.color=g(a.colorDiffuse);else if(a.DbgColor)i.color=a.DbgColor;if(a.colorSpecular)i.specular=g(a.colorSpecular);if(a.colorAmbient)i.ambient=g(a.colorAmbient);if(a.transparency)i.opacity=a.transparency;if(a.specularCoef)i.shininess=a.specularCoef;a.mapDiffuse&&b&&f(i,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&f(i,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&f(i,"normalMap",
+a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&f(i,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var k=THREE.ShaderUtils.lib.normal,l=THREE.UniformsUtils.clone(k.uniforms);l.tNormal.texture=i.normalMap;if(a.mapNormalFactor)l.uNormalScale.value=a.mapNormalFactor;if(i.map)l.tDiffuse.texture=i.map,l.enableDiffuse.value=!0;if(i.specularMap)l.tSpecular.texture=i.specularMap,l.enableSpecular.value=!0;if(i.lightMap)l.tAO.texture=
+i.lightMap,l.enableAO.value=!0;l.uDiffuseColor.value.setHex(i.color);l.uSpecularColor.value.setHex(i.specular);l.uAmbientColor.value.setHex(i.ambient);l.uShininess.value=i.shininess;if(void 0!==i.opacity)l.uOpacity.value=i.opacity;i=new THREE.ShaderMaterial({fragmentShader:k.fragmentShader,vertexShader:k.vertexShader,uniforms:l,lights:!0,fog:!0})}else i=new THREE[k](i);if(void 0!==a.DbgName)i.name=a.DbgName;return i}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
 THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype.load=function(a,b,c,d){if(a instanceof Object)console.warn("DEPRECATED: BinaryLoader( parameters ) is now BinaryLoader( url, callback, texturePath, binaryPath )."),d=a,a=d.model,b=d.callback,c=d.texture_path,d=d.bin_path;var c=c?c:this.extractUrlbase(a),d=d?d:this.extractUrlbase(a),e=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,e)};
-THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(4==g.readyState)if(200==g.status||0==g.status)try{var h=JSON.parse(g.responseText);void 0===h.metadata||void 0===h.metadata.formatVersion||3!==h.metadata.formatVersion?console.error("Deprecated file format."):a.loadAjaxBuffers(h,c,e,d,f)}catch(j){console.error(j),console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}else console.error("Couldn't load ["+b+"] ["+
+THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(4==g.readyState)if(200==g.status||0==g.status)try{var h=JSON.parse(g.responseText);void 0===h.metadata||void 0===h.metadata.formatVersion||3!==h.metadata.formatVersion?console.error("Deprecated file format."):a.loadAjaxBuffers(h,c,e,d,f)}catch(k){console.error(k),console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}else console.error("Couldn't load ["+b+"] ["+
 g.status+"]")};g.open("GET",b,!0);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
 THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){4==f.readyState?200==f.status||0==f.status?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("Couldn't load ["+g+"] ["+f.status+"]"):3==f.readyState?e&&(0==h&&(h=f.getResponseHeader("Content-Length")),e({total:h,loaded:f.responseText.length})):2==f.readyState&&(h=f.getResponseHeader("Content-Length"))};f.open("GET",g,!0);
 f.responseType="arraybuffer";f.send(null)};
-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,j,k,l,n,q,o,p,m,r,s,t,u,x,w;function A(a){return a%4?4-a%4:0}function D(a,b){return(new Uint8Array(a,b,1))[0]}function B(a,b){return(new Uint32Array(a,b,1))[0]}function C(b,c){var d,e,f,g,h,j,i,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[3*d];f=l[3*d+1];g=l[3*d+2];h=I[2*e];e=I[2*e+1];j=I[2*f];i=I[2*f+1];f=I[2*g];k=I[2*g+1];g=G.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(j,i));
-m.push(new THREE.UV(f,k));g.push(m)}}function F(b,c){var d,e,f,g,h,j,i,k,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[4*d];f=n[4*d+1];g=n[4*d+2];h=n[4*d+3];j=I[2*e];e=I[2*e+1];i=I[2*f];l=I[2*f+1];k=I[2*g];m=I[2*g+1];g=I[2*h];f=I[2*h+1];h=G.faceVertexUvs[0];var o=[];o.push(new THREE.UV(j,e));o.push(new THREE.UV(i,l));o.push(new THREE.UV(k,m));o.push(new THREE.UV(g,f));h.push(o)}}function K(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[3*d],f=c[3*
-d+1],g=c[3*d+2],h=j[d],G.faces.push(new THREE.Face3(e,f,g,null,null,h))}function L(b,c,d){for(var e,f,g,h,j,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],j=i[d],G.faces.push(new THREE.Face4(e,f,g,h,null,null,j))}function T(b,c,d,e){for(var f,g,h,j,i,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];i=d[3*e];k=d[3*e+1];l=d[3*e+2];j=m[e];var n=Q[3*k],o=Q[3*k+1];k=
-Q[3*k+2];var p=Q[3*l],q=Q[3*l+1];l=Q[3*l+2];G.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(Q[3*i],Q[3*i+1],Q[3*i+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(p,q,l)],null,j))}}function M(b,c,d,e){for(var f,g,h,j,i,k,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[4*e];g=c[4*e+1];h=c[4*e+2];j=c[4*e+3];k=d[4*e];l=d[4*e+1];m=d[4*e+2];n=d[4*e+3];i=o[e];var p=Q[3*l],q=Q[3*l+1];l=Q[3*l+2];var r=Q[3*m],s=Q[3*m+1];m=Q[3*m+2];var t=Q[3*n],u=Q[3*
-n+1];n=Q[3*n+2];G.faces.push(new THREE.Face4(f,g,h,j,[new THREE.Vector3(Q[3*k],Q[3*k+1],Q[3*k+2]),new THREE.Vector3(p,q,l),new THREE.Vector3(r,s,m),new THREE.Vector3(t,u,n)],null,i))}}var G=this,i=0,Q=[],I=[],R,y;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(G,d,b);c=function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d}(a,i,12);e=D(a,i+12);D(a,i+13);D(a,i+14);D(a,i+15);j=D(a,i+16);k=D(a,i+17);l=D(a,i+18);n=D(a,i+19);q=B(a,i+20);
-o=B(a,i+20+4);p=B(a,i+20+8);b=B(a,i+20+12);m=B(a,i+20+16);r=B(a,i+20+20);s=B(a,i+20+24);t=B(a,i+20+28);u=B(a,i+20+32);x=B(a,i+20+36);w=B(a,i+20+40);"Three.js 003"!==c&&console.warn("DEPRECATED: binary model seems to be using old format");i+=e;c=3*j+n;y=4*j+n;e=b*c;R=m*(c+3*k);j=r*(c+3*l);n=s*(c+3*k+3*l);c=t*y;k=u*(y+4*k);l=x*(y+4*l);i+=function(b){var b=new Float32Array(a,b,3*q),c,d,e,f;for(c=0;c<q;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],G.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*
-q*Float32Array.BYTES_PER_ELEMENT}(i);i+=function(b){if(o){var b=new Int8Array(a,b,3*o),c,d,e,f;for(c=0;c<o;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],Q.push(d/127,e/127,f/127)}return 3*o*Int8Array.BYTES_PER_ELEMENT}(i);i+=A(3*o);i+=function(b){if(p){var b=new Float32Array(a,b,2*p),c,d,e;for(c=0;c<p;c++)d=b[2*c],e=b[2*c+1],I.push(d,e)}return 2*p*Float32Array.BYTES_PER_ELEMENT}(i);e=i+e+A(2*b);R=e+R+A(2*m);j=R+j+A(2*r);n=j+n+A(2*s);c=n+c+A(2*t);k=c+k+A(2*u);l=k+l+A(2*x);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT;
-K(r,a,b+3*r*Uint32Array.BYTES_PER_ELEMENT);C(r,b)}})(R);(function(a){if(s){var b=a+3*s*Uint32Array.BYTES_PER_ELEMENT,c=b+3*s*Uint32Array.BYTES_PER_ELEMENT;T(s,a,b,c+3*s*Uint32Array.BYTES_PER_ELEMENT);C(s,c)}})(j);(function(a){if(x){var b=a+4*x*Uint32Array.BYTES_PER_ELEMENT;L(x,a,b+4*x*Uint32Array.BYTES_PER_ELEMENT);F(x,b)}})(k);(function(a){if(w){var b=a+4*w*Uint32Array.BYTES_PER_ELEMENT,c=b+4*w*Uint32Array.BYTES_PER_ELEMENT;M(w,a,b,c+4*w*Uint32Array.BYTES_PER_ELEMENT);F(w,c)}})(l);b&&K(b,i,i+3*b*
-Uint32Array.BYTES_PER_ELEMENT);(function(a){if(m){var b=a+3*m*Uint32Array.BYTES_PER_ELEMENT;T(m,a,b,b+3*m*Uint32Array.BYTES_PER_ELEMENT)}})(e);t&&L(t,n,n+4*t*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(u){var b=a+4*u*Uint32Array.BYTES_PER_ELEMENT;M(u,a,b,b+4*u*Uint32Array.BYTES_PER_ELEMENT)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};
-THREE.ColladaLoader=function(){function a(a,d,e){S=a;d=d||ca;void 0!==e&&(a=e.split("/"),a.pop(),Qa=1>a.length?"":a.join("/")+"/");if((a=S.evaluate("//dae:asset",S,R,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var j=a.childNodes[e];switch(j.nodeName){case "unit":(j=j.getAttribute("meter"))&&parseFloat(j);break;case "up_axis":La=j.textContent.charAt(0)}}if(!xa.convertUpAxis||La===xa.upAxis)ya=null;else switch(La){case "X":ya="Y"===xa.upAxis?
-"XtoY":"XtoZ";break;case "Y":ya="X"===xa.upAxis?"YtoX":"YtoZ";break;case "Z":ya="X"===xa.upAxis?"ZtoX":"ZtoY"}Oa=b("//dae:library_images/dae:image",g,"image");Ka=b("//dae:library_materials/dae:material",B,"material");Fa=b("//dae:library_effects/dae:effect",T,"effect");qa=b("//dae:library_geometries/dae:geometry",r,"geometry");Aa=b("//dae:library_controllers/dae:controller",h,"controller");ja=b("//dae:library_animations/dae:animation",G,"animation");Wa=b(".//dae:library_visual_scenes/dae:visual_scene",
-l,"visual_scene");Ta=[];cb=[];(a=S.evaluate(".//dae:scene/dae:instance_visual_scene",S,R,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),ba=Wa[a]):ba=null;aa=new THREE.Object3D;for(a=0;a<ba.nodes.length;a++)aa.add(f(ba.nodes[a]));$a=[];c(aa);a={scene:aa,morphs:Ta,skins:cb,animations:$a,dae:{images:Oa,materials:Ka,effects:Fa,geometries:qa,controllers:Aa,animations:ja,visualScenes:Wa,scene:ba}};d&&d(a);return a}function b(a,b,c){for(var a=S.evaluate(a,
-S,R,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||0==e.id.length)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=ba.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};$a.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,b.keys[e].time)}else d={hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=
-0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function e(a,b,c){var e,f=Aa[b.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||
-!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in ja)for(var j=ja[e],i=0;i<j.sampler.length;i++){var k=j.sampler[i];k.create();c=Math.min(c,k.startTime);g=Math.max(g,k.endTime);h=Math.max(h,k.input.length)}e=h;for(var b=ba.getChildById(b.skeleton[0],!0)||ba.getChildBySid(b.skeleton[0],!0),l,m,g=new THREE.Vector3,n,i=0;i<a.vertices.length;i++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[i].position);for(c=0;c<e;c++){h=
-[];j=[];for(i=0;i<a.vertices.length;i++)j.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);i=h;k=f.skin;for(m=0;m<i.length;m++)if(l=i[m],n=-1,"JOINT"==l.type){for(var o=0;o<k.joints.length;o++)if(l.sid==k.joints[o]){n=o;break}if(0<=n){o=k.invBindMatrices[n];l.invBindMatrix=o;l.skinningMatrix=new THREE.Matrix4;l.skinningMatrix.multiply(l.world,o);l.weights=[];for(o=0;o<k.weights.length;o++)for(var p=0;p<k.weights[o].length;p++){var q=k.weights[o][p];q.joint==n&&l.weights.push(q)}}else throw"ColladaLoader: Could not find joint '"+
-l.sid+"'.";}for(i=0;i<h.length;i++)if("JOINT"==h[i].type)for(k=0;k<h[i].weights.length;k++)l=h[i].weights[k],m=l.index,l=l.weight,n=a.vertices[m],m=j[m],g.x=n.position.x,g.y=n.position.y,g.z=n.position.z,h[i].skinningMatrix.multiplyVector3(g),m.position.x+=g.x*l,m.position.y+=g.y*l,m.position.z+=g.z*l;a.morphTargets.push({name:"target_"+c,vertices:j})}}}function f(a){var b=new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var i=Aa[a.controllers[g].url];switch(i.type){case "skin":if(qa[i.skin.source]){var j=
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-0;g<a.geometries.length;g++){var i=a.geometries[g],j=i.instance_material,i=qa[i.url],k={},l=[],n=0,p;if(i&&i.mesh&&i.mesh.primitives){if(0==b.name.length)b.name=i.id;if(j)for(h=0;h<j.length;h++){p=j[h];var q=Fa[Ka[p.target].instance_effect.url].shader;q.material.opacity=!q.material.opacity?1:q.material.opacity;k[p.symbol]=n;l.push(q.material);p=q.material;n++}j=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});i=i.mesh.geometry3js;if(1<n){j=new THREE.MeshFaceMaterial;i.materials=
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-n.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:n.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}j.morphTargets=!0;j=new THREE.Mesh(i,j);j.name="morph_"+Ta.length;Ta.push(j)}else j=new THREE.Mesh(i,j);1<a.geometries.length?b.add(j):b=j}}b.name=a.id||"";b.matrix=a.matrix;c=a.matrix.decompose();b.position=c[0];b.quaternion=c[1];b.useQuaternion=!0;b.scale=c[2];xa.centerGeometry&&b.geometry&&(c=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(c.multiplySelf(b.scale)),
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-c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new k).parse(c);this.type=c.nodeName;break;case "morph":this.morph=(new j).parse(c),this.type=c.nodeName}}return this};j.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=
-0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(1==e.nodeType)switch(e.nodeName){case "source":e=(new D).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};j.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":b.push((new A).parse(d))}}return b};
-k.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(1==f.nodeType)switch(f.nodeName){case "bind_shape_matrix":f=y(f.textContent);this.bindShapeMatrix=fa(f);break;case "source":f=(new D).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,
-b);return this};k.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":var d=(new A).parse(d),e=b[d.source];if("JOINT"==d.semantic)this.joints=e.read();else if("INV_BIND_MATRIX"==d.semantic)this.invBindMatrices=e.read()}}};k.prototype.parseWeights=function(a,b){for(var c,d,e=[],f=0;f<a.childNodes.length;f++){var g=a.childNodes[f];if(1==g.nodeType)switch(g.nodeName){case "input":e.push((new A).parse(g));break;
-case "v":c=E(g.textContent);break;case "vcount":d=E(g.textContent)}}for(f=g=0;f<d.length;f++){for(var h=d[f],j=[],i=0;i<h;i++){for(var k={},l=0;l<e.length;l++){var m=e[l],n=c[g+m.offset];switch(m.semantic){case "JOINT":k.joint=n;break;case "WEIGHT":k.weight=b[m.source].data[n]}}j.push(k);g+=e.length}for(i=0;i<j.length;i++)j[i].index=f;this.weights.push(j)}};l.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};
-l.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};l.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "node":this.nodes.push((new n).parse(c))}}return this};n.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],
-d=c.target.split("/");d.shift();var e=d.shift(),f=0<=e.indexOf("."),g=0<=e.indexOf("("),h;if(f)d=e.split("."),e=d.shift(),d.shift();else if(g){h=e.split("(");e=h.shift();for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a)return c.info={sid:e,dotSyntax:f,arrSyntax:g,arrIndices:h},c}return null};n.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};n.prototype.getChildBySid=
-function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};n.prototype.getTransformBySid=function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];return null};n.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type="JOINT"==this.type?this.type:
-"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],1==b.nodeType)switch(b.nodeName){case "node":this.nodes.push((new n).parse(b));break;case "instance_camera":break;case "instance_controller":this.controllers.push((new o).parse(b));break;case "instance_geometry":this.geometries.push((new m).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,
-"");(b=S.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",S,R,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new n).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new q).parse(b));break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in ja)for(var e=ja[d],f=0;f<e.channel.length;f++){var g=e.channel[f],h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id)h.create(),
-g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=[];a=[];c=0;for(e=this.channels.length;c<e;c++){b=this.channels[c];f=b.fullSid;g=b.member;if(xa.convertUpAxis)switch(g){case "X":switch(ya){case "XtoY":case "XtoZ":case "YtoX":g="Y";break;case "ZtoX":g="Z"}break;case "Y":switch(ya){case "XtoY":case "YtoX":case "ZtoX":g="X";break;case "XtoZ":case "YtoZ":case "ZtoY":g="Z"}break;case "Z":switch(ya){case "XtoZ":g=
-"X";break;case "YtoZ":case "ZtoX":case "ZtoY":g="Y"}}var h=b.sampler,i=h.input,j=this.getTransformBySid(b.sid);if(j){-1===a.indexOf(f)&&a.push(f);b=0;for(var k=i.length;b<k;b++){var l=i[b],p=h.getData(j.type,b),r;r=null;for(var s=0,t=d.length;s<t&&null==r;s++){var u=d[s];if(u.time===l)r=u;else if(u.time>l)break}if(!r){r=new I(l);s=-1;t=0;for(u=d.length;t<u&&-1==s;t++)d[t].time>=l&&(s=t);l=s;d.splice(-1==l?d.length:l,0,r)}r.addTarget(f,j,g,p)}}else console.log('Could not find transform "'+b.sid+'" in node '+
-this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++)if(r=d[b],!r.hasTarget(e)){h=d;f=r;j=b;g=e;i=void 0;a:{i=j?j-1:0;for(i=0<=i?i:i+h.length;0<=i;i--)if(k=h[i],k.hasTarget(g)){i=k;break a}i=null}k=void 0;a:{for(j+=1;j<h.length;j++)if(k=h[j],k.hasTarget(g))break a;k=null}if(i&&k){h=(f.time-i.time)/(k.time-i.time);i=i.getTarget(g);j=k.getTarget(g).data;k=i.data;p=void 0;if(k.length){p=[];for(l=0;l<k.length;++l)p[l]=k[l]+(j[l]-k[l])*h}else p=k+(j-k)*h;f.addTarget(g,i.transform,i.member,p)}}}this.keys=
-d;this.sids=a}this.updateMatrix();return this};n.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};q.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=y(a.textContent);this.convert();return this};q.prototype.convert=function(){switch(this.type){case "matrix":this.obj=fa(this.data);break;case "rotate":this.angle=this.data[3]*Sb;case "translate":Z(this.data,-1);this.obj=new THREE.Vector3(this.data[0],
-this.data[1],this.data[2]);break;case "scale":Z(this.data,1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;default:console.log("Can not convert Transform of type "+this.type)}};q.prototype.apply=function(a){switch(this.type){case "matrix":a.multiplySelf(this.obj);break;case "translate":a.translate(this.obj);break;case "rotate":a.rotateByAxis(this.obj,this.angle);break;case "scale":a.scale(this.obj)}};q.prototype.update=function(a,b){switch(this.type){case "matrix":console.log("Currently not handling matrix transform updates");
-break;case "translate":case "scale":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2]}break;case "rotate":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;case "ANGLE":this.angle=a*Sb;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2],this.angle=a[3]*Sb}}};o.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=
-[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=S.evaluate(".//dae:instance_material",c,R,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new p).parse(d)),d=c.iterateNext()}}return this};p.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,
-"");return this};m.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=S.evaluate(".//dae:instance_material",c,R,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new p).parse(b)),b=a.iterateNext();break}}return this};r.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<
-a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new s(this)).parse(c)}}return this};s.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "source":var d=c.getAttribute("id");void 0==ha[d]&&(ha[d]=(new D(d)).parse(c));break;case "vertices":this.vertices=(new w).parse(c);break;case "triangles":this.primitives.push((new u).parse(c));break;case "polygons":console.warn("polygon holes not yet supported!");
-case "polylist":this.primitives.push((new t).parse(c))}}this.geometry3js=new THREE.Geometry;a=ha[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b+=3)this.geometry3js.vertices.push(new THREE.Vertex(ga(a,b)));for(b=0;b<this.primitives.length;b++)a=this.primitives[b],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();
-return this};s.prototype.handlePrimitive=function(a,b){var c=0,d,e,f=a.p,g=a.inputs,h,i,j,k,l=0,m=3,n=[];for(d=0;d<g.length;d++)switch(h=g[d],h.semantic){case "TEXCOORD":n.push(h.set)}for(;c<f.length;){var o=[],p=[],q={},r=[];a.vcount&&(m=a.vcount[l++]);for(d=0;d<m;d++)for(e=0;e<g.length;e++)switch(h=g[e],k=ha[h.source],i=f[c+d*g.length+h.offset],j=k.accessor.params.length,j*=i,h.semantic){case "VERTEX":o.push(i);break;case "NORMAL":p.push(ga(k.data,j));break;case "TEXCOORD":void 0===q[h.set]&&(q[h.set]=
-[]);q[h.set].push(new THREE.UV(k.data[j],1-k.data[j+1]));break;case "COLOR":r.push((new THREE.Color).setRGB(k.data[j],k.data[j+1],k.data[j+2]))}e=null;d=[];if(3===m)d.push(new THREE.Face3(o[0],o[1],o[2],[p[0],p[1],p[2]],r.length?r:new THREE.Color));else if(4===m)d.push(new THREE.Face4(o[0],o[1],o[2],o[3],[p[0],p[1],p[2],p[3]],r.length?r:new THREE.Color));else if(4<m&&xa.subdivideFaces){r=r.length?r:new THREE.Color;for(e=1;e<m-1;)d.push(new THREE.Face3(o[0],o[e],o[e+1],[p[0],p[e++],p[e]],r))}if(d.length){o=
-0;for(p=d.length;o<p;o++){e=d[o];e.daeMaterial=a.material;b.faces.push(e);for(e=0;e<n.length;e++)r=q[n[e]],r=4<m?[r[0],r[o+1],r[o+2]]:4===m?[r[0],r[1],r[2],r[3]]:[r[0],r[1],r[2]],b.faceVertexUvs[e]||(b.faceVertexUvs[e]=[]),b.faceVertexUvs[e].push(r)}}else console.log("dropped face with vcount "+m+" for geometry with id: "+b.id);c+=g.length*m}};t.prototype=new u;t.prototype.constructor=t;u.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=
-a.input.POSITION.source};u.prototype.parse=function(a){this.inputs=[];this.material=a.getAttribute("material");this.count=$(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "input":this.inputs.push((new A).parse(a.childNodes[b]));break;case "vcount":this.vcount=E(c.textContent);break;case "p":this.p=E(c.textContent)}}return this};x.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=$(a,"count",0);this.stride=
-$(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("param"==c.nodeName){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};w.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if("input"==a.childNodes[b].nodeName){var c=(new A).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};A.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,
-"");this.set=$(a,"set",-1);this.offset=$(a,"offset",0);if("TEXCOORD"==this.semantic&&0>this.set)this.set=0;return this};D.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=P(c.textContent),e=[],f=0;f<d.length;f++)e.push("true"==d[f]||"1"==d[f]?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=y(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=
-E(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=P(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if("accessor"==c.childNodes[d].nodeName){this.accessor=(new x).parse(c.childNodes[d]);break}}}return this};D.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=
-this.data.slice(b,b+16),c=fa(c);a.push(c)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+b.type+".")}return a};B.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if("instance_effect"==a.childNodes[b].nodeName){this.instance_effect=(new M).parse(a.childNodes[b]);break}return this};C.prototype.isColor=function(){return null==this.texture};C.prototype.isTexture=function(){return null!=this.texture};
-C.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "color":c=y(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord"),this.texOpts={offsetU:0,offsetV:0,repeatU:1,repeatV:1,wrapU:1,wrapV:1},this.parseTexture(c)}}return this};C.prototype.parseTexture=function(a){if(!a.childNodes)return this;
+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,k,i,l,o,q,n,p,m,r,s,t,u,v,x;function B(a){return a%4?4-a%4:0}function D(a,b){return(new Uint8Array(a,b,1))[0]}function C(a,b){return(new Uint32Array(a,b,1))[0]}function A(b,c){var d,e,f,g,h,i,k,l,m=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=m[3*d];f=m[3*d+1];g=m[3*d+2];h=j[2*e];e=j[2*e+1];i=j[2*f];k=j[2*f+1];f=j[2*g];l=j[2*g+1];g=O.faceVertexUvs[0];var o=[];o.push(new THREE.UV(h,e));o.push(new THREE.UV(i,k));
+o.push(new THREE.UV(f,l));g.push(o)}}function F(b,c){var d,e,f,g,h,i,k,l,m,o,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[4*d];f=n[4*d+1];g=n[4*d+2];h=n[4*d+3];i=j[2*e];e=j[2*e+1];k=j[2*f];m=j[2*f+1];l=j[2*g];o=j[2*g+1];g=j[2*h];f=j[2*h+1];h=O.faceVertexUvs[0];var p=[];p.push(new THREE.UV(i,e));p.push(new THREE.UV(k,m));p.push(new THREE.UV(l,o));p.push(new THREE.UV(g,f));h.push(p)}}function J(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[3*d],f=c[3*
+d+1],g=c[3*d+2],h=j[d],O.faces.push(new THREE.Face3(e,f,g,null,null,h))}function K(b,c,d){for(var e,f,g,h,j,c=new Uint32Array(a,c,4*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],j=i[d],O.faces.push(new THREE.Face4(e,f,g,h,null,null,j))}function Z(b,c,d,e){for(var f,g,h,j,i,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];i=d[3*e];k=d[3*e+1];l=d[3*e+2];j=m[e];var o=H[3*k],n=H[3*k+1];k=
+H[3*k+2];var p=H[3*l],q=H[3*l+1];l=H[3*l+2];O.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(H[3*i],H[3*i+1],H[3*i+2]),new THREE.Vector3(o,n,k),new THREE.Vector3(p,q,l)],null,j))}}function L(b,c,d,e){for(var f,g,h,j,i,k,l,m,o,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),n=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[4*e];g=c[4*e+1];h=c[4*e+2];j=c[4*e+3];k=d[4*e];l=d[4*e+1];m=d[4*e+2];o=d[4*e+3];i=n[e];var p=H[3*l],q=H[3*l+1];l=H[3*l+2];var r=H[3*m],s=H[3*m+1];m=H[3*m+2];var t=H[3*o],u=H[3*
+o+1];o=H[3*o+2];O.faces.push(new THREE.Face4(f,g,h,j,[new THREE.Vector3(H[3*k],H[3*k+1],H[3*k+2]),new THREE.Vector3(p,q,l),new THREE.Vector3(r,s,m),new THREE.Vector3(t,u,o)],null,i))}}var O=this,M=0,H=[],j=[],V,y;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(O,d,b);c=function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d}(a,M,12);e=D(a,M+12);D(a,M+13);D(a,M+14);D(a,M+15);k=D(a,M+16);i=D(a,M+17);l=D(a,M+18);o=D(a,M+19);q=C(a,M+20);
+n=C(a,M+20+4);p=C(a,M+20+8);b=C(a,M+20+12);m=C(a,M+20+16);r=C(a,M+20+20);s=C(a,M+20+24);t=C(a,M+20+28);u=C(a,M+20+32);v=C(a,M+20+36);x=C(a,M+20+40);"Three.js 003"!==c&&console.warn("DEPRECATED: binary model seems to be using old format");M+=e;c=3*k+o;y=4*k+o;e=b*c;V=m*(c+3*i);k=r*(c+3*l);o=s*(c+3*i+3*l);c=t*y;i=u*(y+4*i);l=v*(y+4*l);M+=function(b){var b=new Float32Array(a,b,3*q),c,d,e,f;for(c=0;c<q;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],O.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*
+q*Float32Array.BYTES_PER_ELEMENT}(M);M+=function(b){if(n){var b=new Int8Array(a,b,3*n),c,d,e,f;for(c=0;c<n;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],H.push(d/127,e/127,f/127)}return 3*n*Int8Array.BYTES_PER_ELEMENT}(M);M+=B(3*n);M+=function(b){if(p){var b=new Float32Array(a,b,2*p),c,d,e;for(c=0;c<p;c++)d=b[2*c],e=b[2*c+1],j.push(d,e)}return 2*p*Float32Array.BYTES_PER_ELEMENT}(M);e=M+e+B(2*b);V=e+V+B(2*m);k=V+k+B(2*r);o=k+o+B(2*s);c=o+c+B(2*t);i=c+i+B(2*u);l=i+l+B(2*v);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT;
+J(r,a,b+3*r*Uint32Array.BYTES_PER_ELEMENT);A(r,b)}})(V);(function(a){if(s){var b=a+3*s*Uint32Array.BYTES_PER_ELEMENT,c=b+3*s*Uint32Array.BYTES_PER_ELEMENT;Z(s,a,b,c+3*s*Uint32Array.BYTES_PER_ELEMENT);A(s,c)}})(k);(function(a){if(v){var b=a+4*v*Uint32Array.BYTES_PER_ELEMENT;K(v,a,b+4*v*Uint32Array.BYTES_PER_ELEMENT);F(v,b)}})(i);(function(a){if(x){var b=a+4*x*Uint32Array.BYTES_PER_ELEMENT,c=b+4*x*Uint32Array.BYTES_PER_ELEMENT;L(x,a,b,c+4*x*Uint32Array.BYTES_PER_ELEMENT);F(x,c)}})(l);b&&J(b,M,M+3*b*
+Uint32Array.BYTES_PER_ELEMENT);(function(a){if(m){var b=a+3*m*Uint32Array.BYTES_PER_ELEMENT;Z(m,a,b,b+3*m*Uint32Array.BYTES_PER_ELEMENT)}})(e);t&&K(t,o,o+4*t*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(u){var b=a+4*u*Uint32Array.BYTES_PER_ELEMENT;L(u,a,b,b+4*u*Uint32Array.BYTES_PER_ELEMENT)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};
+THREE.ColladaLoader=function(){function a(a,d,e){T=a;d=d||da;void 0!==e&&(a=e.split("/"),a.pop(),cb=1>a.length?"":a.join("/")+"/");if((a=T.evaluate("//dae:asset",T,V,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var j=a.childNodes[e];switch(j.nodeName){case "unit":(j=j.getAttribute("meter"))&&parseFloat(j);break;case "up_axis":ya=j.textContent.charAt(0)}}if(!Ca.convertUpAxis||ya===Ca.upAxis)la=null;else switch(ya){case "X":la="Y"===Ca.upAxis?
+"XtoY":"XtoZ";break;case "Y":la="X"===Ca.upAxis?"YtoX":"YtoZ";break;case "Z":la="X"===Ca.upAxis?"ZtoX":"ZtoY"}Qa=b("//dae:library_images/dae:image",g,"image");Ia=b("//dae:library_materials/dae:material",C,"material");za=b("//dae:library_effects/dae:effect",Z,"effect");Ga=b("//dae:library_geometries/dae:geometry",r,"geometry");Ba=b("//dae:library_controllers/dae:controller",h,"controller");ka=b("//dae:library_animations/dae:animation",O,"animation");jb=b(".//dae:library_visual_scenes/dae:visual_scene",
+l,"visual_scene");Sa=[];Va=[];(a=T.evaluate(".//dae:scene/dae:instance_visual_scene",T,V,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),$=jb[a]):$=null;ba=new THREE.Object3D;for(a=0;a<$.nodes.length;a++)ba.add(f($.nodes[a]));Ua=[];c(ba);a={scene:ba,morphs:Sa,skins:Va,animations:Ua,dae:{images:Qa,materials:Ia,effects:za,geometries:Ga,controllers:Ba,animations:ka,visualScenes:jb,scene:$}};d&&d(a);return a}function b(a,b,c){for(var a=T.evaluate(a,
+T,V,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||0==e.id.length)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=$.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};Ua.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,b.keys[e].time)}else d={hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=
+0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function e(a,b,c){var e,f=Ba[b.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||
+!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in ka)for(var j=ka[e],i=0;i<j.sampler.length;i++){var k=j.sampler[i];k.create();c=Math.min(c,k.startTime);g=Math.max(g,k.endTime);h=Math.max(h,k.input.length)}e=h;for(var b=$.getChildById(b.skeleton[0],!0)||$.getChildBySid(b.skeleton[0],!0),l,m,g=new THREE.Vector3,o,i=0;i<a.vertices.length;i++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[i].position);for(c=0;c<e;c++){h=[];
+j=[];for(i=0;i<a.vertices.length;i++)j.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);i=h;k=f.skin;for(m=0;m<i.length;m++)if(l=i[m],o=-1,"JOINT"==l.type){for(var n=0;n<k.joints.length;n++)if(l.sid==k.joints[n]){o=n;break}if(0<=o){n=k.invBindMatrices[o];l.invBindMatrix=n;l.skinningMatrix=new THREE.Matrix4;l.skinningMatrix.multiply(l.world,n);l.weights=[];for(n=0;n<k.weights.length;n++)for(var p=0;p<k.weights[n].length;p++){var q=k.weights[n][p];q.joint==o&&l.weights.push(q)}}else throw"ColladaLoader: Could not find joint '"+
+l.sid+"'.";}for(i=0;i<h.length;i++)if("JOINT"==h[i].type)for(k=0;k<h[i].weights.length;k++)l=h[i].weights[k],m=l.index,l=l.weight,o=a.vertices[m],m=j[m],g.x=o.position.x,g.y=o.position.y,g.z=o.position.z,h[i].skinningMatrix.multiplyVector3(g),m.position.x+=g.x*l,m.position.y+=g.y*l,m.position.z+=g.z*l;a.morphTargets.push({name:"target_"+c,vertices:j})}}}function f(a){var b=new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var j=Ba[a.controllers[g].url];switch(j.type){case "skin":if(Ga[j.skin.source]){var i=
+new m;i.url=j.skin.source;i.instance_material=a.controllers[g].instance_material;a.geometries.push(i);c=a.controllers[g]}else if(Ba[j.skin.source]&&(d=j=Ba[j.skin.source],j.morph&&Ga[j.morph.source]))i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i);break;case "morph":if(Ga[j.morph.source])i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i),d=a.controllers[g];console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=
+0;g<a.geometries.length;g++){var j=a.geometries[g],i=j.instance_material,j=Ga[j.url],k={},l=[],o=0,p;if(j&&j.mesh&&j.mesh.primitives){if(0==b.name.length)b.name=j.id;if(i)for(h=0;h<i.length;h++){p=i[h];var q=za[Ia[p.target].instance_effect.url].shader;q.material.opacity=!q.material.opacity?1:q.material.opacity;k[p.symbol]=o;l.push(q.material);p=q.material;o++}i=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});j=j.mesh.geometry3js;if(1<o){i=new THREE.MeshFaceMaterial;j.materials=
+l;for(h=0;h<j.faces.length;h++)l=j.faces[h],l.materialIndex=k[l.daeMaterial]}if(void 0!==c)e(j,c),i.morphTargets=!0,i=new THREE.SkinnedMesh(j,i),i.skeleton=c.skeleton,i.skinController=Ba[c.url],i.skinInstanceController=c,i.name="skin_"+Va.length,Va.push(i);else if(void 0!==d){h=j;k=d instanceof n?Ba[d.url]:d;if(!k||!k.morph)console.log("could not find morph controller!");else{k=k.morph;for(l=0;l<k.targets.length;l++)if(o=Ga[k.targets[l]],o.mesh&&o.mesh.primitives&&o.mesh.primitives.length)o=o.mesh.primitives[0].geometry,
+o.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:o.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}i.morphTargets=!0;i=new THREE.Mesh(j,i);i.name="morph_"+Sa.length;Sa.push(i)}else i=new THREE.Mesh(j,i);1<a.geometries.length?b.add(i):b=i}}b.name=a.id||"";b.matrix=a.matrix;c=a.matrix.decompose();b.position=c[0];b.quaternion=c[1];b.useQuaternion=!0;b.scale=c[2];Ca.centerGeometry&&b.geometry&&(c=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(c.multiplySelf(b.scale)),
+b.position.subSelf(c));for(g=0;g<a.nodes.length;g++)b.add(f(a.nodes[g],a));return b}function g(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function k(){this.weights=this.targets=this.source=this.method=null}function i(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function l(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function o(){this.sid=this.name=this.id="";this.nodes=
+[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function q(){this.type=this.sid="";this.data=[];this.obj=null}function n(){this.url="";this.skeleton=[];this.instance_material=[]}function p(){this.target=this.symbol=""}function m(){this.url="";this.instance_material=[]}function r(){this.id="";this.mesh=null}function s(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function t(){}function u(){this.material="";this.count=
+0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function v(){this.source="";this.stride=this.count=0;this.params=[]}function x(){this.input={}}function B(){this.semantic="";this.offset=0;this.source="";this.set=0}function D(a){this.id=a;this.type=null}function C(){this.name=this.id="";this.instance_effect=null}function A(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}
+function F(a,b){this.type=a;this.effect=b;this.material=null}function J(a){this.effect=a;this.format=this.init_from=null}function K(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function Z(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function L(){this.url=""}function O(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function M(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=
+this.arrSyntax=this.dotSyntax=this.sid=this.fullSid=null}function H(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.strideOut=this.output=this.input=null;this.duration=0}function j(a){this.targets=[];this.time=a}function V(a){return"dae"==a?"http://www.collada.org/2005/11/COLLADASchema":null}function y(a){for(var a=Q(a),b=[],c=0;c<a.length;c++)b.push(parseFloat(a[c]));return b}function E(a){for(var a=Q(a),b=[],c=0;c<a.length;c++)b.push(parseInt(a[c],
+10));return b}function Q(a){return a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/)}function S(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function aa(a,b){if(Ca.convertUpAxis&&ya!==Ca.upAxis)switch(la){case "XtoY":var c=a[0];a[0]=b*a[1];a[1]=c;break;case "XtoZ":c=a[2];a[2]=a[1];a[1]=a[0];a[0]=c;break;case "YtoX":c=a[0];a[0]=a[1];a[1]=b*c;break;case "YtoZ":c=a[1];a[1]=b*a[2];a[2]=c;break;case "ZtoX":c=a[0];a[0]=a[1];a[1]=a[2];a[2]=c;break;case "ZtoY":c=a[1],a[1]=a[2],a[2]=
+b*c}}function ja(a,b){var c=[a[b],a[b+1],a[b+2]];aa(c,-1);return new THREE.Vector3(c[0],c[1],c[2])}function ga(a){if(Ca.convertUpAxis){var b=[a[0],a[4],a[8]];aa(b,-1);a[0]=b[0];a[4]=b[1];a[8]=b[2];b=[a[1],a[5],a[9]];aa(b,-1);a[1]=b[0];a[5]=b[1];a[9]=b[2];b=[a[2],a[6],a[10]];aa(b,-1);a[2]=b[0];a[6]=b[1];a[10]=b[2];b=[a[0],a[1],a[2]];aa(b,-1);a[0]=b[0];a[1]=b[1];a[2]=b[2];b=[a[4],a[5],a[6]];aa(b,-1);a[4]=b[0];a[5]=b[1];a[6]=b[2];b=[a[8],a[9],a[10]];aa(b,-1);a[8]=b[0];a[9]=b[1];a[10]=b[2];b=[a[3],a[7],
+a[11]];aa(b,-1);a[3]=b[0];a[7]=b[1];a[11]=b[2]}return new THREE.Matrix4(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15])}var T=null,ba=null,$,da=null,ha={},Qa={},ka={},Ba={},Ga={},Ia={},za={},Ua,jb,cb,Sa,Va,Ya=THREE.SmoothShading,Ca={centerGeometry:!1,convertUpAxis:!1,subdivideFaces:!0,upAxis:"Y"},ya="Y",la=null,Sb=Math.PI/180;g.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("init_from"==
+c.nodeName)this.init_from=c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new i).parse(c);this.type=c.nodeName;break;case "morph":this.morph=(new k).parse(c),this.type=c.nodeName}}return this};k.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,
+"");for(d=0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(1==e.nodeType)switch(e.nodeName){case "source":e=(new D).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};k.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":b.push((new B).parse(d))}}return b};
+i.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(1==f.nodeType)switch(f.nodeName){case "bind_shape_matrix":f=y(f.textContent);this.bindShapeMatrix=ga(f);break;case "source":f=(new D).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,
+b);return this};i.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":var d=(new B).parse(d),e=b[d.source];if("JOINT"==d.semantic)this.joints=e.read();else if("INV_BIND_MATRIX"==d.semantic)this.invBindMatrices=e.read()}}};i.prototype.parseWeights=function(a,b){for(var c,d,e=[],f=0;f<a.childNodes.length;f++){var g=a.childNodes[f];if(1==g.nodeType)switch(g.nodeName){case "input":e.push((new B).parse(g));break;
+case "v":c=E(g.textContent);break;case "vcount":d=E(g.textContent)}}for(f=g=0;f<d.length;f++){for(var h=d[f],j=[],i=0;i<h;i++){for(var k={},l=0;l<e.length;l++){var m=e[l],o=c[g+m.offset];switch(m.semantic){case "JOINT":k.joint=o;break;case "WEIGHT":k.weight=b[m.source].data[o]}}j.push(k);g+=e.length}for(i=0;i<j.length;i++)j[i].index=f;this.weights.push(j)}};l.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};
+l.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};l.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "node":this.nodes.push((new o).parse(c))}}return this};o.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],
+d=c.target.split("/");d.shift();var e=d.shift(),f=0<=e.indexOf("."),g=0<=e.indexOf("("),h;if(f)d=e.split("."),e=d.shift(),d.shift();else if(g){h=e.split("(");e=h.shift();for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a)return c.info={sid:e,dotSyntax:f,arrSyntax:g,arrIndices:h},c}return null};o.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};o.prototype.getChildBySid=
+function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};o.prototype.getTransformBySid=function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];return null};o.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type="JOINT"==this.type?this.type:
+"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],1==b.nodeType)switch(b.nodeName){case "node":this.nodes.push((new o).parse(b));break;case "instance_camera":break;case "instance_controller":this.controllers.push((new n).parse(b));break;case "instance_geometry":this.geometries.push((new m).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,
+"");(b=T.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",T,V,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new o).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new q).parse(b));break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in ka)for(var e=ka[d],f=0;f<e.channel.length;f++){var g=e.channel[f],h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id)h.create(),
+g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=[];a=[];c=0;for(e=this.channels.length;c<e;c++){b=this.channels[c];f=b.fullSid;g=b.member;if(Ca.convertUpAxis)switch(g){case "X":switch(la){case "XtoY":case "XtoZ":case "YtoX":g="Y";break;case "ZtoX":g="Z"}break;case "Y":switch(la){case "XtoY":case "YtoX":case "ZtoX":g="X";break;case "XtoZ":case "YtoZ":case "ZtoY":g="Z"}break;case "Z":switch(la){case "XtoZ":g=
+"X";break;case "YtoZ":case "ZtoX":case "ZtoY":g="Y"}}var h=b.sampler,i=h.input,k=this.getTransformBySid(b.sid);if(k){-1===a.indexOf(f)&&a.push(f);b=0;for(var l=i.length;b<l;b++){var p=i[b],r=h.getData(k.type,b),s;s=null;for(var t=0,u=d.length;t<u&&null==s;t++){var v=d[t];if(v.time===p)s=v;else if(v.time>p)break}if(!s){s=new j(p);t=-1;u=0;for(v=d.length;u<v&&-1==t;u++)d[u].time>=p&&(t=u);p=t;d.splice(-1==p?d.length:p,0,s)}s.addTarget(f,k,g,r)}}else console.log('Could not find transform "'+b.sid+'" in node '+
+this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++)if(s=d[b],!s.hasTarget(e)){h=d;f=s;k=b;g=e;i=void 0;a:{i=k?k-1:0;for(i=0<=i?i:i+h.length;0<=i;i--)if(l=h[i],l.hasTarget(g)){i=l;break a}i=null}l=void 0;a:{for(k+=1;k<h.length;k++)if(l=h[k],l.hasTarget(g))break a;l=null}if(i&&l){h=(f.time-i.time)/(l.time-i.time);i=i.getTarget(g);k=l.getTarget(g).data;l=i.data;r=void 0;if(l.length){r=[];for(p=0;p<l.length;++p)r[p]=l[p]+(k[p]-l[p])*h}else r=l+(k-l)*h;f.addTarget(g,i.transform,i.member,r)}}}this.keys=
+d;this.sids=a}this.updateMatrix();return this};o.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};q.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=y(a.textContent);this.convert();return this};q.prototype.convert=function(){switch(this.type){case "matrix":this.obj=ga(this.data);break;case "rotate":this.angle=this.data[3]*Sb;case "translate":aa(this.data,-1);this.obj=new THREE.Vector3(this.data[0],
+this.data[1],this.data[2]);break;case "scale":aa(this.data,1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;default:console.log("Can not convert Transform of type "+this.type)}};q.prototype.apply=function(a){switch(this.type){case "matrix":a.multiplySelf(this.obj);break;case "translate":a.translate(this.obj);break;case "rotate":a.rotateByAxis(this.obj,this.angle);break;case "scale":a.scale(this.obj)}};q.prototype.update=function(a,b){switch(this.type){case "matrix":console.log("Currently not handling matrix transform updates");
+break;case "translate":case "scale":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2]}break;case "rotate":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;case "ANGLE":this.angle=a*Sb;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2],this.angle=a[3]*Sb}}};n.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=
+[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=T.evaluate(".//dae:instance_material",c,V,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new p).parse(d)),d=c.iterateNext()}}return this};p.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,
+"");return this};m.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=T.evaluate(".//dae:instance_material",c,V,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new p).parse(b)),b=a.iterateNext();break}}return this};r.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<
+a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new s(this)).parse(c)}}return this};s.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "source":var d=c.getAttribute("id");void 0==ha[d]&&(ha[d]=(new D(d)).parse(c));break;case "vertices":this.vertices=(new x).parse(c);break;case "triangles":this.primitives.push((new u).parse(c));break;case "polygons":console.warn("polygon holes not yet supported!");
+case "polylist":this.primitives.push((new t).parse(c))}}this.geometry3js=new THREE.Geometry;a=ha[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b+=3)this.geometry3js.vertices.push(new THREE.Vertex(ja(a,b)));for(b=0;b<this.primitives.length;b++)a=this.primitives[b],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();
+return this};s.prototype.handlePrimitive=function(a,b){var c=0,d,e,f=a.p,g=a.inputs,h,i,j,k,l=0,m=3,o=[];for(d=0;d<g.length;d++)switch(h=g[d],h.semantic){case "TEXCOORD":o.push(h.set)}for(;c<f.length;){var n=[],p=[],q={},r=[];a.vcount&&(m=a.vcount[l++]);for(d=0;d<m;d++)for(e=0;e<g.length;e++)switch(h=g[e],k=ha[h.source],i=f[c+d*g.length+h.offset],j=k.accessor.params.length,j*=i,h.semantic){case "VERTEX":n.push(i);break;case "NORMAL":p.push(ja(k.data,j));break;case "TEXCOORD":void 0===q[h.set]&&(q[h.set]=
+[]);q[h.set].push(new THREE.UV(k.data[j],1-k.data[j+1]));break;case "COLOR":r.push((new THREE.Color).setRGB(k.data[j],k.data[j+1],k.data[j+2]))}e=null;d=[];if(3===m)d.push(new THREE.Face3(n[0],n[1],n[2],[p[0],p[1],p[2]],r.length?r:new THREE.Color));else if(4===m)d.push(new THREE.Face4(n[0],n[1],n[2],n[3],[p[0],p[1],p[2],p[3]],r.length?r:new THREE.Color));else if(4<m&&Ca.subdivideFaces){r=r.length?r:new THREE.Color;for(e=1;e<m-1;)d.push(new THREE.Face3(n[0],n[e],n[e+1],[p[0],p[e++],p[e]],r))}if(d.length){n=
+0;for(p=d.length;n<p;n++){e=d[n];e.daeMaterial=a.material;b.faces.push(e);for(e=0;e<o.length;e++)r=q[o[e]],r=4<m?[r[0],r[n+1],r[n+2]]:4===m?[r[0],r[1],r[2],r[3]]:[r[0],r[1],r[2]],b.faceVertexUvs[e]||(b.faceVertexUvs[e]=[]),b.faceVertexUvs[e].push(r)}}else console.log("dropped face with vcount "+m+" for geometry with id: "+b.id);c+=g.length*m}};t.prototype=new u;t.prototype.constructor=t;u.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=
+a.input.POSITION.source};u.prototype.parse=function(a){this.inputs=[];this.material=a.getAttribute("material");this.count=S(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "input":this.inputs.push((new B).parse(a.childNodes[b]));break;case "vcount":this.vcount=E(c.textContent);break;case "p":this.p=E(c.textContent)}}return this};v.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=S(a,"count",0);this.stride=
+S(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("param"==c.nodeName){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};x.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if("input"==a.childNodes[b].nodeName){var c=(new B).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};B.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,
+"");this.set=S(a,"set",-1);this.offset=S(a,"offset",0);if("TEXCOORD"==this.semantic&&0>this.set)this.set=0;return this};D.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=Q(c.textContent),e=[],f=0;f<d.length;f++)e.push("true"==d[f]||"1"==d[f]?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=y(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=
+E(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=Q(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if("accessor"==c.childNodes[d].nodeName){this.accessor=(new v).parse(c.childNodes[d]);break}}}return this};D.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=
+this.data.slice(b,b+16),c=ga(c);a.push(c)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+b.type+".")}return a};C.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if("instance_effect"==a.childNodes[b].nodeName){this.instance_effect=(new L).parse(a.childNodes[b]);break}return this};A.prototype.isColor=function(){return null==this.texture};A.prototype.isTexture=function(){return null!=this.texture};
+A.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "color":c=y(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord"),this.texOpts={offsetU:0,offsetV:0,repeatU:1,repeatV:1,wrapU:1,wrapV:1},this.parseTexture(c)}}return this};A.prototype.parseTexture=function(a){if(!a.childNodes)return this;
 a.childNodes[1]&&"extra"===a.childNodes[1].nodeName&&(a=a.childNodes[1],a.childNodes[1]&&"technique"===a.childNodes[1].nodeName&&(a=a.childNodes[1]));for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "offsetU":case "offsetV":case "repeatU":case "repeatV":this.texOpts[c.nodeName]=parseFloat(c.textContent);break;case "wrapU":case "wrapV":this.texOpts[c.nodeName]=parseInt(c.textContent);break;default:this.texOpts[c.nodeName]=c.textContent}}return this};F.prototype.parse=
-function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new C).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=S.evaluate(".//dae:float",c,R,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;0<d.length&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();
-return this};F.prototype.create=function(){var a={},b=void 0!==this.transparency&&1>this.transparency,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];if(d instanceof C)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid){var e=Oa[this.effect.surface.init_from];if(e)e=THREE.ImageUtils.loadTexture(Qa+e.init_from),e.wrapS=d.texOpts.wrapU?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,
-e.wrapT=d.texOpts.wrapV?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.offset.x=d.texOpts.offsetU,e.offset.y=d.texOpts.offsetV,e.repeat.x=d.texOpts.repeatU,e.repeat.y=d.texOpts.repeatV,a.map=e}}else"diffuse"==c?a.color=d.color.getHex():b||(a[c]=d.color.getHex());break;case "shininess":case "reflectivity":a[c]=this[c];break;case "transparency":if(b)a.transparent=!0,a.opacity=this[c],b=!0}a.shading=Xa;return this.material=new THREE.MeshLambertMaterial(a)};K.prototype.parse=function(a){for(var b=0;b<
-a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+c.nodeName)}}return this};L.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=
-c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};T.prototype.create=function(){if(null==this.shader)return null};T.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};
-T.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "surface":this.surface=(new K(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new L(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};T.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);
-break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};T.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "constant":case "lambert":case "blinn":case "phong":this.shader=(new F(c.nodeName,this)).parse(c)}}};M.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};G.prototype.parse=function(a){this.id=
-a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":c=(new D).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new Q(this)).parse(c));break;case "channel":this.channel.push((new i(this)).parse(c))}}return this};i.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");
-b.shift();var a=b.shift(),c=0<=a.indexOf("."),d=0<=a.indexOf("(");if(c)b=a.split("."),this.sid=b.shift(),this.member=b.shift();else if(d){b=a.split("(");this.sid=b.shift();for(var e=0;e<b.length;e++)b[e]=parseInt(b[e].replace(/\)/,""));this.arrIndices=b}else this.sid=a;this.fullSid=a;this.dotSyntax=c;this.arrSyntax=d;return this};Q.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "input":this.inputs.push((new A).parse(c))}}return this};
-Q.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();this.strideOut=c.accessor.stride;break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=
-0;a<this.input.length;a++)this.startTime=Math.min(this.startTime,this.input[a]),this.endTime=Math.max(this.endTime,this.input[a]);this.duration=this.endTime-this.startTime}};Q.prototype.getData=function(a,b){var c;if(1<this.strideOut){c=[];for(var b=b*this.strideOut,d=0;d<this.strideOut;++d)c[d]=this.output[b+d];if(3===this.strideOut)switch(a){case "rotate":case "translate":Z(c,-1);break;case "scale":Z(c,1)}}else c=this.output[b];return c};I.prototype.addTarget=function(a,b,c,d){this.targets.push({sid:a,
-member:c,transform:b,data:d})};I.prototype.apply=function(a){for(var b=0;b<this.targets.length;++b){var c=this.targets[b];(!a||c.sid===a)&&c.transform.update(c.data,c.member)}};I.prototype.getTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return this.targets[b];return null};I.prototype.hasTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return!0;return!1};I.prototype.interpolate=function(a,b){for(var c=0;c<this.targets.length;++c){var d=
+function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new A).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=T.evaluate(".//dae:float",c,V,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;0<d.length&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();
+return this};F.prototype.create=function(){var a={},b=void 0!==this.transparency&&1>this.transparency,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];if(d instanceof A)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid){var e=Qa[this.effect.surface.init_from];if(e)e=THREE.ImageUtils.loadTexture(cb+e.init_from),e.wrapS=d.texOpts.wrapU?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,
+e.wrapT=d.texOpts.wrapV?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.offset.x=d.texOpts.offsetU,e.offset.y=d.texOpts.offsetV,e.repeat.x=d.texOpts.repeatU,e.repeat.y=d.texOpts.repeatV,a.map=e}}else"diffuse"==c?a.color=d.color.getHex():b||(a[c]=d.color.getHex());break;case "shininess":case "reflectivity":a[c]=this[c];break;case "transparency":if(b)a.transparent=!0,a.opacity=this[c],b=!0}a.shading=Ya;return this.material=new THREE.MeshLambertMaterial(a)};J.prototype.parse=function(a){for(var b=0;b<
+a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+c.nodeName)}}return this};K.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=
+c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};Z.prototype.create=function(){if(null==this.shader)return null};Z.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};
+Z.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "surface":this.surface=(new J(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new K(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};Z.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);
+break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};Z.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "constant":case "lambert":case "blinn":case "phong":this.shader=(new F(c.nodeName,this)).parse(c)}}};L.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};O.prototype.parse=function(a){this.id=
+a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":c=(new D).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new H(this)).parse(c));break;case "channel":this.channel.push((new M(this)).parse(c))}}return this};M.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");
+b.shift();var a=b.shift(),c=0<=a.indexOf("."),d=0<=a.indexOf("(");if(c)b=a.split("."),this.sid=b.shift(),this.member=b.shift();else if(d){b=a.split("(");this.sid=b.shift();for(var e=0;e<b.length;e++)b[e]=parseInt(b[e].replace(/\)/,""));this.arrIndices=b}else this.sid=a;this.fullSid=a;this.dotSyntax=c;this.arrSyntax=d;return this};H.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "input":this.inputs.push((new B).parse(c))}}return this};
+H.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();this.strideOut=c.accessor.stride;break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=
+0;a<this.input.length;a++)this.startTime=Math.min(this.startTime,this.input[a]),this.endTime=Math.max(this.endTime,this.input[a]);this.duration=this.endTime-this.startTime}};H.prototype.getData=function(a,b){var c;if(1<this.strideOut){c=[];for(var b=b*this.strideOut,d=0;d<this.strideOut;++d)c[d]=this.output[b+d];if(3===this.strideOut)switch(a){case "rotate":case "translate":aa(c,-1);break;case "scale":aa(c,1)}}else c=this.output[b];return c};j.prototype.addTarget=function(a,b,c,d){this.targets.push({sid:a,
+member:c,transform:b,data:d})};j.prototype.apply=function(a){for(var b=0;b<this.targets.length;++b){var c=this.targets[b];(!a||c.sid===a)&&c.transform.update(c.data,c.member)}};j.prototype.getTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return this.targets[b];return null};j.prototype.hasTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return!0;return!1};j.prototype.interpolate=function(a,b){for(var c=0;c<this.targets.length;++c){var d=
 this.targets[c],e=a.getTarget(d.sid);if(e){var f=(b-this.time)/(a.time-this.time),g=e.data,h=d.data;if(0>f||1<f)console.log("Key.interpolate: Warning! Scale out of bounds:"+f),f=0>f?0:1;if(h.length)for(var e=[],i=0;i<h.length;++i)e[i]=h[i]+(g[i]-h[i])*f;else e=h+(g-h)*f}else e=d.data;d.transform.update(e,d.member)}};return{load:function(b,c,d){var e=0;if(document.implementation&&document.implementation.createDocument){var f=new XMLHttpRequest;f.overrideMimeType&&f.overrideMimeType("text/xml");f.onreadystatechange=
-function(){if(4==f.readyState){if(0==f.status||200==f.status)f.responseXML?(ca=c,a(f.responseXML,void 0,b)):console.error("ColladaLoader: Empty or non-existing file ("+b+")")}else 3==f.readyState&&d&&(0==e&&(e=f.getResponseHeader("Content-Length")),d({total:e,loaded:f.responseText.length}))};f.open("GET",b,!0);f.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){Xa=a},applySkin:e,geometries:qa,options:xa}};
+function(){if(4==f.readyState){if(0==f.status||200==f.status)f.responseXML?(da=c,a(f.responseXML,void 0,b)):console.error("ColladaLoader: Empty or non-existing file ("+b+")")}else 3==f.readyState&&d&&(0==e&&(e=f.getResponseHeader("Content-Length")),d({total:e,loaded:f.responseText.length}))};f.open("GET",b,!0);f.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){Ya=a},applySkin:e,geometries:Ga,options:Ca}};
 THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: JSONLoader( parameters ) is now JSONLoader( url, callback, texturePath )."),c=a,a=c.model,b=c.callback,c=c.texture_path;c=c?c:this.extractUrlbase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
-THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(4==f.readyState)if(200==f.status||0==f.status){try{var h=JSON.parse(f.responseText)}catch(j){console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}a.createModel(h,c,d);a.onLoadComplete()}else console.error("Couldn't load ["+b+"] ["+f.status+"]");else 3==f.readyState?e&&(0==g&&(g=f.getResponseHeader("Content-Length")),e({total:g,loaded:f.responseText.length})):
+THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(4==f.readyState)if(200==f.status||0==f.status){try{var h=JSON.parse(f.responseText)}catch(k){console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}a.createModel(h,c,d);a.onLoadComplete()}else console.error("Couldn't load ["+b+"] ["+f.status+"]");else 3==f.readyState?e&&(0==g&&(g=f.getResponseHeader("Content-Length")),e({total:g,loaded:f.responseText.length})):
 2==f.readyState&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,!0);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){if(void 0===a.metadata||void 0===a.metadata.formatVersion||3!==a.metadata.formatVersion)console.error("Deprecated file format.");else{var c,e,j,k,l,n,q,o,p,m,r,s,t,u,x=a.faces;n=a.vertices;var w=a.normals,A=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];k=0;for(l=n.length;k<
-l;)q=new THREE.Vertex,q.position.x=n[k++]*b,q.position.y=n[k++]*b,q.position.z=n[k++]*b,d.vertices.push(q);k=0;for(l=x.length;k<l;){b=x[k++];n=b&1;j=b&2;c=b&4;e=b&8;o=b&16;q=b&32;m=b&64;b&=128;n?(r=new THREE.Face4,r.a=x[k++],r.b=x[k++],r.c=x[k++],r.d=x[k++],n=4):(r=new THREE.Face3,r.a=x[k++],r.b=x[k++],r.c=x[k++],n=3);if(j)j=x[k++],r.materialIndex=j;j=d.faces.length;if(c)for(c=0;c<D;c++)s=a.uvs[c],p=x[k++],u=s[2*p],p=s[2*p+1],d.faceUvs[c][j]=new THREE.UV(u,p);if(e)for(c=0;c<D;c++){s=a.uvs[c];t=[];
-for(e=0;e<n;e++)p=x[k++],u=s[2*p],p=s[2*p+1],t[e]=new THREE.UV(u,p);d.faceVertexUvs[c][j]=t}if(o)o=3*x[k++],e=new THREE.Vector3,e.x=w[o++],e.y=w[o++],e.z=w[o],r.normal=e;if(q)for(c=0;c<n;c++)o=3*x[k++],e=new THREE.Vector3,e.x=w[o++],e.y=w[o++],e.z=w[o],r.vertexNormals.push(e);if(m)q=x[k++],q=new THREE.Color(A[q]),r.color=q;if(b)for(c=0;c<n;c++)q=x[k++],q=new THREE.Color(A[q]),r.vertexColors.push(q);d.faces.push(r)}}})(e);(function(){var b,c,e,j;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=
-2)e=a.skinWeights[b],j=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(e,j,0,0));if(a.skinIndices)for(b=0,c=a.skinIndices.length;b<c;b+=2)e=a.skinIndices[b],j=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(e,j,0,0));d.bones=a.bones;d.animation=a.animation})();(function(b){if(void 0!==a.morphTargets){var c,e,j,k,l,n,q,o,p;for(c=0,e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];o=d.morphTargets[c].vertices;
-p=a.morphTargets[c].vertices;for(j=0,k=p.length;j<k;j+=3)l=p[j]*b,n=p[j+1]*b,q=p[j+2]*b,o.push(new THREE.Vertex(new THREE.Vector3(l,n,q)))}}if(void 0!==a.morphColors)for(c=0,e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;l=a.morphColors[c].colors;for(b=0,j=l.length;b<j;b+=3)n=new THREE.Color(16755200),n.setRGB(l[b],l[b+1],l[b+2]),k.push(n)}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){if(void 0===a.metadata||void 0===a.metadata.formatVersion||3!==a.metadata.formatVersion)console.error("Deprecated file format.");else{var c,e,k,i,l,o,q,n,p,m,r,s,t,u,v=a.faces;o=a.vertices;var x=a.normals,B=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];i=0;for(l=o.length;i<
+l;)q=new THREE.Vertex,q.position.x=o[i++]*b,q.position.y=o[i++]*b,q.position.z=o[i++]*b,d.vertices.push(q);i=0;for(l=v.length;i<l;){b=v[i++];o=b&1;k=b&2;c=b&4;e=b&8;n=b&16;q=b&32;m=b&64;b&=128;o?(r=new THREE.Face4,r.a=v[i++],r.b=v[i++],r.c=v[i++],r.d=v[i++],o=4):(r=new THREE.Face3,r.a=v[i++],r.b=v[i++],r.c=v[i++],o=3);if(k)k=v[i++],r.materialIndex=k;k=d.faces.length;if(c)for(c=0;c<D;c++)s=a.uvs[c],p=v[i++],u=s[2*p],p=s[2*p+1],d.faceUvs[c][k]=new THREE.UV(u,p);if(e)for(c=0;c<D;c++){s=a.uvs[c];t=[];
+for(e=0;e<o;e++)p=v[i++],u=s[2*p],p=s[2*p+1],t[e]=new THREE.UV(u,p);d.faceVertexUvs[c][k]=t}if(n)n=3*v[i++],e=new THREE.Vector3,e.x=x[n++],e.y=x[n++],e.z=x[n],r.normal=e;if(q)for(c=0;c<o;c++)n=3*v[i++],e=new THREE.Vector3,e.x=x[n++],e.y=x[n++],e.z=x[n],r.vertexNormals.push(e);if(m)q=v[i++],q=new THREE.Color(B[q]),r.color=q;if(b)for(c=0;c<o;c++)q=v[i++],q=new THREE.Color(B[q]),r.vertexColors.push(q);d.faces.push(r)}}})(e);(function(){var b,c,e,k;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=
+2)e=a.skinWeights[b],k=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(e,k,0,0));if(a.skinIndices)for(b=0,c=a.skinIndices.length;b<c;b+=2)e=a.skinIndices[b],k=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(e,k,0,0));d.bones=a.bones;d.animation=a.animation})();(function(b){if(void 0!==a.morphTargets){var c,e,k,i,l,o,q,n,p;for(c=0,e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];n=d.morphTargets[c].vertices;
+p=a.morphTargets[c].vertices;for(k=0,i=p.length;k<i;k+=3)l=p[k]*b,o=p[k+1]*b,q=p[k+2]*b,n.push(new THREE.Vertex(new THREE.Vector3(l,o,q)))}}if(void 0!==a.morphColors)for(c=0,e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];i=d.morphColors[c].colors;l=a.morphColors[c].colors;for(b=0,k=l.length;b<k;b+=3)o=new THREE.Color(16755200),o.setRGB(l[b],l[b+1],l[b+2]),i.push(o)}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&
 d.computeTangents();b(d)};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
 THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(4==d.readyState)if(200==d.status||0==d.status)try{var e=JSON.parse(d.responseText);void 0===e.metadata||void 0===e.metadata.formatVersion||3!==e.metadata.formatVersion?console.error("Deprecated file format."):c.createScene(e,b,a)}catch(f){console.error(f),console.warn("DEPRECATED: ["+a+"] seems to be using old model format")}else console.error("Couldn't load ["+a+"] ["+d.status+"]")};
 d.open("GET",a,!0);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:k+"/"+a}function e(){var a;for(q in M.objects)if(!y.objects[q])if(s=M.objects[q],void 0!==s.geometry){if(F=y.geometries[s.geometry]){a=!1;for(E=0;E<s.materials.length;E++)T=y.materials[s.materials[E]],a=T instanceof THREE.ShaderMaterial;a&&F.computeTangents();x=s.position;w=s.rotation;A=s.quaternion;D=s.scale;A=0;0==T.length&&(T=new THREE.MeshFaceMaterial);1<T.length&&(T=new THREE.MeshFaceMaterial);
-a=new THREE.Mesh(F,T);a.name=q;a.position.set(x[0],x[1],x[2]);A?(a.quaternion.set(A[0],A[1],A[2],A[3]),a.useQuaternion=!0):a.rotation.set(w[0],w[1],w[2]);a.scale.set(D[0],D[1],D[2]);a.visible=s.visible;y.scene.add(a);y.objects[q]=a;if(s.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(a);y.scene.collisions.colliders.push(b)}if(s.castsShadow)b=new THREE.ShadowVolume(F),y.scene.add(b),b.position=a.position,b.rotation=a.rotation,b.scale=a.scale;s.trigger&&"none"!=s.trigger.toLowerCase()&&(b=
-{type:s.trigger,object:s},y.triggers[a.name]=b)}}else x=s.position,w=s.rotation,A=s.quaternion,D=s.scale,A=0,a=new THREE.Object3D,a.name=q,a.position.set(x[0],x[1],x[2]),A?(a.quaternion.set(A[0],A[1],A[2],A[3]),a.useQuaternion=!0):a.rotation.set(w[0],w[1],w[2]),a.scale.set(D[0],D[1],D[2]),a.visible=void 0!==s.visible?s.visible:!1,y.scene.add(a),y.objects[q]=a,y.empties[q]=a,s.trigger&&"none"!=s.trigger.toLowerCase()&&(b={type:s.trigger,object:s},y.triggers[a.name]=b)}function f(a){return function(b){y.geometries[a]=
-b;e();i-=1;j.onLoadComplete();h()}}function g(a){return function(b){y.geometries[a]=b}}function h(){j.callbackProgress({totalModels:I,totalTextures:R,loadedModels:I-i,loadedTextures:R-Q},y);j.onLoadProgress();0==i&&0==Q&&b(y)}var j=this,k=THREE.Loader.prototype.extractUrlbase(c),l,n,q,o,p,m,r,s,t,u,x,w,A,D,B,C,F,K,L,T,M,G,i,Q,I,R,y;M=a;c=new THREE.BinaryLoader;G=new THREE.JSONLoader;Q=i=0;y={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},
-empties:{}};a=!1;for(q in M.objects)if(s=M.objects[q],s.meshCollider){a=!0;break}if(a)y.scene.collisions=new THREE.CollisionSystem;if(M.transform)a=M.transform.position,t=M.transform.rotation,B=M.transform.scale,a&&y.scene.position.set(a[0],a[1],a[2]),t&&y.scene.rotation.set(t[0],t[1],t[2]),B&&y.scene.scale.set(B[0],B[1],B[2]),(a||t||B)&&y.scene.updateMatrix();a=function(){Q-=1;h();j.onLoadComplete()};for(p in M.cameras)B=M.cameras[p],"perspective"==B.type?K=new THREE.PerspectiveCamera(B.fov,B.aspect,
-B.near,B.far):"ortho"==B.type&&(K=new THREE.OrthographicCamera(B.left,B.right,B.top,B.bottom,B.near,B.far)),x=B.position,t=B.target,B=B.up,K.position.set(x[0],x[1],x[2]),K.target=new THREE.Vector3(t[0],t[1],t[2]),B&&K.up.set(B[0],B[1],B[2]),y.cameras[p]=K;for(o in M.lights)t=M.lights[o],p=void 0!==t.color?t.color:16777215,K=void 0!==t.intensity?t.intensity:1,"directional"==t.type?(x=t.direction,u=new THREE.DirectionalLight(p,K),u.position.set(x[0],x[1],x[2]),u.position.normalize()):"point"==t.type?
-(x=t.position,u=t.distance,u=new THREE.PointLight(p,K,u),u.position.set(x[0],x[1],x[2])):"ambient"==t.type&&(u=new THREE.AmbientLight(p)),y.scene.add(u),y.lights[o]=u;for(m in M.fogs)o=M.fogs[m],"linear"==o.type?L=new THREE.Fog(0,o.near,o.far):"exp2"==o.type&&(L=new THREE.FogExp2(0,o.density)),B=o.color,L.color.setRGB(B[0],B[1],B[2]),y.fogs[m]=L;if(y.cameras&&M.defaults.camera)y.currentCamera=y.cameras[M.defaults.camera];if(y.fogs&&M.defaults.fog)y.scene.fog=y.fogs[M.defaults.fog];B=M.defaults.bgcolor;
-y.bgColor=new THREE.Color;y.bgColor.setRGB(B[0],B[1],B[2]);y.bgColorAlpha=M.defaults.bgalpha;for(l in M.geometries)if(m=M.geometries[l],"bin_mesh"==m.type||"ascii_mesh"==m.type)i+=1,j.onLoadStart();I=i;for(l in M.geometries)m=M.geometries[l],"cube"==m.type?(F=new THREE.CubeGeometry(m.width,m.height,m.depth,m.segmentsWidth,m.segmentsHeight,m.segmentsDepth,null,m.flipped,m.sides),y.geometries[l]=F):"plane"==m.type?(F=new THREE.PlaneGeometry(m.width,m.height,m.segmentsWidth,m.segmentsHeight),y.geometries[l]=
-F):"sphere"==m.type?(F=new THREE.SphereGeometry(m.radius,m.segmentsWidth,m.segmentsHeight),y.geometries[l]=F):"cylinder"==m.type?(F=new THREE.CylinderGeometry(m.topRad,m.botRad,m.height,m.radSegs,m.heightSegs),y.geometries[l]=F):"torus"==m.type?(F=new THREE.TorusGeometry(m.radius,m.tube,m.segmentsR,m.segmentsT),y.geometries[l]=F):"icosahedron"==m.type?(F=new THREE.IcosahedronGeometry(m.subdivisions),y.geometries[l]=F):"bin_mesh"==m.type?c.load(d(m.url,M.urlBaseType),f(l)):"ascii_mesh"==m.type?G.load(d(m.url,
-M.urlBaseType),f(l)):"embedded_mesh"==m.type&&(m=M.embeds[m.id])&&G.createModel(m,g(l),"");for(r in M.textures)if(l=M.textures[r],l.url instanceof Array){Q+=l.url.length;for(m=0;m<l.url.length;m++)j.onLoadStart()}else Q+=1,j.onLoadStart();R=Q;for(r in M.textures){l=M.textures[r];if(void 0!=l.mapping&&void 0!=THREE[l.mapping])l.mapping=new THREE[l.mapping];if(l.url instanceof Array){m=[];for(var E=0;E<l.url.length;E++)m[E]=d(l.url[E],M.urlBaseType);m=THREE.ImageUtils.loadTextureCube(m,l.mapping,a)}else{m=
-THREE.ImageUtils.loadTexture(d(l.url,M.urlBaseType),l.mapping,a);if(void 0!=THREE[l.minFilter])m.minFilter=THREE[l.minFilter];if(void 0!=THREE[l.magFilter])m.magFilter=THREE[l.magFilter];if(l.repeat){m.repeat.set(l.repeat[0],l.repeat[1]);if(1!=l.repeat[0])m.wrapS=THREE.RepeatWrapping;if(1!=l.repeat[1])m.wrapT=THREE.RepeatWrapping}l.offset&&m.offset.set(l.offset[0],l.offset[1]);if(l.wrap){L={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==L[l.wrap[0]])m.wrapS=L[l.wrap[0]];
-if(void 0!==L[l.wrap[1]])m.wrapT=L[l.wrap[1]]}}y.textures[r]=m}for(n in M.materials){r=M.materials[n];for(C in r.parameters)if("envMap"==C||"map"==C||"lightMap"==C)r.parameters[C]=y.textures[r.parameters[C]];else if("shading"==C)r.parameters[C]="flat"==r.parameters[C]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==C)r.parameters[C]=THREE[r.parameters[C]]?THREE[r.parameters[C]]:THREE.NormalBlending;else if("combine"==C)r.parameters[C]="MixOperation"==r.parameters[C]?THREE.MixOperation:THREE.MultiplyOperation;
-else if("vertexColors"==C)if("face"==r.parameters[C])r.parameters[C]=THREE.FaceColors;else if(r.parameters[C])r.parameters[C]=THREE.VertexColors;if(void 0!==r.parameters.opacity&&1>r.parameters.opacity)r.parameters.transparent=!0;if(r.parameters.normalMap){l=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(l.uniforms);m=r.parameters.color;L=r.parameters.specular;c=r.parameters.ambient;G=r.parameters.shininess;a.tNormal.texture=y.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)a.uNormalScale.value=
-r.parameters.normalMapFactor;if(r.parameters.map)a.tDiffuse.texture=r.parameters.map,a.enableDiffuse.value=!0;if(r.parameters.lightMap)a.tAO.texture=r.parameters.lightMap,a.enableAO.value=!0;if(r.parameters.specularMap)a.tSpecular.texture=y.textures[r.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(m);a.uSpecularColor.value.setHex(L);a.uAmbientColor.value.setHex(c);a.uShininess.value=G;if(r.parameters.opacity)a.uOpacity.value=r.parameters.opacity;r=new THREE.ShaderMaterial({fragmentShader:l.fragmentShader,
-vertexShader:l.vertexShader,uniforms:a,lights:!0,fog:!0})}else r=new THREE[r.type](r.parameters);y.materials[n]=r}e();j.callbackSync(y);h()};THREE.UTF8Loader=function(){};THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:i+"/"+a}function e(){var a;for(q in L.objects)if(!y.objects[q])if(s=L.objects[q],void 0!==s.geometry){if(F=y.geometries[s.geometry]){a=!1;for(E=0;E<s.materials.length;E++)Z=y.materials[s.materials[E]],a=Z instanceof THREE.ShaderMaterial;a&&F.computeTangents();v=s.position;x=s.rotation;B=s.quaternion;D=s.scale;B=0;0==Z.length&&(Z=new THREE.MeshFaceMaterial);1<Z.length&&(Z=new THREE.MeshFaceMaterial);
+a=new THREE.Mesh(F,Z);a.name=q;a.position.set(v[0],v[1],v[2]);B?(a.quaternion.set(B[0],B[1],B[2],B[3]),a.useQuaternion=!0):a.rotation.set(x[0],x[1],x[2]);a.scale.set(D[0],D[1],D[2]);a.visible=s.visible;y.scene.add(a);y.objects[q]=a;if(s.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(a);y.scene.collisions.colliders.push(b)}if(s.castsShadow)b=new THREE.ShadowVolume(F),y.scene.add(b),b.position=a.position,b.rotation=a.rotation,b.scale=a.scale;s.trigger&&"none"!=s.trigger.toLowerCase()&&(b=
+{type:s.trigger,object:s},y.triggers[a.name]=b)}}else v=s.position,x=s.rotation,B=s.quaternion,D=s.scale,B=0,a=new THREE.Object3D,a.name=q,a.position.set(v[0],v[1],v[2]),B?(a.quaternion.set(B[0],B[1],B[2],B[3]),a.useQuaternion=!0):a.rotation.set(x[0],x[1],x[2]),a.scale.set(D[0],D[1],D[2]),a.visible=void 0!==s.visible?s.visible:!1,y.scene.add(a),y.objects[q]=a,y.empties[q]=a,s.trigger&&"none"!=s.trigger.toLowerCase()&&(b={type:s.trigger,object:s},y.triggers[a.name]=b)}function f(a){return function(b){y.geometries[a]=
+b;e();M-=1;k.onLoadComplete();h()}}function g(a){return function(b){y.geometries[a]=b}}function h(){k.callbackProgress({totalModels:j,totalTextures:V,loadedModels:j-M,loadedTextures:V-H},y);k.onLoadProgress();0==M&&0==H&&b(y)}var k=this,i=THREE.Loader.prototype.extractUrlbase(c),l,o,q,n,p,m,r,s,t,u,v,x,B,D,C,A,F,J,K,Z,L,O,M,H,j,V,y;L=a;c=new THREE.BinaryLoader;O=new THREE.JSONLoader;H=M=0;y={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},
+empties:{}};a=!1;for(q in L.objects)if(s=L.objects[q],s.meshCollider){a=!0;break}if(a)y.scene.collisions=new THREE.CollisionSystem;if(L.transform)a=L.transform.position,t=L.transform.rotation,C=L.transform.scale,a&&y.scene.position.set(a[0],a[1],a[2]),t&&y.scene.rotation.set(t[0],t[1],t[2]),C&&y.scene.scale.set(C[0],C[1],C[2]),(a||t||C)&&y.scene.updateMatrix();a=function(){H-=1;h();k.onLoadComplete()};for(p in L.cameras)C=L.cameras[p],"perspective"==C.type?J=new THREE.PerspectiveCamera(C.fov,C.aspect,
+C.near,C.far):"ortho"==C.type&&(J=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,C.near,C.far)),v=C.position,t=C.target,C=C.up,J.position.set(v[0],v[1],v[2]),J.target=new THREE.Vector3(t[0],t[1],t[2]),C&&J.up.set(C[0],C[1],C[2]),y.cameras[p]=J;for(n in L.lights)t=L.lights[n],p=void 0!==t.color?t.color:16777215,J=void 0!==t.intensity?t.intensity:1,"directional"==t.type?(v=t.direction,u=new THREE.DirectionalLight(p,J),u.position.set(v[0],v[1],v[2]),u.position.normalize()):"point"==t.type?
+(v=t.position,u=t.distance,u=new THREE.PointLight(p,J,u),u.position.set(v[0],v[1],v[2])):"ambient"==t.type&&(u=new THREE.AmbientLight(p)),y.scene.add(u),y.lights[n]=u;for(m in L.fogs)n=L.fogs[m],"linear"==n.type?K=new THREE.Fog(0,n.near,n.far):"exp2"==n.type&&(K=new THREE.FogExp2(0,n.density)),C=n.color,K.color.setRGB(C[0],C[1],C[2]),y.fogs[m]=K;if(y.cameras&&L.defaults.camera)y.currentCamera=y.cameras[L.defaults.camera];if(y.fogs&&L.defaults.fog)y.scene.fog=y.fogs[L.defaults.fog];C=L.defaults.bgcolor;
+y.bgColor=new THREE.Color;y.bgColor.setRGB(C[0],C[1],C[2]);y.bgColorAlpha=L.defaults.bgalpha;for(l in L.geometries)if(m=L.geometries[l],"bin_mesh"==m.type||"ascii_mesh"==m.type)M+=1,k.onLoadStart();j=M;for(l in L.geometries)m=L.geometries[l],"cube"==m.type?(F=new THREE.CubeGeometry(m.width,m.height,m.depth,m.segmentsWidth,m.segmentsHeight,m.segmentsDepth,null,m.flipped,m.sides),y.geometries[l]=F):"plane"==m.type?(F=new THREE.PlaneGeometry(m.width,m.height,m.segmentsWidth,m.segmentsHeight),y.geometries[l]=
+F):"sphere"==m.type?(F=new THREE.SphereGeometry(m.radius,m.segmentsWidth,m.segmentsHeight),y.geometries[l]=F):"cylinder"==m.type?(F=new THREE.CylinderGeometry(m.topRad,m.botRad,m.height,m.radSegs,m.heightSegs),y.geometries[l]=F):"torus"==m.type?(F=new THREE.TorusGeometry(m.radius,m.tube,m.segmentsR,m.segmentsT),y.geometries[l]=F):"icosahedron"==m.type?(F=new THREE.IcosahedronGeometry(m.subdivisions),y.geometries[l]=F):"bin_mesh"==m.type?c.load(d(m.url,L.urlBaseType),f(l)):"ascii_mesh"==m.type?O.load(d(m.url,
+L.urlBaseType),f(l)):"embedded_mesh"==m.type&&(m=L.embeds[m.id])&&O.createModel(m,g(l),"");for(r in L.textures)if(l=L.textures[r],l.url instanceof Array){H+=l.url.length;for(m=0;m<l.url.length;m++)k.onLoadStart()}else H+=1,k.onLoadStart();V=H;for(r in L.textures){l=L.textures[r];if(void 0!=l.mapping&&void 0!=THREE[l.mapping])l.mapping=new THREE[l.mapping];if(l.url instanceof Array){m=[];for(var E=0;E<l.url.length;E++)m[E]=d(l.url[E],L.urlBaseType);m=THREE.ImageUtils.loadTextureCube(m,l.mapping,a)}else{m=
+THREE.ImageUtils.loadTexture(d(l.url,L.urlBaseType),l.mapping,a);if(void 0!=THREE[l.minFilter])m.minFilter=THREE[l.minFilter];if(void 0!=THREE[l.magFilter])m.magFilter=THREE[l.magFilter];if(l.repeat){m.repeat.set(l.repeat[0],l.repeat[1]);if(1!=l.repeat[0])m.wrapS=THREE.RepeatWrapping;if(1!=l.repeat[1])m.wrapT=THREE.RepeatWrapping}l.offset&&m.offset.set(l.offset[0],l.offset[1]);if(l.wrap){K={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==K[l.wrap[0]])m.wrapS=K[l.wrap[0]];
+if(void 0!==K[l.wrap[1]])m.wrapT=K[l.wrap[1]]}}y.textures[r]=m}for(o in L.materials){r=L.materials[o];for(A in r.parameters)if("envMap"==A||"map"==A||"lightMap"==A)r.parameters[A]=y.textures[r.parameters[A]];else if("shading"==A)r.parameters[A]="flat"==r.parameters[A]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==A)r.parameters[A]=THREE[r.parameters[A]]?THREE[r.parameters[A]]:THREE.NormalBlending;else if("combine"==A)r.parameters[A]="MixOperation"==r.parameters[A]?THREE.MixOperation:THREE.MultiplyOperation;
+else if("vertexColors"==A)if("face"==r.parameters[A])r.parameters[A]=THREE.FaceColors;else if(r.parameters[A])r.parameters[A]=THREE.VertexColors;if(void 0!==r.parameters.opacity&&1>r.parameters.opacity)r.parameters.transparent=!0;if(r.parameters.normalMap){l=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(l.uniforms);m=r.parameters.color;K=r.parameters.specular;c=r.parameters.ambient;O=r.parameters.shininess;a.tNormal.texture=y.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)a.uNormalScale.value=
+r.parameters.normalMapFactor;if(r.parameters.map)a.tDiffuse.texture=r.parameters.map,a.enableDiffuse.value=!0;if(r.parameters.lightMap)a.tAO.texture=r.parameters.lightMap,a.enableAO.value=!0;if(r.parameters.specularMap)a.tSpecular.texture=y.textures[r.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(m);a.uSpecularColor.value.setHex(K);a.uAmbientColor.value.setHex(c);a.uShininess.value=O;if(r.parameters.opacity)a.uOpacity.value=r.parameters.opacity;r=new THREE.ShaderMaterial({fragmentShader:l.fragmentShader,
+vertexShader:l.vertexShader,uniforms:a,lights:!0,fog:!0})}else r=new THREE[r.type](r.parameters);y.materials[o]=r}e();k.callbackSync(y);h()};THREE.UTF8Loader=function(){};THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
 THREE.UTF8Loader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: UTF8Loader( parameters ) is now UTF8Loader( url, callback, metaData )."),c=a,a=c.model,b=c.callback,c={scale:c.scale,offsetX:c.offsetX,offsetY:c.offsetY,offsetZ:c.offsetZ};var d=new XMLHttpRequest,e=void 0!==c.scale?c.scale:1,f=void 0!==c.offsetX?c.offsetX:0,g=void 0!==c.offsetY?c.offsetY:0,h=void 0!==c.offsetZ?c.offsetZ:0;d.onreadystatechange=function(){4==d.readyState?200==d.status||0==d.status?THREE.UTF8Loader.prototype.createModel(d.responseText,
 b,e,f,g,h):alert("Couldn't load ["+a+"] ["+d.status+"]"):3!=d.readyState&&2==d.readyState&&d.getResponseHeader("Content-Length")};d.open("GET",a,!0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var b=a.charCodeAt(0);57344<=b&&(b-=2048);b++;for(var c=new Float32Array(8*b),d=1,e=0;8>e;e++){for(var f=0,g=0;g<b;++g){var h=a.charCodeAt(g+d),f=f+(h>>1^-(h&1));c[8*g+e]=f}d+=b}b=a.length-d;f=new Uint16Array(b);for(e=g=0;e<b;e++)h=a.charCodeAt(e+d),f[e]=g-h,0==h&&g++;return[c,f]};
-THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],l=[];(function(a,g,j){for(var k,l,r,s=a.length;j<s;j+=g)k=a[j],l=a[j+1],r=a[j+2],k=k/16383*c,l=l/16383*c,r=r/16383*c,k+=d,l+=e,r+=f,b.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,r)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,l.push(d,1-e)})(g[0],8,3);(function(a,
-b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,k.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,j,t,u,x,w=a.length;for(c=0;c<w;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;u=d;x=e;j=f;var A=k[3*e],D=k[3*e+1],B=k[3*e+2],C=k[3*f],F=k[3*f+1],K=k[3*f+2];t=new THREE.Vector3(k[3*d],k[3*d+1],k[3*d+2]);A=new THREE.Vector3(A,D,B);C=new THREE.Vector3(C,F,K);g.faces.push(new THREE.Face3(u,x,j,[t,A,C],null,0));g=l[2*d];d=l[2*d+1];j=l[2*e];t=l[2*e+1];u=l[2*
-f];x=l[2*f+1];f=b.faceVertexUvs[0];e=j;j=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,j));t.push(new THREE.UV(u,x));f.push(t)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};
+THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),i=[],l=[];(function(a,g,i){for(var k,l,r,s=a.length;i<s;i+=g)k=a[i],l=a[i+1],r=a[i+2],k=k/16383*c,l=l/16383*c,r=r/16383*c,k+=d,l+=e,r+=f,b.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,r)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,l.push(d,1-e)})(g[0],8,3);(function(a,
+b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,i.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,k,t,u,v,x=a.length;for(c=0;c<x;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;u=d;v=e;k=f;var B=i[3*e],D=i[3*e+1],C=i[3*e+2],A=i[3*f],F=i[3*f+1],J=i[3*f+2];t=new THREE.Vector3(i[3*d],i[3*d+1],i[3*d+2]);B=new THREE.Vector3(B,D,C);A=new THREE.Vector3(A,F,J);g.faces.push(new THREE.Face3(u,v,k,[t,B,A],null,0));g=l[2*d];d=l[2*d+1];k=l[2*e];t=l[2*e+1];u=l[2*
+f];v=l[2*f+1];f=b.faceVertexUvs[0];e=k;k=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,k));t.push(new THREE.UV(u,v));f.push(t)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};
 THREE.Axes=function(){THREE.Object3D.call(this);var a=new THREE.Geometry;a.vertices.push(new THREE.Vertex);a.vertices.push(new THREE.Vertex(new THREE.Vector3(0,100,0)));var b=new THREE.CylinderGeometry(0,5,25,5,1),c;c=new THREE.Line(a,new THREE.LineBasicMaterial({color:16711680}));c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:16711680}));c.position.x=100;c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:65280}));this.add(c);
 c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:65280}));c.position.y=100;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:255}));c.rotation.x=Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:255}));c.position.z=100;c.rotation.x=Math.PI/2;this.add(c)};THREE.Axes.prototype=new THREE.Object3D;THREE.Axes.prototype.constructor=THREE.Axes;
 THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.material=b;this.init=function(a){this.resolution=a;this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(3*this.size3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=0;this.hasNormal=
-this.hasPos=!1;this.positionArray=new Float32Array(3*this.maxCount);this.normalArray=new Float32Array(3*this.maxCount)};this.lerp=function(a,b,e){return a+(b-a)*e};this.VIntX=function(a,b,e,f,g,h,j,k,l,n){g=(g-l)/(n-l);l=this.normal_cache;b[f]=h+g*this.delta;b[f+1]=j;b[f+2]=k;e[f]=this.lerp(l[a],l[a+3],g);e[f+1]=this.lerp(l[a+1],l[a+4],g);e[f+2]=this.lerp(l[a+2],l[a+5],g)};this.VIntY=function(a,b,e,f,g,h,j,k,l,n){g=(g-l)/(n-l);l=this.normal_cache;b[f]=h;b[f+1]=j+g*this.delta;b[f+2]=k;b=a+3*this.yd;
-e[f]=this.lerp(l[a],l[b],g);e[f+1]=this.lerp(l[a+1],l[b+1],g);e[f+2]=this.lerp(l[a+2],l[b+2],g)};this.VIntZ=function(a,b,e,f,g,h,j,k,l,n){g=(g-l)/(n-l);l=this.normal_cache;b[f]=h;b[f+1]=j;b[f+2]=k+g*this.delta;b=a+3*this.zd;e[f]=this.lerp(l[a],l[b],g);e[f+1]=this.lerp(l[a+1],l[b+1],g);e[f+2]=this.lerp(l[a+2],l[b+2],g)};this.compNorm=function(a){var b=3*a;0===this.normal_cache[b]&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
-this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,f,g,h){var j=f+1,k=f+this.yd,l=f+this.zd,n=j+this.yd,q=j+this.zd,o=f+this.yd+this.zd,p=j+this.yd+this.zd,m=0,r=this.field[f],s=this.field[j],t=this.field[k],u=this.field[n],x=this.field[l],w=this.field[q],A=this.field[o],D=this.field[p];r<g&&(m|=1);s<g&&(m|=2);t<g&&(m|=8);u<g&&(m|=4);x<g&&(m|=16);w<g&&(m|=32);A<g&&(m|=128);D<g&&(m|=64);var B=THREE.edgeTable[m];if(0===B)return 0;var C=this.delta,F=a+
-C,K=b+C,C=e+C;B&1&&(this.compNorm(f),this.compNorm(j),this.VIntX(3*f,this.vlist,this.nlist,0,g,a,b,e,r,s));B&2&&(this.compNorm(j),this.compNorm(n),this.VIntY(3*j,this.vlist,this.nlist,3,g,F,b,e,s,u));B&4&&(this.compNorm(k),this.compNorm(n),this.VIntX(3*k,this.vlist,this.nlist,6,g,a,K,e,t,u));B&8&&(this.compNorm(f),this.compNorm(k),this.VIntY(3*f,this.vlist,this.nlist,9,g,a,b,e,r,t));B&16&&(this.compNorm(l),this.compNorm(q),this.VIntX(3*l,this.vlist,this.nlist,12,g,a,b,C,x,w));B&32&&(this.compNorm(q),
-this.compNorm(p),this.VIntY(3*q,this.vlist,this.nlist,15,g,F,b,C,w,D));B&64&&(this.compNorm(o),this.compNorm(p),this.VIntX(3*o,this.vlist,this.nlist,18,g,a,K,C,A,D));B&128&&(this.compNorm(l),this.compNorm(o),this.VIntY(3*l,this.vlist,this.nlist,21,g,a,b,C,x,A));B&256&&(this.compNorm(f),this.compNorm(l),this.VIntZ(3*f,this.vlist,this.nlist,24,g,a,b,e,r,x));B&512&&(this.compNorm(j),this.compNorm(q),this.VIntZ(3*j,this.vlist,this.nlist,27,g,F,b,e,s,w));B&1024&&(this.compNorm(n),this.compNorm(p),this.VIntZ(3*
-n,this.vlist,this.nlist,30,g,F,K,e,u,D));B&2048&&(this.compNorm(k),this.compNorm(o),this.VIntZ(3*k,this.vlist,this.nlist,33,g,a,K,e,t,A));m<<=4;for(g=f=0;-1!=THREE.triTable[m+g];)a=m+g,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],h),g+=3,f++;return f};this.posnormtriv=function(a,b,e,f,g,h){var j=3*this.count;this.positionArray[j]=a[e];this.positionArray[j+1]=a[e+1];this.positionArray[j+2]=a[e+2];this.positionArray[j+3]=a[f];this.positionArray[j+
-4]=a[f+1];this.positionArray[j+5]=a[f+2];this.positionArray[j+6]=a[g];this.positionArray[j+7]=a[g+1];this.positionArray[j+8]=a[g+2];this.normalArray[j]=b[e];this.normalArray[j+1]=b[e+1];this.normalArray[j+2]=b[e+2];this.normalArray[j+3]=b[f];this.normalArray[j+4]=b[f+1];this.normalArray[j+5]=b[f+2];this.normalArray[j+6]=b[g];this.normalArray[j+7]=b[g+1];this.normalArray[j+8]=b[g+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=function(){this.count=0;
-this.hasNormal=this.hasPos=!1};this.end=function(a){if(0!==this.count){for(var b=3*this.count;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,e,f,g){var h=this.size*Math.sqrt(f/g),j=e*this.size,k=b*this.size,l=a*this.size,n=Math.floor(j-h);1>n&&(n=1);j=Math.floor(j+h);j>this.size-1&&(j=this.size-1);var q=Math.floor(k-h);1>q&&(q=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var o=Math.floor(l-h);1>o&&(o=1);h=Math.floor(l+h);h>this.size-1&&(h=this.size-
-1);for(var p,m,r,s,t,u,x,l=n;l<j;l++){r=this.size2*l;t=l/this.size-e;u=t*t;for(n=q;n<k;n++){m=r+this.size*n;p=n/this.size-b;x=p*p;for(p=o;p<h;p++)s=p/this.size-a,s=f/(1.0E-6+s*s+x+u)-g,0<s&&(this.field[m+p]+=s)}}};this.addPlaneX=function(a,b){var e,f,g,h,j,k=this.size,l=this.yd,n=this.zd,q=this.field,o=k*Math.sqrt(a/b);o>k&&(o=k);for(e=0;e<o;e++)if(f=e/k,f*=f,h=a/(1.0E-4+f)-b,0<h)for(f=0;f<k;f++){j=e+f*l;for(g=0;g<k;g++)q[n*g+j]+=h}};this.addPlaneY=function(a,b){var e,f,g,h,j,k,l=this.size,n=this.yd,
-q=this.zd,o=this.field,p=l*Math.sqrt(a/b);p>l&&(p=l);for(f=0;f<p;f++)if(e=f/l,e*=e,h=a/(1.0E-4+e)-b,0<h){j=f*n;for(e=0;e<l;e++){k=j+e;for(g=0;g<l;g++)o[q*g+k]+=h}}};this.addPlaneZ=function(a,b){var e,f,g,h,j,k,l=this.size,n=this.yd,q=this.zd,o=this.field,p=l*Math.sqrt(a/b);p>l&&(p=l);for(g=0;g<p;g++)if(e=g/l,e*=e,h=a/(1.0E-4+e)-b,0<h){j=q*g;for(f=0;f<l;f++){k=j+f*n;for(e=0;e<l;e++)o[k+e]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[3*a]=0,this.field[a]=0};this.render=
-function(a){this.begin();var b,e,f,g,h,j,k,l,n,q=this.size-2;for(g=1;g<q;g++){n=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(f=1;f<q;f++){l=n+this.size*f;j=(f-this.halfsize)/this.halfsize;for(e=1;e<q;e++)h=(e-this.halfsize)/this.halfsize,b=l+e,this.polygonize(h,j,k,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,e=[];this.render(function(f){var g,h,j,k,l,n,q,o;for(g=0;g<f.count;g++)q=3*g,l=q+1,o=q+2,h=f.positionArray[q],j=f.positionArray[l],k=
-f.positionArray[o],n=new THREE.Vector3(h,j,k),h=f.normalArray[q],j=f.normalArray[l],k=f.normalArray[o],q=new THREE.Vector3(h,j,k),q.normalize(),l=new THREE.Vertex(n),b.vertices.push(l),e.push(q);n=f.count/3;for(g=0;g<n;g++)q=3*(a+g),l=q+1,o=q+2,h=e[q],j=e[l],k=e[o],q=new THREE.Face3(q,l,o,[h,j,k]),b.faces.push(q);a+=n;f.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
+this.hasPos=!1;this.positionArray=new Float32Array(3*this.maxCount);this.normalArray=new Float32Array(3*this.maxCount)};this.lerp=function(a,b,e){return a+(b-a)*e};this.VIntX=function(a,b,e,f,g,h,k,i,l,o){g=(g-l)/(o-l);l=this.normal_cache;b[f]=h+g*this.delta;b[f+1]=k;b[f+2]=i;e[f]=this.lerp(l[a],l[a+3],g);e[f+1]=this.lerp(l[a+1],l[a+4],g);e[f+2]=this.lerp(l[a+2],l[a+5],g)};this.VIntY=function(a,b,e,f,g,h,k,i,l,o){g=(g-l)/(o-l);l=this.normal_cache;b[f]=h;b[f+1]=k+g*this.delta;b[f+2]=i;b=a+3*this.yd;
+e[f]=this.lerp(l[a],l[b],g);e[f+1]=this.lerp(l[a+1],l[b+1],g);e[f+2]=this.lerp(l[a+2],l[b+2],g)};this.VIntZ=function(a,b,e,f,g,h,k,i,l,o){g=(g-l)/(o-l);l=this.normal_cache;b[f]=h;b[f+1]=k;b[f+2]=i+g*this.delta;b=a+3*this.zd;e[f]=this.lerp(l[a],l[b],g);e[f+1]=this.lerp(l[a+1],l[b+1],g);e[f+2]=this.lerp(l[a+2],l[b+2],g)};this.compNorm=function(a){var b=3*a;0===this.normal_cache[b]&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
+this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,f,g,h){var k=f+1,i=f+this.yd,l=f+this.zd,o=k+this.yd,q=k+this.zd,n=f+this.yd+this.zd,p=k+this.yd+this.zd,m=0,r=this.field[f],s=this.field[k],t=this.field[i],u=this.field[o],v=this.field[l],x=this.field[q],B=this.field[n],D=this.field[p];r<g&&(m|=1);s<g&&(m|=2);t<g&&(m|=8);u<g&&(m|=4);v<g&&(m|=16);x<g&&(m|=32);B<g&&(m|=128);D<g&&(m|=64);var C=THREE.edgeTable[m];if(0===C)return 0;var A=this.delta,F=a+
+A,J=b+A,A=e+A;C&1&&(this.compNorm(f),this.compNorm(k),this.VIntX(3*f,this.vlist,this.nlist,0,g,a,b,e,r,s));C&2&&(this.compNorm(k),this.compNorm(o),this.VIntY(3*k,this.vlist,this.nlist,3,g,F,b,e,s,u));C&4&&(this.compNorm(i),this.compNorm(o),this.VIntX(3*i,this.vlist,this.nlist,6,g,a,J,e,t,u));C&8&&(this.compNorm(f),this.compNorm(i),this.VIntY(3*f,this.vlist,this.nlist,9,g,a,b,e,r,t));C&16&&(this.compNorm(l),this.compNorm(q),this.VIntX(3*l,this.vlist,this.nlist,12,g,a,b,A,v,x));C&32&&(this.compNorm(q),
+this.compNorm(p),this.VIntY(3*q,this.vlist,this.nlist,15,g,F,b,A,x,D));C&64&&(this.compNorm(n),this.compNorm(p),this.VIntX(3*n,this.vlist,this.nlist,18,g,a,J,A,B,D));C&128&&(this.compNorm(l),this.compNorm(n),this.VIntY(3*l,this.vlist,this.nlist,21,g,a,b,A,v,B));C&256&&(this.compNorm(f),this.compNorm(l),this.VIntZ(3*f,this.vlist,this.nlist,24,g,a,b,e,r,v));C&512&&(this.compNorm(k),this.compNorm(q),this.VIntZ(3*k,this.vlist,this.nlist,27,g,F,b,e,s,x));C&1024&&(this.compNorm(o),this.compNorm(p),this.VIntZ(3*
+o,this.vlist,this.nlist,30,g,F,J,e,u,D));C&2048&&(this.compNorm(i),this.compNorm(n),this.VIntZ(3*i,this.vlist,this.nlist,33,g,a,J,e,t,B));m<<=4;for(g=f=0;-1!=THREE.triTable[m+g];)a=m+g,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],h),g+=3,f++;return f};this.posnormtriv=function(a,b,e,f,g,h){var k=3*this.count;this.positionArray[k]=a[e];this.positionArray[k+1]=a[e+1];this.positionArray[k+2]=a[e+2];this.positionArray[k+3]=a[f];this.positionArray[k+
+4]=a[f+1];this.positionArray[k+5]=a[f+2];this.positionArray[k+6]=a[g];this.positionArray[k+7]=a[g+1];this.positionArray[k+8]=a[g+2];this.normalArray[k]=b[e];this.normalArray[k+1]=b[e+1];this.normalArray[k+2]=b[e+2];this.normalArray[k+3]=b[f];this.normalArray[k+4]=b[f+1];this.normalArray[k+5]=b[f+2];this.normalArray[k+6]=b[g];this.normalArray[k+7]=b[g+1];this.normalArray[k+8]=b[g+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=function(){this.count=0;
+this.hasNormal=this.hasPos=!1};this.end=function(a){if(0!==this.count){for(var b=3*this.count;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,e,f,g){var h=this.size*Math.sqrt(f/g),k=e*this.size,i=b*this.size,l=a*this.size,o=Math.floor(k-h);1>o&&(o=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var q=Math.floor(i-h);1>q&&(q=1);i=Math.floor(i+h);i>this.size-1&&(i=this.size-1);var n=Math.floor(l-h);1>n&&(n=1);h=Math.floor(l+h);h>this.size-1&&(h=this.size-
+1);for(var p,m,r,s,t,u,v,l=o;l<k;l++){r=this.size2*l;t=l/this.size-e;u=t*t;for(o=q;o<i;o++){m=r+this.size*o;p=o/this.size-b;v=p*p;for(p=n;p<h;p++)s=p/this.size-a,s=f/(1.0E-6+s*s+v+u)-g,0<s&&(this.field[m+p]+=s)}}};this.addPlaneX=function(a,b){var e,f,g,h,k,i=this.size,l=this.yd,o=this.zd,q=this.field,n=i*Math.sqrt(a/b);n>i&&(n=i);for(e=0;e<n;e++)if(f=e/i,f*=f,h=a/(1.0E-4+f)-b,0<h)for(f=0;f<i;f++){k=e+f*l;for(g=0;g<i;g++)q[o*g+k]+=h}};this.addPlaneY=function(a,b){var e,f,g,h,k,i,l=this.size,o=this.yd,
+q=this.zd,n=this.field,p=l*Math.sqrt(a/b);p>l&&(p=l);for(f=0;f<p;f++)if(e=f/l,e*=e,h=a/(1.0E-4+e)-b,0<h){k=f*o;for(e=0;e<l;e++){i=k+e;for(g=0;g<l;g++)n[q*g+i]+=h}}};this.addPlaneZ=function(a,b){var e,f,g,h,k,i,l=this.size,o=this.yd,q=this.zd,n=this.field,p=l*Math.sqrt(a/b);p>l&&(p=l);for(g=0;g<p;g++)if(e=g/l,e*=e,h=a/(1.0E-4+e)-b,0<h){k=q*g;for(f=0;f<l;f++){i=k+f*o;for(e=0;e<l;e++)n[i+e]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[3*a]=0,this.field[a]=0};this.render=
+function(a){this.begin();var b,e,f,g,h,k,i,l,o,q=this.size-2;for(g=1;g<q;g++){o=this.size2*g;i=(g-this.halfsize)/this.halfsize;for(f=1;f<q;f++){l=o+this.size*f;k=(f-this.halfsize)/this.halfsize;for(e=1;e<q;e++)h=(e-this.halfsize)/this.halfsize,b=l+e,this.polygonize(h,k,i,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,e=[];this.render(function(f){var g,h,k,i,l,o,q,n;for(g=0;g<f.count;g++)q=3*g,l=q+1,n=q+2,h=f.positionArray[q],k=f.positionArray[l],i=
+f.positionArray[n],o=new THREE.Vector3(h,k,i),h=f.normalArray[q],k=f.normalArray[l],i=f.normalArray[n],q=new THREE.Vector3(h,k,i),q.normalize(),l=new THREE.Vertex(o),b.vertices.push(l),e.push(q);o=f.count/3;for(g=0;g<o;g++)q=3*(a+g),l=q+1,n=q+2,h=e[q],k=e[l],i=e[n],q=new THREE.Face3(q,l,n,[h,k,i]),b.faces.push(q);a+=o;f.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
 419,681,928,3376,3129,3891,3642,2358,2111,2869,2620,1340,1077,1855,1590,314,51,825,560,3728,3993,3219,3482,2710,2975,2197,2460,1692,1941,1183,1430,666,915,153,400,3840,3593,3331,3082,2822,2575,2309,2060,1804,1541,1295,1030,778,515,265,0]);
@@ -732,33 +733,33 @@ THREE.triTable=new Int32Array([-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0
 2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,3,8,9,1,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,9,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,3,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]);THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;
 THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){void 0===b&&(b=-1);void 0===c&&(c=0);void 0===f&&(f=1);void 0===e&&(e=new THREE.Color(16777215));if(void 0===d)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
 THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=2*-this.positionScreen.x,e=2*-this.positionScreen.y;for(a=0;a<b;a++)c=this.lensFlares[a],c.x=this.positionScreen.x+d*c.distance,c.y=this.positionScreen.y+e*c.distance,c.wantedRotation=0.25*c.x*Math.PI,c.rotation+=0.25*(c.wantedRotation-c.rotation)};
-THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),e=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(e,a.vertexShader);b.compileShader(d);b.compileShader(e);b.attachShader(c,d);b.attachShader(c,e);b.linkProgram(c);return c}var b,c,d,e,f,g,h,j,k,l,n,q,o;this.init=function(p){b=p.context;c=p;d=new Float32Array(16);e=new Uint16Array(6);p=0;d[p++]=-1;d[p++]=-1;d[p++]=0;d[p++]=0;d[p++]=1;d[p++]=-1;d[p++]=1;d[p++]=
-0;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=-1;d[p++]=1;d[p++]=0;d[p++]=1;p=0;e[p++]=0;e[p++]=1;e[p++]=2;e[p++]=0;e[p++]=2;e[p++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();j=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
-b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,j);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
-b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(k=!1,l=a(THREE.ShaderFlares.lensFlare)):(k=!0,l=a(THREE.ShaderFlares.lensFlareVertexTexture));n={};q={};n.vertex=b.getAttribLocation(l,"position");n.uv=b.getAttribLocation(l,"uv");q.renderType=b.getUniformLocation(l,"renderType");q.map=b.getUniformLocation(l,"map");q.occlusionMap=b.getUniformLocation(l,"occlusionMap");q.opacity=b.getUniformLocation(l,"opacity");q.color=b.getUniformLocation(l,
-"color");q.scale=b.getUniformLocation(l,"scale");q.rotation=b.getUniformLocation(l,"rotation");q.screenPosition=b.getUniformLocation(l,"screenPosition");o=!1};this.render=function(a,d,e,s){var a=a.__webglFlares,t=a.length;if(t){var u=new THREE.Vector3,x=s/e,w=0.5*e,A=0.5*s,D=16/s,B=new THREE.Vector2(D*x,D),C=new THREE.Vector3(1,1,0),F=new THREE.Vector2(1,1),K=q,D=n;b.useProgram(l);o||(b.enableVertexAttribArray(n.vertex),b.enableVertexAttribArray(n.uv),o=!0);b.uniform1i(K.occlusionMap,0);b.uniform1i(K.map,
-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var L,T,M,G,i;for(L=0;L<t;L++)if(D=16/s,B.set(D*x,D),G=a[L],u.set(G.matrixWorld.n14,G.matrixWorld.n24,G.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(u),d.projectionMatrix.multiplyVector3(u),C.copy(u),F.x=C.x*w+w,F.y=C.y*A+A,k||0<F.x&&F.x<e&&0<F.y&&F.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
-h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,F.x-8,F.y-8,16,16,0);b.uniform1i(K.renderType,0);b.uniform2f(K.scale,B.x,B.y);b.uniform3f(K.screenPosition,C.x,C.y,C.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,j);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,F.x-8,F.y-8,16,16,0);b.uniform1i(K.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
-6,b.UNSIGNED_SHORT,0);G.positionScreen.copy(C);G.customUpdateCallback?G.customUpdateCallback(G):G.updateLensFlares();b.uniform1i(K.renderType,2);b.enable(b.BLEND);for(T=0,M=G.lensFlares.length;T<M;T++)if(i=G.lensFlares[T],0.0010<i.opacity&&0.0010<i.scale)C.x=i.x,C.y=i.y,C.z=i.z,D=i.size*i.scale/s,B.x=D*x,B.y=D,b.uniform3f(K.screenPosition,C.x,C.y,C.z),b.uniform2f(K.scale,B.x,B.y),b.uniform1f(K.rotation,i.rotation),b.uniform1f(K.opacity,i.opacity),b.uniform3f(K.color,i.color.r,i.color.g,i.color.b),
-c.setBlending(i.blending),c.setTexture(i.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
+THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),e=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(e,a.vertexShader);b.compileShader(d);b.compileShader(e);b.attachShader(c,d);b.attachShader(c,e);b.linkProgram(c);return c}var b,c,d,e,f,g,h,k,i,l,o,q,n;this.init=function(p){b=p.context;c=p;d=new Float32Array(16);e=new Uint16Array(6);p=0;d[p++]=-1;d[p++]=-1;d[p++]=0;d[p++]=0;d[p++]=1;d[p++]=-1;d[p++]=1;d[p++]=
+0;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=-1;d[p++]=1;d[p++]=0;d[p++]=1;p=0;e[p++]=0;e[p++]=1;e[p++]=2;e[p++]=0;e[p++]=2;e[p++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();k=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
+b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,k);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
+b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(i=!1,l=a(THREE.ShaderFlares.lensFlare)):(i=!0,l=a(THREE.ShaderFlares.lensFlareVertexTexture));o={};q={};o.vertex=b.getAttribLocation(l,"position");o.uv=b.getAttribLocation(l,"uv");q.renderType=b.getUniformLocation(l,"renderType");q.map=b.getUniformLocation(l,"map");q.occlusionMap=b.getUniformLocation(l,"occlusionMap");q.opacity=b.getUniformLocation(l,"opacity");q.color=b.getUniformLocation(l,
+"color");q.scale=b.getUniformLocation(l,"scale");q.rotation=b.getUniformLocation(l,"rotation");q.screenPosition=b.getUniformLocation(l,"screenPosition");n=!1};this.render=function(a,d,e,s){var a=a.__webglFlares,t=a.length;if(t){var u=new THREE.Vector3,v=s/e,x=0.5*e,B=0.5*s,D=16/s,C=new THREE.Vector2(D*v,D),A=new THREE.Vector3(1,1,0),F=new THREE.Vector2(1,1),J=q,D=o;b.useProgram(l);n||(b.enableVertexAttribArray(o.vertex),b.enableVertexAttribArray(o.uv),n=!0);b.uniform1i(J.occlusionMap,0);b.uniform1i(J.map,
+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var K,Z,L,O,M;for(K=0;K<t;K++)if(D=16/s,C.set(D*v,D),O=a[K],u.set(O.matrixWorld.n14,O.matrixWorld.n24,O.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(u),d.projectionMatrix.multiplyVector3(u),A.copy(u),F.x=A.x*x+x,F.y=A.y*B+B,i||0<F.x&&F.x<e&&0<F.y&&F.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
+h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,F.x-8,F.y-8,16,16,0);b.uniform1i(J.renderType,0);b.uniform2f(J.scale,C.x,C.y);b.uniform3f(J.screenPosition,A.x,A.y,A.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,k);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,F.x-8,F.y-8,16,16,0);b.uniform1i(J.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
+6,b.UNSIGNED_SHORT,0);O.positionScreen.copy(A);O.customUpdateCallback?O.customUpdateCallback(O):O.updateLensFlares();b.uniform1i(J.renderType,2);b.enable(b.BLEND);for(Z=0,L=O.lensFlares.length;Z<L;Z++)if(M=O.lensFlares[Z],0.001<M.opacity&&0.001<M.scale)A.x=M.x,A.y=M.y,A.z=M.z,D=M.size*M.scale/s,C.x=D*v,C.y=D,b.uniform3f(J.screenPosition,A.x,A.y,A.z),b.uniform2f(J.scale,C.x,C.y),b.uniform1f(J.rotation,M.rotation),b.uniform1f(J.opacity,M.opacity),b.uniform3f(J.color,M.color.r,M.color.g,M.color.b),c.setBlending(M.blending),
+c.setTexture(M.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
 THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&
-this.update(a,c)};this.update=function(g){var h,j,k,l,n,q,o,p,m,r=g.lights;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(h=0,j=r.length;h<j;h++)if(p=r[h],p.castShadow){if(!p.shadowMap)p.shadowMap=new THREE.WebGLRenderTarget(p.shadowMapWidth,p.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}),p.shadowMapSize=new THREE.Vector2(p.shadowMapWidth,p.shadowMapHeight),p.shadowMatrix=new THREE.Matrix4;
+this.update(a,c)};this.update=function(g){var h,k,i,l,o,q,n,p,m,r=g.lights;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(h=0,k=r.length;h<k;h++)if(p=r[h],p.castShadow){if(!p.shadowMap)p.shadowMap=new THREE.WebGLRenderTarget(p.shadowMapWidth,p.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}),p.shadowMapSize=new THREE.Vector2(p.shadowMapWidth,p.shadowMapHeight),p.shadowMatrix=new THREE.Matrix4;
 if(!p.shadowCamera){if(p instanceof THREE.SpotLight)p.shadowCamera=new THREE.PerspectiveCamera(p.shadowCameraFov,p.shadowMapWidth/p.shadowMapHeight,p.shadowCameraNear,p.shadowCameraFar);else if(p instanceof THREE.DirectionalLight)p.shadowCamera=new THREE.OrthographicCamera(p.shadowCameraLeft,p.shadowCameraRight,p.shadowCameraTop,p.shadowCameraBottom,p.shadowCameraNear,p.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}g.add(p.shadowCamera);b.autoUpdateScene&&g.updateMatrixWorld()}if(p.shadowCameraVisible&&
-!p.cameraHelper)p.cameraHelper=new THREE.CameraHelper(p.shadowCamera),p.shadowCamera.add(p.cameraHelper);k=p.shadowMap;l=p.shadowMatrix;n=p.shadowCamera;n.position.copy(p.matrixWorld.getPosition());n.lookAt(p.target.matrixWorld.getPosition());n.updateMatrixWorld();n.matrixWorldInverse.getInverse(n.matrixWorld);if(p.cameraHelper)p.cameraHelper.lines.visible=p.shadowCameraVisible;p.shadowCameraVisible&&p.cameraHelper.update(p.shadowCamera);l.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);l.multiplySelf(n.projectionMatrix);
-l.multiplySelf(n.matrixWorldInverse);if(!n._viewMatrixArray)n._viewMatrixArray=new Float32Array(16);n.matrixWorldInverse.flattenToArray(n._viewMatrixArray);if(!n._projectionMatrixArray)n._projectionMatrixArray=new Float32Array(16);n.projectionMatrix.flattenToArray(n._projectionMatrixArray);f.multiply(n.projectionMatrix,n.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(k);b.clear();m=g.__webglObjects;for(k=0,l=m.length;k<l;k++)if(q=m[k],p=q.object,q.render=!1,p.visible&&p.castShadow&&(!(p instanceof
-THREE.Mesh)||!p.frustumCulled||e.contains(p)))p.matrixWorld.flattenToArray(p._objectMatrixArray),p._modelViewMatrix.multiplyToArray(n.matrixWorldInverse,p.matrixWorld,p._modelViewMatrixArray),q.render=!0;for(k=0,l=m.length;k<l;k++)if(q=m[k],q.render)p=q.object,q=q.buffer,b.setObjectFaces(p),o=p.customDepthMaterial?p.customDepthMaterial:p.geometry.morphTargets.length?d:c,q instanceof THREE.BufferGeometry?b.renderBufferDirect(n,r,null,o,q,p):b.renderBuffer(n,r,null,o,q,p);m=g.__webglObjectsImmediate;
-for(k=0,l=m.length;k<l;k++)q=m[k],p=q.object,p.visible&&p.castShadow&&(p.matrixAutoUpdate&&p.matrixWorld.flattenToArray(p._objectMatrixArray),p._modelViewMatrix.multiplyToArray(n.matrixWorldInverse,p.matrixWorld,p._modelViewMatrixArray),b.renderImmediateObject(n,r,null,c,p))}g=b.getClearColor();h=b.getClearAlpha();a.clearColor(g.r,g.g,g.b,h);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};
-THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,j,k,l;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
-g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,q=b.createProgram(),o=b.createShader(b.FRAGMENT_SHADER),p=b.createShader(b.VERTEX_SHADER);b.shaderSource(o,a.fragmentShader);b.shaderSource(p,a.vertexShader);b.compileShader(o);b.compileShader(p);b.attachShader(q,o);b.attachShader(q,p);b.linkProgram(q);h=q;j={};k={};j.position=b.getAttribLocation(h,"position");j.uv=b.getAttribLocation(h,"uv");k.uvOffset=b.getUniformLocation(h,"uvOffset");k.uvScale=b.getUniformLocation(h,
-"uvScale");k.rotation=b.getUniformLocation(h,"rotation");k.scale=b.getUniformLocation(h,"scale");k.alignment=b.getUniformLocation(h,"alignment");k.color=b.getUniformLocation(h,"color");k.map=b.getUniformLocation(h,"map");k.opacity=b.getUniformLocation(h,"opacity");k.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");k.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");k.screenPosition=b.getUniformLocation(h,"screenPosition");k.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
-k.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=!1};this.render=function(d,e,o,p){var d=d.__webglSprites,m=d.length;if(m){var r=j,s=k,t=p/o,o=0.5*o,u=0.5*p,x=!0;b.useProgram(h);l||(b.enableVertexAttribArray(r.position),b.enableVertexAttribArray(r.uv),l=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(s.projectionMatrix,
-!1,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(s.map,0);for(var w,A=[],r=0;r<m;r++)if(w=d[r],w.visible&&0!==w.opacity)w.useScreenCoordinates?w.z=-w.position.z:(w._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,w.matrixWorld,w._modelViewMatrixArray),w.z=-w._modelViewMatrix.n34);d.sort(a);for(r=0;r<m;r++)w=d[r],w.visible&&0!==w.opacity&&w.map&&w.map.image&&w.map.image.width&&(w.useScreenCoordinates?(b.uniform1i(s.useScreenCoordinates,1),b.uniform3f(s.screenPosition,(w.position.x-
-o)/o,(u-w.position.y)/u,Math.max(0,Math.min(1,w.position.z)))):(b.uniform1i(s.useScreenCoordinates,0),b.uniform1i(s.affectedByDistance,w.affectedByDistance?1:0),b.uniformMatrix4fv(s.modelViewMatrix,!1,w._modelViewMatrixArray)),e=w.map.image.width/(w.scaleByViewport?p:1),A[0]=e*t*w.scale.x,A[1]=e*w.scale.y,b.uniform2f(s.uvScale,w.uvScale.x,w.uvScale.y),b.uniform2f(s.uvOffset,w.uvOffset.x,w.uvOffset.y),b.uniform2f(s.alignment,w.alignment.x,w.alignment.y),b.uniform1f(s.opacity,w.opacity),b.uniform3f(s.color,
-w.color.r,w.color.g,w.color.b),b.uniform1f(s.rotation,w.rotation),b.uniform2fv(s.scale,A),w.mergeWith3D&&!x?(b.enable(b.DEPTH_TEST),x=!0):!w.mergeWith3D&&x&&(b.disable(b.DEPTH_TEST),x=!1),c.setBlending(w.blending),c.setTexture(w.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
-if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,f=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,j,k,l,n;e.matrixAutoUpdate=f.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},q=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.PerspectiveCamera(53,
-1,1,1E4);p.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:q},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
-m=new THREE.Scene;m.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));m.add(p);this.setSize=function(a,d){c.call(b,a,d);q.width=a;q.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(j!==c.aspect||k!==c.near||l!==c.far||n!==c.fov){j=c.aspect;k=c.near;l=c.far;n=c.fov;var t=c.projectionMatrix.clone(),u=0.5*(125/30),x=u*k/125,w=k*Math.tan(n*Math.PI/360),A;g.n14=u;h.n14=-u;u=-w*j+x;A=w*j+x;t.n11=2*k/(A-u);t.n13=(A+u)/(A-u);e.projectionMatrix.copy(t);u=-w*j-x;A=w*j-x;t.n11=
-2*k/(A-u);t.n13=(A+u)/(A-u);f.projectionMatrix.copy(t)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,q,!0);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,o,!0);m.updateMatrixWorld();d.call(b,m,p)}};
+!p.cameraHelper)p.cameraHelper=new THREE.CameraHelper(p.shadowCamera),p.shadowCamera.add(p.cameraHelper);i=p.shadowMap;l=p.shadowMatrix;o=p.shadowCamera;o.position.copy(p.matrixWorld.getPosition());o.lookAt(p.target.matrixWorld.getPosition());o.updateMatrixWorld();o.matrixWorldInverse.getInverse(o.matrixWorld);if(p.cameraHelper)p.cameraHelper.lines.visible=p.shadowCameraVisible;p.shadowCameraVisible&&p.cameraHelper.update(p.shadowCamera);l.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);l.multiplySelf(o.projectionMatrix);
+l.multiplySelf(o.matrixWorldInverse);if(!o._viewMatrixArray)o._viewMatrixArray=new Float32Array(16);o.matrixWorldInverse.flattenToArray(o._viewMatrixArray);if(!o._projectionMatrixArray)o._projectionMatrixArray=new Float32Array(16);o.projectionMatrix.flattenToArray(o._projectionMatrixArray);f.multiply(o.projectionMatrix,o.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(i);b.clear();m=g.__webglObjects;for(i=0,l=m.length;i<l;i++)if(q=m[i],p=q.object,q.render=!1,p.visible&&p.castShadow&&(!(p instanceof
+THREE.Mesh)||!p.frustumCulled||e.contains(p)))p.matrixWorld.flattenToArray(p._objectMatrixArray),p._modelViewMatrix.multiplyToArray(o.matrixWorldInverse,p.matrixWorld,p._modelViewMatrixArray),q.render=!0;for(i=0,l=m.length;i<l;i++)if(q=m[i],q.render)p=q.object,q=q.buffer,b.setObjectFaces(p),n=p.customDepthMaterial?p.customDepthMaterial:p.geometry.morphTargets.length?d:c,q instanceof THREE.BufferGeometry?b.renderBufferDirect(o,r,null,n,q,p):b.renderBuffer(o,r,null,n,q,p);m=g.__webglObjectsImmediate;
+for(i=0,l=m.length;i<l;i++)q=m[i],p=q.object,p.visible&&p.castShadow&&(p.matrixAutoUpdate&&p.matrixWorld.flattenToArray(p._objectMatrixArray),p._modelViewMatrix.multiplyToArray(o.matrixWorldInverse,p.matrixWorld,p._modelViewMatrixArray),b.renderImmediateObject(o,r,null,c,p))}g=b.getClearColor();h=b.getClearAlpha();a.clearColor(g.r,g.g,g.b,h);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};
+THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,k,i,l;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);e=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;e[a++]=0;e[a++]=1;e[a++]=2;e[a++]=0;e[a++]=2;e[a++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
+g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,q=b.createProgram(),n=b.createShader(b.FRAGMENT_SHADER),p=b.createShader(b.VERTEX_SHADER);b.shaderSource(n,a.fragmentShader);b.shaderSource(p,a.vertexShader);b.compileShader(n);b.compileShader(p);b.attachShader(q,n);b.attachShader(q,p);b.linkProgram(q);h=q;k={};i={};k.position=b.getAttribLocation(h,"position");k.uv=b.getAttribLocation(h,"uv");i.uvOffset=b.getUniformLocation(h,"uvOffset");i.uvScale=b.getUniformLocation(h,
+"uvScale");i.rotation=b.getUniformLocation(h,"rotation");i.scale=b.getUniformLocation(h,"scale");i.alignment=b.getUniformLocation(h,"alignment");i.color=b.getUniformLocation(h,"color");i.map=b.getUniformLocation(h,"map");i.opacity=b.getUniformLocation(h,"opacity");i.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");i.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");i.screenPosition=b.getUniformLocation(h,"screenPosition");i.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
+i.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=!1};this.render=function(d,e,n,p){var d=d.__webglSprites,m=d.length;if(m){var r=k,s=i,t=p/n,n=0.5*n,u=0.5*p,v=!0;b.useProgram(h);l||(b.enableVertexAttribArray(r.position),b.enableVertexAttribArray(r.uv),l=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(s.projectionMatrix,
+!1,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(s.map,0);for(var x,B=[],r=0;r<m;r++)if(x=d[r],x.visible&&0!==x.opacity)x.useScreenCoordinates?x.z=-x.position.z:(x._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,x.matrixWorld,x._modelViewMatrixArray),x.z=-x._modelViewMatrix.n34);d.sort(a);for(r=0;r<m;r++)x=d[r],x.visible&&0!==x.opacity&&x.map&&x.map.image&&x.map.image.width&&(x.useScreenCoordinates?(b.uniform1i(s.useScreenCoordinates,1),b.uniform3f(s.screenPosition,(x.position.x-
+n)/n,(u-x.position.y)/u,Math.max(0,Math.min(1,x.position.z)))):(b.uniform1i(s.useScreenCoordinates,0),b.uniform1i(s.affectedByDistance,x.affectedByDistance?1:0),b.uniformMatrix4fv(s.modelViewMatrix,!1,x._modelViewMatrixArray)),e=x.map.image.width/(x.scaleByViewport?p:1),B[0]=e*t*x.scale.x,B[1]=e*x.scale.y,b.uniform2f(s.uvScale,x.uvScale.x,x.uvScale.y),b.uniform2f(s.uvOffset,x.uvOffset.x,x.uvOffset.y),b.uniform2f(s.alignment,x.alignment.x,x.alignment.y),b.uniform1f(s.opacity,x.opacity),b.uniform3f(s.color,
+x.color.r,x.color.g,x.color.b),b.uniform1f(s.rotation,x.rotation),b.uniform2fv(s.scale,B),x.mergeWith3D&&!v?(b.enable(b.DEPTH_TEST),v=!0):!x.mergeWith3D&&v&&(b.disable(b.DEPTH_TEST),v=!1),c.setBlending(x.blending),c.setTexture(x.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
+if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,f=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,k,i,l,o;e.matrixAutoUpdate=f.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},q=new THREE.WebGLRenderTarget(512,512,a),n=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.PerspectiveCamera(53,
+1,1,1E4);p.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:q},mapRight:{type:"t",value:1,texture:n}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
+m=new THREE.Scene;m.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));m.add(p);this.setSize=function(a,d){c.call(b,a,d);q.width=a;q.height=d;n.width=a;n.height=d};this.render=function(a,c){a.updateMatrixWorld();if(k!==c.aspect||i!==c.near||l!==c.far||o!==c.fov){k=c.aspect;i=c.near;l=c.far;o=c.fov;var t=c.projectionMatrix.clone(),u=0.5*(125/30),v=u*i/125,x=i*Math.tan(o*Math.PI/360),B;g.n14=u;h.n14=-u;u=-x*k+v;B=x*k+v;t.n11=2*i/(B-u);t.n13=(B+u)/(B-u);e.projectionMatrix.copy(t);u=-x*k-v;B=x*k-v;t.n11=
+2*i/(B-u);t.n13=(B+u)/(B-u);f.projectionMatrix.copy(t)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,q,!0);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,n,!0);m.updateMatrixWorld();d.call(b,m,p)}};
 if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,d=this.render,e,f,g=new THREE.PerspectiveCamera;g.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);b.separation=10;if(a&&void 0!==a.separation)b.separation=a.separation;this.setSize=function(a,d){c.call(b,a,d);e=a/2;f=d};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;g.far=
 c.far;g.updateProjectionMatrix();g.position.copy(c.position);g.target.copy(c.target);g.translateX(b.separation);g.lookAt(g.target);h.projectionMatrix=g.projectionMatrix;h.position.copy(c.position);h.target.copy(c.target);h.translateX(-b.separation);h.lookAt(h.target);this.setViewport(0,0,e,f);d.call(b,a,g);this.setViewport(e,0,e,f);d.call(b,a,h,!1)}};
 THREE.ShaderFlares={lensFlareVertexTexture:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = (       visibility.r / 9.0 ) *\n( 1.0 - visibility.g / 9.0 ) *\n(       visibility.b / 9.0 ) *\n( 1.0 - visibility.a / 9.0 );\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},

+ 1 - 1
build/custom/ThreeCanvas.js

@@ -76,7 +76,7 @@ this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRo
 this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);0===a?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
 this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,i=a.z,a=a.w;this.x=b*a+e*f+c*i-d*g;this.y=c*a+e*g+d*f-b*i;this.z=d*a+e*i+b*g-c*f;this.w=e*a-b*f-c*g-d*i;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,i=this.z,m=this.w,h=m*c+g*e-i*d,l=m*d+i*c-f*e,o=m*e+f*d-g*c,c=-f*
 c-g*d-i*e;b.x=h*m+c*-f+l*-i-o*-g;b.y=l*m+c*-g+o*-f-h*-i;b.z=o*m+c*-i+h*-g-l*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.0010>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.001>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
 THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};

+ 1 - 1
build/custom/ThreeDOM.js

@@ -76,7 +76,7 @@ this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRo
 this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);0===a?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
 this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,h=this.z,k=this.w,i=k*c+g*e-h*d,j=k*d+h*c-f*e,l=k*e+f*d-g*c,c=-f*
 c-g*d-h*e;b.x=i*k+c*-f+j*-h-l*-g;b.y=j*k+c*-g+l*-f-i*-h;b.z=l*k+c*-h+i*-g-j*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.0010>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.001>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
 THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};

+ 7 - 7
build/custom/ThreeExtras.js

@@ -95,7 +95,7 @@ c)THREE.Quaternion.slerp(f,g,a.quaternion,d);else if("scl"===c)c=a.scale,c.x=f[0
 THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],f,g,e,h,i,k;f=(a.length-1)*b;g=Math.floor(f);f-=g;c[0]=0===g?g:g-1;c[1]=g;c[2]=g>a.length-2?g:g+1;c[3]=g>a.length-3?g:g+2;g=a[c[0]];h=a[c[1]];i=a[c[2]];k=a[c[3]];c=f*f;e=f*c;d[0]=this.interpolate(g[0],h[0],i[0],k[0],f,c,e);d[1]=this.interpolate(g[1],h[1],i[1],k[1],f,c,e);d[2]=this.interpolate(g[2],h[2],i[2],k[2],f,c,e);return d};
 THREE.Animation.prototype.interpolate=function(a,b,c,d,f,g,e){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*e+(-3*(b-c)-2*a-d)*g+a*f+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?0<c?c:0:0<=c?c:c+d.length;0<=c;c--)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[d.length-1]};
-THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=!1;this.loop=this.isPaused=!0;this.JITCompile=void 0!==c?c:!0;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var f=0;f<c.length;f++){var g=c[f],e=this.getNextKeyWith(g,a,0);e&&e.apply(g)}d.matrixAutoUpdate=!1;this.data.hierarchy[a].node.updateMatrix();
+THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=!1;this.loop=this.isPaused=!0;this.JITCompile=void 0!==c?c:!0;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var f=0;f<c.length;f++){var g=c[f],e=this.getNextKeyWith(g,a,0);e&&e.apply(g)}d.matrixAutoUpdate=!1;this.data.hierarchy[a].node.updateMatrix();
 d.matrixWorldNeedsUpdate=!0}}};
 THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,f,g;for(c=0;c<d;c++){f=this.hierarchy[c];g=this.data.hierarchy[c];f.useQuaternion=!0;if(void 0===g.animationCache)g.animationCache={},g.animationCache.prevKey=null,g.animationCache.nextKey=null,g.animationCache.originalMatrix=f instanceof THREE.Bone?f.skinMatrix:
 f.matrix;f=this.data.hierarchy[c].keys;if(f.length)g.animationCache.prevKey=f[0],g.animationCache.nextKey=f[1],this.startTime=Math.min(f[0].time,this.startTime),this.endTime=Math.max(f[f.length-1].time,this.endTime)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
@@ -115,7 +115,7 @@ THREE.CombinedCamera.prototype.toOrthographic=function(){var a=this.cameraP.aspe
 THREE.CombinedCamera.prototype.setFov=function(a){this.fov=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.setLens=function(a,b){b||(b=43.25);var c=2*Math.atan(b/(2*a)),c=180/Math.PI*c;this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};
 THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=!1};
 THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};
-THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=void 0!==b?b:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=
+THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=void 0!==b?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=
 0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
 !0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(a){this.domElement===document?(this.mouseX=a.pageX-this.viewHalfX,this.mouseY=a.pageY-this.viewHalfY):(this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY)};this.onKeyDown=
 function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp=!0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1;break;case 82:this.moveUp=
@@ -125,14 +125,14 @@ this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b)
 this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};
 THREE.PathControls=function(a,b){function c(a){return 1>(a*=2)?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function f(a,b,c,d){var f={name:c,fps:0.6,length:d,hierarchy:[]},e,g=b.getControlPointsArray(),h=b.getLength(),q=g.length,r=0;e=q-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[e]={time:d,pos:g[e],rot:[0,0,0,1],scl:[1,1,1]};for(e=1;e<q-1;e++)r=d*h.chunks[e]/h.total,b.keys[e]={time:r,pos:g[e]};f.hierarchy[0]=b;THREE.AnimationHandler.add(f);
 return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function g(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)d=c/(a.points.length*b),d=a.getPoint(d),e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z));return e}this.object=a;this.domElement=void 0!==b?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=
-new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/
+new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/
 2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var e=2*Math.PI,h=Math.PI/180;this.update=function(a){var b;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed*a);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed*a);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%e;this.phi=0<=a?a:a+e;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
 b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){this.domElement===
 document?(this.mouseX=a.pageX-this.viewHalfX,this.mouseY=a.pageY-this.viewHalfY):(this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY)};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
 c=new THREE.CubeGeometry(10,10,20),e=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(e,b);a.position.set(0,10,0);this.animation=f(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else this.animation=f(this.animationParent,this.spline,this.id,this.duration),this.animationParent.add(this.target),this.animationParent.add(this.object);if(this.createDebugPath){var a=
 this.debugPath,b=this.spline,e=g(b,10),c=g(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),e=new THREE.Line(e,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));e.scale.set(1,1,1);a.add(e);c.scale.set(1,1,1);a.add(c);for(var e=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),n=0;n<b.points.length;n++)c=new THREE.Mesh(e,h),c.position.copy(b.points[n]),a.add(c)}this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),
 !1)}};THREE.PathControlsIdCounter=0;
-THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=void 0!==b?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.object.useQuaternion=!0;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,
+THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=void 0!==b?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=!1;this.object.useQuaternion=!0;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,
 0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=
 1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=
 0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
@@ -178,7 +178,7 @@ THREE.IcosahedronGeometry=function(a){function b(a,b,c){var d=Math.sqrt(a*a+b*b+
 0.5*((Math.atan2(g.z,g.x)+Math.PI)%Math.PI/Math.PI),0.5-g.y/2),new THREE.UV(1-0.5*((Math.atan2(h.z,h.x)+Math.PI)%Math.PI/Math.PI),0.5-h.y/2)])}function d(a,c){var d=f.vertices[a].position,e=f.vertices[c].position;return b((d.x+e.x)/2,(d.y+e.y)/2,(d.z+e.z)/2)}var f=this,g=new THREE.Geometry;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,-a);b(0,1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,g);c(0,5,1,
 g);c(0,1,7,g);c(0,7,10,g);c(0,10,11,g);c(1,5,9,g);c(5,11,4,g);c(11,10,2,g);c(10,7,6,g);c(7,1,8,g);c(3,9,4,g);c(3,4,2,g);c(3,2,6,g);c(3,6,8,g);c(3,8,9,g);c(4,9,5,g);c(2,4,11,g);c(6,2,10,g);c(8,6,7,g);c(9,8,1,g);for(var e=0;e<this.subdivisions;e++){for(var a=new THREE.Geometry,e=0,h=g.faces.length;e<h;e++){var i=g.faces[e],k=d(i.a,i.b),j=d(i.b,i.c),m=d(i.c,i.a);c(i.a,k,m,a);c(i.b,j,k,a);c(i.c,m,j,a);c(k,j,m,a)}g.faces=a.faces;g.faceVertexUvs[0]=a.faceVertexUvs[0]}f.faces=g.faces;f.faceVertexUvs[0]=
 g.faceVertexUvs[0];this.mergeVertices();this.computeCentroids();this.computeFaceNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
-THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],d=[],f=[],g=[],e=(new THREE.Matrix4).setRotationZ(b),h=0;h<a.length;h++)this.vertices.push(new THREE.Vertex(a[h])),c[h]=a[h].clone(),d[h]=this.vertices.length-1;for(var i=0;i<=this.angle+0.0010;i+=b){for(h=0;h<c.length;h++)i<this.angle?(c[h]=e.multiplyVector3(c[h].clone()),this.vertices.push(new THREE.Vertex(c[h])),f[h]=this.vertices.length-1):f=g;0==i&&(g=d);
+THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],d=[],f=[],g=[],e=(new THREE.Matrix4).setRotationZ(b),h=0;h<a.length;h++)this.vertices.push(new THREE.Vertex(a[h])),c[h]=a[h].clone(),d[h]=this.vertices.length-1;for(var i=0;i<=this.angle+0.001;i+=b){for(h=0;h<c.length;h++)i<this.angle?(c[h]=e.multiplyVector3(c[h].clone()),this.vertices.push(new THREE.Vertex(c[h])),f[h]=this.vertices.length-1):f=g;0==i&&(g=d);
 for(h=0;h<d.length-1;h++)this.faces.push(new THREE.Face4(f[h],f[h+1],d[h+1],d[h])),this.faceVertexUvs[0].push([new THREE.UV(1-i/this.angle,h/a.length),new THREE.UV(1-i/this.angle,(h+1)/a.length),new THREE.UV(1-(i-b)/this.angle,(h+1)/a.length),new THREE.UV(1-(i-b)/this.angle,h/a.length)]);d=f;f=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
 THREE.OctahedronGeometry=function(a,b){function c(b){var c=b.clone().normalize(),c=new THREE.Vertex(c.clone().multiplyScalar(a));c.index=e.vertices.push(c)-1;var d=Math.atan2(b.z,-b.x)/2/Math.PI+0.5,b=Math.atan2(-b.y,Math.sqrt(b.x*b.x+b.z*b.z))/Math.PI+0.5;c.uv=new THREE.UV(d,b);return c}function d(a,b,c,h){1>h?(h=new THREE.Face3(a.index,b.index,c.index,[a.position,b.position,c.position]),h.centroid.addSelf(a.position).addSelf(b.position).addSelf(c.position).divideScalar(3),h.normal=h.centroid.clone().normalize(),
 e.faces.push(h),h=Math.atan2(h.centroid.z,-h.centroid.x),e.faceVertexUvs[0].push([g(a.uv,a.position,h),g(b.uv,b.position,h),g(c.uv,c.position,h)])):(h-=1,d(a,f(a,b),f(a,c),h),d(f(a,b),b,f(b,c),h),d(f(a,c),f(b,c),c,h),d(f(a,b),f(b,c),f(a,c),h))}function f(a,b){h[a.index]||(h[a.index]=[]);h[b.index]||(h[b.index]=[]);var d=h[a.index][b.index];void 0===d&&(h[a.index][b.index]=h[b.index][a.index]=d=c((new THREE.Vector3).add(a.position,b.position).divideScalar(2)));return d}function g(a,b,c){0>c&&1===a.u&&
@@ -386,8 +386,8 @@ b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b
 "color");p.scale=b.getUniformLocation(j,"scale");p.rotation=b.getUniformLocation(j,"rotation");p.screenPosition=b.getUniformLocation(j,"screenPosition");n=!1};this.render=function(a,d,f,r){var a=a.__webglFlares,s=a.length;if(s){var t=new THREE.Vector3,v=r/f,u=0.5*f,w=0.5*r,z=16/r,x=new THREE.Vector2(z*v,z),A=new THREE.Vector3(1,1,0),F=new THREE.Vector2(1,1),E=p,z=m;b.useProgram(j);n||(b.enableVertexAttribArray(m.vertex),b.enableVertexAttribArray(m.uv),n=!0);b.uniform1i(E.occlusionMap,0);b.uniform1i(E.map,
 1);b.bindBuffer(b.ARRAY_BUFFER,g);b.vertexAttribPointer(z.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(z.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,e);b.disable(b.CULL_FACE);b.depthMask(!1);var I,J,B,G,D;for(I=0;I<s;I++)if(z=16/r,x.set(z*v,z),G=a[I],t.set(G.matrixWorld.n14,G.matrixWorld.n24,G.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(t),d.projectionMatrix.multiplyVector3(t),A.copy(t),F.x=A.x*u+u,F.y=A.y*w+w,k||0<F.x&&F.x<f&&0<F.y&&F.y<r){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
 h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,F.x-8,F.y-8,16,16,0);b.uniform1i(E.renderType,0);b.uniform2f(E.scale,x.x,x.y);b.uniform3f(E.screenPosition,A.x,A.y,A.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,F.x-8,F.y-8,16,16,0);b.uniform1i(E.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
-6,b.UNSIGNED_SHORT,0);G.positionScreen.copy(A);G.customUpdateCallback?G.customUpdateCallback(G):G.updateLensFlares();b.uniform1i(E.renderType,2);b.enable(b.BLEND);for(J=0,B=G.lensFlares.length;J<B;J++)if(D=G.lensFlares[J],0.0010<D.opacity&&0.0010<D.scale)A.x=D.x,A.y=D.y,A.z=D.z,z=D.size*D.scale/r,x.x=z*v,x.y=z,b.uniform3f(E.screenPosition,A.x,A.y,A.z),b.uniform2f(E.scale,x.x,x.y),b.uniform1f(E.rotation,D.rotation),b.uniform1f(E.opacity,D.opacity),b.uniform3f(E.color,D.color.r,D.color.g,D.color.b),
-c.setBlending(D.blending),c.setTexture(D.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
+6,b.UNSIGNED_SHORT,0);G.positionScreen.copy(A);G.customUpdateCallback?G.customUpdateCallback(G):G.updateLensFlares();b.uniform1i(E.renderType,2);b.enable(b.BLEND);for(J=0,B=G.lensFlares.length;J<B;J++)if(D=G.lensFlares[J],0.001<D.opacity&&0.001<D.scale)A.x=D.x,A.y=D.y,A.z=D.z,z=D.size*D.scale/r,x.x=z*v,x.y=z,b.uniform3f(E.screenPosition,A.x,A.y,A.z),b.uniform2f(E.scale,x.x,x.y),b.uniform1f(E.rotation,D.rotation),b.uniform1f(E.opacity,D.opacity),b.uniform3f(E.color,D.color.r,D.color.g,D.color.b),c.setBlending(D.blending),
+c.setTexture(D.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
 THREE.ShadowMapPlugin=function(){var a,b,c,d,f=new THREE.Frustum,g=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&
 this.update(a,c)};this.update=function(e){var h,i,k,j,m,p,n,l,o,q=e.lights;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(h=0,i=q.length;h<i;h++)if(l=q[h],l.castShadow){if(!l.shadowMap)l.shadowMap=new THREE.WebGLRenderTarget(l.shadowMapWidth,l.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}),l.shadowMapSize=new THREE.Vector2(l.shadowMapWidth,l.shadowMapHeight),l.shadowMatrix=new THREE.Matrix4;
 if(!l.shadowCamera){if(l instanceof THREE.SpotLight)l.shadowCamera=new THREE.PerspectiveCamera(l.shadowCameraFov,l.shadowMapWidth/l.shadowMapHeight,l.shadowCameraNear,l.shadowCameraFar);else if(l instanceof THREE.DirectionalLight)l.shadowCamera=new THREE.OrthographicCamera(l.shadowCameraLeft,l.shadowCameraRight,l.shadowCameraTop,l.shadowCameraBottom,l.shadowCameraNear,l.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}e.add(l.shadowCamera);b.autoUpdateScene&&e.updateMatrixWorld()}if(l.shadowCameraVisible&&

+ 1 - 1
build/custom/ThreeSVG.js

@@ -76,7 +76,7 @@ this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRo
 this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);0===a?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
 this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,h=this.z,l=this.w,j=l*c+g*e-h*d,i=l*d+h*c-f*e,m=l*e+f*d-g*c,c=-f*
 c-g*d-h*e;b.x=j*l+c*-f+i*-h-m*-g;b.y=i*l+c*-g+m*-f-j*-h;b.z=m*l+c*-h+j*-g-i*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.0010>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.001>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
 THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};

+ 129 - 129
build/custom/ThreeWebGL.js

@@ -16,11 +16,11 @@ b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
 THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes;c[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);c[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);c[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);c[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);c[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);c[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;6>a;a++)b=c[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))};
 THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=THREE.Frustum.__v1.set(c.getColumnX().length(),c.getColumnY().length(),c.getColumnZ().length()),d=-a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z)),e=0;6>e;e++)if(a=b[e].x*c.n14+b[e].y*c.n24+b[e].z*c.n34+b[e].w,a<=d)return!1;return!0};THREE.Frustum.__v1=new THREE.Vector3;
-THREE.Ray=function(a,b){function c(a,b,c){o.sub(c,a);t=o.dot(b);z=m.add(a,r.copy(b).multiplyScalar(t));return y=c.distanceTo(z)}function d(a,b,c,d){o.sub(d,b);m.sub(c,b);r.sub(a,b);J=o.dot(o);K=o.dot(m);u=o.dot(r);G=m.dot(m);H=m.dot(r);B=1/(J*G-K*K);L=(G*u-K*H)*B;N=(J*H-K*u)*B;return 0<=L&&0<=N&&1>L+N}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};this.intersectObjects=function(a){var b,c,d=[];for(b=0,
+THREE.Ray=function(a,b){function c(a,b,c){o.sub(c,a);t=o.dot(b);z=m.add(a,r.copy(b).multiplyScalar(t));return y=c.distanceTo(z)}function d(a,b,c,d){o.sub(d,b);m.sub(c,b);r.sub(a,b);J=o.dot(o);K=o.dot(m);u=o.dot(r);B=m.dot(m);H=m.dot(r);A=1/(J*B-K*K);M=(B*u-K*H)*A;N=(J*H-K*u)*A;return 0<=M&&0<=N&&1>M+N}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};this.intersectObjects=function(a){var b,c,d=[];for(b=0,
 c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d};var e=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,l=new THREE.Vector3,k=new THREE.Vector3,j=new THREE.Vector3,n=new THREE.Vector3,p=new THREE.Vector3;this.intersectObject=function(a){for(var b,m=[],o=0,r=a.children.length;o<r;o++)Array.prototype.push.apply(m,this.intersectObject(a.children[o]));if(a instanceof THREE.Particle){o=
-c(this.origin,this.direction,a.matrixWorld.getPosition());if(o>a.scale.x)return[];b={distance:o,point:a.position,face:null,object:a};m.push(b)}else if(a instanceof THREE.Mesh){o=c(this.origin,this.direction,a.matrixWorld.getPosition());if(o>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return m;var f,t,u=a.geometry,z=u.vertices,y;a.matrixRotationWorld.extractRotation(a.matrixWorld);for(o=0,r=u.faces.length;o<r;o++)if(b=u.faces[o],l.copy(this.origin),k.copy(this.direction),
-y=a.matrixWorld,j=y.multiplyVector3(j.copy(b.centroid)).subSelf(l),n=a.matrixRotationWorld.multiplyVector3(n.copy(b.normal)),f=k.dot(n),!(1.0E-4>Math.abs(f))&&(t=n.dot(j)/f,!(0>t)&&(a.doubleSided||(a.flipSided?0<f:0>f))))if(p.add(l,k.multiplyScalar(t)),b instanceof THREE.Face3)e=y.multiplyVector3(e.copy(z[b.a].position)),g=y.multiplyVector3(g.copy(z[b.b].position)),h=y.multiplyVector3(h.copy(z[b.c].position)),d(p,e,g,h)&&(b={distance:l.distanceTo(p),point:p.clone(),face:b,object:a},m.push(b));else if(b instanceof
-THREE.Face4&&(e=y.multiplyVector3(e.copy(z[b.a].position)),g=y.multiplyVector3(g.copy(z[b.b].position)),h=y.multiplyVector3(h.copy(z[b.c].position)),i=y.multiplyVector3(i.copy(z[b.d].position)),d(p,e,g,i)||d(p,g,h,i)))b={distance:l.distanceTo(p),point:p.clone(),face:b,object:a},m.push(b)}return m};var o=new THREE.Vector3,m=new THREE.Vector3,r=new THREE.Vector3,t,z,y,J,K,u,G,H,B,L,N};
+c(this.origin,this.direction,a.matrixWorld.getPosition());if(o>a.scale.x)return[];b={distance:o,point:a.position,face:null,object:a};m.push(b)}else if(a instanceof THREE.Mesh){o=c(this.origin,this.direction,a.matrixWorld.getPosition());if(o>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return m;var t,u,f=a.geometry,z=f.vertices,y;a.matrixRotationWorld.extractRotation(a.matrixWorld);for(o=0,r=f.faces.length;o<r;o++)if(b=f.faces[o],l.copy(this.origin),k.copy(this.direction),
+y=a.matrixWorld,j=y.multiplyVector3(j.copy(b.centroid)).subSelf(l),n=a.matrixRotationWorld.multiplyVector3(n.copy(b.normal)),t=k.dot(n),!(1.0E-4>Math.abs(t))&&(u=n.dot(j)/t,!(0>u)&&(a.doubleSided||(a.flipSided?0<t:0>t))))if(p.add(l,k.multiplyScalar(u)),b instanceof THREE.Face3)e=y.multiplyVector3(e.copy(z[b.a].position)),g=y.multiplyVector3(g.copy(z[b.b].position)),h=y.multiplyVector3(h.copy(z[b.c].position)),d(p,e,g,h)&&(b={distance:l.distanceTo(p),point:p.clone(),face:b,object:a},m.push(b));else if(b instanceof
+THREE.Face4&&(e=y.multiplyVector3(e.copy(z[b.a].position)),g=y.multiplyVector3(g.copy(z[b.b].position)),h=y.multiplyVector3(h.copy(z[b.c].position)),i=y.multiplyVector3(i.copy(z[b.d].position)),d(p,e,g,i)||d(p,g,h,i)))b={distance:l.distanceTo(p),point:p.clone(),face:b,object:a},m.push(b)}return m};var o=new THREE.Vector3,m=new THREE.Vector3,r=new THREE.Vector3,t,z,y,J,K,u,B,H,A,M,N};
 THREE.Rectangle=function(){function a(){g=d-b;h=e-c}var b,c,d,e,g,h,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return h};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(g,h,j,n){i=!1;b=g;c=h;d=j;e=n;a()};this.addPoint=function(g,h){i?(i=!1,b=g,c=h,d=g,e=h):(b=b<g?b:g,c=c<h?c:h,d=d>g?d:g,e=e>h?e:h);a()};this.add3Points=
 function(g,h,j,n,p,o){i?(i=!1,b=g<j?g<p?g:p:j<p?j:p,c=h<n?h<o?h:o:n<o?n:o,d=g>j?g>p?g:p:j>p?j:p,e=h>n?h>o?h:o:n>o?n:o):(b=g<j?g<p?g<b?g:b:p<b?p:b:j<p?j<b?j:b:p<b?p:b,c=h<n?h<o?h<c?h:c:o<c?o:c:n<o?n<c?n:c:o<c?o:c,d=g>j?g>p?g>d?g:d:p>d?p:d:j>p?j>d?j:d:p>d?p:d,e=h>n?h>o?h>e?h:e:o>e?o:e:n>o?n>e?n:e:o>e?o:e);a()};this.addRectangle=function(g){i?(i=!1,b=g.getLeft(),c=g.getTop(),d=g.getRight(),e=g.getBottom()):(b=b<g.getLeft()?b:g.getLeft(),c=c<g.getTop()?c:g.getTop(),d=d>g.getRight()?d:g.getRight(),e=e>
 g.getBottom()?e:g.getBottom());a()};this.inflate=function(g){b-=g;c-=g;d+=g;e+=g;a()};this.minSelf=function(g){b=b>g.getLeft()?b:g.getLeft();c=c>g.getTop()?c:g.getTop();d=d<g.getRight()?d:g.getRight();e=e<g.getBottom()?e:g.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?!1:!0};this.empty=function(){i=!0;e=d=c=b=0;a()};this.isEmpty=function(){return i}};
@@ -29,8 +29,8 @@ THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=
 THREE.Matrix4=function(a,b,c,d,e,g,h,i,l,k,j,n,p,o,m,r){this.set(void 0!==a?a:1,b||0,c||0,d||0,e||0,void 0!==g?g:1,h||0,i||0,l||0,k||0,void 0!==j?j:1,n||0,p||0,o||0,m||0,void 0!==r?r:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
 THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,g,h,i,l,k,j,n,p,o,m,r){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=g;this.n23=h;this.n24=i;this.n31=l;this.n32=k;this.n33=j;this.n34=n;this.n41=p;this.n42=o;this.n43=m;this.n44=r;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
 b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(0===g.length())g.z=1;d.cross(c,g).normalize();0===d.length()&&(g.x+=1.0E-4,d.cross(c,g).normalize());e.cross(g,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=g.x;this.n21=d.y;this.n22=e.y;this.n23=g.y;this.n31=d.z;this.n32=e.z;this.n33=g.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,g=a.n14,h=a.n21,i=a.n22,l=a.n23,k=a.n24,j=a.n31,n=a.n32,p=a.n33,o=a.n34,m=a.n41,r=a.n42,t=a.n43,
-z=a.n44,y=b.n11,J=b.n12,K=b.n13,u=b.n14,G=b.n21,H=b.n22,B=b.n23,L=b.n24,N=b.n31,I=b.n32,Q=b.n33,ga=b.n34,xa=b.n41,A=b.n42,f=b.n43,Ga=b.n44;this.n11=c*y+d*G+e*N+g*xa;this.n12=c*J+d*H+e*I+g*A;this.n13=c*K+d*B+e*Q+g*f;this.n14=c*u+d*L+e*ga+g*Ga;this.n21=h*y+i*G+l*N+k*xa;this.n22=h*J+i*H+l*I+k*A;this.n23=h*K+i*B+l*Q+k*f;this.n24=h*u+i*L+l*ga+k*Ga;this.n31=j*y+n*G+p*N+o*xa;this.n32=j*J+n*H+p*I+o*A;this.n33=j*K+n*B+p*Q+o*f;this.n34=j*u+n*L+p*ga+o*Ga;this.n41=m*y+r*G+t*N+z*xa;this.n42=m*J+r*H+t*I+z*A;this.n43=
-m*K+r*B+t*Q+z*f;this.n44=m*u+r*L+t*ga+z*Ga;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=
+z=a.n44,y=b.n11,J=b.n12,K=b.n13,u=b.n14,B=b.n21,H=b.n22,A=b.n23,M=b.n24,N=b.n31,I=b.n32,ia=b.n33,ua=b.n34,S=b.n41,$=b.n42,Y=b.n43,D=b.n44;this.n11=c*y+d*B+e*N+g*S;this.n12=c*J+d*H+e*I+g*$;this.n13=c*K+d*A+e*ia+g*Y;this.n14=c*u+d*M+e*ua+g*D;this.n21=h*y+i*B+l*N+k*S;this.n22=h*J+i*H+l*I+k*$;this.n23=h*K+i*A+l*ia+k*Y;this.n24=h*u+i*M+l*ua+k*D;this.n31=j*y+n*B+p*N+o*S;this.n32=j*J+n*H+p*I+o*$;this.n33=j*K+n*A+p*ia+o*Y;this.n34=j*u+n*M+p*ua+o*D;this.n41=m*y+r*B+t*N+z*S;this.n42=m*J+r*H+t*I+z*$;this.n43=
+m*K+r*A+t*ia+z*Y;this.n44=m*u+r*M+t*ua+z*D;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=
 a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=
 this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*
 a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,g=this.n22,h=this.n23,i=this.n24,l=this.n31,k=this.n32,j=this.n33,n=this.n34,p=this.n41,o=this.n42,m=this.n43,r=this.n44;return d*h*k*p-c*i*k*p-d*g*j*p+b*i*j*p+c*g*n*p-b*h*n*p-d*h*l*o+c*i*l*o+d*e*j*o-a*i*j*o-c*e*n*o+a*h*n*o+d*g*l*m-b*i*l*m-d*e*k*m+a*i*k*m+b*e*n*m-a*g*n*m-c*g*l*r+b*h*l*r+c*e*k*r-a*h*k*r-
@@ -47,8 +47,8 @@ e,j=c*i,n=c*e,this.n11=h*i,this.n12=-h*e,this.n13=d,this.n21=k+j*d,this.n22=l-n*
 a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,e=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);e.setScale(c.x,c.y,c.z);this.multiply(d,e);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);e.set(this.n12,this.n22,this.n32);g.set(this.n13,
 this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=e.length();c.z=g.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
 return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this},rotateByAxis:function(a,b){if(1===a.x&&0===a.y&&0===a.z)return this.rotateX(b);if(0===a.x&&1===a.y&&0===a.z)return this.rotateY(b);if(0===a.x&&0===a.y&&1===
-a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,g=Math.sqrt(c*c+d*d+e*e),c=c/g,d=d/g,e=e/g,g=c*c,h=d*d,i=e*e,l=Math.cos(b),k=Math.sin(b),j=1-l,n=c*d*j,p=c*e*j,j=d*e*j,c=c*k,o=d*k,k=e*k,e=g+(1-g)*l,g=n+k,d=p-o,n=n-k,h=h+(1-h)*l,k=j+c,p=p+o,j=j-c,i=i+(1-i)*l,l=this.n11,c=this.n21,o=this.n31,m=this.n41,r=this.n12,t=this.n22,z=this.n32,y=this.n42,J=this.n13,K=this.n23,u=this.n33,G=this.n43;this.n11=e*l+g*r+d*J;this.n21=e*c+g*t+d*K;this.n31=e*o+g*z+d*u;this.n41=e*m+g*y+d*G;this.n12=n*l+h*r+k*J;this.n22=
-n*c+h*t+k*K;this.n32=n*o+h*z+k*u;this.n42=n*m+h*y+k*G;this.n13=p*l+j*r+i*J;this.n23=p*c+j*t+i*K;this.n33=p*o+j*z+i*u;this.n43=p*m+j*y+i*G;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,g=this.n13,h=this.n23,i=this.n33,l=this.n43,k=Math.cos(a),a=Math.sin(a);this.n12=k*b+a*g;this.n22=k*c+a*h;this.n32=k*d+a*i;this.n42=k*e+a*l;this.n13=k*g-a*b;this.n23=k*h-a*c;this.n33=k*i-a*d;this.n43=k*l-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,
+a.z)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,g=Math.sqrt(c*c+d*d+e*e),c=c/g,d=d/g,e=e/g,g=c*c,h=d*d,i=e*e,l=Math.cos(b),k=Math.sin(b),j=1-l,n=c*d*j,p=c*e*j,j=d*e*j,c=c*k,o=d*k,k=e*k,e=g+(1-g)*l,g=n+k,d=p-o,n=n-k,h=h+(1-h)*l,k=j+c,p=p+o,j=j-c,i=i+(1-i)*l,l=this.n11,c=this.n21,o=this.n31,m=this.n41,r=this.n12,t=this.n22,z=this.n32,y=this.n42,J=this.n13,K=this.n23,u=this.n33,B=this.n43;this.n11=e*l+g*r+d*J;this.n21=e*c+g*t+d*K;this.n31=e*o+g*z+d*u;this.n41=e*m+g*y+d*B;this.n12=n*l+h*r+k*J;this.n22=
+n*c+h*t+k*K;this.n32=n*o+h*z+k*u;this.n42=n*m+h*y+k*B;this.n13=p*l+j*r+i*J;this.n23=p*c+j*t+i*K;this.n33=p*o+j*z+i*u;this.n43=p*m+j*y+i*B;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,g=this.n13,h=this.n23,i=this.n33,l=this.n43,k=Math.cos(a),a=Math.sin(a);this.n12=k*b+a*g;this.n22=k*c+a*h;this.n32=k*d+a*i;this.n42=k*e+a*l;this.n13=k*g-a*b;this.n23=k*h-a*c;this.n33=k*i-a*d;this.n43=k*l-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,
 g=this.n13,h=this.n23,i=this.n33,l=this.n43,k=Math.cos(a),a=Math.sin(a);this.n11=k*b-a*g;this.n21=k*c-a*h;this.n31=k*d-a*i;this.n41=k*e-a*l;this.n13=k*g+a*b;this.n23=k*h+a*c;this.n33=k*i+a*d;this.n43=k*l+a*e;return this},rotateZ:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,g=this.n12,h=this.n22,i=this.n32,l=this.n42,k=Math.cos(a),a=Math.sin(a);this.n11=k*b+a*g;this.n21=k*c+a*h;this.n31=k*d+a*i;this.n41=k*e+a*l;this.n12=k*g-a*b;this.n22=k*h-a*c;this.n32=k*i-a*d;this.n42=k*l-a*e;return this},
 translate:function(a){var b=a.x,c=a.y,a=a.z;this.n14=this.n11*b+this.n12*c+this.n13*a+this.n14;this.n24=this.n21*b+this.n22*c+this.n23*a+this.n24;this.n34=this.n31*b+this.n32*c+this.n33*a+this.n34;this.n44=this.n41*b+this.n42*c+this.n43*a+this.n44;return this}};
 THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,h=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,l=-a.n32*a.n11+a.n31*a.n12,k=a.n23*a.n12-a.n22*a.n13,j=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*h+a.n31*k;if(0===a)return null;a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*g;c[3]=a*h;c[4]=a*i;c[5]=a*l;c[6]=a*k;c[7]=a*j;c[8]=a*n;return b};
@@ -60,23 +60,23 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){thi
 this.children.indexOf(a)){void 0!==a.parent&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;void 0!==b.parent;)b=b.parent;void 0!==b&&b instanceof THREE.Scene&&b.addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(-1!==b){a.parent=void 0;this.children.splice(b,1);for(b=this;void 0!==b.parent;)b=b.parent;void 0!==b&&b instanceof THREE.Scene&&b.removeObject(a)}},getChildByName:function(a,b){var c,d,e;for(c=0,d=this.children.length;c<d;c++){e=this.children[c];if(e.name===
 a||b&&(e=e.getChildByName(a,b),void 0!==e))return e}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(1!==this.scale.x||1!==this.scale.y||1!==this.scale.z)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
 this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
-THREE.Projector=function(){function a(){var a=h[g]=h[g]||new THREE.RenderableObject;g++;return a}function b(){var a=k[l]=k[l]||new THREE.RenderableVertex;l++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,f=1,d=a.z+a.w,e=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(0<=d&&0<=e&&0<=g&&0<=h)return!0;if(0>d&&0>e||0>g&&0>h)return!1;0>d?c=Math.max(c,d/(d-e)):0>e&&(f=Math.min(f,d/(d-e)));0>g?c=Math.max(c,g/(g-h)):0>h&&(f=Math.min(f,g/(g-h)));if(f<c)return!1;a.lerpSelf(b,c);b.lerpSelf(a,1-f);return!0}
-var e,g,h=[],i,l,k=[],j,n,p=[],o,m=[],r,t,z=[],y,J,K=[],u={objects:[],sprites:[],lights:[],elements:[]},G=new THREE.Vector3,H=new THREE.Vector4,B=new THREE.Matrix4,L=new THREE.Matrix4,N=new THREE.Frustum,I=new THREE.Vector4,Q=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);B.multiply(b.projectionMatrix,b.matrixWorldInverse);B.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);B.multiply(b.matrixWorld,
-b.projectionMatrixInverse);B.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){g=0;u.objects.length=0;u.sprites.length=0;u.lights.length=0;var h=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||N.contains(b))?(B.multiplyVector3(G.copy(b.position)),e=a(),e.object=
-b,e.z=G.z,u.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(B.multiplyVector3(G.copy(b.position)),e=a(),e.object=b,e.z=G.z,u.sprites.push(e)):b instanceof THREE.Light&&u.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)h(b.children[c])}};h(b);d&&u.objects.sort(c);return u};this.projectScene=function(a,e,g){var f=e.near,h=e.far,G,sa,M,ma,V,na,ha,W,Z,va,Ka,Ra,Sa,Ma,gb,Na;J=t=o=n=0;u.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
-a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);B.multiply(e.projectionMatrix,e.matrixWorldInverse);N.setFromMatrix(B);u=this.projectGraph(a,!1);for(a=0,G=u.objects.length;a<G;a++)if(Z=u.objects[a].object,va=Z.matrixWorld,Ra=Z.material,l=0,Z instanceof THREE.Mesh){Ka=Z.geometry;Sa=Z.geometry.materials;ma=Ka.vertices;Ma=Ka.faces;gb=Ka.faceVertexUvs;Ka=Z.matrixRotationWorld.extractRotation(va);for(sa=0,M=ma.length;sa<M;sa++)i=b(),i.positionWorld.copy(ma[sa].position),
-va.multiplyVector3(i.positionWorld),i.positionScreen.copy(i.positionWorld),B.multiplyVector4(i.positionScreen),i.positionScreen.x/=i.positionScreen.w,i.positionScreen.y/=i.positionScreen.w,i.visible=i.positionScreen.z>f&&i.positionScreen.z<h;for(ma=0,sa=Ma.length;ma<sa;ma++){M=Ma[ma];if(M instanceof THREE.Face3)if(V=k[M.a],na=k[M.b],ha=k[M.c],V.visible&&na.visible&&ha.visible&&(Z.doubleSided||Z.flipSided!=0>(ha.positionScreen.x-V.positionScreen.x)*(na.positionScreen.y-V.positionScreen.y)-(ha.positionScreen.y-
-V.positionScreen.y)*(na.positionScreen.x-V.positionScreen.x)))W=p[n]=p[n]||new THREE.RenderableFace3,n++,j=W,j.v1.copy(V),j.v2.copy(na),j.v3.copy(ha);else continue;else if(M instanceof THREE.Face4)if(V=k[M.a],na=k[M.b],ha=k[M.c],W=k[M.d],V.visible&&na.visible&&ha.visible&&W.visible&&(Z.doubleSided||Z.flipSided!=(0>(W.positionScreen.x-V.positionScreen.x)*(na.positionScreen.y-V.positionScreen.y)-(W.positionScreen.y-V.positionScreen.y)*(na.positionScreen.x-V.positionScreen.x)||0>(na.positionScreen.x-
-ha.positionScreen.x)*(W.positionScreen.y-ha.positionScreen.y)-(na.positionScreen.y-ha.positionScreen.y)*(W.positionScreen.x-ha.positionScreen.x))))Na=m[o]=m[o]||new THREE.RenderableFace4,o++,j=Na,j.v1.copy(V),j.v2.copy(na),j.v3.copy(ha),j.v4.copy(W);else continue;j.normalWorld.copy(M.normal);Ka.multiplyVector3(j.normalWorld);j.centroidWorld.copy(M.centroid);va.multiplyVector3(j.centroidWorld);j.centroidScreen.copy(j.centroidWorld);B.multiplyVector3(j.centroidScreen);ha=M.vertexNormals;for(V=0,na=
-ha.length;V<na;V++)W=j.vertexNormalsWorld[V],W.copy(ha[V]),Ka.multiplyVector3(W);for(V=0,na=gb.length;V<na;V++)if(Na=gb[V][ma])for(ha=0,W=Na.length;ha<W;ha++)j.uvs[V][ha]=Na[ha];j.material=Ra;j.faceMaterial=null!==M.materialIndex?Sa[M.materialIndex]:null;j.z=j.centroidScreen.z;u.elements.push(j)}}else if(Z instanceof THREE.Line){L.multiply(B,va);ma=Z.geometry.vertices;V=b();V.positionScreen.copy(ma[0].position);L.multiplyVector4(V.positionScreen);for(sa=1,M=ma.length;sa<M;sa++)if(V=b(),V.positionScreen.copy(ma[sa].position),
-L.multiplyVector4(V.positionScreen),na=k[l-2],I.copy(V.positionScreen),Q.copy(na.positionScreen),d(I,Q))I.multiplyScalar(1/I.w),Q.multiplyScalar(1/Q.w),Z=z[t]=z[t]||new THREE.RenderableLine,t++,r=Z,r.v1.positionScreen.copy(I),r.v2.positionScreen.copy(Q),r.z=Math.max(I.z,Q.z),r.material=Ra,u.elements.push(r)}for(a=0,G=u.sprites.length;a<G;a++)if(Z=u.sprites[a].object,va=Z.matrixWorld,Z instanceof THREE.Particle&&(H.set(va.n14,va.n24,va.n34,1),B.multiplyVector4(H),H.z/=H.w,0<H.z&&1>H.z))f=K[J]=K[J]||
-new THREE.RenderableParticle,J++,y=f,y.x=H.x/H.w,y.y=H.y/H.w,y.z=H.z,y.rotation=Z.rotation.z,y.scale.x=Z.scale.x*Math.abs(y.x-(H.x+e.projectionMatrix.n11)/(H.w+e.projectionMatrix.n14)),y.scale.y=Z.scale.y*Math.abs(y.y-(H.y+e.projectionMatrix.n22)/(H.w+e.projectionMatrix.n24)),y.material=Z.material,u.elements.push(y);g&&u.elements.sort(c);return u}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,void 0!==d?d:1)};
+THREE.Projector=function(){function a(){var a=h[g]=h[g]||new THREE.RenderableObject;g++;return a}function b(){var a=k[l]=k[l]||new THREE.RenderableVertex;l++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(0<=e&&0<=f&&0<=g&&0<=h)return!0;if(0>e&&0>f||0>g&&0>h)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>g?c=Math.max(c,g/(g-h)):0>h&&(d=Math.min(d,g/(g-h)));if(d<c)return!1;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return!0}
+var e,g,h=[],i,l,k=[],j,n,p=[],o,m=[],r,t,z=[],y,J,K=[],u={objects:[],sprites:[],lights:[],elements:[]},B=new THREE.Vector3,H=new THREE.Vector4,A=new THREE.Matrix4,M=new THREE.Matrix4,N=new THREE.Frustum,I=new THREE.Vector4,ia=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);A.multiply(b.projectionMatrix,b.matrixWorldInverse);A.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);A.multiply(b.matrixWorld,
+b.projectionMatrixInverse);A.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){g=0;u.objects.length=0;u.sprites.length=0;u.lights.length=0;var h=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||N.contains(b))?(A.multiplyVector3(B.copy(b.position)),e=a(),e.object=
+b,e.z=B.z,u.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(A.multiplyVector3(B.copy(b.position)),e=a(),e.object=b,e.z=B.z,u.sprites.push(e)):b instanceof THREE.Light&&u.lights.push(b);for(var c=0,f=b.children.length;c<f;c++)h(b.children[c])}};h(b);d&&u.objects.sort(c);return u};this.projectScene=function(a,e,g){var h=e.near,D=e.far,f,B,Z,oa,Q,L,qa,va,ba,ya,Ca,Ma,mb,Sa,Pa,Na;J=t=o=n=0;u.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
+a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);A.multiply(e.projectionMatrix,e.matrixWorldInverse);N.setFromMatrix(A);u=this.projectGraph(a,!1);for(a=0,f=u.objects.length;a<f;a++)if(ba=u.objects[a].object,ya=ba.matrixWorld,Ma=ba.material,l=0,ba instanceof THREE.Mesh){Ca=ba.geometry;mb=ba.geometry.materials;oa=Ca.vertices;Sa=Ca.faces;Pa=Ca.faceVertexUvs;Ca=ba.matrixRotationWorld.extractRotation(ya);for(B=0,Z=oa.length;B<Z;B++)i=b(),i.positionWorld.copy(oa[B].position),
+ya.multiplyVector3(i.positionWorld),i.positionScreen.copy(i.positionWorld),A.multiplyVector4(i.positionScreen),i.positionScreen.x/=i.positionScreen.w,i.positionScreen.y/=i.positionScreen.w,i.visible=i.positionScreen.z>h&&i.positionScreen.z<D;for(oa=0,B=Sa.length;oa<B;oa++){Z=Sa[oa];if(Z instanceof THREE.Face3)if(Q=k[Z.a],L=k[Z.b],qa=k[Z.c],Q.visible&&L.visible&&qa.visible&&(ba.doubleSided||ba.flipSided!=0>(qa.positionScreen.x-Q.positionScreen.x)*(L.positionScreen.y-Q.positionScreen.y)-(qa.positionScreen.y-
+Q.positionScreen.y)*(L.positionScreen.x-Q.positionScreen.x)))va=p[n]=p[n]||new THREE.RenderableFace3,n++,j=va,j.v1.copy(Q),j.v2.copy(L),j.v3.copy(qa);else continue;else if(Z instanceof THREE.Face4)if(Q=k[Z.a],L=k[Z.b],qa=k[Z.c],va=k[Z.d],Q.visible&&L.visible&&qa.visible&&va.visible&&(ba.doubleSided||ba.flipSided!=(0>(va.positionScreen.x-Q.positionScreen.x)*(L.positionScreen.y-Q.positionScreen.y)-(va.positionScreen.y-Q.positionScreen.y)*(L.positionScreen.x-Q.positionScreen.x)||0>(L.positionScreen.x-
+qa.positionScreen.x)*(va.positionScreen.y-qa.positionScreen.y)-(L.positionScreen.y-qa.positionScreen.y)*(va.positionScreen.x-qa.positionScreen.x))))Na=m[o]=m[o]||new THREE.RenderableFace4,o++,j=Na,j.v1.copy(Q),j.v2.copy(L),j.v3.copy(qa),j.v4.copy(va);else continue;j.normalWorld.copy(Z.normal);Ca.multiplyVector3(j.normalWorld);j.centroidWorld.copy(Z.centroid);ya.multiplyVector3(j.centroidWorld);j.centroidScreen.copy(j.centroidWorld);A.multiplyVector3(j.centroidScreen);qa=Z.vertexNormals;for(Q=0,L=
+qa.length;Q<L;Q++)va=j.vertexNormalsWorld[Q],va.copy(qa[Q]),Ca.multiplyVector3(va);for(Q=0,L=Pa.length;Q<L;Q++)if(Na=Pa[Q][oa])for(qa=0,va=Na.length;qa<va;qa++)j.uvs[Q][qa]=Na[qa];j.material=Ma;j.faceMaterial=null!==Z.materialIndex?mb[Z.materialIndex]:null;j.z=j.centroidScreen.z;u.elements.push(j)}}else if(ba instanceof THREE.Line){M.multiply(A,ya);oa=ba.geometry.vertices;Q=b();Q.positionScreen.copy(oa[0].position);M.multiplyVector4(Q.positionScreen);for(B=1,Z=oa.length;B<Z;B++)if(Q=b(),Q.positionScreen.copy(oa[B].position),
+M.multiplyVector4(Q.positionScreen),L=k[l-2],I.copy(Q.positionScreen),ia.copy(L.positionScreen),d(I,ia))I.multiplyScalar(1/I.w),ia.multiplyScalar(1/ia.w),ba=z[t]=z[t]||new THREE.RenderableLine,t++,r=ba,r.v1.positionScreen.copy(I),r.v2.positionScreen.copy(ia),r.z=Math.max(I.z,ia.z),r.material=Ma,u.elements.push(r)}for(a=0,f=u.sprites.length;a<f;a++)if(ba=u.sprites[a].object,ya=ba.matrixWorld,ba instanceof THREE.Particle&&(H.set(ya.n14,ya.n24,ya.n34,1),A.multiplyVector4(H),H.z/=H.w,0<H.z&&1>H.z))h=
+K[J]=K[J]||new THREE.RenderableParticle,J++,y=h,y.x=H.x/H.w,y.y=H.y/H.w,y.z=H.z,y.rotation=ba.rotation.z,y.scale.x=ba.scale.x*Math.abs(y.x-(H.x+e.projectionMatrix.n11)/(H.w+e.projectionMatrix.n14)),y.scale.y=ba.scale.y*Math.abs(y.y-(H.y+e.projectionMatrix.n22)/(H.w+e.projectionMatrix.n24)),y.material=ba.material,u.elements.push(y);g&&u.elements.sort(c);return u}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,void 0!==d?d:1)};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),g=Math.cos(c),c=Math.sin(c),h=a*b,i=d*e;this.w=h*g-i*c;this.x=h*c+i*g;this.y=d*b*g+a*e*c;this.z=a*e*g-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
 this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=0>a.n32-a.n23?-Math.abs(this.x):Math.abs(this.x);this.y=0>a.n13-a.n31?-Math.abs(this.y):Math.abs(this.y);this.z=0>a.n21-a.n12?-Math.abs(this.z):Math.abs(this.z);
 this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);0===a?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
 this.x,c=this.y,d=this.z,e=this.w,g=a.x,h=a.y,i=a.z,a=a.w;this.x=b*a+e*g+c*i-d*h;this.y=c*a+e*h+d*g-b*i;this.z=d*a+e*i+b*h-c*g;this.w=e*a-b*g-c*h-d*i;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,g=this.x,h=this.y,i=this.z,l=this.w,k=l*c+h*e-i*d,j=l*d+i*c-g*e,n=l*e+g*d-h*c,c=-g*
 c-h*d-i*e;b.x=k*l+c*-g+j*-i-n*-h;b.y=j*l+c*-h+n*-g-k*-i;b.z=n*l+c*-i+k*-h-j*-g;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),e=Math.sqrt(1-e*e);if(0.0010>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*g)/e;d=Math.sin(d*g)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),e=Math.sqrt(1-e*e);if(0.001>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*g)/e;d=Math.sin(d*g)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,g,h){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materialIndex=h;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
 THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
@@ -86,11 +86,11 @@ b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid
 b,c,d,e,g,h=new THREE.Vector3,i=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],d=this.vertices[c.a],e=this.vertices[c.b],g=this.vertices[c.c],h.sub(g.position,e.position),i.sub(d.position,e.position),h.crossSelf(i),h.isZero()||h.normalize(),c.normal.copy(h)},computeVertexNormals:function(){var a,b,c,d;if(void 0===this.__tmpVertices){d=this.__tmpVertices=Array(this.vertices.length);for(a=0,b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;for(a=0,b=this.faces.length;a<b;a++)if(c=
 this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;for(a=0,b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),
 d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));for(a=0,b=this.vertices.length;a<b;a++)d[a].normalize();for(a=0,b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,
-b,c,f,d,e,g){i=a.vertices[b].position;l=a.vertices[c].position;k=a.vertices[f].position;j=h[d];n=h[e];p=h[g];o=l.x-i.x;m=k.x-i.x;r=l.y-i.y;t=k.y-i.y;z=l.z-i.z;y=k.z-i.z;J=n.u-j.u;K=p.u-j.u;u=n.v-j.v;G=p.v-j.v;H=1/(J*G-K*u);I.set((G*o-u*m)*H,(G*r-u*t)*H,(G*z-u*y)*H);Q.set((J*m-K*o)*H,(J*t-K*r)*H,(J*y-K*z)*H);L[b].addSelf(I);L[c].addSelf(I);L[f].addSelf(I);N[b].addSelf(Q);N[c].addSelf(Q);N[f].addSelf(Q)}var b,c,d,e,g,h,i,l,k,j,n,p,o,m,r,t,z,y,J,K,u,G,H,B,L=[],N=[],I=new THREE.Vector3,Q=new THREE.Vector3,
-ga=new THREE.Vector3,xa=new THREE.Vector3,A=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)L[b]=new THREE.Vector3,N[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)g=this.faces[b],h=this.faceVertexUvs[0][b],g instanceof THREE.Face3?a(this,g.a,g.b,g.c,0,1,2):g instanceof THREE.Face4&&(a(this,g.a,g.b,g.c,0,1,2),a(this,g.a,g.b,g.d,0,1,3));var f=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){g=this.faces[b];for(d=0;d<g.vertexNormals.length;d++)A.copy(g.vertexNormals[d]),e=g[f[d]],
-B=L[e],ga.copy(B),ga.subSelf(A.multiplyScalar(A.dot(B))).normalize(),xa.cross(g.vertexNormals[d],B),e=xa.dot(N[e]),e=0>e?-1:1,g.vertexTangents[d]=new THREE.Vector4(ga.x,ga.y,ga.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox?(this.boundingBox.min.copy(a),this.boundingBox.max.copy(a)):this.boundingBox={min:a.clone(),max:a.clone()};for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<
-e;d++){a=this.vertices[d].position;if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}},computeBoundingSphere:function(){for(var a,b=0,c=0,d=this.vertices.length;c<d;c++)a=this.vertices[c].position.length(),a>b&&(b=a);this.boundingSphere={radius:b}},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),g,h;for(g=0,h=this.vertices.length;g<h;g++)d=this.vertices[g].position,d=[Math.round(d.x*e),Math.round(d.y*e),
-Math.round(d.z*e)].join("_"),void 0===a[d]?(a[d]=g,b.push(this.vertices[g]),c[g]=b.length-1):c[g]=c[a[d]];for(g=0,h=this.faces.length;g<h;g++)if(a=this.faces[g],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
+b,c,d,e,g,A){i=a.vertices[b].position;l=a.vertices[c].position;k=a.vertices[d].position;j=h[e];n=h[g];p=h[A];o=l.x-i.x;m=k.x-i.x;r=l.y-i.y;t=k.y-i.y;z=l.z-i.z;y=k.z-i.z;J=n.u-j.u;K=p.u-j.u;u=n.v-j.v;B=p.v-j.v;H=1/(J*B-K*u);I.set((B*o-u*m)*H,(B*r-u*t)*H,(B*z-u*y)*H);ia.set((J*m-K*o)*H,(J*t-K*r)*H,(J*y-K*z)*H);M[b].addSelf(I);M[c].addSelf(I);M[d].addSelf(I);N[b].addSelf(ia);N[c].addSelf(ia);N[d].addSelf(ia)}var b,c,d,e,g,h,i,l,k,j,n,p,o,m,r,t,z,y,J,K,u,B,H,A,M=[],N=[],I=new THREE.Vector3,ia=new THREE.Vector3,
+ua=new THREE.Vector3,S=new THREE.Vector3,$=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)M[b]=new THREE.Vector3,N[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)g=this.faces[b],h=this.faceVertexUvs[0][b],g instanceof THREE.Face3?a(this,g.a,g.b,g.c,0,1,2):g instanceof THREE.Face4&&(a(this,g.a,g.b,g.c,0,1,2),a(this,g.a,g.b,g.d,0,1,3));var Y=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){g=this.faces[b];for(d=0;d<g.vertexNormals.length;d++)$.copy(g.vertexNormals[d]),e=g[Y[d]],
+A=M[e],ua.copy(A),ua.subSelf($.multiplyScalar($.dot(A))).normalize(),S.cross(g.vertexNormals[d],A),e=S.dot(N[e]),e=0>e?-1:1,g.vertexTangents[d]=new THREE.Vector4(ua.x,ua.y,ua.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox?(this.boundingBox.min.copy(a),this.boundingBox.max.copy(a)):this.boundingBox={min:a.clone(),max:a.clone()};for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=
+this.vertices[d].position;if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}},computeBoundingSphere:function(){for(var a,b=0,c=0,d=this.vertices.length;c<d;c++)a=this.vertices[c].position.length(),a>b&&(b=a);this.boundingSphere={radius:b}},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),g,h;for(g=0,h=this.vertices.length;g<h;g++)d=this.vertices[g].position,d=[Math.round(d.x*e),Math.round(d.y*e),Math.round(d.z*
+e)].join("_"),void 0===a[d]?(a[d]=g,b.push(this.vertices[g]),c[g]=b.length-1):c[g]=c[a[d]];for(g=0,h=this.faces.length;g<h;g++)if(a=this.faces[g],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
 THREE.Spline=function(a){function b(a,b,c,d,e,g,h){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*h+(-3*(b-c)-2*a-d)*g+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,g,h,i,l,k,j,n,p;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;g=Math.floor(e);h=e-g;c[0]=0===g?g:g-1;c[1]=g;c[2]=g>this.points.length-2?g:g+1;c[3]=g>this.points.length-3?g:g+2;k=this.points[c[0]];j=this.points[c[1]];
 n=this.points[c[2]];p=this.points[c[3]];i=h*h;l=h*i;d.x=b(k.x,j.x,n.x,p.x,h,i,l);d.y=b(k.y,j.y,n.y,p.y,h,i,l);d.z=b(k.z,j.z,n.z,p.z,h,i,l);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,g=new THREE.Vector3,h=new THREE.Vector3,i=[],j=0;i[0]=0;a||(a=100);c=this.points.length*a;g.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,d=this.getPoint(b),h.copy(d),j+=h.distanceTo(g),
 g.copy(d),b*=this.points.length-1,b=Math.floor(b),b!=e&&(i[b]=j,e=b);i[i.length]=j;return{chunks:i,total:j}};this.reparametrizeByArcLength=function(a){var b,c,d,e,g,h,i=[],j=new THREE.Vector3,k=this.getLength();i.push(j.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=k.chunks[b]-k.chunks[b-1];h=Math.ceil(a*c/k.total);e=(b-1)/(this.points.length-1);g=b/(this.points.length-1);for(c=1;c<h-1;c++)d=e+c*(1/h)*(g-e),d=this.getPoint(d),i.push(j.copy(d).clone());i.push(j.copy(this.points[b]).clone())}this.points=
@@ -184,120 +184,120 @@ THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragme
 THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask  = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
 THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(void 0===a.__webglCustomAttributesList)a.__webglCustomAttributesList=[];for(var e in d.attributes){var g=d.attributes[e];if(!g.__webglInitialized||g.createUniqueBuffers){g.__webglInitialized=!0;var h=1;"v2"===g.type?h=2:"v3"===g.type?h=3:"v4"===g.type?h=4:"c"===g.type&&(h=3);g.size=h;g.array=new Float32Array(c*h);g.buffer=f.createBuffer();g.buffer.belongsToAttribute=e;g.needsUpdate=!0}a.__webglCustomAttributesList.push(g)}}}
 function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(0<=b.materialIndex)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?!1:a&&void 0!==a.shading&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?!0:!1}function g(a,b,c){var d,e,g,h,i=a.vertices;h=i.length;
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-u.length;c<i;c++)u[c]=0;for(c=3*I,i=y.length;c<i;c++)y[c]=0;t.point.length=I;t.directional.length=L;t.ambient[0]=n;t.ambient[1]=m;t.ambient[2]=l;c=cc;j.ambientLightColor.value=c.ambient;j.directionalLightColor.value=c.directional.colors;j.directionalLightDirection.value=c.directional.positions;j.pointLightColor.value=c.point.colors;j.pointLightPosition.value=c.point.positions;j.pointLightDistance.value=c.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||
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+c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){var k,n=0,m=0,l=0,p,o,r,t=dc,u=t.directional.colors,z=t.directional.positions,y=t.point.colors,A=t.point.positions,K=t.point.distances,M=0,I=0,N=r=0;for(c=0,i=b.length;c<i;c++)if(k=b[c],!k.onlyShadow)if(p=k.color,o=k.intensity,r=k.distance,k instanceof THREE.AmbientLight)D.gammaInput?(n+=p.r*p.r,m+=p.g*p.g,l+=p.b*p.b):(n+=p.r,m+=p.g,l+=p.b);else if(k instanceof THREE.DirectionalLight)r=3*M,D.gammaInput?
+(u[r]=p.r*p.r*o*o,u[r+1]=p.g*p.g*o*o,u[r+2]=p.b*p.b*o*o):(u[r]=p.r*o,u[r+1]=p.g*o,u[r+2]=p.b*o),Ia.copy(k.matrixWorld.getPosition()),Ia.subSelf(k.target.matrixWorld.getPosition()),Ia.normalize(),z[r]=Ia.x,z[r+1]=Ia.y,z[r+2]=Ia.z,M+=1;else if(k instanceof THREE.PointLight||k instanceof THREE.SpotLight)N=3*I,D.gammaInput?(y[N]=p.r*p.r*o*o,y[N+1]=p.g*p.g*o*o,y[N+2]=p.b*p.b*o*o):(y[N]=p.r*o,y[N+1]=p.g*o,y[N+2]=p.b*o),k=k.matrixWorld.getPosition(),A[N]=k.x,A[N+1]=k.y,A[N+2]=k.z,K[I]=r,I+=1;for(c=3*M,i=
+u.length;c<i;c++)u[c]=0;for(c=3*I,i=y.length;c<i;c++)y[c]=0;t.point.length=I;t.directional.length=M;t.ambient[0]=n;t.ambient[1]=m;t.ambient[2]=l;c=dc;j.ambientLightColor.value=c.ambient;j.directionalLightColor.value=c.directional.colors;j.directionalLightDirection.value=c.directional.positions;j.pointLightColor.value=c.point.colors;j.pointLightPosition.value=c.point.positions;j.pointLightDistance.value=c.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||
+d instanceof THREE.MeshPhongMaterial)j.opacity.value=d.opacity,D.gammaInput?j.diffuse.value.copyGammaToLinear(d.color):j.diffuse.value=d.color,(j.map.texture=d.map)&&j.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),j.lightMap.texture=d.lightMap,j.envMap.texture=d.envMap,j.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,j.reflectivity.value=d.reflectivity,j.refractionRatio.value=d.refractionRatio,j.combine.value=d.combine,j.useRefract.value=
+d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)j.diffuse.value=d.color,j.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)j.psColor.value=d.color,j.opacity.value=d.opacity,j.size.value=d.size,j.scale.value=H.height/2,j.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)j.shininess.value=d.shininess,D.gammaInput?(j.ambient.value.copyGammaToLinear(d.ambient),j.specular.value.copyGammaToLinear(d.specular)):
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 n.x,n.y);else if("v3"===l)f.uniform3f(m,n.x,n.y,n.z);else if("v4"===l)f.uniform4f(m,n.x,n.y,n.z,n.w);else if("c"===l)f.uniform3f(m,n.r,n.g,n.b);else if("fv1"===l)f.uniform1fv(m,n);else if("fv"===l)f.uniform3fv(m,n);else if("v2v"===l){if(!i._array)i._array=new Float32Array(2*n.length);for(l=0,t=n.length;l<t;l++)u=2*l,i._array[u]=n[l].x,i._array[u+1]=n[l].y;f.uniform2fv(m,i._array)}else if("v3v"===l){if(!i._array)i._array=new Float32Array(3*n.length);for(l=0,t=n.length;l<t;l++)u=3*l,i._array[u]=n[l].x,
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+c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=!1,delete a._modelViewMatrix,delete a._normalMatrixArray,delete a._modelViewMatrixArray,delete a._objectMatrixArray,a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];f.deleteBuffer(c.__webglVertexBuffer);f.deleteBuffer(c.__webglNormalBuffer);
+f.deleteBuffer(c.__webglTangentBuffer);f.deleteBuffer(c.__webglColorBuffer);f.deleteBuffer(c.__webglUVBuffer);f.deleteBuffer(c.__webglUV2Buffer);f.deleteBuffer(c.__webglSkinVertexABuffer);f.deleteBuffer(c.__webglSkinVertexBBuffer);f.deleteBuffer(c.__webglSkinIndicesBuffer);f.deleteBuffer(c.__webglSkinWeightsBuffer);f.deleteBuffer(c.__webglFaceBuffer);f.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d=0,e=c.numMorphTargets;d<e;d++)f.deleteBuffer(c.__webglMorphTargetsBuffers[d]);if(c.__webglCustomAttributesList)for(d in d=
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 f.bufferData(f.ARRAY_BUFFER,a.positionArray,f.DYNAMIC_DRAW),f.enableVertexAttribArray(b.attributes.position),f.vertexAttribPointer(b.attributes.position,3,f.FLOAT,!1,0,0));if(a.hasNormal){f.bindBuffer(f.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,g,h,i,j,n,m,k,l,p=3*a.count;for(l=0;l<p;l+=9)c=a.normalArray,d=c[l],e=c[l+1],g=c[l+2],h=c[l+3],j=c[l+4],m=c[l+5],i=c[l+6],n=c[l+7],k=c[l+8],d=(d+h+i)/3,e=(e+j+n)/3,g=(g+m+k)/3,c[l]=d,c[l+1]=e,c[l+2]=g,c[l+3]=d,c[l+4]=e,c[l+5]=g,
-c[l+6]=d,c[l+7]=e,c[l+8]=g}f.bufferData(f.ARRAY_BUFFER,a.normalArray,f.DYNAMIC_DRAW);f.enableVertexAttribArray(b.attributes.normal);f.vertexAttribPointer(b.attributes.normal,3,f.FLOAT,!1,0,0)}f.drawArrays(f.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,g){if(0!==d.opacity&&(c=r(a,b,c,d,g),a=c.attributes,b=!1,d=16777215*e.id+2*c.id+(d.wireframe?1:0),d!==ma&&(ma=d,b=!0),g instanceof THREE.Mesh)){g=e.offsets;d=0;for(c=g.length;d<c;++d)b&&(f.bindBuffer(f.ARRAY_BUFFER,e.vertexPositionBuffer),
+c[l+6]=d,c[l+7]=e,c[l+8]=g}f.bufferData(f.ARRAY_BUFFER,a.normalArray,f.DYNAMIC_DRAW);f.enableVertexAttribArray(b.attributes.normal);f.vertexAttribPointer(b.attributes.normal,3,f.FLOAT,!1,0,0)}f.drawArrays(f.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,g){if(0!==d.opacity&&(c=r(a,b,c,d,g),a=c.attributes,b=!1,d=16777215*e.id+2*c.id+(d.wireframe?1:0),d!==L&&(L=d,b=!0),g instanceof THREE.Mesh)){g=e.offsets;d=0;for(c=g.length;d<c;++d)b&&(f.bindBuffer(f.ARRAY_BUFFER,e.vertexPositionBuffer),
 f.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,f.FLOAT,!1,0,12*g[d].index),0<=a.normal&&e.vertexNormalBuffer&&(f.bindBuffer(f.ARRAY_BUFFER,e.vertexNormalBuffer),f.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,f.FLOAT,!1,0,12*g[d].index)),0<=a.uv&&e.vertexUvBuffer&&(e.vertexUvBuffer?(f.bindBuffer(f.ARRAY_BUFFER,e.vertexUvBuffer),f.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,f.FLOAT,!1,0,8*g[d].index),f.enableVertexAttribArray(a.uv)):f.disableVertexAttribArray(a.uv)),
-0<=a.color&&e.vertexColorBuffer&&(f.bindBuffer(f.ARRAY_BUFFER,e.vertexColorBuffer),f.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,f.FLOAT,!1,0,16*g[d].index)),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)),f.drawElements(f.TRIANGLES,g[d].count,f.UNSIGNED_SHORT,2*g[d].start),A.info.render.calls++,A.info.render.vertices+=g[d].count,A.info.render.faces+=g[d].count/3}};this.renderBuffer=function(a,b,c,d,e,g){if(0!==d.opacity){var h,i,c=r(a,b,c,d,g),b=c.attributes,a=!1,c=16777215*
-e.id+2*c.id+(d.wireframe?1:0);c!==ma&&(ma=c,a=!0);if(!d.morphTargets&&0<=b.position)a&&(f.bindBuffer(f.ARRAY_BUFFER,e.__webglVertexBuffer),f.vertexAttribPointer(b.position,3,f.FLOAT,!1,0,0));else if(g.morphTargetBase){c=d.program.attributes;-1!==g.morphTargetBase?(f.bindBuffer(f.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[g.morphTargetBase]),f.vertexAttribPointer(c.position,3,f.FLOAT,!1,0,0)):0<=c.position&&(f.bindBuffer(f.ARRAY_BUFFER,e.__webglVertexBuffer),f.vertexAttribPointer(c.position,3,f.FLOAT,
+0<=a.color&&e.vertexColorBuffer&&(f.bindBuffer(f.ARRAY_BUFFER,e.vertexColorBuffer),f.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,f.FLOAT,!1,0,16*g[d].index)),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)),f.drawElements(f.TRIANGLES,g[d].count,f.UNSIGNED_SHORT,2*g[d].start),D.info.render.calls++,D.info.render.vertices+=g[d].count,D.info.render.faces+=g[d].count/3}};this.renderBuffer=function(a,b,c,d,e,g){if(0!==d.opacity){var h,i,c=r(a,b,c,d,g),b=c.attributes,a=!1,c=16777215*
+e.id+2*c.id+(d.wireframe?1:0);c!==L&&(L=c,a=!0);if(!d.morphTargets&&0<=b.position)a&&(f.bindBuffer(f.ARRAY_BUFFER,e.__webglVertexBuffer),f.vertexAttribPointer(b.position,3,f.FLOAT,!1,0,0));else if(g.morphTargetBase){c=d.program.attributes;-1!==g.morphTargetBase?(f.bindBuffer(f.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[g.morphTargetBase]),f.vertexAttribPointer(c.position,3,f.FLOAT,!1,0,0)):0<=c.position&&(f.bindBuffer(f.ARRAY_BUFFER,e.__webglVertexBuffer),f.vertexAttribPointer(c.position,3,f.FLOAT,
 !1,0,0));if(g.morphTargetForcedOrder.length){h=0;var j=g.morphTargetForcedOrder;for(i=g.morphTargetInfluences;h<d.numSupportedMorphTargets&&h<j.length;)f.bindBuffer(f.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[j[h]]),f.vertexAttribPointer(c["morphTarget"+h],3,f.FLOAT,!1,0,0),g.__webglMorphTargetInfluences[h]=i[j[h]],h++}else{var j=[],n=-1,l=0;i=g.morphTargetInfluences;var m,k=i.length;h=0;for(-1!==g.morphTargetBase&&(j[g.morphTargetBase]=!0);h<d.numSupportedMorphTargets;){for(m=0;m<k;m++)!j[m]&&i[m]>
 n&&(l=m,n=i[l]);f.bindBuffer(f.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[l]);f.vertexAttribPointer(c["morphTarget"+h],3,f.FLOAT,!1,0,0);g.__webglMorphTargetInfluences[h]=n;j[l]=1;n=-1;h++}}null!==d.program.uniforms.morphTargetInfluences&&f.uniform1fv(d.program.uniforms.morphTargetInfluences,g.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList)for(h=0,i=e.__webglCustomAttributesList.length;h<i;h++)c=e.__webglCustomAttributesList[h],0<=b[c.buffer.belongsToAttribute]&&(f.bindBuffer(f.ARRAY_BUFFER,
 c.buffer),f.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,f.FLOAT,!1,0,0));0<=b.color&&(f.bindBuffer(f.ARRAY_BUFFER,e.__webglColorBuffer),f.vertexAttribPointer(b.color,3,f.FLOAT,!1,0,0));0<=b.normal&&(f.bindBuffer(f.ARRAY_BUFFER,e.__webglNormalBuffer),f.vertexAttribPointer(b.normal,3,f.FLOAT,!1,0,0));0<=b.tangent&&(f.bindBuffer(f.ARRAY_BUFFER,e.__webglTangentBuffer),f.vertexAttribPointer(b.tangent,4,f.FLOAT,!1,0,0));0<=b.uv&&(e.__webglUVBuffer?(f.bindBuffer(f.ARRAY_BUFFER,e.__webglUVBuffer),
 f.vertexAttribPointer(b.uv,2,f.FLOAT,!1,0,0),f.enableVertexAttribArray(b.uv)):f.disableVertexAttribArray(b.uv));0<=b.uv2&&(e.__webglUV2Buffer?(f.bindBuffer(f.ARRAY_BUFFER,e.__webglUV2Buffer),f.vertexAttribPointer(b.uv2,2,f.FLOAT,!1,0,0),f.enableVertexAttribArray(b.uv2)):f.disableVertexAttribArray(b.uv2));d.skinning&&0<=b.skinVertexA&&0<=b.skinVertexB&&0<=b.skinIndex&&0<=b.skinWeight&&(f.bindBuffer(f.ARRAY_BUFFER,e.__webglSkinVertexABuffer),f.vertexAttribPointer(b.skinVertexA,4,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,
-e.__webglSkinVertexBBuffer),f.vertexAttribPointer(b.skinVertexB,4,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),f.vertexAttribPointer(b.skinIndex,4,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),f.vertexAttribPointer(b.skinWeight,4,f.FLOAT,!1,0,0))}g instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==Ma&&(f.lineWidth(d),Ma=d),a&&f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),f.drawElements(f.LINES,e.__webglLineCount,f.UNSIGNED_SHORT,
-0)):(a&&f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),f.drawElements(f.TRIANGLES,e.__webglFaceCount,f.UNSIGNED_SHORT,0)),A.info.render.calls++,A.info.render.vertices+=e.__webglFaceCount,A.info.render.faces+=e.__webglFaceCount/3):g instanceof THREE.Line?(g=g.type===THREE.LineStrip?f.LINE_STRIP:f.LINES,d=d.linewidth,d!==Ma&&(f.lineWidth(d),Ma=d),f.drawArrays(g,0,e.__webglLineCount),A.info.render.calls++):g instanceof THREE.ParticleSystem?(f.drawArrays(f.POINTS,0,e.__webglParticleCount),A.info.render.calls++,
-A.info.render.points+=e.__webglParticleCount):g instanceof THREE.Ribbon&&(f.drawArrays(f.TRIANGLE_STRIP,0,e.__webglVertexCount),A.info.render.calls++)}};this.render=function(a,b,c,d){var e,g,j,n,m=a.lights,p=a.fog;M=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();i(this.renderPluginsPre,a,b);A.info.render.calls=0;A.info.render.vertices=0;A.info.render.faces=
-0;A.info.render.points=0;b.matrixWorldInverse.getInverse(b.matrixWorld);if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);hb.multiply(b.projectionMatrix,b.matrixWorldInverse);zb.setFromMatrix(hb);this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);
-n=a.__webglObjects;for(d=0,e=n.length;d<e;d++)if(g=n[d],j=g.object,g.render=!1,j.visible&&(!(j instanceof THREE.Mesh||j instanceof THREE.ParticleSystem)||!j.frustumCulled||zb.contains(j))){j.matrixWorld.flattenToArray(j._objectMatrixArray);t(j,b);var o=g,r=o.object,u=o.buffer,y=void 0,y=y=void 0,y=r.material;if(y instanceof THREE.MeshFaceMaterial){if(y=u.materialIndex,0<=y)y=r.geometry.materials[y],y.transparent?(o.transparent=y,o.opaque=null):(o.opaque=y,o.transparent=null)}else if(y)y.transparent?
-(o.transparent=y,o.opaque=null):(o.opaque=y,o.transparent=null);g.render=!0;if(this.sortObjects)j.renderDepth?g.z=j.renderDepth:(Oa.copy(j.position),hb.multiplyVector3(Oa),g.z=Oa.z)}this.sortObjects&&n.sort(h);n=a.__webglObjectsImmediate;for(d=0,e=n.length;d<e;d++)if(g=n[d],j=g.object,j.visible)j.matrixAutoUpdate&&j.matrixWorld.flattenToArray(j._objectMatrixArray),t(j,b),j=g.object.material,j.transparent?(g.transparent=j,g.opaque=null):(g.opaque=j,g.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),
+e.__webglSkinVertexBBuffer),f.vertexAttribPointer(b.skinVertexB,4,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),f.vertexAttribPointer(b.skinIndex,4,f.FLOAT,!1,0,0),f.bindBuffer(f.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),f.vertexAttribPointer(b.skinWeight,4,f.FLOAT,!1,0,0))}g instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==Na&&(f.lineWidth(d),Na=d),a&&f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),f.drawElements(f.LINES,e.__webglLineCount,f.UNSIGNED_SHORT,
+0)):(a&&f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),f.drawElements(f.TRIANGLES,e.__webglFaceCount,f.UNSIGNED_SHORT,0)),D.info.render.calls++,D.info.render.vertices+=e.__webglFaceCount,D.info.render.faces+=e.__webglFaceCount/3):g instanceof THREE.Line?(g=g.type===THREE.LineStrip?f.LINE_STRIP:f.LINES,d=d.linewidth,d!==Na&&(f.lineWidth(d),Na=d),f.drawArrays(g,0,e.__webglLineCount),D.info.render.calls++):g instanceof THREE.ParticleSystem?(f.drawArrays(f.POINTS,0,e.__webglParticleCount),D.info.render.calls++,
+D.info.render.points+=e.__webglParticleCount):g instanceof THREE.Ribbon&&(f.drawArrays(f.TRIANGLE_STRIP,0,e.__webglVertexCount),D.info.render.calls++)}};this.render=function(a,b,c,d){var e,g,j,n,m=a.lights,p=a.fog;Q=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();i(this.renderPluginsPre,a,b);D.info.render.calls=0;D.info.render.vertices=0;D.info.render.faces=
+0;D.info.render.points=0;b.matrixWorldInverse.getInverse(b.matrixWorld);if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);Ta.multiply(b.projectionMatrix,b.matrixWorldInverse);Gb.setFromMatrix(Ta);this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);
+n=a.__webglObjects;for(d=0,e=n.length;d<e;d++)if(g=n[d],j=g.object,g.render=!1,j.visible&&(!(j instanceof THREE.Mesh||j instanceof THREE.ParticleSystem)||!j.frustumCulled||Gb.contains(j))){j.matrixWorld.flattenToArray(j._objectMatrixArray);t(j,b);var o=g,r=o.object,u=o.buffer,y=void 0,y=y=void 0,y=r.material;if(y instanceof THREE.MeshFaceMaterial){if(y=u.materialIndex,0<=y)y=r.geometry.materials[y],y.transparent?(o.transparent=y,o.opaque=null):(o.opaque=y,o.transparent=null)}else if(y)y.transparent?
+(o.transparent=y,o.opaque=null):(o.opaque=y,o.transparent=null);g.render=!0;if(this.sortObjects)j.renderDepth?g.z=j.renderDepth:(Ua.copy(j.position),Ta.multiplyVector3(Ua),g.z=Ua.z)}this.sortObjects&&n.sort(h);n=a.__webglObjectsImmediate;for(d=0,e=n.length;d<e;d++)if(g=n[d],j=g.object,j.visible)j.matrixAutoUpdate&&j.matrixWorld.flattenToArray(j._objectMatrixArray),t(j,b),j=g.object.material,j.transparent?(g.transparent=j,g.opaque=null):(g.opaque=j,g.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),
 this.setDepthTest(a.overrideMaterial.depthTest),this.setDepthWrite(a.overrideMaterial.depthWrite),z(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),l(a.__webglObjects,!1,"",b,m,p,!0,a.overrideMaterial),k(a.__webglObjectsImmediate,"",b,m,p,!1,a.overrideMaterial)):(this.setBlending(THREE.NormalBlending),l(a.__webglObjects,!0,"opaque",b,m,p,!1),k(a.__webglObjectsImmediate,"opaque",b,m,p,!1),l(a.__webglObjects,!1,"transparent",b,m,p,!0),k(a.__webglObjectsImmediate,
 "transparent",b,m,p,!0));i(this.renderPluginsPost,a,b);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(f.bindTexture(f.TEXTURE_CUBE_MAP,c.__webglTexture),f.generateMipmap(f.TEXTURE_CUBE_MAP),f.bindTexture(f.TEXTURE_CUBE_MAP,null)):(f.bindTexture(f.TEXTURE_2D,c.__webglTexture),f.generateMipmap(f.TEXTURE_2D),f.bindTexture(f.TEXTURE_2D,null)));this.setDepthTest(!0);this.setDepthWrite(!0)};this.renderImmediateObject=
-function(a,b,c,d,e){var g=r(a,b,c,d,e);ma=-1;A.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(g,f,zb):e.render(function(a){A.renderBufferImmediate(a,g,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var h=a.__objectsAdded[0],i=a,l=void 0,k=void 0,r=void 0;if(!h.__webglInit)if(h.__webglInit=!0,h._modelViewMatrix=new THREE.Matrix4,h._normalMatrixArray=
-new Float32Array(9),h._modelViewMatrixArray=new Float32Array(16),h._objectMatrixArray=new Float32Array(16),h.matrixWorld.flattenToArray(h._objectMatrixArray),h instanceof THREE.Mesh){if(k=h.geometry,k instanceof THREE.Geometry){if(void 0===k.geometryGroups){var t=k,u=void 0,y=void 0,z=void 0,B=void 0,H=void 0,J=void 0,G=void 0,K={},L=t.morphTargets.length;t.geometryGroups={};for(u=0,y=t.faces.length;u<y;u++)z=t.faces[u],B=z.materialIndex,J=void 0!==B?B:-1,void 0===K[J]&&(K[J]={hash:J,counter:0}),
-G=K[J].hash+"_"+K[J].counter,void 0===t.geometryGroups[G]&&(t.geometryGroups[G]={faces3:[],faces4:[],materialIndex:B,vertices:0,numMorphTargets:L}),H=z instanceof THREE.Face3?3:4,65535<t.geometryGroups[G].vertices+H&&(K[J].counter+=1,G=K[J].hash+"_"+K[J].counter,void 0===t.geometryGroups[G]&&(t.geometryGroups[G]={faces3:[],faces4:[],materialIndex:B,vertices:0,numMorphTargets:L})),z instanceof THREE.Face3?t.geometryGroups[G].faces3.push(u):t.geometryGroups[G].faces4.push(u),t.geometryGroups[G].vertices+=
-H;t.geometryGroupsList=[];var N=void 0;for(N in t.geometryGroups)t.geometryGroups[N].id=V++,t.geometryGroupsList.push(t.geometryGroups[N])}for(l in k.geometryGroups)if(r=k.geometryGroups[l],!r.__webglVertexBuffer){var I=r;I.__webglVertexBuffer=f.createBuffer();I.__webglNormalBuffer=f.createBuffer();I.__webglTangentBuffer=f.createBuffer();I.__webglColorBuffer=f.createBuffer();I.__webglUVBuffer=f.createBuffer();I.__webglUV2Buffer=f.createBuffer();I.__webglSkinVertexABuffer=f.createBuffer();I.__webglSkinVertexBBuffer=
-f.createBuffer();I.__webglSkinIndicesBuffer=f.createBuffer();I.__webglSkinWeightsBuffer=f.createBuffer();I.__webglFaceBuffer=f.createBuffer();I.__webglLineBuffer=f.createBuffer();if(I.numMorphTargets){var Q=void 0,Z=void 0;I.__webglMorphTargetsBuffers=[];for(Q=0,Z=I.numMorphTargets;Q<Z;Q++)I.__webglMorphTargetsBuffers.push(f.createBuffer())}A.info.memory.geometries++;var M=r,ha=h,ga=ha.geometry,ma=M.faces3,na=M.faces4,W=3*ma.length+4*na.length,va=1*ma.length+2*na.length,xa=3*ma.length+4*na.length,
-sa=c(ha,M),Ga=e(sa),Ka=d(sa),Na=sa.vertexColors?sa.vertexColors:!1;M.__vertexArray=new Float32Array(3*W);if(Ka)M.__normalArray=new Float32Array(3*W);if(ga.hasTangents)M.__tangentArray=new Float32Array(4*W);if(Na)M.__colorArray=new Float32Array(3*W);if(Ga){if(0<ga.faceUvs.length||0<ga.faceVertexUvs.length)M.__uvArray=new Float32Array(2*W);if(1<ga.faceUvs.length||1<ga.faceVertexUvs.length)M.__uv2Array=new Float32Array(2*W)}if(ha.geometry.skinWeights.length&&ha.geometry.skinIndices.length)M.__skinVertexAArray=
-new Float32Array(4*W),M.__skinVertexBArray=new Float32Array(4*W),M.__skinIndexArray=new Float32Array(4*W),M.__skinWeightArray=new Float32Array(4*W);M.__faceArray=new Uint16Array(3*va);M.__lineArray=new Uint16Array(2*xa);if(M.numMorphTargets){M.__morphTargetsArrays=[];for(var Ma=0,gb=M.numMorphTargets;Ma<gb;Ma++)M.__morphTargetsArrays.push(new Float32Array(3*W))}M.__webglFaceCount=3*va;M.__webglLineCount=2*xa;if(sa.attributes){if(void 0===M.__webglCustomAttributesList)M.__webglCustomAttributesList=
-[];var Ra=void 0;for(Ra in sa.attributes){var Oa=sa.attributes[Ra],Da={},Ta;for(Ta in Oa)Da[Ta]=Oa[Ta];if(!Da.__webglInitialized||Da.createUniqueBuffers){Da.__webglInitialized=!0;var Fb=1;"v2"===Da.type?Fb=2:"v3"===Da.type?Fb=3:"v4"===Da.type?Fb=4:"c"===Da.type&&(Fb=3);Da.size=Fb;Da.array=new Float32Array(W*Fb);Da.buffer=f.createBuffer();Da.buffer.belongsToAttribute=Ra;Oa.needsUpdate=!0;Da.__original=Oa}M.__webglCustomAttributesList.push(Da)}}M.__inittedArrays=!0;k.__dirtyVertices=!0;k.__dirtyMorphTargets=
-!0;k.__dirtyElements=!0;k.__dirtyUvs=!0;k.__dirtyNormals=!0;k.__dirtyTangents=!0;k.__dirtyColors=!0}}}else if(h instanceof THREE.Ribbon){if(k=h.geometry,!k.__webglVertexBuffer){var mb=k;mb.__webglVertexBuffer=f.createBuffer();mb.__webglColorBuffer=f.createBuffer();A.info.memory.geometries++;var Sa=k,hb=Sa.vertices.length;Sa.__vertexArray=new Float32Array(3*hb);Sa.__colorArray=new Float32Array(3*hb);Sa.__webglVertexCount=hb;k.__dirtyVertices=!0;k.__dirtyColors=!0}}else if(h instanceof THREE.Line){if(k=
-h.geometry,!k.__webglVertexBuffer){var Eb=k;Eb.__webglVertexBuffer=f.createBuffer();Eb.__webglColorBuffer=f.createBuffer();A.info.memory.geometries++;var Qb=k,Pb=h,zb=Qb.vertices.length;Qb.__vertexArray=new Float32Array(3*zb);Qb.__colorArray=new Float32Array(3*zb);Qb.__webglLineCount=zb;b(Qb,Pb);k.__dirtyVertices=!0;k.__dirtyColors=!0}}else if(h instanceof THREE.ParticleSystem&&(k=h.geometry,!k.__webglVertexBuffer)){var Ob=k;Ob.__webglVertexBuffer=f.createBuffer();Ob.__webglColorBuffer=f.createBuffer();
-A.info.geometries++;var Gb=k,bc=h,tc=Gb.vertices.length;Gb.__vertexArray=new Float32Array(3*tc);Gb.__colorArray=new Float32Array(3*tc);Gb.__sortArray=[];Gb.__webglParticleCount=tc;b(Gb,bc);k.__dirtyVertices=!0;k.__dirtyColors=!0}if(!h.__webglActive){if(h instanceof THREE.Mesh)if(k=h.geometry,k instanceof THREE.BufferGeometry)j(i.__webglObjects,k,h);else for(l in k.geometryGroups)r=k.geometryGroups[l],j(i.__webglObjects,r,h);else h instanceof THREE.Ribbon||h instanceof THREE.Line||h instanceof THREE.ParticleSystem?
-(k=h.geometry,j(i.__webglObjects,k,h)):void 0!==THREE.MarchingCubes&&h instanceof THREE.MarchingCubes||h.immediateRenderCallback?i.__webglObjectsImmediate.push({object:h,opaque:null,transparent:null}):h instanceof THREE.Sprite?i.__webglSprites.push(h):h instanceof THREE.LensFlare&&i.__webglFlares.push(h);h.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var Ha=a.__objectsRemoved[0],ec=a;Ha instanceof THREE.Mesh||Ha instanceof THREE.ParticleSystem||Ha instanceof THREE.Ribbon||
-Ha instanceof THREE.Line?o(ec.__webglObjects,Ha):Ha instanceof THREE.Sprite?m(ec.__webglSprites,Ha):Ha instanceof THREE.LensFlare?m(ec.__webglFlares,Ha):(Ha instanceof THREE.MarchingCubes||Ha.immediateRenderCallback)&&o(ec.__webglObjectsImmediate,Ha);Ha.__webglActive=!1;a.__objectsRemoved.splice(0,1)}for(var uc=0,cc=a.__webglObjects.length;uc<cc;uc++){var Pa=a.__webglObjects[uc].object,R=Pa.geometry,Rb=void 0,Hb=void 0,za=void 0;if(Pa instanceof THREE.Mesh)if(R instanceof THREE.BufferGeometry)R.__dirtyVertices=
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-O.faces4,la=ya.faces,zc=ya.faceVertexUvs[0],Ac=ya.faceVertexUvs[1],Bb=ya.skinVerticesA,Cb=ya.skinVerticesB,Db=ya.skinIndices,vb=ya.skinWeights,wb=ya.morphTargets;if(ya.__dirtyVertices){for(v=0,C=T.length;v<C;v++)x=la[T[v]],D=Ab[x.a].position,E=Ab[x.b].position,F=Ab[x.c].position,qa[oa]=D.x,qa[oa+1]=D.y,qa[oa+2]=D.z,qa[oa+3]=E.x,qa[oa+4]=E.y,qa[oa+5]=E.z,qa[oa+6]=F.x,qa[oa+7]=F.y,qa[oa+8]=F.z,oa+=9;for(v=0,C=U.length;v<C;v++)x=la[U[v]],D=Ab[x.a].position,E=Ab[x.b].position,F=Ab[x.c].position,X=Ab[x.d].position,
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-pa[ka+5]=E.z,pa[ka+6]=F.x,pa[ka+7]=F.y,pa[ka+8]=F.z,ka+=9;for(v=0,C=U.length;v<C;v++)x=la[U[v]],D=wb[Fa].vertices[x.a].position,E=wb[Fa].vertices[x.b].position,F=wb[Fa].vertices[x.c].position,X=wb[Fa].vertices[x.d].position,pa=xc[Fa],pa[ka]=D.x,pa[ka+1]=D.y,pa[ka+2]=D.z,pa[ka+3]=E.x,pa[ka+4]=E.y,pa[ka+5]=E.z,pa[ka+6]=F.x,pa[ka+7]=F.y,pa[ka+8]=F.z,pa[ka+9]=X.x,pa[ka+10]=X.y,pa[ka+11]=X.z,ka+=12;f.bindBuffer(f.ARRAY_BUFFER,O.__webglMorphTargetsBuffers[Fa]);f.bufferData(f.ARRAY_BUFFER,xc[Fa],Ea)}if(vb.length){for(v=
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-ba[w+5]=pb.y,ba[w+6]=pb.z,ba[w+7]=1,ba[w+8]=qb.x,ba[w+9]=qb.y,ba[w+10]=qb.z,ba[w+11]=1,rb=Cb[x.a],sb=Cb[x.b],tb=Cb[x.c],ca[w]=rb.x,ca[w+1]=rb.y,ca[w+2]=rb.z,ca[w+3]=1,ca[w+4]=sb.x,ca[w+5]=sb.y,ca[w+6]=sb.z,ca[w+7]=1,ca[w+8]=tb.x,ca[w+9]=tb.y,ca[w+10]=tb.z,ca[w+11]=1,w+=12;for(v=0,C=U.length;v<C;v++)x=la[U[v]],$a=vb[x.a],ab=vb[x.b],bb=vb[x.c],Ub=vb[x.d],ea[w]=$a.x,ea[w+1]=$a.y,ea[w+2]=$a.z,ea[w+3]=$a.w,ea[w+4]=ab.x,ea[w+5]=ab.y,ea[w+6]=ab.z,ea[w+7]=ab.w,ea[w+8]=bb.x,ea[w+9]=bb.y,ea[w+10]=bb.z,ea[w+
-11]=bb.w,ea[w+12]=Ub.x,ea[w+13]=Ub.y,ea[w+14]=Ub.z,ea[w+15]=Ub.w,cb=Db[x.a],db=Db[x.b],eb=Db[x.c],Vb=Db[x.d],da[w]=cb.x,da[w+1]=cb.y,da[w+2]=cb.z,da[w+3]=cb.w,da[w+4]=db.x,da[w+5]=db.y,da[w+6]=db.z,da[w+7]=db.w,da[w+8]=eb.x,da[w+9]=eb.y,da[w+10]=eb.z,da[w+11]=eb.w,da[w+12]=Vb.x,da[w+13]=Vb.y,da[w+14]=Vb.z,da[w+15]=Vb.w,ob=Bb[x.a],pb=Bb[x.b],qb=Bb[x.c],hc=Bb[x.d],ba[w]=ob.x,ba[w+1]=ob.y,ba[w+2]=ob.z,ba[w+3]=1,ba[w+4]=pb.x,ba[w+5]=pb.y,ba[w+6]=pb.z,ba[w+7]=1,ba[w+8]=qb.x,ba[w+9]=qb.y,ba[w+10]=qb.z,
-ba[w+11]=1,ba[w+12]=hc.x,ba[w+13]=hc.y,ba[w+14]=hc.z,ba[w+15]=1,rb=Cb[x.a],sb=Cb[x.b],tb=Cb[x.c],ic=Cb[x.d],ca[w]=rb.x,ca[w+1]=rb.y,ca[w+2]=rb.z,ca[w+3]=1,ca[w+4]=sb.x,ca[w+5]=sb.y,ca[w+6]=sb.z,ca[w+7]=1,ca[w+8]=tb.x,ca[w+9]=tb.y,ca[w+10]=tb.z,ca[w+11]=1,ca[w+12]=ic.x,ca[w+13]=ic.y,ca[w+14]=ic.z,ca[w+15]=1,w+=16;0<w&&(f.bindBuffer(f.ARRAY_BUFFER,O.__webglSkinVertexABuffer),f.bufferData(f.ARRAY_BUFFER,ba,Ea),f.bindBuffer(f.ARRAY_BUFFER,O.__webglSkinVertexBBuffer),f.bufferData(f.ARRAY_BUFFER,ca,Ea),
-f.bindBuffer(f.ARRAY_BUFFER,O.__webglSkinIndicesBuffer),f.bufferData(f.ARRAY_BUFFER,da,Ea),f.bindBuffer(f.ARRAY_BUFFER,O.__webglSkinWeightsBuffer),f.bufferData(f.ARRAY_BUFFER,ea,Ea))}if(Tc&&wc){for(v=0,C=T.length;v<C;v++)x=la[T[v]],Qa=x.vertexColors,gc=x.color,3===Qa.length&&wc===THREE.VertexColors?(Xa=Qa[0],Ya=Qa[1],Za=Qa[2]):Za=Ya=Xa=gc,ra[ja]=Xa.r,ra[ja+1]=Xa.g,ra[ja+2]=Xa.b,ra[ja+3]=Ya.r,ra[ja+4]=Ya.g,ra[ja+5]=Ya.b,ra[ja+6]=Za.r,ra[ja+7]=Za.g,ra[ja+8]=Za.b,ja+=9;for(v=0,C=U.length;v<C;v++)x=la[U[v]],
-Qa=x.vertexColors,gc=x.color,4===Qa.length&&wc===THREE.VertexColors?(Xa=Qa[0],Ya=Qa[1],Za=Qa[2],Tb=Qa[3]):Tb=Za=Ya=Xa=gc,ra[ja]=Xa.r,ra[ja+1]=Xa.g,ra[ja+2]=Xa.b,ra[ja+3]=Ya.r,ra[ja+4]=Ya.g,ra[ja+5]=Ya.b,ra[ja+6]=Za.r,ra[ja+7]=Za.g,ra[ja+8]=Za.b,ra[ja+9]=Tb.r,ra[ja+10]=Tb.g,ra[ja+11]=Tb.b,ja+=12;0<ja&&(f.bindBuffer(f.ARRAY_BUFFER,O.__webglColorBuffer),f.bufferData(f.ARRAY_BUFFER,ra,Ea))}if(Sc&&ya.hasTangents){for(v=0,C=T.length;v<C;v++)x=la[T[v]],ib=x.vertexTangents,Ua=ib[0],Va=ib[1],Wa=ib[2],aa[Y]=
-Ua.x,aa[Y+1]=Ua.y,aa[Y+2]=Ua.z,aa[Y+3]=Ua.w,aa[Y+4]=Va.x,aa[Y+5]=Va.y,aa[Y+6]=Va.z,aa[Y+7]=Va.w,aa[Y+8]=Wa.x,aa[Y+9]=Wa.y,aa[Y+10]=Wa.z,aa[Y+11]=Wa.w,Y+=12;for(v=0,C=U.length;v<C;v++)x=la[U[v]],ib=x.vertexTangents,Ua=ib[0],Va=ib[1],Wa=ib[2],Sb=ib[3],aa[Y]=Ua.x,aa[Y+1]=Ua.y,aa[Y+2]=Ua.z,aa[Y+3]=Ua.w,aa[Y+4]=Va.x,aa[Y+5]=Va.y,aa[Y+6]=Va.z,aa[Y+7]=Va.w,aa[Y+8]=Wa.x,aa[Y+9]=Wa.y,aa[Y+10]=Wa.z,aa[Y+11]=Wa.w,aa[Y+12]=Sb.x,aa[Y+13]=Sb.y,aa[Y+14]=Sb.z,aa[Y+15]=Sb.w,Y+=16;f.bindBuffer(f.ARRAY_BUFFER,O.__webglTangentBuffer);
-f.bufferData(f.ARRAY_BUFFER,aa,Ea)}if(Rc&&Dc){for(v=0,C=T.length;v<C;v++)if(x=la[T[v]],Ib=x.vertexNormals,nb=x.normal,3===Ib.length&&Fc)for(S=0;3>S;S++)ub=Ib[S],Ja[ua]=ub.x,Ja[ua+1]=ub.y,Ja[ua+2]=ub.z,ua+=3;else for(S=0;3>S;S++)Ja[ua]=nb.x,Ja[ua+1]=nb.y,Ja[ua+2]=nb.z,ua+=3;for(v=0,C=U.length;v<C;v++)if(x=la[U[v]],Ib=x.vertexNormals,nb=x.normal,4===Ib.length&&Fc)for(S=0;4>S;S++)ub=Ib[S],Ja[ua]=ub.x,Ja[ua+1]=ub.y,Ja[ua+2]=ub.z,ua+=3;else for(S=0;4>S;S++)Ja[ua]=nb.x,Ja[ua+1]=nb.y,Ja[ua+2]=nb.z,ua+=3;
-f.bindBuffer(f.ARRAY_BUFFER,O.__webglNormalBuffer);f.bufferData(f.ARRAY_BUFFER,Ja,Ea)}if(Ic&&zc&&Ec){for(v=0,C=T.length;v<C;v++)if(La=T[v],x=la[La],Jb=zc[La],void 0!==Jb)for(S=0;3>S;S++)Lb=Jb[S],Wb[jb]=Lb.u,Wb[jb+1]=Lb.v,jb+=2;for(v=0,C=U.length;v<C;v++)if(La=U[v],x=la[La],Jb=zc[La],void 0!==Jb)for(S=0;4>S;S++)Lb=Jb[S],Wb[jb]=Lb.u,Wb[jb+1]=Lb.v,jb+=2;0<jb&&(f.bindBuffer(f.ARRAY_BUFFER,O.__webglUVBuffer),f.bufferData(f.ARRAY_BUFFER,Wb,Ea))}if(Ic&&Ac&&Ec){for(v=0,C=T.length;v<C;v++)if(La=T[v],x=la[La],
-Kb=Ac[La],void 0!==Kb)for(S=0;3>S;S++)Mb=Kb[S],Xb[kb]=Mb.u,Xb[kb+1]=Mb.v,kb+=2;for(v=0,C=U.length;v<C;v++)if(La=U[v],x=la[La],Kb=Ac[La],void 0!==Kb)for(S=0;4>S;S++)Mb=Kb[S],Xb[kb]=Mb.u,Xb[kb+1]=Mb.v,kb+=2;0<kb&&(f.bindBuffer(f.ARRAY_BUFFER,O.__webglUV2Buffer),f.bufferData(f.ARRAY_BUFFER,Xb,Ea))}if(Qc){for(v=0,C=T.length;v<C;v++)x=la[T[v]],fb[Ia]=ia,fb[Ia+1]=ia+1,fb[Ia+2]=ia+2,Ia+=3,Ca[wa]=ia,Ca[wa+1]=ia+1,Ca[wa+2]=ia,Ca[wa+3]=ia+2,Ca[wa+4]=ia+1,Ca[wa+5]=ia+2,wa+=6,ia+=3;for(v=0,C=U.length;v<C;v++)x=
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-2]=Ba,q.array[s+3]=Ba,s+=4}}else if(2===q.size)if(void 0===q.boundTo||"vertices"===q.boundTo){for(v=0,C=T.length;v<C;v++)x=la[T[v]],D=q.value[x.a],E=q.value[x.b],F=q.value[x.c],q.array[s]=D.x,q.array[s+1]=D.y,q.array[s+2]=E.x,q.array[s+3]=E.y,q.array[s+4]=F.x,q.array[s+5]=F.y,s+=6;for(v=0,C=U.length;v<C;v++)x=la[U[v]],D=q.value[x.a],E=q.value[x.b],F=q.value[x.c],X=q.value[x.d],q.array[s]=D.x,q.array[s+1]=D.y,q.array[s+2]=E.x,q.array[s+3]=E.y,q.array[s+4]=F.x,q.array[s+5]=F.y,q.array[s+6]=X.x,q.array[s+
-7]=X.y,s+=8}else{if("faces"===q.boundTo){for(v=0,C=T.length;v<C;v++)F=E=D=Ba=q.value[T[v]],q.array[s]=D.x,q.array[s+1]=D.y,q.array[s+2]=E.x,q.array[s+3]=E.y,q.array[s+4]=F.x,q.array[s+5]=F.y,s+=6;for(v=0,C=U.length;v<C;v++)X=F=E=D=Ba=q.value[U[v]],q.array[s]=D.x,q.array[s+1]=D.y,q.array[s+2]=E.x,q.array[s+3]=E.y,q.array[s+4]=F.x,q.array[s+5]=F.y,q.array[s+6]=X.x,q.array[s+7]=X.y,s+=8}}else if(3===q.size){var P;P="c"===q.type?["r","g","b"]:["x","y","z"];if(void 0===q.boundTo||"vertices"===q.boundTo){for(v=
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-6]=F[P[0]],q.array[s+7]=F[P[1]],q.array[s+8]=F[P[2]],q.array[s+9]=X[P[0]],q.array[s+10]=X[P[1]],q.array[s+11]=X[P[2]],s+=12}else if("faces"===q.boundTo){for(v=0,C=T.length;v<C;v++)F=E=D=Ba=q.value[T[v]],q.array[s]=D[P[0]],q.array[s+1]=D[P[1]],q.array[s+2]=D[P[2]],q.array[s+3]=E[P[0]],q.array[s+4]=E[P[1]],q.array[s+5]=E[P[2]],q.array[s+6]=F[P[0]],q.array[s+7]=F[P[1]],q.array[s+8]=F[P[2]],s+=9;for(v=0,C=U.length;v<C;v++)X=F=E=D=Ba=q.value[U[v]],q.array[s]=D[P[0]],q.array[s+1]=D[P[1]],q.array[s+2]=D[P[2]],
-q.array[s+3]=E[P[0]],q.array[s+4]=E[P[1]],q.array[s+5]=E[P[2]],q.array[s+6]=F[P[0]],q.array[s+7]=F[P[1]],q.array[s+8]=F[P[2]],q.array[s+9]=X[P[0]],q.array[s+10]=X[P[1]],q.array[s+11]=X[P[2]],s+=12}}else if(4===q.size)if(void 0===q.boundTo||"vertices"===q.boundTo){for(v=0,C=T.length;v<C;v++)x=la[T[v]],D=q.value[x.a],E=q.value[x.b],F=q.value[x.c],q.array[s]=D.x,q.array[s+1]=D.y,q.array[s+2]=D.z,q.array[s+3]=D.w,q.array[s+4]=E.x,q.array[s+5]=E.y,q.array[s+6]=E.z,q.array[s+7]=E.w,q.array[s+8]=F.x,q.array[s+
-9]=F.y,q.array[s+10]=F.z,q.array[s+11]=F.w,s+=12;for(v=0,C=U.length;v<C;v++)x=la[U[v]],D=q.value[x.a],E=q.value[x.b],F=q.value[x.c],X=q.value[x.d],q.array[s]=D.x,q.array[s+1]=D.y,q.array[s+2]=D.z,q.array[s+3]=D.w,q.array[s+4]=E.x,q.array[s+5]=E.y,q.array[s+6]=E.z,q.array[s+7]=E.w,q.array[s+8]=F.x,q.array[s+9]=F.y,q.array[s+10]=F.z,q.array[s+11]=F.w,q.array[s+12]=X.x,q.array[s+13]=X.y,q.array[s+14]=X.z,q.array[s+15]=X.w,s+=16}else if("faces"===q.boundTo){for(v=0,C=T.length;v<C;v++)F=E=D=Ba=q.value[T[v]],
-q.array[s]=D.x,q.array[s+1]=D.y,q.array[s+2]=D.z,q.array[s+3]=D.w,q.array[s+4]=E.x,q.array[s+5]=E.y,q.array[s+6]=E.z,q.array[s+7]=E.w,q.array[s+8]=F.x,q.array[s+9]=F.y,q.array[s+10]=F.z,q.array[s+11]=F.w,s+=12;for(v=0,C=U.length;v<C;v++)X=F=E=D=Ba=q.value[U[v]],q.array[s]=D.x,q.array[s+1]=D.y,q.array[s+2]=D.z,q.array[s+3]=D.w,q.array[s+4]=E.x,q.array[s+5]=E.y,q.array[s+6]=E.z,q.array[s+7]=E.w,q.array[s+8]=F.x,q.array[s+9]=F.y,q.array[s+10]=F.z,q.array[s+11]=F.w,q.array[s+12]=X.x,q.array[s+13]=X.y,
-q.array[s+14]=X.z,q.array[s+15]=X.w,s+=16}f.bindBuffer(f.ARRAY_BUFFER,q.buffer);f.bufferData(f.ARRAY_BUFFER,q.array,Ea)}Pc&&(delete O.__inittedArrays,delete O.__colorArray,delete O.__normalArray,delete O.__tangentArray,delete O.__uvArray,delete O.__uv2Array,delete O.__faceArray,delete O.__vertexArray,delete O.__lineArray,delete O.__skinVertexAArray,delete O.__skinVertexBArray,delete O.__skinIndexArray,delete O.__skinWeightArray)}}R.__dirtyVertices=!1;R.__dirtyMorphTargets=!1;R.__dirtyElements=!1;
-R.__dirtyUvs=!1;R.__dirtyNormals=!1;R.__dirtyColors=!1;R.__dirtyTangents=!1;za.attributes&&p(za)}else if(Pa instanceof THREE.Ribbon){if(R.__dirtyVertices||R.__dirtyColors){var xb=R,Jc=f.DYNAMIC_DRAW,Yb=void 0,Zb=void 0,jc=void 0,yb=void 0,kc=void 0,Kc=xb.vertices,Lc=xb.colors,Vc=Kc.length,Wc=Lc.length,lc=xb.__vertexArray,mc=xb.__colorArray,Xc=xb.__dirtyColors;if(xb.__dirtyVertices){for(Yb=0;Yb<Vc;Yb++)jc=Kc[Yb].position,yb=3*Yb,lc[yb]=jc.x,lc[yb+1]=jc.y,lc[yb+2]=jc.z;f.bindBuffer(f.ARRAY_BUFFER,xb.__webglVertexBuffer);
-f.bufferData(f.ARRAY_BUFFER,lc,Jc)}if(Xc){for(Zb=0;Zb<Wc;Zb++)kc=Lc[Zb],yb=3*Zb,mc[yb]=kc.r,mc[yb+1]=kc.g,mc[yb+2]=kc.b;f.bindBuffer(f.ARRAY_BUFFER,xb.__webglColorBuffer);f.bufferData(f.ARRAY_BUFFER,mc,Jc)}}R.__dirtyVertices=!1;R.__dirtyColors=!1}else if(Pa instanceof THREE.Line){za=c(Pa,Rb);Hb=za.attributes&&n(za);if(R.__dirtyVertices||R.__dirtyColors||Hb){var lb=R,Bc=f.DYNAMIC_DRAW,$b=void 0,ac=void 0,nc=void 0,fa=void 0,oc=void 0,Mc=lb.vertices,Nc=lb.colors,Yc=Mc.length,Zc=Nc.length,pc=lb.__vertexArray,
-qc=lb.__colorArray,$c=lb.__dirtyColors,Cc=lb.__webglCustomAttributesList,rc=void 0,Oc=void 0,ta=void 0,Nb=void 0,Aa=void 0,$=void 0;if(lb.__dirtyVertices){for($b=0;$b<Yc;$b++)nc=Mc[$b].position,fa=3*$b,pc[fa]=nc.x,pc[fa+1]=nc.y,pc[fa+2]=nc.z;f.bindBuffer(f.ARRAY_BUFFER,lb.__webglVertexBuffer);f.bufferData(f.ARRAY_BUFFER,pc,Bc)}if($c){for(ac=0;ac<Zc;ac++)oc=Nc[ac],fa=3*ac,qc[fa]=oc.r,qc[fa+1]=oc.g,qc[fa+2]=oc.b;f.bindBuffer(f.ARRAY_BUFFER,lb.__webglColorBuffer);f.bufferData(f.ARRAY_BUFFER,qc,Bc)}if(Cc)for(rc=
-0,Oc=Cc.length;rc<Oc;rc++)if($=Cc[rc],$.needsUpdate&&(void 0===$.boundTo||"vertices"===$.boundTo)){fa=0;Nb=$.value.length;if(1===$.size)for(ta=0;ta<Nb;ta++)$.array[ta]=$.value[ta];else if(2===$.size)for(ta=0;ta<Nb;ta++)Aa=$.value[ta],$.array[fa]=Aa.x,$.array[fa+1]=Aa.y,fa+=2;else if(3===$.size)if("c"===$.type)for(ta=0;ta<Nb;ta++)Aa=$.value[ta],$.array[fa]=Aa.r,$.array[fa+1]=Aa.g,$.array[fa+2]=Aa.b,fa+=3;else for(ta=0;ta<Nb;ta++)Aa=$.value[ta],$.array[fa]=Aa.x,$.array[fa+1]=Aa.y,$.array[fa+2]=Aa.z,
-fa+=3;else if(4===$.size)for(ta=0;ta<Nb;ta++)Aa=$.value[ta],$.array[fa]=Aa.x,$.array[fa+1]=Aa.y,$.array[fa+2]=Aa.z,$.array[fa+3]=Aa.w,fa+=4;f.bindBuffer(f.ARRAY_BUFFER,$.buffer);f.bufferData(f.ARRAY_BUFFER,$.array,Bc)}}R.__dirtyVertices=!1;R.__dirtyColors=!1;za.attributes&&p(za)}else if(Pa instanceof THREE.ParticleSystem)za=c(Pa,Rb),Hb=za.attributes&&n(za),(R.__dirtyVertices||R.__dirtyColors||Pa.sortParticles||Hb)&&g(R,f.DYNAMIC_DRAW,Pa),R.__dirtyVertices=!1,R.__dirtyColors=!1,za.attributes&&p(za)}};
-this.initMaterial=function(a,b,c,d){var e,g,h,i,j;a instanceof THREE.MeshDepthMaterial?j="depth":a instanceof THREE.MeshNormalMaterial?j="normal":a instanceof THREE.MeshBasicMaterial?j="basic":a instanceof THREE.MeshLambertMaterial?j="lambert":a instanceof THREE.MeshPhongMaterial?j="phong":a instanceof THREE.LineBasicMaterial?j="basic":a instanceof THREE.ParticleBasicMaterial&&(j="particle_basic");if(j){var k=THREE.ShaderLib[j];a.uniforms=THREE.UniformsUtils.clone(k.uniforms);a.vertexShader=k.vertexShader;
-a.fragmentShader=k.fragmentShader}var n,l;g=k=0;for(n=0,l=b.length;n<l;n++)e=b[n],e.onlyShadow||(e instanceof THREE.DirectionalLight&&g++,e instanceof THREE.PointLight&&k++,e instanceof THREE.SpotLight&&k++);k+g<=xa?n=g:(n=Math.ceil(xa*g/(k+g)),k=xa-n);e=n;g=k;var m=0;for(k=0,n=b.length;k<n;k++)l=b[k],l.castShadow&&(l instanceof THREE.SpotLight||l instanceof THREE.DirectionalLight)&&m++;var p=50;if(void 0!==d&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var o;a:{n=a.fragmentShader;l=a.vertexShader;
-var k=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:e,maxPointLights:g,maxBones:p,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,maxShadows:m,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround},r,d=[];j?d.push(j):(d.push(n),
-d.push(l));for(r in c)d.push(r),d.push(c[r]);j=d.join();for(r=0,d=Ga.length;r<d;r++)if(Ga[r].code===j){o=Ga[r].program;break a}r=f.createProgram();d=[0<dc?"#define VERTEX_TEXTURES":"",A.gammaInput?"#define GAMMA_INPUT":"",A.gammaOutput?"#define GAMMA_OUTPUT":"",A.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":
-"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
-e=["precision "+B+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",A.gammaInput?"#define GAMMA_INPUT":"",A.gammaOutput?"#define GAMMA_OUTPUT":"",A.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
+function(a,b,c,d,e){var g=r(a,b,c,d,e);L=-1;D.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(g,f,Gb):e.render(function(a){D.renderBufferImmediate(a,g,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var h=a.__objectsAdded[0],i=a,l=void 0,k=void 0,r=void 0;if(!h.__webglInit)if(h.__webglInit=!0,h._modelViewMatrix=new THREE.Matrix4,h._normalMatrixArray=
+new Float32Array(9),h._modelViewMatrixArray=new Float32Array(16),h._objectMatrixArray=new Float32Array(16),h.matrixWorld.flattenToArray(h._objectMatrixArray),h instanceof THREE.Mesh){if(k=h.geometry,k instanceof THREE.Geometry){if(void 0===k.geometryGroups){var t=k,u=void 0,y=void 0,z=void 0,A=void 0,H=void 0,B=void 0,J=void 0,K={},M=t.morphTargets.length;t.geometryGroups={};for(u=0,y=t.faces.length;u<y;u++)z=t.faces[u],A=z.materialIndex,B=void 0!==A?A:-1,void 0===K[B]&&(K[B]={hash:B,counter:0}),
+J=K[B].hash+"_"+K[B].counter,void 0===t.geometryGroups[J]&&(t.geometryGroups[J]={faces3:[],faces4:[],materialIndex:A,vertices:0,numMorphTargets:M}),H=z instanceof THREE.Face3?3:4,65535<t.geometryGroups[J].vertices+H&&(K[B].counter+=1,J=K[B].hash+"_"+K[B].counter,void 0===t.geometryGroups[J]&&(t.geometryGroups[J]={faces3:[],faces4:[],materialIndex:A,vertices:0,numMorphTargets:M})),z instanceof THREE.Face3?t.geometryGroups[J].faces3.push(u):t.geometryGroups[J].faces4.push(u),t.geometryGroups[J].vertices+=
+H;t.geometryGroupsList=[];var N=void 0;for(N in t.geometryGroups)t.geometryGroups[N].id=qa++,t.geometryGroupsList.push(t.geometryGroups[N])}for(l in k.geometryGroups)if(r=k.geometryGroups[l],!r.__webglVertexBuffer){var I=r;I.__webglVertexBuffer=f.createBuffer();I.__webglNormalBuffer=f.createBuffer();I.__webglTangentBuffer=f.createBuffer();I.__webglColorBuffer=f.createBuffer();I.__webglUVBuffer=f.createBuffer();I.__webglUV2Buffer=f.createBuffer();I.__webglSkinVertexABuffer=f.createBuffer();I.__webglSkinVertexBBuffer=
+f.createBuffer();I.__webglSkinIndicesBuffer=f.createBuffer();I.__webglSkinWeightsBuffer=f.createBuffer();I.__webglFaceBuffer=f.createBuffer();I.__webglLineBuffer=f.createBuffer();if(I.numMorphTargets){var Q=void 0,$=void 0;I.__webglMorphTargetsBuffers=[];for(Q=0,$=I.numMorphTargets;Q<$;Q++)I.__webglMorphTargetsBuffers.push(f.createBuffer())}D.info.memory.geometries++;var L=r,Y=h,Z=Y.geometry,ba=L.faces3,ia=L.faces4,S=3*ba.length+4*ia.length,ua=1*ba.length+2*ia.length,va=3*ba.length+4*ia.length,oa=
+c(Y,L),ya=e(oa),Ca=d(oa),Na=oa.vertexColors?oa.vertexColors:!1;L.__vertexArray=new Float32Array(3*S);if(Ca)L.__normalArray=new Float32Array(3*S);if(Z.hasTangents)L.__tangentArray=new Float32Array(4*S);if(Na)L.__colorArray=new Float32Array(3*S);if(ya){if(0<Z.faceUvs.length||0<Z.faceVertexUvs.length)L.__uvArray=new Float32Array(2*S);if(1<Z.faceUvs.length||1<Z.faceVertexUvs.length)L.__uv2Array=new Float32Array(2*S)}if(Y.geometry.skinWeights.length&&Y.geometry.skinIndices.length)L.__skinVertexAArray=
+new Float32Array(4*S),L.__skinVertexBArray=new Float32Array(4*S),L.__skinIndexArray=new Float32Array(4*S),L.__skinWeightArray=new Float32Array(4*S);L.__faceArray=new Uint16Array(3*ua);L.__lineArray=new Uint16Array(2*va);if(L.numMorphTargets){L.__morphTargetsArrays=[];for(var Ma=0,lb=L.numMorphTargets;Ma<lb;Ma++)L.__morphTargetsArrays.push(new Float32Array(3*S))}L.__webglFaceCount=3*ua;L.__webglLineCount=2*va;if(oa.attributes){if(void 0===L.__webglCustomAttributesList)L.__webglCustomAttributesList=
+[];var Sa=void 0;for(Sa in oa.attributes){var Pa=oa.attributes[Sa],Fa={},Ua;for(Ua in Pa)Fa[Ua]=Pa[Ua];if(!Fa.__webglInitialized||Fa.createUniqueBuffers){Fa.__webglInitialized=!0;var Ia=1;"v2"===Fa.type?Ia=2:"v3"===Fa.type?Ia=3:"v4"===Fa.type?Ia=4:"c"===Fa.type&&(Ia=3);Fa.size=Ia;Fa.array=new Float32Array(S*Ia);Fa.buffer=f.createBuffer();Fa.buffer.belongsToAttribute=Sa;Pa.needsUpdate=!0;Fa.__original=Pa}L.__webglCustomAttributesList.push(Fa)}}L.__inittedArrays=!0;k.__dirtyVertices=!0;k.__dirtyMorphTargets=
+!0;k.__dirtyElements=!0;k.__dirtyUvs=!0;k.__dirtyNormals=!0;k.__dirtyTangents=!0;k.__dirtyColors=!0}}}else if(h instanceof THREE.Ribbon){if(k=h.geometry,!k.__webglVertexBuffer){var mb=k;mb.__webglVertexBuffer=f.createBuffer();mb.__webglColorBuffer=f.createBuffer();D.info.memory.geometries++;var Ta=k,zb=Ta.vertices.length;Ta.__vertexArray=new Float32Array(3*zb);Ta.__colorArray=new Float32Array(3*zb);Ta.__webglVertexCount=zb;k.__dirtyVertices=!0;k.__dirtyColors=!0}}else if(h instanceof THREE.Line){if(k=
+h.geometry,!k.__webglVertexBuffer){var Fb=k;Fb.__webglVertexBuffer=f.createBuffer();Fb.__webglColorBuffer=f.createBuffer();D.info.memory.geometries++;var Qb=k,Pb=h,Ab=Qb.vertices.length;Qb.__vertexArray=new Float32Array(3*Ab);Qb.__colorArray=new Float32Array(3*Ab);Qb.__webglLineCount=Ab;b(Qb,Pb);k.__dirtyVertices=!0;k.__dirtyColors=!0}}else if(h instanceof THREE.ParticleSystem&&(k=h.geometry,!k.__webglVertexBuffer)){var Gb=k;Gb.__webglVertexBuffer=f.createBuffer();Gb.__webglColorBuffer=f.createBuffer();
+D.info.geometries++;var Hb=k,bc=h,uc=Hb.vertices.length;Hb.__vertexArray=new Float32Array(3*uc);Hb.__colorArray=new Float32Array(3*uc);Hb.__sortArray=[];Hb.__webglParticleCount=uc;b(Hb,bc);k.__dirtyVertices=!0;k.__dirtyColors=!0}if(!h.__webglActive){if(h instanceof THREE.Mesh)if(k=h.geometry,k instanceof THREE.BufferGeometry)j(i.__webglObjects,k,h);else for(l in k.geometryGroups)r=k.geometryGroups[l],j(i.__webglObjects,r,h);else h instanceof THREE.Ribbon||h instanceof THREE.Line||h instanceof THREE.ParticleSystem?
+(k=h.geometry,j(i.__webglObjects,k,h)):void 0!==THREE.MarchingCubes&&h instanceof THREE.MarchingCubes||h.immediateRenderCallback?i.__webglObjectsImmediate.push({object:h,opaque:null,transparent:null}):h instanceof THREE.Sprite?i.__webglSprites.push(h):h instanceof THREE.LensFlare&&i.__webglFlares.push(h);h.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var Ja=a.__objectsRemoved[0],fc=a;Ja instanceof THREE.Mesh||Ja instanceof THREE.ParticleSystem||Ja instanceof THREE.Ribbon||
+Ja instanceof THREE.Line?o(fc.__webglObjects,Ja):Ja instanceof THREE.Sprite?m(fc.__webglSprites,Ja):Ja instanceof THREE.LensFlare?m(fc.__webglFlares,Ja):(Ja instanceof THREE.MarchingCubes||Ja.immediateRenderCallback)&&o(fc.__webglObjectsImmediate,Ja);Ja.__webglActive=!1;a.__objectsRemoved.splice(0,1)}for(var vc=0,cc=a.__webglObjects.length;vc<cc;vc++){var Qa=a.__webglObjects[vc].object,R=Qa.geometry,Rb=void 0,Ib=void 0,Aa=void 0;if(Qa instanceof THREE.Mesh)if(R instanceof THREE.BufferGeometry)R.__dirtyVertices=
+!1,R.__dirtyElements=!1,R.__dirtyUvs=!1,R.__dirtyNormals=!1,R.__dirtyColors=!1;else{for(var wc=0,dc=R.geometryGroupsList.length;wc<dc;wc++)if(Rb=R.geometryGroupsList[wc],Aa=c(Qa,Rb),Ib=Aa.attributes&&n(Aa),R.__dirtyVertices||R.__dirtyMorphTargets||R.__dirtyElements||R.__dirtyUvs||R.__dirtyNormals||R.__dirtyColors||R.__dirtyTangents||Ib){var O=Rb,ec=Qa,Ga=f.DYNAMIC_DRAW,tc=!R.dynamic,gc=Aa;if(O.__inittedArrays){var Ec=d(gc),xc=gc.vertexColors?gc.vertexColors:!1,Fc=e(gc),Gc=Ec===THREE.SmoothShading,
+v=void 0,C=void 0,Oa=void 0,x=void 0,Jb=void 0,nb=void 0,Ra=void 0,hc=void 0,hb=void 0,Kb=void 0,Lb=void 0,E=void 0,F=void 0,G=void 0,W=void 0,Va=void 0,Wa=void 0,Xa=void 0,Sb=void 0,Ya=void 0,Za=void 0,$a=void 0,Tb=void 0,ab=void 0,bb=void 0,cb=void 0,Ub=void 0,db=void 0,eb=void 0,fb=void 0,Vb=void 0,ob=void 0,pb=void 0,qb=void 0,ic=void 0,rb=void 0,sb=void 0,tb=void 0,jc=void 0,T=void 0,Hc=void 0,ub=void 0,Mb=void 0,Nb=void 0,Ha=void 0,Ic=void 0,pa=void 0,ja=0,na=0,ib=0,jb=0,Ka=0,wa=0,X=0,xa=0,
+ka=0,w=0,la=0,s=0,Da=void 0,ra=O.__vertexArray,Wb=O.__uvArray,Xb=O.__uv2Array,La=O.__normalArray,ca=O.__tangentArray,sa=O.__colorArray,da=O.__skinVertexAArray,ea=O.__skinVertexBArray,fa=O.__skinIndexArray,ga=O.__skinWeightArray,yc=O.__morphTargetsArrays,zc=O.__webglCustomAttributesList,q=void 0,gb=O.__faceArray,Ea=O.__lineArray,za=ec.geometry,Qc=za.__dirtyElements,Jc=za.__dirtyUvs,Rc=za.__dirtyNormals,Sc=za.__dirtyTangents,Tc=za.__dirtyColors,Uc=za.__dirtyMorphTargets,Bb=za.vertices,U=O.faces3,V=
+O.faces4,ma=za.faces,Ac=za.faceVertexUvs[0],Bc=za.faceVertexUvs[1],Cb=za.skinVerticesA,Db=za.skinVerticesB,Eb=za.skinIndices,vb=za.skinWeights,wb=za.morphTargets;if(za.__dirtyVertices){for(v=0,C=U.length;v<C;v++)x=ma[U[v]],E=Bb[x.a].position,F=Bb[x.b].position,G=Bb[x.c].position,ra[na]=E.x,ra[na+1]=E.y,ra[na+2]=E.z,ra[na+3]=F.x,ra[na+4]=F.y,ra[na+5]=F.z,ra[na+6]=G.x,ra[na+7]=G.y,ra[na+8]=G.z,na+=9;for(v=0,C=V.length;v<C;v++)x=ma[V[v]],E=Bb[x.a].position,F=Bb[x.b].position,G=Bb[x.c].position,W=Bb[x.d].position,
+ra[na]=E.x,ra[na+1]=E.y,ra[na+2]=E.z,ra[na+3]=F.x,ra[na+4]=F.y,ra[na+5]=F.z,ra[na+6]=G.x,ra[na+7]=G.y,ra[na+8]=G.z,ra[na+9]=W.x,ra[na+10]=W.y,ra[na+11]=W.z,na+=12;f.bindBuffer(f.ARRAY_BUFFER,O.__webglVertexBuffer);f.bufferData(f.ARRAY_BUFFER,ra,Ga)}if(Uc)for(Ha=0,Ic=wb.length;Ha<Ic;Ha++){la=0;for(v=0,C=U.length;v<C;v++)x=ma[U[v]],E=wb[Ha].vertices[x.a].position,F=wb[Ha].vertices[x.b].position,G=wb[Ha].vertices[x.c].position,pa=yc[Ha],pa[la]=E.x,pa[la+1]=E.y,pa[la+2]=E.z,pa[la+3]=F.x,pa[la+4]=F.y,
+pa[la+5]=F.z,pa[la+6]=G.x,pa[la+7]=G.y,pa[la+8]=G.z,la+=9;for(v=0,C=V.length;v<C;v++)x=ma[V[v]],E=wb[Ha].vertices[x.a].position,F=wb[Ha].vertices[x.b].position,G=wb[Ha].vertices[x.c].position,W=wb[Ha].vertices[x.d].position,pa=yc[Ha],pa[la]=E.x,pa[la+1]=E.y,pa[la+2]=E.z,pa[la+3]=F.x,pa[la+4]=F.y,pa[la+5]=F.z,pa[la+6]=G.x,pa[la+7]=G.y,pa[la+8]=G.z,pa[la+9]=W.x,pa[la+10]=W.y,pa[la+11]=W.z,la+=12;f.bindBuffer(f.ARRAY_BUFFER,O.__webglMorphTargetsBuffers[Ha]);f.bufferData(f.ARRAY_BUFFER,yc[Ha],Ga)}if(vb.length){for(v=
+0,C=U.length;v<C;v++)x=ma[U[v]],ab=vb[x.a],bb=vb[x.b],cb=vb[x.c],ga[w]=ab.x,ga[w+1]=ab.y,ga[w+2]=ab.z,ga[w+3]=ab.w,ga[w+4]=bb.x,ga[w+5]=bb.y,ga[w+6]=bb.z,ga[w+7]=bb.w,ga[w+8]=cb.x,ga[w+9]=cb.y,ga[w+10]=cb.z,ga[w+11]=cb.w,db=Eb[x.a],eb=Eb[x.b],fb=Eb[x.c],fa[w]=db.x,fa[w+1]=db.y,fa[w+2]=db.z,fa[w+3]=db.w,fa[w+4]=eb.x,fa[w+5]=eb.y,fa[w+6]=eb.z,fa[w+7]=eb.w,fa[w+8]=fb.x,fa[w+9]=fb.y,fa[w+10]=fb.z,fa[w+11]=fb.w,ob=Cb[x.a],pb=Cb[x.b],qb=Cb[x.c],da[w]=ob.x,da[w+1]=ob.y,da[w+2]=ob.z,da[w+3]=1,da[w+4]=pb.x,
+da[w+5]=pb.y,da[w+6]=pb.z,da[w+7]=1,da[w+8]=qb.x,da[w+9]=qb.y,da[w+10]=qb.z,da[w+11]=1,rb=Db[x.a],sb=Db[x.b],tb=Db[x.c],ea[w]=rb.x,ea[w+1]=rb.y,ea[w+2]=rb.z,ea[w+3]=1,ea[w+4]=sb.x,ea[w+5]=sb.y,ea[w+6]=sb.z,ea[w+7]=1,ea[w+8]=tb.x,ea[w+9]=tb.y,ea[w+10]=tb.z,ea[w+11]=1,w+=12;for(v=0,C=V.length;v<C;v++)x=ma[V[v]],ab=vb[x.a],bb=vb[x.b],cb=vb[x.c],Ub=vb[x.d],ga[w]=ab.x,ga[w+1]=ab.y,ga[w+2]=ab.z,ga[w+3]=ab.w,ga[w+4]=bb.x,ga[w+5]=bb.y,ga[w+6]=bb.z,ga[w+7]=bb.w,ga[w+8]=cb.x,ga[w+9]=cb.y,ga[w+10]=cb.z,ga[w+
+11]=cb.w,ga[w+12]=Ub.x,ga[w+13]=Ub.y,ga[w+14]=Ub.z,ga[w+15]=Ub.w,db=Eb[x.a],eb=Eb[x.b],fb=Eb[x.c],Vb=Eb[x.d],fa[w]=db.x,fa[w+1]=db.y,fa[w+2]=db.z,fa[w+3]=db.w,fa[w+4]=eb.x,fa[w+5]=eb.y,fa[w+6]=eb.z,fa[w+7]=eb.w,fa[w+8]=fb.x,fa[w+9]=fb.y,fa[w+10]=fb.z,fa[w+11]=fb.w,fa[w+12]=Vb.x,fa[w+13]=Vb.y,fa[w+14]=Vb.z,fa[w+15]=Vb.w,ob=Cb[x.a],pb=Cb[x.b],qb=Cb[x.c],ic=Cb[x.d],da[w]=ob.x,da[w+1]=ob.y,da[w+2]=ob.z,da[w+3]=1,da[w+4]=pb.x,da[w+5]=pb.y,da[w+6]=pb.z,da[w+7]=1,da[w+8]=qb.x,da[w+9]=qb.y,da[w+10]=qb.z,
+da[w+11]=1,da[w+12]=ic.x,da[w+13]=ic.y,da[w+14]=ic.z,da[w+15]=1,rb=Db[x.a],sb=Db[x.b],tb=Db[x.c],jc=Db[x.d],ea[w]=rb.x,ea[w+1]=rb.y,ea[w+2]=rb.z,ea[w+3]=1,ea[w+4]=sb.x,ea[w+5]=sb.y,ea[w+6]=sb.z,ea[w+7]=1,ea[w+8]=tb.x,ea[w+9]=tb.y,ea[w+10]=tb.z,ea[w+11]=1,ea[w+12]=jc.x,ea[w+13]=jc.y,ea[w+14]=jc.z,ea[w+15]=1,w+=16;0<w&&(f.bindBuffer(f.ARRAY_BUFFER,O.__webglSkinVertexABuffer),f.bufferData(f.ARRAY_BUFFER,da,Ga),f.bindBuffer(f.ARRAY_BUFFER,O.__webglSkinVertexBBuffer),f.bufferData(f.ARRAY_BUFFER,ea,Ga),
+f.bindBuffer(f.ARRAY_BUFFER,O.__webglSkinIndicesBuffer),f.bufferData(f.ARRAY_BUFFER,fa,Ga),f.bindBuffer(f.ARRAY_BUFFER,O.__webglSkinWeightsBuffer),f.bufferData(f.ARRAY_BUFFER,ga,Ga))}if(Tc&&xc){for(v=0,C=U.length;v<C;v++)x=ma[U[v]],Ra=x.vertexColors,hc=x.color,3===Ra.length&&xc===THREE.VertexColors?(Ya=Ra[0],Za=Ra[1],$a=Ra[2]):$a=Za=Ya=hc,sa[ka]=Ya.r,sa[ka+1]=Ya.g,sa[ka+2]=Ya.b,sa[ka+3]=Za.r,sa[ka+4]=Za.g,sa[ka+5]=Za.b,sa[ka+6]=$a.r,sa[ka+7]=$a.g,sa[ka+8]=$a.b,ka+=9;for(v=0,C=V.length;v<C;v++)x=ma[V[v]],
+Ra=x.vertexColors,hc=x.color,4===Ra.length&&xc===THREE.VertexColors?(Ya=Ra[0],Za=Ra[1],$a=Ra[2],Tb=Ra[3]):Tb=$a=Za=Ya=hc,sa[ka]=Ya.r,sa[ka+1]=Ya.g,sa[ka+2]=Ya.b,sa[ka+3]=Za.r,sa[ka+4]=Za.g,sa[ka+5]=Za.b,sa[ka+6]=$a.r,sa[ka+7]=$a.g,sa[ka+8]=$a.b,sa[ka+9]=Tb.r,sa[ka+10]=Tb.g,sa[ka+11]=Tb.b,ka+=12;0<ka&&(f.bindBuffer(f.ARRAY_BUFFER,O.__webglColorBuffer),f.bufferData(f.ARRAY_BUFFER,sa,Ga))}if(Sc&&za.hasTangents){for(v=0,C=U.length;v<C;v++)x=ma[U[v]],hb=x.vertexTangents,Va=hb[0],Wa=hb[1],Xa=hb[2],ca[X]=
+Va.x,ca[X+1]=Va.y,ca[X+2]=Va.z,ca[X+3]=Va.w,ca[X+4]=Wa.x,ca[X+5]=Wa.y,ca[X+6]=Wa.z,ca[X+7]=Wa.w,ca[X+8]=Xa.x,ca[X+9]=Xa.y,ca[X+10]=Xa.z,ca[X+11]=Xa.w,X+=12;for(v=0,C=V.length;v<C;v++)x=ma[V[v]],hb=x.vertexTangents,Va=hb[0],Wa=hb[1],Xa=hb[2],Sb=hb[3],ca[X]=Va.x,ca[X+1]=Va.y,ca[X+2]=Va.z,ca[X+3]=Va.w,ca[X+4]=Wa.x,ca[X+5]=Wa.y,ca[X+6]=Wa.z,ca[X+7]=Wa.w,ca[X+8]=Xa.x,ca[X+9]=Xa.y,ca[X+10]=Xa.z,ca[X+11]=Xa.w,ca[X+12]=Sb.x,ca[X+13]=Sb.y,ca[X+14]=Sb.z,ca[X+15]=Sb.w,X+=16;f.bindBuffer(f.ARRAY_BUFFER,O.__webglTangentBuffer);
+f.bufferData(f.ARRAY_BUFFER,ca,Ga)}if(Rc&&Ec){for(v=0,C=U.length;v<C;v++)if(x=ma[U[v]],Jb=x.vertexNormals,nb=x.normal,3===Jb.length&&Gc)for(T=0;3>T;T++)ub=Jb[T],La[wa]=ub.x,La[wa+1]=ub.y,La[wa+2]=ub.z,wa+=3;else for(T=0;3>T;T++)La[wa]=nb.x,La[wa+1]=nb.y,La[wa+2]=nb.z,wa+=3;for(v=0,C=V.length;v<C;v++)if(x=ma[V[v]],Jb=x.vertexNormals,nb=x.normal,4===Jb.length&&Gc)for(T=0;4>T;T++)ub=Jb[T],La[wa]=ub.x,La[wa+1]=ub.y,La[wa+2]=ub.z,wa+=3;else for(T=0;4>T;T++)La[wa]=nb.x,La[wa+1]=nb.y,La[wa+2]=nb.z,wa+=3;
+f.bindBuffer(f.ARRAY_BUFFER,O.__webglNormalBuffer);f.bufferData(f.ARRAY_BUFFER,La,Ga)}if(Jc&&Ac&&Fc){for(v=0,C=U.length;v<C;v++)if(Oa=U[v],x=ma[Oa],Kb=Ac[Oa],void 0!==Kb)for(T=0;3>T;T++)Mb=Kb[T],Wb[ib]=Mb.u,Wb[ib+1]=Mb.v,ib+=2;for(v=0,C=V.length;v<C;v++)if(Oa=V[v],x=ma[Oa],Kb=Ac[Oa],void 0!==Kb)for(T=0;4>T;T++)Mb=Kb[T],Wb[ib]=Mb.u,Wb[ib+1]=Mb.v,ib+=2;0<ib&&(f.bindBuffer(f.ARRAY_BUFFER,O.__webglUVBuffer),f.bufferData(f.ARRAY_BUFFER,Wb,Ga))}if(Jc&&Bc&&Fc){for(v=0,C=U.length;v<C;v++)if(Oa=U[v],x=ma[Oa],
+Lb=Bc[Oa],void 0!==Lb)for(T=0;3>T;T++)Nb=Lb[T],Xb[jb]=Nb.u,Xb[jb+1]=Nb.v,jb+=2;for(v=0,C=V.length;v<C;v++)if(Oa=V[v],x=ma[Oa],Lb=Bc[Oa],void 0!==Lb)for(T=0;4>T;T++)Nb=Lb[T],Xb[jb]=Nb.u,Xb[jb+1]=Nb.v,jb+=2;0<jb&&(f.bindBuffer(f.ARRAY_BUFFER,O.__webglUV2Buffer),f.bufferData(f.ARRAY_BUFFER,Xb,Ga))}if(Qc){for(v=0,C=U.length;v<C;v++)x=ma[U[v]],gb[Ka]=ja,gb[Ka+1]=ja+1,gb[Ka+2]=ja+2,Ka+=3,Ea[xa]=ja,Ea[xa+1]=ja+1,Ea[xa+2]=ja,Ea[xa+3]=ja+2,Ea[xa+4]=ja+1,Ea[xa+5]=ja+2,xa+=6,ja+=3;for(v=0,C=V.length;v<C;v++)x=
+ma[V[v]],gb[Ka]=ja,gb[Ka+1]=ja+1,gb[Ka+2]=ja+3,gb[Ka+3]=ja+1,gb[Ka+4]=ja+2,gb[Ka+5]=ja+3,Ka+=6,Ea[xa]=ja,Ea[xa+1]=ja+1,Ea[xa+2]=ja,Ea[xa+3]=ja+3,Ea[xa+4]=ja+1,Ea[xa+5]=ja+2,Ea[xa+6]=ja+2,Ea[xa+7]=ja+3,xa+=8,ja+=4;f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,O.__webglFaceBuffer);f.bufferData(f.ELEMENT_ARRAY_BUFFER,gb,Ga);f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,O.__webglLineBuffer);f.bufferData(f.ELEMENT_ARRAY_BUFFER,Ea,Ga)}if(zc)for(T=0,Hc=zc.length;T<Hc;T++)if(q=zc[T],q.__original.needsUpdate){s=0;if(1===q.size)if(void 0===
+q.boundTo||"vertices"===q.boundTo){for(v=0,C=U.length;v<C;v++)x=ma[U[v]],q.array[s]=q.value[x.a],q.array[s+1]=q.value[x.b],q.array[s+2]=q.value[x.c],s+=3;for(v=0,C=V.length;v<C;v++)x=ma[V[v]],q.array[s]=q.value[x.a],q.array[s+1]=q.value[x.b],q.array[s+2]=q.value[x.c],q.array[s+3]=q.value[x.d],s+=4}else{if("faces"===q.boundTo){for(v=0,C=U.length;v<C;v++)Da=q.value[U[v]],q.array[s]=Da,q.array[s+1]=Da,q.array[s+2]=Da,s+=3;for(v=0,C=V.length;v<C;v++)Da=q.value[V[v]],q.array[s]=Da,q.array[s+1]=Da,q.array[s+
+2]=Da,q.array[s+3]=Da,s+=4}}else if(2===q.size)if(void 0===q.boundTo||"vertices"===q.boundTo){for(v=0,C=U.length;v<C;v++)x=ma[U[v]],E=q.value[x.a],F=q.value[x.b],G=q.value[x.c],q.array[s]=E.x,q.array[s+1]=E.y,q.array[s+2]=F.x,q.array[s+3]=F.y,q.array[s+4]=G.x,q.array[s+5]=G.y,s+=6;for(v=0,C=V.length;v<C;v++)x=ma[V[v]],E=q.value[x.a],F=q.value[x.b],G=q.value[x.c],W=q.value[x.d],q.array[s]=E.x,q.array[s+1]=E.y,q.array[s+2]=F.x,q.array[s+3]=F.y,q.array[s+4]=G.x,q.array[s+5]=G.y,q.array[s+6]=W.x,q.array[s+
+7]=W.y,s+=8}else{if("faces"===q.boundTo){for(v=0,C=U.length;v<C;v++)G=F=E=Da=q.value[U[v]],q.array[s]=E.x,q.array[s+1]=E.y,q.array[s+2]=F.x,q.array[s+3]=F.y,q.array[s+4]=G.x,q.array[s+5]=G.y,s+=6;for(v=0,C=V.length;v<C;v++)W=G=F=E=Da=q.value[V[v]],q.array[s]=E.x,q.array[s+1]=E.y,q.array[s+2]=F.x,q.array[s+3]=F.y,q.array[s+4]=G.x,q.array[s+5]=G.y,q.array[s+6]=W.x,q.array[s+7]=W.y,s+=8}}else if(3===q.size){var P;P="c"===q.type?["r","g","b"]:["x","y","z"];if(void 0===q.boundTo||"vertices"===q.boundTo){for(v=
+0,C=U.length;v<C;v++)x=ma[U[v]],E=q.value[x.a],F=q.value[x.b],G=q.value[x.c],q.array[s]=E[P[0]],q.array[s+1]=E[P[1]],q.array[s+2]=E[P[2]],q.array[s+3]=F[P[0]],q.array[s+4]=F[P[1]],q.array[s+5]=F[P[2]],q.array[s+6]=G[P[0]],q.array[s+7]=G[P[1]],q.array[s+8]=G[P[2]],s+=9;for(v=0,C=V.length;v<C;v++)x=ma[V[v]],E=q.value[x.a],F=q.value[x.b],G=q.value[x.c],W=q.value[x.d],q.array[s]=E[P[0]],q.array[s+1]=E[P[1]],q.array[s+2]=E[P[2]],q.array[s+3]=F[P[0]],q.array[s+4]=F[P[1]],q.array[s+5]=F[P[2]],q.array[s+
+6]=G[P[0]],q.array[s+7]=G[P[1]],q.array[s+8]=G[P[2]],q.array[s+9]=W[P[0]],q.array[s+10]=W[P[1]],q.array[s+11]=W[P[2]],s+=12}else if("faces"===q.boundTo){for(v=0,C=U.length;v<C;v++)G=F=E=Da=q.value[U[v]],q.array[s]=E[P[0]],q.array[s+1]=E[P[1]],q.array[s+2]=E[P[2]],q.array[s+3]=F[P[0]],q.array[s+4]=F[P[1]],q.array[s+5]=F[P[2]],q.array[s+6]=G[P[0]],q.array[s+7]=G[P[1]],q.array[s+8]=G[P[2]],s+=9;for(v=0,C=V.length;v<C;v++)W=G=F=E=Da=q.value[V[v]],q.array[s]=E[P[0]],q.array[s+1]=E[P[1]],q.array[s+2]=E[P[2]],
+q.array[s+3]=F[P[0]],q.array[s+4]=F[P[1]],q.array[s+5]=F[P[2]],q.array[s+6]=G[P[0]],q.array[s+7]=G[P[1]],q.array[s+8]=G[P[2]],q.array[s+9]=W[P[0]],q.array[s+10]=W[P[1]],q.array[s+11]=W[P[2]],s+=12}}else if(4===q.size)if(void 0===q.boundTo||"vertices"===q.boundTo){for(v=0,C=U.length;v<C;v++)x=ma[U[v]],E=q.value[x.a],F=q.value[x.b],G=q.value[x.c],q.array[s]=E.x,q.array[s+1]=E.y,q.array[s+2]=E.z,q.array[s+3]=E.w,q.array[s+4]=F.x,q.array[s+5]=F.y,q.array[s+6]=F.z,q.array[s+7]=F.w,q.array[s+8]=G.x,q.array[s+
+9]=G.y,q.array[s+10]=G.z,q.array[s+11]=G.w,s+=12;for(v=0,C=V.length;v<C;v++)x=ma[V[v]],E=q.value[x.a],F=q.value[x.b],G=q.value[x.c],W=q.value[x.d],q.array[s]=E.x,q.array[s+1]=E.y,q.array[s+2]=E.z,q.array[s+3]=E.w,q.array[s+4]=F.x,q.array[s+5]=F.y,q.array[s+6]=F.z,q.array[s+7]=F.w,q.array[s+8]=G.x,q.array[s+9]=G.y,q.array[s+10]=G.z,q.array[s+11]=G.w,q.array[s+12]=W.x,q.array[s+13]=W.y,q.array[s+14]=W.z,q.array[s+15]=W.w,s+=16}else if("faces"===q.boundTo){for(v=0,C=U.length;v<C;v++)G=F=E=Da=q.value[U[v]],
+q.array[s]=E.x,q.array[s+1]=E.y,q.array[s+2]=E.z,q.array[s+3]=E.w,q.array[s+4]=F.x,q.array[s+5]=F.y,q.array[s+6]=F.z,q.array[s+7]=F.w,q.array[s+8]=G.x,q.array[s+9]=G.y,q.array[s+10]=G.z,q.array[s+11]=G.w,s+=12;for(v=0,C=V.length;v<C;v++)W=G=F=E=Da=q.value[V[v]],q.array[s]=E.x,q.array[s+1]=E.y,q.array[s+2]=E.z,q.array[s+3]=E.w,q.array[s+4]=F.x,q.array[s+5]=F.y,q.array[s+6]=F.z,q.array[s+7]=F.w,q.array[s+8]=G.x,q.array[s+9]=G.y,q.array[s+10]=G.z,q.array[s+11]=G.w,q.array[s+12]=W.x,q.array[s+13]=W.y,
+q.array[s+14]=W.z,q.array[s+15]=W.w,s+=16}f.bindBuffer(f.ARRAY_BUFFER,q.buffer);f.bufferData(f.ARRAY_BUFFER,q.array,Ga)}tc&&(delete O.__inittedArrays,delete O.__colorArray,delete O.__normalArray,delete O.__tangentArray,delete O.__uvArray,delete O.__uv2Array,delete O.__faceArray,delete O.__vertexArray,delete O.__lineArray,delete O.__skinVertexAArray,delete O.__skinVertexBArray,delete O.__skinIndexArray,delete O.__skinWeightArray)}}R.__dirtyVertices=!1;R.__dirtyMorphTargets=!1;R.__dirtyElements=!1;
+R.__dirtyUvs=!1;R.__dirtyNormals=!1;R.__dirtyColors=!1;R.__dirtyTangents=!1;Aa.attributes&&p(Aa)}else if(Qa instanceof THREE.Ribbon){if(R.__dirtyVertices||R.__dirtyColors){var xb=R,Kc=f.DYNAMIC_DRAW,Yb=void 0,Zb=void 0,kc=void 0,yb=void 0,lc=void 0,Lc=xb.vertices,Mc=xb.colors,Vc=Lc.length,Wc=Mc.length,mc=xb.__vertexArray,nc=xb.__colorArray,Xc=xb.__dirtyColors;if(xb.__dirtyVertices){for(Yb=0;Yb<Vc;Yb++)kc=Lc[Yb].position,yb=3*Yb,mc[yb]=kc.x,mc[yb+1]=kc.y,mc[yb+2]=kc.z;f.bindBuffer(f.ARRAY_BUFFER,xb.__webglVertexBuffer);
+f.bufferData(f.ARRAY_BUFFER,mc,Kc)}if(Xc){for(Zb=0;Zb<Wc;Zb++)lc=Mc[Zb],yb=3*Zb,nc[yb]=lc.r,nc[yb+1]=lc.g,nc[yb+2]=lc.b;f.bindBuffer(f.ARRAY_BUFFER,xb.__webglColorBuffer);f.bufferData(f.ARRAY_BUFFER,nc,Kc)}}R.__dirtyVertices=!1;R.__dirtyColors=!1}else if(Qa instanceof THREE.Line){Aa=c(Qa,Rb);Ib=Aa.attributes&&n(Aa);if(R.__dirtyVertices||R.__dirtyColors||Ib){var kb=R,Cc=f.DYNAMIC_DRAW,$b=void 0,ac=void 0,oc=void 0,ha=void 0,pc=void 0,Nc=kb.vertices,Oc=kb.colors,Yc=Nc.length,Zc=Oc.length,qc=kb.__vertexArray,
+rc=kb.__colorArray,$c=kb.__dirtyColors,Dc=kb.__webglCustomAttributesList,sc=void 0,Pc=void 0,ta=void 0,Ob=void 0,Ba=void 0,aa=void 0;if(kb.__dirtyVertices){for($b=0;$b<Yc;$b++)oc=Nc[$b].position,ha=3*$b,qc[ha]=oc.x,qc[ha+1]=oc.y,qc[ha+2]=oc.z;f.bindBuffer(f.ARRAY_BUFFER,kb.__webglVertexBuffer);f.bufferData(f.ARRAY_BUFFER,qc,Cc)}if($c){for(ac=0;ac<Zc;ac++)pc=Oc[ac],ha=3*ac,rc[ha]=pc.r,rc[ha+1]=pc.g,rc[ha+2]=pc.b;f.bindBuffer(f.ARRAY_BUFFER,kb.__webglColorBuffer);f.bufferData(f.ARRAY_BUFFER,rc,Cc)}if(Dc)for(sc=
+0,Pc=Dc.length;sc<Pc;sc++)if(aa=Dc[sc],aa.needsUpdate&&(void 0===aa.boundTo||"vertices"===aa.boundTo)){ha=0;Ob=aa.value.length;if(1===aa.size)for(ta=0;ta<Ob;ta++)aa.array[ta]=aa.value[ta];else if(2===aa.size)for(ta=0;ta<Ob;ta++)Ba=aa.value[ta],aa.array[ha]=Ba.x,aa.array[ha+1]=Ba.y,ha+=2;else if(3===aa.size)if("c"===aa.type)for(ta=0;ta<Ob;ta++)Ba=aa.value[ta],aa.array[ha]=Ba.r,aa.array[ha+1]=Ba.g,aa.array[ha+2]=Ba.b,ha+=3;else for(ta=0;ta<Ob;ta++)Ba=aa.value[ta],aa.array[ha]=Ba.x,aa.array[ha+1]=Ba.y,
+aa.array[ha+2]=Ba.z,ha+=3;else if(4===aa.size)for(ta=0;ta<Ob;ta++)Ba=aa.value[ta],aa.array[ha]=Ba.x,aa.array[ha+1]=Ba.y,aa.array[ha+2]=Ba.z,aa.array[ha+3]=Ba.w,ha+=4;f.bindBuffer(f.ARRAY_BUFFER,aa.buffer);f.bufferData(f.ARRAY_BUFFER,aa.array,Cc)}}R.__dirtyVertices=!1;R.__dirtyColors=!1;Aa.attributes&&p(Aa)}else if(Qa instanceof THREE.ParticleSystem)Aa=c(Qa,Rb),Ib=Aa.attributes&&n(Aa),(R.__dirtyVertices||R.__dirtyColors||Qa.sortParticles||Ib)&&g(R,f.DYNAMIC_DRAW,Qa),R.__dirtyVertices=!1,R.__dirtyColors=
+!1,Aa.attributes&&p(Aa)}};this.initMaterial=function(a,b,c,d){var e,g,h,i,j;a instanceof THREE.MeshDepthMaterial?j="depth":a instanceof THREE.MeshNormalMaterial?j="normal":a instanceof THREE.MeshBasicMaterial?j="basic":a instanceof THREE.MeshLambertMaterial?j="lambert":a instanceof THREE.MeshPhongMaterial?j="phong":a instanceof THREE.LineBasicMaterial?j="basic":a instanceof THREE.ParticleBasicMaterial&&(j="particle_basic");if(j){var k=THREE.ShaderLib[j];a.uniforms=THREE.UniformsUtils.clone(k.uniforms);
+a.vertexShader=k.vertexShader;a.fragmentShader=k.fragmentShader}var n,l;g=k=0;for(n=0,l=b.length;n<l;n++)e=b[n],e.onlyShadow||(e instanceof THREE.DirectionalLight&&g++,e instanceof THREE.PointLight&&k++,e instanceof THREE.SpotLight&&k++);k+g<=Y?n=g:(n=Math.ceil(Y*g/(k+g)),k=Y-n);e=n;g=k;var m=0;for(k=0,n=b.length;k<n;k++)l=b[k],l.castShadow&&(l instanceof THREE.SpotLight||l instanceof THREE.DirectionalLight)&&m++;var p=50;if(void 0!==d&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var o;a:{n=a.fragmentShader;
+l=a.vertexShader;var k=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:e,maxPointLights:g,maxBones:p,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,maxShadows:m,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround},r,d=[];
+j?d.push(j):(d.push(n),d.push(l));for(r in c)d.push(r),d.push(c[r]);j=d.join();for(r=0,d=lb.length;r<d;r++)if(lb[r].code===j){o=lb[r].program;break a}r=f.createProgram();d=[0<ec?"#define VERTEX_TEXTURES":"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,
+c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
+e=["precision "+A+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
 "#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");f.attachShader(r,y("fragment",e+n));f.attachShader(r,y("vertex",d+l));f.linkProgram(r);f.getProgramParameter(r,f.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+
 f.getProgramParameter(r,f.VALIDATE_STATUS)+", gl error ["+f.getError()+"]");r.uniforms={};r.attributes={};var t,d="viewMatrix,modelViewMatrix,projectionMatrix,normalMatrix,objectMatrix,cameraPosition,cameraInverseMatrix,boneGlobalMatrices,morphTargetInfluences".split(",");for(t in k)d.push(t);t=d;for(d=0,k=t.length;d<k;d++)n=t[d],r.uniforms[n]=f.getUniformLocation(r,n);d="position,normal,uv,uv2,tangent,color,skinVertexA,skinVertexB,skinIndex,skinWeight".split(",");for(t=0;t<c.maxMorphTargets;t++)d.push("morphTarget"+
-t);for(o in b)d.push(o);o=d;for(t=0,b=o.length;t<b;t++)c=o[t],r.attributes[c]=f.getAttribLocation(r,c);r.id=Ga.length;Ga.push({program:r,code:j});A.info.memory.programs=Ga.length;o=r}a.program=o;o=a.program.attributes;0<=o.position&&f.enableVertexAttribArray(o.position);0<=o.color&&f.enableVertexAttribArray(o.color);0<=o.normal&&f.enableVertexAttribArray(o.normal);0<=o.tangent&&f.enableVertexAttribArray(o.tangent);a.skinning&&0<=o.skinVertexA&&0<=o.skinVertexB&&0<=o.skinIndex&&0<=o.skinWeight&&(f.enableVertexAttribArray(o.skinVertexA),
+t);for(o in b)d.push(o);o=d;for(t=0,b=o.length;t<b;t++)c=o[t],r.attributes[c]=f.getAttribLocation(r,c);r.id=lb.length;lb.push({program:r,code:j});D.info.memory.programs=lb.length;o=r}a.program=o;o=a.program.attributes;0<=o.position&&f.enableVertexAttribArray(o.position);0<=o.color&&f.enableVertexAttribArray(o.color);0<=o.normal&&f.enableVertexAttribArray(o.normal);0<=o.tangent&&f.enableVertexAttribArray(o.tangent);a.skinning&&0<=o.skinVertexA&&0<=o.skinVertexB&&0<=o.skinIndex&&0<=o.skinWeight&&(f.enableVertexAttribArray(o.skinVertexA),
 f.enableVertexAttribArray(o.skinVertexB),f.enableVertexAttribArray(o.skinIndex),f.enableVertexAttribArray(o.skinWeight));if(a.attributes)for(i in a.attributes)void 0!==o[i]&&0<=o[i]&&f.enableVertexAttribArray(o[i]);if(a.morphTargets)for(i=a.numSupportedMorphTargets=0;i<this.maxMorphTargets;i++)t="morphTarget"+i,0<=o[t]&&(f.enableVertexAttribArray(o[t]),a.numSupportedMorphTargets++);a.uniformsList=[];for(h in a.uniforms)a.uniformsList.push([a.uniforms[h],h])};this.setFaceCulling=function(a,b){a?(!b||
-"ccw"===b?f.frontFace(f.CCW):f.frontFace(f.CW),"back"===a?f.cullFace(f.BACK):"front"===a?f.cullFace(f.FRONT):f.cullFace(f.FRONT_AND_BACK),f.enable(f.CULL_FACE)):f.disable(f.CULL_FACE)};this.setObjectFaces=function(a){if(na!==a.doubleSided)a.doubleSided?f.disable(f.CULL_FACE):f.enable(f.CULL_FACE),na=a.doubleSided;if(ha!==a.flipSided)a.flipSided?f.frontFace(f.CW):f.frontFace(f.CCW),ha=a.flipSided};this.setDepthTest=function(a){Z!==a&&(a?f.enable(f.DEPTH_TEST):f.disable(f.DEPTH_TEST),Z=a)};this.setDepthWrite=
-function(a){va!==a&&(f.depthMask(a),va=a)};this.setBlending=function(a){if(a!==W){switch(a){case THREE.AdditiveBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.SRC_ALPHA,f.ONE);break;case THREE.SubtractiveBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.ZERO,f.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.ZERO,f.SRC_COLOR);break;default:f.blendEquationSeparate(f.FUNC_ADD,f.FUNC_ADD),f.blendFuncSeparate(f.SRC_ALPHA,f.ONE_MINUS_SRC_ALPHA,f.ONE,
-f.ONE_MINUS_SRC_ALPHA)}W=a}};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=f.createTexture(),A.info.memory.textures++;f.activeTexture(f.TEXTURE0+b);f.bindTexture(f.TEXTURE_2D,a.__webglTexture);var c=a.image,d=0===(c.width&c.width-1)&&0===(c.height&c.height-1),e=G(a.format),g=G(a.type);J(f.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?f.texImage2D(f.TEXTURE_2D,0,e,c.width,c.height,0,e,g,c.data):f.texImage2D(f.TEXTURE_2D,0,e,e,g,a.image);a.generateMipmaps&&
-d&&f.generateMipmap(f.TEXTURE_2D);a.needsUpdate=!1;if(a.onUpdated)a.onUpdated()}else f.activeTexture(f.TEXTURE0+b),f.bindTexture(f.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(void 0===a.depthBuffer)a.depthBuffer=!0;if(void 0===a.stencilBuffer)a.stencilBuffer=!0;a.__webglTexture=f.createTexture();var c=0===(a.width&a.width-1)&&0===(a.height&a.height-1),d=G(a.format),e=G(a.type);if(b){a.__webglFramebuffer=
+"ccw"===b?f.frontFace(f.CCW):f.frontFace(f.CW),"back"===a?f.cullFace(f.BACK):"front"===a?f.cullFace(f.FRONT):f.cullFace(f.FRONT_AND_BACK),f.enable(f.CULL_FACE)):f.disable(f.CULL_FACE)};this.setObjectFaces=function(a){if(va!==a.doubleSided)a.doubleSided?f.disable(f.CULL_FACE):f.enable(f.CULL_FACE),va=a.doubleSided;if(ba!==a.flipSided)a.flipSided?f.frontFace(f.CW):f.frontFace(f.CCW),ba=a.flipSided};this.setDepthTest=function(a){Ca!==a&&(a?f.enable(f.DEPTH_TEST):f.disable(f.DEPTH_TEST),Ca=a)};this.setDepthWrite=
+function(a){Ma!==a&&(f.depthMask(a),Ma=a)};this.setBlending=function(a){if(a!==ya){switch(a){case THREE.AdditiveBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.SRC_ALPHA,f.ONE);break;case THREE.SubtractiveBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.ZERO,f.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.ZERO,f.SRC_COLOR);break;default:f.blendEquationSeparate(f.FUNC_ADD,f.FUNC_ADD),f.blendFuncSeparate(f.SRC_ALPHA,f.ONE_MINUS_SRC_ALPHA,f.ONE,
+f.ONE_MINUS_SRC_ALPHA)}ya=a}};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=f.createTexture(),D.info.memory.textures++;f.activeTexture(f.TEXTURE0+b);f.bindTexture(f.TEXTURE_2D,a.__webglTexture);var c=a.image,d=0===(c.width&c.width-1)&&0===(c.height&c.height-1),e=B(a.format),g=B(a.type);J(f.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?f.texImage2D(f.TEXTURE_2D,0,e,c.width,c.height,0,e,g,c.data):f.texImage2D(f.TEXTURE_2D,0,e,e,g,a.image);a.generateMipmaps&&
+d&&f.generateMipmap(f.TEXTURE_2D);a.needsUpdate=!1;if(a.onUpdated)a.onUpdated()}else f.activeTexture(f.TEXTURE0+b),f.bindTexture(f.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(void 0===a.depthBuffer)a.depthBuffer=!0;if(void 0===a.stencilBuffer)a.stencilBuffer=!0;a.__webglTexture=f.createTexture();var c=0===(a.width&a.width-1)&&0===(a.height&a.height-1),d=B(a.format),e=B(a.type);if(b){a.__webglFramebuffer=
 [];a.__webglRenderbuffer=[];f.bindTexture(f.TEXTURE_CUBE_MAP,a.__webglTexture);J(f.TEXTURE_CUBE_MAP,a,c);for(c=0;6>c;c++){a.__webglFramebuffer[c]=f.createFramebuffer();a.__webglRenderbuffer[c]=f.createRenderbuffer();f.texImage2D(f.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,d,a.width,a.height,0,d,e,null);var g=a,h=f.TEXTURE_CUBE_MAP_POSITIVE_X+c;f.bindFramebuffer(f.FRAMEBUFFER,a.__webglFramebuffer[c]);f.framebufferTexture2D(f.FRAMEBUFFER,f.COLOR_ATTACHMENT0,h,g.__webglTexture,0);K(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=
 f.createFramebuffer(),a.__webglRenderbuffer=f.createRenderbuffer(),f.bindTexture(f.TEXTURE_2D,a.__webglTexture),J(f.TEXTURE_2D,a,c),f.texImage2D(f.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null),d=f.TEXTURE_2D,f.bindFramebuffer(f.FRAMEBUFFER,a.__webglFramebuffer),f.framebufferTexture2D(f.FRAMEBUFFER,f.COLOR_ATTACHMENT0,d,a.__webglTexture,0),K(a.__webglRenderbuffer,a);b?f.bindTexture(f.TEXTURE_CUBE_MAP,null):f.bindTexture(f.TEXTURE_2D,null);f.bindRenderbuffer(f.RENDERBUFFER,null);f.bindFramebuffer(f.FRAMEBUFFER,
-null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,d=a.width,a=a.height,c=e=0):(b=null,d=Eb,a=Pb,e=gb,c=Na);b!==sa&&(f.bindFramebuffer(f.FRAMEBUFFER,b),f.viewport(e,c,d,a),sa=b);Ob=d;bc=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
+null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,d=a.width,a=a.height,c=e=0):(b=null,d=Pb,a=Ab,e=zb,c=Fb);b!==oa&&(f.bindFramebuffer(f.FRAMEBUFFER,b),f.viewport(e,c,d,a),oa=b);bc=d;cc=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
 THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=void 0!==c.wrapS?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==c.wrapT?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==c.magFilter?c.magFilter:THREE.LinearFilter;this.minFilter=void 0!==c.minFilter?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=void 0!==c.format?c.format:THREE.RGBAFormat;this.type=void 0!==c.type?c.type:
 THREE.UnsignedByteType;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.generateMipmaps=!0};
 THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
@@ -317,10 +317,10 @@ THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.le
 THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.material=b;this.init=function(a){this.resolution=a;this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(3*this.size3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=0;this.hasNormal=
 this.hasPos=!1;this.positionArray=new Float32Array(3*this.maxCount);this.normalArray=new Float32Array(3*this.maxCount)};this.lerp=function(a,b,e){return a+(b-a)*e};this.VIntX=function(a,b,e,g,h,i,l,k,j,n){h=(h-j)/(n-j);j=this.normal_cache;b[g]=i+h*this.delta;b[g+1]=l;b[g+2]=k;e[g]=this.lerp(j[a],j[a+3],h);e[g+1]=this.lerp(j[a+1],j[a+4],h);e[g+2]=this.lerp(j[a+2],j[a+5],h)};this.VIntY=function(a,b,e,g,h,i,l,k,j,n){h=(h-j)/(n-j);j=this.normal_cache;b[g]=i;b[g+1]=l+h*this.delta;b[g+2]=k;b=a+3*this.yd;
 e[g]=this.lerp(j[a],j[b],h);e[g+1]=this.lerp(j[a+1],j[b+1],h);e[g+2]=this.lerp(j[a+2],j[b+2],h)};this.VIntZ=function(a,b,e,g,h,i,l,k,j,n){h=(h-j)/(n-j);j=this.normal_cache;b[g]=i;b[g+1]=l;b[g+2]=k+h*this.delta;b=a+3*this.zd;e[g]=this.lerp(j[a],j[b],h);e[g+1]=this.lerp(j[a+1],j[b+1],h);e[g+2]=this.lerp(j[a+2],j[b+2],h)};this.compNorm=function(a){var b=3*a;0===this.normal_cache[b]&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
-this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,g,h,i){var l=g+1,k=g+this.yd,j=g+this.zd,n=l+this.yd,p=l+this.zd,o=g+this.yd+this.zd,m=l+this.yd+this.zd,r=0,t=this.field[g],z=this.field[l],y=this.field[k],J=this.field[n],K=this.field[j],u=this.field[p],G=this.field[o],H=this.field[m];t<h&&(r|=1);z<h&&(r|=2);y<h&&(r|=8);J<h&&(r|=4);K<h&&(r|=16);u<h&&(r|=32);G<h&&(r|=128);H<h&&(r|=64);var B=THREE.edgeTable[r];if(0===B)return 0;var L=this.delta,N=a+
-L,I=b+L,L=e+L;B&1&&(this.compNorm(g),this.compNorm(l),this.VIntX(3*g,this.vlist,this.nlist,0,h,a,b,e,t,z));B&2&&(this.compNorm(l),this.compNorm(n),this.VIntY(3*l,this.vlist,this.nlist,3,h,N,b,e,z,J));B&4&&(this.compNorm(k),this.compNorm(n),this.VIntX(3*k,this.vlist,this.nlist,6,h,a,I,e,y,J));B&8&&(this.compNorm(g),this.compNorm(k),this.VIntY(3*g,this.vlist,this.nlist,9,h,a,b,e,t,y));B&16&&(this.compNorm(j),this.compNorm(p),this.VIntX(3*j,this.vlist,this.nlist,12,h,a,b,L,K,u));B&32&&(this.compNorm(p),
-this.compNorm(m),this.VIntY(3*p,this.vlist,this.nlist,15,h,N,b,L,u,H));B&64&&(this.compNorm(o),this.compNorm(m),this.VIntX(3*o,this.vlist,this.nlist,18,h,a,I,L,G,H));B&128&&(this.compNorm(j),this.compNorm(o),this.VIntY(3*j,this.vlist,this.nlist,21,h,a,b,L,K,G));B&256&&(this.compNorm(g),this.compNorm(j),this.VIntZ(3*g,this.vlist,this.nlist,24,h,a,b,e,t,K));B&512&&(this.compNorm(l),this.compNorm(p),this.VIntZ(3*l,this.vlist,this.nlist,27,h,N,b,e,z,u));B&1024&&(this.compNorm(n),this.compNorm(m),this.VIntZ(3*
-n,this.vlist,this.nlist,30,h,N,I,e,J,H));B&2048&&(this.compNorm(k),this.compNorm(o),this.VIntZ(3*k,this.vlist,this.nlist,33,h,a,I,e,y,G));r<<=4;for(h=g=0;-1!=THREE.triTable[r+h];)a=r+h,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],i),h+=3,g++;return g};this.posnormtriv=function(a,b,e,g,h,i){var l=3*this.count;this.positionArray[l]=a[e];this.positionArray[l+1]=a[e+1];this.positionArray[l+2]=a[e+2];this.positionArray[l+3]=a[g];this.positionArray[l+
+this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,g,h,i){var l=g+1,k=g+this.yd,j=g+this.zd,n=l+this.yd,p=l+this.zd,o=g+this.yd+this.zd,m=l+this.yd+this.zd,r=0,t=this.field[g],z=this.field[l],y=this.field[k],J=this.field[n],K=this.field[j],u=this.field[p],B=this.field[o],H=this.field[m];t<h&&(r|=1);z<h&&(r|=2);y<h&&(r|=8);J<h&&(r|=4);K<h&&(r|=16);u<h&&(r|=32);B<h&&(r|=128);H<h&&(r|=64);var A=THREE.edgeTable[r];if(0===A)return 0;var M=this.delta,N=a+
+M,I=b+M,M=e+M;A&1&&(this.compNorm(g),this.compNorm(l),this.VIntX(3*g,this.vlist,this.nlist,0,h,a,b,e,t,z));A&2&&(this.compNorm(l),this.compNorm(n),this.VIntY(3*l,this.vlist,this.nlist,3,h,N,b,e,z,J));A&4&&(this.compNorm(k),this.compNorm(n),this.VIntX(3*k,this.vlist,this.nlist,6,h,a,I,e,y,J));A&8&&(this.compNorm(g),this.compNorm(k),this.VIntY(3*g,this.vlist,this.nlist,9,h,a,b,e,t,y));A&16&&(this.compNorm(j),this.compNorm(p),this.VIntX(3*j,this.vlist,this.nlist,12,h,a,b,M,K,u));A&32&&(this.compNorm(p),
+this.compNorm(m),this.VIntY(3*p,this.vlist,this.nlist,15,h,N,b,M,u,H));A&64&&(this.compNorm(o),this.compNorm(m),this.VIntX(3*o,this.vlist,this.nlist,18,h,a,I,M,B,H));A&128&&(this.compNorm(j),this.compNorm(o),this.VIntY(3*j,this.vlist,this.nlist,21,h,a,b,M,K,B));A&256&&(this.compNorm(g),this.compNorm(j),this.VIntZ(3*g,this.vlist,this.nlist,24,h,a,b,e,t,K));A&512&&(this.compNorm(l),this.compNorm(p),this.VIntZ(3*l,this.vlist,this.nlist,27,h,N,b,e,z,u));A&1024&&(this.compNorm(n),this.compNorm(m),this.VIntZ(3*
+n,this.vlist,this.nlist,30,h,N,I,e,J,H));A&2048&&(this.compNorm(k),this.compNorm(o),this.VIntZ(3*k,this.vlist,this.nlist,33,h,a,I,e,y,B));r<<=4;for(h=g=0;-1!=THREE.triTable[r+h];)a=r+h,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],i),h+=3,g++;return g};this.posnormtriv=function(a,b,e,g,h,i){var l=3*this.count;this.positionArray[l]=a[e];this.positionArray[l+1]=a[e+1];this.positionArray[l+2]=a[e+2];this.positionArray[l+3]=a[g];this.positionArray[l+
 4]=a[g+1];this.positionArray[l+5]=a[g+2];this.positionArray[l+6]=a[h];this.positionArray[l+7]=a[h+1];this.positionArray[l+8]=a[h+2];this.normalArray[l]=b[e];this.normalArray[l+1]=b[e+1];this.normalArray[l+2]=b[e+2];this.normalArray[l+3]=b[g];this.normalArray[l+4]=b[g+1];this.normalArray[l+5]=b[g+2];this.normalArray[l+6]=b[h];this.normalArray[l+7]=b[h+1];this.normalArray[l+8]=b[h+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&i(this)};this.begin=function(){this.count=0;
 this.hasNormal=this.hasPos=!1};this.end=function(a){if(0!==this.count){for(var b=3*this.count;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,e,g,h){var i=this.size*Math.sqrt(g/h),l=e*this.size,k=b*this.size,j=a*this.size,n=Math.floor(l-i);1>n&&(n=1);l=Math.floor(l+i);l>this.size-1&&(l=this.size-1);var p=Math.floor(k-i);1>p&&(p=1);k=Math.floor(k+i);k>this.size-1&&(k=this.size-1);var o=Math.floor(j-i);1>o&&(o=1);i=Math.floor(j+i);i>this.size-1&&(i=this.size-
 1);for(var m,r,t,z,y,J,K,j=n;j<l;j++){t=this.size2*j;y=j/this.size-e;J=y*y;for(n=p;n<k;n++){r=t+this.size*n;m=n/this.size-b;K=m*m;for(m=o;m<i;m++)z=m/this.size-a,z=g/(1.0E-6+z*z+K+J)-h,0<z&&(this.field[r+m]+=z)}}};this.addPlaneX=function(a,b){var e,g,h,i,l,k=this.size,j=this.yd,n=this.zd,p=this.field,o=k*Math.sqrt(a/b);o>k&&(o=k);for(e=0;e<o;e++)if(g=e/k,g*=g,i=a/(1.0E-4+g)-b,0<i)for(g=0;g<k;g++){l=e+g*j;for(h=0;h<k;h++)p[n*h+l]+=i}};this.addPlaneY=function(a,b){var e,g,h,i,l,k,j=this.size,n=this.yd,
@@ -355,11 +355,11 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
 0;d[m++]=1;d[m++]=1;d[m++]=1;d[m++]=1;d[m++]=-1;d[m++]=1;d[m++]=0;d[m++]=1;m=0;e[m++]=0;e[m++]=1;e[m++]=2;e[m++]=0;e[m++]=2;e[m++]=3;g=b.createBuffer();h=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,g);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,h);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);i=b.createTexture();l=b.createTexture();b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
 b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,l);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
 b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(k=!1,j=a(THREE.ShaderFlares.lensFlare)):(k=!0,j=a(THREE.ShaderFlares.lensFlareVertexTexture));n={};p={};n.vertex=b.getAttribLocation(j,"position");n.uv=b.getAttribLocation(j,"uv");p.renderType=b.getUniformLocation(j,"renderType");p.map=b.getUniformLocation(j,"map");p.occlusionMap=b.getUniformLocation(j,"occlusionMap");p.opacity=b.getUniformLocation(j,"opacity");p.color=b.getUniformLocation(j,
-"color");p.scale=b.getUniformLocation(j,"scale");p.rotation=b.getUniformLocation(j,"rotation");p.screenPosition=b.getUniformLocation(j,"screenPosition");o=!1};this.render=function(a,d,e,z){var a=a.__webglFlares,y=a.length;if(y){var J=new THREE.Vector3,K=z/e,u=0.5*e,G=0.5*z,H=16/z,B=new THREE.Vector2(H*K,H),L=new THREE.Vector3(1,1,0),N=new THREE.Vector2(1,1),I=p,H=n;b.useProgram(j);o||(b.enableVertexAttribArray(n.vertex),b.enableVertexAttribArray(n.uv),o=!0);b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
-1);b.bindBuffer(b.ARRAY_BUFFER,g);b.vertexAttribPointer(H.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(H.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,h);b.disable(b.CULL_FACE);b.depthMask(!1);var Q,ga,xa,A,f;for(Q=0;Q<y;Q++)if(H=16/z,B.set(H*K,H),A=a[Q],J.set(A.matrixWorld.n14,A.matrixWorld.n24,A.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(J),d.projectionMatrix.multiplyVector3(J),L.copy(J),N.x=L.x*u+u,N.y=L.y*G+G,k||0<N.x&&N.x<e&&0<N.y&&N.y<z){b.activeTexture(b.TEXTURE1);
-b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,N.x-8,N.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,B.x,B.y);b.uniform3f(I.screenPosition,L.x,L.y,L.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,l);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,N.x-8,N.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
-i);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);A.positionScreen.copy(L);A.customUpdateCallback?A.customUpdateCallback(A):A.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);for(ga=0,xa=A.lensFlares.length;ga<xa;ga++)if(f=A.lensFlares[ga],0.0010<f.opacity&&0.0010<f.scale)L.x=f.x,L.y=f.y,L.z=f.z,H=f.size*f.scale/z,B.x=H*K,B.y=H,b.uniform3f(I.screenPosition,L.x,L.y,L.z),b.uniform2f(I.scale,B.x,B.y),b.uniform1f(I.rotation,f.rotation),b.uniform1f(I.opacity,f.opacity),b.uniform3f(I.color,
-f.color.r,f.color.g,f.color.b),c.setBlending(f.blending),c.setTexture(f.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
+"color");p.scale=b.getUniformLocation(j,"scale");p.rotation=b.getUniformLocation(j,"rotation");p.screenPosition=b.getUniformLocation(j,"screenPosition");o=!1};this.render=function(a,d,e,z){var a=a.__webglFlares,y=a.length;if(y){var J=new THREE.Vector3,K=z/e,u=0.5*e,B=0.5*z,H=16/z,A=new THREE.Vector2(H*K,H),M=new THREE.Vector3(1,1,0),N=new THREE.Vector2(1,1),I=p,H=n;b.useProgram(j);o||(b.enableVertexAttribArray(n.vertex),b.enableVertexAttribArray(n.uv),o=!0);b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
+1);b.bindBuffer(b.ARRAY_BUFFER,g);b.vertexAttribPointer(H.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(H.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,h);b.disable(b.CULL_FACE);b.depthMask(!1);var ia,ua,S,$,Y;for(ia=0;ia<y;ia++)if(H=16/z,A.set(H*K,H),$=a[ia],J.set($.matrixWorld.n14,$.matrixWorld.n24,$.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(J),d.projectionMatrix.multiplyVector3(J),M.copy(J),N.x=M.x*u+u,N.y=M.y*B+B,k||0<N.x&&N.x<e&&0<N.y&&N.y<z){b.activeTexture(b.TEXTURE1);
+b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,N.x-8,N.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,A.x,A.y);b.uniform3f(I.screenPosition,M.x,M.y,M.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,l);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,N.x-8,N.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
+i);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);$.positionScreen.copy(M);$.customUpdateCallback?$.customUpdateCallback($):$.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);for(ua=0,S=$.lensFlares.length;ua<S;ua++)if(Y=$.lensFlares[ua],0.001<Y.opacity&&0.001<Y.scale)M.x=Y.x,M.y=Y.y,M.z=Y.z,H=Y.size*Y.scale/z,A.x=H*K,A.y=H,b.uniform3f(I.screenPosition,M.x,M.y,M.z),b.uniform2f(I.scale,A.x,A.y),b.uniform1f(I.rotation,Y.rotation),b.uniform1f(I.opacity,Y.opacity),b.uniform3f(I.color,
+Y.color.r,Y.color.g,Y.color.b),c.setBlending(Y.blending),c.setTexture(Y.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
 THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,g=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,g=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:g});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:g,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&
 this.update(a,c)};this.update=function(h){var i,l,k,j,n,p,o,m,r,t=h.lights;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(i=0,l=t.length;i<l;i++)if(m=t[i],m.castShadow){if(!m.shadowMap)m.shadowMap=new THREE.WebGLRenderTarget(m.shadowMapWidth,m.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}),m.shadowMapSize=new THREE.Vector2(m.shadowMapWidth,m.shadowMapHeight),m.shadowMatrix=new THREE.Matrix4;
 if(!m.shadowCamera){if(m instanceof THREE.SpotLight)m.shadowCamera=new THREE.PerspectiveCamera(m.shadowCameraFov,m.shadowMapWidth/m.shadowMapHeight,m.shadowCameraNear,m.shadowCameraFar);else if(m instanceof THREE.DirectionalLight)m.shadowCamera=new THREE.OrthographicCamera(m.shadowCameraLeft,m.shadowCameraRight,m.shadowCameraTop,m.shadowCameraBottom,m.shadowCameraNear,m.shadowCameraFar);else{console.error("Unsupported light type for shadow");continue}h.add(m.shadowCamera);b.autoUpdateScene&&h.updateMatrixWorld()}if(m.shadowCameraVisible&&
@@ -371,9 +371,9 @@ THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,g,h,i,l
 h);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,p=b.createProgram(),o=b.createShader(b.FRAGMENT_SHADER),m=b.createShader(b.VERTEX_SHADER);b.shaderSource(o,a.fragmentShader);b.shaderSource(m,a.vertexShader);b.compileShader(o);b.compileShader(m);b.attachShader(p,o);b.attachShader(p,m);b.linkProgram(p);i=p;l={};k={};l.position=b.getAttribLocation(i,"position");l.uv=b.getAttribLocation(i,"uv");k.uvOffset=b.getUniformLocation(i,"uvOffset");k.uvScale=b.getUniformLocation(i,
 "uvScale");k.rotation=b.getUniformLocation(i,"rotation");k.scale=b.getUniformLocation(i,"scale");k.alignment=b.getUniformLocation(i,"alignment");k.color=b.getUniformLocation(i,"color");k.map=b.getUniformLocation(i,"map");k.opacity=b.getUniformLocation(i,"opacity");k.useScreenCoordinates=b.getUniformLocation(i,"useScreenCoordinates");k.affectedByDistance=b.getUniformLocation(i,"affectedByDistance");k.screenPosition=b.getUniformLocation(i,"screenPosition");k.modelViewMatrix=b.getUniformLocation(i,"modelViewMatrix");
 k.projectionMatrix=b.getUniformLocation(i,"projectionMatrix");j=!1};this.render=function(d,e,o,m){var d=d.__webglSprites,r=d.length;if(r){var t=l,z=k,y=m/o,o=0.5*o,J=0.5*m,K=!0;b.useProgram(i);j||(b.enableVertexAttribArray(t.position),b.enableVertexAttribArray(t.uv),j=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,g);b.vertexAttribPointer(t.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(t.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,h);b.uniformMatrix4fv(z.projectionMatrix,
-!1,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(z.map,0);for(var u,G=[],t=0;t<r;t++)if(u=d[t],u.visible&&0!==u.opacity)u.useScreenCoordinates?u.z=-u.position.z:(u._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,u.matrixWorld,u._modelViewMatrixArray),u.z=-u._modelViewMatrix.n34);d.sort(a);for(t=0;t<r;t++)u=d[t],u.visible&&0!==u.opacity&&u.map&&u.map.image&&u.map.image.width&&(u.useScreenCoordinates?(b.uniform1i(z.useScreenCoordinates,1),b.uniform3f(z.screenPosition,(u.position.x-
-o)/o,(J-u.position.y)/J,Math.max(0,Math.min(1,u.position.z)))):(b.uniform1i(z.useScreenCoordinates,0),b.uniform1i(z.affectedByDistance,u.affectedByDistance?1:0),b.uniformMatrix4fv(z.modelViewMatrix,!1,u._modelViewMatrixArray)),e=u.map.image.width/(u.scaleByViewport?m:1),G[0]=e*y*u.scale.x,G[1]=e*u.scale.y,b.uniform2f(z.uvScale,u.uvScale.x,u.uvScale.y),b.uniform2f(z.uvOffset,u.uvOffset.x,u.uvOffset.y),b.uniform2f(z.alignment,u.alignment.x,u.alignment.y),b.uniform1f(z.opacity,u.opacity),b.uniform3f(z.color,
-u.color.r,u.color.g,u.color.b),b.uniform1f(z.rotation,u.rotation),b.uniform2fv(z.scale,G),u.mergeWith3D&&!K?(b.enable(b.DEPTH_TEST),K=!0):!u.mergeWith3D&&K&&(b.disable(b.DEPTH_TEST),K=!1),c.setBlending(u.blending),c.setTexture(u.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
+!1,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(z.map,0);for(var u,B=[],t=0;t<r;t++)if(u=d[t],u.visible&&0!==u.opacity)u.useScreenCoordinates?u.z=-u.position.z:(u._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,u.matrixWorld,u._modelViewMatrixArray),u.z=-u._modelViewMatrix.n34);d.sort(a);for(t=0;t<r;t++)u=d[t],u.visible&&0!==u.opacity&&u.map&&u.map.image&&u.map.image.width&&(u.useScreenCoordinates?(b.uniform1i(z.useScreenCoordinates,1),b.uniform3f(z.screenPosition,(u.position.x-
+o)/o,(J-u.position.y)/J,Math.max(0,Math.min(1,u.position.z)))):(b.uniform1i(z.useScreenCoordinates,0),b.uniform1i(z.affectedByDistance,u.affectedByDistance?1:0),b.uniformMatrix4fv(z.modelViewMatrix,!1,u._modelViewMatrixArray)),e=u.map.image.width/(u.scaleByViewport?m:1),B[0]=e*y*u.scale.x,B[1]=e*u.scale.y,b.uniform2f(z.uvScale,u.uvScale.x,u.uvScale.y),b.uniform2f(z.uvOffset,u.uvOffset.x,u.uvOffset.y),b.uniform2f(z.alignment,u.alignment.x,u.alignment.y),b.uniform1f(z.opacity,u.opacity),b.uniform3f(z.color,
+u.color.r,u.color.g,u.color.b),b.uniform1f(z.rotation,u.rotation),b.uniform2fv(z.scale,B),u.mergeWith3D&&!K?(b.enable(b.DEPTH_TEST),K=!0):!u.mergeWith3D&&K&&(b.disable(b.DEPTH_TEST),K=!1),c.setBlending(u.blending),c.setTexture(u.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
 THREE.ShaderFlares={lensFlareVertexTexture:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = (       visibility.r / 9.0 ) *\n( 1.0 - visibility.g / 9.0 ) *\n(       visibility.b / 9.0 ) *\n( 1.0 - visibility.a / 9.0 );\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},
 lensFlare:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform sampler2D occlusionMap;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nfloat visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;\nvisibility = ( 1.0 - visibility / 4.0 );\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * visibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"}};
 THREE.ShaderSprite={sprite:{vertexShader:"uniform int useScreenCoordinates;\nuniform int affectedByDistance;\nuniform vec3 screenPosition;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 alignment;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position + alignment;\nvec2 rotatedPosition;\nrotatedPosition.x = ( cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y ) * scale.x;\nrotatedPosition.y = ( sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y ) * scale.y;\nvec4 finalPosition;\nif( useScreenCoordinates != 0 ) {\nfinalPosition = vec4( screenPosition.xy + rotatedPosition, screenPosition.z, 1.0 );\n} else {\nfinalPosition = projectionMatrix * modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition * ( affectedByDistance == 1 ? 1.0 : finalPosition.z );\n}\ngl_Position = finalPosition;\n}",

+ 4 - 1
src/renderers/WebGLRenderer.js

@@ -14,6 +14,9 @@ THREE.WebGLRenderer = function ( parameters ) {
 	var _canvas = parameters.canvas !== undefined ? parameters.canvas : document.createElement( 'canvas' ),
 
 	_precision = parameters.precision !== undefined ? parameters.precision : 'mediump',
+
+	_alpha = parameters.alpha !== undefined ? parameters.alpha : true,
+	_premultipliedAlpha = parameters.premultipliedAlpha !== undefined ? parameters.premultipliedAlpha : true,
 	_antialias = parameters.antialias !== undefined ? parameters.antialias : false,
 	_stencil = parameters.stencil !== undefined ? parameters.stencil : true,
 	_preserveDrawingBuffer = parameters.preserveDrawingBuffer !== undefined ? parameters.preserveDrawingBuffer : false,
@@ -5778,7 +5781,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 		try {
 
-			if ( ! ( gl = _canvas.getContext( 'experimental-webgl', { antialias: _antialias, stencil: _stencil, preserveDrawingBuffer: _preserveDrawingBuffer } ) ) ) {
+			if ( ! ( gl = _canvas.getContext( 'experimental-webgl', { alpha: _alpha, premultipliedAlpha: _premultipliedAlpha, antialias: _antialias, stencil: _stencil, preserveDrawingBuffer: _preserveDrawingBuffer } ) ) ) {
 
 				throw 'Error creating WebGL context.';