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@@ -1,4 +1,4 @@
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-<!doctype html>
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+<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js webgl - morph target - human</title>
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@@ -29,7 +29,7 @@
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</head>
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<body>
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-
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+
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<div id="container"></div>
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<div id="info">
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@@ -37,17 +37,17 @@
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</div>
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<script src="../build/three.min.js"></script>
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-
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+
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<script src="js/UCSCharacter.js"></script>
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<script src="js/Detector.js"></script>
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-
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+
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<script src='js/libs/dat.gui.min.js'></script>
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-
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+
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<script src="js/controls/OrbitControls.js"></script>
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-
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+
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<script>
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-
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+
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var SCREEN_WIDTH = window.innerWidth;
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var SCREEN_HEIGHT = window.innerHeight;
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@@ -55,7 +55,7 @@
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var camera, scene;
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var renderer;
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-
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+
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var mesh;
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var mouseX = 0, mouseY = 0;
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@@ -64,9 +64,9 @@
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var windowHalfY = window.innerHeight / 2;
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var clock = new THREE.Clock();
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-
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+
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var gui, skinConfig, morphConfig;
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-
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+
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document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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init();
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@@ -92,7 +92,7 @@
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//
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var light = new THREE.DirectionalLight( 0xffffff, 1 );
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- light.position.set( 0, -1, 0 );
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+ light.position.set( 0, - 1, 0 );
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scene.add( light );
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// RENDERER
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@@ -106,7 +106,8 @@
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// CHARACTER
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character = new THREE.UCSCharacter();
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- character.onLoadComplete = function() {
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+ character.onLoadComplete = function () {
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+
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console.log( "Load Complete" );
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console.log( character.numSkins + " skins and " + character.numMorphs + " morphtargets loaded." );
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gui = new dat.GUI();
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@@ -114,10 +115,11 @@
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setupMorphsGUI();
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gui.width = 300;
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gui.open();
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+
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};
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-
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+
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var loader = new THREE.XHRLoader();
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- loader.load("models/skinned/UCS_config.json", function ( text ) {
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+ loader.load( 'models/skinned/UCS_config.json', function ( text ) {
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var config = JSON.parse( text );
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character.loadParts( config );
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@@ -126,65 +128,81 @@
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} );
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window.addEventListener( 'resize', onWindowResize, false );
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-
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+
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controls = new THREE.OrbitControls( camera, renderer.domElement );
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- controls.center.set( 0, 3000, 0);
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+ controls.center.set( 0, 3000, 0 );
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controls.addEventListener( 'change', render );
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}
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-
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+
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function setupSkinsGUI() {
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-
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var skinGui = gui.addFolder( "Skins" );
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-
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skinConfig = {
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wireframe: false
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};
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-
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- var skinCallback = function( index ) {
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+
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+ var skinCallback = function ( index ) {
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+
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return function () {
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+
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character.setSkin( index );
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+
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};
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+
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};
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- for ( var i = 0; i < character.numSkins; i++ ) {
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+ for ( var i = 0; i < character.numSkins; i ++ ) {
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+
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var name = character.skins[ i ].name;
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skinConfig[ name ] = skinCallback( i );
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+
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}
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-
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- for ( var i = 0; i < character.numSkins; i++ ) {
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- skinGui.add( skinConfig, character.skins[i].name );
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+
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+ for ( var i = 0; i < character.numSkins; i ++ ) {
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+
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+ skinGui.add( skinConfig, character.skins[ i ].name );
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+
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}
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-
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+
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skinGui.open();
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}
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-
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+
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function setupMorphsGUI() {
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-
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+
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var morphGui = gui.addFolder( "Morphs" );
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-
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+
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morphConfig = {
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};
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-
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+
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var morphCallback = function( index ) {
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+
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return function () {
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+
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character.updateMorphs( morphConfig );
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+
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}
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+
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};
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-
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+
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for ( var i = 0; i < character.numMorphs; i ++ ) {
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+
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var morphName = character.morphs[ i ];
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morphConfig[ morphName ] = 0;
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+
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}
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-
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+
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for ( var i = 0; i < character.numMorphs; i ++ ) {
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+
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morphGui.add( morphConfig, character.morphs[ i ] ).min( 0 ).max( 100 ).onChange( morphCallback( i ) );
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+
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}
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-
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+
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morphGui.open();
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-
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+
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}
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function onWindowResize() {
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