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@@ -106,7 +106,6 @@
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loadModel( );
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loadModel( );
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var pointLight = new THREE.PointLight( 0xffffff, 1 );
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var pointLight = new THREE.PointLight( 0xffffff, 1 );
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- pointLight.position.set( 17, 9, 30 );
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perpCamera.add( pointLight );
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perpCamera.add( pointLight );
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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