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@@ -51,19 +51,19 @@
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var geometry = new THREE.BufferGeometry();
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var vertices = [];
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-
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+
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vertices.push( -10, 10, 0 );
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vertices.push( -10, -10, 0 );
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vertices.push( 10, -10, 0 );
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-
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+
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// ...
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-
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- geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
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-
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+
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+ geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
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+
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var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
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var mesh = new THREE.Mesh( geometry, material );
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- mesh.drawMode = THREE.TrianglesDrawMode; //default
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+ mesh.setDrawMode( THREE.TrianglesDrawMode ); //default
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scene.add( mesh );
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</code>
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