@@ -8,7 +8,7 @@ export default /* glsl */`
#define EPSILON 1e-6
#ifndef saturate
-// tonemapping_pars_fragment may have defined saturate() already
+// <tonemapping_pars_fragment> may have defined saturate() already
#define saturate(a) clamp( a, 0.0, 1.0 )
#endif
#define whiteComplement(a) ( 1.0 - saturate( a ) )
@@ -1,6 +1,7 @@
export default /* glsl */`
- #define saturate(a) clamp( a, 0.0, 1.0 )
+// <common> may have defined saturate() already
+#define saturate(a) clamp( a, 0.0, 1.0 )
uniform float toneMappingExposure;