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Examples: Use linear workflow for examples with ROME models.

Don McCurdy 6 роки тому
батько
коміт
564fa602c2

+ 4 - 0
examples/webgl_morphtargets_horse.html

@@ -78,6 +78,10 @@
 				renderer = new THREE.WebGLRenderer();
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
+
+				renderer.gammaOutput = true;
+				renderer.gammaFactor = 2.2;
+
 				container.appendChild(renderer.domElement);
 
 				//

+ 3 - 1
examples/webgl_shadowmap.html

@@ -134,6 +134,8 @@
 				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				container.appendChild( renderer.domElement );
 
+				renderer.gammaOutput = true;
+				renderer.gammaFactor = 2.2;
 				renderer.autoClear = false;
 
 				//
@@ -195,7 +197,7 @@
 				// GROUND
 
 				var geometry = new THREE.PlaneBufferGeometry( 100, 100 );
-				var planeMaterial = new THREE.MeshPhongMaterial( { color: 0xffdd99 } );
+				var planeMaterial = new THREE.MeshPhongMaterial( { color: 0xffb851 } );
 
 				var ground = new THREE.Mesh( geometry, planeMaterial );