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@@ -41,6 +41,14 @@
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<li>MSFT_texture_dds</li>
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</ul>
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+ <p>
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+ The following glTF 2.0 extension is supported by an external user plugin
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+ </p>
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+
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+ <ul>
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+ <li>[link:https://github.com/takahirox/three-gltf-plugins KHR_materials_variants]<sup>3</sup></li>
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+ </ul>
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+
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<p><i>
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<sup>1</sup>Requires [link:https://threejs.org/docs/#api/en/renderers/WebGLRenderer.physicallyCorrectLights physicallyCorrectLights] to be enabled.
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</i></p>
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@@ -54,6 +62,10 @@
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#[link:https://github.com/mrdoob/three.js/issues/12788 12788].
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</i></p>
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+ <p><i>
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+ <sup>3</sup>You can also manually process the extension after loading in your application. See [link:https://threejs.org/examples/#webgl_loader_gltf_variants Three.js glTF materials variants example].
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+ </i></p>
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+
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<h2>Code Example</h2>
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<code>
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