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@@ -380,9 +380,7 @@ Object.assign( Vector2.prototype, {
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// computes the angle in radians with respect to the positive x-axis
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// computes the angle in radians with respect to the positive x-axis
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- var angle = Math.atan2( this.y, this.x );
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-
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- if ( angle < 0 ) angle += 2 * Math.PI;
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+ var angle = Math.atan2( - this.y, - this.x ) + Math.PI;
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return angle;
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return angle;
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