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@@ -9,7 +9,7 @@ THREE.SpriteCanvasMaterial = function ( parameters ) {
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this.type = 'SpriteCanvasMaterial';
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this.type = 'SpriteCanvasMaterial';
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this.color = new THREE.Color( 0xffffff );
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this.color = new THREE.Color( 0xffffff );
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- this.program = function ( context, color ) {};
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+ this.program = function () {};
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this.setValues( parameters );
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this.setValues( parameters );
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@@ -17,6 +17,7 @@ THREE.SpriteCanvasMaterial = function ( parameters ) {
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THREE.SpriteCanvasMaterial.prototype = Object.create( THREE.Material.prototype );
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THREE.SpriteCanvasMaterial.prototype = Object.create( THREE.Material.prototype );
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THREE.SpriteCanvasMaterial.prototype.constructor = THREE.SpriteCanvasMaterial;
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THREE.SpriteCanvasMaterial.prototype.constructor = THREE.SpriteCanvasMaterial;
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+THREE.SpriteCanvasMaterial.prototype.isSpriteCanvasMaterial = true;
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THREE.SpriteCanvasMaterial.prototype.clone = function () {
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THREE.SpriteCanvasMaterial.prototype.clone = function () {
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@@ -39,78 +40,69 @@ THREE.CanvasRenderer = function ( parameters ) {
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parameters = parameters || {};
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parameters = parameters || {};
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var _this = this,
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var _this = this,
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- _renderData, _elements, _lights,
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- _projector = new THREE.Projector(),
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+ _renderData, _elements, _lights,
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+ _projector = new THREE.Projector(),
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- _canvas = parameters.canvas !== undefined
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- ? parameters.canvas
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- : document.createElement( 'canvas' ),
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+ _canvas = parameters.canvas !== undefined
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+ ? parameters.canvas
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+ : document.createElement( 'canvas' ),
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- _canvasWidth = _canvas.width,
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- _canvasHeight = _canvas.height,
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- _canvasWidthHalf = Math.floor( _canvasWidth / 2 ),
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- _canvasHeightHalf = Math.floor( _canvasHeight / 2 ),
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+ _canvasWidth = _canvas.width,
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+ _canvasHeight = _canvas.height,
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+ _canvasWidthHalf = Math.floor( _canvasWidth / 2 ),
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+ _canvasHeightHalf = Math.floor( _canvasHeight / 2 ),
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- _viewportX = 0,
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- _viewportY = 0,
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- _viewportWidth = _canvasWidth,
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- _viewportHeight = _canvasHeight,
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+ _viewportX = 0,
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+ _viewportY = 0,
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+ _viewportWidth = _canvasWidth,
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+ _viewportHeight = _canvasHeight,
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- _pixelRatio = 1,
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+ _pixelRatio = 1,
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- _context = _canvas.getContext( '2d', {
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- alpha: parameters.alpha === true
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- } ),
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+ _context = _canvas.getContext( '2d', {
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+ alpha: parameters.alpha === true
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+ } ),
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- _clearColor = new THREE.Color( 0x000000 ),
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- _clearAlpha = parameters.alpha === true ? 0 : 1,
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+ _clearColor = new THREE.Color( 0x000000 ),
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+ _clearAlpha = parameters.alpha === true ? 0 : 1,
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- _contextGlobalAlpha = 1,
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- _contextGlobalCompositeOperation = 0,
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- _contextStrokeStyle = null,
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- _contextFillStyle = null,
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- _contextLineWidth = null,
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- _contextLineCap = null,
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- _contextLineJoin = null,
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- _contextLineDash = [],
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+ _contextGlobalAlpha = 1,
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+ _contextGlobalCompositeOperation = 0,
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+ _contextStrokeStyle = null,
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+ _contextFillStyle = null,
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+ _contextLineWidth = null,
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+ _contextLineCap = null,
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+ _contextLineJoin = null,
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+ _contextLineDash = [],
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- _camera,
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+ _v1, _v2, _v3,
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- _v1, _v2, _v3, _v4,
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- _v5 = new THREE.RenderableVertex(),
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- _v6 = new THREE.RenderableVertex(),
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+ _v1x, _v1y, _v2x, _v2y, _v3x, _v3y,
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- _v1x, _v1y, _v2x, _v2y, _v3x, _v3y,
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- _v4x, _v4y, _v5x, _v5y, _v6x, _v6y,
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+ _color = new THREE.Color(),
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- _color = new THREE.Color(),
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- _color1 = new THREE.Color(),
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- _color2 = new THREE.Color(),
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- _color3 = new THREE.Color(),
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- _color4 = new THREE.Color(),
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+ _diffuseColor = new THREE.Color(),
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+ _emissiveColor = new THREE.Color(),
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- _diffuseColor = new THREE.Color(),
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- _emissiveColor = new THREE.Color(),
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+ _lightColor = new THREE.Color(),
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- _lightColor = new THREE.Color(),
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+ _patterns = {},
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- _patterns = {},
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+ _uvs,
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+ _uv1x, _uv1y, _uv2x, _uv2y, _uv3x, _uv3y,
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- _image, _uvs,
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- _uv1x, _uv1y, _uv2x, _uv2y, _uv3x, _uv3y,
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+ _clipBox = new THREE.Box2(),
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+ _clearBox = new THREE.Box2(),
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+ _elemBox = new THREE.Box2(),
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- _clipBox = new THREE.Box2(),
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- _clearBox = new THREE.Box2(),
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- _elemBox = new THREE.Box2(),
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+ _ambientLight = new THREE.Color(),
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+ _directionalLights = new THREE.Color(),
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+ _pointLights = new THREE.Color(),
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- _ambientLight = new THREE.Color(),
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- _directionalLights = new THREE.Color(),
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- _pointLights = new THREE.Color(),
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-
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- _vector3 = new THREE.Vector3(), // Needed for PointLight
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- _centroid = new THREE.Vector3(),
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- _normal = new THREE.Vector3(),
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- _normalViewMatrix = new THREE.Matrix3();
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+ _vector3 = new THREE.Vector3(), // Needed for PointLight
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+ _centroid = new THREE.Vector3(),
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+ _normal = new THREE.Vector3(),
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+ _normalViewMatrix = new THREE.Matrix3();
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/* TODO
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/* TODO
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_canvas.mozImageSmoothingEnabled = false;
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_canvas.mozImageSmoothingEnabled = false;
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@@ -266,10 +258,10 @@ THREE.CanvasRenderer = function ( parameters ) {
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_clearBox.intersect( _clipBox );
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_clearBox.intersect( _clipBox );
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_clearBox.expandByScalar( 2 );
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_clearBox.expandByScalar( 2 );
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- _clearBox.min.x = _clearBox.min.x + _canvasWidthHalf;
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- _clearBox.min.y = - _clearBox.min.y + _canvasHeightHalf; // higher y value !
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- _clearBox.max.x = _clearBox.max.x + _canvasWidthHalf;
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- _clearBox.max.y = - _clearBox.max.y + _canvasHeightHalf; // lower y value !
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+ _clearBox.min.x = _clearBox.min.x + _canvasWidthHalf;
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+ _clearBox.min.y = - _clearBox.min.y + _canvasHeightHalf; // higher y value !
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+ _clearBox.max.x = _clearBox.max.x + _canvasWidthHalf;
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+ _clearBox.max.y = - _clearBox.max.y + _canvasHeightHalf; // lower y value !
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if ( _clearAlpha < 1 ) {
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if ( _clearAlpha < 1 ) {
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@@ -312,7 +304,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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this.render = function ( scene, camera ) {
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this.render = function ( scene, camera ) {
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- if ( camera instanceof THREE.Camera === false ) {
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+ if ( camera.isCamera === undefined ) {
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console.error( 'THREE.CanvasRenderer.render: camera is not an instance of THREE.Camera.' );
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console.error( 'THREE.CanvasRenderer.render: camera is not an instance of THREE.Camera.' );
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return;
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return;
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@@ -341,7 +333,6 @@ THREE.CanvasRenderer = function ( parameters ) {
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_renderData = _projector.projectScene( scene, camera, this.sortObjects, this.sortElements );
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_renderData = _projector.projectScene( scene, camera, this.sortObjects, this.sortElements );
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_elements = _renderData.elements;
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_elements = _renderData.elements;
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_lights = _renderData.lights;
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_lights = _renderData.lights;
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- _camera = camera;
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_normalViewMatrix.getNormalMatrix( camera.matrixWorldInverse );
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_normalViewMatrix.getNormalMatrix( camera.matrixWorldInverse );
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@@ -454,17 +445,17 @@ THREE.CanvasRenderer = function ( parameters ) {
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var light = _lights[ l ];
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var light = _lights[ l ];
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var lightColor = light.color;
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var lightColor = light.color;
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- if ( light instanceof THREE.AmbientLight ) {
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+ if ( light.isAmbientLight ) {
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_ambientLight.add( lightColor );
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_ambientLight.add( lightColor );
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- } else if ( light instanceof THREE.DirectionalLight ) {
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+ } else if ( light.isDirectionalLight ) {
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// for sprites
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// for sprites
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_directionalLights.add( lightColor );
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_directionalLights.add( lightColor );
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- } else if ( light instanceof THREE.PointLight ) {
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+ } else if ( light.isPointLight ) {
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// for sprites
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// for sprites
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@@ -484,7 +475,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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_lightColor.copy( light.color );
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_lightColor.copy( light.color );
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- if ( light instanceof THREE.DirectionalLight ) {
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+ if ( light.isDirectionalLight ) {
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var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld ).normalize();
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var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld ).normalize();
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@@ -496,7 +487,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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color.add( _lightColor.multiplyScalar( amount ) );
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color.add( _lightColor.multiplyScalar( amount ) );
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- } else if ( light instanceof THREE.PointLight ) {
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+ } else if ( light.isPointLight ) {
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var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld );
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var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld );
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@@ -530,7 +521,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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_elemBox.min.set( v1.x - dist, v1.y - dist );
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_elemBox.min.set( v1.x - dist, v1.y - dist );
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_elemBox.max.set( v1.x + dist, v1.y + dist );
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_elemBox.max.set( v1.x + dist, v1.y + dist );
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- if ( material instanceof THREE.SpriteMaterial ) {
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+ if ( material.isSpriteMaterial ) {
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var texture = material.map;
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var texture = material.map;
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@@ -586,7 +577,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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}
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}
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- } else if ( material instanceof THREE.SpriteCanvasMaterial ) {
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+ } else if ( material.isSpriteCanvasMaterial ) {
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setStrokeStyle( material.color.getStyle() );
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setStrokeStyle( material.color.getStyle() );
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setFillStyle( material.color.getStyle() );
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setFillStyle( material.color.getStyle() );
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@@ -623,7 +614,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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_context.moveTo( v1.positionScreen.x, v1.positionScreen.y );
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_context.moveTo( v1.positionScreen.x, v1.positionScreen.y );
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_context.lineTo( v2.positionScreen.x, v2.positionScreen.y );
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_context.lineTo( v2.positionScreen.x, v2.positionScreen.y );
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- if ( material instanceof THREE.LineBasicMaterial ) {
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+ if ( material.isLineBasicMaterial ) {
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setLineWidth( material.linewidth );
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setLineWidth( material.linewidth );
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setLineCap( material.linecap );
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setLineCap( material.linecap );
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@@ -670,7 +661,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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_context.stroke();
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_context.stroke();
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_elemBox.expandByScalar( material.linewidth * 2 );
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_elemBox.expandByScalar( material.linewidth * 2 );
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- } else if ( material instanceof THREE.LineDashedMaterial ) {
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+ } else if ( material.isLineDashedMaterial ) {
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setLineWidth( material.linewidth );
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setLineWidth( material.linewidth );
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setLineCap( material.linecap );
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setLineCap( material.linecap );
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@@ -702,7 +693,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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drawTriangle( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y );
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drawTriangle( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y );
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- if ( ( material instanceof THREE.MeshLambertMaterial || material instanceof THREE.MeshPhongMaterial ) && material.map === null ) {
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+ if ( ( material.isMeshLambertMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial ) && material.map === null ) {
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_diffuseColor.copy( material.color );
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_diffuseColor.copy( material.color );
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_emissiveColor.copy( material.emissive );
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_emissiveColor.copy( material.emissive );
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@@ -725,9 +716,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin )
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? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin )
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: fillPath( _color );
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: fillPath( _color );
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- } else if ( material instanceof THREE.MeshBasicMaterial ||
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- material instanceof THREE.MeshLambertMaterial ||
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- material instanceof THREE.MeshPhongMaterial ) {
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+ } else if ( material.isMeshBasicMaterial || material.isMeshLambertMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial ) {
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if ( material.map !== null ) {
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if ( material.map !== null ) {
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@@ -776,7 +765,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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}
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}
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- } else if ( material instanceof THREE.MeshNormalMaterial ) {
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+ } else if ( material.isMeshNormalMaterial ) {
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_normal.copy( element.normalModel ).applyMatrix3( _normalViewMatrix );
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_normal.copy( element.normalModel ).applyMatrix3( _normalViewMatrix );
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@@ -944,10 +933,10 @@ THREE.CanvasRenderer = function ( parameters ) {
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// http://extremelysatisfactorytotalitarianism.com/blog/?p=2120
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// http://extremelysatisfactorytotalitarianism.com/blog/?p=2120
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var a, b, c, d, e, f, det, idet,
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var a, b, c, d, e, f, det, idet,
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- offsetX = texture.offset.x / texture.repeat.x,
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- offsetY = texture.offset.y / texture.repeat.y,
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- width = texture.image.width * texture.repeat.x,
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- height = texture.image.height * texture.repeat.y;
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+ offsetX = texture.offset.x / texture.repeat.x,
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+ offsetY = texture.offset.y / texture.repeat.y,
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+ width = texture.image.width * texture.repeat.x,
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+ height = texture.image.height * texture.repeat.y;
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u0 = ( u0 + offsetX ) * width;
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u0 = ( u0 + offsetX ) * width;
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v0 = ( v0 + offsetY ) * height;
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v0 = ( v0 + offsetY ) * height;
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@@ -985,6 +974,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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}
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}
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+ /*
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function clipImage( x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2, image ) {
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function clipImage( x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2, image ) {
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// http://extremelysatisfactorytotalitarianism.com/blog/?p=2120
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// http://extremelysatisfactorytotalitarianism.com/blog/?p=2120
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@@ -1022,13 +1012,14 @@ THREE.CanvasRenderer = function ( parameters ) {
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_context.restore();
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_context.restore();
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}
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}
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+ */
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// Hide anti-alias gaps
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// Hide anti-alias gaps
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function expand( v1, v2, pixels ) {
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function expand( v1, v2, pixels ) {
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var x = v2.x - v1.x, y = v2.y - v1.y,
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var x = v2.x - v1.x, y = v2.y - v1.y,
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- det = x * x + y * y, idet;
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+ det = x * x + y * y, idet;
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if ( det === 0 ) return;
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if ( det === 0 ) return;
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|