@@ -226,8 +226,6 @@
renderer.gammaOutput = true;
renderer.physicallyBasedShading = true;
- renderer.sortObjects = true;
-
// STATS
stats = new Stats();
@@ -116,7 +116,6 @@
renderer = new THREE.WebGLRenderer( { clearColor: 0x050505, clearAlpha: 1, antialias: FANCY } );
renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- renderer.sortObjects = false;
renderer.gammaInput = true;