@@ -3255,7 +3255,7 @@ THREE.WebGLRenderer = function ( parameters ) {
var gonnaUse = [];
for ( i = 0; i < il; i ++ ) {
- var candidateInfluence = influences[ i ]
+ candidateInfluence = influences[ i ]
if ( candidateInfluence > 0 ) {
gonnaUse.push(i);
}