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@@ -15,7 +15,6 @@ Notes:
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-a center|centerxz|top|bottom|none model alignment
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-s smooth|flat smooth = export vertex normals, flat = no normals (face normals computed in loader)
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-t ascii|binary export ascii or binary format (ascii has more features, binary just supports vertices, faces, normals, uvs and materials)
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- -d invert|normal invert transparency
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-b bake material colors into face colors
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-x 10.0 scale and truncate
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-f 2 morph frame sampling step
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@@ -23,7 +22,6 @@ Notes:
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- by default:
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use smooth shading (if there were vertex normals in the original model)
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will be in ASCII format
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- original model is assumed to use non-inverted transparency / dissolve (0.0 fully transparent, 1.0 fully opaque)
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no face colors baking
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no scale and truncate
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morph frame step = 1 (all files will be processed)
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@@ -1539,7 +1537,7 @@ if __name__ == "__main__":
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# get parameters from the command line
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try:
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- opts, args = getopt.getopt(sys.argv[1:], "hbi:m:c:b:o:a:s:t:d:x:f:", ["help", "bakecolors", "input=", "morphs=", "colors=", "output=", "align=", "shading=", "type=", "dissolve=", "truncatescale=", "framestep="])
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+ opts, args = getopt.getopt(sys.argv[1:], "hbi:m:c:b:o:a:s:t:d:x:f:", ["help", "bakecolors", "input=", "morphs=", "colors=", "output=", "align=", "shading=", "type=", "truncatescale=", "framestep="])
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except getopt.GetoptError:
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usage()
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