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+<!DOCTYPE html>
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+<html lang="en">
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+ <head>
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+ <title>three.js vr - teleport</title>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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+ <link type="text/css" rel="stylesheet" href="main.css">
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+ </head>
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+ <body>
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+
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+ <div id="info">
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+ <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> vr - teleport
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+ </div>
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+
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+ <!-- Import maps polyfill -->
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+ <!-- Remove this when import maps will be widely supported -->
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+ <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
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+
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+ <script type="importmap">
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+ {
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+ "imports": {
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+ "three": "../build/three.module.js"
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+ }
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+ }
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+ </script>
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+
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+ <script type="module">
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+
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+ import * as THREE from 'three';
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+
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+ import { BoxLineGeometry } from './jsm/geometries/BoxLineGeometry.js';
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+ import { VRButton } from './jsm/webxr/VRButton.js';
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+ import { XRControllerModelFactory } from './jsm/webxr/XRControllerModelFactory.js';
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+
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+ let camera, scene, raycaster, renderer;
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+ let controller1, controller2;
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+ let controllerGrip1, controllerGrip2;
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+
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+ let room, marker, floor;
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+
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+ let INTERSECTION;
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+ const tempMatrix = new THREE.Matrix4();
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+
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+ const clock = new THREE.Clock();
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+
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+ init();
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+ animate();
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+
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+ function init() {
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+
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+ scene = new THREE.Scene();
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+ scene.background = new THREE.Color( 0x505050 );
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+
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+ camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.1, 10 );
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+ camera.position.set( 0, 1, 3 );
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+
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+ room = new THREE.LineSegments(
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+ new BoxLineGeometry( 6, 6, 6, 10, 10, 10 ).translate( 0, 3, 0 ),
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+ new THREE.LineBasicMaterial( { color: 0x808080 } )
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+ );
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+ scene.add( room );
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+
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+ scene.add( new THREE.HemisphereLight( 0x606060, 0x404040 ) );
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+
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+ const light = new THREE.DirectionalLight( 0xffffff );
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+ light.position.set( 1, 1, 1 ).normalize();
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+ scene.add( light );
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+
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+ marker = new THREE.Mesh(
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+ new THREE.CircleGeometry( 0.25, 32 ).rotateX( - Math.PI / 2 ),
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+ new THREE.MeshBasicMaterial( { color: 0x808080 } )
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+ );
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+ scene.add( marker );
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+
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+ floor = new THREE.Mesh(
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+ new THREE.PlaneGeometry( 4.8, 4.8, 2, 2 ).rotateX( - Math.PI / 2 ),
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+ new THREE.MeshBasicMaterial( { color: 0x808080, transparent: true, opacity: 0.25 } )
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+ );
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+ scene.add( floor );
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+
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+ raycaster = new THREE.Raycaster();
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+
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+ renderer = new THREE.WebGLRenderer( { antialias: true } );
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+ renderer.setPixelRatio( window.devicePixelRatio );
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+ renderer.outputEncoding = THREE.sRGBEncoding;
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+ renderer.xr.enabled = true;
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+ document.body.appendChild( renderer.domElement );
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+
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+ //
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+
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+ document.body.appendChild( VRButton.createButton( renderer ) );
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+
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+ // controllers
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+
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+ function onSelectStart() {
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+
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+ this.userData.isSelecting = true;
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+
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+ }
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+
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+ function onSelectEnd() {
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+
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+ this.userData.isSelecting = false;
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+
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+ if ( INTERSECTION ) {
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+
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+ const baseReferenceSpace = renderer.xr.getReferenceSpace();
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+ const offsetPosition = { x: - INTERSECTION.x, y: - INTERSECTION.y, z: - INTERSECTION.z, w: 1 };
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+ const offsetRotation = new THREE.Quaternion();
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+ const transform = new XRRigidTransform( offsetPosition, offsetRotation );
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+ const teleportSpaceOffset = baseReferenceSpace.getOffsetReferenceSpace( transform );
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+
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+ renderer.xr.setReferenceSpace( teleportSpaceOffset );
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+
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+ }
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+
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+ }
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+
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+ controller1 = renderer.xr.getController( 0 );
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+ controller1.addEventListener( 'selectstart', onSelectStart );
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+ controller1.addEventListener( 'selectend', onSelectEnd );
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+ controller1.addEventListener( 'connected', function ( event ) {
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+
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+ this.add( buildController( event.data ) );
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+
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+ } );
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+ controller1.addEventListener( 'disconnected', function () {
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+
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+ this.remove( this.children[ 0 ] );
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+
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+ } );
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+ scene.add( controller1 );
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+
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+ controller2 = renderer.xr.getController( 1 );
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+ controller2.addEventListener( 'selectstart', onSelectStart );
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+ controller2.addEventListener( 'selectend', onSelectEnd );
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+ controller2.addEventListener( 'connected', function ( event ) {
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+
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+ this.add( buildController( event.data ) );
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+
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+ } );
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+ controller2.addEventListener( 'disconnected', function () {
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+
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+ this.remove( this.children[ 0 ] );
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+
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+ } );
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+ scene.add( controller2 );
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+
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+ // The XRControllerModelFactory will automatically fetch controller models
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+ // that match what the user is holding as closely as possible. The models
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+ // should be attached to the object returned from getControllerGrip in
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+ // order to match the orientation of the held device.
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+
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+ const controllerModelFactory = new XRControllerModelFactory();
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+
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+ controllerGrip1 = renderer.xr.getControllerGrip( 0 );
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+ controllerGrip1.add( controllerModelFactory.createControllerModel( controllerGrip1 ) );
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+ scene.add( controllerGrip1 );
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+
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+ controllerGrip2 = renderer.xr.getControllerGrip( 1 );
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+ controllerGrip2.add( controllerModelFactory.createControllerModel( controllerGrip2 ) );
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+ scene.add( controllerGrip2 );
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+
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+ //
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+
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+ window.addEventListener( 'resize', onWindowResize, false );
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+
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+ }
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+
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+ function buildController( data ) {
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+
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+ let geometry, material;
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+
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+ switch ( data.targetRayMode ) {
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+
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+ case 'tracked-pointer':
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+
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+ geometry = new THREE.BufferGeometry();
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+ geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, - 1 ], 3 ) );
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+ geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( [ 0.5, 0.5, 0.5, 0, 0, 0 ], 3 ) );
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+
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+ material = new THREE.LineBasicMaterial( { vertexColors: true, blending: THREE.AdditiveBlending } );
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+
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+ return new THREE.Line( geometry, material );
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+
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+ case 'gaze':
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+
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+ geometry = new THREE.RingGeometry( 0.02, 0.04, 32 ).translate( 0, 0, - 1 );
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+ material = new THREE.MeshBasicMaterial( { opacity: 0.5, transparent: true } );
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+ return new THREE.Mesh( geometry, material );
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+
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+ }
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+
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+ }
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+
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+ function onWindowResize() {
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+
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+ camera.aspect = window.innerWidth / window.innerHeight;
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+ camera.updateProjectionMatrix();
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+
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+
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+ }
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+
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+ function handleController( controller ) {
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+
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+ if ( controller.userData.isSelecting ) {
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+
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+ const object = room.children[ count ++ ];
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+
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+ object.position.copy( controller.position );
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+ object.userData.velocity.x = ( Math.random() - 0.5 ) * 3;
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+ object.userData.velocity.y = ( Math.random() - 0.5 ) * 3;
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+ object.userData.velocity.z = ( Math.random() - 9 );
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+ object.userData.velocity.applyQuaternion( controller.quaternion );
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+
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+ if ( count === room.children.length ) count = 0;
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+
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+ }
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+
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+ }
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+
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+ //
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+
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+ function animate() {
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+
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+ renderer.setAnimationLoop( render );
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+
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+ }
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+
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+ function render() {
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+
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+ INTERSECTION = undefined;
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+
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+ if ( controller1.userData.isSelecting === true ) {
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+
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+ tempMatrix.identity().extractRotation( controller1.matrixWorld );
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+
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+ raycaster.ray.origin.setFromMatrixPosition( controller1.matrixWorld );
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+ raycaster.ray.direction.set( 0, 0, - 1 ).applyMatrix4( tempMatrix );
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+
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+ const intersects = raycaster.intersectObjects( [ floor ] );
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+
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+ if ( intersects.length > 0 ) {
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+
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+ INTERSECTION = intersects[ 0 ].point;
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+
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+ }
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+
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+ } else if ( controller2.userData.isSelecting === true ) {
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+
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+ tempMatrix.identity().extractRotation( controller2.matrixWorld );
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+
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+ raycaster.ray.origin.setFromMatrixPosition( controller2.matrixWorld );
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+ raycaster.ray.direction.set( 0, 0, - 1 ).applyMatrix4( tempMatrix );
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+
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+ const intersects = raycaster.intersectObjects( [ floor ] );
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+
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+ if ( intersects.length > 0 ) {
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+
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+ INTERSECTION = intersects[ 0 ].point;
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+
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+ }
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+
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+ }
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+
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+ if ( INTERSECTION ) marker.position.copy( INTERSECTION );
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+
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+ marker.visible = INTERSECTION !== undefined;
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+
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+ renderer.render( scene, camera );
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+
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+ }
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+
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+ </script>
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+ </body>
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+</html>
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