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@@ -579,11 +579,11 @@ Object.assign( BufferGeometry.prototype, EventDispatcher.prototype, {
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}
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- var positions = this.attributes.position;
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+ var position = this.attributes.position;
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- if ( positions !== undefined ) {
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+ if ( position !== undefined ) {
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- this.boundingBox.setFromBuffer( positions );
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+ this.boundingBox.setFromBuffer( position );
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} else {
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@@ -612,13 +612,13 @@ Object.assign( BufferGeometry.prototype, EventDispatcher.prototype, {
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}
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- var positions = this.attributes.position;
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+ var position = this.attributes.position;
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- if ( positions ) {
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+ if ( position ) {
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var center = this.boundingSphere.center;
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- box.setFromBuffer( positions );
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+ box.setFromBuffer( position );
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box.getCenter( center );
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// hoping to find a boundingSphere with a radius smaller than the
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@@ -626,11 +626,11 @@ Object.assign( BufferGeometry.prototype, EventDispatcher.prototype, {
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var maxRadiusSq = 0;
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- for ( var i = 0, il = positions.count; i < il; i ++ ) {
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+ for ( var i = 0, il = position.count; i < il; i ++ ) {
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- vector.x = positions.getX( i );
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- vector.y = positions.getY( i );
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- vector.z = positions.getZ( i );
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+ vector.x = position.getX( i );
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+ vector.y = position.getY( i );
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+ vector.z = position.getZ( i );
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maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( vector ) );
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}
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