<li>It's not possible to use the material system of *three.js*.</li>
<li>It's also not possible to use geometries.</li>
+ <li>Only [page:PerspectiveCamera] is supported right now.</li>
</ul>
Instead, you have to build your scene with ordinary DOM elements. The elements are wrapped into special objects (*CSS3DObject* or *CSS3DSprite*) and then added to the scene graph.