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@@ -13,12 +13,6 @@ const _matrix = new Matrix4();
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function SkinnedMesh( geometry, material ) {
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- if ( geometry && geometry.isGeometry ) {
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-
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- console.error( 'THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.' );
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-
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- }
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-
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Mesh.call( this, geometry, material );
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this.type = 'SkinnedMesh';
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