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@@ -80,7 +80,7 @@ export class NodeBuilder {
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analyzing: boolean;
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- build(vertex: Node, fragment: node): this;
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+ build(vertex: Node, fragment: Node): this;
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buildShader(shader: string, node: Node): void;
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setMaterial(material: Material, renderer: WebGLRenderer): this;
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addFlow(slot: string, cache?: string, context?: object): this;
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@@ -141,6 +141,6 @@ export class NodeBuilder {
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isShader(shader: string): boolean;
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setShader(shader: string): this;
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mergeDefines(defines: object): object;
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- mergeUniform(uniforms: object): uniforms;
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+ mergeUniform(uniforms: object): object;
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getTextureEncodingFromMap(map: Texture, gammaOverrideLinear?: boolean): TextureEncoding;
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}
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