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@@ -46,6 +46,7 @@ Points.prototype = Object.assign( Object.create( Object3D.prototype ), {
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sphere.copy( geometry.boundingSphere );
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sphere.copy( geometry.boundingSphere );
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sphere.applyMatrix4( matrixWorld );
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sphere.applyMatrix4( matrixWorld );
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+ sphere.radius += threshold;
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if ( raycaster.ray.intersectsSphere( sphere ) === false ) return;
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if ( raycaster.ray.intersectsSphere( sphere ) === false ) return;
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