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@@ -142,23 +142,26 @@
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var wireframeMaterial = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true, transparent: true } );
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- var mesh1 = new THREE.Mesh( geometry1, material );
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- var wireframe = new THREE.Mesh( geometry1, wireframeMaterial );
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- mesh1.add( wireframe );
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+ mesh1 = new THREE.Mesh( geometry1, material );
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mesh1.position.x = - 400;
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mesh1.rotation.x = - 1.87;
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scene.add( mesh1 );
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- var mesh2 = new THREE.Mesh( geometry2, material );
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- var wireframe = new THREE.Mesh( geometry2, wireframeMaterial );
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- mesh2.add( wireframe );
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+ var wireframe = new THREE.Mesh( geometry1, wireframeMaterial );
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+ mesh1.add( wireframe );
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+
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+ mesh2 = new THREE.Mesh( geometry2, material );
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mesh2.position.x = 400;
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scene.add( mesh2 );
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- var mesh3 = new THREE.Mesh( geometry3, material );
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+ var wireframe = new THREE.Mesh( geometry2, wireframeMaterial );
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+ mesh2.add( wireframe );
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+
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+ mesh3 = new THREE.Mesh( geometry3, material );
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+ scene.add( mesh3 );
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+
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var wireframe = new THREE.Mesh( geometry3, wireframeMaterial );
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mesh3.add( wireframe );
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- scene.add( mesh3 );
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//
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