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Mr.doob 8 tahun lalu
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5d1b881043
3 mengubah file dengan 659 tambahan dan 626 penghapusan
  1. 167 150
      build/three.js
  2. 326 326
      build/three.min.js
  3. 166 150
      build/three.module.js

+ 167 - 150
build/three.js

@@ -18420,7 +18420,7 @@
 	 * @author mrdoob / http://mrdoob.com/
 	 */
 
-	function WebGLTextures( _gl, extensions, state, properties, capabilities, paramThreeToGL, infoMemory ) {
+	function WebGLTextures( _gl, extensions, state, properties, capabilities, utils, infoMemory ) {
 
 		var _isWebGL2 = ( typeof WebGL2RenderingContext !== 'undefined' && _gl instanceof WebGL2RenderingContext );
 
@@ -18679,8 +18679,8 @@
 
 					var image = cubeImage[ 0 ],
 					isPowerOfTwoImage = isPowerOfTwo( image ),
-					glFormat = paramThreeToGL( texture.format ),
-					glType = paramThreeToGL( texture.type );
+					glFormat = utils.convert( texture.format ),
+					glType = utils.convert( texture.type );
 
 					setTextureParameters( _gl.TEXTURE_CUBE_MAP, texture, isPowerOfTwoImage );
 
@@ -18764,11 +18764,11 @@
 
 			if ( isPowerOfTwoImage ) {
 
-				_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_S, paramThreeToGL( texture.wrapS ) );
-				_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_T, paramThreeToGL( texture.wrapT ) );
+				_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_S, utils.convert( texture.wrapS ) );
+				_gl.texParameteri( textureType, _gl.TEXTURE_WRAP_T, utils.convert( texture.wrapT ) );
 
-				_gl.texParameteri( textureType, _gl.TEXTURE_MAG_FILTER, paramThreeToGL( texture.magFilter ) );
-				_gl.texParameteri( textureType, _gl.TEXTURE_MIN_FILTER, paramThreeToGL( texture.minFilter ) );
+				_gl.texParameteri( textureType, _gl.TEXTURE_MAG_FILTER, utils.convert( texture.magFilter ) );
+				_gl.texParameteri( textureType, _gl.TEXTURE_MIN_FILTER, utils.convert( texture.minFilter ) );
 
 			} else {
 
@@ -18840,8 +18840,8 @@
 			}
 
 			var isPowerOfTwoImage = isPowerOfTwo( image ),
-			glFormat = paramThreeToGL( texture.format ),
-			glType = paramThreeToGL( texture.type );
+			glFormat = utils.convert( texture.format ),
+			glType = utils.convert( texture.type );
 
 			setTextureParameters( _gl.TEXTURE_2D, texture, isPowerOfTwoImage );
 
@@ -18875,7 +18875,7 @@
 					        console.warn( 'THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture.' );
 
 						texture.type = UnsignedShortType;
-						glType = paramThreeToGL( texture.type );
+						glType = utils.convert( texture.type );
 
 					}
 
@@ -18895,7 +18895,7 @@
 						console.warn( 'THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture.' );
 
 						texture.type = UnsignedInt248Type;
-						glType = paramThreeToGL( texture.type );
+						glType = utils.convert( texture.type );
 
 					}
 
@@ -18992,8 +18992,8 @@
 		// Setup storage for target texture and bind it to correct framebuffer
 		function setupFrameBufferTexture( framebuffer, renderTarget, attachment, textureTarget ) {
 
-			var glFormat = paramThreeToGL( renderTarget.texture.format );
-			var glType = paramThreeToGL( renderTarget.texture.type );
+			var glFormat = utils.convert( renderTarget.texture.format );
+			var glType = utils.convert( renderTarget.texture.type );
 			state.texImage2D( textureTarget, 0, glFormat, renderTarget.width, renderTarget.height, 0, glFormat, glType, null );
 			_gl.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );
 			_gl.framebufferTexture2D( _gl.FRAMEBUFFER, attachment, textureTarget, properties.get( renderTarget.texture ).__webglTexture, 0 );
@@ -19255,7 +19255,7 @@
 	 * @author mrdoob / http://mrdoob.com/
 	 */
 
-	function WebGLState( gl, extensions, paramThreeToGL ) {
+	function WebGLState( gl, extensions, utils ) {
 
 		function ColorBuffer() {
 
@@ -19873,7 +19873,7 @@
 
 				if ( blendEquation !== currentBlendEquation || blendEquationAlpha !== currentBlendEquationAlpha ) {
 
-					gl.blendEquationSeparate( paramThreeToGL( blendEquation ), paramThreeToGL( blendEquationAlpha ) );
+					gl.blendEquationSeparate( utils.convert( blendEquation ), utils.convert( blendEquationAlpha ) );
 
 					currentBlendEquation = blendEquation;
 					currentBlendEquationAlpha = blendEquationAlpha;
@@ -19882,7 +19882,7 @@
 
 				if ( blendSrc !== currentBlendSrc || blendDst !== currentBlendDst || blendSrcAlpha !== currentBlendSrcAlpha || blendDstAlpha !== currentBlendDstAlpha ) {
 
-					gl.blendFuncSeparate( paramThreeToGL( blendSrc ), paramThreeToGL( blendDst ), paramThreeToGL( blendSrcAlpha ), paramThreeToGL( blendDstAlpha ) );
+					gl.blendFuncSeparate( utils.convert( blendSrc ), utils.convert( blendDst ), utils.convert( blendSrcAlpha ), utils.convert( blendDstAlpha ) );
 
 					currentBlendSrc = blendSrc;
 					currentBlendDst = blendDst;
@@ -20773,6 +20773,142 @@
 
 	}
 
+	/**
+	 * @author thespite / http://www.twitter.com/thespite
+	 */
+
+	function WebGLUtils ( gl, extensions ) {
+
+		function convert ( p ) {
+
+			var extension;
+
+			if ( p === RepeatWrapping ) return gl.REPEAT;
+			if ( p === ClampToEdgeWrapping ) return gl.CLAMP_TO_EDGE;
+			if ( p === MirroredRepeatWrapping ) return gl.MIRRORED_REPEAT;
+
+			if ( p === NearestFilter ) return gl.NEAREST;
+			if ( p === NearestMipMapNearestFilter ) return gl.NEAREST_MIPMAP_NEAREST;
+			if ( p === NearestMipMapLinearFilter ) return gl.NEAREST_MIPMAP_LINEAR;
+
+			if ( p === LinearFilter ) return gl.LINEAR;
+			if ( p === LinearMipMapNearestFilter ) return gl.LINEAR_MIPMAP_NEAREST;
+			if ( p === LinearMipMapLinearFilter ) return gl.LINEAR_MIPMAP_LINEAR;
+
+			if ( p === UnsignedByteType ) return gl.UNSIGNED_BYTE;
+			if ( p === UnsignedShort4444Type ) return gl.UNSIGNED_SHORT_4_4_4_4;
+			if ( p === UnsignedShort5551Type ) return gl.UNSIGNED_SHORT_5_5_5_1;
+			if ( p === UnsignedShort565Type ) return gl.UNSIGNED_SHORT_5_6_5;
+
+			if ( p === ByteType ) return gl.BYTE;
+			if ( p === ShortType ) return gl.SHORT;
+			if ( p === UnsignedShortType ) return gl.UNSIGNED_SHORT;
+			if ( p === IntType ) return gl.INT;
+			if ( p === UnsignedIntType ) return gl.UNSIGNED_INT;
+			if ( p === FloatType ) return gl.FLOAT;
+
+			if ( p === HalfFloatType ) {
+
+				extension = extensions.get( 'OES_texture_half_float' );
+
+				if ( extension !== null ) return extension.HALF_FLOAT_OES;
+
+			}
+
+			if ( p === AlphaFormat ) return gl.ALPHA;
+			if ( p === RGBFormat ) return gl.RGB;
+			if ( p === RGBAFormat ) return gl.RGBA;
+			if ( p === LuminanceFormat ) return gl.LUMINANCE;
+			if ( p === LuminanceAlphaFormat ) return gl.LUMINANCE_ALPHA;
+			if ( p === DepthFormat ) return gl.DEPTH_COMPONENT;
+			if ( p === DepthStencilFormat ) return gl.DEPTH_STENCIL;
+
+			if ( p === AddEquation ) return gl.FUNC_ADD;
+			if ( p === SubtractEquation ) return gl.FUNC_SUBTRACT;
+			if ( p === ReverseSubtractEquation ) return gl.FUNC_REVERSE_SUBTRACT;
+
+			if ( p === ZeroFactor ) return gl.ZERO;
+			if ( p === OneFactor ) return gl.ONE;
+			if ( p === SrcColorFactor ) return gl.SRC_COLOR;
+			if ( p === OneMinusSrcColorFactor ) return gl.ONE_MINUS_SRC_COLOR;
+			if ( p === SrcAlphaFactor ) return gl.SRC_ALPHA;
+			if ( p === OneMinusSrcAlphaFactor ) return gl.ONE_MINUS_SRC_ALPHA;
+			if ( p === DstAlphaFactor ) return gl.DST_ALPHA;
+			if ( p === OneMinusDstAlphaFactor ) return gl.ONE_MINUS_DST_ALPHA;
+
+			if ( p === DstColorFactor ) return gl.DST_COLOR;
+			if ( p === OneMinusDstColorFactor ) return gl.ONE_MINUS_DST_COLOR;
+			if ( p === SrcAlphaSaturateFactor ) return gl.SRC_ALPHA_SATURATE;
+
+			if ( p === RGB_S3TC_DXT1_Format || p === RGBA_S3TC_DXT1_Format ||
+				p === RGBA_S3TC_DXT3_Format || p === RGBA_S3TC_DXT5_Format ) {
+
+				extension = extensions.get( 'WEBGL_compressed_texture_s3tc' );
+
+				if ( extension !== null ) {
+
+					if ( p === RGB_S3TC_DXT1_Format ) return extension.COMPRESSED_RGB_S3TC_DXT1_EXT;
+					if ( p === RGBA_S3TC_DXT1_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT1_EXT;
+					if ( p === RGBA_S3TC_DXT3_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT3_EXT;
+					if ( p === RGBA_S3TC_DXT5_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT5_EXT;
+
+				}
+
+			}
+
+			if ( p === RGB_PVRTC_4BPPV1_Format || p === RGB_PVRTC_2BPPV1_Format ||
+				p === RGBA_PVRTC_4BPPV1_Format || p === RGBA_PVRTC_2BPPV1_Format ) {
+
+				extension = extensions.get( 'WEBGL_compressed_texture_pvrtc' );
+
+				if ( extension !== null ) {
+
+					if ( p === RGB_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
+					if ( p === RGB_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
+					if ( p === RGBA_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
+					if ( p === RGBA_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
+
+				}
+
+			}
+
+			if ( p === RGB_ETC1_Format ) {
+
+				extension = extensions.get( 'WEBGL_compressed_texture_etc1' );
+
+				if ( extension !== null ) return extension.COMPRESSED_RGB_ETC1_WEBGL;
+
+			}
+
+			if ( p === MinEquation || p === MaxEquation ) {
+
+				extension = extensions.get( 'EXT_blend_minmax' );
+
+				if ( extension !== null ) {
+
+					if ( p === MinEquation ) return extension.MIN_EXT;
+					if ( p === MaxEquation ) return extension.MAX_EXT;
+
+				}
+
+			}
+
+			if ( p === UnsignedInt248Type ) {
+
+				extension = extensions.get( 'WEBGL_depth_texture' );
+
+				if ( extension !== null ) return extension.UNSIGNED_INT_24_8_WEBGL;
+
+			}
+
+			return 0;
+
+		}
+
+		return { convert: convert }
+
+	}
+
 	// import { Sphere } from '../math/Sphere';
 	/**
 	 * @author supereggbert / http://www.paulbrunt.co.uk/
@@ -20989,6 +21125,8 @@
 		var background, morphtargets, bufferRenderer, indexedBufferRenderer;
 		var flareRenderer, spriteRenderer;
 
+		var utils;
+
 		function initGLContext() {
 
 			extensions = new WebGLExtensions( _gl );
@@ -21006,14 +21144,16 @@
 
 			}
 
+			utils = new WebGLUtils( _gl, extensions );
+
 			capabilities = new WebGLCapabilities( _gl, extensions, parameters );
 
-			state = new WebGLState( _gl, extensions, paramThreeToGL );
+			state = new WebGLState( _gl, extensions, utils );
 			state.scissor( _currentScissor.copy( _scissor ).multiplyScalar( _pixelRatio ) );
 			state.viewport( _currentViewport.copy( _viewport ).multiplyScalar( _pixelRatio ) );
 
 			properties = new WebGLProperties();
-			textures = new WebGLTextures( _gl, extensions, state, properties, capabilities, paramThreeToGL, _infoMemory );
+			textures = new WebGLTextures( _gl, extensions, state, properties, capabilities, utils, _infoMemory );
 			attributes = new WebGLAttributes( _gl );
 			geometries = new WebGLGeometries( _gl, attributes, _infoMemory );
 			objects = new WebGLObjects( geometries, _infoRender );
@@ -23180,14 +23320,14 @@
 					var textureFormat = texture.format;
 					var textureType = texture.type;
 
-					if ( textureFormat !== RGBAFormat && paramThreeToGL( textureFormat ) !== _gl.getParameter( _gl.IMPLEMENTATION_COLOR_READ_FORMAT ) ) {
+					if ( textureFormat !== RGBAFormat && utils.convert( textureFormat ) !== _gl.getParameter( _gl.IMPLEMENTATION_COLOR_READ_FORMAT ) ) {
 
 						console.error( 'THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.' );
 						return;
 
 					}
 
-					if ( textureType !== UnsignedByteType && paramThreeToGL( textureType ) !== _gl.getParameter( _gl.IMPLEMENTATION_COLOR_READ_TYPE ) && // IE11, Edge and Chrome Mac < 52 (#9513)
+					if ( textureType !== UnsignedByteType && utils.convert( textureType ) !== _gl.getParameter( _gl.IMPLEMENTATION_COLOR_READ_TYPE ) && // IE11, Edge and Chrome Mac < 52 (#9513)
 						! ( textureType === FloatType && ( extensions.get( 'OES_texture_float' ) || extensions.get( 'WEBGL_color_buffer_float' ) ) ) && // Chrome Mac >= 52 and Firefox
 						! ( textureType === HalfFloatType && extensions.get( 'EXT_color_buffer_half_float' ) ) ) {
 
@@ -23202,7 +23342,7 @@
 
 						if ( ( x >= 0 && x <= ( renderTarget.width - width ) ) && ( y >= 0 && y <= ( renderTarget.height - height ) ) ) {
 
-							_gl.readPixels( x, y, width, height, paramThreeToGL( textureFormat ), paramThreeToGL( textureType ), buffer );
+							_gl.readPixels( x, y, width, height, utils.convert( textureFormat ), utils.convert( textureType ), buffer );
 
 						}
 
@@ -23226,134 +23366,6 @@
 
 		};
 
-		// Map three.js constants to WebGL constants
-
-		function paramThreeToGL( p ) {
-
-			var extension;
-
-			if ( p === RepeatWrapping ) return _gl.REPEAT;
-			if ( p === ClampToEdgeWrapping ) return _gl.CLAMP_TO_EDGE;
-			if ( p === MirroredRepeatWrapping ) return _gl.MIRRORED_REPEAT;
-
-			if ( p === NearestFilter ) return _gl.NEAREST;
-			if ( p === NearestMipMapNearestFilter ) return _gl.NEAREST_MIPMAP_NEAREST;
-			if ( p === NearestMipMapLinearFilter ) return _gl.NEAREST_MIPMAP_LINEAR;
-
-			if ( p === LinearFilter ) return _gl.LINEAR;
-			if ( p === LinearMipMapNearestFilter ) return _gl.LINEAR_MIPMAP_NEAREST;
-			if ( p === LinearMipMapLinearFilter ) return _gl.LINEAR_MIPMAP_LINEAR;
-
-			if ( p === UnsignedByteType ) return _gl.UNSIGNED_BYTE;
-			if ( p === UnsignedShort4444Type ) return _gl.UNSIGNED_SHORT_4_4_4_4;
-			if ( p === UnsignedShort5551Type ) return _gl.UNSIGNED_SHORT_5_5_5_1;
-			if ( p === UnsignedShort565Type ) return _gl.UNSIGNED_SHORT_5_6_5;
-
-			if ( p === ByteType ) return _gl.BYTE;
-			if ( p === ShortType ) return _gl.SHORT;
-			if ( p === UnsignedShortType ) return _gl.UNSIGNED_SHORT;
-			if ( p === IntType ) return _gl.INT;
-			if ( p === UnsignedIntType ) return _gl.UNSIGNED_INT;
-			if ( p === FloatType ) return _gl.FLOAT;
-
-			if ( p === HalfFloatType ) {
-
-				extension = extensions.get( 'OES_texture_half_float' );
-
-				if ( extension !== null ) return extension.HALF_FLOAT_OES;
-
-			}
-
-			if ( p === AlphaFormat ) return _gl.ALPHA;
-			if ( p === RGBFormat ) return _gl.RGB;
-			if ( p === RGBAFormat ) return _gl.RGBA;
-			if ( p === LuminanceFormat ) return _gl.LUMINANCE;
-			if ( p === LuminanceAlphaFormat ) return _gl.LUMINANCE_ALPHA;
-			if ( p === DepthFormat ) return _gl.DEPTH_COMPONENT;
-			if ( p === DepthStencilFormat ) return _gl.DEPTH_STENCIL;
-
-			if ( p === AddEquation ) return _gl.FUNC_ADD;
-			if ( p === SubtractEquation ) return _gl.FUNC_SUBTRACT;
-			if ( p === ReverseSubtractEquation ) return _gl.FUNC_REVERSE_SUBTRACT;
-
-			if ( p === ZeroFactor ) return _gl.ZERO;
-			if ( p === OneFactor ) return _gl.ONE;
-			if ( p === SrcColorFactor ) return _gl.SRC_COLOR;
-			if ( p === OneMinusSrcColorFactor ) return _gl.ONE_MINUS_SRC_COLOR;
-			if ( p === SrcAlphaFactor ) return _gl.SRC_ALPHA;
-			if ( p === OneMinusSrcAlphaFactor ) return _gl.ONE_MINUS_SRC_ALPHA;
-			if ( p === DstAlphaFactor ) return _gl.DST_ALPHA;
-			if ( p === OneMinusDstAlphaFactor ) return _gl.ONE_MINUS_DST_ALPHA;
-
-			if ( p === DstColorFactor ) return _gl.DST_COLOR;
-			if ( p === OneMinusDstColorFactor ) return _gl.ONE_MINUS_DST_COLOR;
-			if ( p === SrcAlphaSaturateFactor ) return _gl.SRC_ALPHA_SATURATE;
-
-			if ( p === RGB_S3TC_DXT1_Format || p === RGBA_S3TC_DXT1_Format ||
-				p === RGBA_S3TC_DXT3_Format || p === RGBA_S3TC_DXT5_Format ) {
-
-				extension = extensions.get( 'WEBGL_compressed_texture_s3tc' );
-
-				if ( extension !== null ) {
-
-					if ( p === RGB_S3TC_DXT1_Format ) return extension.COMPRESSED_RGB_S3TC_DXT1_EXT;
-					if ( p === RGBA_S3TC_DXT1_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT1_EXT;
-					if ( p === RGBA_S3TC_DXT3_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT3_EXT;
-					if ( p === RGBA_S3TC_DXT5_Format ) return extension.COMPRESSED_RGBA_S3TC_DXT5_EXT;
-
-				}
-
-			}
-
-			if ( p === RGB_PVRTC_4BPPV1_Format || p === RGB_PVRTC_2BPPV1_Format ||
-				p === RGBA_PVRTC_4BPPV1_Format || p === RGBA_PVRTC_2BPPV1_Format ) {
-
-				extension = extensions.get( 'WEBGL_compressed_texture_pvrtc' );
-
-				if ( extension !== null ) {
-
-					if ( p === RGB_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
-					if ( p === RGB_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
-					if ( p === RGBA_PVRTC_4BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
-					if ( p === RGBA_PVRTC_2BPPV1_Format ) return extension.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
-
-				}
-
-			}
-
-			if ( p === RGB_ETC1_Format ) {
-
-				extension = extensions.get( 'WEBGL_compressed_texture_etc1' );
-
-				if ( extension !== null ) return extension.COMPRESSED_RGB_ETC1_WEBGL;
-
-			}
-
-			if ( p === MinEquation || p === MaxEquation ) {
-
-				extension = extensions.get( 'EXT_blend_minmax' );
-
-				if ( extension !== null ) {
-
-					if ( p === MinEquation ) return extension.MIN_EXT;
-					if ( p === MaxEquation ) return extension.MAX_EXT;
-
-				}
-
-			}
-
-			if ( p === UnsignedInt248Type ) {
-
-				extension = extensions.get( 'WEBGL_depth_texture' );
-
-				if ( extension !== null ) return extension.UNSIGNED_INT_24_8_WEBGL;
-
-			}
-
-			return 0;
-
-		}
-
 	}
 
 	/**
@@ -32863,7 +32875,7 @@
 			if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader;
 			if ( json.vertexColors !== undefined ) material.vertexColors = json.vertexColors;
 			if ( json.fog !== undefined ) material.fog = json.fog;
-			if ( json.shading !== undefined ) material.shading = json.shading;
+			if ( json.flatShading !== undefined ) material.flatShading = json.flatShading;
 			if ( json.blending !== undefined ) material.blending = json.blending;
 			if ( json.side !== undefined ) material.side = json.side;
 			if ( json.opacity !== undefined ) material.opacity = json.opacity;
@@ -32879,6 +32891,10 @@
 			if ( json.skinning !== undefined ) material.skinning = json.skinning;
 			if ( json.morphTargets !== undefined ) material.morphTargets = json.morphTargets;
 
+			// Deprecated
+
+			if ( json.shading !== undefined ) material.shading = json.shading;
+
 			// for PointsMaterial
 
 			if ( json.size !== undefined ) material.size = json.size;
@@ -43978,6 +43994,7 @@
 	exports.Curve = Curve;
 	exports.ShapeUtils = ShapeUtils;
 	exports.SceneUtils = SceneUtils;
+	exports.WebGLUtils = WebGLUtils;
 	exports.WireframeGeometry = WireframeGeometry;
 	exports.ParametricGeometry = ParametricGeometry;
 	exports.ParametricBufferGeometry = ParametricBufferGeometry;

File diff ditekan karena terlalu besar
+ 326 - 326
build/three.min.js


File diff ditekan karena terlalu besar
+ 166 - 150
build/three.module.js


Beberapa file tidak ditampilkan karena terlalu banyak file yang berubah dalam diff ini